Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 17:56:54 Player: puppuppit Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (234) 1170 Value Destroyed (6193) 6193 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1777) 1777 TOTAL SCORE: 12820 Bonus ------- High Alert Combat Kills 1070 Follower Combat Kills 7 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Recoil Nullifier > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (10) --- Large Matter Pod (150) Army-in-a-Box (30/30) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Improved Plasma Cutter > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Large Matter Pod Recoil Nullifier KE Penetrator Armageddon Trap Armageddon Trap [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 1 | . . . . . . . 1 . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 141 | 8 15 . 33 4 2 . 19 34 16 10 Power 13 | 1 1 . 2 . . . 2 4 2 1 Engine 12 | 1 1 . 2 . . . 2 3 2 1 Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 6 . 6 . 2 . 4 12 3 . Treads 5 | . . . . . . . . 5 . . Leg . | . . . . . . . . . . . Wheel 29 | 2 6 . 6 . 2 . 3 7 3 . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 29 | 3 1 . 6 . . . 5 7 3 4 Device 12 | 2 . . 1 . . . 2 5 . 2 Storage 5 | 1 . . 3 . . . . . 1 . Processor 3 | . . . 1 . . . 1 . . 1 Hackware 3 | . . . . . . . 1 . 2 . Protection 6 | . 1 . 1 . . . 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 64 | 2 7 . 19 4 . . 8 11 8 5 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 50 | 1 4 . 15 3 . . 8 10 6 3 Ballistic Cannon 4 | . 1 . . . . . . . 1 2 Launcher 7 | . 2 . 4 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . 1 . Parts Lost 25 | . 1 . 4 1 . . . 6 2 11 Power 3 | . . . 1 . . . . . 1 1 Propulsion 8 | . . . 2 . . . . 3 . 3 Utility 3 | . 1 . . . . . . 1 . 1 Weapon 11 | . . . 1 1 . . . 2 1 6 Highest Loss Streak 6 | . 1 . 3 1 . . . 3 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 98 99 100 100 100 95 98 91 Engine 9 | . 14 14 10 11 11 11 9 6 8 6 Treads 2 | . . . . . . . . 9 . . Wheel 22 | . 28 28 22 22 22 22 27 16 26 26 Device 5 | . 11 . 2 . . . 11 9 2 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 Processor 3 | . . . 7 11 11 11 2 2 . 2 Hackware 2 | . . . . . . . . . 13 6 Protection 2 | . . 14 1 . . . 4 5 2 3 Ballistic Gun 36 | . 17 28 43 43 44 44 36 34 33 24 Ballistic Cannon 1 | . 6 . . . . . . . 1 6 Peak Build Rating 41 | 9 10 7 17 16 21 21 35 41 36 36 Average Rating 25 | 5 8 7 14 15 17 20 32 34 33 31 On Entrance 18 | . 9 7 7 16 16 21 20 33 35 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 14 15 15 31 29 29 29 35 48 35 40 Greatest Support 70 | 32 32 20 32 32 32 32 48 70 36 36 Greatest Overweight (x) 11 | . . . 1 . 9 . . 11 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | 3 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | . 7 8 8 9 9 9 9 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 10 10 10 10 10 10 10 8 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Scavenger-Skirmisher 23% | Skirmisher 9% | Hacker-Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 6713 | 294 194 . 1686 185 40 351 1237 1489 908 329 Remotely 199 | 199 . . . . . . . . . . Salvage Created 8433 | 143 452 . 2200 269 . 756 1572 1322 1259 460 Parts 528 | 10 39 . 135 25 . 53 87 76 73 30 Haulers Intercepted 13 | . . . 4 . . . 4 . 5 . Recyclers Shooed 4 | . . . 2 . . 2 . . . . Parts Field Recycled 22 | . . . 22 . . . . . . . Retrieved Matter 96 | . . . 96 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 137 | . 16 . 31 8 . 4 20 27 18 13 Guns 108 | . 5 . 22 4 . 4 20 27 16 10 Cannons 13 | . 8 . . . . . . . 2 3 AOE 16 | . 3 . 9 4 . . . . . . Classes Destroyed 19 | 2 5 . 3 . . . 1 5 1 2 Worker 29 | . 1 . 9 1 . 9 5 . 4 . Builder 15 | . 4 . 6 . . 3 2 . . . Tunneler 7 | 4 . . . . . 2 1 . . . Hauler 13 | . . . 4 . . . 4 . 5 . Recycler 20 | 1 . . 8 2 . 6 1 . 2 . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . 1 . Watcher 10 | . 2 . 4 . . . 3 . 1 . Swarmer 52 | . 9 . 12 8 . 3 1 10 6 3 Grunt 44 | . 7 . 9 . . 1 14 6 4 3 Brawler 6 | . . . 2 . . . 2 . 2 . Duelist 2 | . . . . . . . . 1 . 1 Protector 1 | . . . . . . . . . . 1 Sentry 21 | . . . 8 . . . 3 6 4 . Demolisher 1 | . . . . . . . . . . 1 Specialist 3 | . . . . . . . . 1 . 2 Hunter 4 | . . . . . . . . 1 2 1 Programmer 2 | . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 18 | 5 9 . 10 6 . 18 7 5 4 4 Combat Bots Only 8 | . 8 . 7 4 . 3 4 5 3 4 Max Kills in Single Turn 4 | 1 2 . 4 4 . 1 2 2 2 1 Gunslinging 1 | . . . . . . . 1 1 . . Exploded 4 | . 2 . 4 4 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 452 | . 62 . 96 13 . 5 26 102 58 90 Missed 133 | . 17 . 30 3 . 2 8 36 17 20 Damage Taken 4747 | . 449 . 829 86 . 25 279 1193 616 1270 Core 811 | . 110 . 124 10 . 10 30 235 34 258 Absorbed by Shields 85 | . . . . . . . . 42 . 43 Redirected to Shielding 62 | . . . . . . . 62 . . . Regen/Repaired (Parts) 542 | . . . 287 . . . . . 255 . Core Remaining (%) 73 | 100 . 56 . . . 64 . . . . Volleys Fired 487 | 14 48 . 92 12 . 28 64 125 55 49 Largest 4 | 2 2 . 4 4 . 4 4 4 4 4 Hottest 118 | 60 60 . 99 92 . 92 100 106 118 118 Shots Fired 1560 | 28 95 . 350 44 . 112 255 324 210 142 Gun 1460 | 28 68 . 345 43 . 112 255 285 200 124 Cannon 52 | . 24 . . . . . . . 10 18 Launcher 9 | . 3 . 5 1 . . . . . . Special 39 | . . . . . . . . 39 . . Kinetic 1496 | 14 90 . 345 43 . 112 255 285 210 142 Thermal 39 | . . . . . . . . 39 . . Explosive 9 | . 3 . 5 1 . . . . . . Electromagnetic 16 | 14 2 . . . . . . . . . Robot Hit Streak 18 | 5 7 . 13 7 . 11 13 18 12 13 Robot Miss Streak 13 | 2 5 . 6 3 . 2 7 10 12 13 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . . . . . . . 5 2 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 1 Shots Hit Robots 824 | 18 49 . 187 14 . 50 129 182 113 82 Core Hits 375 | 9 31 . 85 10 . 28 62 60 51 39 Critical Kills 4 | . . . 2 . . . . 2 . . Critical Parts Destroyed 7 | . . . 2 1 . 1 . 1 1 1 Critical Strikes 20 | . 1 . 5 1 . 1 . 10 1 1 Destroy 12 | . . . 5 1 . 1 . 3 1 1 Blast 1 | . 1 . . . . . . . . . Sever 7 | . . . . . . . . 7 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14869 | 252 984 . 3385 413 . 825 2440 3381 1930 1259 Guns 12460 | 205 365 . 2847 222 . 825 2409 2793 1845 949 Cannons 692 | . 304 . . . . . . . 78 310 Explosions 1122 | 47 315 . 538 191 . . 31 . . . Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . . 7 . Kinetic 13003 | 80 645 . 2847 222 . 825 2409 2793 1923 1259 Thermal 635 | 47 . . . . . . . 588 . . Explosive 1044 | . 315 . 538 191 . . . . . . Electromagnetic 180 | 125 24 . . . . . 31 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 2 5 6 6 Average Corruption 3 | . 1 1 . . . . 2 3 5 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . 1 . . . . 15 41 30 12 Message Errors 24 | . . . . . . . 5 5 11 3 Matter Fused 25 | . . . . . . . 6 12 6 1 Heat Flow Errors 14 | . . . . . . . 1 8 4 1 Energy Discharges 11 | . . 1 . . . . 1 4 4 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 2 4 1 Data Loss (major) 4 | . . . . . . . 1 2 . 1 Misfires 5 | . . . . . . . . 2 1 2 Alerts 4 | . . . . . . . . 3 . 1 Weapon Failures 3 | . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . 19 . 9 19 . . . 13 . . Projectiles 32 | . 19 . . . . . . 13 . . Explosions 28 | . . . 9 19 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . 3 . . . . . . . . 14 Impact . | . . . . . . . . . . . Kinetic 15 | . 2 . . . . . . . . 13 Secondary 2 | . 1 . . . . . . . . 1 Self-Inflicted Damage 78 | . . . 75 . . . . . 3 . Shots 2 | . . . 2 . . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | 60 40 . 104 48 . 76 244 344 316 193 Average Temperature 49 | 25 14 . 30 18 . 24 39 84 77 67 Received Heat Transfer 1077 | . 147 . 210 . . . 153 120 162 285 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1419 | 50 . . . . . . . 1369 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1372 | 25 574 149 799 633 . 221 436 1372 1062 1002 Initial 668 | . 16 149 57 311 . . 85 202 668 522 Average 573 | 10 267 149 443 481 . 65 246 858 845 804 Maximum Alert Level 4 | . 2 . 3 2 . 1 2 4 3 3 Low Security (%) 15 | 100 34 100 10 . . 86 37 . . . Level 1 22 | . 46 . 42 14 . 13 58 3 . . Level 2 23 | . 18 . 36 85 . . 3 26 9 28 Level 3 32 | . . . 10 . . . . 47 90 71 Level 4 5 | . . . . . . . . 22 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . 6 . 5 . Investigation 8 | . 2 . 1 . . . 2 . 3 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . Assault 2 | . . . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . 3 . 1 . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 23 . 37 10 . 6 28 32 32 21 Peak Tracking Total 9 | . 5 . 5 4 . 3 8 5 9 5 Tactical Retreats 17 | . 2 . 2 2 . . 2 2 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 9 | . 2 . . . . . . 5 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 5 | . . . . . . . . 4 1 . Traps Extracted . | . . . . . . . . . . . Installed 7 | . . . . . . . . 6 1 . Triggered 6 | . . . . 1 . . . 4 1 . Most Traps Carried 6 | . . . . . . . . 6 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 18 | . 1 . 2 1 . 2 1 7 1 3 Max in Single Turn 2 | . 1 . 2 . . 2 1 2 1 1 Garrison Relay 5 | . . . . . . . . 3 . 2 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 54 | . 7 . 14 . 5 . 9 2 15 2 Terminals 39 | . 7 . 10 . . . 8 2 10 2 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . 2 . Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 214 | . 18 . 56 . 50 . 32 3 48 7 Successful 151 | . 14 . 35 . 50 . 14 3 34 1 Failed 61 | . 4 . 20 . . . 18 . 13 6 Catastrophic 7 | . 1 . 3 . . . . . 3 . Database Lockouts 2 | . . . 1 . . . . . 1 . Manual 95 | . 17 . 29 . 1 . 24 2 21 1 Terminals 127 | . 18 . 38 . . . 31 3 30 7 Fabricators . | . . . . . . . . . . . Repair Stations 24 | . . . 15 . . . . . 9 . Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 9 | . . . 2 . . . . . 7 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 86 | . 7 . 10 . 50 . 7 1 10 1 Record 50 | . . . 1 . 49 . . . . . Robot Schematic 3 | . . . 2 . . . . . 1 . Robot Analysis 16 | . 5 . 6 . . . 4 . 1 . Prototype ID Bank 4 | . 1 . . . . . 1 . 2 . Terminal Index 5 | . 1 . 1 . . . 1 . 2 . Unreport Threat 3 | . . . . . . . 1 . 2 . Recall Assault 2 | . . . . . . . . . 2 . Garrison Registry 2 | . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 21 | . . . 13 . . . . . 8 . Scan Component 11 | . . . 7 . . . . . 4 . Repair 10 | . . . 6 . . . . . 4 . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . 1 . Scanalyzer 9 | . . . 2 . . . . . 7 . Insert Component 4 | . . . 1 . . . . . 3 . Analyze 5 | . . . 1 . . . . . 4 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 31 | . 7 . 9 . . . 6 2 7 . Terminals 31 | . 7 . 9 . . . 6 2 7 . Botnet 31 | . 7 . 9 . . . 6 2 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 44 | . 7 . 13 . . . 7 2 13 2 Full Trace Events 12 | . 1 . 4 . . . 3 . 3 1 Feedback Events 2 | . 1 . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 2 . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . . . 6 . . . . . 4 . Time 326 | . . . 174 . . . . . 152 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . . . 9 . Parts Scanalyzed 4 | . . . 1 . . . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . . . 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 12 . 12 Machine Destruction 21 | . . . . . . . . 12 . 9 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . Total Damage 127 | . . . . 127 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 16 | . 5 . 6 . . . 4 . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7745 | 98 447 19 1590 336 372 340 1048 1906 1095 494 Spaces Moved 5515 | 51 306 24 1122 291 346 246 806 1285 726 312 Core 19 | 12 . . . . 4 . . 3 . . Treads 302 | . . . . . . . . 302 . . Legs . | . . . . . . . . . . . Wheels 5194 | 39 306 24 1122 291 342 246 806 980 726 312 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 100 100 100 100 90 90 90 Average Speed 98 | 88 88 80 93 100 104 100 100 110 90 92 Slowest Speed 600 | 100 100 80 105 100 500 100 100 600 105 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 55 9 85 53 70 42 47 94 71 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 140 | 2 1 . 51 10 . . . 75 1 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 1 . AOE 138 | 2 1 . 51 10 . . . 74 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 6911 | 75 397 23 1456 309 360 276 960 1577 1057 421 Wait 569 | . . . 176 . . 1 50 63 244 35 Move 5507 | 50 305 23 1121 290 345 245 806 1284 726 312 Hop . | . . . . . . . . . . . Pick Up 65 | 2 14 . 16 2 4 1 7 15 3 1 Fast Attach 42 | 8 1 . 5 . . . 2 11 9 6 Attach 11 | . . . 5 1 . . 1 2 . 2 Detach 9 | 1 . . . . . . . 7 . 1 Swap 88 | . 14 . 23 3 2 . 16 21 7 2 Drop 95 | . 15 . 18 1 9 1 14 26 10 1 Fire 487 | 14 48 . 92 12 . 28 64 125 55 49 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 17 . 12 Rewire . | . . . . . . . . . . . Trap 7 | . . . . . . . . 6 1 . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: Fac x3 / [Mat]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Destroyed 8 combat bots 330 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 531 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Entered Mines 553 | -10/Mines | Discovered new exit (range 16) 554 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Assembled infested the area 565 | -10/Mines | Entered Materials 565 | -9/Materials | Evolved 2 slots: Weapon x2 803 | -9/Materials | Lost 3 parts (1p1n1w) 831 | -9/Materials | Destroyed 7 combat bots 940 | -9/Materials | Discovered new exit (range 7) 1029 | -9/Materials | Repaired Assault Rifle 1057 | -9/Materials | Repaired Assault Rifle 1083 | -9/Materials | Repaired Assault Rifle 1187 | -9/Materials | Discovered new exit (range 13) 1434 | -9/Materials | Build established: Scavenger-Gunner 1504 | -9/Materials | Central database locked down 1715 | -9/Materials | Repaired Autogun 1749 | -9/Materials | Repaired Imp. Ion Engine 1782 | -9/Materials | Repaired Hvy. Assault Rifle 1855 | -9/Materials | Discovered new exit (range 16) 2155 | -9/Materials | Entered Mines 2216 | -9/Mines | Learned location of 1 exit from Materials 2323 | -9/Mines | Received a Mining Laser from a helpful Derelict 2487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -9/Mines | Discovered new exit (range 5) 2491 | -9/Mines | Entered Exiles 2534 | -9/Exiles | Met 8R-AWN 2553 | -9/Exiles | Met EX-HEX 2591 | -9/Exiles | Met EX-DEC 2611 | -9/Exiles | Learned location of Zion (-6) 2630 | -9/Exiles | Met EX-BIN 2644 | -9/Exiles | Aligned with FarCom system 2645 | -9/Exiles | Given EX-Vault access code 2687 | -9/Exiles | Opened EX-Vault 2740 | -9/Exiles | Found Army-in-a-Box 2761 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2855 | -9/Exiles | Discovered new exit (range 10) 2863 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2863 | -9/Exiles | Entered Mines 3164 | -8/Mines | Build established: Scavenger-Skirmisher 3164 | -8/Mines | Discovered new exit (range 8) 3203 | -8/Mines | Entered Materials 3203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -8/Materials | Identified exit to Factory 3366 | -8/Materials | Discovered exit to Factory (range 3) 3401 | -8/Materials | Garrison activated, responded to threat 3565 | -8/Materials | Discovered new exit (range 9) 3587 | -8/Materials | Build established: Skirmisher 4251 | -8/Materials | Identified exit to Garrison 4251 | -8/Materials | Entered Garrison 4267 | -8/Garrison | Triggered checkpoint 4272 | -8/Garrison | Discovered new exit (range 63) 4272 | -8/Garrison | Discovered new exit (range 75) 4272 | -8/Garrison | Discovered new exit (range 61) 4325 | -8/Garrison | Garrison Relay disabled 4399 | -8/Garrison | Phase Generator disabled 4484 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Spotted B-75 Beast 4649 | -8/Garrison | Destroyed B-75 Beast 4803 | -8/Garrison | Triggered checkpoint 4849 | -8/Garrison | Lost 3 parts (3n) 4921 | -8/Garrison | Triggered checkpoint 4956 | -8/Garrison | Lost 3 parts (1u2w) 5148 | -8/Garrison | Build established: Scavenger-Skirmisher 5277 | -8/Garrison | Triggered checkpoint 5315 | -8/Garrison | Garrison Relay disabled 5601 | -8/Garrison | Triggered checkpoint 5778 | -8/Garrison | Garrison Relay disabled 5815 | -8/Garrison | Triggered checkpoint 6157 | -8/Garrison | Entered Materials 6413 | -8/Materials | Discovered exit to Factory (range 10) 6503 | -8/Materials | Core integrity fell below 50% 6508 | -8/Materials | Discovered new exit (range 15) 6557 | -8/Materials | First assault squad dispatched 6574 | -8/Materials | Repaired Arm. Wheel 6607 | -8/Materials | Repaired Arm. Wheel 6640 | -8/Materials | Repaired Arm. Wheel? 6723 | -8/Materials | Repaired Recoil Nullifier 6951 | -8/Materials | Discovered exit to Factory (range 3) 7002 | -8/Materials | Central database locked down 7143 | -8/Materials | Build established: Hacker-Skirmisher 7252 | -8/Materials | Identified exit to Garrison 7252 | -8/Materials | Entered Garrison 7274 | -8/Garrison | Triggered checkpoint 7322 | -8/Garrison | Garrison Relay disabled 7378 | -8/Garrison | Triggered checkpoint 7422 | -8/Garrison | Discovered exit to Factory (range 65) 7422 | -8/Garrison | Discovered exit to Factory (range 14) 7422 | -8/Garrison | Discovered exit to Factory (range 51) 7422 | -8/Garrison | Discovered new exit (range 43) 7504 | -8/Garrison | Triggered checkpoint 7566 | -8/Garrison | Garrison Relay disabled 7739 | -8/Garrison | Core integrity fell below 20% 7746 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07719_ Assault Rifle destroyed. 07720_ System corrupted: Component data lost. 07721_ Arm. Wheel destroyed. 07726_ Triggered Stasis Trap. 07726_ A bubble of rippling energy engulfs the area. 07726_ Field strength at 90. 07727_ L-31 Rogue knocked back. 07730_ Flak Cannon severed. 07730_ L-31 Rogue destroyed. 07730_ Switching to secondary target: L-31 Rogue. 07731_ Arm. Wheel destroyed. 07733_ Lgt. Assault Rifle destroyed. 07733_ Field strength at 59. 07735_ Field strength at 36. 07736_ Field strength at 26. 07737_ Field strength at 12. 07738_ Stasis field depleted. 07739_ Acquired Flak Cannon. 07740_ Flak Cannon destroyed. 07742_ Arm. Wheel destroyed. 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Light Cannon | -9/Materials | Scanalyzed Recoil Nullifier | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAutogunRay Manual? 0 Play Time 01:02:51 Cumulative 149.2 hours Start 2025.02.24 @ 16:54:51 End 2025.02.24 @ 17:56:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2d55f35-98d6-4d6c-aa1b-7fd36a73ce36