Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.25 @ 11:55:52 Player: GamerShanksi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (3278) 3278 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6228 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Drone Bay (2/2) > --- WEAPON (3) ------- Lightning Gun Pulse Rifle Great Maul > --- INVENTORY (15) --- Drone Bay (2/2) Drone Bay (2/2) Improved Lightning Gun Improved EM Pulse Cannon Minigun Flak Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Targeting Computer Weapon Cycler Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Minigun Minigun > --- INVENTORY -------- Weapon Cycler Long-range Tractor Beam Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Improved EM Pulse Cannon Cooled Plasma Cannon Cooled Plasma Cannon Minigun Minigun Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Weapon Cycler Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . 1 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 85 | 7 5 10 12 11 40 Power 11 | 1 1 1 1 2 5 Engine 6 | 1 1 1 1 1 1 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 21 | 2 2 4 3 1 9 Treads 3 | . . . . . 3 Leg 13 | 2 2 4 3 1 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 3 | . . . . . 3 Utility 24 | 2 2 2 3 4 11 Device 15 | 1 1 1 1 2 9 Storage 3 | . . . 1 2 . Processor 2 | 1 1 . . . . Hackware . | . . . . . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 29 | 2 . 3 5 4 15 Energy Gun 11 | 1 . 3 1 1 5 Energy Cannon 6 | . . . 1 . 5 Ballistic Gun 9 | 1 . . 3 3 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 4 | . . . . . 4 System Corruption 15 | . . . . . 15 Parts Lost 30 | . . 1 1 . 28 Power 7 | . . . 1 . 6 Propulsion 5 | . . . . . 5 Utility 10 | . . . . . 10 Weapon 8 | . . 1 . . 7 Highest Loss Streak 9 | . . 1 1 . 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 75 | . 89 91 98 92 59 Engine 5 | . 11 10 7 7 2 Core 3 | . . . . 3 5 Leg 13 | . 23 27 25 20 3 Flight 1 | . . . . . 2 Device 12 | . 12 9 15 12 12 Storage 5 | . . . 2 11 8 Processor 7 | . 16 20 13 7 1 Protection 3 | . . 6 8 7 1 Energy Gun 6 | . 11 18 2 . 4 Energy Cannon 3 | . . . . . 6 Ballistic Gun 9 | . 11 . 21 19 5 Naked Turns . | . . . . . . Heaviest Build 64 | 7 7 11 39 60 64 Greatest Support 51 | 20 20 30 49 49 51 Greatest Overweight (x) 14 | . 1 2 . 1 14 Average Overweight (x) 1 | . . . . . 4 Largest Inventory Capacity 15 | 5 5 5 10 15 15 Average Capacity 11 | 5 5 5 6 14 15 Most Carried 15 | 2 4 5 5 12 15 Average Carried 6 | . 1 4 4 7 9 Final Capacity 15 | 5 5 5 10 15 15 Final Carried 12 | . 2 5 5 12 6 Class Distribution -------------------- 48% | Hacker-Gunner 37% | Hacker-Mutant 10% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2238 | 201 116 120 465 63 1273 Remotely 146 | . . . . . 146 Salvage Created 3258 | . 221 625 566 71 1775 Parts 178 | . 17 26 35 8 92 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 67 | . 6 13 12 2 34 Guns 49 | . 6 13 12 1 17 Cannons 10 | . . . . . 10 AOE 7 | . . . . 1 6 Classes Destroyed 13 | . 3 3 4 1 2 Worker 5 | . . 1 1 . 3 Builder 5 | . . . 1 . 4 Tunneler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 6 | . 1 . 3 1 1 Swarmer 7 | . 2 . . . 5 Grunt 33 | . 4 7 7 1 14 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 20 | . . 5 4 . 11 Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Best Kill Streak 11 | . 2 4 5 1 11 Combat Bots Only 9 | . 2 3 5 1 9 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4458 | . 59 514 312 315 3258 Core 827 | . 7 99 18 9 694 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . 4 . . . Regen/Repaired (Parts) 128 | . 6 122 . . . Core Remaining (%) 92 | 100 97 75 96 . . Volleys Fired 177 | . 17 46 24 10 80 Largest 3 | . 2 2 3 3 3 Hottest 129 | . 70 96 84 81 129 Shots Fired 409 | . 34 81 72 28 194 Gun 335 | . 34 81 72 28 120 Cannon 63 | . . . . . 63 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 211 | . 17 . 72 28 94 Thermal 182 | . 17 81 . . 84 Explosive 11 | . . . . . 11 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 51 | . 11 26 51 10 32 Robot Miss Streak 10 | . 3 1 10 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 330 | . 24 73 60 19 154 Core Hits 227 | . 13 27 93 15 79 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 2 . . 1 Burn 3 | . 1 2 . . . Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7117 | . 248 846 1400 541 4082 Guns 4591 | . 248 846 1400 474 1623 Cannons 1660 | . . . . . 1660 Explosions 859 | . . . . 67 792 Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 3226 | . 86 . 1400 474 1266 Thermal 2981 | . 162 846 . . 1973 Explosive 859 | . . . . 67 792 Electromagnetic 44 | . . . . . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . 1 . 22 Average Corruption 14 | . . . 1 . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 129 | . . . . . 129 Message Errors 25 | . . . . . 25 Matter Fused 35 | . . . . . 35 Heat Flow Errors 16 | . . . . . 16 Energy Discharges 15 | . . . . . 15 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 17 | . . . . . 17 Data Loss (major) 6 | . . . . . 6 Misfires 4 | . . . . . 4 Alerts 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 120 | . . . . 27 93 Projectiles 42 | . . . . . 42 Explosions 78 | . . . . 27 51 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 140 | . . . . 113 27 Shots 5 | . . . . 3 2 Rammed 12 | . . . . . 12 Targets Rammed 12 | . . . . . 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 567 | . 99 22 37 136 567 Average Temperature 88 | . 32 6 14 45 119 Received Heat Transfer 2040 | . 45 285 252 9 1449 Effects 18 | . . . . . 18 Shutdowns 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 18 | . . 6 . . 12 Heat Transferred 5929 | . 555 2208 . . 3166 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 381 | . 90 381 241 197 286 Initial 71 | . . 21 47 71 7 Average 85 | . 41 169 150 65 68 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 86 | 100 100 71 67 100 87 Level 1 13 | . . 28 32 . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 2 . 1 10 Investigation 2 | . . 1 . . 1 Extermination 6 | . . . . 1 5 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 5 | . . 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 10 19 16 7 47 Peak Tracking Total 11 | . 3 5 3 2 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 12 | . 3 . 1 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 10 | . . . . 8 2 Max in Single Turn 4 | . . . . 4 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . 2 1 1 . 4 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 4 8 1 . 4 Successful 15 | . 4 8 1 . 2 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations 11 | . 3 8 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . . 2 Open Door 2 | . . . . . 2 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 3 8 . . . Scan Component 8 | . 2 6 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 1 | . . . 1 . . Process 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 90 | . 26 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 5980 | 58 750 735 640 751 3046 Spaces Moved 2371 | 42 560 358 396 407 608 Core 177 | 10 17 34 . . 116 Treads 99 | . . . . . 99 Legs 1884 | 32 543 324 396 407 182 Wheels . | . . . . . . Hover 109 | . . . . . 109 Flight 102 | . . . . . 102 Fastest Speed 50 | 50 100 100 120 126 130 Average Speed 198 | 103 119 119 124 165 394 Slowest Speed 915 | 120 120 150 126 200 915 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 43 | 3 81 38 46 13 80 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . 29 64 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 82 | . . . . 29 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 3328 | 56 611 583 501 468 1109 Wait 576 | 1 22 157 51 22 323 Move 2366 | 41 559 357 395 406 608 Hop . | . . . . . . Pick Up 78 | 7 7 11 7 16 30 Fast Attach 11 | . . 3 8 . . Attach 68 | 7 5 7 4 9 36 Detach . | . . . . . . Swap 6 | . . . . 2 4 Drop 34 | . 1 2 12 3 16 Fire 177 | . 17 46 24 10 80 Melee . | . . . . . . Ram 12 | . . . . . 12 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 14) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 165 | -10/Materials | Repaired Aluminum Leg 249 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered exit to Mines (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 467 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Discovered exit to Materials (range 11) 727 | -10/Materials | Discovered exit to Materials (range 18) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Identified exit to Mines 809 | -9/Materials | Discovered exit to Mines (range 8) 1029 | -9/Materials | Discovered exit to Mines (range 16) 1159 | -9/Materials | Build established: Scavenger-Mutant 1208 | -9/Materials | Repaired Aluminum Leg 1249 | -9/Materials | Repaired Imp. Heat Sink 1538 | -9/Materials | Identified exit to Materials 1538 | -9/Materials | Discovered exit to Materials (range 5) 1544 | -9/Materials | Entered another Materials area 1544 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1927 | -8/Materials | Build established: Hacker-Gunner 2168 | -8/Materials | Identified exit to Factory 2168 | -8/Materials | Discovered exit to Factory (range 14) 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2239 | -7/Factory | Identified exit to Storage 2239 | -7/Factory | Discovered exit to Storage (range 7) 2935 | -7/Factory | Entered Storage 3147 | -7/Storage | System corruption reached 10% 3477 | -7/Storage | Destroyed 9 combat bots 3526 | -7/Storage | Lost 9 parts (2p2n4u1w) 4732 | -7/Storage | Lost 4 parts (1p1n1u1w) 4752 | -7/Storage | Core integrity fell below 50% 4782 | -7/Storage | Lost 4 parts (2u2w) 5001 | -7/Storage | Build established: Hacker-Mutant 5236 | -7/Storage | Garrison activated, responded to threat 5287 | -7/Storage | Lost 5 parts (1p1n1u2w) 5432 | -7/Storage | Crushed by falling debris 5432 | -7/Storage | Core integrity fell below 20% 5981 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05764_ Identified Drone Bay. 05767_ System corrupted: Matter fused (-7). 05769_ ALERT: Rogue bot located, Programmers report to Storage Zone 4N. 05771_ Acquired Drone Bay. 05786_ System corrupted: Heat flow error (+154). 05806_ System corrupted: Matter fused (-8). 05827_ P-60 Hacker destroyed. 05831_ System corrupted: Component data lost. 05837_ R-06 Scavenger collects Unknown Hover Unit. 05841_ R-06 Scavenger collects Imp. Heat Sink. 05846_ System corrupted: Matter fused (-9). 05867_ >XGNH|KSYCPSS0DUDKZB=I1HIQBGNVJ W DMS 05878_ Acquired 44 matter. 05884_ System corrupted: Matter fused (-9). 05902_ System corrupted: Component data lost. 05927_ System corrupted: Matter fused (-5). 05935_ ALERT: Rogue bot located, Programmers report to Storage Zone 2U. 05946_ System corrupted: Substantial component data lost. 05948_ Door malfunctions. 05965_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #?##???????????????????????????????????? | | ####????????????????????????????????? | | """" ##???????????????????????????????? | | "R"" ##??????????????????????????????? | | " " #???????????????????#####??????? | | ####??????########### #??????? | | " #??????# [## #??????? | | """ #??????#] ## #??????? | | G#####???# ## #??????? | | %""" ! #???# ## #??????? | | " ! #???#! / =## #??????? | | # ##! #???# ## #??????? | | ####! #???# ## #??????? | | # ##### ##???# ## #??????? | | #####?#T #???# ## ##?????? | | ###########/######+##+##### #?????? | | @ T #?????? | | "" #?????? | | ^[ #?????? | | [[ ###### ################ #?????? | | [= #????# #??????????????#######?????? | | #????# #??????????????????????????? | | #????# ############???????????????? | | #????# += !! #???????????????? | | +????# # ! ##???????????????? | | # #????# # * ##???????????????? | | # #????# + ! T#???????????????? | | # ###+## # "T" ##???????????????? | | # # #????????????????? | | # ##+#####????????????????? | | # ##+##### #????????????????????? | | # ####???????# #????????????????????? | | # ???????????# #??######????????????? | | # #??????????# #??# ][]#????????????? | | # #??????????#! #### ]#????????????? | | # #??????????#!! + ]#????????????? | | # #??????????#%###+########????????????? | | # #??????#####+### T#??????????????????? | | # #??????# % ##"##??????????????????? | | # ##?????# ! /!##?????????????????????? | | ####### / ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 23 Energy Capacity 325 Matter Stores 368 Matter Capacity 500 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher More Dakka Please Challenges ------------ None Game ------ Seed MicrowarpSmallPit Manual? 0 Play Time 01:11:40 Cumulative 31.7 hours Start 2022.03.23 @ 10:44:04 End 2022.03.25 @ 11:55:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 24 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7206d780-b2ca-4eba-9c63-9b713e426f95