Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 07:04:01 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (15) 75 Value Destroyed (291) 291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7366 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 1405/1450 Matter 275/300 Energy 61/100 System Corruption 1% Temperature Cool (0) Movement Flying (22) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive Experimental Q-thruster > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Improved Trap Scanner System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Trap Scanner System Shield [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Improved Airjet Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Terrain Scanner Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Greatsword Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . Utility 12 | . . . . . 2 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 39 | 1 2 4 . 2 8 4 9 . . 8 1 Power 3 | . . 1 . . 1 . 1 . . . . Engine 1 | . . 1 . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 1 2 2 . 2 . 1 4 . . 2 1 Treads 1 | 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 13 | . 2 2 . 2 . . 4 . . 2 1 Utility 14 | . . . . . 4 3 2 . . 5 . Device 5 | . . . . . 2 . 1 . . 2 . Storage . | . . . . . . . . . . . . Processor 8 | . . . . . 2 2 1 . . 3 . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . . 1 . . 3 . 2 . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . 1 . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 . . 2 1 Parts Lost 18 | . . . . . 1 1 15 . . 1 . Power 2 | . . . . . . . 2 . . . . Propulsion 10 | . . . . . 1 1 7 . . 1 . Utility 3 | . . . . . . . 3 . . . . Weapon 3 | . . . . . . . 3 . . . . Highest Loss Streak 14 | . . . . . 1 1 14 . . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 4 1 3 4 2 4 4 4 4 4 3 3 Power . | 1 . . . . . . . 1 1 1 1 Propulsion . | 2 1 2 2 . . . . . . . . Utility 1 | . . . . . . 2 1 2 2 2 2 Weapon 1 | 1 . . 2 2 2 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 1 . . . . 3 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 57 | . 16 56 55 60 77 85 77 26 22 25 31 Engine 1 | . . 7 11 9 4 . . . . . . Core 2 | . . . . . 2 6 3 . . . . Hover 1 | . . . . . . 3 2 . . . . Flight 20 | . 4 42 44 51 41 28 21 . . 1 5 Device 6 | . . . . . 6 13 12 . . 2 . Processor 18 | . . . . . 13 21 29 26 22 19 21 Slashing Weapon 2 | . . . . . . 6 3 . . 1 4 Peak Build Rating 46 | 1 2 7 6 8 27 36 44 17 17 45 46 Average Rating 26 | 1 1 6 6 7 19 34 35 17 14 25 40 On Entrance 14 | 6 1 2 6 6 8 27 36 17 17 11 36 Naked Turns . | . . . . . . . . . . . . Heaviest Build 13 | . . 10 7 7 12 12 13 . . 3 3 Greatest Support 24 | 3 8 16 16 24 20 20 24 3 3 14 13 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 4 3 5 5 5 4 4 4 3 Average Carried 3 | 2 1 2 4 2 4 4 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 4 3 5 5 4 4 4 3 3 Class Distribution -------------------- 46% | Scout 28% | Sprinter 18% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/DSF Scout | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Matter Collected 584 | 200 . . . . 180 29 104 . . 71 . Remotely . | . . . . . . . . . . . . Salvage Created 407 | . . 11 . . 37 29 237 . . 93 . Parts 34 | . . 6 . . 6 4 16 . . 2 . Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 9 | . . 4 . . . . 5 . . . . Melee 3 | . . . . . . . 3 . . . . AOE 6 | . . 4 . . . . 2 . . . . Classes Destroyed 6 | . . 1 . . 1 1 2 . . 1 . Builder 2 | . . . . . 2 . . . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . Swarmer 9 | . . 4 . . . . 5 . . . . Best Kill Streak 4 | . . 4 . . 2 1 3 . . 1 . Combat Bots Only 4 | . . 4 . . . . 3 . . . . Max Kills in Single Turn 3 | . . 3 . . 2 1 3 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 2 . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Hostile Shots Fired 283 | . 7 17 . . 18 22 156 . 20 39 4 Missed 125 | . 3 6 . . 11 9 73 . 7 14 2 Hits 158 | . 4 11 . . 7 13 83 . 13 25 2 Melee 13 | . . . . . . . 1 . 12 . . Projectile 145 | . 4 11 . . 7 13 82 . 1 25 2 AOE 4 | . . . . . . . 1 . 3 . . Critical Strikes 6 | . 1 . . . . . 1 . 2 1 1 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 2978 | . 66 172 . . 49 121 1582 . 371 572 45 Core 1762 | . 34 96 . . 5 18 792 . 354 418 45 Absorbed by Shields 50 | . . . . . . . . . 50 . . Core Remaining (%) 79 | 100 86 . 76 100 99 97 20 . 69 67 . Volleys Fired 6 | . . 4 . . 1 . 1 . . . . Largest 1 | . . 1 . . 1 . 1 . . . . Hottest 30 | . . 30 . . 30 . 30 . . . . Shots Fired 6 | . . 4 . . 1 . 1 . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . 4 . . 1 . 1 . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 6 | . . 4 . . 1 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . 1 . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 10 | . . 1 . . 1 2 5 . . 1 . Core Hits 19 | . . 5 . . 2 . 11 . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 43 | . . . . . 2 15 14 . . 8 4 Impact 3 | . . . . . 1 . 2 . . . . Slashing 40 | . . . . . 1 15 12 . . 8 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1145 | . . 240 . . 95 168 537 . . 105 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 515 | . . 240 . . 95 . 180 . . . . Melee 613 | . . . . . . 168 340 . . 105 . Ramming 17 | . . . . . . . 17 . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 515 | . . 240 . . 95 . 180 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 613 | . . . . . . 168 340 . . 105 . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . 1 Average Corruption 1 | . . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 156 | . . 12 . . . 113 31 . . . . Projectiles . | . . . . . . . . . . . . Explosions 14 | . . 12 . . . . 2 . . . . Melee 142 | . . . . . . 113 29 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 69 | . . 31 . . . . 38 . . . . Shots 2 | . . 1 . . . . 1 . . . . Rammed 4 | . . . . . . . 4 . . . . Targets Rammed 4 | . . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 23 | . 2 5 . 23 4 2 6 . . . . Average Temperature 8 | . 2 3 . 12 4 2 4 . . . . Received Heat Transfer 252 | . 48 39 . . 12 42 63 . . 48 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 97 100 100 100 100 Level 1 . | . . . . . . . 2 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 205 | . . 177 64 33 82 105 205 89 65 77 53 Initial 89 | . . . 64 24 9 39 37 89 65 36 42 Average 53 | . . 58 64 27 42 48 99 89 65 28 44 Influence Increases 1085 | . . 197 . 9 153 149 406 5 . 139 27 Destroy 0b10 Robot/C 180 | . . 80 . . . . 100 . . . . Destroy 0b10 Robot/NC 30 | . . . . . 10 5 10 . . 5 . Destroy Leader 12 | . . 10 . . . . . . . 2 . Successful Hack 30 | . . . . 9 16 . . 5 . . . Disable Machine 75 | . . 45 . . . 15 . . . 15 . Destroy Structure 83 | . . 17 . . 7 9 26 . . 12 12 Partial Spotted 120 | . . . . . 60 . 30 . . 15 15 Lose Combat Pursuer 555 | . . 45 . . 60 120 240 . . 90 . Influence Decreases 1036 | . . 30 103 50 94 153 301 94 29 127 55 Entered New Map 428 | . . . 103 40 14 43 41 94 29 29 35 Time Decay 418 | . . 30 . 10 60 100 110 . . 88 20 Lost Part 180 | . . . . . 10 10 150 . . 10 . Lost Ally 10 | . . . . . 10 . . . . . . Squads Dispatched 13 | . 1 2 . . 1 3 2 . 1 3 . Investigation 6 | . 1 2 . . . 2 1 . . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 4 | . . . . . 1 1 1 . 1 . . Assault 2 | . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Distress Signals 1 | . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 5 14 . 2 5 14 33 . 4 13 1 Peak Tracking Total 13 | . 6 10 . 1 4 8 13 . 5 10 1 Tactical Retreats 13 | . . 1 . . 2 3 5 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Traps Triggered 5 | . 1 . . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Machines Disabled 5 | . . 3 . . . 1 . . . 1 . Max in Single Turn 2 | . . 2 . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Machines Accessed 15 | . 1 5 . 1 2 3 1 1 . 1 . Terminals 14 | . 1 5 . 1 2 2 1 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 46 | . 3 17 . 2 11 8 3 1 . 1 . Successful 8 | . . 1 . 1 4 1 . 1 . . . Failed 38 | . 3 16 . 1 7 7 3 . . 1 . Catastrophic 12 | . 2 3 . . 2 3 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 3 9 . 2 10 4 3 . . . . Terminals 45 | . 3 17 . 2 11 7 3 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 7 | . . 1 . 1 3 1 . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 5 . 1 2 3 1 . . 1 . Full Trace Events 7 | . 1 3 . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Active Infowar (turns) 499 | . . . . . 58 202 161 . . 78 . Sensors 148 | . . . . . . . 108 . . 40 . IFF 43 | . . . . . . . . . . 43 . Terrain 419 | . . . . . 56 202 161 . . . . Structural 411 | . . . . . 58 202 151 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Turns Passed 1003 | 4 52 62 8 22 125 202 228 3 43 199 55 Spaces Moved 2246 | 1 93 150 24 69 334 484 507 5 39 380 160 Core 408 | 1 70 . . . . . 47 5 39 246 . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1838 | . 23 150 24 69 334 484 460 . . 134 160 Fastest Speed 21 | 50 37 31 31 25 28 28 21 50 50 29 22 Average Speed 33 | 50 46 31 31 26 28 30 31 50 50 43 26 Slowest Speed 50 | 50 50 31 31 28 31 31 50 50 50 50 30 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . 2 1 . 1 2 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 18 | 2 32 23 13 10 16 21 26 . 36 16 7 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 42 | . . 8 . . 2 9 13 . . 6 4 Terrain Destroyed 54 | . . 15 . . 7 9 13 . . 6 4 Melee 29 | . . . . . 2 9 8 . . 6 4 Projectile . | . . . . . . . . . . . . AOE 25 | . . 15 . . 5 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res Total 2392 | 5 100 158 22 71 356 507 546 4 61 397 165 Wait 8 | . . 1 . . 3 . 4 . . . . Move 2219 | . 92 145 21 68 331 479 502 4 38 379 160 Hop 8 | . . 2 1 . 1 2 2 . . . . Pick Up 18 | . 5 1 . 1 4 4 3 . . . . Fast Attach 26 | . 2 1 . . 6 2 7 . . 7 1 Attach 16 | 1 . 3 . 2 1 3 4 . . 2 . Detach 4 | . . 1 . . 2 . . . . 1 . Swap 3 | . . . . . 2 . 1 . . . . Drop 14 | 4 1 . . . 3 2 4 . . . . Fire 6 | . . 4 . . 1 . 1 . . . . Melee 43 | . . . . . 2 15 14 . . 8 4 Ram 4 | . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 23 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Arm) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 14) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x2 117 | -9/Materials | Discovered new exit (range 8) 119 | -9/Materials | Entered Mines 124 | -9/Mines | Discovered new exit (range 6) 127 | -9/Mines | Entered Materials 127 | -8/Materials | Evolved 2 slots: Propulsion x2 137 | -8/Materials | Identified exit to Factory 149 | -8/Materials | Entered Factory 149 | -7/Factory | Evolved 2 slots: Utility x2 185 | -7/Factory | Identified exit to Factory 274 | -7/Factory | Entered another Factory area 274 | -6/Factory | Evolved 2 slots: Utility x2 372 | -6/Factory | Identified exit to Lower Caves 472 | -6/Factory | Discovered new exit (range 15) 476 | -6/Factory | Entered another Factory area 476 | -5/Factory | Evolved 2 slots: Utility x2 498 | -5/Factory | Build established: Scout 655 | -5/Factory | Spotted B-75 Beast 698 | -5/Factory | Discovered new exit (range 4) 700 | -5/Factory | Core integrity fell below 50% 704 | -5/Factory | Lost 14 parts (1p7n3u3w) 704 | -5/Factory | Identified exit to Factory 704 | -5/Factory | Entered another Factory area 704 | -4/Factory | Evolved 2 slots: Utility x2 707 | -4/Factory | Identified exit to DSF 707 | -4/Factory | Entered DSF 734 | -4/DSF | Discovered new exit (range 15) 743 | -4/DSF | Additional patrols routed to DSF 750 | -4/DSF | Entered Research 750 | -3/Research | Evolved 2 slots: Utility x2 825 | -3/Research | Discovered new exit (range 14) 832 | -3/Research | Identified exit to Armory 840 | -3/Research | Spotted B-86 Titan 946 | -3/Research | Discovered new exit (range 9) 948 | -3/Research | Identified exit to Research 949 | -3/Research | Entered another Research area 949 | -2/Research | Evolved 2 slots: Utility x2 1004 | -2/Research | Self-destructed Last Messages --------------- 00901_ A-15 Conveyor destroyed. 00903_ Acquired 71 matter. 00906_ Acquired Adv. Terrain Scan Processor. 00918_ Acquired Prototype Flight Unit. 00918_ Identified Imp. Diametric Drive. 00925_ C-30 ARC bursts open, deploying its payload. 00925_ P-80 Master unfolds itself. 00926_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3W. 00931_ T-07 Excavator destroyed. 00931_ Cld. Impulse Thruster destroyed. 00931_ Penetrated by Slug. 00946_ EXIT=FOUND 00948_ EXIT=IDENTIFIED: RESEARCH PARAMETERS=UTILITY+2 LOCATION=RESEARCH GOAL=ESCAPE 00980_ Acquired Prototype Flight Unit. 00980_ Identified Exp. Q-thruster. 00994_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | #??????????????????????????? | | ####+######## +??????????????????????????? | | # #?? #??????????????????????????? | | # #??+##+##??????????????????????????? | | + #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # """"" #??????????????????????????????????? | | # #???########?##????????????????????? | | # #???# """" #????????????????????? | | ""#########???# ""S"" #????????????????????? | | ###???????????# "" "" #????????????????????? | | #?????????????# #????????????????????? | | #?????????????# #????????????????????? | | #?????????????# ?????????????????????? | | #?????????????# ???????????????????????? | | #?????????????? ?????????????????????????? | | #################+####???????????????????????? | | #???#####???????????????? | | #?? ???????????????? | | #?? ????????????????? | | #? ?????????????????? | | #+########## ##### #? """"?????????????????? | | ???????????# #???# # """""????????????????? | | ???????????# #???# # """"" #?????????????? | | ???????????# #???# @ #?????????????? | | ???????????# #???# # #?????????????? | | ???????????# #???# ######+####?????????????? | | ???????????# #???# #???????????????????????? | | ???????????# #???# #???????????????????????? | | ???????????# #???# #???????????????????????? | | ???????????# #???# #???????????????????????? | | ???????????# #???# ???????????????????????? | | ???????????# #???# ???????????????????????? | | ???????????# #???# ???????????????????????? | | ???????????# #???# ???????????????????????? | | ???????????? ????# #???????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 810 Evasion (%) 65 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleHeartShredder Manual? 0 Play Time 00:22:08 Cumulative 533.5 hours Start 2025.06.11 @ 06:42:47 End 2025.06.11 @ 07:04:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 633 Rogue 633 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 695fccbc-d308-4a4b-a428-32a0662c8efd