Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 21:33:56 Player: telemetry Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (88) 440 Value Destroyed (1989) 1989 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (3368) 3368 TOTAL SCORE: 14417 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 10 Follower Combat Kills 258 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 96017/1300 Matter 10/300 Energy 83/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Antigrav System Cooled Nuclear Pulse Thruster Phase Redirector Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Advanced Transmission Jammer Utility Shielding Hacking Suite > --- WEAPON ----------- Dirty Datajack Phasing Sabre > --- INVENTORY -------- Experimental Myomer Leg Advanced Transmission Jammer Phasing AFG Makeshift Spear [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Utility Shielding Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . 2 1 . Utility 7 | . . . . . 2 2 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 20 15 1 11 19 12 10 2 . 1 3 5 1 7 4 24 6 7 Power 20 | 1 1 3 . 2 4 . 2 . . . . . . . . 5 1 1 Engine 11 | 1 . 3 . 2 2 . 1 . . . . . . . . 2 . . Core 7 | . 1 . . . 2 . 1 . . . . . . . . 2 . 1 Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . Propulsion 50 | 2 6 5 . 3 9 5 2 . . . . 2 . 1 1 11 2 1 Treads 9 | 2 1 . . . 5 . . . . . . . . . . 1 . . Leg 15 | . 5 4 . 3 . . 2 . . . . . . . . 1 . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . . . . . . . . . 5 1 . Flight 18 | . . . . . 3 5 . . . . . 2 . 1 1 4 1 1 Utility 44 | 1 6 1 . 1 4 5 4 2 . 1 1 3 1 2 3 4 1 4 Device 17 | . 1 1 . . 1 2 . 1 . 1 . 1 1 2 1 3 . 2 Storage 7 | 1 3 . . 1 . 1 . . . . . . . . . . . 1 Processor 4 | . . . . . . . . . . . . 2 . . 2 . . . Hackware 5 | . . . . . 1 2 1 . . . . . . . . . 1 . Protection 10 | . 2 . . . 2 . 3 1 . . 1 . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 40 | 2 7 6 1 5 2 2 2 . . . 2 . . 4 . 4 2 1 Energy Gun 7 | . 3 2 . 1 . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 9 | 2 . 2 . 3 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . . . 1 1 . Special Weapon 8 | . 4 1 . 1 . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 Piercing Weapon 3 | . . . . . . . 1 . . . 1 . . . . 1 . . Special Melee Weapon 4 | . . . 1 . . 1 1 . . . . . . 1 . . . . Unidentified Prototypes 18 | . . . . . 4 2 . . . 1 . . . 4 1 1 . 5 Parts Lost 90 | . 14 11 . 10 . 1 4 . . . 3 5 . 4 11 22 5 . Power 14 | . 2 1 . 1 . 1 1 . . . 1 . . 2 . 4 1 . Propulsion 30 | . 5 4 . 2 . . . . . . . 2 . 1 5 10 1 . Utility 20 | . 1 1 . 2 . . 2 . . . 2 1 . 1 4 5 1 . Weapon 26 | . 6 5 . 5 . . 1 . . . . 2 . . 2 3 2 . Highest Loss Streak 10 | . 4 4 . 8 . 1 2 . . . 2 2 . 4 10 7 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 12 13 6 14 5 4 2 2 3 4 4 5 4 3 4 2 4 Power . | . 1 1 1 . 1 . . . . . . . . . . . . 1 Propulsion 2 | . 1 2 2 2 4 1 2 1 1 1 1 1 2 2 1 . 1 2 Utility 3 | . 3 5 5 2 3 2 1 . . . 1 2 3 2 1 2 1 1 Weapon . | . . 2 2 . 2 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 1 2 1 2 . . . . . . . 2 . 1 . . Power 2 | . . . . 1 . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 75 72 89 74 81 48 55 54 66 66 60 49 48 72 61 28 2 7 Engine 4 | . 3 7 14 12 4 3 4 . . . . . . 8 . 2 . . Core 1 | . 1 . . . 4 2 3 6 6 6 3 . . . . . . 2 Treads 4 | . 8 . . . 23 . . . . . . . . . . . . . Leg 8 | . 13 20 21 24 . . 3 . . . . . . . . . . . Flight 6 | . . . . . 2 11 18 26 26 26 26 23 23 22 18 3 . . Device 3 | . 6 1 14 2 . 3 1 . 6 6 6 1 1 5 4 3 . 4 Storage 7 | . 14 14 14 12 9 1 2 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 6 11 11 19 7 . . Hackware 2 | . . . . . 6 6 5 6 6 6 6 5 5 5 3 . 1 . Protection 5 | . 5 4 . . 12 8 5 6 13 13 10 5 5 5 3 . . . Energy Gun 4 | . 8 7 . 10 . 6 . . . . . . . . . . . . Ballistic Gun 6 | . 9 9 16 11 17 . . . . . . . . . . . . . Peak Build Rating 77 | 6 9 11 13 14 51 60 37 35 35 49 37 40 45 75 77 66 17 67 Average Rating 22 | 4 6 7 11 9 33 29 31 32 35 36 34 35 41 62 59 35 6 13 On Entrance 22 | . 6 8 11 13 11 31 23 32 35 35 37 28 40 45 46 18 3 3 Avg Prop Armor Cover (%) 15 | . . 9 10 . 5 28 2 . . . 12 14 13 11 16 21 . . Naked Turns 426 | . . . . 68 . 21 . . . . . . . . . 100 140 97 Heaviest Build 87 | 13 30 29 26 87 59 23 24 18 18 18 18 7 2 11 7 15 24 15 Greatest Support 80 | 40 40 20 20 20 80 50 32 21 23 21 23 28 30 33 20 36 11 9 Greatest Overweight (x) 17 | . 7 7 2 4 17 7 5 . . . 1 . . 3 1 4 7 4 Average Overweight (x) . | . 1 1 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 20 20 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 14 15 15 20 20 6 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 11 14 15 15 20 19 7 3 2 4 5 5 5 5 5 5 5 5 Average Carried 8 | . 6 12 14 9 16 5 4 2 2 3 4 4 5 4 3 4 2 4 Final Capacity 20 | 8 15 15 15 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 1 11 14 15 12 19 3 3 2 2 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Commander-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Matter Collected 2224 | 86 648 253 . 171 392 . 121 57 149 10 30 . 85 . 54 167 . 1 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2984 | . 742 476 . 498 580 . 295 . . . . 30 . . . 328 35 . Parts 176 | . 50 19 . 25 39 . 11 . . . . 3 . . . 26 3 . Haulers Intercepted 9 | . 2 . . . 5 . 1 . . . . . . . . 1 . . Recyclers Shooed 5 | . 3 . . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 3 10 . 4 . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Combat Hostiles Destroyed 58 | . 17 18 . 9 4 . 3 . . . . . . . . 6 1 . Melee 6 | . 1 . . 2 . . 3 . . . . . . . . . . . Guns 37 | . 15 12 . 6 4 . . . . . . . . . . . . . Cannons 3 | . 1 . . 1 . . . . . . . . . . . . 1 . AOE 12 | . . 6 . . . . . . . . . . . . . 6 . . Classes Destroyed 11 | . 6 2 . . 3 . . . . . . . . . . . . . Worker 9 | . 3 . . 1 1 . . . . . . . . . . 4 . . Builder 5 | . . . . . 2 . . . . . . 1 . . . 2 . . Hauler 9 | . 2 . . . 5 . 1 . . . . . . . . 1 . . Recycler 8 | . . 3 . 4 1 . . . . . . . . . . . . . Operator 4 | . 3 . . . . . 1 . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . 1 . . Swarmer 19 | . 2 6 . 6 . . . . . . . . . . . 4 1 . Grunt 26 | . 15 4 . 3 1 . 3 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . 2 . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 . 3 3 . 2 . . . . 1 . . . 11 1 . Combat Bots Only 6 | . 3 4 . 3 1 . 2 . . . . . . . . 6 1 . Max Kills in Single Turn 4 | . 2 3 . 1 1 . 1 . . . . 1 . . . 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . 2 . . Melee 1 | . 1 . . 1 . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Hostile Shots Fired 1887 | . 212 126 . 128 27 36 46 4 9 . 68 48 16 24 135 487 347 174 Missed 731 | . 57 34 . 31 9 23 10 2 7 . 39 19 9 8 47 216 158 62 Hits 1156 | . 155 92 . 97 18 13 36 2 2 . 29 29 7 16 88 271 189 112 Melee 21 | . . 6 . . . . . . . . . . 1 1 1 8 . 4 Projectile 1135 | . 155 86 . 97 18 13 36 2 2 . 29 29 6 15 87 263 189 108 AOE 11 | . . . . . . . . . . . . . . . . 10 . 1 Critical Strikes 52 | . 1 1 . 5 . . . . . . 1 . . 2 2 22 8 10 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . Damage Taken 18768 | . 1888 1315 . 1135 286 148 700 16 27 . 450 523 147 339 1389 5906 3257 1242 Core 12168 | . 568 333 . 703 15 24 227 16 . . 119 296 51 144 1008 4614 2883 1167 Absorbed by Shields 1223 | . . . . . . . . . 9 . 95 . . . . . . 1119 Redirected to Shielding 33 | . . . . . . . . . . . 11 11 5 6 . . . . Regen/Repaired (Parts) 67 | . . . . . . . . . . . . . . 61 . . . 6 Core Remaining (%) 305 | 100 . . . 375 97 96 . . . . 57 . . . 933 479 . . Volleys Fired 341 | . 127 89 . 66 40 7 . . . . . . . . . 6 6 . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . 1 1 . Hottest 200 | . 200 165 . 100 63 60 . . . . . . . . . 90 113 . Shots Fired 480 | . 196 108 . 70 80 14 . . . . . . . . . 6 6 . Gun 447 | . 184 101 . 68 80 14 . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . 3 3 . Launcher 12 | . . 6 . . . . . . . . . . . . . 3 3 . Special 15 | . 12 1 . 2 . . . . . . . . . . . . . . Kinetic 323 | . 158 38 . 48 79 . . . . . . . . . . . . . Thermal 145 | . 38 64 . 22 1 14 . . . . . . . . . 3 3 . Explosive 12 | . . 6 . . . . . . . . . . . . . 3 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 10 9 . 12 6 4 . . . . . . . . . 1 2 . Robot Miss Streak 6 | . 4 6 . 4 6 3 . . . . . . . . . 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 316 | . 120 67 3 51 36 8 15 . . . . 3 . . 1 10 2 . Core Hits 190 | . 52 48 . 30 22 3 9 . . . . . . . . 20 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . . . . . . . . . Impale 2 | . . . . . . . 2 . . . . . . . . . . . Melee Attacks 53 | . . . 3 . . 1 25 . . . . 3 . . 3 18 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . 3 . . . Piercing 45 | . . . . . . . 24 . . . . 3 . . . 18 . . Sneak Attacks 10 | . . . 3 . . . 1 . . . . 3 . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6544 | . 1535 1049 . 689 570 86 560 . . . . 194 . . 34 1449 361 17 Guns 3140 | . 1305 756 . 463 550 66 . . . . . . . . . . . . Cannons 138 | . . . . . . . . . . . . . . . . 63 75 . Explosions 1515 | . . 267 . . . . . . . . . . . . . 988 260 . Melee 1138 | . . . . . . . 560 . . . . 194 . . 34 350 . . Ramming 339 | . 28 2 . 178 20 20 . . . . . . . . . 48 26 17 Kinetic 2092 | . 1087 199 . 266 540 . . . . . . . . . . . . . Thermal 1987 | . 420 581 . 245 10 66 . . . . . . . . . 590 75 . Explosive 988 | . . 267 . . . . . . . . . . . . . 461 260 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . 34 . . . Piercing 1104 | . . . . . . . 560 . . . . 194 . . . 350 . . Highest Corruption 29 | . . . . 7 2 . . . . . . . . . 1 29 1 9 Average Corruption 5 | . . . . 6 1 . . . . . . . . . 1 16 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . 28 9 . . . . . . . . . . 16 . 1 Message Errors 19 | . . . . 12 1 . . . . . . . . . . 5 . 1 Matter Fused 9 | . . . . 5 2 . . . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . 1 1 . . . . . . . . . . 1 . . Energy Discharges 6 | . . . . 3 1 . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 3 . . . . . . . . . . . 1 . . Data Loss (major) 4 | . . . . 4 . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 5 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 255 | . . . . . . . 28 . . . . 92 . . . 119 16 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . . . . . . . . . . . . . 116 16 . Melee 123 | . . . . . . . 28 . . . . 92 . . . 3 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . 56 . 74 . 8 . . . . . . . . . 47 57 14 Shots 4 | . . 2 . . . . . . . . . . . . . 1 1 . Rammed 89 | . 10 . . 56 1 8 . . . . . . . . 2 8 2 2 Targets Rammed 94 | . 12 1 . 58 1 8 . . . . . . . . 2 8 2 2 Kicked 4 | . 1 1 . 2 . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 194 419 . 241 213 . 10 . 18 . 327 . 1 38 . 193 69 . Average Temperature 76 | . 41 148 . 47 33 . 5 . 8 . 95 . 1 16 . 113 35 . Received Heat Transfer 3086 | . 933 315 . 429 63 33 327 . 12 . 317 27 36 81 57 147 184 125 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . . . . . . Heat Transferred 3533 | . 885 1290 . 550 25 259 . . . . . . . . . 450 74 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . 1 . . . 2 2 5 Low Security (%) 86 | 100 100 100 . 100 100 100 100 . . . . 14 . . . 41 . . Level 1 7 | . . . . . . . . . . . . 85 . . . 35 68 . Level 2 2 | . . . . . . . . . . . . . . . . 23 31 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . 99 Peak Influence 1615 | . 80 62 . 75 45 30 40 . . . . 388 . . . 532 539 1615 Initial 328 | . . 2 . . . . . . . . . 203 . . . 328 264 229 Average 92 | . 15 11 . 16 6 3 12 . . . . 254 . . . 231 345 1594 Influence Increases 4765 | . 511 294 . 361 262 92 131 15 330 . 554 355 195 73 120 1042 415 15 Destroy 0b10 Robot/C 1240 | . 340 200 . 220 80 . 60 . . . 140 . . 60 . 120 20 . Destroy 0b10 Robot/NC 195 | . 50 15 . 25 50 . 10 . . . . 5 . . . 40 . . Destroy Leader 256 | . 108 40 . 30 42 . 12 . . . . . . . . 24 . . Allied During Kill 28 | . . . . 6 . . . . . . 9 . . 13 . . . . Successful Hack 155 | . 13 . . 5 45 16 4 . . . . 50 . . . 8 14 . Disable Machine 165 | . . . . 15 30 . . . . . . . . . . 105 15 . Destroy Structure 266 | . . 39 . . . 1 . . . . . . . . . 160 66 . Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . Partial Spotted 90 | . . . . . 15 . . . . . . 60 . . . . 15 . Lose Combat Pursuer 2070 | . . . . 60 . 75 45 15 330 . 405 240 195 . 120 285 285 15 Influence Decreases 4521 | . 504 301 . 361 262 92 131 15 105 225 230 301 241 405 75 583 510 180 Entered New Map 1261 | . . 5 . . . . . . . 225 . 121 141 332 . 17 240 180 Time Decay 2266 | . 446 206 . 271 232 92 105 15 105 . 100 130 100 8 50 286 120 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 100 . Lost Part 615 | . 58 90 . 90 . . 26 . . . 30 50 . 16 25 180 50 . Lost Ally 171 | . . . . . 22 . . . . . 100 . . 49 . . . . Purge Threat 8 | . . . . . 8 . . . . . . . . . . . . . Squads Dispatched 48 | . 7 . . . 1 7 3 . 1 . 1 3 . . . 8 5 12 Investigation 15 | . 2 . . . . 2 2 . . . 1 2 . . . 2 4 . Extermination 5 | . . . . . . 2 . . . . . 1 . . . 2 . . Reinforcement 14 | . 5 . . . . 3 1 . . . . . . . . 4 1 . Assault 13 | . . . . . . . . . 1 . . . . . . . . 12 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Distress Signals 10 | . 2 . . . 2 1 . . . . . 2 . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 52 27 . 16 23 18 14 2 21 . 32 30 17 39 21 47 35 42 Peak Tracking Total 39 | . 4 8 . 6 4 6 7 1 14 . 13 15 8 39 7 13 15 33 Tactical Retreats 56 | . 4 2 . 3 . 4 1 1 6 . 6 4 4 . 3 11 6 1 ECM-based Alert Blocks 17 | . 10 . . . . . . . . . . . . . . 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Traps Triggered 14 | . 4 . . . 2 . . . . . . 4 . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Machines Disabled 13 | . 2 . . 1 2 . . . . . . . . . . 7 1 . Max in Single Turn 4 | . 1 . . . 1 . . . . . . . . . . 4 1 . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Machines Accessed 41 | . 4 . 1 1 11 6 3 1 . . 1 4 . 3 . 3 3 . Terminals 22 | . 3 . . 1 8 2 1 1 . . 1 2 . . . 2 1 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . 1 2 1 . . . . 1 . . . . 1 . Total Hacks 102 | . 13 . 1 1 29 16 8 2 . . 3 10 . 4 . 5 10 . Successful 62 | . 9 . 1 1 21 9 2 2 . . 3 6 . 4 . 2 2 . Failed 40 | . 4 . . . 8 7 6 . . . . 4 . . . 3 8 . Catastrophic 7 | . . . . . . . 1 . . . . 2 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 6 . 1 . 16 4 2 . . 1 . 3 . . . 3 5 . Terminals 58 | . 11 . . 1 20 4 2 2 . . 3 7 . . . 3 5 . Fabricators 6 | . . . . . . . 3 . . . . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 6 . . . . . 1 . . . . . . Scanalyzers 10 | . . . . . 8 . . . . . . . . . . 2 . . Garrison Access 11 | . . . . . 1 3 3 . . . . 2 . . . . 2 . Terminal Hacks 28 | . 5 . 1 1 8 . . 2 . . 3 4 . 4 . . . . Record 9 | . . . . . . . . 2 . . 3 2 . 2 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . . . . . 1 . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . . . . . . . . . 1 . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 6 2 1 . . . . 1 . . . 1 1 . Terminals 15 | . 3 . . . 6 2 1 . . . . 1 . . . 1 1 . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . Botnet 11 | . 3 . . . 3 2 1 . . . . 1 . . . . 1 . Operators 2 | . . . . . 1 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 7 4 3 1 . . 1 3 . . . 3 3 . Full Trace Events 12 | . 2 . . . 1 2 2 . . . 1 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 175 | . . . . . . 175 . . . . . . . . . . . . Retrieved Matter 175 | . . . . . . 175 . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Total Allies 15 | . . 1 . 3 1 . . . . 5 . . . 5 . . . . Largest Group 5 | . . 1 . 3 2 1 . . . 5 5 . . 5 . . . . Highest-Rated Group 215 | . . 31 . 40 32 10 . . . 145 145 . . 215 . . . . Highest-Rated Ally 49 | . . 31 . 16 16 10 . . . 39 39 . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 12 12 . . . . 1 14 . . 10 . . . . Total Damage 842 | . . . . 152 124 . . . . . 280 . . 286 . . . . Kills 13 | . . . . 2 1 . . . . . 7 . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Active Infowar (turns) 3089 | . 726 166 359 166 1 117 . . . . . 193 210 537 222 264 . 128 Sensors 20 | . . . . . . . . . . . . . . . . 20 . . IFF 603 | . . . . . . . . . . . . . 73 530 . . . . Terrain 853 | . . 166 359 166 . . . . . . . . . . . 162 . . Structural 72 | . . . . . . . . . . . . 72 . . . . . . Decoding 1118 | . . . . . . . . . . . . 149 210 537 222 . . . Machine Analysis 1061 | . . . . . . . . . . . . 105 210 537 209 . . . Cloaking 128 | . . . . . . . . . . . . . . . . . . 128 Jamming 1 | . . . . . . . . . . . . . . . 1 . . . ECM 1088 | . 726 . . . 1 117 . . . . . . . . . 244 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 1 1 1 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . 3 . . . . . . Traps 3 | . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Turns Passed 11069 | 55 2624 1206 359 1180 1192 744 263 90 254 326 222 278 210 567 282 712 259 246 Spaces Moved 12281 | 33 1031 578 237 331 822 1332 495 323 938 838 682 645 543 1075 708 1107 365 198 Core 1571 | 6 101 10 . 37 1 187 1 . . . . 7 . 4 154 538 327 198 Treads 798 | 27 302 . . . 469 . . . . . . . . . . . . . Legs 1409 | . 628 333 109 294 . . 15 . . . . . . . . 30 . . Wheels 363 | . . 235 128 . . . . . . . . . . . . . . . Hover 222 | . . . . . . . . . . . . . . . . 184 38 . Flight 7918 | . . . . . 352 1145 479 323 938 838 682 638 543 1071 554 355 . . Fastest Speed 24 | 50 160 110 110 50 50 27 27 27 24 27 24 24 24 24 26 32 50 50 Average Speed 72 | 140 204 168 146 284 123 40 30 27 26 27 28 36 38 29 37 54 64 96 Slowest Speed 900 | 160 400 400 190 400 900 400 300 27 27 27 103 50 40 200 105 250 400 250 Overloaded Moves 351 | . . . . . . . . . 18 . 198 26 62 36 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 1 6 1 . . . 5 9 . 8 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 92 91 61 68 64 23 16 69 87 84 77 25 64 95 88 39 15 28 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . . . 2 2 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 20 | . . 1 . 4 . . . 2 2 3 4 . 2 . 2 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 163 | . . 41 . . . 1 . . . . . . . . . 86 35 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 1 1 . AOE 160 | . . 41 . . . . . . . . . . . . . 85 34 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Total 13774 | 39 1317 700 248 496 938 1519 553 324 938 937 706 671 544 1313 718 1178 382 253 Wait 596 | . 116 12 . 21 21 119 9 . 1 96 22 21 1 143 . . 1 13 Move 12207 | 32 1030 577 236 330 819 1319 492 322 937 837 672 627 542 1063 703 1106 365 198 Hop 25 | . . . . . 1 6 1 . . . 4 8 . 3 2 . . . Pick Up 57 | 1 9 2 1 5 15 8 . . . 2 2 2 . 2 2 5 . 1 Fast Attach 118 | 6 13 12 . 9 6 7 10 1 . . 1 8 1 9 2 23 4 6 Attach 55 | . 1 3 . 2 10 13 4 1 . 1 2 2 . 1 3 4 3 5 Detach 33 | . . 2 1 . 6 5 4 . . 1 1 . . 2 1 2 2 6 Swap 29 | . 6 2 3 3 8 4 1 . . . . . . 2 . . . . Drop 69 | . 3 . 4 2 11 22 7 . . . 2 . . 10 . 6 . 2 Fire 341 | . 127 89 . 66 40 7 . . . . . . . . . 6 6 . Melee 53 | . . . 3 . . 1 25 . . . . 3 . . 3 18 . . Ram 79 | . 1 . . 56 . 8 . . . . . . . . 2 8 1 3 Kick 4 | . 1 1 . 2 . . . . . . . . . . . . . . Crush 11 | . 10 . . . 1 . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . 19 Rewire 78 | . . . . . . . . . . . . . . 78 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Arm / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Lost 3 parts (2n1w) 1138 | -10/Materials | Discovered new exit (range 7) 1229 | -10/Materials | Core integrity fell below 50% 1376 | -10/Materials | Core integrity fell below 20% 1405 | -10/Materials | Lost 4 parts (1n1u2w) 1475 | -10/Materials | Lost 3 parts (1n2w) 1764 | -10/Materials | Discovered new exit (range 10) 2295 | -10/Materials | Discovered new exit (range 14) 2387 | -10/Materials | Discovered new exit (range 9) 2680 | -10/Materials | Entered Mines 2683 | -10/Mines | Received a Mining Laser from a helpful Derelict 2830 | -10/Mines | Discovered new exit (range 9) 3100 | -10/Mines | Lost 4 parts (1n1u2w) 3256 | -10/Mines | Assembled infested the area 3346 | -10/Mines | Discovered new exit (range 12) 3874 | -10/Mines | Build established: Scavenger-Mutant 3881 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3882 | -10/Mines | Discovered new exit (range 5) 3886 | -10/Mines | Entered Exiles 3913 | -10/Exiles | Met 8R-AWN 3932 | -10/Exiles | Met EX-HEX 3987 | -10/Exiles | Met EX-BIN 4002 | -10/Exiles | Aligned with FarCom system 4003 | -10/Exiles | Given EX-Vault access code 4028 | -10/Exiles | Opened EX-Vault 4043 | -10/Exiles | Found Flying Fortress v7 4082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4146 | -10/Exiles | Met EX-DEC 4222 | -10/Exiles | Discovered new exit (range 14) 4245 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4245 | -10/Exiles | Entered Mines 4248 | -9/Mines | Met a Derelict bent on vengeance 4332 | -9/Mines | Learned 8 Materials zone layouts 4445 | -9/Mines | Lost 8 parts (1p2n2u3w) 4727 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4959 | -9/Mines | Discovered new exit (range 8) 5375 | -9/Mines | Discovered new exit (range 16) 5389 | -9/Mines | Learned location of Storage (-9) 5425 | -9/Mines | Entered Materials 5425 | -8/Materials | Accompanied by 2 allies 5425 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5426 | -8/Materials | Identified exit to Factory 5546 | -8/Materials | Garrison activated, responded to threat 5736 | -8/Materials | Build established: Mutant 5906 | -8/Materials | Discovered exit to Factory (range 16) 6105 | -8/Materials | Build established: Scavenger-Mutant 6574 | -8/Materials | Discovered exit to Factory (range 5) 6617 | -8/Materials | Entered Factory 6617 | -7/Factory | Accompanied by 1 ally 6617 | -7/Factory | Evolved 2 slots: Utility x2 6778 | -7/Factory | Discovered new exit (range 6) 6834 | -7/Factory | Released all parts (9) 7354 | -7/Factory | Build established: Sprinter 7361 | -7/Factory | Entered another Factory area 7361 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7573 | -6/Factory | Spotted B-75 Beast 7589 | -6/Factory | Discovered new exit (range 16) 7624 | -6/Factory | Entered Lower Caves 7648 | -6/Lower Caves | Learned 8 Factory zone layouts 7705 | -6/Lower Caves | Spotted B-75 Beast 7713 | -6/Lower Caves | Discovered new exit (range 6) 7714 | -6/Lower Caves | Entered another Lower Caves area 7716 | -6/Lower Caves | Encountered a Warlord checkpoint 7733 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7797 | -6/Lower Caves | Learned Factory emergency access door positions 7842 | -6/Lower Caves | Spotted B-75 Beast 7950 | -6/Lower Caves | Discovered new exit (range 6) 7968 | -6/Lower Caves | Entered Zion 7973 | -6/Zion | Received a hallucinogenic algorithm 7973 | -6/Zion | Ran a hallucination algorithm 7992 | -6/Zion | Discovered new exit (range 12) 8036 | -6/Zion | Found Prototype Device 8037 | -6/Zion | Identified Phasing AFG 8043 | -6/Zion | Learned location of Warlord (-5) 8119 | -6/Zion | Given A8's code to call for help 8132 | -6/Zion | Rebuked by Imprinter 8173 | -6/Zion | Gained Derelict followers 8294 | -6/Zion | Entered Proximity Caves 8294 | -5/Proximity Caves | Accompanied by 5 allies 8297 | -5/Proximity Caves | Learned location of Armory (-3) 8334 | -5/Proximity Caves | Spotted B-75 Beast 8341 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8353 | -5/Proximity Caves | Learned Research garrison access intel 8394 | -5/Proximity Caves | Lost 3 allies 8514 | -5/Proximity Caves | Discovered new exit (range 8) 8516 | -5/Proximity Caves | Entered Factory 8516 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8660 | -5/Factory | Discovered new exit (range 8) 8739 | -5/Factory | Spotted B-75 Beast 8794 | -5/Factory | Entered Upper Caves 8952 | -5/Upper Caves | Build established: Mutant 8987 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9003 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9004 | -5/Upper Caves | Entered Warlord 9016 | -5/Warlord | Discovered new exit (range 9) 9235 | -5/Warlord | Met Warlord 9260 | -5/Warlord | Warlord's base attacked by MAIN.C 9304 | -5/Warlord | Found Prototype Energy Gun 9304 | -5/Warlord | Identified Vortex Rail 9359 | -5/Warlord | Found Prototype Processor 9449 | -5/Warlord | Opened side exit 9560 | -5/Warlord | Spotted Executioner 9565 | -5/Warlord | Spotted Striker 9571 | -5/Warlord | Entered Proximity Caves 9576 | -4/Proximity Caves | Identified Exp. Armor Integrity Analyzer 9579 | -4/Proximity Caves | Lost 4 allies 9597 | -4/Proximity Caves | Lost 4 parts (2p1n1u) 9659 | -4/Proximity Caves | Core integrity fell below 50% 9672 | -4/Proximity Caves | Learned Research interactive machine intel 9675 | -4/Proximity Caves | Learned Research garrison access intel 9718 | -4/Proximity Caves | Spotted B-86 Titan 9745 | -4/Proximity Caves | Spotter reported a threat 9745 | -4/Proximity Caves | Spotter reported a threat 9770 | -4/Proximity Caves | Core integrity fell below 20% 9824 | -4/Proximity Caves | Lost 10 parts (5n3u2w) 9841 | -4/Proximity Caves | Discovered new exit (range 10) 9852 | -4/Proximity Caves | Identified exit to Factory 9853 | -4/Proximity Caves | Entered Factory 9853 | -4/Factory | Evolved 2 slots: Propulsion x2 10103 | -4/Factory | Search patrols dispatched 10310 | -4/Factory | Lost 7 parts (2p3n2u) 10321 | -4/Factory | System corruption reached 10% 10458 | -4/Factory | Lost 7 parts (1p2n2u2w) 10511 | -4/Factory | Discovered new exit (range 12) 10565 | -4/Factory | Entered Research 10565 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10566 | -3/Research | Identified exit to Armory 10567 | -3/Research | Loaded intel: 44 interactive machine locations 10568 | -3/Research | Loaded intel: 4 garrison access locations 10675 | -3/Research | Lost 3 parts (1p1u1w) 10783 | -3/Research | Discovered new exit (range 9) 10815 | -3/Research | Search patrols dispatched 10824 | -3/Research | Entered Quarantine 10825 | -3/Quarantine | Maximum security lockdown engaged 10880 | -3/Quarantine | Found Alien Artifact 10880 | -3/Quarantine | Identified Phase Redirector 10926 | -3/Quarantine | Found Alien Slashing Weapon 10926 | -3/Quarantine | Identified Sigix Broadsword 11048 | -3/Quarantine | Spotted Investigator 11048 | -3/Quarantine | Scanned by Researcher 11050 | -3/Quarantine | Spotted Executioner 11051 | -3/Quarantine | Spotted Striker 11070 | -3/Quarantine | Self-destructed Last Messages --------------- 11066_ Stasis bubble strength at 92. 11066_ M-36 Artificer repairs B-74 Champion. 11066_ Held in stasis. 11066_ Investigator is analyzing... 11067_ G-73 Enforcer stasis bubble strength at 177. 11067_ E-15 Imp stasis bubble strength at 86. 11067_ Identified Cld. Nuclear Pulse Thruster. 11067_ Critical hit (Burn: +23). 11068_ G-67 Veteran stasis bubble strength at 162. 11068_ G-73 Enforcer stasis bubble strength at 154. 11068_ E-15 Imp stasis bubble strength at 80. 11068_ Stasis bubble strength at 83. 11069_ G-67 Veteran stasis bubble strength at 143. 11069_ G-73 Enforcer stasis bubble strength at 131. 11069_ E-15 Imp stasis bubble strength at 74. 11069_ P-80 Master resets Striker, system corruption cleaned. 11069_ P-80 Master resets G-67 Veteran, system corruption cleaned. 11069_ Slug penetrates L-61 Swordsman. 11069_ M-36 Artificer repairs P-80 Master. 11069_ Investigator stasis bubble strength at 191. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????% ??????????????????? | | ??????????????????????#######+#####??????????????? | | ?????????????????????? % ???????????????? | | ?????????????????????? i ???????????????? | | ????????????????????? """ e ????????????????? | | ???????????????????# """ gg g %?????????????????? | | ???????????????????# """ c %#?????????????????? | | ???????????????????# """ Eg gh#?????????????????? | | ??????????????###### """gpg #?????????????????? | | ????????????? !mp#?????????????????? | | ????????????? """ ggb!!#?????????????????? | | ??????????????? "" pb/ #?????????????????? | | ?????????????? " K #???????b?????????? | | ?????????????????### "" @ % #?????????????????? | | ???????????????????# " /% #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????+ #?????????????????? | | ???????????????????# l #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ;;# #?????????????????? | | ???????????????????# ####/########????????????? | | ???????????????????# # ????????????? | | ???????????????????# p # """"??????????????? | | ???????????????????# hgg+ """"??????????????? | | ???????????????????# # "!" ?????????????? | | ???????????????????#A # """ ??????????????? | | ???????????????????# p #? ?????????????? | | ???????????????????# li #?###########????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ########### ????????????? | | ???????????????????#b ???????????? | | ???????????????????# ???????????? | | ???????????????????# ! ???????????? | | ???????????????????+ ???????????? | | ???????????????????# "" """ """ ????????????? | | ???????????????????# """" """" ""??????????????? | | ???????????????????# """" """"?????????????????? | | ???????????????????# """ """ ???#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 420 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 300 Power Shielding 33 Utility Shielding 33 Evasion (%) 68 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Actuator Array | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Achievements -------------- Adventurer Alien Tech Can't Catch Me Explorer Hornet's Nest Hunted Hydra I'm Back, Baby! Leap Before You Look Streaker Suspicious Challenges ------------ None Game ------ Seed SuspensionSmartbombPower Manual? 0 Play Time 02:18:33 Cumulative 42.5 hours Start 2026.01.05 @ 18:37:30 End 2026.01.05 @ 21:33:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef8776be-4b3d-4495-8d11-2a97cf6e95a9