Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 05:02:53 Player: Dosh Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (840) 4200 Value Destroyed (36988) 36988 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (20186) 20186 TOTAL SCORE: 75534 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 9305 Follower Combat Kills 1307 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2520 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1446 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Advanced System Shield Relay Coupler [NC] (30) Mobile Refinery Mk. CCLXVII CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Medium Reactive Plating Experimental Shock Absorption System Advanced Force Field Advanced Hacking Suite System Mapper > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Siege Treads Heavy Siege Treads Improved Matter Compressor Advanced Terrain Scan Processor Advanced Transmission Jammer Heavy Reactive Plating Advanced Force Field Advanced System Shield Relay Coupler [NC] Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Coil Gun Coil Gun KE Penetrator KE Penetrator Railgun Rocket Array Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 181] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Slots Evolved 16 | . . . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 1 . Weapon 5 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 556 | 6 12 . . 2 33 15 9 5 16 14 19 27 8 20 6 6 9 20 49 16 28 14 4 1 4 82 9 1 16 9 15 6 2 3 5 8 7 12 16 22 Power 15 | 1 . . . . 2 1 . . 1 . . 1 1 1 . . . 1 . . . . . . . 2 . . 1 . 1 . . . . . . . . 2 Engine 6 | 1 . . . . 2 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . 2 . . 1 . 1 . . . . . . . . 2 Propulsion 54 | 2 3 . . . 8 1 1 . 4 3 2 1 1 . . 2 1 3 6 4 1 . . . 1 2 . . . . 2 . . . . 1 1 . 1 3 Treads 54 | 2 3 . . . 8 1 1 . 4 3 2 1 1 . . 2 1 3 6 4 1 . . . 1 2 . . . . 2 . . . . 1 1 . 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 255 | 1 3 . . . 8 5 6 . 5 3 2 11 3 11 2 2 2 6 25 10 16 8 2 1 3 42 5 . 13 7 10 5 1 3 . 5 5 8 9 7 Device 188 | . . . . . 2 2 3 . 2 3 1 5 2 8 2 2 2 3 16 10 15 8 2 1 3 36 2 . 10 6 10 5 . 2 . 2 4 7 8 4 Storage 10 | 1 2 . . . 1 . 1 . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Processor 13 | . . . . . 2 . . . . . . 2 . . . . . . 2 . 1 . . . . . 1 . 2 . . . . . . 1 . . 1 1 Hackware 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . Protection 38 | . 1 . . . 3 3 2 . 3 . . 2 1 2 . . . 2 5 . . . . . . 5 2 . 1 1 . . 1 1 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 6 . . 2 15 8 2 5 6 8 15 14 3 8 4 2 6 10 18 2 11 6 2 . . 36 4 1 2 2 2 1 1 . 5 2 1 4 6 10 Energy Gun 14 | 2 6 . . 2 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 156 | . . . . . 9 4 1 2 4 4 9 11 3 6 2 1 5 7 12 1 7 6 2 . . 27 4 1 1 1 2 1 1 . 5 1 1 3 6 6 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . 1 . 2 . 2 1 . . 1 1 1 . 1 . . 1 . . . . 3 . . . 1 . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 4 1 1 . 1 2 5 3 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . . . . . . . . . . . . . . . 2 6 1 3 . . . . 6 . . 1 . . . . . . 1 . . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . . . 1 . . . 1 . . 2 . . . . 1 4 . . . . . . . 1 . . 3 . 1 . . 2 . 2 . . 4 1 Parts Lost 47 | . 2 . . . . 1 1 . 3 . . 2 . 2 . 1 . 1 1 . . . . . . 7 . . . . . 1 2 . 1 . 1 . . 21 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 8 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 19 | . . . . . . . . . 1 . . 2 . 2 . . . . 1 . . . . . . 4 . . . . . . 1 . . . 1 . . 7 Weapon 18 | . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 . . . . . 1 1 . 1 . . . . 8 Highest Loss Streak 13 | . 2 . . . . 1 1 . 1 . . 2 . 1 . 1 . 1 1 . . . . . . 2 . . . . . 1 2 . 1 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 71 100 99 99 99 100 99 100 99 99 77 91 92 98 100 99 99 86 85 85 86 86 85 87 87 88 87 88 83 83 84 83 83 84 83 85 84 69 Engine 2 | . 14 14 14 14 8 9 9 9 8 9 9 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 4 4 4 4 4 Treads 18 | . 28 28 28 28 27 27 27 27 26 27 27 23 17 15 15 21 23 23 25 13 13 13 13 13 12 11 11 11 11 11 9 10 10 10 10 8 9 9 8 7 Device 14 | . . . . . 7 10 8 9 7 13 17 15 9 14 15 14 15 15 12 8 15 19 20 20 19 25 17 17 15 17 15 15 15 14 15 18 12 13 15 10 Storage 6 | . 16 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 3 | . . . . . 8 9 9 9 9 4 . 5 2 . . . . . . 10 3 . . . . . . . 2 5 5 5 5 5 5 9 9 9 8 6 Hackware 3 | . . . . . . . . . . . . 1 . 6 7 7 7 . 3 . . . . . . 1 5 5 5 5 5 5 5 5 5 8 9 9 8 6 Protection 7 | . 3 14 14 14 10 7 9 9 10 9 9 6 2 7 7 7 7 14 8 6 6 6 6 6 6 5 10 11 8 4 5 5 5 5 5 . 4 4 4 2 Energy Gun 1 | . 27 28 . 28 6 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . . . . . 19 26 26 17 26 25 25 29 30 29 29 29 29 29 32 32 31 33 33 33 33 28 28 29 28 28 31 30 31 31 30 27 28 27 30 23 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 207 | 11 39 36 36 36 48 54 54 56 66 71 131 134 153 138 134 134 134 149 146 137 141 138 141 135 135 148 146 147 147 137 157 157 173 173 178 186 186 190 196 207 Greatest Support 140 | 40 40 40 40 40 84 86 86 86 86 72 69 75 97 97 97 97 83 88 116 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 5 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 15 15 15 15 15 15 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 15 14 15 14 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 21 | . 7 13 14 13 14 14 14 15 14 14 17 24 24 23 24 23 23 24 24 24 23 23 24 25 24 23 21 23 24 24 24 24 23 23 24 23 24 24 24 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 13 14 15 13 15 15 15 15 15 15 22 25 25 25 25 23 24 24 24 25 23 24 25 25 25 21 23 23 25 25 25 25 23 25 25 24 25 25 25 5 Class Distribution -------------------- 66% | Tank 8% | Executioner 7% | Mutant 7% | Hacker-Executioner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Executioner | -4/Factory Executioner | -4/Upper Caves Executioner | -4/Upper Caves Executioner | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Hacker-Executioner | -3/Research Hacker-Executioner | -3/DSF Hacker-Executioner | -3/Garrison Hacker-Executioner | -2/Research Hacker-Executioner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Matter Collected 35371 | 182 202 . . 40 1374 692 1143 169 1022 534 1484 1742 476 2908 702 133 100 883 2933 764 1512 562 75 . 312 4370 479 70 1080 674 1504 1008 274 250 492 98 417 1407 1248 2056 Remotely 7210 | . . . . . . . . . . . . 433 . 457 65 . . . 632 . 273 236 . . . 1765 16 . 750 . 706 376 . . . . 245 311 . 945 Salvage Created 45241 | . 1013 48 . 54 2216 705 1543 328 1241 592 2061 2143 326 3484 787 198 . 1134 2266 1602 1827 391 . . 273 5156 333 88 1154 657 2068 1007 266 . 803 98 605 1354 1202 6218 Parts 1972 | . 61 5 . 4 126 45 88 33 84 34 110 110 8 190 32 17 . 41 126 30 77 17 . . 12 220 10 2 35 19 75 40 9 . 37 3 37 60 48 127 Haulers Intercepted 38 | . 2 . . . 5 . 5 . 3 . 4 5 . 2 . . . . 3 . 3 . . . . 3 . . . . 2 . . . . 1 . . . . Recyclers Shooed 21 | . . . . . . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 11 . . . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 217 | . . . . . . . . . . . . . . . 27 15 . 38 . . . 17 4 . 12 . 10 2 . 13 . 37 9 . 33 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Combat Hostiles Destroyed 680 | . 19 3 . 3 34 18 23 15 21 14 35 33 1 58 18 8 . 20 27 6 24 8 . . 7 68 4 1 18 16 27 18 4 . 10 . 8 20 15 76 Guns 604 | . 16 3 . 3 28 14 23 7 21 11 35 33 1 54 11 4 . 17 27 6 19 8 . . 7 61 4 1 17 3 27 17 4 . 10 . 8 20 15 69 AOE 72 | . 2 . . . 4 4 . 8 . 3 . . . 4 7 4 . 2 . . 5 . . . . 7 . . 1 13 . 1 . . . . . . . 7 Classes Destroyed 27 | . 6 . . . 5 3 1 . . 1 . . 1 2 . . . . 1 1 . 1 . . . 2 . . 2 . . . . . . . . . . 1 Worker 34 | . 2 . . . 3 . 2 . 2 . 5 2 . 4 . . . . 4 . 1 . . . . 5 . . . . 3 . . . . . . . . 1 Builder 17 | . . . . . 1 . . . . . . . . 5 . . . . 1 . 3 . . . . 3 . . . . 3 . . . . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 38 | . 2 . . . 5 . 5 . 3 . 4 5 . 2 . . . . 3 . 3 . . . . 3 . . . . 2 . . . . 1 . . . . Recycler 22 | . . . . . . . 1 . 1 . 1 2 . 8 . . . . 3 . . . . . . 5 . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 11 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 7 Operator 10 | . 1 . . . 1 . 1 . . . 1 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Watcher 43 | . 3 . . . 5 . 4 . 4 1 4 2 . 3 . . . . 4 . 3 . . . . 7 . . . . 1 . . . . . . . 1 1 Swarmer 113 | . 3 3 . 3 3 4 5 11 6 . 9 3 . 11 . 7 . 9 4 . 1 4 . . 4 6 . . 2 . 5 6 . . . . . 4 . . Cutter 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Grunt 292 | . 16 . . . 20 7 10 2 7 7 16 18 . 29 10 . . 5 7 . 15 3 . . . 28 2 . 6 9 12 9 . . 5 . . 7 6 36 Brawler 28 | . . . . . 2 1 1 . . . 2 . . . 3 . . . . . 3 1 . . . 4 . . 2 . 1 . . . . . . . . 8 Duelist 33 | . . . . . 1 . . . 1 . 1 . . 2 3 . . 1 . . 2 . . . . 3 . . 1 3 4 . . . . . . . . 11 Protector 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 71 | . . . . . 8 . 7 2 7 3 7 2 . 7 2 . . 2 3 . 2 . . . . 7 . 1 . 2 . 2 . . 1 . . 2 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 . . . Hunter 44 | . . . . . . . . . . 1 . 2 . 2 1 1 . 2 4 . . . . . 1 7 . . . . . . 2 . 4 . 2 4 6 5 Programmer 62 | . . . . . . 3 . . . . . 8 . 6 . . . . 7 . 1 . . . 2 10 2 . 1 1 5 1 2 . . . 2 2 . 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Compactor 7 | . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 4 3 . 2 3 4 4 5 5 4 8 5 1 8 9 4 . 4 4 1 7 4 . . 4 6 2 1 4 9 7 13 2 . 5 1 2 9 6 35 Combat Bots Only 30 | . 3 3 . 2 3 4 4 5 3 4 5 4 1 6 9 4 . 4 4 1 4 4 . . 4 5 2 1 4 9 7 13 2 . 5 . 2 9 6 30 Max Kills in Single Turn 7 | . 2 1 . 1 2 4 2 4 2 2 3 2 1 5 6 4 . 2 2 1 3 2 . . 2 3 1 1 3 7 3 2 1 . 1 1 1 2 2 4 Gunslinging 2 | . 1 . . . 1 . . 1 . . 1 1 . 1 1 . . . 1 . 1 1 . . 1 1 . . 1 . 1 1 . . . . . 1 1 2 Exploded 7 | . 1 . . . 1 4 . 4 . 2 . . . 3 6 4 . 2 . . 2 . . . . 3 . . 1 7 . 1 . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Hostile Shots Fired 2565 | . 41 4 . 9 76 110 63 30 64 47 70 119 1 263 28 27 . 134 162 . 72 17 . . 15 169 7 8 45 24 61 71 34 . 68 . 73 90 76 487 Missed 725 | . 8 . . 3 34 29 28 10 17 12 18 44 1 82 11 11 . 27 52 . 32 5 . . 2 24 3 3 16 7 12 13 12 . 24 . 23 21 18 123 Damage Taken 22204 | . 404 122 . 49 478 652 345 176 700 512 413 784 . 1446 253 119 . 1242 1153 . 490 102 . . 108 2436 81 75 519 322 555 587 165 . 249 . 294 606 727 6040 Core 2331 | . 54 16 . . 72 25 5 4 105 11 14 29 . 131 20 . . 140 80 . 34 . . . 18 40 . . 50 38 10 31 7 . 23 . 12 27 214 1121 Absorbed by Shields 9159 | . . . . . 116 235 136 73 22 45 168 293 . 513 95 47 . 449 451 . 290 105 . . 117 766 . . 176 104 585 532 171 . 260 . 320 597 480 2013 Reduced by Siege Mode 1101 | . . . . . . . . . . . . . . 48 4 . . . . . 37 2 . . 6 202 . . 7 34 19 49 15 . 18 . 4 98 101 457 Redirected to Shielding 72 | . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2444 | . . . . . . . . . 48 59 93 77 . 270 24 79 . 412 195 . . . . . . 63 . 26 . . . . 66 . 129 . 151 215 293 244 Regen/Repaired (Parts) 5256 | . 49 . . . 73 . . . 401 . 36 59 . 321 57 . 1091 . 707 239 298 . . . . 723 . . 88 . 387 . . . . 727 . . . . Core Remaining (%) 80 | 100 . . . 72 . . . . . . 57 . . . . . . 54 . . . . . . 84 . . . . 87 . . . . 93 . . 97 . . Volleys Fired 1575 | . 41 3 . 5 105 57 89 14 79 39 103 94 19 141 23 9 . 39 90 26 57 21 1 . 10 176 7 3 49 17 54 34 11 . 15 1 14 38 20 71 Largest 7 | . 2 2 . 2 3 3 3 3 3 3 3 4 4 4 4 4 . 4 5 5 5 5 1 . 5 5 5 5 5 5 6 6 6 . 6 6 6 6 7 7 Hottest 244 | . 90 90 . 90 135 75 75 95 75 75 75 100 100 103 100 100 . 100 125 125 125 135 35 . 125 135 130 135 130 130 165 175 185 . 200 200 200 205 244 244 Shots Fired 6267 | . 80 6 . 10 294 162 203 32 229 106 309 376 67 536 86 33 . 153 441 128 239 77 2 . 49 817 35 15 245 61 324 168 66 . 89 6 84 193 140 406 Gun 6231 | . 80 6 . 10 294 161 203 29 229 102 309 376 67 534 84 32 . 152 441 128 235 77 2 . 49 812 35 15 245 55 324 168 66 . 89 6 84 190 140 402 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 33 | . . . . . . 1 . 3 . 4 . . . 2 2 1 . 1 . . 4 . . . . 5 . . . 6 . . . . . . . . . 4 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 6057 | . . . . . 225 161 203 20 229 102 309 376 67 534 84 32 . 152 441 128 235 77 2 . 49 812 35 15 245 55 324 168 66 . 89 6 84 190 140 402 Thermal 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 33 | . . . . . . 1 . 3 . 4 . . . 2 2 1 . 1 . . 4 . . . . 5 . . . 6 . . . . . . . . . 4 Electromagnetic 171 | . 77 6 . 10 69 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 71 | . 12 3 . 3 43 18 19 9 19 13 25 22 30 17 11 13 . 15 15 18 13 10 . . 11 42 44 26 27 70 71 40 16 . 42 13 25 23 27 68 Robot Miss Streak 7 | . 4 3 . 3 4 3 5 3 4 3 6 5 2 5 4 6 . 3 7 4 3 3 . . 2 5 3 . 5 3 3 3 2 . 2 . 3 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 . . . . 1 1 2 Secondary Targets 117 | . 1 . . . 4 3 1 1 . 2 4 3 . 12 2 . . 2 4 . 5 3 . . 1 9 1 . 5 . 6 7 1 . . . 1 2 6 31 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 1 . 1 1 1 . 2 1 . . 1 1 . 1 1 . . 1 1 1 . 1 . 1 2 1 . . . 1 1 2 2 Shots Hit Robots 4203 | . 63 4 . 6 210 111 142 19 145 61 205 224 56 328 54 14 . 108 246 95 144 41 . . 31 542 21 14 163 49 261 121 53 . 62 5 47 121 84 353 Core Hits 2173 | 1 46 3 . 3 96 36 60 19 50 28 83 83 5 165 64 11 . 53 107 30 110 21 . . 15 270 12 3 66 81 101 48 14 . 27 2 24 55 47 334 Critical Kills 61 | . . . . . 1 . . 1 . . . 1 . 3 . . . 1 1 1 . 1 . . . 4 . . 2 . 5 1 2 . 5 . 1 7 3 21 Critical Parts Destroyed 66 | . . . . . 3 . 3 . 1 1 1 1 . 1 . . . . . . 1 . . . 1 4 . . 4 . 6 6 2 . 2 . 3 5 7 14 Critical Strikes 137 | . . . . . 4 . 3 1 1 1 1 2 2 4 . . . 1 2 2 1 1 . . 1 8 . . 6 . 11 7 4 . 7 . 4 14 13 36 Destroy 136 | . . . . . 4 . 3 1 1 1 1 2 2 4 . . . 1 2 1 1 1 . . 1 8 . . 6 . 11 7 4 . 7 . 4 14 13 36 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 88 | . . . . . 10 1 2 . 1 4 8 3 . 1 1 . . 16 11 4 6 . . . . 9 . . 10 . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . 10 1 2 . 1 4 8 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . . . 16 11 4 6 . . . . 9 . . 10 . . . . . . 1 . . . . Sneak Attacks 7 | . . . . . 1 . . . . . 1 . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100065 | 4 1356 46 . 71 4312 2122 2523 773 2689 1427 3963 4404 1069 6878 2049 405 . 2094 4423 1838 4125 735 . . 503 12588 433 194 2900 2863 5629 2633 1016 . 1371 142 1141 2851 2484 16011 Guns 87213 | . 1157 42 . 71 3689 1960 2479 343 2616 1093 3809 4282 1069 5924 939 244 . 1697 4255 1580 2772 735 . . 503 10466 433 194 2900 864 5627 2558 1016 . 1371 135 1141 2851 2484 13914 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11150 | . 175 . . . 404 162 . 430 . 334 . . . 894 1110 161 . 97 . . 1313 . . . . 1905 . . . 1999 . 75 . . . . . . . 2091 Melee 942 | . . . . . 178 . . . . . 128 . . . . . . 300 28 258 . . . . . 50 . . . . . . . . . . . . . . Ramming 760 | 4 24 4 . . 41 . 44 . 73 . 26 122 . 60 . . . . 140 . 40 . . . . 167 . . . . 2 . . . . 7 . . . 6 Kinetic 84811 | . . . . . 2676 1960 2479 224 2616 1093 3809 4282 1069 5924 939 244 . 1697 4255 1580 2772 735 . . 503 10466 433 194 2900 864 5627 2558 1016 . 1371 135 1141 2851 2484 13914 Thermal 719 | . 198 . . . 404 . . . . . . . . . . . . . . . 42 . . . . . . . . . . 75 . . . . . . . . Explosive 10454 | . . . . . . 162 . 430 . 334 . . . 894 1110 161 . 97 . . 1271 . . . . 1905 . . . 1999 . . . . . . . . . 2091 Electromagnetic 2379 | . 1134 42 . 71 1013 . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 306 | . . . . . 178 . . . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 636 | . . . . . . . . . . . . . . . . . . 300 28 258 . . . . . 50 . . . . . . . . . . . . . . Highest Corruption 44 | . 2 3 3 3 . 2 . . . . . 2 26 30 17 . . . 19 14 3 3 3 3 3 1 . . 1 3 1 1 . . . 4 4 4 . 44 Average Corruption 10 | . 2 2 3 3 . 1 . . . . . 1 17 28 10 . . . 13 10 2 3 3 3 3 1 . . 1 2 1 1 . . . 3 4 3 . 13 Corruption Purged 69 | . . . . . . 2 . . . . . 2 . 12 18 . . . 9 14 . . . . . 2 . . 1 3 1 1 . . . . . 4 . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 633 | . 18 4 5 6 . 9 . . . . . . 21 226 5 . . . 157 24 25 20 19 3 15 13 . . 1 3 1 5 . . . 5 8 17 . 23 Message Errors 128 | . 3 2 2 1 . 2 . . . . . . 2 47 1 . . . 36 6 5 3 4 . 3 3 . . . 1 . . . . . . 2 2 . 3 Matter Fused 156 | . 4 . 2 1 . 1 . . . . . . 3 56 2 . . . 38 4 6 8 7 2 5 . . . . 2 1 3 . . . 2 3 4 . 2 Heat Flow Errors 69 | . 4 2 . 1 . . . . . . . . 1 23 1 . . . 22 3 3 3 1 . . 3 . . . . . . . . . . 1 . . 1 Energy Discharges 72 | . 3 . . . . 3 . . . . . . 5 19 . . . . 23 1 4 . 2 . 2 3 . . . . . 1 . . . 2 . 2 . 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Fused 12 | . . . . . . 1 . . . . . . . 3 1 . . . 3 . . . 1 . . 1 . . . . . . . . . . . 2 . . Data Loss (minor) 72 | . 2 . . 2 . 1 . . . . . . 3 28 . . . . 13 5 3 3 1 1 4 . . . . . . 1 . . . . 1 3 . 1 Data Loss (major) 21 | . 2 . 1 . . . . . . . . . 1 5 . . . . 3 . . 1 2 . . 1 . . . . . . . . . 1 1 . . 3 Misfires 21 | . . . . . . . . . . . . . . 9 . . . . 4 . 3 1 1 . . 1 . . . . . . . . . . . 2 . . Alerts 10 | . . . . 1 . . . . . . . . . 3 . . . . 4 1 . . . . . . . . 1 . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 58 | . . . . . . 1 . . . . . . 5 29 . . . . 10 2 . 1 . . 1 1 . . . . . . . . . . . 2 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 283 | . . . . . . . . 4 . . 63 6 . . . . . . 12 48 . . . . . 20 . . . 16 . . . . . . . . . 114 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 154 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 20 . . . 16 . . . . . . . . . 114 Melee 129 | . . . . . . . . . . . 63 6 . . . . . . 12 48 . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . 1 . . . . . . . . . 1 4 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Impact 10 | . 1 . . . . . . . . . 1 4 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 714 | . 11 . . . . . . 34 . 20 . . . 16 81 . . . . . 201 . . . . 281 . . . 42 . . . . . . . . . 28 Shots 32 | . 1 . . . . . . 2 . 1 . . . 1 4 . . . . . 10 . . . . 10 . . . 2 . . . . . . . . . 1 Rammed 88 | 2 5 1 . . 7 . 6 . 12 . 4 6 . 5 . . . . 16 . 2 . . . . 19 . . . . 1 . . . . 1 . . . 1 Targets Rammed 93 | 2 6 1 . . 7 . 6 . 13 . 4 7 . 6 . . . . 17 . 2 . . . . 19 . . . . 1 . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 225 255 . 144 315 405 326 168 218 126 10 179 320 323 200 49 . 320 373 191 379 211 111 . 147 292 170 194 355 134 341 238 200 . 22 . 209 16 559 135 Average Temperature 86 | . 69 88 . 51 74 152 76 61 70 35 10 56 110 75 73 43 . 87 99 80 124 81 58 . 53 82 65 95 102 74 87 82 84 . 12 . 137 7 250 46 Received Heat Transfer 5101 | . 210 . . . 223 197 153 43 217 171 158 223 . 447 105 . . 975 271 . 118 21 . . . 446 9 9 5 43 99 130 . . 48 . 36 118 40 586 Effects 19 | . . . . . . 4 1 . 1 . . . 2 . . . . . 3 . . . . . . . . . 1 . 1 2 . . . . . . 4 . Energy Bleed 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 8 | . . . . . . . . . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 91 | . . . . . . . . . . . . . . 10 1 . . . . 3 6 3 . . 3 23 2 1 8 3 6 5 1 . 2 . 2 3 5 4 Total Turns 1427 | . . . . . . . . . . . . . . 171 7 . . . . 11 85 10 . . 22 313 7 7 48 39 139 77 12 . 28 . 17 109 67 258 Longest Duration 111 | . . . . . . . . . . . . . . 83 7 . . . . 6 22 5 . . 16 65 6 7 19 20 73 37 12 . 15 . 12 54 24 111 Robots Corrupted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 7 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Heat Transferred 830 | . 300 . . . 400 . . . . . . . . . . . . . . . 50 . . . . . . . . . . 80 . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Peak Influence 3781 | . 398 173 . 60 407 639 498 663 400 787 569 858 303 1177 . . . . 354 99 1276 . . . . 1623 . . . . 865 . . . . 9 190 734 642 3781 Initial 383 | . . 88 . . . 231 311 235 323 220 383 254 298 212 . . . . 34 99 . . . . . . . . . . 7 . . . . . 6 142 261 98 Average 377 | . 260 113 . 14 238 499 369 417 263 528 312 356 297 523 . . . . 99 26 735 . . . . 454 . . . . 479 . . . . 1 121 531 325 3006 Maximum Alert Level 5 | . 1 . . . 2 2 2 2 2 3 2 3 1 4 . . . . 1 . 4 . . . . 5 . . . . 3 . . . . . . 3 2 5 Low Security (%) 36 | 100 17 100 . 100 37 . 2 . 29 . 19 35 . 34 . . . . 80 100 10 . . . . 45 . . . . 23 . . . . 100 100 9 26 . Level 1 32 | . 82 . . . 61 22 62 48 64 28 54 34 100 16 . . . . 19 . 6 . . . . 17 . . . . 12 . . . . . . 15 40 . Level 2 17 | . . . . . 1 77 34 51 6 54 25 14 . 4 . . . . . . 22 . . . . 12 . . . . 51 . . . . . . 59 32 . Level 3 8 | . . . . . . . . . . 17 . 15 . 32 . . . . . . 41 . . . . 8 . . . . 13 . . . . . . 14 . . Level 4 2 | . . . . . . . . . . . . . . 11 . . . . . . 18 . . . . 10 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 179 | . 7 . . . 6 . 3 . 5 . 12 14 . 26 . . . . 23 . 19 . . . . 14 . 1 . 1 10 . . . . 1 1 . 3 33 Investigation 32 | . 5 . . . 1 . 2 . 2 . 3 3 . 4 . . . . 3 . 4 . . . . 4 . . . . . . . . . . . . 1 . Extermination 32 | . . . . . . . . . . . . 8 . 6 . . . . 7 . 2 . . . . 4 . . . . 4 . . . . 1 . . . . Reinforcement 32 | . 2 . . . 2 . . . . . 2 3 . 3 . . . . 10 . 4 . . . . . . . . . 2 . . . . . 1 . 2 1 Assault 46 | . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . 5 . 1 . 1 3 . . . . . . . . 31 Garrison 37 | . . . . . 3 . 1 . 3 . 6 . . 12 . . . . 3 . 6 . . . . 1 . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Distress Signals 37 | . . . . . 4 . 3 . 4 . 6 3 . 4 . . . . 1 . 1 . . . . 3 . . . . 2 . . . . . . . 5 1 Communications Jammed 49 | . . . . . . . . . . 7 . . . . . . . . 3 . 5 . . . . 28 . . . . 5 . . . . . 1 . . . Distress Signals 42 | . . . . . . . . . . 7 . . . . . . . . 3 . 5 . . . . 22 . . . . 5 . . . . . . . . . Times Spotted 1001 | . 24 2 . 3 48 17 33 15 35 14 54 51 6 70 19 9 . 23 38 5 50 10 . . 7 94 4 6 45 15 44 17 4 . 10 . 8 16 16 189 Peak Tracking Total 34 | . 3 2 . 2 5 4 5 5 6 3 4 6 5 5 10 4 . 4 4 1 5 4 . . 3 5 2 11 14 9 6 10 2 . 5 1 2 9 4 34 Tactical Retreats 37 | . 1 . . . 6 . 3 . 3 . . . . 2 . . . 3 . . 2 . . . . 2 . . 2 . 2 . . . . . . 2 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Traps Triggered 40 | . 3 . . . . . 1 . 3 . 1 4 . 4 . . . . 8 . 2 . . . . 2 . . . . 4 . . . . 2 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Triggered 24 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 21 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Machines Disabled 58 | . 3 . . . 5 . 1 1 2 3 1 . . 1 . . . . . . 2 . . . . 10 . . . . 7 6 . . . . . 4 3 9 Max in Single Turn 3 | . 1 . . . 1 . 1 1 1 1 1 . . 1 . . . . . . 1 . . . . 3 . . . . 1 3 . . . . . 1 1 2 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 Garrison Relay 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Machines Accessed 166 | . 7 1 2 . 11 3 10 1 13 2 13 16 . 9 . 1 . . 19 . 9 . . 4 1 25 1 . 1 . 6 . . 4 . 4 . 2 1 . Terminals 90 | . 4 . . . 7 3 8 1 10 2 10 8 . 1 . . . . 8 . 7 . . . 1 12 1 . . . 3 . . . . 2 . 2 . . Fabricators 19 | . . . . . . . . . . . . 4 . 5 . . . . 5 . . . . . . 3 . . . . 1 . . . . . . . 1 . Repair Stations 21 | . 1 . . . 2 . 1 . 2 . 1 1 . 2 . . . . 2 . 1 . . . . 5 . . . . 2 . . . . 1 . . . . Recycling Units 6 | . 2 . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . . 2 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . Total Hacks 489 | . 19 1 2 . 43 8 30 2 43 2 42 36 . 24 . 1 . . 62 . 24 . . 31 1 65 1 . 7 . 11 . . 17 . 10 . 5 2 . Successful 282 | . 13 1 2 . 22 2 14 . 23 1 21 11 . 9 . 1 . . 33 . 9 . . 31 1 42 1 . 7 . 7 . . 17 . 9 . 3 2 . Failed 206 | . 6 . . . 21 6 16 2 19 1 21 25 . 15 . . . . 29 . 15 . . . . 23 . . . . 4 . . . . 1 . 2 . . Catastrophic 44 | . 1 . . . 5 1 2 2 3 . 4 5 . 4 . . . . 7 . 5 . . . . 4 . . . . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 11 . 1 . 27 1 21 . 28 . 14 3 . 1 . . . . 20 . 10 . . . . 13 . . 2 . 5 . . . . 2 . 3 . . Terminals 245 | . 12 . . . 27 8 26 2 34 2 31 19 . 3 . . . . 19 . 18 . . . 1 27 1 . . . 7 . . . . 3 . 5 . . Fabricators 50 | . . . . . . . . . . . . 9 . 17 . . . . 16 . . . . . . 5 . . . . 1 . . . . . . . 2 . Repair Stations 77 | . 5 . . . 8 . 3 . 6 . 3 3 . 3 . . . . 15 . 4 . . . . 18 . . . . 3 . . . . 6 . . . . Recycling Units 9 | . 2 . . . . . . . . . 2 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . 4 . . . . . 6 . . . . . . . 5 . . . . . . 12 . . . . . . . . . . . . . . Garrison Access 22 | . . . . . 4 . 1 . 3 . . 3 . 1 . . . . 6 . . . . . . 3 . . . . . . . . . 1 . . . . Terminal Hacks 132 | . 6 1 2 . 7 2 10 . 13 1 8 4 . 2 . 1 . . 4 . 2 . . 31 1 5 1 . 7 . 3 . . 17 . 1 . 3 . . Record 19 | . . . 1 . . . . . . . . . . . . . . . . . . . . 11 1 . 1 . . . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 21 | . 2 . . . . . . . 4 . 1 . . . . . . . . . . . . 3 . . . . 7 . . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 17 | . . . . . 2 . 4 . 2 . 2 2 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 12 | . . . . . 2 . 2 . 2 . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . Locate Traps 5 | . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . . . 1 . 1 . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . . 5 . 6 . . . . 4 . . . . . . 4 . . . . . . . . . . . . 2 . Network Status 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . Build 7 | . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 57 | . 4 . . . 5 . 1 . 6 . 2 . . . . . . . 11 . 4 . . . . 16 . . . . 2 . . . . 6 . . . . Scan Component 31 | . 2 . . . 3 . 1 . 3 . 1 . . . . . . . 6 . 2 . . . . 9 . . . . 1 . . . . 3 . . . . Repair 26 | . 2 . . . 2 . . . 3 . 1 . . . . . . . 5 . 2 . . . . 7 . . . . 1 . . . . 3 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 4 . . . . . 6 . . . . . . . 5 . . . . . . 9 . . . . . . . . . . . . . . Insert Component 11 | . . . . . 2 . . . . . 3 . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . Analyze 13 | . . . . . 2 . . . . . 3 . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . Unauthorized Hacks 38 | . 3 . . . 5 . 2 . 3 . 4 1 . 1 . . . . 8 . 2 . . . . 6 . . . . 2 . . . . 1 . . . . Terminals 32 | . 1 . . . 5 . 2 . 3 . 4 1 . 1 . . . . 5 . 2 . . . . 6 . . . . 1 . . . . 1 . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Botnet 20 | . 1 . . . 2 . 2 . 2 . 2 1 . 1 . . . . 2 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Operators 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 5 . . . 10 3 8 1 11 1 12 15 . 7 . . . . 15 . 9 . . . . 22 . . . . 6 . . . . 2 . 2 1 . Full Trace Events 24 | . 1 . . . 1 . 1 1 1 . 2 3 . 4 . . . . 3 . 3 . . . . 3 . . . . . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 376 | . . . . . . . . . . . . 215 . 121 . . . . 40 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 9 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 2 . . . 1 . 3 . . . . . . . 2 . . . . 11 . 1 . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . 73 . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Repaired 26 | . 2 . . . 2 . . . 3 . 1 . . . . . . . 5 . 2 . . . . 7 . . . . 1 . . . . 3 . . . . Time 1529 | . 102 . . . 110 . . . 180 . 28 . . . . . . . 286 . 118 . . . . 481 . . . . 62 . . . . 162 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . . . . . 3 . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . 3 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 17 | . . . . . . . . . . 3 . . . 4 . . . . . . . . . . . 3 . . . . 1 . . . . . . 5 1 . Machine Destruction 13 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 5 1 . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Total Allies 51 | . . 1 . . 1 . . . . . 1 3 . 2 2 . . 1 12 19 . . . . . 1 . . . 2 5 . . . . . . 1 . . Largest Group 19 | . . 1 . . 1 . . . . . 1 2 1 1 2 . . 1 6 19 18 . . . . 1 . . . 2 4 . . . . . . 1 1 1 Highest-Rated Group 684 | . . 31 . . 10 . . . . . 10 74 14 14 52 . . 30 177 684 634 . . . . 10 . . . 77 171 . . . . . . 45 45 40 Highest-Rated Ally 50 | . . 31 . . 10 . . . . . 10 37 14 14 32 . . 30 30 50 50 . . . . 10 . . . 47 49 . . . . . . 45 45 40 Total Orders 14 | . . . . . . . . . . . 2 1 . 3 1 . . 1 1 . 3 . . . . 2 . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . AID 5 | . . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 342 | . . . . . . . . . . . . 16 . . 1 . . . 65 . 198 . . . . . . . . . 62 . . . . . . . . . Total Damage 7997 | . . . . . . . . . . . . 407 . . 21 . . . 1012 . 4619 . . . . . . . . . 1938 . . . . . . . . . Kills 50 | . . . . . . . . . . . . 5 . . . . . . 5 . 28 . . . . . . . . . 12 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Robot Analysis Total 9 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . . . . . . 1 3 . 3 . . . 1 1 . . . 1 1 . 2 . 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Turns Passed 69763 | 105 1704 160 354 403 3182 900 1885 491 2369 1458 4508 3697 399 3872 1478 2018 1749 2816 5196 1507 1654 902 920 122 812 5422 1749 1977 1691 1315 2074 2008 1171 353 2067 700 420 1348 2178 629 Spaces Moved 27243 | 61 849 83 220 123 1498 455 1012 280 1081 639 1241 1370 112 1318 491 817 713 1071 1814 537 845 504 562 76 472 1831 712 769 551 620 692 735 447 135 779 196 133 446 791 162 Core 63 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Treads 27180 | 58 849 83 220 123 1498 455 1012 280 1081 639 1241 1370 112 1318 491 817 713 1071 1814 537 845 504 562 76 472 1831 712 769 551 620 692 735 447 135 779 196 133 446 791 102 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 150 150 241 241 165 245 245 243 243 240 240 160 160 160 160 160 160 170 170 255 170 170 240 255 255 255 255 255 255 255 255 50 Average Speed 215 | 154 160 160 160 160 160 160 160 160 177 197 241 245 192 245 245 243 243 240 240 169 163 160 161 160 160 232 239 255 221 170 254 255 255 255 255 255 255 255 255 183 Slowest Speed 480 | 160 160 160 160 160 160 160 160 160 233 241 241 246 246 245 245 245 243 243 240 240 240 160 240 160 170 255 255 255 255 170 255 255 255 255 255 255 255 255 255 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 98 22 60 33 91 49 86 44 92 66 89 44 79 44 72 93 80 99 36 95 31 74 66 68 64 52 84 97 57 82 20 97 61 60 90 7 93 52 22 29 Regions Visited 40 Branch Regions 20 Pre-discovered Areas 13 | . 2 1 1 . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . 1 . 1 . . . 3 . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 21 | 1 1 1 1 1 . . . . . . 1 . . . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 27 | . . . . . . . . . . . . . . . 2 3 1 4 . . . . 2 . 1 . 2 3 . 3 . 1 1 . 4 . . . . . Spaces Dug 101 | . . . . . 6 . 2 16 . 8 6 3 . 1 1 . . 1 6 . 10 5 2 . . 21 . . 2 . . 4 . . . 1 3 . 3 . Terrain Destroyed 799 | . 18 . . . 42 . 2 18 . 23 6 3 . 47 46 23 . 39 6 . 98 9 2 . . 143 . 2 2 83 17 35 11 . 29 2 9 12 39 33 Melee 40 | . . . . . 6 . 2 . . . 6 3 . 1 1 . . 1 6 . 5 . . . . 6 . . 2 . . . . . . 1 . . . . Projectile 189 | . . . . . . . . . . . . . . . 2 . . . . . 8 9 2 . . 19 . 2 . 3 16 22 11 . 29 1 7 11 34 13 AOE 566 | . 18 . . . 36 . . 18 . 23 . . . 46 43 23 . 38 . . 85 . . . . 118 . . . 80 . 13 . . . . . . 5 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Gar Res Tes Total 36353 | 68 1114 104 224 319 2132 565 1175 303 1431 792 2635 1597 282 1812 741 837 728 1245 2542 1106 1047 577 570 76 521 2860 754 784 976 864 936 833 466 146 835 390 177 564 912 313 Wait 6373 | . 179 17 . 190 441 25 41 5 226 91 1245 80 130 313 214 3 1 77 523 512 98 31 3 . 32 720 16 12 338 208 161 56 7 1 30 180 12 43 64 48 Move 27206 | 61 848 82 219 122 1498 453 1012 279 1081 636 1240 1370 111 1317 490 816 712 1070 1814 536 844 503 561 75 471 1830 711 768 550 619 691 734 446 134 778 195 132 445 790 162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 17 1 1 . 14 5 6 . 7 2 8 6 1 8 1 . 2 6 11 3 7 3 1 . 1 11 3 . 4 2 5 2 . 3 2 3 2 7 5 . Fast Attach 118 | 6 6 . . . 8 5 2 . 6 2 1 7 3 2 . 1 2 8 11 4 1 1 . . 2 8 3 . 2 3 2 . . 2 1 1 3 4 8 3 Attach 86 | . 2 . . 2 5 1 1 . 4 . . 3 1 6 . 3 1 1 6 1 4 1 . . 1 11 2 . 1 . 3 1 2 2 . 2 2 . 2 15 Detach 49 | . 3 . 2 . 1 . . . 2 1 . 2 5 . . 2 1 2 5 2 1 1 . . . 2 5 . 3 . 1 . . 2 . . 1 2 1 2 Swap 354 | . 4 . . . 20 9 6 5 6 12 18 17 4 12 6 2 6 11 32 11 23 12 4 1 1 63 4 1 13 6 10 5 . . 4 5 2 8 6 5 Drop 209 | . 8 . 2 . 23 9 10 . 6 5 8 8 8 4 1 1 3 12 18 7 4 3 . . 3 10 3 . 6 4 3 1 . 2 5 1 3 11 16 1 Fire 1575 | . 41 3 . 5 105 57 89 14 79 39 103 94 19 141 23 9 . 39 90 26 57 21 1 . 10 176 7 3 49 17 54 34 11 . 15 1 14 38 20 71 Melee 88 | . . . . . 10 1 2 . 1 4 8 3 . 1 1 . . 16 11 4 6 . . . . 9 . . 10 . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 91 | 1 6 1 . . 7 . 6 . 13 . 4 7 . 6 . . . . 17 . 2 . . . . 19 . . . . 1 . . . . 1 . . . . Escape Stasis 28 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . 4 . . . . . 6 6 . 6 Rewire 14 | . . . . . . . . . . . . . . . 5 . . 3 . . . . . . . . . . . 5 1 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Qua / DSF) -3/DSF -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Derelicts attacked the area 952 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Repaired Imp. EM Shotgun 1372 | -10/Materials | Repaired Imp. EM Shotgun 1810 | -10/Materials | Entered Mines 1820 | -10/Mines | Discovered new exit (range 9) 1823 | -10/Mines | Received a Mining Laser from a helpful Derelict 1849 | -10/Mines | Learned location of Zion (-7) 1871 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1961 | -10/Mines | Discovered new exit (range 5) 1970 | -10/Mines | Entered Exiles 2012 | -10/Exiles | Met 8R-AWN 2038 | -10/Exiles | Met EX-HEX 2089 | -10/Exiles | Met EX-BIN 2108 | -10/Exiles | Aligned with FarCom system 2110 | -10/Exiles | Given EX-Vault access code 2150 | -10/Exiles | Opened EX-Vault 2161 | -10/Exiles | Found Longsword +1 2197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2216 | -10/Exiles | Exiles lab attacked by MAIN.C 2308 | -10/Exiles | Discovered new exit (range 11) 2324 | -10/Exiles | Left Exiles lab with Longsword +1 2324 | -10/Exiles | Entered Mines 2325 | -9/Mines | Assembled infested the area 2687 | -9/Mines | Discovered new exit (range 14) 2717 | -9/Mines | Learned Materials trap positions 2727 | -9/Mines | Entered Materials 2727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2728 | -8/Materials | Loaded intel: 7 trap records 3076 | -8/Materials | Build established: Tank 3753 | -8/Materials | Garrison activated, responded to threat 4279 | -8/Materials | Discovered new exit (range 13) 5512 | -8/Materials | Discovered new exit (range 16) 5555 | -8/Materials | Build established: Mutant 5650 | -8/Materials | Repaired Enh. Autogun 5701 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5855 | -8/Materials | Build established: Tank 5909 | -8/Materials | Identified exit to Garrison 5909 | -8/Materials | Entered Garrison 5929 | -8/Garrison | Triggered checkpoint 6104 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Discovered new exit (range 12) 6189 | -8/Garrison | Discovered new exit (range 13) 6189 | -8/Garrison | Discovered new exit (range 65) 6189 | -8/Garrison | Discovered new exit (range 58) 6210 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6276 | -8/Garrison | Triggered checkpoint 6387 | -8/Garrison | Spotted B-75 Beast 6444 | -8/Garrison | Destroyed B-75 Beast 6625 | -8/Garrison | Triggered checkpoint 6809 | -8/Garrison | Entered Materials 7115 | -8/Materials | Discovered new exit (range 7) 7644 | -8/Materials | Discovered new exit (range 6) 7754 | -8/Materials | Garrison activated, responded to threat 7833 | -8/Materials | Build established: Mutant 8169 | -8/Materials | Discovered new exit (range 10) 8694 | -8/Materials | Identified exit to Garrison 8694 | -8/Materials | Entered Garrison 8792 | -8/Garrison | Triggered checkpoint 8797 | -8/Garrison | Triggered checkpoint 8865 | -8/Garrison | Discovered new exit (range 14) 8918 | -8/Garrison | Triggered checkpoint 8995 | -8/Garrison | Build established: Tank 9018 | -8/Garrison | Triggered checkpoint 9167 | -8/Garrison | Discovered new exit (range 10) 9185 | -8/Garrison | Entered Materials 9530 | -8/Materials | Repaired Broken Enh. Autogun 9873 | -8/Materials | Central database locked down 10309 | -8/Materials | Discovered new exit (range 3) 10453 | -8/Materials | Garrison activated, responded to threat 10487 | -8/Materials | Build established: Skirmisher 10714 | -8/Materials | Discovered new exit (range 13) 11255 | -8/Materials | Repaired Enh. Autogun 11300 | -8/Materials | Repaired Rnf. Deuterium Engine 11554 | -8/Materials | Identified exit to Garrison 11554 | -8/Materials | Entered Garrison 11676 | -8/Garrison | Triggered checkpoint 11720 | -8/Garrison | Triggered checkpoint 11825 | -8/Garrison | Discovered new exit (range 10) 11858 | -8/Garrison | Triggered checkpoint 11988 | -8/Garrison | Garrison Relay disabled 12410 | -8/Garrison | Discovered new exit (range 11) 12434 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12482 | -8/Garrison | Triggered checkpoint 12715 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12828 | -8/Garrison | Triggered checkpoint 12832 | -8/Garrison | Build established: Tank 12940 | -8/Garrison | Discovered new exit (range 13) 13012 | -8/Garrison | Entered Materials 13218 | -8/Materials | Garrison activated, responded to threat 13567 | -8/Materials | Build established: Mutant 14060 | -8/Materials | Build established: Tank 14175 | -8/Materials | Garrison activated, responded to threat 14679 | -8/Materials | Discovered new exit (range 16) 16420 | -8/Materials | Discovered new exit (range 4) 16847 | -8/Materials | Repaired Adv. Shield Generator 17412 | -8/Materials | First assault squad dispatched 17520 | -8/Materials | Entered Factory 17520 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 18074 | -7/Factory | Discovered new exit (range 8) 18150 | -7/Factory | Found Rocket Array 18390 | -7/Factory | Discovered new exit (range 4) 18936 | -7/Factory | Identified exit to Storage 18936 | -7/Factory | Identified exit to Lower Caves 19452 | -7/Factory | Fabricated P-60 Hacker? 20969 | -7/Factory | Fabricated M-13 Machinist (x1) 21217 | -7/Factory | Sucked down chute 21217 | -7/Factory | Entered Waste 21222 | -7/Waste | 1 allies followed down the chute 21232 | -7/Waste | EMP discharged 21232 | -7/Waste | System corruption reached 10% 21319 | -7/Waste | Spotted C-40 Crusher 21332 | -7/Waste | EMP discharged 21340 | -7/Waste | Destroyed C-40 Crusher 21359 | -7/Waste | Found Damper Plating 21432 | -7/Waste | EMP discharged 21474 | -7/Waste | Spotted C-40 Crusher 21500 | -7/Waste | Spotted C-40 Crusher 21532 | -7/Waste | EMP discharged 21547 | -7/Waste | Spotted C-40 Crusher 21550 | -7/Waste | Spotted C-40 Crusher 21575 | -7/Waste | Spotted C-40 Crusher 21602 | -7/Waste | Discovered new exit (range 10) 21616 | -7/Waste | Entered Factory 22925 | -7/Factory | Garrison activated, responded to threat 23226 | -7/Factory | System corruption reached 30% 23286 | -7/Factory | Garrison activated, responded to threat 23571 | -7/Factory | Fabricated M-13 Machinist? 23649 | -7/Factory | Garrison activated, responded to threat 24452 | -7/Factory | Garrison activated, responded to threat 24816 | -7/Factory | First assault squad dispatched 25170 | -7/Factory | Fabricated M-13 Machinist (x1) 25264 | -7/Factory | Discovered exit to Lower Caves (range 5) 25354 | -7/Factory | Build established: Skirmisher 25488 | -7/Factory | Entered Lower Caves 25488 | -7/Lower Caves | Accompanied by 1 ally 25494 | -7/Lower Caves | Met a Warlord Commander 25495 | -7/Lower Caves | Learned location of Warlord (-5) 25496 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 25804 | -7/Lower Caves | Build established: Tank 25937 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 25988 | -7/Lower Caves | Destroyed 9 combat bots 26646 | -7/Lower Caves | Learned 8 Factory zone layouts 26917 | -7/Lower Caves | Discovered new exit (range 5) 26966 | -7/Lower Caves | Entered another Lower Caves area 26976 | -7/Lower Caves | Identified exit to Factory 27378 | -7/Lower Caves | Learned Factory terminal intel 27393 | -7/Lower Caves | Spotted B-75 Beast 27734 | -7/Lower Caves | Learned Factory garrison access intel 27856 | -7/Lower Caves | Discovered new exit (range 9) 28984 | -7/Lower Caves | Entered Zion 29111 | -7/Zion | Discovered new exit (range 13) 29212 | -7/Zion | Found CR-A16's Pointy Stick 29305 | -7/Zion | Learned Factory emergency access door positions 29551 | -7/Zion | Visited the Megawrench Repair Shop 29552 | -7/Zion | Megawrench repaired 12 parts 29640 | -7/Zion | Identified exit to Deep Caves 29703 | -7/Zion | Learned location of Data Miner (-6) 29800 | -7/Zion | Given A8's code to call for help 29895 | -7/Zion | Learned location of Quarantine (-3) 30342 | -7/Zion | Found Prototype Device 30360 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 30733 | -7/Zion | Entered Proximity Caves 30735 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 31047 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 31301 | -6/Proximity Caves | Spotted B-75 Beast 31408 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 31411 | -6/Proximity Caves | Destroyed B-75 Beast 32535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32568 | -6/Proximity Caves | Learned Factory stockpile data 32698 | -6/Proximity Caves | Learned Factory stockpile data 32707 | -6/Proximity Caves | Learned Factory terminal intel 33496 | -6/Proximity Caves | Discovered exit to Factory (range 13) 33549 | -6/Proximity Caves | Entered Factory 33549 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 33550 | -6/Factory | Identified exit to Factory 33553 | -6/Factory | Loaded intel: 26 terminal locations 33554 | -6/Factory | Loaded intel: 4 garrison access locations 33934 | -6/Factory | Garrison activated, responded to threat 33983 | -6/Factory | Discovered new exit (range 15) 34072 | -6/Factory | Discovered new exit (range 10) 35087 | -6/Factory | System corruption reached 10% 35147 | -6/Factory | Fabricated M-13 Machinist (x1) 35453 | -6/Factory | Build established: Skirmisher 35769 | -6/Factory | Build established: Tank 37094 | -6/Factory | Discovered exit to Factory (range 9) 37746 | -6/Factory | Repaired Med. Reactive Plating 37807 | -6/Factory | Repaired Enh. Autogun 37868 | -6/Factory | Repaired Enh. Autogun? 37869 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 37971 | -6/Factory | Repaired Enh. Autogun 38048 | -6/Factory | Repaired Imp. Force Field 38491 | -6/Factory | Lost 3 allies 38745 | -6/Factory | Sucked down chute 38745 | -6/Factory | Entered Waste 38803 | -6/Waste | Spotted C-40 Crusher 38821 | -6/Waste | Destroyed C-40 Crusher 38840 | -6/Waste | Spotted C-40 Crusher 38843 | -6/Waste | Destroyed C-40 Crusher 38896 | -6/Waste | Spotted C-40 Crusher 38898 | -6/Waste | Destroyed C-40 Crusher 38923 | -6/Waste | Spotted C-40 Crusher 38936 | -6/Waste | Destroyed C-40 Crusher 38951 | -6/Waste | Spotted C-40 Crusher 38957 | -6/Waste | Destroyed C-40 Crusher 39068 | -6/Waste | Spotted C-40 Crusher 39080 | -6/Waste | Destroyed C-40 Crusher 39122 | -6/Waste | Warlord forces began an assault 39471 | -6/Waste | Build established: Scavenger-Gunner 39618 | -6/Waste | Discovered new exit (range 12) 39774 | -6/Waste | Build established: Gunner 40100 | -6/Waste | Build established: Tank 40252 | -6/Waste | Entered Factory 40252 | -6/Factory | Accompanied by 18 allies 40254 | -6/Factory | Loaded intel: 26 terminal locations 40460 | -6/Factory | Lost 3 allies 40579 | -6/Factory | P-60 Hacker assimilated allied 7Y-Q7I(d) 40602 | -6/Factory | First assault squad dispatched 40633 | -6/Factory | Repaired Hvy. Siege Treads 40702 | -6/Factory | Repaired Adv. Cooling System 40801 | -6/Factory | Lost 4 allies 40873 | -6/Factory | Garrison activated, responded to threat 41186 | -6/Factory | Garrison activated, responded to threat 41395 | -6/Factory | Discovered new exit (range 14) 41880 | -6/Factory | Identified exit to Lower Caves 41906 | -6/Factory | Entered Lower Caves 42051 | -6/Lower Caves | Encountered a Warlord checkpoint 42270 | -6/Lower Caves | Learned Factory terminal intel 42473 | -6/Lower Caves | Spotted B-75 Beast 42743 | -6/Lower Caves | Discovered new exit (range 12) 42808 | -6/Lower Caves | Entered another Lower Caves area 42976 | -6/Lower Caves | Discovered exit to Factory (range 15) 43121 | -6/Lower Caves | Encountered a Warlord checkpoint 43320 | -6/Lower Caves | Learned Factory interactive machine intel 43515 | -6/Lower Caves | Discovered new exit (range 11) 43728 | -6/Lower Caves | Entered Data Miner 43728 | -6/Data Miner | Discovered new exit (range 7) 43759 | -6/Data Miner | Met Data Miner 43786 | -6/Data Miner | Learned location of Section 7 (-2) 43786 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 43812 | -6/Data Miner | Received God Mode back door access code from Data Miner 43850 | -6/Data Miner | Entered Proximity Caves 43948 | -5/Proximity Caves | Spotted B-75 Beast 44393 | -5/Proximity Caves | Discovered exit to Factory (range 15) 44662 | -5/Proximity Caves | Entered Factory 44662 | -5/Factory | Evolved 2 slots: Utility x2 44663 | -5/Factory | Loaded intel: 52 interactive machine locations 44664 | -5/Factory | Loaded intel: 26 terminal locations 44932 | -5/Factory | Discovered new exit (range 4) 44961 | -5/Factory | Build established: Skirmisher 45268 | -5/Factory | Build established: Tank 45879 | -5/Factory | Discovered new exit (range 15) 46062 | -5/Factory | Discovered new exit (range 15) 46450 | -5/Factory | Identified exit to Upper Caves 46624 | -5/Factory | Fabricated Hvy. Treads (x2) 46693 | -5/Factory | P-70 Sage assimilated allied Technician 6a 47342 | -5/Factory | Repaired Adv. Weapon Cycler 47943 | -5/Factory | Spotted B-75 Beast 48562 | -5/Factory | First assault squad dispatched 49334 | -5/Factory | Repaired Enh. Autogun 49547 | -5/Factory | Garrison activated, responded to threat 49614 | -5/Factory | Repaired Hvy. Antimatter Reactor? 49709 | -5/Factory | Repaired Imp. Transmission Jammer 49789 | -5/Factory | Repaired Broken Hvy. Treads 49920 | -5/Factory | Repaired Enh. Autogun 49981 | -5/Factory | Repaired Enh. Autogun 50071 | -5/Factory | Build established: Skirmisher 50084 | -5/Factory | Entered Upper Caves 50386 | -5/Upper Caves | Build established: Tank 50494 | -5/Upper Caves | Learned 4 Factory zone layouts 51233 | -5/Upper Caves | Discovered new exit (range 9) 51833 | -5/Upper Caves | Entered another Upper Caves area 51849 | -5/Upper Caves | Discovered new exit (range 5) 51885 | -5/Upper Caves | Encountered a Warlord checkpoint 52382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 53117 | -5/Upper Caves | Discovered new exit (range 15) 53804 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 53810 | -5/Upper Caves | Entered Warlord 54473 | -5/Warlord | Met Warlord 54493 | -5/Warlord | Opened Warlord's prototype stash 54498 | -5/Warlord | Warlord's base attacked by MAIN.C 54502 | -5/Warlord | Found Prototype Reactor 54520 | -5/Warlord | Found Prototype Device 54520 | -5/Warlord | Identified System Purifier 54526 | -5/Warlord | Found Prototype Processor 54532 | -5/Warlord | Identified Spectral Analyzer 54533 | -5/Warlord | Found Prototype Hackware 54848 | -5/Warlord | Warlord forces counterattacked 54854 | -5/Warlord | Spotted Striker 54890 | -5/Warlord | Lost 3 allies 54952 | -5/Warlord | Lost 3 allies 54971 | -5/Warlord | Discovered new exit (range 12) 55038 | -5/Warlord | Lost 3 allies 55098 | -5/Warlord | Spotted Executioner 55106 | -5/Warlord | Destroyed Executioner 55137 | -5/Warlord | Lost 4 allies 55173 | -5/Warlord | Warlord base infiltrated, sounded retreat 55213 | -5/Warlord | Spotted Striker 55218 | -5/Warlord | Destroyed Striker 55271 | -5/Warlord | Lost 14 allies 55407 | -5/Warlord | Spotted Executioner 55413 | -5/Warlord | Destroyed Executioner 55425 | -5/Warlord | Spotted Executioner 55452 | -5/Warlord | Lost 4 allies 55472 | -5/Warlord | Found Prototype Processor 55472 | -5/Warlord | Identified Exp. Targeting Computer 55479 | -5/Warlord | Found Prototype Processor 55501 | -5/Warlord | Entered Proximity Caves 55803 | -4/Proximity Caves | Learned Research terminal intel 55855 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 56108 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 56139 | -4/Proximity Caves | Destroyed 9 combat bots 56303 | -4/Proximity Caves | Spotted B-86 Titan 56732 | -4/Proximity Caves | Discovered new exit (range 15) 56816 | -4/Proximity Caves | Entered Factory 56816 | -4/Factory | Accompanied by 2 allies 56816 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 56817 | -4/Factory | Identified Vortex Chain Reactor 57025 | -4/Factory | Destroyed 7 combat bots 57111 | -4/Factory | Build established: Executioner 57519 | -4/Factory | Garrison activated, responded to threat 57670 | -4/Factory | Lost 3 allies 57908 | -4/Factory | Repaired Hvy. Siege Treads 58425 | -4/Factory | Identified exit to Upper Caves 58425 | -4/Factory | Identified exit to Extension 58425 | -4/Factory | Identified exit to Armory 58566 | -4/Factory | First assault squad dispatched 58791 | -4/Factory | Discovered new exit (range 7) 58890 | -4/Factory | Entered Upper Caves 59755 | -4/Upper Caves | Learned Research terminal intel 59810 | -4/Upper Caves | Encountered a Warlord checkpoint 60219 | -4/Upper Caves | Learned 4 Research zone layouts 60253 | -4/Upper Caves | Discovered new exit (range 16) 60786 | -4/Upper Caves | Destroyed 13 combat bots 60799 | -4/Upper Caves | Attracted the attention of an 0b10 base 60898 | -4/Upper Caves | Entered another Upper Caves area 61063 | -4/Upper Caves | P-70 Sage assimilated allied 4H-MTO(r) 61101 | -4/Upper Caves | Learned location of 1 exit from Research 61557 | -4/Upper Caves | Discovered new exit (range 11) 62069 | -4/Upper Caves | Entered Zhirov 62069 | -4/Zhirov | Discovered new exit (range 3) 62115 | -4/Zhirov | Met Zhirov 62171 | -4/Zhirov | Learned location of Testing (-2) 62171 | -4/Zhirov | Learned location of Command (-1) 62184 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 62226 | -4/Zhirov | Found Alien Artifact 62226 | -4/Zhirov | Identified Integrated Dissipator 62226 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 62329 | -4/Zhirov | Found Alien Artifact 62422 | -4/Zhirov | Entered Proximity Caves 63005 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 63332 | -3/Proximity Caves | Build established: Scavenger-Executioner 63732 | -3/Proximity Caves | Discovered new exit (range 7) 64489 | -3/Proximity Caves | Entered Research 64489 | -3/Research | Evolved 2 slots: Utility x2 64489 | -3/Research | Identified Exp. Core Analyzer 64490 | -3/Research | Identified exit to Quarantine 64491 | -3/Research | Identified exit to Research 64493 | -3/Research | Loaded intel: 22 terminal locations 64524 | -3/Research | Identified System Mapper 64828 | -3/Research | Build established: Hacker-Executioner 64854 | -3/Research | Repaired Hvy. Treads 64899 | -3/Research | Repaired Med. Reactive Plating 64962 | -3/Research | Repaired Hvy. Siege Treads 65188 | -3/Research | Identified exit to DSF 65189 | -3/Research | Entered DSF 65244 | -3/DSF | Additional patrols routed to DSF 65326 | -3/DSF | Discovered new exit (range 16) 65453 | -3/DSF | Sterilization system engaged 65473 | -3/DSF | Ambient heat levels rising (+10) 65488 | -3/DSF | Ambient heat levels rising (+10) 65503 | -3/DSF | Ambient heat levels rising (+10) 65518 | -3/DSF | Ambient heat levels rising (+10) 65533 | -3/DSF | Ambient heat levels rising (+10) 65548 | -3/DSF | Ambient heat levels rising (+10) 65563 | -3/DSF | Ambient heat levels rising (+10) 65578 | -3/DSF | Ambient heat levels rising (+10) 65593 | -3/DSF | Ambient heat levels rising (+10) 65608 | -3/DSF | Ambient heat levels rising (+10) 65609 | -3/DSF | Entered Garrison 65728 | -3/Garrison | Triggered checkpoint 65784 | -3/Garrison | Destroyed 7 combat bots 65787 | -3/Garrison | Spotted B-86 Titan 65811 | -3/Garrison | Destroyed B-86 Titan 65908 | -3/Garrison | Destroyed 9 combat bots 65989 | -3/Garrison | Installed Relay Interface Framework 66156 | -3/Garrison | Discovered exit to Research (range 8) 66211 | -3/Garrison | Triggered checkpoint 66257 | -3/Garrison | Garrison Relay disabled 66449 | -3/Garrison | Discovered exit to Research (range 9) 66457 | -3/Garrison | Discovered exit to Research (range 7) 66457 | -3/Garrison | Discovered exit to Research (range 40) 66457 | -3/Garrison | Discovered exit to Research (range 54) 66619 | -3/Garrison | Learned Research security intel 66957 | -3/Garrison | Entered Research 66957 | -2/Research | Accompanied by 1 ally 66957 | -2/Research | Warlord forces began assault on 0b10 66957 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 66959 | -2/Research | Loaded intel: 24 terminal locations 67067 | -2/Research | Research machine network offline 67314 | -2/Research | Discovered new exit (range 9) 67353 | -2/Research | Borebot progress halted 67531 | -2/Research | Found Hvy. Reactive Plating 67537 | -2/Research | Borebot progress halted 67580 | -2/Research | Borebot progress halted 68123 | -2/Research | Met up with Warlord 68391 | -2/Research | Found Prototype Device 68391 | -2/Research | Identified Exp. Shock Absorption System 68951 | -2/Research | Spotted Executioner 68958 | -2/Research | Destroyed Executioner 68974 | -2/Research | Found Exp. Core Analyzer 68987 | -2/Research | Lost 4 allies 69135 | -2/Research | Entered Testing 69135 | -2/Testing | Accompanied by 1 ally 69136 | -2/Testing | Maximum security lockdown engaged 69161 | -2/Testing | Garrison activated, responded to threat 69193 | -2/Testing | Destroyed 9 combat bots 69193 | -2/Testing | Lost 5 allies 69313 | -2/Testing | Destroyed 12 combat bots 69358 | -2/Testing | Destroyed Executioner 69359 | -2/Testing | Spotted Striker 69384 | -2/Testing | Spotted Investigator 69463 | -2/Testing | Destroyed 30 combat bots 69516 | -2/Testing | Spotted Executioner 69542 | -2/Testing | Destroyed Striker 69546 | -2/Testing | Identified Transdimensional Reconstructor 69546 | -2/Testing | Warped through subspace 69562 | -2/Testing | System corruption reached 10% 69626 | -2/Testing | Destroyed 24 combat bots 69633 | -2/Testing | Lost 13 parts (1p3n3u6w) 69696 | -2/Testing | Scanned by Researcher 69719 | -2/Testing | System corruption reached 30% 69719 | -2/Testing | Destroyed Investigator 69730 | -2/Testing | Released all parts (7) 69731 | -2/Testing | Core integrity fell below 50% 69732 | -2/Testing | Spotted Executioner 69739 | -2/Testing | Core integrity fell below 20% 69759 | -2/Testing | Spotted Striker 69759 | -2/Testing | Spotted Striker 69761 | -2/Testing | Lost 7 parts (1p1n3u2w) 69764 | -2/Testing | Core destroyed Last Messages --------------- 69731_ E-15 Imp unfolds itself. 69733_ CR-A16's Behemoth Slayer blown off. 69733_ E-15 Imp destroyed. 69733_ Acquired CR-A16's Behemoth Slayer. 69733_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 69735_ Dropped Broken Adv. Transmission Jammer. 69738_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 69738_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 69739_ Acquired 20 matter. 69740_ M-36 Artificer repairs P-80 Master. 69740_ P-80 Master resets P-80 Master, system corruption cleaned. 69740_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 69741_ System corrupted: Matter fused (-10). 69742_ E-15 Imp destroyed. 69745_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 69746_ Slug penetrates L-61 Swordsman. 69746_ Slug penetrates P-80 Master. 69746_ M-36 Artificer repairs L-61 Swordsman. 69764_ Slammed into Striker. 69764_ Striker knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ?????????????????########???????????????? | | ?????????????????# #???????????????? | | ?????????????????#""" #???????????????? | | ?????????????????#""" #???????????????? | | ?????????????????#""" #???????????????? | | ?????????????????# #???????????????? | | ?????????????##??# #???????????????? | | ????????????## #####+####???????????????? | | ????????????+ K #???????????????? | | ????????????+ K @ #???????????????? | | ????????????## #;#####p #????" #????????? | | ???????????7???###???# p#??S"" #????????? | | ?????????????????????#pp# "" #????????? | | ?????????????????????#p + #????????? | | ?????????????????????# p################# | | ?????????????????????# | | ?????????????????????# p g | | ?????????????????????######## #####+###? | | ????????????????????????????#p #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# +????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ??????????????????????????### #????????? | | ??????????????????????????#"" #????????? | | ??????????????????????????#T #????????? | | ??????????????????????????### #????????? | | ????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1600 Resistance: KI 40 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Imp. Force Field | -6/Factory | Scanalyzed Centrium Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hvy. Treads | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainPlasmaArray Manual? 0 Play Time 04:56:48 Cumulative 390.3 hours Start 2024.05.25 @ 13:04:49 End 2024.05.26 @ 05:02:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 24 Types 16/2/3/1/1/0/0/1/0 Lore% 85 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ed135b-d816-470b-aa31-826b8eb02eb4