Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 21:46:37 Player: darki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (1288) 1288 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 6646 Bonus ------- Follower Combat Kills 153 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Actuator Array > --- WEAPON (3) ------- Chainsword Longsword +1 > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Component Analysis Suite Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Actuator Array > --- WEAPON ----------- Chainsword Chainsword Longsword +1 > --- INVENTORY -------- Advanced Terrain Scan Processor Component Analysis Suite Recalibrator [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Impact Weapon Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 75 | . 9 7 2 4 7 3 12 24 . . 7 Power 9 | . 1 1 1 . 1 . 3 2 . . . Engine 5 | . 1 1 1 . . . 2 . . . . Core 4 | . . . . . 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | . 3 2 . . 2 . 7 5 . . 6 Treads 1 | . . . . . . . . 1 . . . Leg 17 | . 3 2 . . 2 . 6 . . . 4 Wheel 3 | . . . . . . . . 3 . . . Hover 4 | . . . . . . . 1 1 . . 2 Flight . | . . . . . . . . . . . . Utility 24 | . 3 1 . 4 1 3 . 11 . . 1 Device 9 | . 1 1 . 1 . 1 . 5 . . . Storage 6 | . 2 . . 2 . 2 . . . . . Processor 5 | . . . . 1 1 . . 2 . . 1 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . . . . 4 . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . 2 3 1 . 3 . 2 6 . . . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . 2 2 . . 2 . . 2 . . . Slashing Weapon 6 | . . . 1 . 1 . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . Parts Lost 25 | . 4 3 . . 1 . 9 1 . . 7 Power 4 | . 1 1 . . 1 . 1 . . . . Propulsion 14 | . 2 2 . . . . 5 . . . 5 Utility 4 | . 1 . . . . . 2 . . . 1 Weapon 3 | . . . . . . . 1 1 . . 1 Highest Loss Streak 8 | . 3 2 . . 1 . 8 1 . . 6 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 92 100 100 94 87 23 76 100 100 92 Engine 7 | . 14 13 14 14 1 . . . . . . Core 3 | . . . . . 7 7 1 6 7 7 7 Treads 1 | . . . . . . . . 6 . . . Leg 18 | . 27 28 28 28 33 30 8 . . . 11 Wheel 3 | . . . . . . . . 9 23 23 10 Device 10 | . 13 10 14 2 . 3 2 12 15 15 15 Storage 8 | . 14 17 14 14 9 7 2 . . . . Processor 4 | . . . . 11 15 15 3 3 15 15 15 Protection 4 | . . . . . . . . 13 7 7 . Energy Gun 2 | . 8 7 . . . . . . . . . Ballistic Gun 1 | . 8 . . . . . . . . . . Impact Weapon 11 | . 12 13 18 14 15 7 1 9 . . . Slashing Weapon 8 | . . . 9 14 11 15 2 11 23 23 23 Naked Turns 159 | . . . . . . . 141 18 . . . Heaviest Build 61 | 13 61 61 50 50 54 55 56 35 30 30 30 Greatest Support 62 | 20 26 26 26 26 62 62 62 30 30 30 50 Greatest Overweight (x) 2 | . 2 2 1 1 1 . 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 25 20 25 20 5 5 5 5 Average Capacity 12 | . 10 20 20 20 20 20 9 5 5 5 5 Most Carried 20 | . 10 11 15 20 20 20 20 5 5 5 5 Average Carried 9 | . 7 8 13 19 19 19 9 4 5 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 6 9 15 20 20 20 5 5 5 5 3 Class Distribution -------------------- 83% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 947 | 181 82 65 . 51 74 . . 439 . . 55 Remotely . | . . . . . . . . . . . . Salvage Created 1546 | . 82 75 . . 397 . . 603 . . 389 Parts 71 | . 2 4 . . 18 . . 39 . . 8 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 31 | . 4 4 . . 7 . . 12 . . 4 Melee 20 | . 2 . . . 6 . . 8 . . 4 Guns 3 | . . 3 . . . . . . . . . AOE 2 | . . . . . . . . 2 . . . Classes Destroyed 10 | . 2 . . . 3 . . 5 . . . Worker 2 | . . . . . . . . 2 . . . Builder 4 | . . . . . . . . 4 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 2 | . . . . . 1 . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 10 | . 2 3 . . . . . 5 . . . Grunt 14 | . 2 1 . . 4 . . 4 . . 3 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 2 | . . . . . 2 . . . . . . Programmer 3 | . . . . . . . . 3 . . . Best Kill Streak 7 | . 2 3 . . 5 . . 7 . . 2 Combat Bots Only 6 | . 2 3 . . 5 . . 6 . . 2 Max Kills in Single Turn 2 | . 1 1 . . 1 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee 1 | . 1 . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Damage Taken 3570 | . 858 177 . . 445 . 555 783 . . 752 Core 1034 | . 204 29 . . 98 . 375 197 . . 131 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 14 | . . . . . . . . 14 . . . Core Remaining (%) 62 | 100 . . . 6 82 . . . . . . Volleys Fired 12 | . . 8 . . . . 4 . . . . Largest 1 | . . 1 . . . . 1 . . . . Hottest 50 | . . 50 . . . . 46 . . . . Shots Fired 12 | . . 8 . . . . 4 . . . . Gun 8 | . . 8 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 8 | . . 8 . . . . . . . . . Explosive 4 | . . . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 . . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 91 | . 11 7 . . 18 . . 37 . . 18 Core Hits 39 | . 1 3 . . 7 . 1 20 . . 7 Critical Kills 3 | . 1 . . . . . . 2 . . . Critical Parts Destroyed 6 | . 2 1 . . . . . 3 . . . Critical Strikes 12 | . 3 1 . . . . . 6 . . 2 Smash 9 | . 3 1 . . . . . 5 . . . Sever 3 | . . . . . . . . 1 . . 2 Melee Attacks 132 | . 21 3 1 . 23 . . 66 . . 18 Impact 61 | . 21 3 . . 4 . . 33 . . . Slashing 71 | . . . 1 . 19 . . 33 . . 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 1 . . 12 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Follow-up Attacks 17 | . 3 1 . . 2 . . 8 . . 3 Damage Inflicted 6015 | . 457 170 . . 879 . 1174 2400 . . 935 Guns 51 | . . 51 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1333 | . . . . . . . 1174 159 . . . Melee 4631 | . 457 119 . . 879 . . 2241 . . 935 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 51 | . . 51 . . . . . . . . . Explosive 1174 | . . . . . . . 1174 . . . . Electromagnetic 159 | . . . . . . . . 159 . . . Impact 1661 | . 457 119 . . 84 . . 1001 . . . Slashing 2970 | . . . . . 795 . . 1240 . . 935 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . Average Corruption 1 | . . . . . . . . 1 . . . Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 908 | . 112 47 . . 22 . 26 527 . . 174 Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . . . . . 26 . . . . Melee 882 | . 112 47 . . 22 . . 527 . . 174 Knockbacks 7 | . . 2 . . . . . 5 . . . Impact 7 | . . 2 . . . . . 5 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . 21 78 . . . Shots 3 | . . . . . . . 1 2 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 15 | . . 15 . . . . . . . . 9 Average Temperature 13 | . . 14 . . . . . . . . 9 Received Heat Transfer 864 | . 264 33 . . 234 . . 72 . . 261 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . 2 1 . . . . . 9 . . . Impact Corruptions 18 | . 5 1 . . 1 . . 11 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 360 | . 70 70 . 46 200 24 30 360 . . . Initial 24 | . . 24 . . 14 24 8 3 . . . Average 46 | . 6 28 . 37 98 24 9 73 . . . Maximum Alert Level 1 | . . . . . 1 . . 1 . . . Low Security (%) 96 | . 100 100 . 100 89 100 100 93 . . . Level 1 3 | . . . . . 10 . . 6 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . . 4 . . . Investigation 2 | . 1 . . . . . . 1 . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 2 | . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 4 | . . 1 . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 63 | . 7 5 . . 13 . 5 22 . . 11 Peak Tracking Total 7 | . 5 3 . . 5 . 4 7 . . 5 Tactical Retreats 6 | . . . . . 1 . . 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 3 | . . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . Triggered 3 | . . . . . . . . 3 . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 1 . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 2 | . . . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 14 | . 2 1 1 . 3 1 . 2 . 4 . Terminals 8 | . 2 1 . . 3 . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 4 2 1 . 9 1 . 2 . 31 . Successful 43 | . 2 2 1 . 5 1 . 1 . 31 . Failed 7 | . 2 . . . 4 . . 1 . . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 3 . 1 . 6 . . 1 . . . Terminals 17 | . 4 2 . . 9 . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 2 2 1 . 5 . . 1 . 31 . Record 15 | . 1 1 . . 1 . . 1 . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Branch Access Points 3 | . 1 . . . 2 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . . 2 . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . 1 Largest Group 3 | . . 3 3 3 1 . . . . . 1 Highest-Rated Group 96 | . . 40 40 40 16 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . 6 . 7 8 . . . . . 22 Total Damage 744 | . . 91 . 66 72 . . . . . 515 Kills 8 | . . 1 . 3 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 6678 | . 915 1335 849 388 447 139 224 1916 66 74 325 Spaces Moved 3420 | 1 192 603 440 196 293 108 296 856 83 93 259 Core 282 | . . . . . . . 247 35 . . . Treads 364 | . . . . . . . . 364 . . . Legs 2071 | 1 192 603 440 196 293 108 39 . . . 199 Wheels 693 | . . . . . . . . 457 83 93 60 Hover 10 | . . . . . . . 10 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 190 120 120 50 50 80 80 80 Average Speed 142 | 120 163 204 190 190 127 120 60 116 80 80 111 Slowest Speed 260 | 120 260 260 190 190 190 120 190 160 80 80 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 27 94 91 42 22 4 83 25 16 72 40 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 . . Spaces Dug 9 | . 1 . 1 . 1 . . 6 . . . Terrain Destroyed 55 | . 1 . 1 . 1 . 46 6 . . . Melee 9 | . 1 . 1 . 1 . . 6 . . . Projectile . | . . . . . . . . . . . . AOE 46 | . . . . . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 5097 | . 756 689 452 214 347 119 343 1718 82 92 285 Wait 1400 | . 526 63 4 5 13 . 15 774 . . . Move 3410 | . 191 602 439 195 292 108 295 855 82 92 259 Hop . | . . . . . . . . . . . . Pick Up 42 | . 6 5 4 6 8 4 2 6 . . 1 Fast Attach 43 | . 4 2 2 2 5 1 4 19 . . 4 Attach 23 | . 3 3 . . 2 . 8 4 . . 3 Detach 6 | . . 1 1 . . . 3 1 . . . Swap 9 | . 2 2 . 2 . 2 . 1 . . . Drop 51 | . 6 1 1 4 8 4 12 12 . . 3 Fire 12 | . . 8 . . . . 4 . . . . Melee 100 | . 18 2 1 . 19 . . 45 . . 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 614 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Core integrity fell below 50% 859 | -10/Materials | Core integrity fell below 20% 869 | -10/Materials | Lost 3 parts (1p2n) 916 | -10/Materials | Entered Mines 1200 | -10/Mines | Learned Materials stockpile data 1200 | -10/Mines | Discovered new exit (range 9) 1247 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1252 | -10/Mines | Found Prototype Device 1252 | -10/Mines | Identified Exp. Sensor Array 1441 | -10/Mines | Found a hidden stash of uninstalled traps 1624 | -10/Mines | Assembled infested the area 1920 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2175 | -10/Mines | Discovered new exit (range 13) 2231 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2232 | -10/Mines | Discovered new exit (range 5) 2251 | -10/Mines | Entered Exiles 2251 | -10/Exiles | Accompanied by 3 allies 2313 | -10/Exiles | Discovered new exit (range 14) 2342 | -10/Exiles | Met 8R-AWN 2368 | -10/Exiles | Met EX-HEX 2429 | -10/Exiles | Met EX-BIN 2452 | -10/Exiles | Aligned with FarCom system 2454 | -10/Exiles | Given EX-Vault access code 2500 | -10/Exiles | Opened EX-Vault 2515 | -10/Exiles | Found Longsword +1 2560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2694 | -10/Exiles | Met EX-DEC 2737 | -10/Exiles | Visited The Gauntlet 3069 | -10/Exiles | Discovered new exit (range 10) 3100 | -10/Exiles | Left Exiles lab with Longsword +1 3100 | -10/Exiles | Entered Mines 3100 | -9/Mines | Accompanied by 3 allies 3407 | -9/Mines | Discovered new exit (range 6) 3488 | -9/Mines | Entered Materials 3488 | -8/Materials | Accompanied by 1 ally 3488 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3914 | -8/Materials | Discovered new exit (range 3) 3935 | -8/Materials | Entered Factory 3935 | -7/Factory | Evolved 2 slots: Utility x2 3936 | -7/Factory | Identified exit to Storage 4074 | -7/Factory | Sucked down chute 4074 | -7/Factory | Entered Waste 4113 | -7/Waste | Found Prototype Launcher 4113 | -7/Waste | Identified Mni. Smartbomb Launcher 4119 | -7/Waste | Spotted C-40 Crusher 4120 | -7/Waste | Spotted C-40 Crusher 4128 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4134 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4137 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4144 | -7/Waste | Spotted C-40 Crusher 4145 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4148 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4169 | -7/Waste | Spotted C-40 Crusher 4179 | -7/Waste | Lost 8 parts (1p4n2u1w) 4181 | -7/Waste | Spotted C-40 Crusher 4182 | -7/Waste | Spotted C-40 Crusher 4227 | -7/Waste | Discovered new exit (range 11) 4283 | -7/Waste | Core integrity fell below 50% 4298 | -7/Waste | Entered Factory 5738 | -7/Factory | Build established: Scavenger-Mutant 5976 | -7/Factory | Cargo convoy interrupted 6106 | -7/Factory | Core integrity fell below 20% 6198 | -7/Factory | Discovered new exit (range 7) 6214 | -7/Factory | Entered Lower Caves 6274 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6280 | -7/Lower Caves | Entered Data Miner 6280 | -7/Data Miner | Discovered new exit (range 6) 6296 | -7/Data Miner | Met Data Miner 6316 | -7/Data Miner | Learned location of Section 7 (-2) 6316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6329 | -7/Data Miner | Received God Mode back door access code from Data Miner 6354 | -7/Data Miner | Entered Proximity Caves 6404 | -6/Proximity Caves | Escorted by Enhanced Grunt 6535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6559 | -6/Proximity Caves | Learned 4 Factory zone layouts 6679 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06649_ Chainsword follow-up attack on G-67 Veteran. 06651_ G-67 Veteran Plasma Rifle severed. 06651_ Chainsword follow-up attack on G-67 Veteran. 06652_ Destroyed Field Laser. 06652_ G-67 Veteran destroyed. 06653_ Carbon-fiber Leg destroyed. 06655_ Critical hit (Burn: +37). 06656_ Acquired Flexi-carbon Leg. 06657_ Acquired 25 matter. 06659_ Gravmag System destroyed. 06660_ Wheel destroyed. 06661_ Acquired 10 matter. 06663_ G-50 Soldier destroyed. 06665_ Adv. Heat Sink fries itself beyond repair. 06666_ Acquired Carbon-fiber Leg. 06667_ Gravmag System destroyed. 06668_ Lgt. Angular Momentum Engine fries itself beyond repair. 06669_ Adv. Heat Sink fries itself beyond repair. 06670_ Chainsword destroyed. 06673_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ## ##????????????????????????????????????? | | ?# ### ####?????????????????????????????????????? | | ?# #???#????????????????????????????????????????? | | ?# #??#####?????????????????????????????????????? | | ?# #??# #?????????????????????????????????????? | | ?# #### #?????????????????????????????????????? | | ## ## ##?????????????????????????????????????? | | # ##??????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??## # #?????????????????????????????????????? | | #### ## ##????????????????????????????????????? | | ### #????????????????????????????????????? | | #?# #????????????????????????????????????? | | #######?# ##????????????????????????????????????? | | #???????# #?#####?####??????????????????????????? | | #??????# ### ### ##?????????????????????????? | | ##### # #?????????????????????????? | | g g ######????????????????????? | | ## g ## #?????????????????? | | ?## # l @ #?????????????????? | | ??## % %######### ####?????????????????? | | ???## [ ##??????????????????????????????? | | ????# % ###???????????????????????????????? | | ???# ##?????????????????????????????????? | | ? #??????????????????????????????????? | | ### #??????????????????????????????????? | | # #??# #??????????????????????????????????? | | ## #??? ??????????????????????????????????? | | ?## #??? ??????????????????????????????????? | | ??## #???? ##??????????????????????????????????? | | ???##???? ##???????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????## ??????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ShrapnelPhasingKit Manual? 0 Play Time 00:47:10 Cumulative 80.6 hours Start 2022.05.26 @ 13:53:26 End 2022.05.26 @ 21:46:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 242272a9-a196-4728-9a8c-783722b6d470