Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 23:10:03 Player: jam Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (186) 930 Value Destroyed (5950) 5950 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 13147 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 635 Friendly Fire -334 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Graphene Brace Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer Microactuators Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Improved Shock Absorption System Advanced Recalibrator > --- WEAPON ----------- Enhanced Coil Gun Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Antimatter Reactor Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Advanced Heat Sink High-powered Shock Rifle Improved Arc Projector Mass Driver Missile Launcher [Rating: 115] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . Utility 8 | . . 1 . 1 1 2 1 . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 159 | 8 8 12 14 7 12 17 34 7 . 11 11 13 . 5 Power 28 | 1 1 1 3 3 1 4 4 4 . 1 3 1 . 1 Engine 13 | 1 . . 3 2 1 2 2 . . . 1 . . 1 Core 10 | . 1 1 . 1 . 2 2 1 . 1 1 . . . Reactor 5 | . . . . . . . . 3 . . 1 1 . . Propulsion 42 | 2 3 5 4 1 2 2 11 2 . 3 3 4 . . Treads 24 | 2 . 3 4 . . . 7 2 . 3 3 . . . Leg 9 | . 3 2 . . . . 1 . . . . 3 . . Wheel 5 | . . . . 1 2 2 . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . Utility 52 | 2 2 2 4 2 5 7 14 . . 5 3 4 . 2 Device 28 | 1 . 2 1 1 2 1 10 . . 4 3 2 . 1 Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 8 | . 1 . . . 2 1 2 . . . . 1 . 1 Hackware 1 | . . . . 1 . . . . . . . . . . Protection 12 | . . . 3 . 1 5 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 2 4 3 1 4 4 5 1 . 2 2 4 . 2 Energy Gun 7 | . . 2 2 . . . . . . 1 1 . . 1 Energy Cannon 4 | . . 1 . 1 . 1 . . . . . . . 1 Ballistic Gun 11 | 3 2 1 . . 1 . 3 1 . . . . . . Ballistic Cannon 11 | . . . 1 . 2 2 2 . . . . 4 . . Launcher 2 | . . . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . 1 . 1 . . . . . . Corrupted Parts 4 | . . . . . . . 2 . . . 1 1 . . System Corruption 20 | . . . . . . . 6 . . . 2 12 . . Parts Lost 76 | . 3 . 5 . 3 5 20 . . 14 3 9 . 14 Power 11 | . . . . . 1 1 4 . . 1 . 2 . 2 Propulsion 19 | . 1 . 2 . . 1 6 . . 3 . 2 . 4 Utility 26 | . . . 1 . 1 2 7 . . 6 3 3 . 3 Weapon 20 | . 2 . 2 . 1 1 3 . . 4 . 2 . 5 Highest Loss Streak 14 | . 2 . 5 . 2 4 8 . . 8 2 3 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 3 10 14 13 10 12 12 12 11 12 11 7 4 4 2 Power 1 | . 2 3 2 1 2 . . 2 3 3 3 1 1 . Propulsion 1 | 1 2 2 2 2 2 1 1 2 3 3 1 . 1 . Utility 2 | . 3 3 4 3 4 6 5 1 1 . . . . . Weapon 3 | . 3 4 4 3 3 3 5 4 4 3 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . . 2 . 4 6 1 . 7 . 1 2 1 . 1 Power 5 | . . 1 . 1 1 . . . . . 2 . . . Propulsion 4 | . . 1 . . . . . 3 . . . . . . Utility 7 | . . . . 2 2 . . 3 . . . . . . Weapon 9 | . . . . 1 3 1 . 1 . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 99 99 81 76 81 75 89 88 81 61 75 73 12 Engine 4 | . 6 . 9 16 14 7 5 . . . . . . . Core 3 | . 7 11 1 . . 5 1 . 5 5 4 2 5 . Reactor 2 | . . . . . . . . 9 5 5 4 7 5 . Treads 10 | . 17 28 32 3 . . 7 12 11 12 13 2 . . Leg 2 | . 10 4 . . . . . . . . . 8 15 1 Wheel 2 | . . . . 7 15 12 4 . . . . . . . Device 14 | . 7 10 4 8 3 15 14 23 23 23 13 26 21 3 Storage 5 | . 14 11 11 9 7 6 5 5 5 5 2 . . . Processor 8 | . 6 11 11 9 8 12 10 11 11 8 5 7 10 3 Protection 2 | . . . 6 . 5 6 4 5 5 5 . 2 . . Energy Gun 2 | . . 9 11 . . . . . . 1 4 . . . Energy Cannon 1 | . . 6 2 6 2 . 1 . . . . . . . Ballistic Gun 3 | . 27 6 3 2 1 . 2 3 5 3 . . . . Ballistic Cannon 6 | . . . 4 9 7 11 5 7 5 3 5 12 15 1 Slashing Weapon 1 | . . . . . 2 . 4 5 5 5 3 . . . Peak Build Rating 115 | 7 13 25 24 36 54 71 84 103 103 115 85 98 82 82 Average Rating 60 | 5 10 23 22 33 49 64 70 98 102 102 77 84 82 11 On Entrance 55 | . 7 11 24 24 35 54 71 77 102 103 75 85 82 82 Avg Prop Armor Cover (%) 11 | . . . . . . . 11 . . . . . . . Naked Turns 176 | . . . . . . . . . . . . . . 176 Heaviest Build 89 | 15 32 34 43 55 70 80 89 83 68 73 63 83 68 68 Greatest Support 140 | 40 40 72 67 65 56 56 106 130 130 140 140 124 70 70 Greatest Overweight (x) 12 | . 3 1 . 1 1 2 12 1 . 1 . 3 . 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 15 15 10 5 5 5 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 15 5 4 4 Average Carried 10 | 3 10 14 13 13 14 13 12 12 14 14 8 4 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 12 15 13 15 15 11 12 14 15 7 5 4 4 3 Class Distribution -------------------- 49% | Mutant 21% | Scavenger-Mutant 16% | Derelict-Mutant 9% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 5494 | 204 491 261 255 244 470 436 1123 265 90 156 550 802 . 147 Remotely 229 | . . . . . . . . . . . . 229 . . Salvage Created 7269 | 141 659 880 731 310 894 543 1461 61 173 645 278 413 . 80 Parts 401 | 8 42 67 41 16 46 29 79 4 7 44 11 7 . . Haulers Intercepted 10 | . 2 1 3 1 1 . 1 . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 9 5 . . Prevented 3 | . . . . . . . . . . . 1 2 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 119 | . 13 25 13 5 12 12 21 . 1 5 5 6 . 1 Melee 11 | . . . . . 2 . 6 . . 2 1 . . . Guns 45 | . 13 13 10 2 1 . 3 . 1 1 1 . . . Cannons 48 | . . 12 2 2 7 8 8 . . . 3 5 . 1 AOE 12 | . . . 1 . 2 4 3 . . 2 . . . . Classes Destroyed 18 | 2 6 1 1 . 3 3 1 . . . 1 . . . Worker 11 | . 1 . . 1 3 . 6 . . . . . . . Builder 17 | . 1 1 . . . 4 3 . 1 7 . . . . Tunneler 5 | 3 . . . . . . 2 . . . . . . . Hauler 10 | . 2 1 3 1 1 . 1 . 1 . . . . . Recycler 9 | 1 . . . . 4 . 3 . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . 1 . . . 1 . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . Watcher 9 | . 2 2 1 1 . . 1 . . 2 . . . . Swarmer 24 | . 3 10 . . . . 3 . . . 4 4 . . Grunt 54 | . 10 10 8 5 8 7 6 . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . . 1 Sentry 19 | . . 5 5 . . 2 3 . . 3 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . 2 . 3 . . 2 . 2 . . Programmer 6 | . . . . . 1 1 4 . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . Assembled 1 | . . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 4 6 10 5 3 5 6 6 . 2 8 4 4 . 1 Combat Bots Only 8 | . 5 8 3 3 2 4 5 . 1 2 4 4 . 1 Max Kills in Single Turn 5 | 1 2 1 2 1 4 2 5 1 1 3 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 2 2 . . 1 . . . . Melee 1 | . . . . . 1 . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1471 | . 103 106 110 25 102 206 257 . 2 218 57 192 . 93 Missed 425 | . 39 27 37 5 24 66 60 . . 72 17 61 . 17 Hits 1046 | . 64 79 73 20 78 140 197 . 2 146 40 131 . 76 Melee 16 | . . . . . . . 10 . . . . . . 6 Projectile 1030 | . 64 79 73 20 78 140 187 . 2 146 40 131 . 70 AOE 23 | . . . . . . 21 2 . . . . . . . Critical Strikes 43 | . . 1 2 2 2 3 13 . . 5 . 4 . 11 Actively Blocked 35 | . . . . . . 3 13 . . 5 . 4 . 10 Part Disruptions 2 | . . . . . . 1 . . . 1 . . . . Damage Taken 18796 | . 745 840 932 294 1100 2709 4274 . 64 3290 638 2336 . 1574 Core 2525 | . 112 151 112 22 70 302 586 . . 332 62 398 . 378 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 340 | . . . . . . . 246 . . 63 31 . . . Regen/Repaired (Parts) 645 | . . . . 51 . 155 . 361 3 75 . . . . Core Remaining (%) 68 | 100 55 . 34 96 90 64 . . 41 . . . . . Volleys Fired 443 | 11 58 64 50 20 48 30 66 . 9 32 19 27 . 9 Largest 3 | 2 2 2 2 2 2 2 3 . 2 2 2 3 . 3 Hottest 152 | 40 46 131 113 105 105 112 152 . 70 135 105 149 . 149 Shots Fired 841 | 22 103 128 83 38 85 57 125 4 17 60 34 64 . 21 Gun 412 | 22 103 85 58 11 33 . 40 2 8 33 12 4 . 1 Cannon 410 | . . 43 25 27 52 52 80 2 9 18 22 60 . 20 Launcher 19 | . . . . . . 5 5 . . 9 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 602 | 22 103 32 30 29 77 45 104 4 17 40 22 60 . 17 Thermal 146 | . . 91 27 9 8 . . . . 11 . . . . Explosive 19 | . . . . . . 5 5 . . 9 . . . . Electromagnetic 74 | . . 5 26 . . 7 16 . . . 12 4 . 4 Robot Hit Streak 19 | 6 12 10 19 5 9 11 8 2 6 5 5 7 . 4 Robot Miss Streak 10 | 2 3 4 4 7 10 5 10 2 3 10 5 7 . 9 Penetration Max 2 | . . . . . 1 . 1 . 1 2 . . . . Secondary Targets 6 | . 6 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 565 | 14 66 82 67 28 67 35 104 2 11 32 20 29 . 8 Core Hits 407 | 5 30 35 40 22 68 48 81 2 6 41 13 13 . 3 Critical Kills 5 | . . . . 1 . . 3 1 . . . . . . Critical Parts Destroyed 10 | 1 2 . . . . . 2 . . 1 . 2 . 2 Critical Strikes 32 | 1 2 2 3 1 . . 14 1 . 2 . 3 . 3 Burn 5 | . . 2 3 . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 12 | 1 2 . . . . . 5 1 . 1 . . . 2 Blast 7 | . . . . . . . 5 . . . . 1 . 1 Smash 2 | . . . . . . . . . . . . 2 . . Sever 5 | . . . . . . . 4 . . 1 . . . . Melee Attacks 52 | . . . . . 6 . 27 . 1 10 2 6 . . Impact 6 | . . . . . . . . . . . . 6 . . Slashing 46 | . . . . . 6 . 27 . 1 10 2 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 2 . 5 . 1 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17042 | 186 988 1465 1233 529 1704 2318 4228 93 344 2458 429 860 . 207 Guns 5007 | 186 988 921 760 131 395 . 593 29 142 680 128 32 . 22 Cannons 6151 | . . 534 426 392 766 975 1411 64 130 285 265 718 . 185 Explosions 3836 | . . . 47 . 268 1313 1230 . . 978 . . . . Melee 1982 | . . . . . 255 . 994 . 72 515 36 110 . . Ramming 66 | . . 10 . 6 20 30 . . . . . . . . Kinetic 8119 | 186 988 324 428 420 1060 801 1748 93 272 716 265 718 . 100 Thermal 2253 | . . 1057 422 103 101 . 321 . . 249 . . . . Explosive 2598 | . . . . . . 879 741 . . 978 . . . . Electromagnetic 2024 | . . 74 383 . 268 608 424 . . . 128 32 . 107 Impact 110 | . . . . . . . . . . . . 110 . . Slashing 1872 | . . . . . 255 . 994 . 72 515 36 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 14 12 12 16 18 30 30 30 Average Corruption 18 | . . . . . . . 10 12 12 14 16 24 30 30 Corruption Purged 3 | . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 246 | . . . . . . . 24 32 13 3 64 92 . 18 Message Errors 57 | . . . . . . . 5 6 1 . 15 26 . 4 Matter Fused 53 | . . . . . . . 5 4 1 1 17 22 . 3 Heat Flow Errors 35 | . . . . . . . 8 3 1 1 6 12 . 4 Energy Discharges 33 | . . . . . . . 1 9 3 . 8 10 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 28 | . . . . . . . 3 3 3 . 9 9 . 1 Data Loss (major) 17 | . . . . . . . 1 3 3 . 5 4 . 1 Misfires 13 | . . . . . . . 1 4 . 1 3 4 . . Alerts 3 | . . . . . . . . . . . . 3 . . Misdirections 3 | . . . . . . . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 684 | . . . . . 107 70 192 . 42 106 30 137 . . Projectiles 76 | . . . . . 2 17 . . . . 30 27 . . Explosions 207 | . . . . . . 53 140 . . 14 . . . . Melee 401 | . . . . . 105 . 52 . 42 92 . 110 . . Knockbacks 56 | . . . 5 2 20 7 5 1 1 3 3 9 . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 53 | . . . 5 1 20 7 5 1 1 2 3 8 . . Secondary 2 | . . . . . . . . . . 1 . 1 . . Self-Inflicted Damage 514 | . . . . 3 9 60 421 . . 21 . . . . Shots 10 | . . . . . . 2 6 . . 2 . . . . Rammed 5 | . . . . 1 2 2 . . . . . . . . Targets Rammed 6 | . . 1 . 1 2 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 546 | . 27 330 317 125 446 479 392 226 280 86 419 546 . 354 Average Temperature 121 | . 8 56 90 28 140 178 143 103 152 24 115 140 . 185 Received Heat Transfer 3453 | . 384 252 423 198 567 453 606 . . 138 36 9 . 387 Effects 36 | . . . 3 . 8 6 5 . . . 2 12 . . Shutdowns 14 | . . . . . 5 4 2 . . . 1 2 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 15 | . . . 3 . 2 1 2 . . . . 7 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 2 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . Parts Fried 8 | . . . 2 . . 1 2 . . . . 1 . 2 Impact Corruptions 3 | . . . . . . . . . . . . 3 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 8 | . . 5 1 2 . . . . . . . . . . Heat Transferred 4222 | . . 2257 962 185 185 . 300 . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 . . 1 1 2 1 1 . . . . . Low Security (%) 79 | 100 100 71 100 100 94 88 28 89 44 100 . . . . Level 1 16 | . . 28 . . 5 11 43 10 55 . . . . . Level 2 4 | . . . . . . . 28 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 696 | 10 148 323 154 139 210 313 696 235 364 180 . . . . Initial 235 | . . 35 123 27 . 63 141 235 . 172 . . . . Average 127 | 1 66 129 101 21 83 84 316 76 204 98 . . . . Influence Increases 5270 | 20 381 667 393 361 407 532 1195 4 546 364 115 150 . 135 Destroy 0b10 Robot/C 2700 | . 260 500 260 220 240 220 420 . 200 140 100 120 . 20 Destroy 0b10 Robot/NC 350 | 20 30 20 25 15 45 30 80 . 15 55 5 10 . . Destroy Leader 668 | . 78 106 78 44 42 60 114 . 52 54 10 20 . 10 Allied During Kill 327 | . . . . 49 . . . . 267 11 . . . . Successful Hack 58 | . 12 8 8 18 . 12 . . . . . . . . Disable Machine 450 | . . 30 . . 45 75 300 . . . . . . . Destroy Structure 357 | . 1 3 7 . 5 15 206 4 12 104 . . . . Lose Combat Pursuer 360 | . . . 15 15 30 120 75 . . . . . . 105 Influence Decreases 5270 | 20 296 459 620 427 276 374 812 676 192 650 183 128 22 135 Entered New Map 1142 | . . 50 170 39 . 68 148 437 . 182 26 . 22 . Time Decay 2863 | 20 266 409 278 85 246 256 464 239 92 198 137 58 . 115 Lost Part 590 | . 30 . 30 . 30 50 200 . . 140 20 70 . 20 Lost Ally 430 | . . . . 200 . . . . 100 130 . . . . Purge Threat 245 | . . . 142 103 . . . . . . . . . . Squads Dispatched 33 | . 3 1 2 2 7 5 4 . 5 4 . . . . Investigation 6 | . 3 . . . 2 1 . . . . . . . . Extermination 5 | . . . . . 1 1 3 . . . . . . . Reinforcement 14 | . . 1 2 2 1 3 1 . 3 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 8 | . . . . . 3 . . . 2 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 1 . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 15 | . 1 3 1 3 . . 3 . . 4 . . . . Communications Jammed 78 | . . . . . . . 9 . 3 66 . . . . Distress Signals 75 | . . . . . . . 9 . 1 65 . . . . Times Spotted 214 | . 17 33 18 17 21 27 28 . 8 24 5 7 . 9 Peak Tracking Total 8 | . 4 6 5 6 4 6 5 . 3 8 4 5 . 7 Tactical Retreats 14 | . . . 1 1 1 5 4 . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . 2 . . . 3 3 3 . . 1 . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 30 | . . 2 . . 3 5 20 . . . . . . . Max in Single Turn 7 | . . 1 . . 1 3 7 . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 39 | . 5 10 4 5 7 4 2 . . 1 1 . . . Terminals 21 | . 4 7 3 3 2 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . . . . . . . . Recycling Units 6 | . . 1 . . 2 2 1 . . . . . . . Scanalyzers 6 | . . 2 . 1 2 . . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . . . Total Hacks 84 | . 10 23 9 13 12 11 3 . . 2 1 . . . Successful 33 | . 1 11 4 6 2 6 1 . . 1 1 . . . Failed 49 | . 9 12 5 6 10 5 2 . . . . . . . Catastrophic 11 | . 4 4 . 1 2 . . . . . . . . . Database Lockouts 2 | . . . . 1 . . . . . 1 . . . . Manual 34 | . 6 10 3 7 6 . 2 . . . . . . . Terminals 39 | . 6 10 7 7 6 . 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . 4 . . 2 . 3 . . . . . . . . Recycling Units 12 | . . 1 . . 3 7 1 . . . . . . . Scanalyzers 20 | . . 12 . 4 2 . . . . 2 . . . . Garrison Access 4 | . . . 2 . 1 1 . . . . . . . . Terminal Hacks 9 | . . 2 3 2 . . 1 . . . 1 . . . Record 1 | . . . . . . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . 2 . 2 . . . . . . . . Scan Component 3 | . 1 . . 1 . 1 . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 5 | . . 1 . . 1 3 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Components 4 | . . 1 . . 1 2 . . . . . . . . Scanalyzer 11 | . . 8 . 2 . . . . . 1 . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 9 | . . 6 . 2 . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . . . . . . . . Seal Access 3 | . . . 1 . 1 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 9 3 3 6 3 2 . . . . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 6 . 2 . . . . . 1 . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . . Time 66 | . . . . 44 . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . 2 . . 2 2 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 30 | . . . 10 . . . . 20 . . . . . . Largest Group 20 | . . . 10 10 . . . 20 19 8 . . . . Highest-Rated Group 802 | . . . 88 88 . . . 802 752 313 . . . . Highest-Rated Ally 50 | . . . 16 16 . . . 50 46 46 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . 40 . . . . 64 30 . . . . Total Damage 2498 | . . . . 350 . . . . 1653 495 . . . . Kills 20 | . . . . 7 . . . . 11 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 4678 | 15 434 . . . . . 605 756 253 307 961 1325 17 5 Seismic 449 | 15 434 . . . . . . . . . . . . . Jamming 4173 | . . . . . . . 551 756 253 307 961 1325 17 3 ECM 56 | . . . . . . . 54 . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . Drone Launches 5 | . . . 2 3 . . . . . . . . . . Drone Recoveries 3 | . . . 2 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 10911 | 116 778 1064 620 402 903 771 1178 756 253 413 1469 1860 17 311 Spaces Moved 6230 | 47 345 599 302 238 718 594 567 419 131 165 840 774 15 476 Core 462 | 6 . . . . . . 1 . . . . . . 455 Treads 3142 | 41 217 523 302 21 . . 246 419 131 165 840 220 . 17 Legs 779 | . 128 76 . . . . 2 . . . . 554 15 4 Wheels 1833 | . . . . 217 718 594 304 . . . . . . . Hover 14 | . . . . . . . 14 . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 145 105 90 90 90 163 165 150 160 120 120 50 Average Speed 143 | 145 172 140 151 114 99 102 140 167 165 161 164 224 120 55 Slowest Speed 650 | 160 330 225 155 155 105 120 650 216 165 185 166 330 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 3 61 47 47 33 24 19 13 94 5 5 83 79 7 59 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . 4 2 . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 274 | . . 2 6 . . 14 137 2 6 70 3 24 . 10 Melee . | . . . . . . . . . . . . . . . Projectile 99 | . . . . . . 7 18 2 6 29 3 24 . 10 AOE 175 | . . 2 6 . . 7 119 . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Total 7308 | 69 422 696 382 333 814 697 783 478 149 237 894 836 14 504 Wait 184 | . . . . 44 . 31 59 27 6 3 1 3 . 10 Move 6216 | 46 344 598 301 237 717 593 567 418 130 163 839 773 14 476 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 4 7 8 6 9 17 9 12 6 2 3 13 5 . 3 Fast Attach 72 | 7 2 6 3 3 3 3 23 2 . 4 6 8 . 2 Attach 68 | . 3 3 7 4 8 10 11 . . 10 3 5 . 4 Detach 12 | . . 1 . . . 1 3 2 . 3 1 1 . . Swap 44 | 1 5 3 6 1 1 7 5 5 . 3 4 3 . . Drop 100 | . 3 12 9 14 12 11 10 12 1 5 6 5 . . Fire 443 | 11 58 64 50 20 48 30 66 . 9 32 19 27 . 9 Melee 52 | . . . . . 6 . 27 . 1 10 2 6 . . Ram 5 | . . . . 1 2 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 6 | . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 828 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 12) 1467 | -9/Materials | Discovered new exit (range 11) 1614 | -9/Materials | Identified exit to Mines 1614 | -9/Materials | Identified exit to Storage 1733 | -9/Materials | Destroyed 8 combat bots 1739 | -9/Materials | Discovered new exit (range 8) 1959 | -9/Materials | Entered Storage 2324 | -9/Storage | Core integrity fell below 50% 2395 | -9/Storage | Lost 5 parts (2n1u2w) 2486 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2537 | -9/Storage | Discovered new exit (range 8) 2579 | -9/Storage | Entered Materials 2579 | -8/Materials | Accompanied by 10 allies 2579 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2672 | -8/Materials | Lost 10 allies 2819 | -8/Materials | Repaired Imp. Deuterium Engine 2827 | -8/Materials | Met 7R-MNS 2879 | -8/Materials | Central database locked down 2955 | -8/Materials | Discovered new exit (range 16) 2981 | -8/Materials | Entered Factory 2981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3392 | -7/Factory | Garrison activated, responded to threat 3871 | -7/Factory | Discovered new exit (range 15) 3884 | -7/Factory | Entered another Factory area 3884 | -6/Factory | Evolved 2 slots: Utility x2 4164 | -6/Factory | Spotted B-75 Beast 4504 | -6/Factory | Repaired Arm. Huge Wheel+ 4512 | -6/Factory | Assembled infested ambush trap array 4602 | -6/Factory | Lost 4 parts (1p1n1u1w) 4640 | -6/Factory | Discovered new exit (range 10) 4655 | -6/Factory | Entered another Factory area 4655 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5080 | -5/Factory | Lost 3 parts (2p1u) 5197 | -5/Factory | Lost 8 parts (1p3n2u2w) 5337 | -5/Factory | System corruption reached 10% 5555 | -5/Factory | Core integrity fell below 50% 5613 | -5/Factory | Build established: Scavenger-Mutant 5672 | -5/Factory | Lost 5 parts (1p2n1u1w) 5764 | -5/Factory | Lost 3 parts (1n2u) 5833 | -5/Factory | Sucked down chute 5833 | -5/Factory | Entered Waste 5834 | -5/Waste | Joined by Warlord forces that had cleared the area 6288 | -5/Waste | Discovered new exit (range 16) 6589 | -5/Waste | Entered Factory 6589 | -5/Factory | Accompanied by 19 allies 6707 | -5/Factory | Garrison activated, responded to threat 6728 | -5/Factory | Lost 7 allies 6834 | -5/Factory | Discovered new exit (range 5) 6842 | -5/Factory | Entered another Factory area 6842 | -4/Factory | Accompanied by 8 allies 6842 | -4/Factory | Evolved 2 slots: Utility x2 6952 | -4/Factory | Lost 5 allies 7040 | -4/Factory | Central database locked down 7143 | -4/Factory | Lost 3 allies 7149 | -4/Factory | Crushed by falling debris 7150 | -4/Factory | System corruption reached 10% 7200 | -4/Factory | Lost 8 parts (1n6u1w) 7212 | -4/Factory | Discovered new exit (range 7) 7255 | -4/Factory | Entered Upper Caves 7283 | -4/Upper Caves | Lost 6 parts (1p2n3w) 7510 | -4/Upper Caves | Encountered a Warlord checkpoint 7713 | -4/Upper Caves | Discovered new exit (range 5) 7734 | -4/Upper Caves | Found DCF Scrap (14 items) 8040 | -4/Upper Caves | Build established: Derelict-Mutant 8099 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8724 | -4/Upper Caves | Entered another Upper Caves area 8783 | -4/Upper Caves | Lost 3 parts (1p1n1w) 8806 | -4/Upper Caves | Core integrity fell below 50% 9498 | -4/Upper Caves | Found DCF Scrap (14 items) 9502 | -4/Upper Caves | System corruption reached 30% 9591 | -4/Upper Caves | Learned Research non-interactive machine intel 9595 | -4/Upper Caves | Discovered new exit (range 6) 9806 | -4/Upper Caves | Build established: Derelict-Gunner 10423 | -4/Upper Caves | Spotted B-86 Titan 10584 | -4/Upper Caves | Entered Zhirov 10584 | -4/Zhirov | Discovered new exit (range 3) 10590 | -4/Zhirov | Lost 3 parts (1p2u) 10601 | -4/Zhirov | Entered Proximity Caves 10632 | -3/Proximity Caves | Core integrity fell below 20% 10669 | -3/Proximity Caves | Released all parts (4) 10697 | -3/Proximity Caves | Lost 14 parts (2p4n3u5w) 10905 | -3/Proximity Caves | Discovered new exit (range 7) 10912 | -3/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10792_ System corrupted: Substantial component data lost. 10808_ 6O: I>&%VSUK3L%JQUDTKB0#OVKEK=J20P 10832_ System corrupted: Energy discharge (-39). 10844_ Searching scrap... 10844_ Found Adv. ECM Suite. 10844_ Found Imp. Field Recycling Unit. 10844_ Found Unknown Processor. 10844_ Found 56 Matter. 10845_ Acquired Unknown Processor. 10845_ Identified Adv. Signal Interpreter. 10846_ Acquired 42 matter. 10847_ Acquired Adv. ECM Suite. 10849_ System corrupted: Matter fused (-7). 10849_ Acquired 14 matter. 10867_ System corrupted: Matter fused (-8). 10883_ System corrupted: Heat flow error (+282). 10905_ EXIT=FOUND 10905_ Critical hit (Burn: +37). [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? #?????????????????????????? | | ????????????# ??????? #????????????????????????? | | ?????????### ???? ????????????????????????? | | ?????????# ???# ????????????????????????? | | ????????? ??# #???????????????????????? | | ????????? ?? #?# ##????????#????????????? | | ??######?# ??# ## ##??????# ##??????????? | | ### ## ??## ##???## #??????????? | | ??# ????# #???????????? | | #??# ??? #???????????? | | #???# ### #????????????? | | #????# < #????????????? | | ??????# ?? ##???????????? | | #???????# ##???? #???????????? | | ???# ##??????### ###### #???????????? | | ??## #????????## ## #???????????? | | ??# #?????????# ## #???????????? | | # ### ##????????### #???????????? | | ?????##### ######????## g #???????????? | | ????## #?# ## ##???# #######???????????? | | ????# ### ##### #?????????????????? | | ???## ## ## ##?????????????????? | | ???# @ #?????##???????????? | | ??# ## ##???# #???????????? | | ??# ### ##?# #???????????? | | ??# ###### ## ## #????????????? | | #?# ?????# ## #????????????? | | #####?????# ## #????????????? | | ##?###??# #????????????? | | ! ### #### ## #????????????? | | ## ## ### #????????????? | | ## #????????????? | | ### #????????????? | | #### ##?# ##????????????? | | ## #??##########??## #?????????????? | | ?###???????????????### ### ##?????????????? | | ?????????????????????#########?####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 36% | -8/Materials Arm. Huge Wheel | 38% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Deuterium Engine | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Adv. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Deadly Force Fancy Inventory Just Browsing Leap Before You Look My Bad Respectable Loadout Challenges ------------ None Game ------ Seed DeliveryCombatClaw Manual? 0 Play Time 01:57:53 Cumulative 22.1 hours Start 2026.01.08 @ 16:16:50 End 2026.01.08 @ 23:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd872e61-d9ca-4c76-b8f9-5782620c037e