Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.01 @ 19:38:40 Player: Minty Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3366) 3366 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 9225 Bonus ------- High Alert Combat Kills 1216 Follower Combat Kills 552 Aligned with FarCom 300 Friendly Fire -424 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 82/100 System Corruption 50% Temperature Cool (37) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Backup Laser I Backup Laser I > --- INVENTORY (5) ---- Trap Scanner Cloak of Protection Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Cloak of Protection Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Slug Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Trap Scanner Improved Terrain Scan Processor Improved Utility Shielding Improved Light Armor Plating Heavy EM Shotgun Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 2 | . . . . . 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 97 | . 4 4 . 3 8 51 27 Power 13 | . . 1 . 1 2 5 4 Engine 9 | . . 1 . 1 2 4 1 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 18 | . 2 . . . 4 6 6 Treads 13 | . 2 . . . 3 6 2 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . . . 1 Utility 15 | . 2 . . 1 1 8 3 Device 7 | . . . . 1 . 6 . Storage 1 | . 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware 2 | . . . . . 1 . 1 Protection 4 | . . . . . . 2 2 Artifact . | . . . . . . . . Weapon 51 | . . 3 . 1 1 32 14 Energy Gun 26 | . . . . . . 18 8 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 4 | . . 1 . . 1 2 . Ballistic Cannon 4 | . . 1 . . . 3 . Launcher 14 | . . 1 . 1 . 8 4 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . . . . 10 2 Corrupted Parts 12 | . . . . . . 3 9 System Corruption 71 | . . . . . . 21 50 Parts Lost 33 | . . . . . . 3 30 Power 7 | . . . . . . . 7 Propulsion 10 | . . . . . . . 10 Utility 3 | . . . . . . . 3 Weapon 13 | . . . . . . 3 10 Highest Loss Streak 8 | . . . . . . 2 8 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 91 | . 87 100 100 88 85 98 70 Engine 13 | . 14 14 14 14 18 17 6 Core 1 | . . . . . . . 6 Treads 22 | . 3 28 28 28 23 26 9 Leg 1 | . 22 . . . . . 1 Device 3 | . . . . 14 9 4 5 Storage 10 | . 14 14 14 14 9 9 6 Processor 4 | . 3 14 14 . . . . Hackware 5 | . . . . . 8 9 11 Protection 2 | . . . . . . 4 2 Energy Gun 12 | . 28 11 . . . 18 11 Ballistic Gun 4 | . . 9 14 2 9 . . Ballistic Cannon 3 | . . 2 14 14 9 2 . Launcher 3 | . . 4 . . . 4 5 Naked Turns 1 | . . . . . . . 1 Heaviest Build 50 | 13 18 24 24 33 39 50 43 Greatest Support 69 | 20 40 40 40 40 69 69 66 Greatest Overweight (x) 9 | . 5 . . . . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 9 Most Carried 10 | 6 6 7 7 5 5 10 10 Average Carried 6 | 6 5 5 5 4 2 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 9 | 6 4 6 5 5 4 9 2 Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 12% | Hacker-Skirmisher 12% | Commander-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 1607 | 200 . 160 . 134 . 851 262 Remotely . | . . . . . . . . Salvage Created 3979 | . 40 293 . 58 42 1638 1908 Parts 219 | . 2 27 . 2 5 98 85 Haulers Intercepted 9 | . 1 . . . . 6 2 Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 77 | . . 14 . 2 1 26 34 Melee 3 | . . . . . . 1 2 Guns 27 | . . 7 . . . 10 10 Cannons 6 | . . 3 . 2 1 . . AOE 34 | . . 4 . . . 13 17 Classes Destroyed 11 | . 1 2 . . 1 4 3 Worker 6 | . . . . . . 2 4 Builder 4 | . . . . . . 2 2 Tunneler 1 | . . . . . . . 1 Hauler 9 | . 1 . . . . 6 2 Recycler 1 | . . . . . . . 1 Operator 2 | . . . . . . 2 . Watcher 3 | . . . . . . 2 1 Swarmer 24 | . . 9 . . . 7 8 Grunt 44 | . . 5 . 2 . 14 23 Protector 2 | . . . . . . . 2 Sentry 8 | . . . . . 1 6 1 Best Kill Streak 13 | . 1 6 . 2 1 7 13 Combat Bots Only 11 | . . 6 . 2 1 6 11 Max Kills in Single Turn 4 | . 1 2 . 1 1 4 3 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 2 . . . 3 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 438 | . . 37 . 12 12 87 290 Missed 141 | . . 10 . 1 4 23 103 Damage Taken 4838 | . . 312 . 171 121 1407 2827 Core 932 | . . 65 . 27 . 107 733 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 66 | . . . . . . . 66 Regen/Repaired (Parts) 295 | . . . . . . 216 79 Core Remaining (%) 81 | 100 . . . 63 . 80 . Volleys Fired 152 | . 5 24 . 7 5 58 53 Largest 3 | . 2 2 . 2 2 3 3 Hottest 150 | . 90 80 . 78 68 150 150 Shots Fired 297 | . 10 43 . 11 10 118 105 Gun 220 | . 10 30 . 2 5 96 77 Cannon 24 | . . 9 . 7 5 3 . Launcher 53 | . . 4 . 2 . 19 28 Special . | . . . . . . . . Kinetic 46 | . . 24 . 9 10 3 . Thermal 53 | . 10 15 . . . . 28 Explosive 10 | . . 4 . 2 . 2 2 Electromagnetic 188 | . . . . . . 113 75 Robot Hit Streak 15 | . 5 6 . 2 5 15 13 Robot Miss Streak 8 | . 2 5 . 3 3 4 8 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 192 | . 7 23 . 5 6 85 66 Core Hits 191 | . 2 19 . 3 2 79 86 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 2 | . . 1 . . 1 . . Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8919 | . 82 542 . 232 90 3539 4434 Guns 2570 | . 82 217 . . 48 1455 768 Cannons 252 | . . 91 . 119 42 . . Explosions 5923 | . . 200 . 113 . 2067 3543 Melee 110 | . . . . . . . 110 Ramming 64 | . . 34 . . . 17 13 Kinetic 405 | . . 196 . 119 90 . . Thermal 2072 | . 82 112 . . . 693 1185 Explosive 731 | . . 200 . 113 . 205 213 Electromagnetic 5537 | . . . . . . 2624 2913 Impact 110 | . . . . . . . 110 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 50 | . . . . . . 25 50 Average Corruption 19 | . . . . . . 15 28 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 88 | . . . . . . 57 31 Message Errors 19 | . . . . . . 12 7 Matter Fused 17 | . . . . . . 12 5 Heat Flow Errors 13 | . . . . . . 9 4 Energy Discharges 7 | . . . . . . 5 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 7 3 Data Loss (major) 6 | . . . . . . 3 3 Misfires 4 | . . . . . . 4 . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . . . . 2 Weapon Failures 8 | . . . . . . 3 5 Overload Shots . | . . . . . . . . Overflow Damage 312 | . . 21 . . . 40 251 Projectiles 21 | . . 21 . . . . . Explosions 228 | . . . . . . 40 188 Melee 63 | . . . . . . . 63 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 555 | . . 38 . . . 370 147 Shots 19 | . . 2 . . . 13 4 Rammed 14 | . . 8 . . . 6 . Targets Rammed 18 | . . 8 . . . 8 2 Kicked 2 | . . . . . . . 2 Crushed 2 | . . . . . . 2 . Highest Temperature 387 | . 90 140 . 99 48 387 243 Average Temperature 98 | . 41 40 . 46 29 128 60 Received Heat Transfer 1458 | . . 96 . 84 72 558 648 Effects 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . . 2 5 Combat Hostiles 7 | . . . . . . 2 5 Parts Fried 38 | . . . . . . 14 24 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 Heat Transferred 3336 | . 211 333 . . . 1100 1692 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 29 | . . . . . . 16 13 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 1737 | . 7 252 . 82 77 1083 1737 Initial 492 | . . 2 . . 31 32 492 Average 541 | . 2 119 . 68 44 585 1200 Maximum Alert Level 5 | . . 1 . . . 3 5 Low Security (%) 40 | 100 100 84 . 100 100 17 . Level 1 9 | . . 15 . . . 15 . Level 2 7 | . . . . . . 17 3 Level 3 28 | . . . . . . 49 37 Level 4 11 | . . . . . . . 50 Level 5 1 | . . . . . . . 8 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 1 . . . 9 13 Investigation 12 | . 1 1 . . . 8 2 Extermination . | . . . . . . . . Reinforcement 5 | . . . . . . 1 4 Assault 2 | . . . . . . . 2 Garrison 5 | . . . . . . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 7 | . . . . . . 5 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 1 14 . 2 2 44 46 Peak Tracking Total 8 | . 2 3 . 2 1 6 8 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 12 | . 1 . . . . 10 1 Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled 38 | . . 2 . 2 . 10 24 Max in Single Turn 11 | . . 1 . 2 . 2 11 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 20 | . . 1 1 . 1 12 5 Terminals 13 | . . 1 . . . 10 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 1 2 Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 Total Hacks 60 | . . 6 1 . 3 39 11 Successful 38 | . . 1 1 . 3 28 5 Failed 22 | . . 5 . . . 11 6 Catastrophic 4 | . . 2 . . . 2 . Database Lockouts . | . . . . . . . . Manual 29 | . . 4 1 . . 18 6 Terminals 43 | . . 6 . . . 32 5 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . . 4 5 Recycling Units 3 | . . . . . . 3 . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 17 | . . 1 1 . . 15 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 2 | . . . . . . 2 . Open Door 3 | . . . . . . 3 . Level Access Points 1 | . . . . . . 1 . Recycling Unit Index 1 | . . . . . . 1 . Alert Level 3 | . . 1 . . . 2 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 2 | . . . . . . 2 . Dispatch Records 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . 4 3 Scan Component 3 | . . . . . . 2 1 Repair 3 | . . . . . . 2 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 3 . Process 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . . . . . 6 2 Terminals 7 | . . . . . . 6 1 Botnet 5 | . . . . . . 5 . Sabotage 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 15 | . . 1 . . . 10 4 Full Trace Events 7 | . . 1 . . . 6 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 Time 124 | . . . . . . 64 60 Parts Recycled . | . . . . . . . . Recycled Matter 39 | . . . . . . 39 . Retrieved Matter 39 | . . . . . . 39 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 10 | . . . . . . 10 . Largest Group 10 | . . . . . . 10 . Highest-Rated Group 173 | . . . . . . 173 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders 3 | . . . . . . 3 . ROAM 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 108 | . . . . . . 108 . Total Damage 1426 | . . . . . . 1426 . Kills 18 | . . . . . . 18 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 8 | . . . . . . 8 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 3820 | 4 153 747 383 167 204 1373 789 Spaces Moved 1873 | 4 99 377 236 91 108 622 336 Core 22 | . 1 . . . . . 21 Treads 1644 | . 13 377 236 91 108 622 197 Legs 120 | 4 85 . . . . . 31 Wheels . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight 80 | . . . . . . . 80 Fastest Speed 35 | 120 120 160 160 160 160 160 35 Average Speed 161 | 120 127 160 160 160 160 162 172 Slowest Speed 500 | 120 300 160 160 160 160 163 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 2 20 66 45 38 8 95 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 216 | . . 38 . 2 2 100 74 Melee . | . . . . . . . . Projectile 11 | . . 7 . 2 2 . . AOE 205 | . . 31 . . . 100 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 2380 | 3 119 473 244 102 130 873 436 Wait 163 | . . 57 . . . 90 16 Move 1858 | 3 98 376 235 90 107 621 328 Hop 4 | . . . . . . . 4 Pick Up 21 | . 2 1 4 . 3 9 2 Fast Attach 50 | . 4 1 . . 3 31 11 Attach 16 | . . 1 . 1 2 1 11 Detach 13 | . 3 2 . 2 1 3 2 Swap 31 | . . 2 . 2 3 19 5 Drop 46 | . 7 1 5 . 6 27 . Fire 152 | . 5 24 . 7 5 58 53 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 16 | . . 8 . . . 8 . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 7) 158 | -10/Materials | Entered Mines 171 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 312 | -10/Mines | Build established: Mutant 601 | -10/Mines | Learned location of Mines (-9) 605 | -10/Mines | Learned location of Storage (-8) 754 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 898 | -10/Mines | Discovered new exit (range 5) 905 | -10/Mines | Entered Exiles 944 | -10/Exiles | Met 8R-AWN 971 | -10/Exiles | Met EX-HEX 1016 | -10/Exiles | Met EX-BIN 1035 | -10/Exiles | Aligned with FarCom system 1037 | -10/Exiles | Given EX-Vault access code 1073 | -10/Exiles | Opened EX-Vault 1083 | -10/Exiles | Found Cloak of Protection 1139 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1267 | -10/Exiles | Discovered new exit (range 14) 1288 | -10/Exiles | Left Exiles lab with Cloak of Protection 1288 | -10/Exiles | Entered Mines 1414 | -9/Mines | Assembled infested the area 1419 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1427 | -9/Mines | Discovered new exit (range 8) 1446 | -9/Mines | Learned location of Zion (-7) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1581 | -8/Materials | Discovered new exit (range 15) 1659 | -8/Materials | Entered Storage 1856 | -8/Storage | System corruption reached 10% 2188 | -8/Storage | Build established: Skirmisher 2188 | -8/Storage | Lost 6 allies 2231 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2239 | -8/Storage | Identified exit to Factory 2520 | -8/Storage | Build established: Commander-Skirmisher 2527 | -8/Storage | Repaired Imp. Treads 2560 | -8/Storage | Repaired Imp. Treads 2695 | -8/Storage | Used back door to open Recycling access 2695 | -8/Storage | Discovered new exit (range 5) 2748 | -8/Storage | Lost 3 allies 3032 | -8/Storage | Entered Factory 3032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -7/Factory | Garrison activated, responded to threat 3328 | -7/Factory | Build established: Hacker-Skirmisher 3334 | -7/Factory | Repaired Hvy. EM Shotgun? 3367 | -7/Factory | Destroyed 9 combat bots 3432 | -7/Factory | First assault squad dispatched 3507 | -7/Factory | Garrison activated, responded to threat 3552 | -7/Factory | System corruption reached 10% 3564 | -7/Factory | Destroyed 11 combat bots 3570 | -7/Factory | Lost 8 parts (2p1n1u4w) 3575 | -7/Factory | System corruption reached 30% 3693 | -7/Factory | Lost 6 parts (1p4n1w) 3725 | -7/Factory | Released all parts (4) 3733 | -7/Factory | Core integrity fell below 50% 3749 | -7/Factory | Lost 5 parts (2p3w) 3809 | -7/Factory | Core integrity fell below 20% 3821 | -7/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- 03781_ VTOL Module destroyed. 03782_ K-01 Serf collects debris. 03784_ Backup Plating I destroyed. 03786_ K-01 Serf collects debris. 03787_ Backup Propulsion I destroyed. 03790_ K-01 Serf collects debris. 03795_ System corrupted: Matter fused (-8). 03796_ K-01 Serf collects debris. 03796_ System corrupted: Prc. Shock Rifle failed to cycle. 03799_ G-47 Trooper destroyed. 03806_ System corrupted: Backup Laser I failed to cycle. 03809_ G-47 Trooper destroyed. 03810_ System corrupted: Matter fused (-5). 03812_ System corrupted: Prc. Shock Rifle failed to cycle. 03817_ K-01 Serf collects debris. 03817_ Backup Plating I destroyed. 03817_ Prc. Shock Rifle destroyed. 03819_ System corrupted: Backup Laser I failed to cycle. 03820_ Backup Power I destroyed. 03821_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##?####### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# """" "" | | ????????????????????????????????????????# """" "" | | ??????????????##########??##????????????# """" "" | | ??????????????# ! ?? #????????????# """" "" | | ??????????????# [ #????????????# * =! | | ??????????????# #????????????# """" "" | | ??????????????# #????????????# """"["" | | ??????????????# """ """ #????????????# """" "" | | ??????????????# """ """ #????????????# """"!"" | | ??????????????# """ """ #????????????# ! ![ | | ??????????????# [ *%[ #????????????#########/ | | ??????????????#"" """ #?????????????????# | | ??????????????#"R= """ #?????????????????# | | ??????????????#"""k""" #?????????????????# | | ??????????????# %**Y= @ #?????????????????# | | ??????????????######m####;##?????????????????# "" | | ???????????????# g #???????????????????# "" | | ?????# ![ ## #????######?????????# "" | | ?????# !! g #?###"""""######????# | | ?????# ! T" ### #????# | | ?????# " + #????# | | ?????? ##" [ #???# | | ??????### ##" #????# | | ????????# ###### ##" #????# | | ????????#??????# ] ##" #????# | | ???????????????### ####" //] #????# | | ?????????????????# #??## //] #????# " | | ?????????????????# #???# /]] #????# " | | ?????????????????+ #???# #????# " | | ?????????????????# #???# """"""""" #????# "" | | ?????????????????# #???# #????# | | ?????????????????# #########/#+########### | | ?????????????????# =%! "" | | ?????????????????# "G | | ?????????????????# "" | | ?????????????????# | | ?????????????????# | | ??????????????????######### ######+############### | | ??????????????????????????# ???? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 160 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Scanalyzed Triangulator | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeCoolantScythe Manual? 0 Play Time 00:25:14 Cumulative 563.4 hours Start 2024.01.01 @ 19:15:55 End 2024.01.01 @ 19:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 172 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d986192-789c-4245-9461-30f9d5052b16