Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 10:05:13 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (207) 1035 Value Destroyed (8049) 8049 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (3440) 3440 TOTAL SCORE: 24264 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 949 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -937 Cogmind --------- Core Integrity 698/1300 Matter 47/300 Energy 498/770 System Corruption 37% Temperature Cool (0) Movement Core (1150) Ox22 Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Experimental Power Amplifier Coolant Network Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Improved Focal Shield Experimental Thermal Shield Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Coolant Injector Advanced Coolant Injector Advanced Energy Well (500) Launcher Loader Improved Focal Shield Experimental Focal Shield Experimental Thermal Shield HERF Cannon Matter Neutralizer Tiamat Missile Launcher Tiamat Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Modified TNC Precision Energy Filter Quantum Capacitor Layered Heavy Armor Plating Experimental Focal Shield Advanced Hardlight Generator Improved Hacking Suite System Shield Assault Drone Bay > --- WEAPON ----------- HERF Cannon Long-range Phase Cannon > --- INVENTORY -------- Armored Huge Wheel Advanced Coolant Injector Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Launcher Loader Experimental Utility Shielding Improved Medium Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Vortex Cannon Vortex Cannon Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher CR-A16's Behemoth Slayer [Rating: 145] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | . 20 1 2 . 26 14 3 3 2 2 2 2 8 1 4 3 3 . . 17 . 17 7 5 6 10 30 4 2 5 1 24 Power 23 | . 2 . . . 2 2 . 1 . . . 2 . . . 1 1 . . 1 . 5 1 1 1 . 2 . . . . 1 Engine 9 | . 2 . . . 1 1 . 1 . . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . Core 12 | . . . . . 1 1 . . . . . 2 . . . . 1 . . . . 4 . 1 . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 30 | . 6 . . . 5 2 . . . . . . 2 . . . 1 . . 3 . 3 1 1 1 1 2 1 . . . 1 Treads 10 | . 4 . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 2 2 . . . . . . 2 . . . 1 . . 3 . 2 . . 1 1 . . . . . . Utility 127 | . 5 . 1 . 11 7 1 1 2 2 1 . 6 1 4 1 1 . . 13 . 9 3 2 3 8 19 3 2 4 . 17 Device 59 | . 4 . . . 3 2 . . 1 . 1 . 2 1 1 . . . . 5 . 5 1 . . 2 13 2 . 2 . 14 Storage 14 | . 1 . 1 . 1 1 . 1 . . . . . . 1 . 1 . . 1 . . 1 1 1 . 2 . . 1 . . Processor 15 | . . . . . 2 . . . . 2 . . 1 . 1 . . . . 1 . 1 . 1 . 3 . . 1 1 . 1 Hackware 19 | . . . . . 2 4 . . . . . . 3 . 1 1 . . . 4 . . . . 1 1 1 . . . . 1 Protection 20 | . . . . . 3 . 1 . 1 . . . . . . . . . . 2 . 3 1 . 1 2 3 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 7 1 1 . 8 3 2 1 . . 1 . . . . 1 . . . . . . 2 1 1 1 7 . . 1 1 5 Energy Gun 8 | . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 19 | . 1 . 1 . 4 . 2 . . . . . . . . . . . . . . . 1 . 1 . 5 . . 1 1 2 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 1 1 2 . . . . . . . . . . . . 3 . . . . 5 . 3 . . 5 . 4 Parts Lost 51 | . 6 . . . 1 1 . . . 2 . . . . . 3 1 . . 1 . 5 3 . . 7 1 . . . . 20 Power 7 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . 1 Propulsion 7 | . 2 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . . . . 1 Utility 28 | . . . . . 1 1 . . . . . . . . . 1 1 . . 1 . 1 2 . . 3 1 . . . . 16 Weapon 9 | . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . 2 Highest Loss Streak 11 | . 3 . . . 1 1 . . . 1 . . . . . 3 1 . . 1 . 2 3 . . 2 1 . . . . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 11 | 6 10 15 17 17 17 6 4 6 7 8 7 7 7 8 8 9 9 10 9 9 10 9 8 9 9 9 14 15 15 16 17 16 Power . | 1 . 1 1 1 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . Propulsion 1 | 4 1 3 3 3 2 . 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . . . . 1 1 1 . Utility 6 | . 4 8 8 9 6 2 2 4 5 5 4 4 3 6 5 6 6 6 5 5 6 6 4 6 5 5 7 8 8 9 9 8 Weapon 3 | 1 2 3 4 4 5 3 1 1 1 1 1 2 1 2 2 2 1 2 2 2 2 2 3 3 3 1 4 5 5 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 7 1 . . 6 4 2 . . 1 1 . 3 1 . . 1 . . 1 . . . . 3 4 6 . . . . 4 Power 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Propulsion 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 23 | . 2 . . . 3 2 1 . . 1 1 . . 1 . . 1 . . 1 . . . . 3 2 2 . . . . 3 Weapon 13 | . 4 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . 1 2 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 73 97 98 90 95 100 98 88 82 90 91 93 93 74 80 86 86 86 88 80 82 90 94 93 80 81 77 77 78 78 Engine 3 | . 13 14 14 14 8 . 7 7 7 3 . . . . . . . . . . . 1 3 5 2 . . . . . . . Core 2 | . . . . . . 5 . . . . . 5 6 6 6 . . 6 6 4 5 2 . . . . 4 5 5 5 5 3 Treads 4 | . 24 28 28 28 17 . . . . . . . . . . . . . . . . . 1 3 2 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 2 4 5 5 5 5 3 Flight 4 | . . . . . . 15 15 15 15 15 15 15 13 13 13 6 6 13 13 6 5 4 . . 2 7 1 . . . . . Device 14 | . 13 14 14 14 9 11 7 7 12 12 15 15 12 17 10 12 11 6 6 9 11 10 10 5 2 1 15 27 28 26 29 26 Storage 7 | . 14 14 14 14 8 3 . 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 10 14 17 6 5 5 5 8 6 7 Processor 9 | . . . . . 17 15 15 15 15 15 15 15 9 6 6 13 13 13 13 10 5 5 5 8 11 10 11 5 7 10 10 10 Hackware 18 | . . . . . 9 23 30 30 23 23 23 23 28 33 36 27 33 33 33 35 35 25 23 23 26 34 21 10 7 5 5 7 Protection 5 | . . . . . 8 5 7 1 1 2 . . 5 1 5 . . . . 3 11 13 13 11 7 8 5 11 7 5 5 6 Energy Gun 1 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 5 | . 10 14 1 12 12 . . . . . . . . . . . . . 2 . . . 2 5 . 5 7 9 10 10 10 6 Piercing Weapon 1 | . . . . . . . . 3 7 7 5 6 5 6 6 5 5 6 4 5 5 4 . . 3 . . . . . . . Peak Build Rating 145 | 6 9 12 15 10 32 42 51 47 48 45 44 45 59 57 60 58 51 50 52 70 64 75 88 88 91 96 120 123 125 131 129 145 Average Rating 68 | 6 8 9 7 9 26 34 44 44 44 42 41 44 55 57 56 46 49 50 50 60 64 64 75 79 82 88 100 120 123 127 127 128 On Entrance 56 | 6 6 9 12 8 10 24 41 46 45 45 38 42 45 57 57 56 50 51 50 50 64 64 64 69 83 83 60 120 123 125 129 127 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . . . . 8 4 4 2 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 32 36 46 52 59 19 19 19 15 15 11 15 24 19 21 21 21 18 23 24 24 39 73 76 68 70 125 138 131 136 136 140 Greatest Support 70 | 20 40 40 40 40 40 19 19 19 23 23 10 19 27 27 27 21 22 19 19 24 24 25 16 16 16 16 28 28 28 28 28 70 Greatest Overweight (x) 11 | . . . 1 1 1 . . . . . 1 . 1 . . 4 2 . 1 . . 2 4 4 7 11 4 4 4 4 4 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . 3 3 2 3 2 4 4 4 4 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 10 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 8 11 15 19 20 19 6 5 7 8 8 8 8 8 8 9 10 9 10 10 10 10 10 10 10 10 10 18 20 20 20 20 20 Most Carried 20 | 6 15 15 19 18 20 8 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 9 10 10 10 20 20 20 20 20 20 Average Carried 13 | 6 10 14 17 17 17 6 4 6 7 7 7 7 7 7 8 9 9 10 9 9 9 9 8 9 9 9 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 8 5 5 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 6 15 15 18 18 8 5 5 8 8 8 7 8 8 8 10 10 10 10 10 10 10 7 9 10 10 9 20 20 20 20 20 13 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Mutant 11% | Hacker-Scout 11% | Hacker-Skirmisher 8% | Wizard-Mutant 8% | Hacker-Sprinter 5% | Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5634 | 200 298 55 . 115 399 424 39 74 63 60 58 50 190 . 45 181 48 . 85 336 . 286 324 300 134 320 609 220 80 . 110 531 Remotely 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Salvage Created 10250 | . 884 108 . 101 443 499 91 179 119 . . 47 131 . 244 69 58 . . 410 . 81 345 138 202 965 1915 263 144 . 219 2595 Parts 447 | . 52 7 . 2 36 18 5 3 7 . . 6 7 . 6 6 7 . . 17 . 6 14 7 3 31 77 11 2 . 5 112 Haulers Intercepted 11 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 3 Recyclers Shooed 16 | . 1 . . 1 . 4 . 1 . . . . . . . . . . . . . . . . . . 5 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 19 . . 9 . . . 7 3 . . . . . 6 . 2 15 . 9 13 . 5 . Prevented 34 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 7 . 21 . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 140 | . 18 2 . 2 10 2 . . . . . 3 . . . 3 4 . . . . 2 8 2 . 14 23 3 2 . 3 39 Melee 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 69 | . 10 1 . 2 7 . . . . . . . . . . . . . . . . 1 1 . . 5 17 1 2 . 3 19 AOE 36 | . . . . . 3 . . . . . . 3 . . . 3 4 . . . . 1 7 1 . 1 . . . . . 13 Classes Destroyed 20 | . 7 . . . 3 2 1 . 2 . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . Worker 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Builder 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 6 | . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hauler 11 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 3 Recycler 20 | . 2 . . 1 . 4 . 2 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 6 Minesweeper 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 45 | . 5 . . 2 3 . . . . . . 3 . . . 3 4 . . . . . 6 . . 1 4 . . . . 14 Grunt 43 | . 13 2 . . 3 1 . . . . . . . . . . . . . . . . . . . 7 9 . 1 . 3 4 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 9 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . . Hunter 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . . 10 Programmer 20 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . 7 . . . . 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 5 2 . 3 4 2 . 2 2 . . 3 1 . 1 3 4 . . 2 . 1 4 2 . 4 6 2 1 . 2 13 Combat Bots Only 8 | . 5 2 . 1 3 2 . . . . . 3 . . . 3 4 . . . . 1 4 2 . 4 6 2 1 . 2 8 Max Kills in Single Turn 5 | . 2 1 . 1 2 1 1 1 1 . . 3 1 . 1 1 2 . . 1 . 1 2 1 . 1 1 1 1 . 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . 3 . . . 1 2 . . . . 1 2 1 . 1 . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1213 | . 129 4 . 13 55 30 . . 2 32 . . . . . 12 8 . . 10 . 140 64 18 . 166 86 41 18 10 6 369 Missed 403 | . 39 1 . 3 17 15 . . 1 16 . . . . . 4 3 . . 4 . 54 18 9 . 49 23 16 7 5 2 117 Hits 810 | . 90 3 . 10 38 15 . . 1 16 . . . . . 8 5 . . 6 . 86 46 9 . 117 63 25 11 5 4 252 Melee 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Projectile 806 | . 90 3 . 10 38 15 . . 1 15 . . . . . 7 5 . . 6 . 86 46 9 . 117 63 25 11 5 4 250 Critical Strikes 33 | . 1 . . . 2 1 . . . 1 . . . . . . . . . . . 9 . . . 3 2 . 3 . . 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 13801 | . 931 43 . 75 584 219 . . 59 251 . 25 . . . 240 74 . . 91 . 1639 1033 145 . 1840 1252 376 318 139 68 4399 Core 1786 | . 146 . . 6 47 78 . . . 82 . 12 . . . 37 . . . . . 346 37 . . 320 130 . 47 . . 498 Absorbed by Shields 725 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 112 . 8 583 Reduced by Siege Mode 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Redirected to Shielding 457 | . . . . . . . . . . . . . . . . . . . . 15 . 140 138 . . . 53 35 . . . 76 Ignored by Resistances 830 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 830 Regen/Repaired (Parts) 1221 | . . . . . . . . 355 . . 26 . 67 . 178 . . . . 43 . 123 . . . . 288 . . 141 . . Core Remaining (%) 73 | 100 . . . 39 91 . . . . . . 75 . . . . . . 95 . . . . . . 29 . . . . 84 . Volleys Fired 787 | . 62 5 . 8 54 28 . . . . . 1 4 . . 3 4 . 27 1 . 13 18 3 . 60 170 18 48 8 10 242 Largest 2 | . 2 2 . 2 2 1 . . . . . 1 1 . . 1 1 . 1 1 . 1 1 1 . 2 1 1 2 1 1 1 Hottest 203 | . 110 90 . 90 136 56 . . . . . 33 35 . . 36 36 . 35 35 . 35 90 80 . 195 105 105 203 105 105 113 Shots Fired 897 | . 124 9 . 17 80 28 . . 1 1 . 1 4 . . 3 4 . 28 1 . 13 18 4 . 69 170 18 51 8 10 235 Gun 119 | . 93 . . . 1 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 711 | . 31 9 . 17 61 3 . . . . . . 4 . . . . . 28 1 . 13 4 1 . 59 170 18 51 8 10 223 Launcher 52 | . . . . . 3 . . . 1 1 . 1 . . . 3 4 . . . . . 14 3 . 10 . . . . . 12 Special 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . 5 . 9 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 712 | . 105 4 . 8 58 25 . . . . . . 4 . . . . . 28 1 . 13 4 1 . 59 170 18 51 7 10 146 Explosive 25 | . . . . . 3 . . . 1 1 . 1 . . . 3 4 . . . . . . . . . . . . . . 12 Electromagnetic 86 | . 19 . . . . . . . . . . . . . . . . . . . . . 14 3 . 10 . . . . . 40 Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 37 Robot Hit Streak 18 | . 10 3 . 2 5 7 . . 8 . . . . . . 2 4 . . . . 9 11 . . 5 18 5 8 . 7 8 Robot Miss Streak 6 | . 5 5 . 3 2 2 . . . . . . . . . 1 . . . . . . 6 . . 3 4 5 2 . 1 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 18 49 8 10 178 Shots Hit Robots 521 | . 82 2 . 7 31 43 4 3 3 . . . 6 . 5 3 3 . . 11 . 8 13 . 5 41 94 7 32 . 6 112 Core Hits 298 | . 35 1 . 3 16 9 2 1 4 . . 6 3 . 1 4 6 . . 6 . 2 19 5 2 35 38 3 8 . 6 83 Critical Kills 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 26 | . 1 1 . . . 2 . . . . . . 1 . 2 1 . . . 1 . . . . 1 1 7 1 . . . 7 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . 1 . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 254 | . . . . . . 58 4 15 6 8 1 1 30 . 10 2 10 . 5 45 . 35 2 . 5 10 4 1 . . . 2 Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Slashing 70 | . . . . . . 58 4 8 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 174 | . . . . . . . . 7 6 8 1 1 30 . 10 2 10 . 5 45 . 35 2 . 5 . 4 1 . . . 2 Sneak Attacks 30 | . . . . . . 8 4 2 2 . . . 2 . 2 1 1 . . 6 . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24189 | . 1322 88 . 117 836 1641 317 194 267 . . 195 297 . 332 357 385 . . 676 . 447 730 197 322 2301 3513 211 1158 . 212 8074 Guns 1008 | . 761 . . . . 247 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12488 | . 404 35 . 117 608 . . . . . . . . . . . . . . . . 198 79 . . 1050 3444 211 1158 . 212 4972 Explosions 6151 | . 146 . . . 226 . . . 124 . . 195 . . . 270 301 . . . . 142 619 197 . 829 . . . . . 3102 Melee 4468 | . . . . . . 1394 317 194 143 . . . 297 . 332 87 84 . . 676 . 107 32 . 322 422 61 . . . . . Ramming 74 | . 11 53 . . 2 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Kinetic 207 | . . . . 30 177 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10705 | . 1155 35 . 87 431 247 . . . . . . . . . . . . . . . 340 157 . . 1050 3444 211 1158 . 212 2178 Explosive 4218 | . . . . . 226 . . . 124 . . 195 . . . 270 301 . . . . . . . . . . . . . . 3102 Electromagnetic 2762 | . 156 . . . . . . . . . . . . . . . . . . . . . 541 197 . 829 . . . . . 1039 Impact 422 | . . . . . . . . . . . . . . . . . . . . . . . . . . 422 . . . . . . Slashing 1905 | . . . . . . 1394 317 194 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2141 | . . . . . . . . . 143 . . . 297 . 332 87 84 . . 676 . 107 32 . 322 . 61 . . . . . Entropic 1755 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1755 Highest Corruption 37 | . 3 3 3 3 3 2 2 2 2 2 2 . . 5 5 5 5 5 5 . 6 17 17 17 17 17 2 2 2 2 . 37 Average Corruption 6 | . 2 3 3 3 3 1 2 2 2 2 2 . . 5 5 5 5 5 5 . 6 8 15 17 17 11 1 2 2 2 . 15 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 363 | . 1 16 9 5 23 6 4 6 8 4 1 . . 2 7 8 8 . 9 . 1 38 36 26 9 54 20 5 13 . . 44 Message Errors 97 | . . 5 2 1 6 2 1 3 1 . . . . 1 2 . 1 . 3 . . 10 12 8 3 13 8 2 3 . . 10 Matter Fused 89 | . . 1 2 2 7 . 2 2 2 1 1 . . 1 1 4 1 . 2 . 1 10 10 4 4 11 6 . 2 . . 12 Heat Flow Errors 39 | . 1 3 1 . 4 . . . 2 . . . . . 2 . . . 1 . . 3 3 3 1 5 1 . 1 . . 8 Energy Discharges 43 | . . 2 1 1 2 3 1 . 1 . . . . . . 3 3 . 1 . . 4 2 3 1 9 1 1 2 . . 2 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Fused 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 . 1 . . . . . . Data Loss (minor) 43 | . . 4 1 . 3 . . . 1 1 . . . . 1 1 1 . . . . 6 3 3 . 7 3 1 2 . . 5 Data Loss (major) 11 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 1 2 . 2 . 1 . . . . Misfires 10 | . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . 1 1 . 2 . . 2 . . . Alerts 10 | . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . 1 1 . 3 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 10 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | . 11 . . . 19 162 46 56 . . . . 2 . 161 1 . . . 20 . 108 11 . 81 71 143 . 36 . . 598 Projectiles 633 | . 11 . . . 7 . . . . . . . . . . . . . . . . 31 . . . 20 104 . 36 . . 424 Explosions 275 | . . . . . 12 . . . . . . . . . . 1 . . . . . 77 11 . . . . . . . . 174 Melee 618 | . . . . . . 162 46 56 . . . . 2 . 161 . . . . 20 . . . . 81 51 39 . . . . . Knockbacks 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 973 | . 30 . . . . . . . 45 34 . 13 . . . 95 . . . . . . 175 23 . 71 4 . . . . 483 Shots 41 | . 1 . . . . . . . 1 1 . 1 . . . 2 . . . . . . 16 2 . 7 . . . . . 10 Rammed 10 | . 3 4 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 13 | . 3 7 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 168 308 77 . 317 . . . 183 . . . . . 227 . . . 221 . . 254 400 232 127 375 199 198 199 198 198 243 Average Temperature 102 | . 43 95 47 . 112 . . . 92 . . . . . 114 . . . 119 . . 111 159 93 77 128 97 115 127 95 92 91 Received Heat Transfer 1424 | . 267 24 . . 324 90 . . 9 39 . . . . . 9 . . . 9 . . 63 . . 289 45 18 113 18 9 98 Effects 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . 5 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . 5 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 10 . . . . . 11 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted 12 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . 1 Combat Hostiles 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . 1 Parts Melted 34 | . 4 2 . . . . . . . . . . . . . . . . . . . 2 . . . 3 16 3 1 . . 3 Heat Transferred 14421 | . 2700 74 . 185 777 629 . . . . . . . . . . . . . . . 300 187 . . 1110 4796 222 1184 . 222 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Low Security (%) 89 | 100 100 100 . 100 100 100 100 100 . . . . 100 100 100 . . . . 100 100 100 . . . . 85 . . . . 31 Level 1 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 56 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 655 | . 141 50 . 57 177 65 16 46 . . . . 167 6 30 . . . . 42 . 159 . . . . 293 . . . . 655 Initial 159 | . . . . . 18 51 16 . . . . . 70 6 . . . . . . . . . . . . 159 . . . . . Average 72 | . 59 4 . 10 51 13 1 10 . . . . 80 1 4 . . . . 3 . 48 . . . . 117 . . . . 250 Influence Increases 6658 | . 499 85 . 97 383 235 . 136 63 135 . 242 310 . 53 160 95 . . 183 . 490 255 65 15 340 1049 82 156 15 63 1452 Destroy 0b10 Robot/C 3360 | . 360 40 . 80 200 40 . 80 20 . . 140 100 . . 60 80 . . . . 120 160 40 . 260 520 60 140 . 60 800 Destroy 0b10 Robot/NC 335 | . 35 15 . 5 20 40 . 10 10 . . . 10 . 10 . 5 . . 30 . . . . 15 5 25 . . . . 100 Destroy Leader 606 | . 72 10 . 10 64 14 . 10 . . . 20 32 . . 10 10 . . 4 . 20 20 10 . 30 114 20 10 . . 126 Allied During Kill 174 | . . . . 2 . . . 13 3 . . 82 32 . . . . . . . . 10 . . . . 18 2 6 . 3 3 Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 186 | . 13 . . . 20 18 . 14 . . . . 45 . 10 . . . . 12 . 23 . . . . 19 . . . . 12 Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . 15 . . . 15 15 . . . . . . 60 . 15 . . . . . . 90 . . . . 60 . . . . 75 Destroy Structure 687 | . 4 . . . 34 18 . 9 . . . . 31 . 3 . . . . 62 . 92 . . . . 128 . . . . 306 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 90 | . . . . . . 30 . . . . . . . . . . . . . 60 . . . . . . . . . . . . Lose Combat Pursuer 645 | . . . . . . 30 . . 30 135 . . . . 15 90 . . . 15 . 135 75 15 . 45 15 . . 15 . 30 Influence Decreases 6013 | . 498 86 . 50 315 303 47 117 82 85 50 130 404 18 53 160 25 70 . 183 . 350 395 65 15 325 781 327 118 76 78 807 Entered New Map 569 | . . 1 . . 29 64 31 . 8 . 50 . 42 12 . . . 70 . . . . 52 . . . 6 105 8 76 15 . Time Decay 4490 | . 438 85 . 30 276 238 16 105 74 75 . 130 251 6 53 140 25 . . 173 . 290 313 65 15 265 575 222 110 . 63 457 Lost Part 451 | . 60 . . . 10 1 . . . 10 . . . . . 20 . . . 10 . 40 30 . . 60 10 . . . . 200 Lost Ally 203 | . . . . 20 . . . 12 . . . . 111 . . . . . . . . 20 . . . . 40 . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 Squads Dispatched 57 | . 5 . . . 2 6 . . . . . . 6 . 2 . . . . 8 . 6 . . . . 14 . . . . 8 Investigation 21 | . 3 . . . 1 3 . . . . . . 2 . 2 . . . . 3 . 1 . . . . 5 . . . . 1 Extermination 17 | . . . . . . 2 . . . . . . 1 . . . . . . 2 . 5 . . . . 4 . . . . 3 Reinforcement 19 | . 2 . . . 1 1 . . . . . . 3 . . . . . . 3 . . . . . . 5 . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 6 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 18 | . 3 . . . 1 4 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 36 2 . 2 18 17 . 2 3 12 . 7 . 6 3 12 4 . 4 28 6 24 11 7 . 18 33 3 7 6 3 58 Peak Tracking Total 8 | . 7 2 . 1 5 6 . 1 2 5 . 4 . 6 2 6 4 . 2 6 6 6 5 4 . 4 5 2 4 5 2 8 Tactical Retreats 41 | . . . . . . 5 . . 2 6 . . . 1 1 2 . . 2 6 1 5 3 1 . 3 1 . . 1 . 1 ECM-based Alert Blocks 29 | . . . . . . 5 . . . . . . . . . . . . 4 20 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 16 | . 4 . . . 1 2 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 23 | . 1 . . . 1 1 . . . . . . 4 . 1 . . . . . . 6 . . . . 4 . . . . 5 Max in Single Turn 2 | . 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 1 Garrison Access 7 | . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 103 | . 5 . 1 . 5 8 . 11 1 . . . 8 . 5 2 . 3 . 19 . 6 . . 4 . 14 1 1 3 . 6 Terminals 37 | . 3 . . . 3 4 . 4 . . . . 2 . 1 . . . . 6 . 3 . . . . 6 1 . . . 4 Fabricators 14 | . . . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . 4 . . . . 1 Repair Stations 9 | . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . Recycling Units 15 | . 2 . . . 1 1 . 2 . . . . 1 . 1 . . . . 5 . . . . . . 1 . . . . 1 Scanalyzers 6 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Total Hacks 332 | . 11 . 1 . 23 17 . 30 4 . . . 24 . 16 8 . 22 . 78 . 22 . . 17 . 38 1 1 4 . 15 Successful 231 | . 4 . 1 . 15 13 . 22 4 . . . 18 . 10 8 . 22 . 46 . 14 . . 17 . 26 1 1 4 . 5 Failed 100 | . 7 . . . 7 4 . 8 . . . . 6 . 6 . . . . 32 . 8 . . . . 12 . . . . 10 Catastrophic 14 | . 1 . . . 1 2 . 1 . . . . 1 . 1 . . . . 3 . 2 . . . . . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 9 . 1 . 9 8 . 8 . . . . 7 . 4 . . . . 33 . 11 . . . . 20 . . 1 . 6 Terminals 117 | . 9 . . . 11 7 . 14 . . . . 5 . 1 . . . . 30 . 14 . . . . 17 1 . . . 8 Fabricators 44 | . . . . . . 8 . 1 . . . . 9 . 3 . . . . 9 . 2 . . . . 9 . . . . 3 Repair Stations 31 | . . . . . . . . 8 . . . . 3 . 3 . . . . 5 . 6 . . . . 6 . . . . . Recycling Units 44 | . 2 . . . 1 1 . 2 . . . . 2 . 4 . . . . 23 . . . . . . 5 . . . . 4 Scanalyzers 30 | . . . . . 11 . . 3 . . . . 3 . 5 . . . . 8 . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 2 . . . . 2 . . . . . . 3 . . . . . . 1 . . . . . Terminal Hacks 98 | . 1 . 1 . 6 2 . 5 4 . . . 3 . . 8 . 22 . 8 . 4 . . 17 . 8 1 1 4 . 3 Record 25 | . . . . . . . . . 4 . . . . . . 7 . 6 . . . . . . 5 . . 1 . 2 . . Part Schematic 18 | . 1 . . . . . . . . . . . 1 . . . . 10 . 1 . . . . 4 . 1 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . 2 . . . . . . . . . . . . 3 . . . 1 . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recall Reinforcements 5 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . 6 . 1 . . . . 6 . 1 . . . . 6 . 2 . . . . 6 . . . . . Network Status 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . 3 . . . . . . 3 . 1 . . . . 3 . 1 . . . . 4 . . . . . Build 9 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . 1 . . . . 2 . . . . . Repair Station Hacks 23 | . . . . . . . . 6 . . . . 2 . 2 . . . . 3 . 5 . . . . 5 . . . . . Scan Component 12 | . . . . . . . . 3 . . . . 1 . 1 . . . . 2 . 2 . . . . 3 . . . . . Repair 10 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 15 | . 2 . . . . . . 2 . . . . 1 . 1 . . . . 7 . . . . . . 1 . . . . 1 Retrieve Components 15 | . 2 . . . . . . 2 . . . . 1 . 1 . . . . 7 . . . . . . 1 . . . . 1 Scanalyzer 24 | . . . . . 8 . . 2 . . . . 3 . 5 . . . . 6 . . . . . . . . . . . . Insert Component 9 | . . . . . 2 . . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . Analyze 10 | . . . . . 4 . . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . . . Retrieve Study 5 | . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Seal Access 7 | . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Unauthorized Hacks 35 | . 1 . . . 1 4 . 4 . . . . 2 . 1 . . . . 13 . 3 . . . . 5 . . . . 1 Terminals 13 | . 1 . . . . 1 . 4 . . . . . . . . . . . 4 . 3 . . . . . . . . . . Botnet 6 | . . . . . . 1 . 2 . . . . . . . . . . . 2 . 1 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Skim 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 7 | . . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . 1 1 . . . . . . . . . . . . . 8 . . . . . . 3 . . . . 1 Monitor 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mask 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 Tunnel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 . . . 3 6 . 8 . . . . 5 . 3 . . . . 13 . 4 . . . . 10 . . . . 6 Full Trace Events 11 | . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . 4 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . . 2 . . 1 . . 15 . 1 . 2 . . 10 . 3 . . . . 4 . 1 . . . . . Parts Built 9 | . . . . . . 1 . . . . . . 1 . . . . . . 3 . 1 . . . . 3 . . . . . Authchips 6 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . Time 749 | . . . . . . 36 . . . . . . 106 . . . . . . 292 . 169 . . . . 146 . . . . . Total Part Build Rating 52 | . . . . . . 3 . . . . . . 6 . . . . . . 18 . 6 . . . . 19 . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Parts Repaired 10 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . . Time 490 | . . . . . . . . 198 . . . . 12 . 43 . . . . 38 . 75 . . . . 124 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 14 . . . . . . 4 . . . . 3 . 3 . . . . 4 . . . . . . 5 . . . . 9 Parts Scanalyzed 7 | . . . . . 2 . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 35 | . . . . 1 . . 20 . . . 7 . 3 2 . . . . . . . . . . . . 2 . . . . . Largest Group 19 | . . . . 1 . . 19 6 2 . 7 7 7 2 . . . . . . . . . . . . 2 . . . . . Highest-Rated Group 434 | . . . . 31 . . 434 84 28 . 203 203 194 40 . . . . . . . . . . . . 112 . . . . . Highest-Rated Ally 56 | . . . . 31 . . 35 14 14 . 51 51 51 20 . . . . . . . . . . . . 56 . . . . . Total Orders 31 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 7 4 2 2 2 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . RETURN 27 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 6 2 2 1 2 2 Ally Attacks 191 | . . . . 3 . . . 42 9 . . 11 14 . . . . . . . . 50 . . . . 24 6 22 2 3 5 Total Damage 3991 | . . . . 63 . . . 532 70 . . 394 509 . . . . . . . . 1009 . . . . 678 95 399 101 53 88 Kills 32 | . . . . 2 . . . 4 1 . . 6 5 . . . . . . . . 5 . . . . 3 . 5 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 18989 | . 54 . . . 1492 880 257 407 368 309 671 295 601 91 304 400 291 28 500 1354 66 1192 739 520 280 1384 2183 461 905 778 715 1464 Optics 5508 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2129 . 414 778 715 1464 Sensors 1322 | . . . . . . . . . 265 166 10 295 11 67 3 251 177 . . . . 77 . . . . . . . . . . IFF 3228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 461 901 755 715 254 Terrain 1456 | . 54 . . . 13 2 . . . . . . . . . . . . . 250 . . . . . 50 1087 . . . . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . T.N.C. 18733 | . . . . . 1492 880 257 407 368 309 671 295 601 91 304 400 291 28 500 1354 66 1192 739 520 280 1384 2183 461 905 778 715 1262 Machine Analysis 3622 | . . . . . 1491 880 257 407 368 219 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ECM 1492 | . . . . . . 254 . . . . . . . . 31 . . . 29 770 66 342 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . . . 2 . . . . 2 2 1 3 . . . . . . 1 . . . 1 1 . 1 . 1 . . . . Drone Launches 33 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 6 4 3 . 2 2 Drone Recoveries 30 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 5 4 2 1 2 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 21614 | 5 1171 724 536 237 1498 880 257 407 368 309 671 295 601 91 304 400 291 28 500 1354 66 1192 739 520 280 1384 2183 461 905 778 715 1464 Spaces Moved 19520 | 5 583 433 229 88 523 1234 381 893 527 457 1088 507 1266 214 615 655 394 83 958 1921 148 1457 414 314 175 505 1262 232 497 436 395 631 Core 23 | . . . . . . . . . . . . . . . . 2 . . . . . 20 . . . . 1 . . . . . Treads 1727 | . 523 433 229 88 450 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Legs 65 | 5 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4359 | . . . . . . . . . . . . . . . . . . . . . . 6 414 314 173 330 935 232 497 436 395 627 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13346 | . . . . . 73 1234 381 893 527 457 1088 507 1266 214 615 653 394 83 958 1921 148 1431 . . 2 175 326 . . . . . Fastest Speed 26 | 120 120 160 160 240 37 32 32 32 26 26 32 32 26 26 32 32 29 32 32 26 40 40 120 140 120 37 37 160 160 160 160 145 Average Speed 79 | 120 155 160 231 240 191 36 32 32 31 30 32 32 32 31 32 36 43 32 41 38 40 41 150 154 133 230 118 160 160 160 160 158 Slowest Speed 805 | 120 160 160 240 240 240 37 32 32 32 32 97 32 112 32 32 250 195 32 112 40 40 150 160 160 525 805 200 160 160 160 160 240 Overloaded Moves 140 | . . . . . . . . . 8 83 . . 4 4 . 11 18 . . 12 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 23 . . . 2 . . 1 . 1 . 2 . . 17 . 19 . . . . 4 . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 2 80 65 61 30 50 26 97 16 57 67 85 61 18 85 11 56 64 70 77 37 85 22 59 47 60 57 36 40 50 97 71 22 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 10 | . . . . . 1 1 . . 1 . 2 . . . . 1 . 1 . . . . . . 3 . . . . . . . Known Exits Taken 14 | . . . . . 1 . . 1 . 1 1 1 . . 1 1 1 1 1 . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 1 1 1 . . Scrap Searched 27 | . . 1 . . . . . . 1 2 3 4 . . . 1 2 . 2 . . . 1 1 . 4 . 2 2 . 1 . Spaces Dug 291 | . . . . . 15 17 . 9 4 6 . 7 20 . 3 1 29 . 9 30 . 20 . . . 5 35 3 3 6 3 66 Terrain Destroyed 645 | . 4 . . . 40 19 . 9 10 17 . 7 23 . 3 29 45 . 32 31 . 48 8 1 . 28 65 10 18 8 4 186 Melee 126 | . . . . . . 17 . 9 4 6 . 1 19 . 3 1 9 . 4 30 . 19 . . . . 3 . . . . 1 Projectile 277 | . . . . . 15 2 . . . . . . 4 . . . . . 28 1 . 8 2 1 . 28 62 10 18 8 4 86 AOE 242 | . 4 . . . 25 . . . 6 11 . 6 . . . 28 36 . . . . 21 6 . . . . . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 24657 | 4 727 451 237 99 913 1516 509 991 716 610 1408 635 1395 236 697 807 490 83 1020 2434 154 1940 502 345 213 637 1933 324 605 516 478 1032 Wait 3133 | . 20 . . . 224 161 111 67 178 139 307 121 54 20 42 129 56 . 25 421 5 337 45 18 . 29 359 32 46 53 70 64 Move 19361 | 4 582 432 228 87 522 1189 380 892 526 453 1087 506 1264 213 612 654 389 82 957 1889 147 1422 413 313 174 504 1253 231 496 435 394 631 Hop 61 | . . . . . . 22 . . . 1 . . 1 . 1 . 2 . . 15 . 15 . . . . 4 . . . . . Pick Up 223 | . 19 1 3 2 26 14 4 6 1 1 2 1 12 1 5 6 11 . . 11 1 12 4 2 5 8 34 6 3 3 1 18 Fast Attach 160 | . 7 1 1 . 9 9 3 3 . 2 1 1 2 . 1 1 5 . . 18 . 11 3 5 11 7 24 9 4 6 . 16 Attach 104 | . 7 . . 2 10 5 1 1 1 . 3 . 6 . . 2 1 . 2 3 . 12 2 1 1 5 14 7 1 . 1 16 Detach 61 | . 4 . 1 . 7 3 . 4 1 2 2 . 4 . 1 . 1 . 2 1 . 8 2 . 2 2 5 3 1 1 . 4 Swap 157 | . 7 . 1 . 26 7 . . 3 2 2 3 10 1 7 4 2 1 2 8 . 12 10 1 1 2 21 2 1 3 1 17 Drop 279 | . 16 2 3 . 33 18 6 3 . 2 3 1 8 1 3 6 9 . . 22 1 20 2 2 14 10 44 15 5 7 1 22 Fire 787 | . 62 5 . 8 54 28 . . . . . 1 4 . . 3 4 . 27 1 . 13 18 3 . 60 170 18 48 8 10 242 Melee 254 | . . . . . . 58 4 15 6 8 1 1 30 . 10 2 10 . 5 45 . 35 2 . 5 10 4 1 . . . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 3 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . . . 15 . . . . . . 43 . . . . . . . . . . Rewire 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Lost 3 parts (1p2w) 152 | -10/Materials | Core integrity fell below 50% 180 | -10/Materials | Lost 3 parts (2n1w) 313 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Discovered new exit (range 10) 1177 | -10/Materials | Entered Mines 1216 | -10/Mines | Discovered new exit (range 7) 1295 | -10/Mines | Found a hidden stash of uninstalled traps 1339 | -10/Mines | Discovered new exit (range 2) 1824 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1863 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1895 | -10/Mines | Discovered new exit (range 5) 1901 | -10/Mines | Entered Exiles 1940 | -10/Exiles | Met 8R-AWN 1989 | -10/Exiles | Met EX-HEX 2076 | -10/Exiles | Met EX-BIN 2109 | -10/Exiles | Aligned with FarCom system 2112 | -10/Exiles | Given EX-Vault access code 2167 | -10/Exiles | Opened EX-Vault 2179 | -10/Exiles | Found Prototype Energy Cannon 2179 | -10/Exiles | Identified Gui. Plasma Cannon 2193 | -10/Exiles | Found Modified TNC 2247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2267 | -10/Exiles | Exiles lab attacked by MAIN.C 2415 | -10/Exiles | Discovered new exit (range 11) 2437 | -10/Exiles | Left Exiles lab with Modified TNC 2437 | -10/Exiles | Entered Mines 2440 | -9/Mines | Received a Mining Laser from a helpful Derelict 2481 | -9/Mines | Learned 2 Materials zone layouts 2527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2621 | -9/Mines | Discovered new exit (range 12) 2653 | -9/Mines | Learned 2 Materials zone layouts 2674 | -9/Mines | Entered Materials 2674 | -8/Materials | Evolved 4 slots: Utility x4 2982 | -8/Materials | Build established: Skirmisher 3212 | -8/Materials | Central database locked down 3371 | -8/Materials | Discovered new exit (range 16) 3563 | -8/Materials | Identified exit to Factory 3569 | -8/Materials | Build established: Scavenger-Skirmisher 3913 | -8/Materials | Build established: Skirmisher 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Utility x2 4211 | -7/Factory | Found Rocket Array 4247 | -7/Factory | Discovered new exit (range 7) 4431 | -7/Factory | Build established: Scavenger-Scout 4559 | -7/Factory | Fabricated Hacking Suite (x1) 5052 | -7/Factory | Manually triggered Chute Trap 5052 | -7/Factory | Sucked down chute 5052 | -7/Factory | Entered Waste 5053 | -7/Waste | Joined by Warlord forces that had cleared the area 5084 | -7/Waste | Found Imp. Powered Armor 5131 | -7/Waste | Discovered new exit (range 13) 5309 | -7/Waste | Entered Factory 5309 | -7/Factory | Accompanied by 6 allies 5345 | -7/Factory | Identified exit to Lower Caves 5417 | -7/Factory | Repaired Cld. Plasma Cannon? 5484 | -7/Factory | Repaired Adv. Power Amplifier? 5598 | -7/Factory | Repaired Imp. Powered Armor? 5712 | -7/Factory | Build established: Hacker-Scout 5716 | -7/Factory | Entered Lower Caves 5716 | -7/Lower Caves | Accompanied by 2 allies 5874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5902 | -7/Lower Caves | Learned Factory trap positions 5949 | -7/Lower Caves | Entered an active Warlord outpost 5951 | -7/Lower Caves | Learned Extension emergency access door positions 5951 | -7/Lower Caves | Learned Armory stockpile data 5951 | -7/Lower Caves | Learned Armory garrison access intel 6082 | -7/Lower Caves | Discovered new exit (range 7) 6084 | -7/Lower Caves | Entered another Lower Caves area 6095 | -7/Lower Caves | Encountered a Warlord checkpoint 6210 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6268 | -7/Lower Caves | Learned Factory stockpile data 6344 | -7/Lower Caves | Discovered new exit (range 7) 6358 | -7/Lower Caves | Identified exit to Zion 6393 | -7/Lower Caves | Entered Zion 6407 | -7/Zion | Received a hallucinogenic algorithm 6418 | -7/Zion | Discovered new exit (range 15) 6439 | -7/Zion | System corruption cleaned by Quarantine Array 6470 | -7/Zion | Gained Derelict followers 6485 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6524 | -7/Zion | Gained Derelict followers 6541 | -7/Zion | Found CR-A16's Pointy Stick 6602 | -7/Zion | Learned 12 Factory zone layouts 6771 | -7/Zion | Rebuked by Imprinter 6848 | -7/Zion | Identified exit to Proximity Caves 7064 | -7/Zion | Entered Proximity Caves 7064 | -6/Proximity Caves | Accompanied by 7 allies 7066 | -6/Proximity Caves | Identified exit to Factory 7330 | -6/Proximity Caves | Learned location of 1 exit from Factory 7359 | -6/Proximity Caves | Entered Factory 7359 | -6/Factory | Accompanied by 5 allies 7359 | -6/Factory | Evolved 2 slots: Utility x2 7360 | -6/Factory | Identified exit to Lower Caves 7361 | -6/Factory | Identified exit to Factory 7363 | -6/Factory | Loaded intel: 81 trap records 7401 | -6/Factory | Repaired Imp. Light Armor Plating 7651 | -6/Factory | Build established: Hacker-Sprinter 7712 | -6/Factory | Fabricated B-48 Gladiator? 7805 | -6/Factory | Lost 3 allies 7909 | -6/Factory | Fabricated Imp. Powered Armor? 7960 | -6/Factory | Manually triggered Chute Trap 7960 | -6/Factory | Sucked down chute 7960 | -6/Factory | Entered Waste 7960 | -6/Waste | Met up with 2 allies sucked down the chute earlier 7964 | -6/Waste | Spotted C-40 Crusher 7972 | -6/Waste | Spotted C-40 Crusher 7975 | -6/Waste | EMP discharged 7976 | -6/Waste | Spotted C-40 Crusher 7978 | -6/Waste | Spotted C-40 Crusher 7980 | -6/Waste | Spotted C-40 Crusher 8001 | -6/Waste | Spotted C-40 Crusher 8044 | -6/Waste | Discovered new exit (range 13) 8051 | -6/Waste | Entered Factory 8117 | -6/Factory | Repaired Corrupted Centrium Wheel 8157 | -6/Factory | Discovered exit to Lower Caves (range 14) 8355 | -6/Factory | Entered Lower Caves 8409 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8693 | -6/Lower Caves | Entered an active Warlord outpost 8695 | -6/Lower Caves | Learned Factory trap positions 8695 | -6/Lower Caves | Learned Armory emergency access door positions 8695 | -6/Lower Caves | Learned Factory stockpile data 8695 | -6/Lower Caves | Learned Armory terminal intel 8714 | -6/Lower Caves | Discovered new exit (range 13) 8732 | -6/Lower Caves | Identified exit to Lower Caves 8755 | -6/Lower Caves | Entered another Lower Caves area 9011 | -6/Lower Caves | Discovered new exit (range 13) 9040 | -6/Lower Caves | Identified exit to Data Miner 9046 | -6/Lower Caves | Entered Data Miner 9048 | -6/Data Miner | Discovered new exit (range 6) 9054 | -6/Data Miner | Met Data Miner 9063 | -6/Data Miner | Learned location of Section 7 (-2) 9063 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9066 | -6/Data Miner | Received God Mode back door access code from Data Miner 9074 | -6/Data Miner | Identified exit to Proximity Caves 9074 | -6/Data Miner | Entered Proximity Caves 9558 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9568 | -5/Proximity Caves | Learned 12 Factory zone layouts 9574 | -5/Proximity Caves | Entered Factory 9574 | -5/Factory | Evolved 2 slots: Utility x2 9575 | -5/Factory | Identified exit to Extension 9576 | -5/Factory | Identified exit to Factory 9577 | -5/Factory | Loaded intel: 94 trap records 9696 | -5/Factory | Repaired Lgt. Nuclear Core+ 9885 | -5/Factory | Discovered exit to Factory (range 13) 9887 | -5/Factory | Discovered exit to Extension (range 6) 10189 | -5/Factory | Fabricated Exp. Utility Shielding? 10200 | -5/Factory | Build established: Hacker-Mutant 10646 | -5/Factory | Fabricated Gamma Bomb Array (x1) 10667 | -5/Factory | Build established: Wizard-Mutant 10745 | -5/Factory | Cargo convoy interrupted 10755 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 10928 | -5/Factory | Manually triggered Chute Trap 10928 | -5/Factory | Sucked down chute 10928 | -5/Factory | Entered Waste 10930 | -5/Waste | Found Broken Adv. Powered Armor 10934 | -5/Waste | Spotted C-40 Crusher 10935 | -5/Waste | Spotted C-40 Crusher 10940 | -5/Waste | Spotted C-40 Crusher 10943 | -5/Waste | EMP discharged 10945 | -5/Waste | Spotted C-40 Crusher 10946 | -5/Waste | Spotted C-40 Crusher 10977 | -5/Waste | Spotted C-40 Crusher 10989 | -5/Waste | Discovered new exit (range 12) 10994 | -5/Waste | Entered Factory 10997 | -5/Factory | Identified exit to Upper Caves 11053 | -5/Factory | Repaired Broken Adv. Powered Armor? 11068 | -5/Factory | Build established: Hacker-Mutant 11170 | -5/Factory | Fabricated Combat Drone Bay? 11224 | -5/Factory | Repaired Nuclear Pulse Array+ 11818 | -5/Factory | System corruption reached 10% 11960 | -5/Factory | Discovered exit to Factory (range 10) 12186 | -5/Factory | Entered Upper Caves 12199 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12219 | -5/Upper Caves | Lost 3 parts (1p1n1u) 12450 | -5/Upper Caves | Attracted the attention of an 0b10 base 12582 | -5/Upper Caves | Learned location of 1 exit from Factory 12836 | -5/Upper Caves | Discovered new exit (range 7) 12925 | -5/Upper Caves | Entered another Upper Caves area 12942 | -5/Upper Caves | Discovered exit to Factory (range 8) 12996 | -5/Upper Caves | Encountered a Warlord checkpoint 13089 | -5/Upper Caves | Lost 3 allies 13194 | -5/Upper Caves | Learned 12 Factory zone layouts 13432 | -5/Upper Caves | Discovered new exit (range 9) 13445 | -5/Upper Caves | Entered Zhirov 13445 | -5/Zhirov | Discovered new exit (range 3) 13472 | -5/Zhirov | Met Zhirov 13506 | -5/Zhirov | Found Alien Artifact 13506 | -5/Zhirov | Identified Integrated Dissipator 13506 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13526 | -5/Zhirov | Found Alien Artifact 13549 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 13679 | -5/Zhirov | Learned location of Quarantine (-3) 13679 | -5/Zhirov | Learned location of Testing (-2) 13679 | -5/Zhirov | Learned location of Command (-1) 13691 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13725 | -5/Zhirov | Entered Proximity Caves 13921 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14052 | -4/Proximity Caves | Build established: Wizard-Mutant 14052 | -4/Proximity Caves | Spotter reported a threat 14118 | -4/Proximity Caves | Core integrity fell below 50% 14960 | -4/Proximity Caves | Learned Research terminal intel 15092 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15098 | -4/Proximity Caves | Spotted B-86 Titan 15109 | -4/Proximity Caves | Entered Factory 15109 | -4/Factory | Evolved 2 slots: Utility x2 15110 | -4/Factory | Identified exit to Upper Caves 15111 | -4/Factory | Identified exit to Research 15256 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 15292 | -4/Factory | Garrison activated, responded to threat 15448 | -4/Factory | Found Unknown Device 15448 | -4/Factory | Identified Quantum Capacitor 15699 | -4/Factory | Build established: Hacker-Mutant 16082 | -4/Factory | Build established: Hacker-Skirmisher 16156 | -4/Factory | Fabricated Assault Drone Bay (x1) 16517 | -4/Factory | Repaired Exp. Utility Shielding 16571 | -4/Factory | Repaired Arm. Huge Wheel 16631 | -4/Factory | Found Launcher Loader 16979 | -4/Factory | Fabricated Lrn. Tractor Beam? 17246 | -4/Factory | Found Quantum Capacitor 17292 | -4/Factory | Entered Upper Caves 17337 | -4/Upper Caves | Spotted B-86 Titan 17384 | -4/Upper Caves | Destroyed B-86 Titan 17456 | -4/Upper Caves | Learned Research stockpile data 17619 | -4/Upper Caves | Build established: Hacker-Mutant 17742 | -4/Upper Caves | Discovered new exit (range 6) 17753 | -4/Upper Caves | Entered another Upper Caves area 18132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18549 | -4/Upper Caves | Build established: Mutant 18586 | -4/Upper Caves | Discovered new exit (range 14) 18658 | -4/Upper Caves | Entered Warlord 18658 | -4/Warlord | Accompanied by 1 ally 18711 | -4/Warlord | System corruption cleaned by Quarantine Array 18838 | -4/Warlord | Opened Warlord's prototype stash 18858 | -4/Warlord | Found Prototype Device 18858 | -4/Warlord | Identified Exp. Focal Shield 18867 | -4/Warlord | Found Prototype Device 18867 | -4/Warlord | Identified Exp. Cloaking Device 18875 | -4/Warlord | Found Prototype Processor 18875 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 18885 | -4/Warlord | Discovered new exit (range 57) 18971 | -4/Warlord | Met Warlord 18996 | -4/Warlord | Warlord's base attacked by MAIN.C 19200 | -4/Warlord | Found Prototype Energy Cannon 19200 | -4/Warlord | Identified Vortex Cannon 19204 | -4/Warlord | Found Vortex Cannon 19346 | -4/Warlord | Warlord forces counterattacked 19392 | -4/Warlord | Opened side exit 19410 | -4/Warlord | Spotted Executioner 19436 | -4/Warlord | Entered Proximity Caves 19969 | -3/Proximity Caves | Spotted B-86 Titan 20120 | -3/Proximity Caves | Discovered exit to Research (range 19) 20151 | -3/Proximity Caves | Entered Research 20151 | -3/Research | Evolved 2 slots: Utility x2 20153 | -3/Research | Loaded intel: 20 terminal locations 20323 | -3/Research | Identified exit to Armory 20323 | -3/Research | Identified exit to Quarantine 20641 | -3/Research | Destroyed 8 combat bots 20687 | -3/Research | Build established: Hacker-Skirmisher 20785 | -3/Research | System corruption reached 10% 20934 | -3/Research | Identified Transdimensional Reconstructor 20934 | -3/Research | Warped through subspace 21088 | -3/Research | Found Prototype Device 21088 | -3/Research | Identified Exp. Thermal Shield 21093 | -3/Research | Found Exp. Thermal Shield 21304 | -3/Research | Found Launcher Loader 21330 | -3/Research | Spotted B-86 Titan 21337 | -3/Research | Destroyed B-86 Titan 21448 | -3/Research | Lost 5 parts (5u) 21568 | -3/Research | System corruption reached 30% 21615 | -3/Research | Self-destructed Last Messages --------------- 21608_ U-05 Engineer builds a Wall. 21609_ The unstable cave ceiling collapses. 21609_ U-05 Engineer builds a Wall. 21609_ U-05 Engineer lays Concrete. 21611_ H-77 Assassin suffers critical hit (Sunder). 21611_ H-77 Assassin Imp. Phase Shifter ripped off. 21611_ H-77 Assassin destroyed. 21611_ K-01 Serf collects debris. 21612_ U-05 Engineer lays Concrete. 21612_ Penetrated by Slug. 21612_ Adv. Cooling System destroyed. 21612_ U-05 Engineer builds a Wall. 21613_ U-05 Engineer lays Concrete. 21613_ Vortex Cannon implodes. 21614_ U-05 Engineer lays Concrete. 21614_ Penetrated by Slug. 21614_ R-10 Processor collects Coolant Network. 21615_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##???????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????/#??????????????????????????????? | | ???##???????????? #?????????????????!????????????? | | ###########+##### ########### ???????????????????? | | #]!%== ???????????????????? | | ! =%= ???????????????????? | | #!! =[ ! ??????????????????? | | #!= % =%= ???????????????????? | | # #### [ #########????????????????????????? | | # #??# #????????????????????????????????? | | # #??# #??????w?????????????????????????? | | # #??# #????????????????????????????????? | | # #??# !!! ##### p #??????????????????? | | # #??# !!! p / #??????????????????? | | # #??# ##### ##### #??????????????????? | | # #??# #???# #??????"T"???????????????????????? | | # #??# #???# #??????"""???????????????????????? | | # #??# #???# #??????####?Y????=?????????? ????? | | # #?##+#####+######## ##?????????????? ????? | | # #?# # #####????????? ????? | | # #?# # # #??????? ?????? | | #?# # # #?????? ""?????? | | #?# # #####+## * ""?????? | | ?+ # = = # % ""?????? | | #?# # @ # [ ""?????? | | #####??# # = ## ""?????? | | ???????# # " ??? | | ????###########+##### "" ???? | | !! u! = =! " ????? | | !! [ "" ????? | | %=!u R "" ????? | | [ ????? | | !! ###+#; ! #?????? | | !! "" ? ## #?????? | | !! """ ?# ?# w #?????? | | """ ??# ??# = #?????? | | ??# ??# ### #?????? | | ?? ???; " ???# #?? #?????? | | ???? ??? # ""???? #?? ;;+########?????? | | ??? ###??#?# ""???#######?? # ????????????? | | ?? ???????# ??????????????? hh# [ ???????????? | | ??? ????????????????????????? #? ???????????? | | =????????????????????????????? #???????????????? | | ?????????=???????????????????? #???????????????? | | ??????"??????????????????????? #???????????????? | | ??????"??????????????!???????? #???????????????? | | ??????"??????????????????????? #???????????????? | | ??????T???????????????????????? #???????????????? | | ??????"???????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 218 Coolant Potential 240 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 75 Offensive Hacking 66 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Slug Cannon | -8/Materials | Scanalyzed Imp. Powered Armor | -7/Factory | Scanalyzed System Guard | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Remote Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Exp. Utility Shielding | -6/Factory | Hacked Imp. Energy Well | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Power Amplifier | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graphene Brace | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip B-48 Gladiator | x3 | -6/Factory | Preloaded Imp. Powered Armor | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Gamma Bomb Array | x1 | -5/Factory | Preloaded Exp. Utility Shielding | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Lrn. Tractor Beam | x2 | -4/Factory Repaired ---------- Cld. Plasma Cannon | 18% | -7/Factory Adv. Power Amplifier | 9% | -7/Factory Imp. Powered Armor | 15% | -7/Factory Imp. Light Armor Plating | 62% | -6/Factory Centrium Wheel | 11% | -6/Factory | Corrupted Lgt. Nuclear Core | 14% | -5/Factory Adv. Powered Armor | 66% | -5/Factory | Broken Nuclear Pulse Array | 80% | -5/Factory Exp. Utility Shielding | 18% | -4/Factory Arm. Huge Wheel | 34% | -4/Factory Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Centrium Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumPulseRecalibrator Manual? 0 Play Time 04:27:08 Cumulative 368.7 hours Start 2025.11.07 @ 15:25:46 End 2025.11.08 @ 10:05:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/0/0/0/1/0/0/1 Lore% 78 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 519bdc70-f790-4935-9ce5-cbe237919164