Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.22 @ 15:03:59 Player: Azormik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1535) 1535 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3903 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 430/450 Energy 260/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Matter Pod Weight Redist. System > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (4) ---- Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Matter Pod Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Matter Pod Device Sensor Array Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 70 | 6 7 5 33 5 14 Power 8 | 1 . . 2 2 3 Engine 8 | 1 . . 2 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 2 1 11 2 5 Treads 3 | . . . . 2 1 Leg 3 | . . . . . 3 Wheel 3 | 2 . . . . 1 Hover 7 | . 2 . 5 . . Flight 7 | . . 1 6 . . Utility 6 | 1 . . 4 . 1 Device 3 | . . . 2 . 1 Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 2 5 4 16 1 5 Energy Gun 5 | 2 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 1 . 8 1 4 Ballistic Cannon . | . . . . . . Launcher 10 | . 1 2 7 . . Special Weapon 3 | . . 2 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . 1 3 10 1 13 Power 6 | . . . 2 1 3 Propulsion 8 | . . 2 2 . 4 Utility 2 | . . . 1 . 1 Weapon 12 | . 1 1 5 . 5 Highest Loss Streak 9 | . 1 3 6 1 9 Average Slot Usage (%) 72 | . 78 68 70 79 64 Engine 9 | . 14 14 10 4 11 Treads 6 | . . . . 18 6 Leg 1 | . . . . . 7 Wheel 1 | . 11 . . . 1 Hover 6 | . 16 . 12 2 . Flight 4 | . . 11 11 . . Device 7 | . . . 6 11 11 Storage 9 | . 14 14 7 11 9 Energy Gun 2 | . 14 11 . . . Ballistic Gun 17 | . 4 . 14 31 15 Launcher 2 | . 1 4 6 . . Special Weapon 1 | . . 11 1 . . Naked Turns . | . . . . . . Heaviest Build 22 | 12 15 15 22 12 18 Greatest Support 46 | 32 32 4 14 40 46 Greatest Overweight (x) 4 | . 1 4 3 2 1 Average Overweight (x) . | . . 3 . . . Largest Inventory Capacity 10 | 6 6 6 10 4 4 Average Capacity 4 | 5 6 6 5 4 4 Most Carried 7 | 4 6 5 7 4 4 Average Carried 3 | 1 3 4 4 3 2 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 6 | 1 6 5 4 4 1 Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1621 | 260 55 . 912 158 236 Remotely . | . . . . . . Salvage Created 1653 | 52 131 14 697 233 526 Parts 93 | 2 9 2 50 11 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 51 | . 3 6 25 6 11 Guns 34 | . 2 1 15 6 10 Cannons 2 | . . 2 . . . AOE 14 | . 1 3 10 . . Classes Destroyed 11 | 1 2 1 6 1 . Worker 2 | . . . 2 . . Builder 2 | . . . 2 . . Recycler 3 | 1 . . 2 . . Operator 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 20 | . . 6 14 . . Grunt 19 | . 3 . 6 2 8 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 . 1 Sentry 7 | . . . 3 2 2 Assembled 2 | . . . . 2 . Best Kill Streak 8 | 1 2 3 8 2 4 Combat Bots Only 8 | . 2 3 8 2 4 Max Kills in Single Turn 5 | 1 1 2 5 2 1 Gunslinging 1 | . . . . 1 . Exploded 4 | . 1 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3009 | . 144 224 747 200 1694 Core 849 | . 25 51 163 57 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 69 . 45 . Volleys Fired 156 | 2 10 10 67 13 54 Largest 3 | 2 2 2 3 3 3 Hottest 165 | 90 95 165 100 63 63 Shots Fired 288 | 4 18 15 119 34 98 Gun 244 | 4 16 5 87 34 98 Cannon . | . . . . . . Launcher 35 | . 2 4 29 . . Special 9 | . . 6 3 . . Kinetic 227 | . 8 . 87 34 98 Thermal 26 | 4 8 11 3 . . Explosive 35 | . 2 4 29 . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | 3 9 11 27 9 22 Robot Miss Streak 3 | . 1 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 4 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 232 | 3 15 10 85 29 90 Core Hits 125 | 2 8 6 60 15 34 Critical Hits 3 | . . . 1 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 Melee Attacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4238 | 36 283 364 2140 305 1110 Guns 2258 | 36 166 46 733 305 972 Cannons . | . . . . . . Explosions 1636 | . 106 198 1332 . . Melee 138 | . . . . . 138 Ramming 14 | . 11 . 3 . . Kinetic 2088 | . 78 . 733 305 972 Thermal 362 | 36 88 166 72 . . Explosive 1617 | . 106 198 1313 . . Electromagnetic 19 | . . . 19 . . Impact 138 | . . . . . 138 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 69 | . 13 7 47 . 2 Projectiles 4 | . . . 4 . . Explosions 63 | . 13 7 43 . . Melee 2 | . . . . . 2 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . 5 . 1 . . Shots . | . . . . . . Rammed 5 | . 2 1 2 . . Targets Rammed 5 | . 2 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | 60 90 291 30 32 159 Average Temperature 54 | 33 39 152 9 12 50 Received Heat Transfer 1640 | . 102 . 207 125 1206 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 869 | 99 259 361 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 545 | 5 111 161 545 190 166 Initial 145 | . 2 36 52 145 16 Average 117 | 2 59 95 188 104 63 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 89 | 100 100 100 70 100 100 Level 1 4 | . . . 14 . . Level 2 5 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 2 . 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 1 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 6 6 42 6 23 Peak Tracking Total 9 | . 2 3 9 2 7 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 3 | . . . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 . 4 . 4 Successful 9 | . 4 . 3 . 2 Failed 4 | . 1 . 1 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . 4 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 . 2 Record 1 | . . . . . 1 Robot Analysis 2 | . . . 2 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 55 | . 55 . . . . Retrieved Matter 55 | . 55 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2643 | 67 252 209 891 732 492 Spaces Moved 1941 | 51 274 59 800 510 247 Core 42 | 5 . 1 3 2 31 Treads 468 | . . . . 368 100 Legs 56 | . . . . . 56 Wheels 180 | 46 74 . . . 60 Hover 888 | . 200 . 548 140 . Flight 307 | . . 58 249 . . Fastest Speed 34 | 50 56 250 34 56 50 Average Speed 102 | 95 72 279 76 131 117 Slowest Speed 280 | 100 116 280 280 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 37 15 51 80 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . 15 10 87 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 111 | . 15 9 87 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2334 | 65 309 76 973 545 366 Wait 90 | . 5 . 35 13 37 Move 1930 | 50 273 58 793 509 247 Hop 3 | . . . 3 . . Pick Up 40 | 7 8 2 17 1 5 Fast Attach 17 | . . . 7 5 5 Attach 44 | 6 4 3 23 . 8 Detach 12 | . 3 . 9 . . Swap 9 | . 3 2 3 . 1 Drop 22 | . 1 . 14 4 3 Fire 156 | 2 10 10 67 13 54 Melee 6 | . . . . . 6 Ram 5 | . 2 1 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 368 | -10/Mines | Lost 3 parts (2n1w) 376 | -10/Mines | Learned Materials trap positions 474 | -10/Mines | Discovered new exit (range 15) 529 | -10/Mines | Entered Materials 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 530 | -9/Materials | Loaded intel: 13 trap records 1029 | -9/Materials | Lost 3 parts (1p1n1w) 1259 | -9/Materials | Lost 6 parts (1p1n1u3w) 1266 | -9/Materials | Destroyed 8 combat bots 1355 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Discovered new exit (range 8) 1420 | -9/Materials | Entered Mines 1455 | -9/Mines | Assembled infested the area 1772 | -9/Mines | Core integrity fell below 50% 1814 | -9/Mines | Build established: Scavenger-Skirmisher 1927 | -9/Mines | Learned Materials security intel 2134 | -9/Mines | Discovered new exit (range 8) 2152 | -9/Mines | Entered Materials 2152 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2480 | -8/Materials | Lost 9 parts (2p3n4w) 2516 | -8/Materials | Core integrity fell below 50% 2546 | -8/Materials | Core integrity fell below 20% 2565 | -8/Materials | Lost 3 parts (1p1n1w) 2644 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 26 matter. Hpw. Shotgun destroyed. Acquired Hvy. Mace. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Beam Rifle fried. Lgt. Armor Plating fried. Imp. Ion Engine fried. Acquired 51 matter. Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system corruption misinterpreted. G-47 Trooper triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Acquired Lgt. Treads. U-05 Engineer lays Concrete. Acquired Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ?????????????????????????????????????? # | | ?????????????????????????????????????? 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