Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 19:46:55 Player: sercli123 Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4189) 4189 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 10946 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 664 Met Data Miner 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Layered Light Armor Plating Thermic Laser Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Huge Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Improved Heavy Laser Precision Rocket Launcher > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Light Treads Light Treads Medium Treads Heavy Treads Compact Battery Trap Scanner Improved Sensor Array Advanced Signal Interpreter Transmission Jammer ECM Suite Phase Shifter Heavy Armor Plating Heavy Armor Plating Improved Shield Generator Heavy Machine Gun Proton Missile Launcher Rocket Launcher Micro-nuke Launcher Remote Datajack Heavy Pick [Rating: 82] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . Utility 5 | . . 2 2 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 103 | 6 10 8 16 8 5 3 4 . . 1 41 1 Power 11 | 1 2 1 2 1 1 . . . . . 3 . Engine 7 | 1 2 1 1 1 . . . . . . 1 . Core 4 | . . . 1 . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 3 2 4 1 3 . . . . . 9 . Treads 9 | 1 . . 1 . . . . . . . 7 . Leg 4 | . 1 1 2 . . . . . . . . . Wheel 7 | 1 2 1 1 1 . . . . . . 1 . Hover 3 | . . . . . 3 . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 36 | 1 1 2 5 3 1 3 1 . . 1 17 1 Device 13 | . . . 2 1 1 . . . . . 9 . Storage 2 | 1 . . . 1 . . . . . . . . Processor 3 | . . . 1 1 . . . . . . 1 . Hackware 4 | . 1 1 . . . 1 . . . . 1 . Protection 14 | . . 1 2 . . 2 1 . . 1 6 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 4 3 5 3 . . 3 . . . 12 . Energy Gun 8 | . 1 2 . . . . 1 . . . 4 . Energy Cannon 2 | . . . 1 . . . . . . . 1 . Ballistic Gun 9 | 2 2 . . 2 . . . . . . 3 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 8 | . . 1 3 . . . 2 . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . 3 . . Parts Lost 52 | . 7 8 8 . . . 1 . . 1 26 1 Power 8 | . 2 2 1 . . . . . . . 3 . Propulsion 16 | . 3 3 3 . . . . . . 1 6 . Utility 18 | . . 1 2 . . . 1 . . . 14 . Weapon 10 | . 2 2 2 . . . . . . . 3 1 Highest Loss Streak 6 | . 6 4 4 . . . 1 . . 1 6 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | . 5 6 7 13 21 21 22 23 23 23 20 4 Power . | . . . . . 1 1 1 1 1 1 1 1 Propulsion 2 | . 1 1 . 3 5 4 3 3 3 3 2 . Utility 7 | . 1 1 1 2 5 8 10 11 11 11 9 . Weapon 5 | . 1 2 4 5 6 6 7 7 7 7 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . . 2 2 . 2 2 . . . . 8 . Power 2 | . . . . . . . . . . . 2 . Propulsion 3 | . . 1 . . 1 1 . . . . . . Utility 6 | . . 1 . . 1 . . . . . 4 . Weapon 3 | . . . 2 . . . . . . . 1 . Tool/Special 2 | . . . . . . 1 . . . . 1 . Average Slot Usage (%) 82 | . 83 85 80 88 84 91 92 92 92 90 75 1 Engine 2 | . 12 5 4 7 . . . . . . . . Core 4 | . . . . . 6 7 7 7 7 7 5 . Treads 4 | . 6 . . 1 . . . . . . 12 . Leg 1 | . 7 10 8 . . . . . . . . . Wheel 8 | . 6 10 3 13 14 15 15 15 15 13 . . Device 11 | . . . 7 21 15 15 15 15 15 14 11 . Storage 7 | . 14 11 9 7 7 7 7 7 7 7 5 . Processor 6 | . . . 7 12 15 8 7 7 7 7 5 . Hackware 8 | . 10 20 15 7 7 13 8 7 7 7 5 . Protection 6 | . . 6 5 . . 7 13 15 15 15 5 . Energy Gun 3 | . 6 13 6 . . . 2 . . . 7 . Energy Cannon 2 | . . . . 7 7 7 . . . . 1 . Ballistic Gun 5 | . 18 6 . 3 7 7 2 . . 3 4 . Launcher 4 | . . 1 7 . . . 9 15 15 11 2 . Peak Build Rating 82 | 6 10 16 24 38 46 52 58 58 58 58 82 7 Average Rating 47 | 4 8 13 19 33 42 50 56 58 58 56 69 2 On Entrance 32 | . 6 10 12 20 38 45 52 58 58 58 57 7 Naked Turns 216 | . . . . . . . . . . . . 216 Heaviest Build 134 | 12 14 17 23 99 104 110 125 125 125 130 134 3 Greatest Support 140 | 10 10 16 25 38 38 38 38 38 38 38 140 3 Greatest Overweight (x) 31 | 1 2 1 5 3 3 2 3 3 3 4 31 . Average Overweight (x) 1 | . . . . 1 2 2 2 3 3 2 . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 8 8 8 22 25 25 25 25 25 25 24 5 Most Carried 25 | 2 8 8 8 17 25 25 25 25 25 25 25 5 Average Carried 18 | . 5 6 7 13 22 23 24 25 25 25 21 4 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 8 6 8 17 25 25 25 25 25 25 4 4 Class Distribution -------------------- 32% | Skirmisher 16% | Tank 16% | Mutant 12% | Scavenger-Mutant 8% | Hacker-Skirmisher 4% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Matter Collected 3434 | 210 312 105 365 286 102 39 221 126 . 144 1484 40 Remotely . | . . . . . . . . . . . . . Salvage Created 4568 | . 443 244 600 133 . 21 403 109 . 90 2525 . Parts 247 | . 34 21 35 8 . 4 15 2 . 4 124 . Haulers Intercepted 4 | . 1 1 . . . . . . . . 2 . Recyclers Shooed 9 | . . . 1 . . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 20 . . 1 . . Prevented 2 | . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 79 | . 8 4 16 1 . . 7 3 . 4 36 . Guns 33 | . 8 4 1 1 . . 2 . . . 17 . Cannons 6 | . . . 4 . . . . . . . 2 . AOE 36 | . . . 11 . . . 4 2 . 4 15 . Classes Destroyed 16 | . 8 2 1 1 . . 3 . . . 1 . Worker 19 | . 2 . 4 . . . . . . . 13 . Builder 11 | . 1 . 2 . . . . . . . 8 . Tunneler 3 | . . 1 . . . . . . . . 2 . Hauler 4 | . 1 1 . . . . . . . . 2 . Recycler 7 | . 1 . 1 1 . . . . . . 4 . Mechanic 1 | . . . . . . . . . . . 1 . Operator 4 | . 2 . . . . 1 . . . . 1 . Watcher 6 | . 1 1 2 1 . . . . . . 1 . Swarmer 15 | . 6 . 3 . . . . . . 3 3 . Grunt 26 | . 2 3 3 . . . 4 2 . . 12 . Brawler 4 | . . . . . . . 1 1 . . 2 . Duelist 2 | . . . . . . . 1 . . . 1 . Sentry 13 | . . 1 7 . . . 1 . . 1 3 . Specialist 4 | . . . . . . . . . . . 4 . Hunter 8 | . . . 3 . . . . . . . 5 . Programmer 7 | . . . . 1 . . . . . . 6 . Surgeon 1 | . . . . . . . 1 . . . . . Best Kill Streak 13 | . 3 2 12 2 . 1 3 3 . 4 13 . Combat Bots Only 5 | . 3 2 5 1 . . 3 3 . 4 4 . Max Kills in Single Turn 4 | . 1 1 3 1 . 1 2 1 . 3 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 1 . 3 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Hostile Shots Fired 1030 | . 92 92 100 4 . 8 24 . . 114 593 3 Missed 330 | . 18 28 30 1 . 2 7 . . 49 194 1 Hits 700 | . 74 64 70 3 . 6 17 . . 65 399 2 Melee 13 | . . . . . . . 1 . . . 12 . Projectile 687 | . 74 64 70 3 . 6 16 . . 65 387 2 Critical Strikes 15 | . . . 1 . . . 1 . . . 13 . Part Disruptions 10 | . . . . . . . . . . . 10 . Damage Taken 10482 | . 878 846 1040 48 20 81 422 . . 614 6436 97 Core 1568 | . 160 225 155 . . . 82 . . 87 801 58 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 53 | . . . . . 4 49 . . . . . . Core Remaining (%) 65 | 100 36 43 71 . . . . . . 75 . . Volleys Fired 278 | . 59 16 49 6 3 3 18 4 . 7 113 . Largest 3 | . 2 2 2 2 2 2 2 2 . 2 3 . Hottest 225 | . 85 115 93 91 91 91 88 88 . 88 225 . Shots Fired 564 | . 106 29 73 11 6 6 33 8 . 16 276 . Gun 408 | . 106 26 27 5 3 3 25 . . 4 209 . Cannon 74 | . . . 28 6 3 3 . . . . 34 . Launcher 82 | . . 3 18 . . . 8 8 . 12 33 . Special . | . . . . . . . . . . . . . Kinetic 239 | . 89 7 28 5 3 3 14 . . 4 86 . Thermal 191 | . 17 19 27 6 3 3 . . . . 116 . Explosive 67 | . . 3 18 . . . 4 4 . 7 31 . Electromagnetic 67 | . . . . . . . 15 4 . 5 43 . Robot Hit Streak 15 | . 5 6 13 14 10 4 9 2 . 3 15 . Robot Miss Streak 8 | . 7 3 2 1 1 1 3 2 . 1 8 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . . . 1 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . Shots Hit Robots 360 | . 54 16 57 9 5 4 22 3 . 9 181 . Core Hits 240 | . 25 12 37 5 . 2 17 5 . 7 130 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 12 | . 1 . . . . . 1 . . . 10 . Burn 9 | . 1 . . . . . . . . . 8 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 32 | . 3 . . 5 . . . . . . 13 11 Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . . . . Piercing 24 | . . . . . . . . . . . 13 11 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13472 | . 589 410 1916 198 94 69 785 515 . 484 8412 . Guns 4875 | . 589 198 280 57 32 28 339 . . 45 3307 . Cannons 1386 | . . . 625 132 62 41 . . . . 526 . Explosions 7175 | . . 212 1011 . . . 446 515 . 439 4552 . Melee 25 | . . . . . . . . . . . 25 . Ramming 11 | . . . . 9 . . . . . . 2 . Kinetic 2698 | . 414 24 625 57 32 28 177 . . 45 1296 . Thermal 3279 | . 175 174 280 132 62 41 . . . . 2415 . Explosive 6228 | . . 212 1011 . . . 397 364 . 289 3955 . Electromagnetic 1231 | . . . . . . . 211 151 . 150 719 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . 25 . Highest Corruption 15 | . . . . . . . 5 5 5 8 15 15 Average Corruption 5 | . . . . . . . 5 5 5 5 4 15 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . . . . . . 20 12 3 29 42 12 Message Errors 33 | . . . . . . . 6 5 . 10 10 2 Matter Fused 23 | . . . . . . . 2 4 2 3 7 5 Heat Flow Errors 17 | . . . . . . . 2 2 . 6 7 . Energy Discharges 16 | . . . . . . . 5 . 1 1 7 2 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . 1 . . Data Loss (minor) 15 | . . . . . . . 4 . . 3 5 3 Data Loss (major) 4 | . . . . . . . . 1 . 2 1 . Misfires 3 | . . . . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 315 | . . 4 63 . 11 . . . . 77 160 . Projectiles 11 | . . . . . 11 . . . . . . . Explosions 304 | . . 4 63 . . . . . . 77 160 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . 25 4 . . 45 . . 61 385 . Shots 20 | . . . 2 . . . 3 . . 2 13 . Rammed 2 | . . . . 1 . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 540 | . 140 364 115 12 . 12 194 144 . 258 540 . Average Temperature 97 | . 35 138 38 6 . 6 67 44 . 85 150 . Received Heat Transfer 2508 | . 351 321 306 . 9 9 117 . . 144 1233 18 Effects 7 | . . 1 . . . . . . . . 6 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . 3 . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Melted 14 | . . . 2 1 . . . . . . 11 . Heat Transferred 6653 | . 518 444 740 222 111 74 . . . . 4544 . Parts Sabotaged 4 | . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Maximum Alert Level 3 | . . . 1 . . 2 . . . . 3 . Low Security (%) 76 | 100 100 100 70 100 100 47 . . . . 66 . Level 1 7 | . . . 29 . . 27 . . . . 3 . Level 2 6 | . . . . . . 24 . . . . 6 . Level 3 9 | . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 985 | . 70 72 344 102 23 525 . . . . 985 . Initial 102 | . . 14 20 102 . . . . . . 30 . Average 173 | . 20 29 160 16 2 221 . . . . 303 . Influence Increases 4394 | . 312 252 660 42 58 691 356 100 . 165 1698 60 Destroy 0b10 Robot/C 1920 | . 160 80 320 20 . 240 240 60 . 80 720 . Destroy 0b10 Robot/NC 300 | . 35 15 45 10 . 35 . . . . 160 . Destroy Leader 512 | . 34 14 124 12 . 62 10 10 . 10 236 . Allied During Kill 279 | . . . . . . 248 31 . . . . . Successful Hack 68 | . 8 3 8 . . 4 . . . . 45 . Disable Machine 285 | . 15 15 30 . . 30 . . . . 195 . Destroy Structure 490 | . . 20 118 . 58 72 . . . . 222 . Lose Combat Pursuer 540 | . 60 105 15 . . . 75 30 . 75 120 60 Influence Decreases 3857 | . 276 239 482 269 58 444 585 118 . 117 781 488 Entered New Map 649 | . . 22 29 125 . . 93 4 . . 18 358 Time Decay 2313 | . 216 147 223 144 43 254 392 114 . 117 543 120 Lost Part 450 | . 60 70 80 . . . 10 . . . 220 10 Lost Ally 145 | . . . . . 15 40 90 . . . . . Purge Threat 300 | . . . 150 . . 150 . . . . . . Squads Dispatched 35 | . 1 . 2 1 . 4 . . . . 27 . Investigation 6 | . 1 . 1 . . . . . . . 4 . Extermination 9 | . . . . 1 . 2 . . . . 6 . Reinforcement 11 | . . . 1 . . 2 . . . . 8 . Assault 3 | . . . . . . . . . . . 3 . Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . Construction Impeded 3 | . . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Distress Signals 9 | . 3 3 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 22 21 20 2 5 13 6 4 . 8 56 4 Peak Tracking Total 9 | . 5 7 4 1 2 4 9 3 . 4 6 4 Tactical Retreats 22 | . 2 5 1 . . . 2 1 . 4 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Traps Triggered 6 | . 2 . 3 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Disabled 19 | . 1 1 2 . . 2 . . . . 13 . Max in Single Turn 4 | . 1 1 1 . . . . . . . 4 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Machines Accessed 34 | . 3 3 4 3 . 7 . . 3 . 11 . Terminals 19 | . 2 3 3 1 . 5 . . . . 5 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . 2 . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access 3 | . . . 1 1 . . . . . . 1 . Total Hacks 108 | . 7 10 10 6 . 16 . . 20 . 39 . Successful 75 | . 3 8 6 . . 12 . . 20 . 26 . Failed 33 | . 4 2 4 6 . 4 . . . . 13 . Catastrophic 4 | . . . . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 6 9 7 4 . 5 . . . . 11 . Terminals 53 | . 6 10 9 3 . 10 . . . . 15 . Fabricators 6 | . . . . . . . . . . . 6 . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 9 | . 1 . . 1 . . . . . . 7 . Scanalyzers 14 | . . . . . . 4 . . . . 10 . Garrison Access 4 | . . . 1 2 . . . . . . 1 . Terminal Hacks 39 | . 1 4 3 . . 5 . . 20 . 6 . Record 3 | . . . . . . 1 . . 1 . 1 . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Alert Level 5 | . . 2 1 . . . . . . . 2 . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Locate Traps 2 | . . 1 . . . . . . . . 1 . Zone Layout 3 | . . 1 . . . 1 . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 14 | . . . . . . 4 . . . . 10 . Insert Component 7 | . . . . . . 2 . . . . 5 . Analyze 7 | . . . . . . 2 . . . . 5 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 2 4 2 . . 1 . . . . 5 . Terminals 12 | . 1 4 2 . . 1 . . . . 4 . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 7 | . . 2 1 . . 1 . . . . 3 . Skim 4 | . . 2 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . Reject 2 | . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 2 3 3 3 . 5 . . . . 10 . Full Trace Events 4 | . . 1 . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . 11 . 4 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 88 | . . . . . . . . . . . 88 . Total Part Build Rating 12 | . . . . . . . . . . . 12 . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 86 | . . . . . . 86 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . Parts Scanalyzed 7 | . . . . . . 2 . . . . 5 . Part Schematics Acquired 6 | . . . . . . 2 . . . . 4 . Parts Damaged 3 | . . . . . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Total Allies 19 | . 1 . . . 18 . . . . . . . Largest Group 18 | . 1 . . . 18 12 7 . . . . . Highest-Rated Group 444 | . 10 . . . 444 349 203 . . . . . Highest-Rated Ally 35 | . 10 . . . 35 35 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 233 | . . . . . 138 59 36 . . . . . Total Damage 6105 | . . . . . 3720 1843 542 . . . . . Kills 37 | . . . . . 11 20 6 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Active Infowar (turns) 6280 | . . . 271 770 426 975 921 475 126 989 1327 . Sensors 5085 | . . . 271 770 426 975 921 475 126 966 155 . IFF 27 | . . . . . . . . . . . 27 . Traps 5881 | . . . . 677 426 975 921 475 126 989 1292 . Jamming 23 | . . . . . . . . . . . 23 . ECM 789 | . . . 7 770 12 . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Turns Passed 9393 | 45 876 375 502 770 426 975 921 475 126 989 2658 255 Spaces Moved 5940 | 39 522 288 267 477 281 702 595 343 94 704 1200 428 Core 519 | 7 28 . 2 . . . . . . . 54 428 Treads 1103 | . . . . . . . . . . . 1103 . Legs 388 | . 191 18 179 . . . . . . . . . Wheels 3915 | 32 303 270 86 477 281 702 595 343 94 704 28 . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 15 . Fastest Speed 35 | 50 80 80 95 100 120 120 120 135 135 120 35 50 Average Speed 127 | 84 129 101 120 116 120 120 130 135 135 133 165 50 Slowest Speed 1600 | 95 190 190 300 145 145 120 135 135 135 160 1600 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 69 35 38 7 89 18 95 52 73 78 34 39 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 1 . 1 . 1 Spaces Dug 20 | . . . . . . . . . . . 10 10 Terrain Destroyed 696 | . . 18 137 . . . 106 46 . 134 245 10 Melee 20 | . . . . . . . . . . . 10 10 Projectile 1 | . . . 1 . . . . . . . . . AOE 675 | . . 18 136 . . . 106 46 . 134 235 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Total 7201 | 51 620 344 371 670 364 832 707 346 93 734 1622 447 Wait 622 | . 11 19 7 158 60 104 87 . . 17 154 5 Move 5928 | 38 521 287 266 477 280 701 594 342 93 703 1199 427 Hop . | . . . . . . . . . . . . . Pick Up 119 | 7 14 9 19 11 8 11 1 . . . 39 . Fast Attach 17 | . . . 6 3 . 1 . . . 2 5 . Attach 74 | 6 8 8 12 1 3 1 1 . . . 32 2 Detach 13 | . 1 . . . 3 . . . . . 7 2 Swap 66 | . 3 2 6 5 4 1 6 . . 4 35 . Drop 50 | . . 3 6 3 3 10 . . . 1 24 . Fire 278 | . 59 16 49 6 3 3 18 4 . 7 113 . Melee 32 | . 3 . . 5 . . . . . . 13 11 Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Lost 6 parts (2p3n1w) 602 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Build established: Scavenger-Mutant 922 | -10/Materials | Entered another Materials area 922 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Discovered new exit (range 12) 1152 | -9/Materials | Lost 4 parts (1p1n2w) 1187 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x2 1727 | -8/Materials | Discovered new exit (range 13) 1749 | -8/Materials | Discovered new exit (range 15) 1763 | -8/Materials | Lost 4 parts (2n1u1w) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2299 | -7/Factory | Build established: Assassin 2569 | -7/Factory | Sucked down chute 2569 | -7/Factory | Entered Waste 2656 | -7/Waste | Spotted C-40 Crusher 2688 | -7/Waste | Spotted C-40 Crusher 2692 | -7/Waste | Spotted C-40 Crusher 2693 | -7/Waste | Warlord forces began an assault 2708 | -7/Waste | Spotted C-40 Crusher 2708 | -7/Waste | Allies destroyed C-40 Crusher 2715 | -7/Waste | Allies destroyed C-40 Crusher 2754 | -7/Waste | Spotted C-40 Crusher 2760 | -7/Waste | Spotted C-40 Crusher 2767 | -7/Waste | Allies destroyed C-40 Crusher 2772 | -7/Waste | Allies destroyed C-40 Crusher 2801 | -7/Waste | Lost 5 allies 2918 | -7/Waste | Discovered new exit (range 12) 2923 | -7/Waste | Build established: Skirmisher 2951 | -7/Waste | Identified exit to Factory 2995 | -7/Waste | Entered Factory 2995 | -7/Factory | Accompanied by 12 allies 3081 | -7/Factory | Discovered new exit (range 13) 3468 | -7/Factory | Repaired Broken Micro-nuke Launcher 3528 | -7/Factory | Build established: Hacker-Skirmisher 3592 | -7/Factory | Discovered new exit (range 16) 3613 | -7/Factory | Identified exit to Lower Caves 3970 | -7/Factory | Entered Lower Caves 3970 | -7/Lower Caves | Accompanied by 7 allies 3971 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3971 | -7/Lower Caves | Encountered a Warlord checkpoint 4010 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4097 | -7/Lower Caves | Lost 8 allies 4178 | -7/Lower Caves | Learned Factory garrison access intel 4365 | -7/Lower Caves | Build established: Skirmisher 4818 | -7/Lower Caves | Learned Factory trap positions 4863 | -7/Lower Caves | Discovered new exit (range 8) 4871 | -7/Lower Caves | Identified exit to Lower Caves 4891 | -7/Lower Caves | Entered another Lower Caves area 5165 | -7/Lower Caves | Learned 12 Factory zone layouts 5170 | -7/Lower Caves | Learned Factory stockpile data 5346 | -7/Lower Caves | Discovered new exit (range 13) 5365 | -7/Lower Caves | Identified exit to Data Miner 5366 | -7/Lower Caves | Entered Data Miner 5366 | -7/Data Miner | Discovered new exit (range 6) 5372 | -7/Data Miner | Identified exit to Proximity Caves 5392 | -7/Data Miner | Met Data Miner 5450 | -7/Data Miner | Received God Mode back door access code from Data Miner 5492 | -7/Data Miner | Entered Proximity Caves 5760 | -6/Proximity Caves | Spotted B-75 Beast 6310 | -6/Proximity Caves | Learned 8 Factory zone layouts 6316 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6470 | -6/Proximity Caves | Discovered new exit (range 7) 6480 | -6/Proximity Caves | Identified exit to Factory 6481 | -6/Proximity Caves | Entered Factory 6481 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6482 | -6/Factory | Identified exit to Factory 6482 | -6/Factory | Identified exit to Lower Caves 6483 | -6/Factory | Loaded intel: 88 trap records 6485 | -6/Factory | Loaded intel: 4 garrison access locations 6560 | -6/Factory | Garrison activated, responded to threat 6632 | -6/Factory | Lost 6 parts (1p3u2w) 6763 | -6/Factory | Discovered exit to Lower Caves (range 15) 7056 | -6/Factory | Discovered new exit (range 13) 7077 | -6/Factory | Identified exit to Extension 7236 | -6/Factory | Build established: Tank 7396 | -6/Factory | Fabricated Hvy. Treads (x1) 7909 | -6/Factory | Cargo convoy interrupted 7975 | -6/Factory | Found Launcher Loader 8402 | -6/Factory | Incoming investigation squad redirected 8408 | -6/Factory | Fabricated Hvy. Treads (x1) 8503 | -6/Factory | Garrison activated, responded to threat 8581 | -6/Factory | First assault squad dispatched 8814 | -6/Factory | System corruption reached 10% 8820 | -6/Factory | Core integrity fell below 50% 8867 | -6/Factory | Lost 5 parts (1p1n3u) 8923 | -6/Factory | Lost 3 parts (2n1u) 9084 | -6/Factory | Released all parts (4) 9100 | -6/Factory | Core integrity fell below 20% 9108 | -6/Factory | Incoming investigation squad redirected 9139 | -6/Factory | Entered Lower Caves 9168 | -6/Lower Caves | Lost 4 parts (1n3u) 9394 | -6/Lower Caves | Crushed by falling debris 9394 | -6/Lower Caves | Smashed by cave-in Last Messages --------------- 09208_ System corrupted: Energy discharge (-39). 09224_ Searching scrap... 09224_ Found Recoil Stabilizer. 09224_ Found Unknown Device. 09224_ Found Shield Generator. 09224_ Found Hvy. Plasma Cannon. 09224_ Found 40 Matter. 09225_ Acquired 40 matter. 09239_ 1NC%ONXR8JIVOHAI|SL ZK 09257_ System corrupted: Component data lost. 09293_ System corrupted: Matter fused (-5). 09314_ System corrupted: Component data lost. 09334_ System corrupted: Matter fused (-9). 09349_ System corrupted: Matter fused (-10). 09370_ System corrupted: Energy discharge (-37). 09385_ System corrupted: Matter fused (-6). 09394_ The unstable cave ceiling collapses. 09394_ Crushed by falling debris. 09394_ Hvy. Pick destroyed. 09394_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ##?????# | | ????????????????????????????????##???# #??????# | | ???????????????????????????????## ##?## ##?????# | | ???????????????????????????????# ##?# #????## | | ???????????????????????????????# ### #??### | | ????????????????????????????????# ## ##?## | | ????????????????????????????????### ##??# | | ?????????????????????????????????## ##???# | | ?????????????????????????????????# #????## | | ?????????????????????????????????# ##????## | | ?????????????????????????????????## #?????# | | ??????????????????????????????????# ##????# | | ??????????????????????????????????# ###??# | | ??????????????????????????????????# ##?# | | ?????????????????????????????????## #?## | | ??????????????????????????????#### #??## | | ??????????????????????????????#"# ## #???? | | ??????????????????????????????## #### ###???? | | ??????????????????????????????#; ##??#### #?????? | | ?????????????????????????????##;;##??????###?????? | | ????????????????????????????## ###???????????????? | | ???????????????????????????## ##?????????????????? | | ??????????????????????????## ##??????????????????? | | ?????????????????????????## ##???????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Micro-nuke Launcher | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Hvy. Disruptor Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Sensor Array | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Hvy. Pick | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -6/Factory Hvy. Treads | x1 | -6/Factory Repaired ---------- Micro-nuke Launcher | 60% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BottomlessBiocellKatana Manual? 0 Play Time 02:32:17 Cumulative 76.9 hours Start 2025.05.08 @ 10:50:49 End 2025.05.10 @ 19:46:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56285a6-d966-457b-b4ff-cddd2d6ef813