Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 17:16:42 Player: Elxavo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1974) 1974 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 305 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine VTOL Module Target Analyzer System Shield Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Kinecellerator Utility Shielding > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Nuclear Core Improved Deuterium Engine Aluminum Leg Target Analyzer Weapon Cycler Hardened Light Armor Plating System Shield Shock Rifle Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 65 | 6 10 13 . 13 . 23 Power 11 | 1 2 2 . 2 . 4 Engine 5 | 1 2 2 . . . . Core 6 | . . . . 2 . 4 Reactor . | . . . . . . . Propulsion 19 | 2 2 5 . 6 . 4 Treads 3 | . 2 . . 1 . . Leg 15 | 2 . 5 . 4 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 16 | 1 4 3 . 3 . 5 Device 6 | . . 2 . 2 . 2 Storage 3 | 1 2 . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . . 1 Protection 5 | . 2 1 . . . 2 Artifact . | . . . . . . . Weapon 19 | 2 2 3 . 2 . 10 Energy Gun 5 | . . 1 . 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 2 2 . 1 . 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 30 | . . 2 1 2 . 25 Power 2 | . . . . . . 2 Propulsion 9 | . . . 1 1 . 7 Utility 8 | . . 1 . 1 . 6 Weapon 11 | . . 1 . . . 10 Highest Loss Streak 11 | . . 1 1 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 99 88 98 100 88 Engine 5 | . 14 11 11 5 . . Core 8 | . . . . 12 18 14 Treads 2 | . 11 2 . 5 . . Leg 21 | . 14 30 22 17 27 17 Device 11 | . . 11 11 17 18 11 Storage 9 | . 14 11 11 9 9 7 Processor 3 | . . . . 2 9 6 Protection 8 | . 12 11 11 5 . 7 Energy Gun 3 | . . 2 . . 9 4 Ballistic Gun 16 | . 27 18 22 17 9 11 Naked Turns . | . . . . . . . Heaviest Build 51 | 11 30 39 37 43 42 51 Greatest Support 40 | 20 40 30 30 40 40 40 Greatest Overweight (x) 10 | . 1 1 1 8 1 10 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 12 | 2 4 13 15 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 14 15 10 Class Distribution -------------------- 65% | Scavenger-Mutant 18% | Mutant 9% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Matter Collected 1798 | 260 142 247 102 272 113 662 Remotely . | . . . . . . . Salvage Created 2091 | . 171 462 110 253 298 797 Parts 142 | . 11 41 6 21 19 44 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 45 | . 3 11 2 7 4 18 Guns 41 | . 3 11 2 7 4 14 Cannons 4 | . . . . . . 4 Classes Destroyed 11 | . 2 3 . 1 1 4 Worker 3 | . . . . . . 3 Recycler 1 | . . . . . 1 . Watcher 8 | . 1 2 . . 1 4 Swarmer 11 | . . 3 . 3 . 5 Grunt 16 | . 3 4 . 2 2 5 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 8 | . . 3 2 1 1 1 Demolisher 1 | . . . . . . 1 Hunter 3 | . . . . 1 1 1 Programmer 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 2 4 2 3 4 7 Combat Bots Only 6 | . 1 4 2 3 2 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Damage Taken 4754 | . 268 704 135 497 45 3105 Core 994 | . 57 81 26 92 28 710 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . . 52 Core Remaining (%) 82 | 100 77 . 73 . 78 . Volleys Fired 223 | . 21 53 6 34 12 97 Largest 3 | . 2 2 2 2 2 3 Hottest 161 | . 40 63 46 51 84 161 Shots Fired 471 | . 42 101 12 68 24 224 Gun 439 | . 42 101 12 68 24 192 Cannon 31 | . . . . . . 31 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 382 | . 42 92 12 68 12 156 Thermal 71 | . . 9 . . 12 50 Explosive . | . . . . . . . Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 12 | . 9 8 6 7 7 12 Robot Miss Streak 22 | . 3 5 1 6 2 22 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 2 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 279 | . 25 60 10 26 17 141 Core Hits 163 | . 10 23 4 13 11 102 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 8 | . . . . 1 . 7 Burn 3 | . . . . . . 3 Destroy 2 | . . . . 1 . 1 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4532 | . 220 656 151 447 328 2730 Guns 3902 | . 220 656 151 447 328 2100 Cannons 486 | . . . . . . 486 Explosions 144 | . . . . . . 144 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3641 | . 220 592 151 447 209 2022 Thermal 683 | . . 64 . . 119 500 Explosive . | . . . . . . . Electromagnetic 208 | . . . . . . 208 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 1 | . . . . . . 1 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 68 | . . . . . . 68 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 690 | . 156 48 23 96 204 690 Average Temperature 108 | . 59 11 8 24 92 174 Received Heat Transfer 1554 | . 168 207 63 99 18 999 Effects 31 | . . . . . . 31 Shutdowns 6 | . . . . . . 6 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 4 | . . . . . . 4 Damage (minor) 3 | . . . . . . 3 Damage (major) 6 | . . . . . . 6 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1729 | . . 150 . . 296 1283 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Peak Influence 566 | . 87 237 99 260 374 566 Initial 170 | . . 36 54 38 25 170 Average 182 | . 43 123 96 99 183 352 Maximum Alert Level 2 | . . 1 . 1 1 2 Low Security (%) 59 | 100 100 69 100 96 46 9 Level 1 29 | . . 30 . 3 53 54 Level 2 11 | . . . . . . 36 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . . 2 5 9 Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . 1 1 3 Assault 1 | . . . . . . 1 Garrison 7 | . . . . 1 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Distress Signals 10 | . 1 3 . 1 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 6 18 2 12 11 38 Peak Tracking Total 5 | . 3 4 2 4 4 5 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Traps Triggered 5 | . 3 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Machines Accessed 12 | . 1 4 . . 3 4 Terminals 11 | . 1 4 . . 2 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 1 12 . . 7 7 Successful 11 | . 1 5 . . 2 3 Failed 16 | . . 7 . . 5 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 1 12 . . 5 7 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 5 . . 2 3 Record 9 | . 1 4 . . 2 2 Open DSF 1 | . . . . . . 1 Terminal Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 3 . . 2 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 2 Highest-Rated Group 93 | . . . . . 93 62 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 72 | . . . . . 40 32 Total Damage 951 | . . . . . 562 389 Kills 12 | . . . . . 8 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Turns Passed 3283 | 68 326 740 340 489 321 999 Spaces Moved 1278 | 49 146 265 170 153 140 355 Core 20 | 9 . . . . . 11 Treads 64 | . 56 . . 8 . . Legs 1191 | 40 90 265 170 142 140 344 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Fastest Speed 50 | 50 120 190 190 190 190 120 Average Speed 189 | 107 160 190 190 234 190 194 Slowest Speed 705 | 120 190 190 190 705 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 29 28 54 18 37 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Total 1743 | 64 203 413 175 215 174 499 Wait 73 | . 9 50 . . 12 2 Move 1272 | 48 145 264 169 152 139 355 Hop . | . . . . . . . Pick Up 77 | 10 15 20 . 10 6 16 Fast Attach 1 | . . 1 . . . . Attach 40 | 6 7 4 . 6 . 17 Detach . | . . . . . . . Swap 24 | . 3 8 . 7 . 6 Drop 33 | . 3 13 . 6 5 6 Fire 223 | . 21 53 6 34 12 97 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Build established: Scavenger-Mutant 1107 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Entered Mines 1198 | -9/Mines | Assembled infested the area 1391 | -9/Mines | Discovered new exit (range 12) 1475 | -9/Mines | Entered Materials 1475 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1844 | -8/Materials | Garrison activated, responded to threat 1943 | -8/Materials | Discovered new exit (range 11) 1964 | -8/Materials | Entered Storage 2053 | -8/Storage | Garrison activated, responded to threat 2072 | -8/Storage | Allied Derelicts emerged from ambush trap array 2235 | -8/Storage | Discovered new exit (range 16) 2285 | -8/Storage | Entered Factory 2285 | -7/Factory | Accompanied by 2 allies 2285 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2565 | -7/Factory | P-60 Hacker assimilated allied KV-FYO(g) 2693 | -7/Factory | Garrison activated, responded to threat 3009 | -7/Factory | Lost 3 parts (1n2w) 3085 | -7/Factory | First assault squad dispatched 3225 | -7/Factory | Lost 5 parts (2n1u2w) 3233 | -7/Factory | Core integrity fell below 50% 3266 | -7/Factory | Core integrity fell below 20% 3284 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03248_ Utility Shielding destroyed. 03248_ R-06 Scavenger collects Rnf. Deuterium Engine. 03248_ U-05 Engineer lays Concrete. 03248_ U-05 Engineer builds a Wall. 03249_ U-05 Engineer lays Concrete. 03251_ Broken Mic. Nuclear Core destroyed. 03251_ U-05 Engineer lays Concrete. 03252_ R-06 Scavenger collects Corrupted Imp. Deuterium Engine. 03253_ U-05 Engineer lays Concrete. 03253_ Critical hit (Burn: +37). 03254_ U-05 Engineer lays Concrete. 03254_ U-05 Engineer builds a Wall. 03255_ U-05 Engineer lays Concrete. 03260_ Broken Particle Gun destroyed. 03262_ System corrupted: Matter fused (-7). 03262_ Weapon Cycler destroyed. 03262_ Critical hit (Burn: +37). 03276_ Salvage Targeting Computer destroyed. 03280_ HVXNKO1L%F6I,RS8MHXBDOVS 03284_ M-28 Smith repairs G-50 Soldier. 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