Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 19:17:22 Player: Razor Feather Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (225) 1125 Value Destroyed (7579) 7579 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 15676 Bonus ------- High Alert Combat Kills 1827 Follower Combat Kills 303 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Carbon-fiber Leg Wheel Compact Matter Pod (150) Triangulator Improved Sensor Array Advanced Targeting Computer Target Analyzer Improved Transmission Jammer Shock Absorption System Improved Component Analysis Suite Mass Driver Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Transmission Jammer Phase Shifter Force Field > --- WEAPON ----------- Heavy Laser Plasma Rifle Hypervelocity Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Antimatter Reactor Advanced Treads Armored Wheel Power Amplifier Advanced Heat Sink Large Storage Unit Compact Matter Pod Gravity Neutralizer Advanced Targeting Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Target Analyzer Improved Heavy Armor Plating Medium Reactive Plating Shock Absorption System Improved Shield Generator Field Laser Heavy Laser [Rating: 79] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 4 | . . . 1 . . . . . 2 . 1 Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 183 | 6 15 2 11 . 18 6 7 13 23 4 78 Power 17 | 1 3 . 1 . . 2 1 . 3 . 6 Engine 12 | 1 3 . 1 . . 2 . . 2 . 3 Core 2 | . . . . . . . . . . . 2 Reactor 3 | . . . . . . . 1 . 1 . 1 Propulsion 47 | 2 3 . 3 . 7 . 2 2 4 3 21 Treads 31 | 2 3 . 3 . 6 . 2 2 4 3 6 Leg 8 | . . . . . 1 . . . . . 7 Wheel 8 | . . . . . . . . . . . 8 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 1 4 1 4 . 3 1 1 2 10 1 26 Device 28 | . . . 1 . 1 . 1 . 5 1 19 Storage 6 | 1 2 1 1 . . . . . . . 1 Processor 3 | . 1 . 1 . . . . . 1 . . Hackware 3 | . 1 . . . . . . . 1 . 1 Protection 14 | . . . 1 . 2 1 . 2 3 . 5 Artifact . | . . . . . . . . . . . . Weapon 65 | 2 5 1 3 . 8 3 3 9 6 . 25 Energy Gun 20 | 1 1 . 2 . 3 . 2 2 2 . 7 Energy Cannon 12 | . . . . . . 2 . 2 1 . 7 Ballistic Gun 15 | 1 2 . 1 . 1 1 . 3 2 . 4 Ballistic Cannon 5 | . . . . . . . . . . . 5 Launcher 11 | . 2 1 . . 4 . 1 2 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . . . 1 Parts Lost 67 | . 2 . . . 9 . . 5 3 1 47 Power 7 | . . . . . . . . . 1 . 6 Propulsion 24 | . . . . . 5 . . 1 1 . 17 Utility 16 | . 1 . . . . . . 1 . 1 13 Weapon 20 | . 1 . . . 4 . . 3 1 . 11 Highest Loss Streak 16 | . 1 . . . 5 . . 3 2 1 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 93 100 94 84 96 99 84 Engine 8 | . 14 14 11 11 9 15 10 7 6 6 5 Reactor 2 | . . . . . . . 3 7 5 6 2 Treads 22 | . 28 28 33 33 30 23 20 15 23 26 12 Leg 1 | . . . . . . 7 4 . . . 5 Device 9 | . . . 2 11 9 7 7 7 15 19 16 Storage 9 | . 19 14 11 11 9 7 7 7 6 6 5 Processor 4 | . 5 14 12 . . . . . 3 6 4 Protection 3 | . . . 7 11 8 7 7 7 1 . 3 Energy Gun 9 | . 13 14 13 11 9 . 3 12 9 13 6 Energy Cannon 1 | . . . . . . 15 11 2 . . 1 Ballistic Gun 6 | . 7 . 1 11 9 7 . 6 12 6 3 Launcher 5 | . 6 14 7 . 8 7 15 7 2 6 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 12 17 33 63 63 68 81 91 112 112 96 120 Greatest Support 140 | 40 46 46 69 66 89 60 140 140 114 102 125 Greatest Overweight (x) 29 | . . . . . 1 1 1 1 1 1 29 Average Overweight (x) . | . . . . . . 1 . . . . 2 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 11 18 20 20 20 20 20 20 20 18 Most Carried 20 | 6 8 12 20 20 20 20 20 20 20 20 20 Average Carried 15 | 3 7 9 16 20 19 19 19 19 18 19 16 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 15 Final Carried 20 | 6 8 12 20 20 20 20 20 20 20 19 12 Class Distribution -------------------- 31% | Mutant 19% | Bomber 18% | Scavenger-Bomber 10% | Tank 9% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Bomber | -7/Factory Scavenger-Bomber | -7/Waste Scavenger-Bomber | -7/Factory Scavenger-Gunner | -6/Factory Bomber | -6/Extension Bomber | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Matter Collected 4783 | 272 453 31 304 6 433 51 139 701 598 212 1583 Remotely . | . . . . . . . . . . . . Salvage Created 9137 | 88 454 29 374 29 1101 51 . 2184 1264 170 3393 Parts 463 | 3 41 2 11 . 63 2 . 133 47 5 156 Haulers Intercepted 12 | . 2 . 2 . . 1 . 5 . . 2 Recyclers Shooed 11 | . 3 1 . . 1 . . . 2 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 155 | . 11 . 6 . 25 . . 41 19 2 51 Melee 7 | . . . . . . . . . . . 7 Guns 84 | . 8 . 5 . 14 . . 13 17 2 25 Cannons 17 | . . . . . . . . 6 1 . 10 AOE 45 | . 3 . 1 . 11 . . 22 . . 8 Classes Destroyed 18 | 2 7 . 1 . 3 . . 3 1 . 1 Worker 17 | . 2 1 1 1 2 . . 4 2 . 4 Builder 17 | . 1 . . . 1 . . 5 3 . 7 Tunneler 2 | 1 . . . . . . . . 1 . . Hauler 12 | . 2 . 2 . . 1 . 5 . . 2 Recycler 11 | 1 . . 1 . 2 . . 1 1 . 5 Carrier 1 | . . . . . . . . . . . 1 Operator 5 | . 1 . . . . . . 3 . 1 . Watcher 8 | . 3 . . . 1 . . 2 1 . 1 Swarmer 39 | . 9 . . . 4 . . 4 4 . 18 Saboteur 1 | . . . . . . . . . 1 . . Grunt 70 | . 2 . 3 . 13 . . 23 11 . 18 Brawler 7 | . . . . . 2 . . . 1 . 4 Duelist 2 | . . . . . 1 . . . 1 . . Protector 2 | . . . . . . . . 1 . . 1 Sentry 11 | . . . 3 . 4 . . 2 . 2 . Specialist 5 | . . . . . . . . 5 . . . Hunter 4 | . . . . . 1 . . 3 . . . Programmer 14 | . . . . . . . . 3 1 . 10 Best Kill Streak 17 | 2 3 1 5 1 5 1 . 17 7 1 8 Combat Bots Only 11 | . 3 . 2 . 5 . . 11 5 1 7 Max Kills in Single Turn 4 | 1 2 1 2 1 4 1 . 4 3 1 3 Gunslinging 1 | . . . . . 1 . . . 1 . 1 Exploded 4 | . 2 . 1 . 4 . . 4 . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Hostile Shots Fired 1028 | . 77 . 50 . 121 . . 187 94 76 423 Missed 329 | . 24 . 15 . 31 . . 73 29 32 125 Damage Taken 10580 | . 527 . 469 . 1371 . . 1453 953 197 5610 Core 1564 | . 88 . 49 . 131 . . 198 78 17 1003 Absorbed by Shields 887 | . . . . . . . . . 399 161 327 Ignored by Resistances 711 | . . . . . . . . 137 15 . 559 Regen/Repaired (Parts) 156 | . . . . . 156 . . . . . . Core Remaining (%) 81 | 100 . 64 . 87 76 . . 71 . 88 . Volleys Fired 437 | 4 59 3 44 2 58 2 . 71 55 21 118 Largest 4 | 2 2 1 2 2 3 3 . 4 4 4 4 Hottest 371 | 70 70 40 112 79 135 159 . 271 218 220 371 Shots Fired 1097 | 8 106 3 76 4 134 4 . 206 180 56 320 Gun 892 | 8 104 3 68 4 117 1 . 150 160 52 225 Cannon 131 | . . . . . . 2 . 31 14 . 84 Launcher 74 | . 2 . 8 . 17 1 . 25 6 4 11 Special . | . . . . . . . . . . . . Kinetic 416 | 4 47 . 11 2 58 1 . 54 100 18 121 Thermal 592 | 4 57 3 57 2 59 2 . 118 74 34 182 Explosive 45 | . 2 . 8 . 17 1 . 17 . . . Electromagnetic 44 | . . . . . . . . 17 6 4 17 Robot Hit Streak 24 | 2 3 4 13 1 14 2 . 15 22 15 24 Robot Miss Streak 8 | 2 7 . 3 2 5 . . 7 6 3 8 Penetration Max 3 | . . . . . . . . . 1 1 3 Secondary Targets 10 | . 1 . . . 1 . . 1 3 . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . 1 Shots Hit Robots 682 | 4 45 2 53 1 73 1 . 125 113 37 228 Core Hits 470 | 2 25 2 18 1 64 1 . 115 64 15 163 Critical Kills 16 | . . . . . . . . . 2 1 13 Critical Parts Destroyed 16 | . . . . . . . . . 2 1 13 Critical Strikes 52 | . 1 . 2 . 5 . . 3 4 6 31 Burn 17 | . 1 . 2 . 5 . . 3 . 4 2 Meltdown 2 | . . . . . . . . . 1 . 1 Destroy 30 | . . . . . . . . . 3 2 25 Sever 3 | . . . . . . . . . . . 3 Melee Attacks 38 | . . . . . . . . . . . 38 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . 38 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21424 | 53 759 22 1110 22 2254 21 . 6252 2591 754 7586 Guns 10525 | 53 586 22 725 15 1097 . . 2078 2063 658 3228 Cannons 2400 | . . . . . . 21 . 495 156 . 1728 Explosions 7329 | . 171 . 385 . 1131 . . 3678 372 86 1506 Melee 1054 | . . . . . . . . . . . 1054 Ramming 116 | . 2 . . 7 26 . . 1 . 10 70 Kinetic 4187 | 15 257 . 94 . 531 . . 534 1205 74 1477 Thermal 10024 | 38 329 22 631 15 566 21 . 2771 1014 584 4033 Explosive 4017 | . 171 . 385 . 1131 . . 1981 . . 349 Electromagnetic 2026 | . . . . . . . . 965 372 86 603 Impact . | . . . . . . . . . . . . Slashing 1054 | . . . . . . . . . . . 1054 Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . 2 2 . . . . . 2 . . 34 Average Corruption 8 | . 1 2 . . . . . 1 . . 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 101 | . 4 6 . . . . . 6 . . 85 Message Errors 28 | . 1 2 . . . . . 3 . . 22 Matter Fused 21 | . 1 2 . . . . . 1 . . 17 Heat Flow Errors 11 | . . 1 . . . . . . . . 10 Energy Discharges 10 | . 1 . . . . . . . . . 9 Parts Rejected 5 | . . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 1 . . . . . 1 . . 6 Data Loss (major) 3 | . 1 . . . . . . . . . 2 Misfires 4 | . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . 1 . . 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 452 | . . . . . 30 . . 213 . . 209 Projectiles 18 | . . . . . . . . . . . 18 Explosions 377 | . . . . . 30 . . 213 . . 134 Melee 57 | . . . . . . . . . . . 57 Knockbacks 16 | . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . 16 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 887 | . 79 . 7 . 78 . . 73 35 . 615 Shots 22 | . 2 . 1 . 3 . . 2 2 . 12 Rammed 7 | . 1 . . 1 1 . . 1 . 1 2 Targets Rammed 24 | . 1 . . 1 1 . . 1 . 1 19 Kicked 17 | . . . . . . . . . . . 17 Crushed . | . . . . . . . . . . . . Highest Temperature 582 | 27 81 216 496 . 72 42 . 447 284 110 582 Average Temperature 115 | 12 30 75 155 . 26 22 . 130 96 43 143 Received Heat Transfer 2716 | . 18 . 237 . 585 . . 579 219 57 1021 Effects 43 | . . . 11 . . . . 5 2 . 25 Shutdowns 10 | . . . 1 . . . . 2 . . 7 Energy Bleed 4 | . . . 1 . . . . . . . 3 Interference 13 | . . . . . . . . 3 2 . 8 Matter Decay 3 | . . . 1 . . . . . . . 2 Short Circuit 3 | . . . 1 . . . . . . . 2 Damage (minor) 4 | . . . 2 . . . . . . . 2 Damage (major) 6 | . . . 5 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 5 1 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Parts Melted 35 | . 1 . 2 . 4 . . 1 2 3 22 Heat Transferred 19037 | 111 930 50 1739 37 1739 37 . 4346 2236 1592 6220 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Peak Influence 1518 | 10 204 5 227 32 507 186 65 1043 702 363 1518 Initial 458 | . 6 . . 27 12 177 65 . 458 237 177 Average 396 | 4 66 4 84 28 231 183 59 504 581 258 873 Maximum Alert Level 4 | . 1 . 1 . 2 . . 3 3 1 4 Low Security (%) 45 | 100 97 100 94 100 49 100 100 23 . 10 5 Level 1 16 | . 2 . 5 . 42 . . 13 . 89 17 Level 2 21 | . . . . . 8 . . 40 97 . 15 Level 3 8 | . . . . . . . . 22 2 . 23 Level 4 8 | . . . . . . . . . . . 37 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 . 3 1 . 13 4 2 13 Investigation 5 | . . . . . . . . 2 1 1 1 Extermination 8 | . . . . . . 1 . 1 1 . 5 Reinforcement 16 | . . . 1 . 2 . . 7 . 1 5 Assault 4 | . . . . . . . . . 2 . 2 Garrison 4 | . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 8 | . . . . . 2 . . 3 . 1 2 Haulers Reinforced 3 | . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Distress Signals 12 | . 2 . 3 . 4 . . 1 . 1 1 Communications Jammed 21 | . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . 21 Times Spotted 229 | . 18 . 14 . 34 . . 55 23 12 73 Peak Tracking Total 10 | . 4 . 3 . 8 1 . 10 5 4 7 Tactical Retreats 9 | . . . . . . . . 1 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Traps Triggered 16 | . 3 . . . . 1 . 2 1 3 6 Indirectly 3 | . . . . . . . . . 1 1 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Machines Disabled 40 | . 1 . . . 5 . . 11 2 1 20 Max in Single Turn 6 | . 1 . . . 2 . . 6 1 1 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Machines Accessed 28 | . 7 . . . 6 1 . 3 4 5 2 Terminals 23 | . 7 . . . 4 1 . 2 3 5 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . 15 . . . 20 2 . 5 8 8 4 Successful 36 | . 6 . . . 15 1 . 3 7 3 1 Failed 26 | . 9 . . . 5 1 . 2 1 5 3 Catastrophic 5 | . . . . . 1 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 39 | . 15 . . . 5 2 . 2 6 8 1 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 14 | . . . . . 12 . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 6 . . . 4 1 . 1 5 3 1 Record 3 | . . . . . . . . . 2 . 1 Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Open Door 4 | . . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . . . 9 . . . 2 . . Insert Component 5 | . . . . . 4 . . . 1 . . Analyze 6 | . . . . . 5 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 4 1 . 2 2 4 1 Full Trace Events 4 | . . . . . 1 . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . 1 . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . 1 . . Part Schematics Acquired 5 | . . . . . 4 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Total Allies 3 | . . . . . . . . . . 3 . Largest Group 2 | . . . . . . . . . . 2 1 Highest-Rated Group 159 | . . . . . . . . . . 159 159 Highest-Rated Ally 159 | . . . . . . . . . . 159 159 Total Orders 5 | . . . . . . . . . 5 . . EXPLORE 4 | . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . 1 . . Ally Attacks 46 | . . . . . . . . . . 46 . Total Damage 1006 | . . . . . . . . . . 1006 . Kills 9 | . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Turns Passed 10016 | 98 1805 477 458 69 1022 259 434 1222 1209 664 2299 Spaces Moved 4572 | 55 997 291 192 39 417 99 197 592 536 290 867 Core 20 | 17 . . . . . . . . . . 3 Treads 4077 | 38 997 291 192 39 417 99 197 592 536 290 389 Legs 224 | . . . . . . . . . . . 224 Wheels 251 | . . . . . . . . . . . 251 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 243 160 150 150 158 110 Average Speed 175 | 126 160 160 160 160 191 243 208 158 180 201 185 Slowest Speed 1500 | 160 160 160 160 160 245 243 243 240 238 235 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 97 69 25 11 42 3 84 20 15 41 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 516 | . 27 . 28 . 148 3 . 101 1 . 208 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . . 3 1 . 12 AOE 499 | . 27 . 28 . 148 3 . 98 . . 195 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Ext Fac Total 5582 | 76 1108 301 264 41 525 117 225 718 651 328 1228 Wait 36 | . . . . . 6 . . 1 . . 29 Move 4562 | 54 996 290 191 38 416 99 196 591 535 289 867 Hop . | . . . . . . . . . . . . Pick Up 178 | 12 15 4 15 . 16 5 7 22 20 2 60 Fast Attach 32 | . 5 . . . 3 2 3 3 3 1 12 Attach 87 | 6 2 . 2 . 9 2 . 6 11 1 48 Detach . | . . . . . . . . . . . . Swap 64 | . 8 2 9 . 6 2 4 4 9 2 18 Drop 114 | . 22 2 3 . 10 5 14 19 17 4 18 Fire 437 | 4 59 3 44 2 58 2 . 71 55 21 118 Melee 38 | . . . . . . . . . . . 38 Ram 2 | . . . . . . . . . . . 2 Kick 17 | . . . . . . . . . . . 17 Crush 6 | . 1 . . 1 1 . . 1 . 1 1 Escape Stasis 7 | . . . . . . . . . . 7 . Rewire 2 | . . . . . . . 1 . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 1048 | -10/Materials | Discovered new exit (range 10) 1499 | -10/Materials | Discovered new exit (range 16) 1904 | -10/Materials | Entered Mines 1911 | -10/Mines | Learned location of Storage (-7) 1936 | -10/Mines | Discovered new exit (range 9) 1970 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2369 | -10/Mines | Discovered new exit (range 4) 2381 | -10/Mines | Entered Materials 2381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -9/Materials | Discovered new exit (range 16) 2839 | -9/Materials | Entered Mines 2895 | -9/Mines | Discovered new exit (range 9) 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3206 | -8/Materials | Build established: Tank 3206 | -8/Materials | Garrison activated, responded to threat 3296 | -8/Materials | Repaired Hrd. Medium Armor Plating 3322 | -8/Materials | Lost 5 parts (2n3w) 3777 | -8/Materials | Discovered new exit (range 16) 3930 | -8/Materials | Entered Factory 3930 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3931 | -7/Factory | Identified exit to Storage 4189 | -7/Factory | Sucked down chute 4189 | -7/Factory | Entered Waste 4189 | -7/Waste | The area was eerily silent 4324 | -7/Waste | Build established: Bomber 4404 | -7/Waste | Discovered new exit (range 13) 4623 | -7/Waste | Entered Factory 4715 | -7/Factory | Build established: Scavenger-Bomber 4804 | -7/Factory | Garrison activated, responded to threat 4860 | -7/Factory | Fabricated Imp. Treads? 4965 | -7/Factory | Destroyed 11 combat bots 5489 | -7/Factory | Lost 3 parts (1u2w) 5616 | -7/Factory | Cargo convoy interrupted 5676 | -7/Factory | Destroyed 10 combat bots 5829 | -7/Factory | Discovered new exit (range 5) 5845 | -7/Factory | Entered another Factory area 5845 | -6/Factory | Evolved 2 slots: Utility x2 6195 | -6/Factory | First assault squad dispatched 6542 | -6/Factory | Build established: Scavenger-Gunner 7045 | -6/Factory | Discovered new exit (range 6) 7054 | -6/Factory | Entered Extension 7272 | -6/Extension | Build established: Bomber 7326 | -6/Extension | Rescued a captive Derelict 7328 | -6/Extension | Rescued a captive Derelict 7567 | -6/Extension | Rescued A7 7633 | -6/Extension | Spotted B-75 Beast 7667 | -6/Extension | Spotted B-75 Beast 7669 | -6/Extension | Allies destroyed B-75 Beast 7693 | -6/Extension | Allies destroyed B-75 Beast 7712 | -6/Extension | Discovered new exit (range 3) 7718 | -6/Extension | Entered Factory 7718 | -5/Factory | Accompanied by 1 ally (A7) 7718 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8289 | -5/Factory | Destroyed 7 combat bots 8318 | -5/Factory | First assault squad dispatched 8518 | -5/Factory | System corruption reached 10% 8549 | -5/Factory | Lost 3 parts (1n1u1w) 9085 | -5/Factory | Lost 3 parts (1p2n) 9244 | -5/Factory | Destroyed 7 combat bots 9250 | -5/Factory | Core integrity fell below 50% 9281 | -5/Factory | Lost 12 parts (1p4n2u5w) 9550 | -5/Factory | Lost 4 parts (1p1n1u1w) 9597 | -5/Factory | Build established: Scavenger-Mutant 9825 | -5/Factory | Lost 3 parts (1p2u) 9955 | -5/Factory | System corruption reached 30% 9964 | -5/Factory | Core integrity fell below 20% 10017 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09968_ ALERT: Rogue bot located, Programmers report to Factory Zone 2A. 09968_ K-01 Serf collects debris. 09969_ K-01 Serf destroyed. 09972_ Imp. Thermal Shield destroyed. 09974_ Acquired Corrupted Wheel. 09984_ Acquired Imp. Transmission Jammer. 09985_ Carbon-fiber Leg destroyed. 09988_ Gamma Rifle destroyed. 09989_ System corrupted: Adv. Heat Sink rejected. 09991_ Identified Enh. Flexi-carbon Leg. 09993_ Kicked P-70 Sage. 09994_ Wheel destroyed. 09994_ Kicked P-70 Sage out of the way. 09996_ Kicked P-70 Sage. 09997_ Adv. Heat Sink destroyed. 09997_ Kicked P-70 Sage. 09998_ Kicked P-70 Sage out of the way. 10002_ Kicked P-70 Sage. 10006_ System corrupted: Substantial component data lost. 10006_ Kicked P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????? ??????# #?????????????????????????? | | ????????? ??????# #?????????????????????????? | | ????????? ??????# #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????# #?????# #?????????????????????????? | | ?????????+ +?????# #?????????????????????????? | | ? ????# #?????# #?????????????????????????? | | # "???# #?????# ##########????????????????? | | # ?? # #?????# # #????????????????? | | # """ # #?????# #! """ #????????????????? | | # """ # #?????# # """ #????????????????? | | # """ # #?????# #% """ #????????????????? | | " # #?????# +%p #????????????????? | | ########## #?????# #%@""" #????????????????? | | #* ####### # %""" #????????????????? | | #%! !% # """ #????????????????? | | #! = %* # #????????????????? | | # %= ##########????????????????? | | ######/##### ##?????????????????????????? | | # ## #??????????????????????????? | | ##+####### ## #??????????????????????????? | | # % + ##^#???????????????????????#??? | | # ###### "" ## #???????????????????????"## | | # ###### "T """ ## #??????????????????????? | | #^ #????# "" """ ## #########??????????????# | | # ##???# "" """ ## ## # ???????# | | #???# ##%## "S # #??????# | | T ##??########+## # """ # #??????# | | " ##??????# + "" # #??????# | | !! ##??????# ##### # / #?????"# | | %!!#???????#?????##=## # #??????# | | ## ###??????????????#%######### #??????# | | ## ########### #????#*#???????# #??????# | | ## | #????# #???????# #??##### | | ?# #????# #???????# ######## | | ##/### #????# #???????# ^ =! | | # ######????# #???????# = | | # #?????????# #??????## = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Prison Break Total Silence Challenges ------------ None Game ------ Seed FrostCompactThruster Manual? 0 Play Time 02:15:02 Cumulative 18.1 hours Start 2024.04.10 @ 19:40:01 End 2024.04.17 @ 19:17:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be29e77b-ba02-4547-a6f8-f5de93de410a