Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.15 @ 20:16:58 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (142) 710 Value Destroyed (3874) 3874 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 10783 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 176 Met Data Miner 300 Friendly Fire -530 Cogmind --------- Core Integrity 13/1000 Matter 247/300 Energy 39/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array Advanced Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Cloaking Device Advanced Hacking Suite Precision Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON ----------- Precision Assault Rifle Coil Gun Katana > --- INVENTORY -------- Light Fission Core Power Amplifier Advanced Weight Redist. System Improved Sensor Array Layered Light Armor Plating [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . 1 . Utility 4 | . . . . . 1 2 . . . . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 239 | 5 18 2 . 4 36 46 4 9 . 12 62 5 4 1 5 21 5 Power 29 | 1 2 . . . 3 6 . 2 . 2 8 . . . . 5 . Engine 10 | 1 2 . . . 2 2 . . . 1 1 . . . . 1 . Core 19 | . . . . . 1 4 . 2 . 1 7 . . . . 4 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 52 | 2 5 1 . 1 10 11 1 1 . 1 16 . . . . 3 . Treads 13 | . 2 . . . 5 2 1 1 . . 2 . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel 23 | . 3 1 . 1 5 9 . . . 1 2 . . . . 1 . Hover 3 | . . . . . . . . . . . 1 . . . . 2 . Flight 11 | . . . . . . . . . . . 11 . . . . . . Utility 87 | 1 6 1 . . 5 17 1 . . 4 29 3 1 1 4 9 5 Device 50 | . 4 . . . 2 10 . . . 1 17 2 1 . 2 6 5 Storage 5 | 1 2 . . . . 1 . . . . 1 . . . . . . Processor 9 | . . 1 . . 1 1 1 . . . 5 . . . . . . Hackware 3 | . . . . . . 1 . . . . . . . . . 2 . Protection 20 | . . . . . 2 4 . . . 3 6 1 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 1 5 . . 3 18 12 2 6 . 5 9 2 3 . 1 4 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . . . . 3 . 1 . . . . . . . . . Ballistic Gun 31 | 1 3 . . 2 13 4 1 . . . 4 1 1 . . 1 . Ballistic Cannon 4 | . . . . . . 2 1 . . . 1 . . . . . . Launcher 15 | . . . . 1 5 . . 2 . 3 . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 3 . 3 . 2 4 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Parts Lost 53 | . . . . . 4 9 . 2 . 10 12 . . . 2 12 2 Power 6 | . . . . . 1 . . . . . 1 . . . . 3 1 Propulsion 23 | . . . . . 2 4 . 1 . 3 7 . . . 1 4 1 Utility 12 | . . . . . 1 2 . . . 4 2 . . . . 3 . Weapon 12 | . . . . . . 3 . 1 . 3 2 . . . 1 2 . Highest Loss Streak 8 | . . . . . 2 3 . 1 . 5 8 . . . 1 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 99 92 99 95 92 78 85 100 100 100 95 59 27 Engine 4 | . 13 14 14 14 7 1 . . . 3 . . . . . . . Core 4 | . . . . . 1 5 7 7 7 3 5 6 6 6 6 6 2 Treads 6 | . 8 14 14 14 9 5 7 11 15 7 2 . . . . . . Wheel 13 | . 14 14 14 14 26 22 23 18 15 9 4 . . . . . . Flight 5 | . . . . . . . . . . . 14 33 33 33 29 14 . Device 9 | . 13 7 . . 4 9 7 . . . 15 23 25 26 24 13 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 2 . . . . . . Processor 10 | . . 6 14 14 9 7 7 15 15 15 19 15 13 13 13 9 5 Hackware 1 | . . . . . . 4 7 7 7 . . . . . . . 5 Protection 3 | . . . . . 4 6 7 7 7 13 . . . . 1 . . Energy Cannon 1 | . 2 . . . . 2 7 1 . . . . . . . . . Ballistic Gun 11 | . 23 28 28 27 26 8 7 3 . . 4 12 7 6 5 . 2 Ballistic Cannon 1 | . . . . . . 1 6 3 . . 2 . . . . . . Slashing Weapon 5 | . . . . . . 5 . 9 15 11 8 6 11 13 9 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 31 29 29 29 40 72 66 64 55 75 69 24 21 22 26 21 11 Greatest Support 58 | 20 26 16 10 10 32 40 30 30 20 38 58 36 27 27 30 21 14 Greatest Overweight (x) 6 | 1 3 2 2 2 3 3 2 3 2 6 1 . . . . 1 . Average Overweight (x) . | . . 1 2 2 1 1 1 1 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 7 13 15 15 15 15 18 20 20 20 20 12 5 5 5 5 5 5 Most Carried 20 | 3 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 13 | 2 13 14 14 15 14 18 19 19 20 17 10 4 4 5 5 4 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 3 15 15 15 15 15 20 19 20 20 15 5 5 5 5 5 4 5 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Mutant 14% | Scout 9% | Gunner 4% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Mutant | -5/Factory Scout | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4340 | 234 403 157 196 74 722 752 134 295 . 148 689 95 116 23 137 141 24 Remotely 749 | . . . . . 208 391 . . . . 150 . . . . . . Salvage Created 5455 | . 442 135 . 123 677 2335 52 398 . 207 498 85 88 . 64 351 . Parts 286 | . 34 5 . 13 42 115 1 13 . 4 30 4 9 . 5 11 . Haulers Intercepted 7 | . 2 . . . 1 4 . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 12 . 5 . 4 3 . 5 . 2 Prevented 5 | . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 89 | . 11 . . 7 12 24 1 10 . 6 5 . 4 . 5 4 . Melee 24 | . . . . . . 19 . 2 . 2 1 . . . . . . Guns 27 | . 4 . . 3 12 4 . 1 . . 3 . . . . . . Cannons 9 | . 5 . . . . 1 1 1 . . 1 . . . . . . AOE 29 | . 2 . . 4 . . . 6 . 4 . . 4 . 5 4 . Classes Destroyed 15 | . 7 . . . 2 2 1 2 . . . 1 . . . . . Worker 13 | . 1 . . 1 2 7 . . . . 1 . . . . 1 . Builder 5 | . 1 . . . . 4 . . . . . . . . . . . Tunneler 3 | . . . . . 1 2 . . . . . . . . . . . Hauler 7 | . 2 . . . 1 4 . . . . . . . . . . . Recycler 17 | . 2 2 . . 1 8 . . . . 2 . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . 1 2 . . . . 1 . . . . 1 . Swarmer 39 | . 9 . . 6 4 3 . . . 3 3 . 4 . 5 2 . Grunt 22 | . 2 . . 1 5 8 . 6 . . . . . . . . . Brawler 5 | . . . . . . 2 . 1 . . 1 . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 10 | . . . . . 3 5 . 1 . . . . . . . 1 . Hunter 3 | . . . . . . . . 1 . 2 . . . . . . . Programmer 8 | . . . . . . 6 . . . 1 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 6 1 . 4 6 6 1 5 . 3 3 1 4 . 5 7 . Combat Bots Only 6 | . 6 . . 4 6 2 1 5 . 3 3 . 4 . 5 4 . Max Kills in Single Turn 6 | . 2 1 . 4 2 1 1 1 . 2 1 1 2 . 2 6 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 . . . 1 . 2 . . 2 . 2 3 . Melee 1 | . . . . . . 1 . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Damage Taken 9271 | . 163 . . 118 1045 1725 82 492 . 903 2395 20 138 . 214 1535 441 Core 2465 | . 32 . . 34 206 281 44 64 . 70 642 . 65 . 40 668 319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . 52 . 7 34 . 61 . . . . . . . Regen/Repaired (Parts) 532 | . 66 . . . . . . . . . 314 . . . . 152 . Core Remaining (%) 56 | 100 . . . 73 62 . . . . 34 . . . . 12 . . Volleys Fired 197 | . 45 8 . 13 49 34 5 10 . 5 12 4 5 . 5 2 . Largest 3 | . 2 2 . 2 3 3 3 3 . 1 3 1 1 . 1 1 . Hottest 156 | . 96 40 . 40 76 156 156 156 . 39 104 36 36 . 36 36 . Shots Fired 435 | . 88 16 . 25 133 90 13 21 . 6 26 5 5 . 5 2 . Gun 334 | . 79 16 . 24 126 56 4 6 . . 22 1 . . . . . Cannon 64 | . 9 . . . . 34 9 8 . . 4 . . . . . . Launcher 37 | . . . . 1 7 . . 7 . 6 . 4 5 . 5 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 352 | . 71 16 . 24 126 67 9 12 . . 26 1 . . . . . Thermal 29 | . . . . . . 23 4 2 . . . . . . . . . Explosive 37 | . . . . 1 7 . . 7 . 6 . 4 5 . 5 2 . Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 9 . 7 20 18 12 5 . 4 8 . 2 . 1 1 . Robot Miss Streak 4 | . 4 1 . 3 1 3 . 2 . 1 2 1 2 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 408 | . 52 12 . 15 103 145 10 21 . 9 28 2 4 . 2 5 . Core Hits 208 | . 29 7 . 10 39 52 3 19 . 12 14 2 6 . 6 9 . Critical Kills 2 | . . . . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . 2 6 . 1 . 1 2 . . . . . . Destroy 4 | . 1 . . . 2 . . . . . 1 . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . Sever 8 | . . . . . . 6 . . . 1 1 . . . . . . Melee Attacks 242 | . . . . . . 99 . 9 . 10 99 5 1 1 1 17 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . 99 . 9 . 10 99 5 1 1 1 17 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 21 . . . . 4 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . Damage Inflicted 15045 | . 1002 102 . 235 1522 6289 246 1456 . 997 964 138 539 . 278 1277 . Guns 3251 | . 382 102 . 122 1518 684 64 93 . . 286 . . . . . . Cannons 964 | . 113 . . . . 539 182 44 . . 86 . . . . . . Explosions 4170 | . 507 . . 113 4 . . 952 . 795 . . 476 . 278 1045 . Melee 6638 | . . . . . . 5066 . 367 . 202 573 138 63 . . 229 . Ramming 22 | . . . . . . . . . . . 19 . . . . 3 . Kinetic 3502 | . 350 102 . 122 1518 759 142 137 . . 372 . . . . . . Thermal 1164 | . 129 . . . . 464 104 . . . . . . . . 467 . Explosive 3574 | . 378 . . 113 4 . . 952 . 795 . . 476 . 278 578 . Electromagnetic 145 | . 145 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6638 | . . . . . . 5066 . 367 . 202 573 138 63 . . 229 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 11 11 11 11 13 3 3 3 3 1 2 2 Average Corruption 6 | . . . . . . 7 11 11 11 11 2 3 3 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . 62 10 22 3 18 14 3 1 2 . . 2 Message Errors 39 | . . . . . . 13 5 8 . 6 6 . . . . . 1 Matter Fused 34 | . . . . . . 16 2 6 1 5 2 1 . . . . 1 Heat Flow Errors 12 | . . . . . . 7 . 2 . 2 1 . . . . . . Energy Discharges 11 | . . . . . . 4 1 1 2 2 . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 11 1 4 . 1 1 . 1 1 . . . Data Loss (major) 8 | . . . . . . 4 1 . . 1 1 . . 1 . . . Misfires 7 | . . . . . . 3 . . . 1 2 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . 2 . . . . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1555 | . 87 . . . . 856 . 69 . 93 136 . 67 . 14 233 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 380 | . 87 . . . . . . 46 . 32 . . 67 . 14 134 . Melee 1175 | . . . . . . 856 . 23 . 61 136 . . . . 99 . Knockbacks 2 | . . . . . . . . 1 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 476 | . . . . . . . . . . . 9 . 34 . 8 425 . Shots 10 | . . . . . . . . . . . . . 1 . 1 8 . Rammed 4 | . . . . . . . . . . . 3 . . . . 1 . Targets Rammed 4 | . . . . . . . . . . . 3 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 144 4 . 10 158 201 30 233 . 266 113 . . . . . . Average Temperature 45 | . 19 1 . 2 56 49 17 88 . 120 44 . . . . . . Received Heat Transfer 2103 | . 24 . . 18 333 426 69 201 . 12 714 9 . . 36 162 99 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . Heat Transferred 1435 | . 100 . . . . 835 200 . . . . . . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Peak Influence 595 | . 416 118 . 276 325 587 . . . . 595 . . . . 588 . Initial 108 | . . 108 . . 23 91 . . . . 18 . . . . 63 . Average 227 | . 240 111 . 177 145 310 . . . . 201 . . . . 254 . Maximum Alert Level 2 | . 2 . . 1 1 2 . . . . 2 . . . . 2 . Low Security (%) 50 | 100 26 100 . 47 68 36 . . . . 60 . . . . 56 . Level 1 29 | . 71 . . 52 31 28 . . . . 11 . . . . . . Level 2 19 | . 2 . . . . 34 . . . . 27 . . . . 43 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 6 . . . . 8 . . . 1 3 . Investigation 2 | . . . . . . 1 . . . . . . . . . 1 . Extermination 6 | . . . . . . 2 . . . . 3 . . . . 1 . Reinforcement 11 | . 1 . . . 1 3 . . . . 5 . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 9 | . 1 . . . 1 2 . . . . 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 22 . . 10 17 40 3 10 . 7 47 4 4 . 14 30 15 Peak Tracking Total 14 | . 4 . . 6 4 4 3 5 . 4 11 4 4 . 9 14 11 Tactical Retreats 28 | . 1 . . . 2 4 . . . 1 14 1 . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 3 | . 1 . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . 1 Exploded 3 | . . . . . 2 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 25 | . 9 . . . 1 1 1 . . . 1 . . . . 12 . Max in Single Turn 12 | . 7 . . . 1 1 1 . . . 1 . . . . 12 . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 66 | . 10 . 1 . 3 18 . 1 2 . 22 . . . . 9 . Terminals 33 | . 7 . . . 3 9 . . . . 11 . . . . 3 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . Repair Stations 6 | . 1 . . . . 2 . . . . 1 . . . . 2 . Recycling Units 10 | . 2 . . . . 2 . . . . 5 . . . . 1 . Scanalyzers 7 | . . . . . . 3 . . . . 2 . . . . 2 . Garrison Access 4 | . . . . . . 1 . . . . 3 . . . . . . Total Hacks 156 | . 22 . 1 . 7 41 . 1 10 . 47 . . . . 27 . Successful 89 | . 16 . 1 . 6 19 . 1 10 . 23 . . . . 13 . Failed 67 | . 6 . . . 1 22 . . . . 24 . . . . 14 . Catastrophic 9 | . . . . . . 3 . . . . 6 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . 1 . . . 1 4 . . . . 5 . . . . 1 . Terminals 80 | . 14 . . . 7 25 . . . . 26 . . . . 8 . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . Repair Stations 25 | . 6 . . . . 3 . . . . 7 . . . . 9 . Recycling Units 11 | . 2 . . . . 2 . . . . 6 . . . . 1 . Scanalyzers 19 | . . . . . . 8 . . . . 4 . . . . 7 . Garrison Access 6 | . . . . . . 2 . . . . 4 . . . . . . Terminal Hacks 48 | . 8 . 1 . 5 9 . 1 10 . 11 . . . . 3 . Record 4 | . . . 1 . . . . 1 2 . . . . . . . . Part Schematic 6 | . . . . . . 1 . . 5 . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . 3 . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 8 | . 3 . . . 2 2 . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . 1 1 . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . 2 . . . . 1 . . . . 3 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 18 | . 6 . . . . 1 . . . . 6 . . . . 5 . Scan Component 10 | . 3 . . . . 1 . . . . 3 . . . . 3 . Repair 8 | . 3 . . . . . . . . . 3 . . . . 2 . Recycling Unit Hacks 6 | . 2 . . . . 1 . . . . 2 . . . . 1 . Retrieve Components 6 | . 2 . . . . 1 . . . . 2 . . . . 1 . Scanalyzer 9 | . . . . . . 6 . . . . 1 . . . . 2 . Insert Component 4 | . . . . . . 2 . . . . 1 . . . . 1 . Analyze 5 | . . . . . . 4 . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . Seal Access 3 | . . . . . . 1 . . . . 2 . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Terminals 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Botnet 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . . . 2 17 . . . . 17 . . . . 7 . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . 5 . . . . 6 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . . . . . . . . . 3 . . . . 2 . Time 337 | . 90 . . . . . . . . . 152 . . . . 95 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 12 . . . . 2 . . . . 13 . . . . 2 . Parts Scanalyzed 3 | . . . . . . 1 . . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 4 | . . 1 . 2 . . . . . 1 . . . . . . . Largest Group 2 | . . 1 1 2 1 . . . . 1 . . . . . . . Highest-Rated Group 96 | . . 31 31 50 31 . . . . 96 . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 7 6 . . . . 12 . . . . . . . Total Damage 783 | . . . . 149 65 . . . . 569 . . . . . . . Kills 6 | . . . . 3 1 . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . 2 1 . . . 2 2 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 9525 | 57 1045 365 178 554 860 2066 332 571 101 451 1722 221 142 201 118 361 180 Spaces Moved 10442 | 43 654 322 158 423 636 1426 284 459 92 327 2469 682 479 772 269 684 263 Core 289 | 12 . . . . . . . . . . 89 . . . . 44 144 Treads 28 | . 20 . . . 6 . . . . . 2 . . . . . . Legs 158 | 31 127 . . . . . . . . . . . . . . . . Wheels 5178 | . 507 322 158 423 630 1426 284 459 92 327 537 . . . . 13 . Hover 260 | . . . . . . . . . . . 61 . . . . 80 119 Flight 4529 | . . . . . . . . . . . 1780 682 479 772 269 547 . Fastest Speed 23 | 50 95 95 110 110 80 95 95 95 110 105 23 25 25 25 25 27 50 Average Speed 68 | 104 104 100 110 110 97 102 109 106 110 121 44 25 25 25 25 36 63 Slowest Speed 240 | 190 240 110 110 110 240 125 110 125 110 170 240 25 25 25 27 95 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 11 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 77 53 86 45 41 56 68 68 50 69 74 69 81 44 26 33 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . 1 1 1 . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 2 . . 3 2 . 1 . 4 2 3 2 . 1 Spaces Dug 133 | . . . . . 27 5 . . . 1 77 3 . . 9 11 . Terrain Destroyed 549 | . 40 . . 5 57 46 . 47 . 78 78 44 38 . 58 58 . Melee 97 | . . . . . . 4 . . . 1 77 3 . . 1 11 . Projectile 5 | . . . . . . 4 . . . . 1 . . . . . . AOE 447 | . 40 . . 5 57 38 . 47 . 77 . 41 38 . 57 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 12072 | 53 946 350 163 491 782 1782 296 508 91 363 2911 718 491 777 306 766 278 Wait 732 | 2 188 15 . 50 25 118 . 14 . 9 228 16 . 4 27 34 2 Move 10403 | 42 653 321 157 422 635 1425 283 458 91 326 2446 681 478 771 268 683 263 Hop 11 | . . . . . . . . . . . 11 . . . . . . Pick Up 91 | 4 22 1 3 . 13 16 . 2 . 1 21 2 1 . . 3 2 Fast Attach 71 | 4 10 1 . . 7 20 1 3 . 2 16 . 1 . . 6 . Attach 57 | 1 . . . . 8 8 1 2 . 8 15 1 . . . 8 5 Detach 55 | . 5 1 . . 6 14 1 4 . 3 10 1 . . . 5 5 Swap 111 | . 8 1 . 4 21 18 2 4 . 2 31 4 3 1 5 7 . Drop 106 | . 15 2 3 2 18 30 3 2 . . 26 1 2 . . 1 1 Fire 197 | . 45 8 . 13 49 34 5 10 . 5 12 4 5 . 5 2 . Melee 231 | . . . . . . 99 . 9 . 7 92 5 1 1 1 16 . Ram 4 | . . . . . . . . . . . 3 . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Discovered new exit (range 7) 916 | -10/Materials | Repaired Imp. Ion Engine 950 | -10/Materials | Repaired Cooling System 977 | -10/Materials | Repaired Ion Engine 1078 | -10/Materials | Discovered new exit (range 4) 1103 | -10/Materials | Entered Mines 1131 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1131 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Learned location of 1 exit from Materials 1160 | -10/Mines | Learned Materials terminal intel 1164 | -10/Mines | Discovered new exit (range 6) 1257 | -10/Mines | Discovered new exit (range 7) 1288 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1293 | -10/Mines | Learned Materials machine intel 1333 | -10/Mines | Received a Mining Laser from a helpful Derelict 1468 | -10/Mines | Entered Exiles 1468 | -10/Exiles | Accompanied by 1 ally 1500 | -10/Exiles | Met 8R-AWN 1518 | -10/Exiles | Met EX-HEX 1580 | -10/Exiles | Met EX-DEC 1599 | -10/Exiles | Learned location of Zion (-6) 1634 | -10/Exiles | Discovered new exit (range 14) 1646 | -10/Exiles | Entered Mines 1836 | -9/Mines | Learned Materials emergency access door positions 1941 | -9/Mines | Learned location of 1 exit from Materials 2182 | -9/Mines | Discovered new exit (range 6) 2200 | -9/Mines | Entered Materials 2200 | -8/Materials | Accompanied by 1 ally 2200 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2201 | -8/Materials | Identified exit to Factory 2203 | -8/Materials | Loaded intel: 70 machine locations 2204 | -8/Materials | Loaded intel: 12 terminal locations 2205 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2510 | -8/Materials | Build established: Gunner 3060 | -8/Materials | Entered Factory 3060 | -7/Factory | Evolved 2 slots: Utility x2 3509 | -7/Factory | Build established: Scavenger-Mutant 4298 | -7/Factory | System corruption reached 10% 4328 | -7/Factory | Lost 3 parts (1n1u1w) 4356 | -7/Factory | Identified exit to Storage 4356 | -7/Factory | Identified exit to Lower Caves 4755 | -7/Factory | Discovered new exit (range 11) 5126 | -7/Factory | Entered Lower Caves 5253 | -7/Lower Caves | Learned Factory emergency access door positions 5270 | -7/Lower Caves | Learned Factory trap positions 5384 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5441 | -7/Lower Caves | Discovered new exit (range 15) 5448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5457 | -7/Lower Caves | Identified exit to Lower Caves 5458 | -7/Lower Caves | Entered another Lower Caves area 5696 | -7/Lower Caves | Build established: Mutant 5713 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5723 | -7/Lower Caves | Core integrity fell below 50% 5779 | -7/Lower Caves | Learned Factory garrison access intel 5817 | -7/Lower Caves | Discovered new exit (range 8) 5823 | -7/Lower Caves | Identified exit to Data Miner 6029 | -7/Lower Caves | Entered Data Miner 6029 | -7/Data Miner | Discovered new exit (range 6) 6035 | -7/Data Miner | Identified exit to Proximity Caves 6050 | -7/Data Miner | Met Data Miner 6084 | -7/Data Miner | Received God Mode back door access code from Data Miner 6098 | -7/Data Miner | Learned location of Section 7 (-2) 6098 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6130 | -7/Data Miner | Entered Proximity Caves 6170 | -6/Proximity Caves | Escorted by Enhanced Grunt 6208 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 6289 | -6/Proximity Caves | Spotted B-75 Beast 6318 | -6/Proximity Caves | Allies destroyed B-75 Beast 6561 | -6/Proximity Caves | Discovered new exit (range 15) 6580 | -6/Proximity Caves | Identified exit to Factory 6581 | -6/Proximity Caves | Entered Factory 6581 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6582 | -6/Factory | Loaded intel: 97 trap records 6584 | -6/Factory | Loaded intel: 4 garrison access locations 6586 | -6/Factory | Lost 5 parts (1n2u2w) 6620 | -6/Factory | Discovered new exit (range 5) 6624 | -6/Factory | Identified exit to Factory 6768 | -6/Factory | Repaired Katana 6813 | -6/Factory | Repaired Med. Treads 6885 | -6/Factory | Repaired Prc. Assault Rifle 7249 | -6/Factory | Discovered new exit (range 12) 7259 | -6/Factory | Identified exit to Extension 7418 | -6/Factory | Core integrity fell below 50% 7444 | -6/Factory | Lost 8 parts (1p3n2u2w) 7516 | -6/Factory | Identified exit to Lower Caves 7981 | -6/Factory | Search patrols dispatched 8008 | -6/Factory | Discovered exit to Factory (range 10) 8008 | -6/Factory | Spotted B-75 Beast 8093 | -6/Factory | Discovered exit to Factory (range 8) 8121 | -6/Factory | Build established: Scout 8236 | -6/Factory | Discovered exit to Factory (range 13) 8303 | -6/Factory | Entered Lower Caves 8320 | -6/Lower Caves | Learned Factory garrison access intel 8472 | -6/Lower Caves | Discovered new exit (range 5) 8473 | -6/Lower Caves | Identified exit to Lower Caves 8524 | -6/Lower Caves | Entered another Lower Caves area 8528 | -6/Lower Caves | Core integrity fell below 20% 8590 | -6/Lower Caves | Discovered new exit (range 15) 8593 | -6/Lower Caves | Identified exit to Zion 8596 | -6/Lower Caves | Learned Factory terminal intel 8666 | -6/Lower Caves | Entered Zion 8674 | -6/Zion | Discovered new exit (range 16) 8677 | -6/Zion | Identified exit to Proximity Caves 8695 | -6/Zion | System corruption cleaned by Quarantine Array 8797 | -6/Zion | Learned location of 1 exit from Proximity Caves 8798 | -6/Zion | Learned location of Armory (-4) 8867 | -6/Zion | Entered Proximity Caves 8915 | -5/Proximity Caves | Learned Factory terminal intel 8925 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8985 | -5/Proximity Caves | Entered Factory 8985 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8986 | -5/Factory | Loaded intel: 26 terminal locations 8987 | -5/Factory | Loaded intel: 4 garrison access locations 9079 | -5/Factory | Repaired Prc. Assault Rifle 9163 | -5/Factory | Repaired Adv. Sensor Array 9219 | -5/Factory | Lost 6 parts (1p2n2u1w) 9277 | -5/Factory | Discovered new exit (range 14) 9317 | -5/Factory | Discovered new exit (range 15) 9326 | -5/Factory | Core integrity fell below 50% 9346 | -5/Factory | Entered Upper Caves 9372 | -5/Upper Caves | Lost 4 parts (2p1n1w) 9406 | -5/Upper Caves | Ambushed by wild Derelicts 9429 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9450 | -5/Upper Caves | Core integrity fell below 20% 9526 | -5/Upper Caves | Self-destructed Last Messages --------------- 09406_ 9T-DO1(l) springs to life. 09429_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09429_ Slug penetrates Wall. 09432_ Lgt. Nuclear Core destroyed. 09432_ Penetrated by Slug. 09432_ Slug penetrates Wall. 09433_ Y-72 Warden: "REQUESTING BACKUP." 09448_ Cmb. Gravmag System destroyed. 09450_ System corrupted: Matter fused (-7). 09452_ Slug penetrates Wall. 09495_ J&PF OXKTFAU,RDGW6TCRMA<65 09498_ Searching scrap... 09498_ Found Cloaking Device. 09498_ Found Imp. Medium Armor Plating. 09498_ Found Unknown Treads. 09498_ Found 24 Matter. 09499_ Acquired Cloaking Device. 09500_ Acquired Unknown Treads. 09501_ Acquired 24 matter. 09509_ Dropped Unknown Treads. Map ----- +----------------------------------------------------+ | ???????????????#???# #? ???###??? ??????????? | | ???????????????????# #?? ???#?# ??????????????# | | ??#????????????##?## #? ?? ????#??#???#?#?? ????? | | ????#????#????#????# #? #??#?#?????### ?????? | | ????????????#??#???# #???????##??#?#### ?????? | | ???????????????????# #???#? ?????? ????? | | ??????????#?##???###! ###???? ? ?? ? ??? | | ?????????#????#????# ##? ????####?# ?? ???? | | ?#????#???#?#??##### ##?????????### #? #???? ? | | ???#??????????????# #? ??#?##### #??#?????? | | ?????#??#?##?##?### ## # #???#?#?## #??###?#?? | | ????#??????????#??# #??#??### ##???????? | | ????##??##??#????##= ###?###?## ######??? | | ???#????#??##?#??## ###???#### ## #??? | | ?????????????#??## # #??#### #??? | | ????##???#??#??#### #???## #???# | | ??#?#????#??#???##### ##### ### #??# | | ?#?????????#??#???### ####?## #?# | | ??????##???????#????# # #?????# ### | | ?????#???#??#?#?#???########### #????## # | | ?????#??#???#??????##?????#??## ##???## | | ????#????#??#???#?##?##?????### ##?## | | ????????#???##????#?#?????#??# ##?# | | ??????#???????#?#?#?#??#####?# #?# ## # | | ????????#??#???????#???## ### ### ## | | ??????#???????##????#### @### ## | | ??????????#????#????# s#### ## # # | | ??????????#?????#??## ###? ### # # | | ???????????????#???# ?##? #### # ## | | ????????????#????#?# ? ##?# ### # | | ??????????????#????# ## ###?## # ## # | | ???????????????????### ######???# ## # | | ?????????????#???????# ##??????## # # # | | ???????????????????? ?????#??# # # | | ?????????????????? ### ????#?### ###### | | ?????????????????## ##??#???????### #???? ? | | ??????????????????# ????#?????????## #?#?? | | ??????????????????## ???????????????####???? | | ???????????????????## #???????????????????????## | | ????????????????????###??????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Phase Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMatterThrower Manual? 0 Play Time 03:02:51 Cumulative 709.0 hours Start 2022.08.13 @ 19:01:41 End 2022.08.15 @ 20:16:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 174 Adventurer 36 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 85b7d9f1-93d0-46fa-9b76-5b7fbfde0ced