Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 20:20:30 Player: CL-1C0 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1345) 1345 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 6039 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -518 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Antigrav System > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Propulsion Shielding Improved Propulsion Shielding Layered Medium Armor Plating > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Light Nuclear Core Cesium-ion Thruster Compact Battery (200) Experimental Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Faulty Precision Energy Filter Stasis Canceller ECM Suite Improved Powered Armor Improved Force Field CPS Tube (2) CPS Tube (2) CPS Tube (2) Makeshift Hammer Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Launcher Guidance Computer Improved Reaction Control System Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Scatter Rocket Array Companion Sword > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg Structural Scanner Experimental Targeting Computer Improved Target Analyzer Stasis Canceller ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Mini Grenade Launcher CPS Tube CPS Tube CPS Tube CPS Tube DRS Beacon [Rating: 74] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility Machine Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Companion Sword Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 5 . . . . Weapon . | . . . . . . . . . Parts Attached 70 | . . 4 9 34 10 7 . 6 Power 13 | . . . 1 8 1 3 . . Engine 9 | . . . 1 4 1 3 . . Core 4 | . . . . 4 . . . . Reactor . | . . . . . . . . . Propulsion 25 | . . 2 4 10 5 2 . 2 Treads 6 | . . . 4 . 1 1 . . Leg 11 | . . . . 7 3 1 . . Wheel 6 | . . 2 . 3 1 . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 25 | . . 2 3 13 3 2 . 2 Device 6 | . . 1 . 3 2 . . . Storage 3 | . . 1 2 . . . . . Processor 6 | . . . 1 5 . . . . Hackware 1 | . . . . 1 . . . . Protection 9 | . . . . 4 1 2 . 2 Artifact . | . . . . . . . . . Weapon 7 | . . . 1 3 1 . . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . 3 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 34 | . . 3 . 3 14 8 . 6 Power 7 | . . 1 . . 2 2 . 2 Propulsion 13 | . . 1 . 1 7 3 . 1 Utility 9 | . . . . 1 4 2 . 2 Weapon 5 | . . 1 . 1 1 1 . 1 Highest Loss Streak 10 | . . 2 . 1 10 8 . 5 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 14 | 6 7 9 8 17 16 18 19 18 Power . | 1 1 1 1 . . . 1 1 Propulsion 2 | 4 3 3 1 2 2 1 1 1 Utility 7 | . 1 3 4 8 9 10 11 10 Weapon 1 | 1 1 1 . 1 . 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 32 | . . 3 10 5 . . . 14 Power 2 | . . . 1 . . . . 1 Propulsion 5 | . . 1 1 2 . . . 1 Utility 16 | . . . 5 3 . . . 8 Weapon 6 | . . 2 3 . . . . 1 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 80 | . 85 91 57 97 80 82 80 77 Engine 6 | . 14 6 5 6 2 10 13 10 Core 2 | . . . . 6 2 . . . Treads 6 | . . . 14 5 1 5 6 4 Leg 11 | . 28 21 2 12 18 10 6 6 Wheel 3 | . . 6 2 7 1 . . . Device 7 | . . 13 10 5 10 8 . . Storage 7 | . 14 14 9 6 6 6 6 6 Processor 14 | . . . 3 22 20 20 20 18 Hackware 1 | . . . . 4 1 . . . Protection 5 | . . . . 5 3 8 20 19 Energy Gun 2 | . 14 14 5 . . . . . Ballistic Gun 2 | . 14 13 . . 1 3 . . Launcher 1 | . . . . 3 1 . . . Slashing Weapon 4 | . . . 2 6 6 6 6 6 Peak Build Rating 74 | 6 6 9 22 74 74 59 53 57 Average Rating 38 | 6 6 7 8 56 51 54 53 52 On Entrance 30 | 6 6 6 9 22 64 55 53 53 Avg Prop Armor Cover (%) 5 | . . 4 1 6 11 10 15 13 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 11 11 84 87 82 82 66 58 66 Greatest Support 80 | 20 20 20 42 80 80 35 25 25 Greatest Overweight (x) 8 | . . 8 4 4 5 2 2 2 Average Overweight (x) 1 | . . 3 . . 1 1 2 2 Largest Inventory Capacity 25 | 8 8 25 25 20 20 20 20 20 Average Capacity 17 | 8 8 16 13 20 20 20 20 20 Most Carried 22 | 6 8 22 22 20 19 20 20 20 Average Carried 15 | 6 7 12 10 18 17 19 20 18 Final Capacity 25 | 8 8 25 20 20 20 20 20 20 Final Carried 21 | 6 8 21 20 20 17 20 20 18 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 15% | Derelict-Mutant 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Matter Collected 1247 | 200 6 70 80 369 316 20 . 186 Remotely . | . . . . . . . . . Salvage Created 1590 | . 50 95 . 797 269 268 . 111 Parts 96 | . 6 12 . 46 16 14 . 2 Haulers Intercepted 2 | . . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 36 | . . 4 . . 9 12 . 11 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . . 2 . 12 8 5 . . Melee 15 | . . . . 6 4 5 . . Guns 2 | . . 2 . . . . . . AOE 10 | . . . . 6 4 . . . Classes Destroyed 14 | . 1 1 . 10 2 . . . Worker 3 | . . . . 3 . . . . Builder 3 | . 2 . . 1 . . . . Hauler 2 | . . . . 1 . . . 1 Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . . . 2 . . . . Swarmer 12 | . . . . 3 7 2 . . Grunt 2 | . . . . 2 . . . . Sentry 2 | . . . . 1 . 1 . . Hunter 2 | . . . . 2 . . . . Programmer 6 | . . . . 4 . 2 . . Behemoth 1 | . . . . . 1 . . . Subdweller 2 | . . 2 . . . . . . Decomposer 1 | . . . . . 1 . . . Samaritan 2 | . . . . . 1 1 . . Best Kill Streak 5 | . 1 2 . 5 4 5 . 1 Combat Bots Only 5 | . . 2 . 5 4 5 . . Max Kills in Single Turn 4 | . 1 1 . 3 4 1 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 4 . . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 436 | . 4 27 . 165 108 76 . 56 Missed 103 | . 2 6 . 35 28 17 . 15 Hits 333 | . 2 21 . 130 80 59 . 41 Projectile 333 | . 2 21 . 130 80 59 . 41 AOE 1 | . . . . 1 . . . . Critical Strikes 12 | . . 1 . 2 . 5 . 4 Actively Blocked 2 | . . . . . . 1 . 1 Damage Taken 5553 | . 23 522 . 1695 1539 975 . 799 Core 986 | . 11 120 . 247 307 182 . 119 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 221 | . . . . . 14 68 . 139 Core Remaining (%) 73 | 100 . . 47 . . . . . Volleys Fired 28 | . 8 9 . 5 1 . . 5 Largest 2 | . 2 2 . 1 1 . . 1 Hottest 60 | . 60 60 . 50 50 . . 44 Shots Fired 45 | . 16 18 . 5 1 . . 5 Gun 34 | . 16 18 . . . . . . Cannon 3 | . . . . . . . . 3 Launcher 6 | . . . . 5 1 . . . Special 2 | . . . . . . . . 2 Kinetic 20 | . 8 9 . . . . . 3 Thermal 17 | . 8 9 . . . . . . Explosive 6 | . . . . 5 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 3 20 . 2 1 . . 5 Robot Miss Streak 5 | . 3 . . 5 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 121 | . 8 17 . 41 30 17 . 8 Core Hits 87 | . 2 6 . 55 16 7 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 4 2 . . . Melee Attacks 153 | . . . . 82 40 23 . 8 Impact . | . . . . . . . . . Slashing 153 | . . . . 82 40 23 . 8 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 9 2 1 . . Combat Hostiles 3 | . . . . 3 . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 5875 | . 103 196 . 3165 1485 723 . 203 Guns 299 | . 103 196 . . . . . . Cannons 90 | . . . . . . . . 90 Explosions 1487 | . . . . 1250 237 . . . Melee 3999 | . . . . 1915 1248 723 . 113 Ramming . | . . . . . . . . . Kinetic 243 | . 60 93 . . . . . 90 Thermal 146 | . 43 103 . . . . . . Explosive 1449 | . . . . 1212 237 . . . Electromagnetic 38 | . . . . 38 . . . . Impact . | . . . . . . . . . Slashing 3999 | . . . . 1915 1248 723 . 113 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 2 . 14 14 14 Average Corruption 11 | . . . . 1 . 12 14 14 Corruption Purged 4 | . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . 3 . 9 9 17 Message Errors 10 | . . . . 2 . 1 3 4 Matter Fused 8 | . . . . . . 1 2 5 Heat Flow Errors 5 | . . . . . . 1 2 2 Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 2 1 3 Data Loss (major) 5 | . . . . 1 . 2 1 1 Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 174 | . . . . 130 . 44 . . Projectiles . | . . . . . . . . . Explosions 17 | . . . . 17 . . . . Melee 157 | . . . . 113 . 44 . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 120 | . . . . 120 . . . . Shots 4 | . . . . 4 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 250 | . . . . 6 1 123 233 250 Average Temperature 76 | . . . . 2 1 66 98 89 Received Heat Transfer 1089 | . 12 147 . 330 168 36 . 396 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 325 | . 100 225 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 97 | 100 100 . . 96 . . . . Level 1 2 | . . . . 3 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 224 | . 5 . . 224 . . . . Initial . | . . . . . . . . . Average 30 | . . . . 34 . . . . Influence Increases 890 | . 10 . . 530 190 100 . 60 Destroy 0b10 Robot/C 520 | . . . . 240 160 100 . 20 Destroy 0b10 Robot/NC 60 | . 10 . . 45 . . . 5 Destroy Leader 106 | . . . . 76 30 . . . Allied During Kill 5 | . . . . . . . . 5 Successful Hack 28 | . . . . 28 . . . . Disable Machine 30 | . . . . 30 . . . . Destroy Structure 81 | . . . . 81 . . . . Lose Combat Pursuer 60 | . . . . 30 . . . 30 Influence Decreases 890 | . 5 5 . 323 397 100 . 60 Entered New Map 81 | . . 3 . . 78 . . . Time Decay 585 | . 5 2 . 293 209 58 . 18 Lost Part 204 | . . . . 30 110 42 . 22 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 11 | . 1 . . 10 . . . . Investigation 4 | . . . . 4 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 4 | . 1 . . 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 50 | . 4 4 . 21 8 6 . 7 Peak Tracking Total 5 | . 2 2 . 4 4 5 . 5 Tactical Retreats 2 | . . . . 1 . . . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Accessed 22 | . 1 . 5 10 . 3 3 . Terminals 6 | . 1 . . 5 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 81 | . 3 . 27 22 . 6 23 . Successful 68 | . 1 . 27 11 . 6 23 . Failed 12 | . 2 . . 10 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 13 | . . . . 13 . . . . Terminals 16 | . 3 . . 13 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 59 | . 1 . 27 2 . 6 23 . Record 41 | . . . 26 . . 4 11 . Part Schematic 9 | . . . . . . . 9 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 3 | . . . 1 . . 2 . . Recycling Unit Index 1 | . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . . . . 5 . . . . Terminals 3 | . . . . 3 . . . . Track 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Haulers 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Fedlink 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . 7 . . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 557 | . . . . . . . . 557 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 5717 | . . 398 1432 1660 943 628 201 455 Optics 3348 | . . . . 1658 943 628 119 . Terrain 288 | . . . . 288 . . . . Structural 3505 | . . 398 1078 815 803 411 . . Machine Analysis 4298 | . . . 411 1660 943 628 201 455 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . 4 . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Turns Passed 5939 | 2 218 400 1432 1660 943 628 201 455 Spaces Moved 3698 | 2 104 185 1388 1011 499 276 78 155 Core 862 | . . . 862 . . . . . Treads 526 | . . . 357 165 4 . . . Legs 1404 | 2 104 98 . 296 395 276 78 155 Wheels 906 | . . 87 169 550 100 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 50 105 113 190 260 260 Average Speed 137 | 120 120 157 98 130 165 203 260 260 Slowest Speed 320 | 120 120 200 320 197 240 260 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 29 8 77 38 74 50 73 19 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . 6 . 1 1 . . Spaces Dug 56 | . . . . 54 . 2 . . Terrain Destroyed 143 | . . . . 93 48 2 . . Melee 37 | . . . . 35 . 2 . . Projectile . | . . . . . . . . . AOE 106 | . . . . 58 48 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total 4293 | 1 181 275 1472 1228 561 308 77 190 Wait 181 | . 66 63 . 36 9 . . 7 Move 3690 | 1 103 184 1387 1010 498 275 77 155 Hop . | . . . . . . . . . Pick Up 93 | . 3 15 36 26 5 4 . 4 Fast Attach 24 | . . . 5 6 5 6 . 2 Attach 30 | . . 2 2 12 8 1 . 5 Detach 2 | . . . . 1 . . . 1 Swap 30 | . . 2 3 23 1 . . 1 Drop 68 | . 1 . 39 27 . . . 1 Fire 28 | . 8 9 . 5 1 . . 5 Melee 146 | . . . . 82 34 22 . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 3) 221 | -10/Materials | Entered Subcaves 222 | -10/Subcaves | Approached by a straggling Scientist 301 | -10/Subcaves | Build established: Mutant 301 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 621 | -10/Subcaves | Core integrity fell below 50% 621 | -10/Subcaves | Entered Scraptown 707 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 806 | -8/Scraptown | Discovered new exit (range 13) 896 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 902 | -8/Scraptown | Learned location of 1 exit from Factory 906 | -8/Scraptown | Learned location of 1 exit from Research 909 | -8/Scraptown | Learned location of Extension (-5) 918 | -8/Scraptown | Learned Factory stockpile data 998 | -8/Scraptown | Visited UFD Registry 1011 | -8/Scraptown | Registered with UFD as "Nullbank" 1049 | -8/Scraptown | Visited Scrapoid Research Area 1085 | -8/Scraptown | Visited Curators Association 1120 | -8/Scraptown | Visited Junk Repository 1210 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1214 | -8/Scraptown | Found DCF Scrap (29 items) 1238 | -8/Scraptown | Visited Sword Containment 1253 | -8/Scraptown | Visited Abandonware Association 1258 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 1269 | -8/Scraptown | Visited Observation Area 1287 | -8/Scraptown | Visited Chapter 10 1325 | -8/Scraptown | Visited Derelict Rescue Squad 1328 | -8/Scraptown | Found DRS Beacon 1411 | -8/Scraptown | Found Scrap Suit 1412 | -8/Scraptown | Found Scrap Suit 1478 | -8/Scraptown | Visited Cyclists 1481 | -8/Scraptown | Entered Cyclist Reading Room 1495 | -8/Scraptown | Visited Assassins FH 1920 | -8/Scraptown | Met Optimus 1920 | -8/Scraptown | Accepted into 0bPrime 2044 | -8/Scraptown | Discovered new exit (range 5) 2053 | -8/Scraptown | Entered Factory 2053 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 2054 | -6/Factory | Identified exit to Lower Caves 2644 | -6/Factory | Found Prototype Launcher 2644 | -6/Factory | Identified Scatter Rocket Array 2649 | -6/Factory | Found Scatter Rocket Array 2741 | -6/Factory | Found Prototype Processor 2753 | -6/Factory | Central database locked down 2858 | -6/Factory | Cargo convoy interrupted 2904 | -6/Factory | Lost 3 allies 2914 | -6/Factory | Build established: Scavenger-Mutant 3370 | -6/Factory | Identified Exp. Targeting Computer 3434 | -6/Factory | Build established: Mutant 3587 | -6/Factory | Loaded intel: 8 recycling unit locations 3713 | -6/Factory | Entered Lower Caves 3827 | -6/Lower Caves | Spotted B-75 Beast 3921 | -6/Lower Caves | Core integrity fell below 50% 3934 | -6/Lower Caves | Destroyed B-75 Beast 3963 | -6/Lower Caves | Lost 10 parts (2p4n3u1w) 4062 | -6/Lower Caves | Learned 4 Factory zone layouts 4162 | -6/Lower Caves | Learned Factory interactive machine intel 4290 | -6/Lower Caves | Build established: Scavenger-Mutant 4427 | -6/Lower Caves | Lost 3 parts (3n) 4577 | -6/Lower Caves | Discovered new exit (range 17) 4656 | -6/Lower Caves | Entered another Lower Caves area 4657 | -6/Lower Caves | Encountered a Warlord checkpoint 5060 | -6/Lower Caves | Core integrity fell below 20% 5072 | -6/Lower Caves | System corruption reached 10% 5098 | -6/Lower Caves | Lost 8 parts (2p3n2u1w) 5110 | -6/Lower Caves | Learned Factory stockpile data 5110 | -6/Lower Caves | Learned Factory emergency access door positions 5232 | -6/Lower Caves | Discovered new exit (range 14) 5284 | -6/Lower Caves | Entered Data Miner 5284 | -6/Data Miner | Discovered new exit (range 6) 5318 | -6/Data Miner | Met Data Miner 5404 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5404 | -6/Data Miner | Learned location of Section 7 (-3) 5424 | -6/Data Miner | Build established: Derelict-Mutant 5430 | -6/Data Miner | Received God Mode back door access code from Data Miner 5485 | -6/Data Miner | Entered Proximity Caves 5797 | -5/Proximity Caves | Escorted by Enhanced Grunt 5801 | -5/Proximity Caves | Attached CPS modules to Enhanced Grunt. 5815 | -5/Proximity Caves | Attached CPS modules to G-67 Veteran. 5825 | -5/Proximity Caves | Activated DRS Beacon 5913 | -5/Proximity Caves | Found Imp. Powered Armor 5918 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 5940 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05890_ HV Slug penetrates G-50 Soldier. 05890_ G-50 Soldier destroyed. 05890_ HV Slug penetrates Wall. 05890_ Acquired Antigrav System. 05891_ Adv. Heat Sink fries itself beyond repair. 05893_ The unstable cave ceiling collapses. 05893_ 80 Matter crushed. 05894_ Acquired Antigrav System. 05896_ Adv. Heat Sink fries itself beyond repair. 05898_ System corrupted: Heat flow error (+280). 05901_ Acquired Imp. Target Analyzer. 05904_ Carbon-fiber Leg+ fries itself beyond repair. 05910_ Acquired Prototype Device. 05913_ System corrupted: Component data lost. 05913_ Acquired Imp. Powered Armor. 05914_ Acquired 70 matter. 05919_ Acquired Imp. Force Field. 05920_ Imp. Reaction Control System destroyed. 05923_ Acquired 5 matter. 05930_ System corrupted: Antigrav System rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# "????????????????????????????? | | ??????????????## ????????????????????????????? | | ???????????????"" %"#???????????????????????????? | | ???????????????#""% ""##?????????????????????????? | | ???????????????#"" !"# ##????????????????????????? | | ????????????????" !!] ##???????????????????????? | | ?????????????????=*%=! #?? #???????????????????? | | ??????????????????!!! ## ????????????????????? | | ???????????????????# !!* ??????????????????????? | | ????????????????????# =%????????????????????????? | | ????????????????????# &#?????????????????????????? | | ????????????????????#! #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ####??????????????????????? | | ????????????????????#!!!#@##?????????????????????? | | ????????????????????# ##????????????????????? | | ???????????????????#! gg= #?####???????????????? | | ??????????????????## ### ####????????????? | | ??????????????????# ##### # ##???????????? | | ??????????????????#! [ ##??# # #######?????? | | ?????????????????### ###### # # #?????? | | ??????????????????#! ## # ## #?????? | | ??????????#########[ ## ##### ##????? | | ###???????# # ## ### #?## ##???? | | ##??????# ##?# ### ##### | | #??????# ### ## ###?# ### ## | | ##??##### ## ## # # #???## ### | | ##?## # ## ## # ???# ### | | ### ### # ## # #??#### # | | ??# ## ### ## ##?????# ## # | | ?## ## ?## ##?????# #### # | | ?# ## ??####???? ???# # | | ?# ## ???????? ???## | | ?# # ???????? ????# | | ????## #### ???## | | ???# #???###??## | | ### ### #??# ????????## ## | | #??## ### ## #???##????????????### ##? | | #????####?## #### ##????????????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Dual-blade Saw | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Hydra Item+ Spot Them First That Tickles We Love MA Challenges ------------ None Game ------ Seed BombardmentCoilStripper Manual? 0 Play Time 00:56:55 Cumulative 567.1 hours Start 2025.09.06 @ 04:00:38 End 2025.09.06 @ 20:20:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 684 Rogue 684 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/5/1/0/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32064a38-6b6e-403d-a1a8-38be883fb2d7