Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:48:33 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by EX Drone with Zip Rocket Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (480) 2400 Value Destroyed (19918) 19918 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (10427) 10427 TOTAL SCORE: 38845 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8709 Follower Combat Kills 188 Registered with UFD 300 Met Imprinter 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/1250 Matter 400/400 Energy 154/420 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (8) ------ Experimental Cooling System Gravity Neutralizer Advanced Signal Interpreter Improved Particle Charger Centrium Light Armor Plating Graphene Brace Hardlight Generator Improved System Restoration Module > --- WEAPON (5) ------- PD Laser Phasing Sabre > --- INVENTORY (4) ---- Advanced Sensor Array CPS Tube (2) CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Experimental Cooling System Gravity Neutralizer Advanced Signal Interpreter Improved Particle Charger Centrium Light Armor Plating Graphene Brace Hardlight Generator Improved System Restoration Module > --- WEAPON ----------- PD Laser CPS Tube Phasing Sabre > --- INVENTORY -------- Protomatter Advanced Sensor Array CPS Tube [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Cooled Field Propulsion Drive Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Centrium Light Armor Plating Device Hardlight Generator Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Guided EMP Blaster Special Weapon CPS Tube Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Slots Evolved 16 | 4 2 . . . 4 2 . . 1 . 1 . . 1 . 1 Power 1 | 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . . 1 . . . 1 . . . . . . . Utility 7 | 1 . . . . 2 2 . . . . 1 . . 1 . . Weapon 4 | 1 1 . . . 1 . . . . . . . . . . 1 Parts Attached 84 | 9 7 . . 1 8 12 . 5 8 . 29 . 1 3 . 1 Power 8 | 2 . . . . . 2 . . 2 . 2 . . . . . Engine 5 | 2 . . . . . 1 . . 1 . 1 . . . . . Core 3 | . . . . . . 1 . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 16 | 3 3 . . . 1 3 . . . . 5 . . 1 . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . 3 . . . 1 3 . . . . 5 . . 1 . . Utility 23 | 2 1 . . 1 2 2 . 3 2 . 9 . . . . 1 Device 16 | 2 . . . 1 . . . 3 1 . 8 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . 2 . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . . . 5 5 . 2 4 . 13 . 1 2 . . Energy Gun 20 | . 3 . . . 5 5 . . . . 7 . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . Ballistic Gun 8 | 2 . . . . . . . . . . 5 . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . . . . 1 . 1 . . . . . Special Weapon 2 | . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 2 8 . 1 1 . 7 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 1 | . 1 . . . . . 1 . 2 2 2 3 3 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 91 100 100 100 89 94 100 97 86 88 90 88 88 88 89 86 Engine 8 | . 24 20 20 20 15 8 6 6 5 5 3 5 5 5 5 5 Core 4 | . . . . . . 3 6 6 5 5 6 5 5 5 5 5 Flight 25 | . 14 30 30 30 28 25 25 25 23 23 26 27 27 26 26 25 Device 21 | . 17 20 20 20 15 12 12 16 17 17 23 27 27 28 31 30 Processor 5 | . . . . . 4 12 12 7 5 5 5 5 5 5 5 5 Protection 5 | . . . . . . 6 12 12 11 11 7 5 5 5 5 4 Energy Gun 15 | . 23 30 30 30 24 23 25 19 10 5 11 11 6 5 5 5 Ballistic Gun 1 | . . . . . . . . . . . 2 . 3 2 . . Peak Build Rating 124 | 10 16 15 15 20 35 60 60 64 73 68 116 116 116 121 121 124 Average Rating 75 | 5 10 15 15 15 19 49 60 58 62 68 101 116 114 117 121 121 On Entrance 59 | . 10 15 15 15 15 35 60 60 62 68 68 116 116 114 121 121 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 11 17 17 17 17 17 28 28 31 42 39 48 48 48 50 47 47 Greatest Support 60 | 26 20 17 17 17 23 31 31 37 42 42 60 48 48 50 50 59 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 Most Carried 4 | 1 2 1 1 2 2 2 2 2 3 3 4 4 4 4 3 4 Average Carried 2 | . 1 1 1 1 1 1 2 1 2 3 3 3 4 3 3 3 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 2 2 2 2 2 3 3 3 4 4 3 3 3 Class Distribution -------------------- 18% | Sprinter 14% | Commander-Sprinter 12% | Scout 11% | Commander-Scout 10% | Scavenger-Sprinter 8% | Mutant 8% | Scavenger-Scout 8% | Scavenger-Gunner 4% | Pyromaniac-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Scout | -8/Storage Commander-Scout | -8/Recycling Commander-Scout | -8/Scraptown Scout | -6/Factory Scout | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Zion Commander-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Matter Collected 2708 | 274 118 . . . 130 207 6 . 370 . 1479 . 54 10 30 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 20187 | 60 765 102 . . 1328 3806 166 . 1458 . 7394 189 685 . 976 3258 Parts 953 | 9 60 5 . . 92 159 18 . 56 . 324 5 32 . 57 136 Haulers Intercepted 11 | . 1 . . . 3 4 . . . . 2 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . . 5 28 . 65 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 427 | . 31 7 . . 50 68 4 . 23 . 138 3 12 . 26 65 Melee 20 | . . . . . . . . . 2 . . . . . 5 13 Guns 376 | . 31 7 . . 50 60 4 . 12 . 129 3 11 . 19 50 AOE 18 | . . . . . . 6 . . 6 . 4 . . . . 2 Classes Destroyed 24 | 1 6 1 . . 5 1 . . 2 . 5 . 1 . 1 1 Worker 12 | . 2 . . . 2 . . . . . 6 . . . . 2 Builder 8 | . . . . . 2 . . . . . 5 . . . . 1 Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 Hauler 11 | . 1 . . . 3 4 . . . . 2 . . . . 1 Recycler 5 | . 2 . . . . 3 . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . Drone 10 | . . . . . . . . . . . . . . . . 10 Watcher 28 | . 3 . . . 3 2 . . 5 . 8 . . . 2 5 Swarmer 61 | . 9 . . . 10 5 . . . . 4 3 . . 8 22 Cutter 6 | . . . . . . . . . . . 6 . . . . . Saboteur 4 | . . . . . . . . . . . 3 . . . . 1 Grunt 206 | . 22 2 . . 25 45 . . 12 . 72 . 5 . 4 19 Brawler 21 | . . . . . 3 3 . . 2 . 7 . 4 . 2 . Duelist 11 | . . . . . 3 1 . . 1 . 3 . 1 . 1 1 Protector 9 | . . . . . . 4 . . . . 4 . . . 1 . Sentry 52 | . . . . . 7 9 4 . 4 . 11 . 1 . 7 9 Demolisher 2 | . . . . . . . . . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 14 | . . . . . 2 1 . . . . 8 . . . 2 1 Programmer 18 | . . . . . . . . . 2 . 14 . . . . 2 Heavy 6 | . . . . . . . . . . . 5 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 21 | 3 6 5 . . 9 21 2 . 5 . 14 3 7 . 12 20 Combat Bots Only 20 | . 6 5 . . 8 20 2 . 4 . 14 3 7 . 7 10 Max Kills in Single Turn 4 | 1 3 1 . . 3 2 1 . 2 . 4 1 1 . 1 3 Gunslinging 2 | . 1 . . . 2 1 . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . 2 . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1371 | . 68 4 . . 100 149 8 . 97 . 614 3 12 . 73 243 Missed 628 | . 23 3 . . 46 56 6 . 59 . 299 1 5 . 36 94 Hits 743 | . 45 1 . . 54 93 2 . 38 . 315 2 7 . 37 149 Melee 5 | . . . . . 2 . . . . . 1 . . . . 2 Projectile 738 | . 45 1 . . 52 93 2 . 38 . 314 2 7 . 37 147 AOE 16 | . . . . . . . . . 5 . 7 . . . . 4 Critical Strikes 39 | . . . . . 4 5 . . 3 . 10 . . . . 17 Actively Blocked 19 | . . . . . . . . . . . 2 . . . . 17 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 11357 | . 456 10 . 1 860 1314 32 . 924 . 4218 21 107 . 550 2864 Core 8290 | . 369 8 . . 725 992 18 . 600 . 2988 19 91 . 368 2112 Absorbed by Shields 1904 | . . . . . . . . . 132 . 1084 8 28 . 128 524 Redirected to Core 6907 | . 271 8 . . 463 832 18 . 549 . 2568 6 59 . 318 1815 Ignored by Resistances 786 | . . . . . . 82 . . 58 . 405 2 9 . 48 182 Regen/Repaired (Parts) 8 | . . . . . 8 . . . . . . . . . . . Core Remaining (%) 100 | 100 . . . 100 . . . 100 . . . . . . 100 . Volleys Fired 538 | 4 54 8 . . 80 110 9 . 57 . 198 2 15 . . 1 Largest 4 | 2 2 3 . . 4 4 1 . 3 . 4 1 1 . . 1 Hottest 340 | 40 130 195 . . 244 244 50 . 172 . 340 88 88 . . . Shots Fired 1711 | 8 108 24 . . 240 357 9 . 74 . 697 5 35 . 48 106 Gun 1698 | 8 108 24 . . 240 357 9 . 62 . 697 5 35 . 48 105 Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . . 12 . . . . . . . Special 1 | . . . . . . . . . . . . . . . . 1 Kinetic 241 | 8 . . . . . . . . . . 222 . 11 . . . Thermal 1349 | . 108 24 . . 240 302 . . 18 . 475 5 24 . 48 105 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 120 | . . . . . . 55 9 . 56 . . . . . . . Robot Hit Streak 68 | 3 25 10 . . 68 57 17 . 39 . 48 12 13 . 28 35 Robot Miss Streak 11 | 1 11 6 . . 5 2 1 . 1 . 4 2 1 . 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 49 | . 2 1 . . 10 25 . . 1 . 10 . . . . . Max Gunslinging Chain 2 | . 1 1 . . 2 2 . . 1 . 1 . . . . . Autonomous 474 | . . . . . . . . . . . 255 3 24 . 56 136 Shots Hit Robots 1528 | 4 97 20 . . 199 271 9 . 60 . 609 5 34 . 69 151 Core Hits 1229 | 3 143 35 . . 353 130 6 . 56 . 319 4 20 . 45 115 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 64 | . . . . . . 19 2 . 5 . 30 . . . 3 5 Burn 43 | . . . . . . 14 . . . . 29 . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . Corrupt 12 | . . . . . . 5 2 . 5 . . . . . . . Sever 8 | . . . . . . . . . . . . . . . 3 5 Melee Attacks 110 | . . . . . . . . . 7 . . . . . 25 78 Impact . | . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . . 25 78 Piercing 7 | . . . . . . . . . 7 . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 60349 | 37 1471 280 . . 3883 7544 284 . 3270 . 26255 236 1769 . 4708 10612 Guns 53142 | 37 1471 280 . . 3883 7083 284 . 2292 . 25209 236 1769 . 3607 6991 Cannons . | . . . . . . . . . . . . . . . . . Explosions 3605 | . . . . . . 461 . . 834 . 1046 . . . 91 1173 Melee 3602 | . . . . . . . . . 144 . . . . . 1010 2448 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4780 | 37 . . . . . . . . . . 4450 . 293 . . . Thermal 46376 | . 1471 280 . . 3883 5121 . . 827 . 21486 236 1476 . 3698 7898 Explosive 183 | . . . . . . . . . . . 183 . . . . . Electromagnetic 5408 | . . . . . . 2423 284 . 2299 . 136 . . . . 266 Impact . | . . . . . . . . . . . . . . . . . Slashing 3458 | . . . . . . . . . . . . . . . 1010 2448 Piercing 144 | . . . . . . . . . 144 . . . . . . . Highest Corruption 9 | . . . . . . 8 8 . 3 9 9 . . . . 1 Average Corruption 6 | . . . . . . 8 8 . 1 5 6 . . . . 1 Corruption Purged 16 | . . . . . . . . . . . 14 . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . 25 11 . 2 2 54 . . . . . Message Errors 22 | . . . . . . 6 1 . 1 1 13 . . . . . Matter Fused 23 | . . . . . . 2 4 . 1 . 16 . . . . . Heat Flow Errors 9 | . . . . . . 1 1 . . . 7 . . . . . Energy Discharges 12 | . . . . . . 5 1 . . . 6 . . . . . Parts Fused 3 | . . . . . . 1 1 . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . 4 2 . . . 7 . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . 1 . . . 1 . . . . . Weapon Failures 8 | . . . . . . 6 . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . . . . . . 31 . 134 . . . 118 393 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 283 | . . . . . . . . . 21 . 134 . . . . 128 Melee 393 | . . . . . . . . . 10 . . . . . 118 265 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 732 | . . . . . . . . . 128 . 243 . . . . 361 Shots 12 | . . . . . . . . . 3 . 4 . . . . 5 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 294 89 . . 114 157 171 . 8 . 389 20 32 . . . Average Temperature 57 | . 82 32 . . 29 42 108 . 3 . 67 20 20 . . . Received Heat Transfer 2901 | . 186 20 . . 315 711 . . 103 . 1029 . 42 . 101 394 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . 2 . . 2 . . . . . . 2 Combat Hostiles 5 | . . . . . . 2 . . 2 . . . . . . 1 Robots Corrupted 4 | . . . . . . 1 . . 3 . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . 3 . . . . . . . Parts Fried 23 | . . . . . . 10 2 . 11 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . 1 . . . . 5 . 1 . 2 . Combat Hostiles 9 | . . . . . . 1 . . . . 5 . 1 . 2 . Parts Melted 96 | . 1 . . . 5 15 . . . . 64 . 2 . 4 5 Heat Transferred 49312 | . 1815 350 . . 4829 9393 . . 931 . 22440 199 1136 . 2598 5621 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 7 . . 5 . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . 3 1 . . 3 5 3 . 2 1 5 . . . . 5 Low Security (%) 10 | 100 31 7 . 100 12 . . . 16 . 2 . . . . 2 Level 1 12 | . 40 92 . . 14 . . . 10 100 7 . . . . 2 Level 2 23 | . 27 . . . 23 16 . . 73 . 18 . . . . 26 Level 3 21 | . . . . . 50 42 100 . . . 12 . . . . 23 Level 4 5 | . . . . . . 15 . . . . 8 . . . . 4 Level 5 18 | . . . . . . 26 . . . . 33 . . . . 18 High Security 8 | . . . . . . . . . . . 16 . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . 1 . . . . . Peak Influence 4042 | 10 701 306 . . 1078 1866 900 . 646 223 4042 . . . . 2302 Initial 713 | . 6 256 . . . 449 713 . . 223 149 . . . . 194 Average 1055 | 2 318 248 . . 647 1153 852 . 440 219 1619 . . . . 1245 Influence Increases 13953 | 15 998 50 . . 1436 1869 257 . 1036 . 4641 90 238 . 681 2642 Destroy 0b10 Robot/C 8340 | . 620 40 . . 1000 1280 80 . 580 . 2720 60 220 . 500 1240 Destroy 0b10 Robot/NC 405 | 15 40 . . . 50 65 . . 30 . 130 5 . . 15 55 Destroy Leader 1684 | . 148 10 . . 232 272 . . 140 . 570 10 10 . 20 272 Allied During Kill 444 | . . . . . . . 14 . 144 . 27 . 8 . 116 135 Successful Hack 119 | . . . . . 14 14 13 . . . 78 . . . . . Select Force Hacks 600 | . 160 . . . 110 60 150 . 60 . 30 . . . 30 . Disable Machine 930 | . . . . . . 60 . . . . 375 . . . . 495 Destroy Structure 501 | . . . . . . 43 . . 22 . 156 . . . . 280 Partial Spotted 165 | . . . . . 15 . . . 60 . 75 . . . . 15 Lose Combat Pursuer 765 | . 30 . . . 15 75 . . . . 480 15 . . . 150 Influence Decreases 11651 | 5 349 513 196 . 370 1105 1257 830 398 425 812 1646 743 1981 372 649 Entered New Map 7711 | . 4 403 196 . . 617 1117 830 . 415 64 1496 473 1981 . 115 Time Decay 3460 | 5 345 110 . . 370 458 140 . 318 10 678 150 270 . 352 254 Lost Ally 480 | . . . . . . 30 . . 80 . 70 . . . 20 280 Squads Dispatched 113 | . 11 . . . 10 15 . . 12 . 43 . . . 2 20 Investigation 37 | . 9 . . . 5 11 . . 4 . 4 . . . 2 2 Extermination 12 | . . . . . . . . . 3 . 8 . . . . 1 Reinforcement 20 | . 2 . . . 1 . . . 2 . 11 . . . . 4 Assault 22 | . . . . . . 4 . . . . 13 . . . . 5 Garrison 22 | . . . . . 4 . . . 3 . 7 . . . . 8 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . 2 . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Distress Signals 16 | . 1 . . . 4 2 . . 2 . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 564 | . 36 7 . . 61 78 4 . 32 5 196 4 12 . 28 101 Peak Tracking Total 16 | . 5 3 . . 7 11 1 . 4 5 16 3 7 . 6 15 Tactical Retreats 23 | . 2 1 . . 1 4 . . . . 10 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Traps Triggered 14 | . 1 . . . 1 1 . . 5 . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Disabled 71 | . . . . . . 4 . . . . 29 . 2 . 3 33 Max in Single Turn 15 | . . . . . . 1 . . . . 3 . 1 . 1 15 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . 2 . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Machines Accessed 71 | . 9 . 1 2 10 16 7 1 7 . 10 . 2 . 2 4 Terminals 31 | . 6 . . . 5 13 2 . 3 . 1 . . . 1 . Fabricators 5 | . . . . . . . . . 1 . 3 . . . . 1 Repair Stations 4 | . 1 . . . 1 1 . . . . 1 . . . . . Recycling Units 16 | . 2 . . . 2 2 5 . 2 . 2 . . . 1 . Scanalyzers 4 | . . . . . 1 . . . . . 3 . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . . . 3 Total Hacks 149 | . 21 . 3 2 23 31 9 4 15 . 21 . 8 . 6 6 Successful 94 | . 11 . 3 2 15 16 8 4 7 . 12 . 8 . 6 2 Failed 54 | . 10 . . . 8 15 1 . 8 . 8 . . . . 4 Catastrophic 7 | . . . . . 1 1 . . 1 . . . . . . 4 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 85 | . 19 . . . 16 26 8 . 9 . 6 . . . 1 . Terminals 74 | . 18 . . . 13 27 4 . 6 . 1 . . . 5 . Fabricators 11 | . . . . . . . . . 4 . 5 . . . . 2 Repair Stations 9 | . 1 . . . 4 1 . . . . 3 . . . . . Recycling Units 20 | . 2 . . . 3 3 5 . 2 . 4 . . . 1 . Scanalyzers 10 | . . . . . 2 . . . . . 8 . . . . . Garrison Access 8 | . . . . . 1 . . . 3 . . . . . . 4 Terminal Hacks 33 | . . . 3 2 2 5 2 4 2 . . . 8 . 5 . Record 16 | . . . 3 . . . . . 1 . . . 7 . 5 . Robot Analysis 8 | . . . . . 2 1 1 4 . . . . . . . . Open Door 7 | . . . . 2 . 4 . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . 2 . . . . 1 Network Status 4 | . . . . . . . . . 2 . 1 . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . 3 . . . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 45 | . 11 . . . 8 11 6 . 3 . 5 . . . 1 . Terminals 24 | . 8 . . . 6 8 1 . . . 1 . . . . . Assimilate 4 | . . . . . 1 2 . . . . 1 . . . . . Botnet 6 | . 2 . . . 3 . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Sabotage 11 | . 4 . . . 1 6 . . . . . . . . . . Search 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . Haulers 2 | . . . . . . . . . 1 . 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Patch 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 17 | . 2 . . . 2 2 5 . 2 . 3 . . . 1 . Reject 1 | . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . Tunnel 15 | . 2 . . . 2 2 5 . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 4 9 1 . 5 . 6 . . . 1 4 Full Trace Events 11 | . 1 . . . 2 2 . . 2 . 2 . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . Time 154 | . . . . . 30 . . . . . 124 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . 5 . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Total Allies 36 | . . . . . 1 12 . . . . 4 . 5 3 11 . Largest Group 18 | . . . . . 1 10 10 10 10 . 4 . 5 8 18 17 Highest-Rated Group 432 | . . . . . 10 173 173 173 173 . 113 . 109 201 432 406 Highest-Rated Ally 41 | . . . . . 10 29 29 29 29 . 29 . 29 39 41 41 Total Orders 8 | . . . . . 2 . . . . . 6 . . . . . STAY 5 | . . . . . 1 . . . . . 4 . . . . . FOLLOW 3 | . . . . . 1 . . . . . 2 . . . . . Ally Attacks 151 | . . . . . . . . . 56 . 32 . . . 16 47 Total Damage 2885 | . . . . . . . . . 742 . 393 . . . 209 1541 Kills 18 | . . . . . . . . . 8 . 2 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 6368 | 11 912 238 107 189 899 1154 294 738 709 29 1053 . . . . 35 Sensors 36 | . . . . . . . . . 1 . . . . . . 35 Terrain 5835 | 11 416 238 107 187 899 1154 294 738 709 29 1053 . . . . . Seismic 4037 | 3 910 238 107 189 899 1154 294 243 . . . . . . . . Robot Analysis Total 8 | . . . . . 2 1 1 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Turns Passed 11324 | 75 930 238 107 189 899 1154 294 738 709 29 3181 303 585 350 827 716 Spaces Moved 22165 | 58 1378 618 314 529 1411 1808 622 1737 1567 98 5565 1105 1237 811 1730 1577 Core 1 | 1 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 415 | 57 358 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21749 | . 1020 618 314 529 1411 1808 622 1737 1567 98 5565 1105 1237 811 1730 1577 Fastest Speed 18 | 50 34 34 34 34 31 29 29 29 29 29 18 27 27 27 28 19 Average Speed 29 | 85 47 34 34 34 31 29 29 29 29 29 27 27 27 27 28 27 Slowest Speed 100 | 100 80 34 34 34 34 31 29 29 29 29 99 27 27 28 99 28 Overloaded Moves 29 | . . . . . . . . . . . 7 . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 236 | . 20 7 . 7 20 39 4 . 10 . 85 4 . . . 40 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 78 | 4 99 98 76 90 77 96 94 86 40 75 85 98 98 85 90 44 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 20 | . 2 1 . 2 2 2 5 . 2 . 1 . . 2 1 . Known Exits Taken 9 | . . . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 27 | . . 3 . 1 . . . 10 . . . 5 3 4 1 . Spaces Dug 19 | . . . . . . . . . 1 . 2 . . . . 16 Terrain Destroyed 408 | . . . . . . 42 . . 22 . 159 4 13 . 14 154 Melee 15 | . . . . . . . . . 1 . . . . . . 14 Projectile 205 | . . . . . . . . . 2 . 105 4 13 . 14 67 AOE 188 | . . . . . . 42 . . 19 . 54 . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Total 25451 | 71 1521 620 313 529 1656 2144 721 1970 1730 97 6842 1103 1475 935 2027 1697 Wait 1943 | . 61 . . 4 129 159 91 220 34 . 846 . 149 121 103 26 Move 21711 | 57 1340 604 313 514 1370 1735 614 1736 1547 97 5402 1096 1236 810 1729 1511 Hop 203 | . 17 6 . 7 20 33 3 . 10 . 77 4 . . . 26 Pick Up 22 | . 5 . . 1 . . . 1 2 . 8 1 2 . . 2 Fast Attach 51 | 8 3 . . 1 7 7 . 4 8 . 12 . 1 . . . Attach 6 | . . . . . . 1 . . 1 . 2 . . 1 . 1 Detach 8 | . 1 . . . . 1 . . 2 . 3 . . . . 1 Swap 59 | 1 6 . . 1 4 11 . 3 6 . 22 . . 3 . 2 Drop 58 | 1 4 . . 1 2 8 . 6 12 . 19 . 3 . . 2 Fire 538 | 4 54 8 . . 80 110 9 . 57 . 198 2 15 . . 1 Melee 110 | . . . . . . . . . 7 . . . . . 25 78 Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 15 . 30 . . . 15 . Rewire 188 | . . . . . . . . . . . . . 61 . 127 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 493 | . 29 2 . . 44 79 4 . 29 . 223 . 8 . 28 47 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Reached level 2 440 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Reached level 3 769 | -10/Materials | Upgraded with Propulsion slot (x1) 866 | -10/Materials | Reached level 4 950 | -10/Materials | Upgraded with Weapon slot (x1) 979 | -10/Materials | Discovered new exit (range 10) 1006 | -10/Materials | Entered Mines 1009 | -10/Mines | Discovered new exit (range 8) 1058 | -10/Mines | Assembled infested the area 1067 | -10/Mines | Discovered new exit (range 9) 1095 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1095 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Entered Exiles 1254 | -10/Exiles | Met 8R-AWN 1258 | -10/Exiles | Met EX-HEX 1260 | -10/Exiles | Build established: Scavenger-Gunner 1271 | -10/Exiles | Met EX-DEC 1295 | -10/Exiles | Visited The Gauntlet 1347 | -10/Exiles | Discovered new exit (range 14) 1351 | -10/Exiles | Entered Mines 1353 | -9/Mines | Reached level 5 1393 | -9/Mines | Learned location of Zion (-6) 1399 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1433 | -9/Mines | Discovered new exit (range 10) 1437 | -9/Mines | Found the Drone Emporium 1441 | -9/Mines | Found Prototype Device 1441 | -9/Mines | Identified Sensor Drone Bay 1501 | -9/Mines | Discovered new exit (range 5) 1502 | -9/Mines | Learned location of Storage (-8) 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Discovered new exit (range 15) 1542 | -8/Materials | Reached level 6 1685 | -8/Materials | Discovered new exit (range 3) 1697 | -8/Materials | Reached level 7 1707 | -8/Materials | Upgraded with Propulsion slot (x1) 1707 | -8/Materials | Upgraded with Utility slot (x2) 1795 | -8/Materials | Garrison activated, responded to threat 1829 | -8/Materials | Reached level 8 1872 | -8/Materials | Destroyed 8 combat bots 1911 | -8/Materials | Repaired Corrupted Xenon Bombardment Thruster 1958 | -8/Materials | Discovered new exit (range 12) 1990 | -8/Materials | Reached level 9 2011 | -8/Materials | Discovered new exit (range 10) 2014 | -8/Materials | Destroyed 8 combat bots 2189 | -8/Materials | Garrison activated, responded to threat 2226 | -8/Materials | Identified exit to Factory 2262 | -8/Materials | Reached level 10 2376 | -8/Materials | Sterilization system engaged 2376 | -8/Materials | Non-combat units ordered to evacuate 2395 | -8/Materials | Upgraded with Weapon slot (x1) 2433 | -8/Materials | Identified exit to Storage 2439 | -8/Materials | Entered Storage 2439 | -8/Storage | Accompanied by 1 ally 2441 | -8/Storage | Reached level 11 2492 | -8/Storage | Build established: Scavenger-Scout 2617 | -8/Storage | Reached level 12 2626 | -8/Storage | Upgraded with Utility slot (x2) 2666 | -8/Storage | Discovered exit to Factory (range 9) 2673 | -8/Storage | Destroyed 10 combat bots 2715 | -8/Storage | Met 01-MTF 2809 | -8/Storage | Build established: Scout 2859 | -8/Storage | Found Corrupted Prototype Energy Gun 2859 | -8/Storage | Identified 01-MTF's Shockpuncher 2925 | -8/Storage | Used back door to open Recycling access 2925 | -8/Storage | Discovered new exit (range 4) 3031 | -8/Storage | Identified exit to Recycling 3114 | -8/Storage | Reached level 13 3165 | -8/Storage | Build established: Scavenger-Scout 3194 | -8/Storage | Destroyed 10 combat bots 3239 | -8/Storage | First assault squad dispatched 3392 | -8/Storage | Destroyed 20 combat bots 3497 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3593 | -8/Storage | Entered Recycling 3593 | -8/Recycling | Accompanied by 10 allies 3595 | -8/Recycling | Reached level 14 3678 | -8/Recycling | Discovered new exit (range 14) 3778 | -8/Recycling | Build established: Commander-Scout 3789 | -8/Recycling | Scanned before Scraplab entrance 3840 | -8/Recycling | Entered Scraplab 3842 | -8/Recycling | Discovered new exit (range 2) 3842 | -8/Recycling | Identified exit to Scraptown 3887 | -8/Recycling | Entered Scraptown 3887 | -8/Scraptown | Accompanied by 10 allies 3887 | -8/Scraptown | System corruption cleaned by C-Scrubber 3902 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3911 | -8/Scraptown | Visited UFD Registry 3911 | -8/Scraptown | Registered with UFD as "Protoglider" 3915 | -8/Scraptown | Visited CR-KLE's Repair Center 3922 | -8/Scraptown | Visited Fellowship of the Rings 3925 | -8/Scraptown | Visited TADAMA 3927 | -8/Scraptown | Visited Spacefarers 3932 | -8/Scraptown | Visited CPS Storage 3948 | -8/Scraptown | Discovered new exit (range 12) 4047 | -8/Scraptown | Visited Bundlers 4071 | -8/Scraptown | Visited Curators Association 4075 | -8/Scraptown | Visited LU-1G1's Boring Crew 4080 | -8/Scraptown | Visited Botcube Research 4105 | -8/Scraptown | Visited Junk Cannon Lab 4125 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4128 | -8/Scraptown | Found DCF Scrap (28 items) 4136 | -8/Scraptown | Visited Analyses Database 4142 | -8/Scraptown | Visited Scrapoid Research Area 4151 | -8/Scraptown | Visited Chapter 10 4175 | -8/Scraptown | Discovered new exit (range 3) 4373 | -8/Scraptown | Found Prototype Special Weapon 4373 | -8/Scraptown | Identified Junk Cannon 4530 | -8/Scraptown | Identified exit to Factory 4625 | -8/Scraptown | Entered Factory 4625 | -6/Factory | Accompanied by 10 allies 4627 | -6/Factory | Reached level 15 4703 | -6/Factory | Reached level 16 4767 | -6/Factory | Garrison activated, responded to threat 4777 | -6/Factory | Lost 4 allies 4811 | -6/Factory | Reached level 17 4852 | -6/Factory | Lost 3 allies 4854 | -6/Factory | Upgraded with Propulsion slot (x1) 4895 | -6/Factory | Allied Derelicts emerged from ambush trap array 4957 | -6/Factory | Discovered new exit (range 13) 4970 | -6/Factory | Identified exit to Factory 5121 | -6/Factory | Build established: Scout 5221 | -6/Factory | Discovered new exit (range 18) 5304 | -6/Factory | Discovered exit to Factory (range 20) 5311 | -6/Factory | Reached level 18 5334 | -6/Factory | Sucked down chute 5334 | -6/Factory | Entered Waste 5337 | -6/Waste | Spotted C-40 Crusher 5344 | -6/Waste | Spotted C-40 Crusher 5344 | -6/Waste | Spotted C-40 Crusher 5348 | -6/Waste | Spotted C-40 Crusher 5348 | -6/Waste | Spotted C-40 Crusher 5349 | -6/Waste | EMP discharged 5359 | -6/Waste | Spotted C-40 Crusher 5360 | -6/Waste | Discovered new exit (range 10) 5362 | -6/Waste | Identified exit to Factory 5363 | -6/Waste | Entered Factory 5485 | -6/Factory | Destroyed 7 combat bots 5668 | -6/Factory | Garrison activated, responded to threat 5682 | -6/Factory | Discovered new exit (range 14) 5699 | -6/Factory | Destroyed 10 combat bots 5710 | -6/Factory | Identified exit to Lower Caves 5767 | -6/Factory | Reached level 19 5814 | -6/Factory | Discovered exit to Lower Caves (range 15) 6063 | -6/Factory | First assault squad dispatched 6093 | -6/Factory | Fabricated G-50 Soldier (x3) 6122 | -6/Factory | Upgraded with Utility slot (x1) 6155 | -6/Factory | Build established: Pyromaniac-Scout 6215 | -6/Factory | Garrison activated, responded to threat 6295 | -6/Factory | Cargo convoy interrupted 6387 | -6/Factory | Core integrity fell below 50% 6418 | -6/Factory | Found Prototype Processor 6418 | -6/Factory | Identified Exp. Target Analyzer 6440 | -6/Factory | Found Prototype Launcher 6440 | -6/Factory | Identified Tesla Bomb Launcher 6622 | -6/Factory | Central database locked down 6652 | -6/Factory | Discovered exit to Factory (range 14) 6672 | -6/Factory | Reached level 20 6821 | -6/Factory | Destroyed 7 combat bots 6963 | -6/Factory | Build established: Scavenger-Sprinter 7401 | -6/Factory | Build established: Sprinter 7479 | -6/Factory | Repaired Broken Cld. Field Propulsion Drive 7661 | -6/Factory | Discovered exit to Factory (range 11) 7813 | -6/Factory | Discovered exit to Factory (range 15) 7837 | -6/Factory | Reached level 21 7924 | -6/Factory | Destroyed 8 combat bots 8003 | -6/Factory | Garrison activated, responded to threat 8028 | -6/Factory | High security lockdown imminent 8108 | -6/Factory | High security lockdown engaged 8195 | -6/Factory | Spotted B-75 Beast 8340 | -6/Factory | Sterilization system engaged 8340 | -6/Factory | Non-combat units ordered to evacuate 8411 | -6/Factory | Destroyed 14 combat bots 8440 | -6/Factory | Combat units ordered to evacuate 8505 | -6/Factory | Destroyed 7 combat bots 8544 | -6/Factory | Entered Lower Caves 8560 | -6/Lower Caves | Encountered a Warlord checkpoint 8743 | -6/Lower Caves | Discovered new exit (range 6) 8744 | -6/Lower Caves | Identified exit to Lower Caves 8847 | -6/Lower Caves | Entered another Lower Caves area 8877 | -6/Lower Caves | Entered an active Warlord outpost 8880 | -6/Lower Caves | Learned 8 Factory zone layouts 8880 | -6/Lower Caves | Learned Extension emergency access door positions 8880 | -6/Lower Caves | Learned Factory garrison access intel 8931 | -6/Lower Caves | Learned Factory terminal intel 9020 | -6/Lower Caves | Discovered new exit (range 10) 9022 | -6/Lower Caves | Identified exit to Zion 9075 | -6/Lower Caves | Destroyed 7 combat bots 9226 | -6/Lower Caves | Discovered exit to Factory (range 16) 9365 | -6/Lower Caves | Build established: Commander-Sprinter 9432 | -6/Lower Caves | Entered Zion 9432 | -6/Zion | Accompanied by 5 allies 9434 | -6/Zion | Reached level 22 9448 | -6/Zion | Discovered new exit (range 13) 9452 | -6/Zion | Identified exit to Proximity Caves 9464 | -6/Zion | Gained Derelict followers 9501 | -6/Zion | Identified exit to Deep Caves 9511 | -6/Zion | Given the Hacking Drone Bay 9576 | -6/Zion | Given A8's code to call for help 9585 | -6/Zion | Turned away by Imprinter 9620 | -6/Zion | Upgraded with Utility slot (x1) 9782 | -6/Zion | Entered Proximity Caves 9782 | -5/Proximity Caves | Accompanied by 8 allies 9813 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9877 | -5/Proximity Caves | Spotted B-75 Beast 9878 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 9918 | -5/Proximity Caves | Destroyed B-75 Beast 9978 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 10075 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10100 | -5/Proximity Caves | Learned Research security intel 10100 | -5/Proximity Caves | Learned Factory terminal intel 10100 | -5/Proximity Caves | Learned Research emergency access door positions 10111 | -5/Proximity Caves | Destroyed 7 combat bots 10127 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10346 | -5/Proximity Caves | Learned Factory emergency access door positions 10609 | -5/Proximity Caves | Entered Factory 10609 | -5/Factory | Accompanied by 17 allies 10610 | -5/Factory | Identified exit to Extension 10611 | -5/Factory | Reached level 23 10612 | -5/Factory | Loaded intel: 28 terminal locations 10613 | -5/Factory | Loaded intel: 4 garrison access locations 10637 | -5/Factory | Garrison activated, responded to threat 10677 | -5/Factory | Destroyed 9 combat bots 10684 | -5/Factory | Lost 6 allies 10714 | -5/Factory | Discovered new exit (range 13) 10718 | -5/Factory | Identified exit to Upper Caves 10759 | -5/Factory | Noticed UFD Elites at a Recycling Unit 10777 | -5/Factory | Garrison activated, responded to threat 10810 | -5/Factory | Unchained authorized (QV-33N) 10832 | -5/Factory | Upgraded with Weapon slot (x1) 10870 | -5/Factory | Discovered exit to Upper Caves (range 13) 10874 | -5/Factory | Destroyed 9 combat bots 10878 | -5/Factory | Reached level 24 10882 | -5/Factory | Garrison activated, responded to threat 10909 | -5/Factory | First assault squad dispatched 10947 | -5/Factory | Destroyed 9 combat bots 11009 | -5/Factory | Garrison activated, responded to threat 11066 | -5/Factory | Destroyed 10 combat bots 11157 | -5/Factory | Garrison activated, responded to threat 11161 | -5/Factory | High security lockdown imminent 11208 | -5/Factory | Core integrity fell below 50% 11208 | -5/Factory | Core integrity fell below 20% 11240 | -5/Factory | Attached CPS modules to QV-33N. 11241 | -5/Factory | High security lockdown engaged 11262 | -5/Factory | Destroyed 8 combat bots 11325 | -5/Factory | Destroyed by EX Drone with Zip Rocket Last Messages --------------- 11271_ C-45 Heavy ARC bursts open, deploying its payload. 11271_ B-60 Warrior unfolds itself. 11280_ Antisys Drone destroyed. 11280_ S-27 Virus destroyed. 11284_ Dropped Protomatter-78. 11285_ S-27 Virus destroyed. 11289_ Antisys Drone destroyed. 11291_ Terminal disabled. 11291_ S-27 Virus destroyed. 11293_ Used Protomatter to restore core integrity (+234, depleted) 11295_ Imp. System Restoration Module purges 1% system corruption (0%). 11304_ Knocked back. 11307_ W-25 Informer sends out distress signal. 11307_ Destroyed Imp. Hover Unit. 11308_ W-25 Informer destroyed. QV-33N launches drone squad. QV-33N: "Release the drones!" 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"""??????# ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 47 Energy Capacity 420 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 5 Resistance: TH 10 Evasion (%) 65 Melee Accuracy 5 Target Analysis 10 Particle Charging 20 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Xenon Bombardment Thruster | 73% | -8/Materials | Corrupted Cld. Field Propulsion Drive | 99% | -6/Factory | Broken Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Civilization 2243 Drive-By Ew, Corruption For Emergencies Only Myspace Out Of My Way Recruitment Drive Thread The Needle Around The Corner Throw Away The Key You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Levels Raised 23 | . 3 . . 1 5 3 1 . 4 . 3 . . 1 . 2 XP Earned 38502 | 3000 4648 750 200 500 8377 4990 637 152 5342 97 5352 137 265 98 1360 2597 XP Spent 37440 | 2960 3760 . . 1500 7305 4550 1100 1165 4050 . 5070 . . 2800 . 3180 Upgrades 84 | 9 10 . . 2 15 5 1 8 4 . 10 . . 3 . 17 Power Slot 1 | 1 . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . . 1 . . . 1 . . . . . . . Utility Slot 7 | 1 . . . . 2 2 . . . . 1 . . 1 . . Weapon Slot 4 | 1 1 . . . 1 . . . . . . . . . . 1 Core Integrity 13 | . . . . . . . . . . . . . . . . 13 Heat Dissipation 14 | 3 4 . . . 3 . . . . . 4 . . . . . Energy Generation 3 | . . . . . . 2 . . 1 . . . . . . . Energy Storage 4 | . . . . . . . . 2 . . 2 . . . . . Matter Storage 2 | . . . . . . . . . . . 2 . . . . . Mass Support 3 | . 1 . . . . 1 . . 1 . . . . . . . Inventory Capacity 4 | 2 . . . . . . . . 1 . 1 . . . . . Sensor Range 9 | . . . . . 6 . . . . . . . . . . 3 Terrain Scan Density 4 | . . . . . . . . 4 . . . . . . . . Ranged Accuracy 8 | . 3 . . 2 2 . 1 . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . 2 . . KI Resistance % 1 | . . . . . . . . 1 . . . . . . . . TH Resistance % 1 | . . . . . . . . 1 . . . . . . . . Protomatter Created 5815 | . 318 8 . . 422 882 92 . 388 . 2172 . 253 . 653 627 Integrity Restored 9714 | . 484 10 . . 830 1523 67 . 598 . 4488 . 158 . 562 994 Core 7003 | . 369 8 . . 704 990 41 . 372 . 3216 . 110 . 368 825 Parts 2711 | . 115 2 . . 126 533 26 . 226 . 1272 . 48 . 194 169 Protomatter Decayed 2798 | . 57 4 . . 137 254 67 . 359 . 603 . 69 . 645 603 Game ------ Seed PotentialDimensionalFlamer Manual? 0 Play Time 02:45:19 Cumulative 423.5 hours Start 2025.10.22 @ 10:20:43 End 2025.10.22 @ 16:48:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 156 Rogue 2 Adventurer 154 Explorer 0 Win Type - Total 17 Types 3/3/3/3/1/1/0/1/1/1 Lore% 92 Gallery% 82 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ede311-62b6-4644-9d2f-eef1858bfbf0