Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 00:30:53 Player: ErikJake Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2186) 2186 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 6104 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Armored Treads Advanced Treads Gravmag System Gravmag System Gravmag System Gravmag System VTOL Module VTOL Module Cloak of Protection System Shield Improved EM Pulse Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Sensor Array Improved Targeting Computer Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Improved Treads Armored Treads Advanced Treads Advanced Treads Gravmag System Gravmag System VTOL Module Medium Matter Pod Seismic Detector Cloak of Protection Hardened Light Armor Plating System Shield Heavy Assault Rifle Makeshift Shrapnel Gun Light Cannon Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 50 | 7 16 2 . 1 16 8 Power 8 | 1 2 2 . . 1 2 Engine 5 | 1 2 . . . 1 1 Core 3 | . . 2 . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 4 . . . 9 . Treads 15 | 2 4 . . . 9 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 4 . . . 2 4 Device 3 | 1 . . . . 1 1 Storage 4 | 1 3 . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 15 | 2 6 . . 1 4 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 4 . . . 2 . Ballistic Cannon 2 | . . . . . . 2 Launcher 5 | . 2 . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . 1 . . . 4 14 Power 2 | . . . . . 1 1 Propulsion 6 | . 1 . . . . 5 Utility 6 | . . . . . 1 5 Weapon 5 | . . . . . 2 3 Highest Loss Streak 7 | . 1 . . . 2 7 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 12 14 15 15 18 19 Power . | . . . . . . . Propulsion 3 | 1 2 2 2 2 1 8 Utility 5 | . 4 5 6 7 8 4 Weapon 6 | . 6 7 6 6 8 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 3 . . 1 2 14 Power . | . . . . . . . Propulsion 9 | . 2 . . . 1 6 Utility 4 | . . . . . 1 3 Weapon 7 | . 1 . . 1 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 88 83 Engine 5 | . 14 1 . . 1 1 Core 5 | . . 12 14 14 6 2 Treads 29 | . 27 28 28 28 35 28 Device 5 | . 7 . . . 4 7 Storage 11 | . 14 14 14 14 9 7 Processor 10 | . 6 14 14 14 9 14 Protection 1 | . . . . . 3 4 Ballistic Gun 15 | . 23 28 28 20 9 1 Ballistic Cannon 1 | . . . . . . 5 Launcher 4 | . 1 . . 7 8 5 Peak Build Rating 37 | 7 13 15 16 16 35 37 Average Rating 20 | 5 11 14 15 16 28 30 On Entrance 14 | . 7 13 15 16 16 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 15 32 31 31 32 65 61 Greatest Support 91 | 40 46 46 46 46 91 80 Greatest Overweight (x) 13 | . 1 . . . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 19 20 Most Carried 20 | 3 15 15 15 15 20 20 Average Carried 15 | 2 13 14 14 14 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 3 15 15 15 15 20 19 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1783 | 270 587 200 . 38 465 223 Remotely . | . . . . . . . Salvage Created 2134 | 168 917 177 . 48 582 242 Parts 133 | 13 48 8 . 6 33 25 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 22 4 . 2 15 8 Guns 25 | . 13 4 . . 8 . Cannons 2 | . . . . . . 2 AOE 24 | . 9 . . 2 7 6 Classes Destroyed 13 | 3 4 . . . 3 3 Worker 9 | 2 3 . . . 1 3 Builder 4 | . 2 . . . . 2 Tunneler 4 | 4 . . . . . . Hauler 1 | . . . . . . 1 Recycler 4 | 1 1 . . . 2 . Mechanic 1 | . . . . . 1 . Operator 3 | . 2 . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 8 | . . . . . 4 4 Grunt 37 | . 22 4 . 2 7 2 Sentry 4 | . . . . . 4 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 6 7 2 . 2 6 6 Combat Bots Only 4 | . 4 2 . 2 4 3 Max Kills in Single Turn 4 | 2 4 1 . 2 4 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . 3 . . 2 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 485 | . 98 13 . 4 133 237 Missed 141 | . 31 4 . . 33 73 Hits 344 | . 67 9 . 4 100 164 Projectile 344 | . 67 9 . 4 100 164 AOE 1 | . . . . . . 1 Critical Strikes 16 | . . 2 . 1 4 9 Damage Taken 5256 | 16 930 130 . 49 1424 2707 Core 923 | . 121 . . . 100 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 250 | . 137 . . . 113 . Core Remaining (%) 77 | 100 . . . 51 81 . Volleys Fired 154 | 7 66 9 . 2 46 24 Largest 2 | 2 2 2 . 2 2 2 Hottest 80 | 80 60 46 . 56 69 63 Shots Fired 308 | 14 132 18 . 4 92 48 Gun 244 | 14 125 18 . 2 78 7 Cannon 24 | . . . . . . 24 Launcher 40 | . 7 . . 2 14 17 Special . | . . . . . . . Kinetic 245 | . 116 18 . 2 78 31 Thermal . | . . . . . . . Explosive 40 | . 7 . . 2 14 17 Electromagnetic 23 | 14 9 . . . . . Robot Hit Streak 16 | 5 10 9 . . 16 6 Robot Miss Streak 5 | 1 3 1 . . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 204 | 10 85 14 . . 68 27 Core Hits 125 | 7 45 8 . 3 37 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6581 | 208 2662 210 . 165 1979 1357 Guns 2491 | 120 1123 210 . . 963 75 Cannons 206 | . . . . . . 206 Explosions 3871 | 88 1539 . . 165 1003 1076 Melee . | . . . . . . . Ramming 13 | . . . . . 13 . Kinetic 2507 | . 1053 210 . . 963 281 Thermal 879 | 88 791 . . . . . Explosive 2992 | . 748 . . 165 1003 1076 Electromagnetic 190 | 120 70 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 355 | . 312 . . . 35 8 Projectiles . | . . . . . . . Explosions 355 | . 312 . . . 35 8 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 306 | 17 157 . . . . 132 Shots 9 | 1 4 . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 90 | 36 60 39 . 48 90 90 Average Temperature 19 | 16 16 17 . 33 25 14 Received Heat Transfer 1683 | . 426 117 . 48 486 606 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 550 | 50 500 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . 2 1 . . 1 . Low Security (%) 83 | 100 61 70 . 100 94 100 Level 1 12 | . 26 29 . . 5 . Level 2 3 | . 11 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 505 | 10 505 233 . 68 211 179 Initial 183 | . . 183 . . . 88 Average 101 | 1 167 168 . 16 67 58 Influence Increases 2025 | 35 901 100 . 68 565 356 Destroy 0b10 Robot/C 1020 | . 440 80 . 40 300 160 Destroy 0b10 Robot/NC 135 | 35 45 . . . 25 30 Destroy Leader 234 | . 102 20 . 10 60 42 Successful Hack 86 | . 28 . . . 35 23 Select Force Hacks 30 | . 30 . . . . . Disable Machine 195 | . 150 . . . 15 30 Destroy Structure 250 | . 106 . . 18 70 56 Lose Combat Pursuer 75 | . . . . . 60 15 Influence Decreases 2016 | 35 430 486 85 68 369 543 Entered New Map 481 | . . 288 85 . . 108 Time Decay 1402 | 35 420 198 . 68 339 342 Lost Part 133 | . 10 . . . 30 93 Squads Dispatched 16 | . 8 . . . 2 6 Investigation 6 | . 5 . . . 1 . Extermination 3 | . . . . . . 3 Reinforcement 6 | . 3 . . . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 10 | . 4 . . . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 33 3 . 2 34 21 Peak Tracking Total 8 | . 5 2 . 2 8 6 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . 10 . . . 1 2 Max in Single Turn 4 | . 4 . . . 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 20 | . 6 . 1 . 8 5 Terminals 12 | . 4 . . . 6 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 51 | . 16 . 1 . 19 15 Successful 27 | . 6 . 1 . 13 7 Failed 24 | . 10 . . . 6 8 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 21 | . 10 . 1 . 7 3 Terminals 36 | . 10 . . . 16 10 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . 3 . . . 2 . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . 1 1 Terminal Hacks 10 | . . . 1 . 6 3 Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . . 1 Locate Traps 2 | . . . . . 2 . Hauler Manifests 2 | . . . . . 1 1 Registered Components 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 3 . . . 4 2 Terminals 8 | . 2 . . . 4 2 Botnet 7 | . 2 . . . 3 2 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . . . 3 4 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired 2 | . 1 . . . 1 . Time 64 | . 32 . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1906 | 41 860 . . . . 1005 Optics 1004 | . . . . . . 1004 Sensors 468 | . . . . . . 468 Seismic 1007 | 41 860 . . . . 106 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5108 | 170 1599 401 357 299 1198 1084 Spaces Moved 2580 | 87 765 231 222 182 610 483 Core 7 | 2 . . . . . 5 Treads 2573 | 85 765 231 222 182 610 478 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 161 Average Speed 163 | 157 161 160 160 160 158 177 Slowest Speed 700 | 160 240 160 160 160 170 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 97 41 61 53 64 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 23 | . . . . . 23 . Terrain Destroyed 278 | 7 106 . . 23 89 53 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 278 | 7 106 . . 23 89 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3164 | 103 996 247 224 186 748 660 Wait 296 | . 118 . . . 51 127 Move 2574 | 86 764 230 221 181 609 483 Hop . | . . . . . . . Pick Up 45 | 3 18 2 1 1 10 10 Fast Attach 12 | 7 . . . . 4 1 Attach 12 | . 1 . . . 4 7 Detach . | . . . . . . . Swap 39 | . 19 2 . 1 14 3 Drop 30 | . 10 4 1 1 9 5 Fire 154 | 7 66 9 . 2 46 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 15) 1114 | -10/Materials | Discovered new exit (range 12) 1477 | -10/Materials | Discovered new exit (range 7) 1608 | -10/Materials | Discovered new exit (range 16) 1670 | -10/Materials | Repaired Imp. Treads 1770 | -10/Materials | Entered Mines 2076 | -10/Mines | Learned Materials security intel 2124 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2165 | -10/Mines | Discovered new exit (range 5) 2171 | -10/Mines | Entered Exiles 2211 | -10/Exiles | Met 8R-AWN 2237 | -10/Exiles | Met EX-HEX 2292 | -10/Exiles | Met EX-BIN 2312 | -10/Exiles | Aligned with FarCom system 2313 | -10/Exiles | Given EX-Vault access code 2358 | -10/Exiles | Opened EX-Vault 2373 | -10/Exiles | Found Cloak of Protection 2404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -10/Exiles | Met EX-DEC 2513 | -10/Exiles | Discovered new exit (range 10) 2528 | -10/Exiles | Left Exiles lab with Cloak of Protection 2528 | -10/Exiles | Entered Mines 2551 | -9/Mines | Learned Materials terminal intel 2578 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2616 | -9/Mines | Met a Derelict bent on vengeance 2704 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2782 | -9/Mines | Discovered new exit (range 16) 2827 | -9/Mines | Entered Materials 2827 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2829 | -8/Materials | Loaded intel: 12 terminal locations 3000 | -8/Materials | Repaired Imp. Treads 3213 | -8/Materials | Discovered new exit (range 11) 3268 | -8/Materials | Identified exit to Storage 4008 | -8/Materials | Discovered new exit (range 11) 4025 | -8/Materials | Entered Factory 4025 | -7/Factory | Evolved 2 slots: Utility x2 4228 | -7/Factory | Garrison activated, responded to threat 4415 | -7/Factory | Build established: Skirmisher 4633 | -7/Factory | Lost 3 parts (3u) 4867 | -7/Factory | Build established: Mutant 5049 | -7/Factory | System corruption reached 10% 5086 | -7/Factory | Core integrity fell below 50% 5098 | -7/Factory | Core integrity fell below 20% 5104 | -7/Factory | Lost 7 parts (5n1u1w) 5109 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05055_ U-05 Engineer lays Concrete. 05058_ Gauss Cannon destroyed. 05058_ U-05 Engineer lays Concrete. 05061_ U-05 Engineer builds a Wall. 05062_ U-05 Engineer lays Concrete. 05065_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5T. 05065_ U-05 Engineer lays Concrete. 05073_ Adv. Treads destroyed. 05073_ U-05 Engineer lays Concrete. 05074_ M3P :X3IGM2#T9 05087_ U-05 Engineer builds a Wall. 05088_ U-05 Engineer lays Concrete. 05091_ U-05 Engineer builds a Wall. 05093_ System corrupted: Heat flow error (+115). 05096_ U-05 Engineer lays Concrete. 05097_ U-05 Engineer builds a Wall. 05101_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????# #??? 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""" + ?????????????? | | ?????# """ """ #?# #??????????????? | | ?????# #?# g " "g#????????Y?????? | | ?????# """ """ #?# [g "Y" #??????????????? | | ?????# """ """ #?# gp""" #??????????????? | | ?????# """ """ #?#! g@ #??????????????? | | ?????? ?? ?? #?###+######??????????????? | | ????????? ??? #???# #???????????????????? | | ?????????? !???? #???# #???????????????????? | | ??????????###?????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????######????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 11% | -10/Materials Imp. Treads | 27% | -8/Materials Studied --------- VTOL Module | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed FluxMetafiberMapper Manual? 0 Play Time 00:45:50 Cumulative 44.0 hours Start 2025.12.03 @ 23:47:12 End 2025.12.04 @ 00:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25cd20fa-4bd5-4be6-a54a-bc32d8b3d3d3