Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.02 @ 13:00:59 Player: Triffids Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2588) 2588 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 7137 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 223 Met Imprinter 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coolant Injector Makeshift Sensor Array Hacking Drone Bay Plasma Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Makeshift Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Coolant Injector Improved Light Armor Plating Hacking Drone Bay Plasma Cannon [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Targeting Computer Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . 2 . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 107 | 6 4 18 17 19 32 4 . 6 1 Power 14 | 1 1 3 2 2 4 . . 1 . Engine 11 | 1 1 3 2 . 3 . . 1 . Core 3 | . . . . 2 1 . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 1 6 5 10 1 . 3 . Treads 3 | . . . . . 3 . . . . Leg 23 | 2 . 1 6 5 6 . . 3 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . Flight . | . . . . . . . . . . Utility 35 | 1 3 6 5 8 8 3 . . 1 Device 9 | . . 1 . 4 2 2 . . . Storage 3 | 1 1 . . . 1 . . . . Processor 6 | . . . 1 3 1 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 16 | . 2 5 4 1 3 . . . 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 . 8 4 4 10 . . 2 . Energy Gun 11 | 1 . 1 2 3 3 . . 1 . Energy Cannon 2 | . . 1 . . 1 . . . . Ballistic Gun 15 | 1 . 6 2 1 4 . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . . 3 1 3 13 . . . 11 Power 3 | . . 1 . . 1 . . . 1 Propulsion 10 | . . . 1 . 5 . . . 4 Utility 9 | . . 1 . 1 3 . . . 4 Weapon 9 | . . 1 . 2 4 . . . 2 Highest Loss Streak 10 | . . 1 1 3 7 . . . 10 Average Slot Usage (%) 98 | . 99 99 99 99 95 100 100 100 95 Engine 6 | . 14 10 11 4 1 7 7 7 6 Core 1 | . . . . 4 4 . . . . Treads 1 | . . . . . 7 3 . . . Leg 23 | . 28 22 21 27 17 23 23 27 28 Hover 1 | . . . . . 1 3 7 2 . Device 8 | . . 11 1 8 6 7 15 15 14 Storage 5 | . 14 11 11 9 7 . . . . Processor 15 | . . . 9 17 15 23 23 23 23 Hackware 4 | . . . . . 7 7 7 7 6 Protection 8 | . 13 21 22 9 6 6 . . . Energy Gun 5 | . 14 7 9 9 5 . . 1 6 Energy Cannon 2 | . . . 1 . 1 7 7 5 . Ballistic Gun 8 | . 14 14 11 8 5 7 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 11 16 20 20 25 33 23 23 23 20 Greatest Support 78 | 20 20 20 20 35 60 38 38 78 58 Greatest Overweight (x) 1 | 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 4 4 4 4 Average Capacity 6 | 5 6 8 8 8 7 4 4 4 4 Most Carried 8 | 5 7 8 8 8 8 4 4 4 4 Average Carried 6 | 3 5 7 7 7 7 3 3 3 3 Final Capacity 8 | 6 8 8 8 8 6 4 4 4 4 Final Carried 8 | 2 7 8 8 8 4 4 4 4 4 Class Distribution -------------------- 47% | Scavenger-Mutant 15% | Scavenger-Skirmisher 15% | Mutant 13% | Derelict-Skirmisher 4% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Matter Collected 2085 | 205 104 536 239 194 575 140 20 60 12 Remotely . | . . . . . . . . . . Salvage Created 3285 | . 52 417 739 657 1080 225 61 . 54 Parts 210 | . 7 43 52 30 59 9 6 . 4 Haulers Intercepted 7 | . . . 4 1 2 . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 8 4 . 4 Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 65 | . 3 11 15 9 20 5 1 . 1 Melee 1 | . . . . . 1 . . . . Guns 44 | . 3 11 10 9 8 2 . . 1 Cannons 9 | . . . 5 . . 3 1 . . AOE 11 | . . . . . 11 . . . . Classes Destroyed 10 | . 2 3 1 1 3 . . . . Worker 3 | . 1 . . . 2 . . . . Builder 8 | . . . . . 8 . . . . Hauler 7 | . . . 4 1 2 . . . . Recycler 5 | . . . . 1 4 . . . . Watcher 5 | . . 3 . 1 1 . . . . Swarmer 23 | . 3 5 7 . 6 2 . . . Grunt 17 | . . 3 2 6 4 1 . . 1 Brawler 2 | . . . . . 1 1 . . . Sentry 21 | . . 3 6 3 7 1 1 . . Programmer 3 | . . . . . 3 . . . . Best Kill Streak 14 | . 4 3 7 2 14 3 1 . 1 Combat Bots Only 6 | . 3 3 6 2 6 3 1 . 1 Max Kills in Single Turn 3 | . 1 2 1 1 3 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Damage Taken 5802 | . 57 636 774 562 2436 236 . . 1101 Core 934 | . 7 62 146 14 317 34 . . 354 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 97 . 48 97 . . . . . Volleys Fired 237 | . 8 51 64 36 61 11 2 . 4 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 114 | . 60 76 80 111 108 108 108 . 114 Shots Fired 444 | . 13 102 122 71 102 22 4 . 8 Gun 394 | . 13 102 103 71 84 11 2 . 8 Cannon 33 | . . . 19 . 1 11 2 . . Launcher 17 | . . . . . 17 . . . . Special . | . . . . . . . . . . Kinetic 229 | . 8 82 64 29 29 11 2 . 4 Thermal 191 | . 5 20 58 35 56 11 2 . 4 Explosive 17 | . . . . . 17 . . . . Electromagnetic 7 | . . . . 7 . . . . . Robot Hit Streak 15 | . 2 11 7 10 15 8 11 . 5 Robot Miss Streak 7 | . 5 3 7 3 7 3 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 297 | . 4 71 68 47 83 16 3 . 5 Core Hits 188 | . 4 25 31 26 79 16 4 . 3 Critical Hits 2 | . . 1 1 . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Melee Attacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 3 | . . . . . 3 . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6718 | . 53 650 883 687 3886 370 91 . 98 Guns 3851 | . 53 650 716 687 1446 162 39 . 98 Cannons 454 | . . . 167 . 27 208 52 . . Explosions 2322 | . . . . . 2322 . . . . Melee 91 | . . . . . 91 . . . . Ramming . | . . . . . . . . . . Kinetic 1610 | . 33 450 269 123 483 162 39 . 51 Thermal 2605 | . 20 200 614 474 990 208 52 . 47 Explosive 2322 | . . . . . 2322 . . . . Electromagnetic 90 | . . . . 90 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 91 | . . . . . 91 . . . . Highest Corruption 1 | . . . 1 . . . . . . Average Corruption 1 | . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . Effects 3 | . . . 3 . . . . . . Message Errors 2 | . . . 2 . . . . . . Targeting Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . . . . 87 . . . . Projectiles . | . . . . . . . . . . Explosions 87 | . . . . . 87 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . 218 . . . . Shots 6 | . . . . . 6 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 53 147 324 290 210 273 48 . 117 Average Temperature 69 | . 22 35 87 84 52 113 27 . 52 Received Heat Transfer 1263 | . . 213 177 252 357 81 . . 183 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 1 . 1 . . . . Heat Transferred 5128 | . 50 495 1295 888 1826 400 100 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Peak Influence 535 | . 109 303 444 347 535 . . . . Initial 167 | . . 45 56 167 42 . . . . Average 210 | . 48 173 321 162 196 . . . . Maximum Alert Level 2 | . . 1 2 1 2 . . . . Low Security (%) 50 | 100 100 53 8 71 61 . . . . Level 1 29 | . . 46 63 28 4 . . . . Level 2 19 | . . . 27 . 33 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 2 2 10 . . . . Investigation 3 | . . . . 2 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . . . . . 3 . . . . Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Distress Signals 6 | . 1 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 7 24 30 12 30 6 1 . 10 Peak Tracking Total 8 | . 2 6 5 3 7 3 1 . 8 Tactical Retreats 9 | . 1 4 . 1 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . 2 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . 2 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Machines Accessed 40 | . 4 6 14 5 10 1 . . . Terminals 27 | . 4 4 10 5 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 7 | . . 2 2 . 3 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 123 | . 17 22 40 19 24 1 . . . Successful 76 | . 6 14 29 11 15 1 . . . Failed 47 | . 11 8 11 8 9 . . . . Catastrophic 6 | . 1 . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 42 | . 9 6 12 6 7 . . 1 1 Terminals 95 | . 17 17 30 19 12 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 20 | . . 5 8 . 7 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Terminal Hacks 51 | . 5 9 19 11 6 1 . . . Record 2 | . . 2 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 5 | . 1 . 3 . 1 . . . . Prototype ID Bank 11 | . 2 1 4 3 1 . . . . Open Door 2 | . . . 1 . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 6 | . . 2 2 1 1 . . . . Alert Level 3 | . . . . 3 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 7 | . 1 . 4 1 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Registered Components 2 | . . 1 1 . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 16 | . . 4 7 . 5 . . . . Scan Component 9 | . . 2 4 . 3 . . . . Repair 7 | . . 2 3 . 2 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 1 2 . . . . . . Terminals 4 | . 1 1 2 . . . . . . Track 4 | . 1 1 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 4 5 12 5 6 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built 4 | . . . . . 4 . . . . Matter 471 | . . . . . 471 . . . . Time 183 | . . . . . 183 . . . . Total Robot Build Rating 15 | . . . . . 15 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . 2 3 . 2 . . . . Time 218 | . . 39 115 . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Total Allies 14 | . . . 10 . 4 . . . . Largest Group 10 | . . . 10 2 3 1 1 1 1 Highest-Rated Group 88 | . . . 88 16 60 26 26 26 26 Highest-Rated Ally 26 | . . . 16 8 26 26 26 26 26 Total Orders 2 | . . . . . . . . . 2 STAY 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 72 | . . . 47 9 16 . . . . Total Damage 711 | . . . 391 91 229 . . . . Kills 8 | . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Robot Analysis Total 5 | . 1 . 3 . 1 . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Turns Passed 8608 | 44 355 808 1390 696 1809 735 367 1216 1188 Spaces Moved 5878 | 37 260 477 820 400 1024 571 280 992 1017 Core 125 | 36 . . . . . . . . 89 Treads 219 | . . . . . 219 . . . . Legs 5534 | 1 260 477 820 400 805 571 280 992 928 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 120 | 88 120 120 120 120 131 120 120 120 114 Slowest Speed 190 | 120 120 120 120 120 190 120 120 133 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 37 25 96 40 28 70 50 86 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 2 Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 9 | . . . . . . 1 2 3 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 79 | . . . . . 79 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 79 | . . . . . 79 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Total 7003 | 47 291 634 1129 556 1387 599 310 1016 1034 Wait 628 | . 10 64 196 80 226 7 25 9 11 Move 5869 | 36 259 476 819 399 1023 570 279 991 1017 Hop . | . . . . . . . . . . Pick Up 71 | 5 7 11 12 10 19 3 2 2 . Fast Attach 23 | 3 1 3 4 1 9 1 . 1 . Attach 26 | 3 . 5 1 6 9 1 . . 1 Detach 2 | . . . . 1 . . . . 1 Swap 58 | . 3 10 12 12 14 2 . 5 . Drop 85 | . 3 14 21 11 23 4 2 7 . Fire 237 | . 8 51 64 36 61 11 2 . 4 Melee 3 | . . . . . 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 471 | -9/Materials | Repaired Lgt. Armor Plating 844 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Identified exit to Storage 1111 | -9/Materials | Build established: Scavenger-Mutant 1152 | -9/Materials | Repaired Core Shielding 1208 | -9/Materials | Entered Storage 1527 | -9/Storage | Repaired Imp. Medium Laser 1701 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1849 | -9/Storage | Identified exit to Materials 1997 | -9/Storage | Build established: Commander-Mutant 2126 | -9/Storage | Repaired Hrd. Light Armor Plating 2159 | -9/Storage | Repaired Imp. Sensor Array 2411 | -9/Storage | Build established: Scavenger-Mutant 2413 | -9/Storage | Garrison activated, responded to threat 2498 | -9/Storage | Core integrity fell below 50% 2598 | -9/Storage | Entered Materials 2598 | -8/Materials | Accompanied by 2 allies 2598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3114 | -8/Materials | Lost 3 parts (1u2w) 3271 | -8/Materials | Discovered new exit (range 5) 3275 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Entered Factory 3294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3654 | -7/Factory | Fabricated B-48 Gladiator (x3) 3780 | -7/Factory | Repaired Carbon-fiber Leg 3990 | -7/Factory | Repaired Aluminum Leg 4432 | -7/Factory | Lost 7 parts (3n2u2w) 4650 | -7/Factory | Build established: Mutant 4695 | -7/Factory | Lost 3 parts (1n1u1w) 4869 | -7/Factory | Fabricated O-24 Administrator (x1) 4957 | -7/Factory | Build established: Scavenger-Mutant 4988 | -7/Factory | Discovered new exit (range 16) 5081 | -7/Factory | Identified exit to Lower Caves 5103 | -7/Factory | Entered Lower Caves 5103 | -7/Lower Caves | Accompanied by 1 ally 5364 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5411 | -7/Lower Caves | Encountered a Warlord checkpoint 5507 | -7/Lower Caves | Learned Factory trap positions 5696 | -7/Lower Caves | Core integrity fell below 50% 5786 | -7/Lower Caves | Discovered new exit (range 22) 5835 | -7/Lower Caves | Identified exit to Lower Caves 5838 | -7/Lower Caves | Entered another Lower Caves area 5838 | -7/Lower Caves | Accompanied by 1 ally 6031 | -7/Lower Caves | Encountered a Warlord checkpoint 6046 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6177 | -7/Lower Caves | Discovered new exit (range 10) 6198 | -7/Lower Caves | Identified exit to Zion 6205 | -7/Lower Caves | Entered Zion 6205 | -7/Zion | Accompanied by 1 ally 6281 | -7/Zion | Discovered new exit (range 13) 6294 | -7/Zion | Identified exit to Proximity Caves 6415 | -7/Zion | Identified exit to Deep Caves 6495 | -7/Zion | Received a visual enhancement algorithm 6587 | -7/Zion | Given the Hacking Drone Bay 6588 | -7/Zion | Found Prototype Device 6710 | -7/Zion | Learned location of Quarantine (-3) 7421 | -7/Zion | Entered Proximity Caves 7421 | -6/Proximity Caves | Accompanied by 1 ally 7467 | -6/Proximity Caves | Learned Factory stockpile data 7565 | -6/Proximity Caves | Learned location of Extension (-6) 7644 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7868 | -6/Proximity Caves | Spotted B-75 Beast 8589 | -6/Proximity Caves | Lost 10 parts (1p4n3u2w) 8601 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8601 | -6/Proximity Caves | Core integrity fell below 20% 8609 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08523_ Knocked back. 08523_ Hvy. Beamcaster destroyed. 08529_ Imp. Carbon-fiber Leg destroyed. 08529_ Lrn. Terrain Scanner destroyed. 08529_ Knocked back. 08545_ Mak. Leg destroyed. 08551_ Knocked back. 08551_ Hvy. Battle Rifle destroyed. 08555_ Mak. Leg destroyed. 08555_ Knocked back. 08558_ Hacking Suite destroyed. 08558_ Imp. Light Armor Plating destroyed. 08600_ S-27 Virus springs to life. 08600_ Penetrated by Slug. 08601_ S-27 Virus springs to life. 08601_ G-50 Soldier springs to life. 08601_ Imp. Signal Interpreter destroyed. 08601_ G-50 Soldier springs to life. 08603_ Connecting with Outpost Terminal... 08604_ Outpost Terminal disabled. Map ----- +----------------------------------------------------+ | ####?############################################# | | #?#####################?########################## | | ?#########################"""""################### | | ##########################"""""################### | | ################ #######"""""# ##### ######### | | ############ ] ######## !%# #### ## | | ###?###### %######### [!# | | ###### ## ########## | | ##### ########### | | ##### ###### ## | | ##### ### ##### #### | | ############ / ##### ##### | | ############# % #### ## ###### | | ############# ##### ###### ####### | | ############ ##### ######## ###### | | ############ ###### ######## ##### | | ############ ###### ######### ## | | ############ ###### ########## ### | | ############ ##### ###### ######## ##### | | ############ ##### ##### ######### ##### | | ########### #### #### ### ##### | | ########## ### ########### | | ######### ### ###### ####### ### | | ###### #### # ### | | ###### ### #### # ## | | ###### #### ### ### @ ####/###### ## ### | | ###### #### ### #"" """""# ### ### | | ###### #### #### #"" # ### ## | | ###### #### ######### #" # # | | ###### ### ######### s#"" + # | | ###### ## ###### s# # | | ####### ## ####### + # | | ######## ### ###### #" """# ### | | ######## #### ##### #" " # ##### | | ####### ## ##### #" " # # ##### | | #?#### # ##### ##+###+#### ## ### | | ##### ## #### ## ### | | #### ## ######## ### #### | | #?## ## ############## ######## #### | | #### ### ############## #######? ### | | ##### ##################### ############## ## | | #########?######################################## | | ###########################??###??#?#########?#### | | ?##?#####?##########################?##?########## | | #######################??########??########?###### | | ######?##############?####?########?###?########## | | ######??####################?####?################ | | ##?####?####################?#?#?###?#?####?###### | | ??##?#?###?#?################?###?#?##?#??######## | | ?##?##################??#####?#?####?#####??###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DeepGreatExtractor Manual? 0 Play Time 02:40:02 Cumulative 91.0 hours Start 2022.01.02 @ 09:58:56 End 2022.01.02 @ 13:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b58d0185-dedd-4573-90ac-d5baeb3cc31e