Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 21:49:43 Player: animal_waves Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2140) 2140 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 8977 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 863 Aligned with FarCom 300 Friendly Fire -377 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Vibroblade > --- INVENTORY (4) ---- AWS/Autocannon Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Modified TNC Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Heavy Machine Gun AWS/Autocannon > --- INVENTORY -------- Improved Medium Treads High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Heavy Armor Plating Guided Plasma Cannon Improved Assault Rifle Heavy Gauss Cannon Long-range Missile Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 7 | . . . . . . 1 2 1 . . 2 1 Weapon 3 | . . 2 . . . . . . . . . 1 Parts Attached 81 | 6 1 7 . 2 . 5 3 12 5 10 10 20 Power 9 | 1 1 . . . . 2 . 3 1 1 . . Engine 8 | 1 1 . . . . 2 . 3 . 1 . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 16 | 2 . . . . . 1 . 5 2 4 2 . Treads 14 | 2 . . . . . . . 5 2 4 1 . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 26 | 1 . 1 . 1 . 1 3 1 2 . 4 12 Device 5 | . . 1 . . . . 1 . . . 2 1 Storage 5 | 1 . . . 1 . . . . 1 . . 2 Processor 15 | . . . . . . 1 2 1 1 . 1 9 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 6 . 1 . 1 . 3 . 5 4 8 Energy Gun 2 | . . 1 . . . . . . . . . 1 Energy Cannon 6 | . . . . . . . . 1 . 1 . 4 Ballistic Gun 12 | 2 . 4 . . . . . 2 . 2 2 . Ballistic Cannon 4 | . . . . 1 . 1 . . . 1 1 . Launcher 3 | . . 1 . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 1 . 1 . 1 . 3 Parts Lost 24 | . . . . . . . . 1 . . 12 11 Power 5 | . . . . . . . . 1 . . 2 2 Propulsion 5 | . . . . . . . . . . . 4 1 Utility 7 | . . . . . . . . . . . 3 4 Weapon 7 | . . . . . . . . . . . 3 4 Highest Loss Streak 11 | . . . . . . . . 1 . . 11 6 Average Slot Usage (%) 79 | . 85 89 100 94 77 72 74 84 84 86 63 19 Engine 8 | . 14 11 11 11 11 9 7 12 7 6 4 1 Reactor 1 | . . . . . . . . . 4 6 2 . Treads 17 | . 28 22 22 22 22 18 15 18 18 15 9 . Device 7 | . . 6 11 11 11 9 7 6 6 6 5 2 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 3 . Processor 13 | . . . . . . 9 21 25 26 26 16 10 Ballistic Gun 14 | . 28 28 44 36 11 9 7 6 6 8 9 . Ballistic Cannon 5 | . . . . 2 11 9 7 6 6 6 1 . Naked Turns 146 | . . . . . . . . . . . 39 107 Heaviest Build 126 | 11 13 22 22 101 101 101 101 113 119 126 102 40 Greatest Support 100 | 40 40 40 40 40 40 40 40 68 98 100 83 36 Greatest Overweight (x) 18 | 1 . . . 2 2 10 2 2 1 1 18 13 Average Overweight (x) 1 | . . . . . 2 2 2 1 1 1 . . Largest Inventory Capacity 12 | 6 6 6 6 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 6 10 12 12 12 12 12 12 9 4 Most Carried 12 | 2 3 6 6 12 12 12 12 12 12 12 10 4 Average Carried 9 | 1 2 3 6 7 11 11 11 11 11 11 7 3 Final Capacity 12 | 6 6 6 6 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 3 6 6 11 11 12 12 12 12 12 4 3 Class Distribution -------------------- 46% | Skirmisher 40% | Scavenger-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1397 | 230 88 116 . . 179 119 51 86 69 168 291 . Remotely . | . . . . . . . . . . . . . Salvage Created 1704 | . 44 162 . . 125 368 76 558 . 10 361 . Parts 106 | . 2 5 . . 7 31 4 42 . 4 11 . Haulers Intercepted 3 | . . 1 . . . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 41 | . 1 . . . 8 11 2 11 . . 8 . Melee 1 | . . . . . . . . . . . 1 . Guns 4 | . 1 . . . . 1 . . . . 2 . Cannons 31 | . . . . . 8 10 2 9 . . 2 . AOE 5 | . . . . . . . . 2 . . 3 . Classes Destroyed 14 | . 1 3 . . 3 2 2 2 . . 1 . Worker 8 | . . . . . . 5 . 3 . . . . Builder 2 | . . . . . . . . 2 . . . . Hauler 3 | . . 1 . . . . . 2 . . . . Recycler 2 | . . 1 . . . . . 1 . . . . Operator 3 | . . . . . . . 1 1 . 1 . . Watcher 7 | . . 1 . . . 3 1 2 . . . . Swarmer 13 | . . . . . 4 4 . 4 . . 1 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 12 | . 1 . . . 2 5 . 2 . . 2 . Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . . . . . 2 1 1 . . 1 . Hunter 5 | . . . . . 1 . . 1 . . 3 . Programmer 3 | . . . . . . . 1 2 . . . . Thug 1 | . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . 1 2 . . 3 9 3 7 . 1 3 . Combat Bots Only 7 | . 1 . . . 3 7 2 5 . . 3 . Max Kills in Single Turn 6 | . 1 1 . . 1 1 1 6 . 1 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 1 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 6230 | . 43 . . . 131 238 101 525 . . 3241 1951 Core 2073 | . . . . . . 50 22 49 . . 788 1164 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . . . 100 90 96 . . 94 21 . Volleys Fired 73 | . 8 6 . . 3 23 7 2 1 6 16 1 Largest 4 | . 2 4 . . 1 1 1 1 1 3 4 1 Hottest 164 | . 40 110 . . 23 23 23 23 30 121 164 81 Shots Fired 257 | . 16 19 . . 26 59 16 39 1 24 56 1 Gun 123 | . 16 18 . . 3 23 7 2 1 11 42 . Cannon 124 | . . . . . 23 36 9 37 . 13 5 1 Launcher 10 | . . 1 . . . . . . . . 9 . Special . | . . . . . . . . . . . . . Kinetic 238 | . 16 12 . . 26 59 16 39 1 24 45 . Thermal 2 | . . . . . . . . . . . 2 . Explosive 10 | . . 1 . . . . . . . . 9 . Electromagnetic 7 | . . 6 . . . . . . . . . 1 Robot Hit Streak 21 | . 8 5 . . 19 10 14 18 16 21 14 1 Robot Miss Streak 4 | . . 3 . . 1 3 1 2 . 1 4 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . Autonomous 114 | . . . . . 23 36 9 37 . 9 . . Shots Hit Robots 187 | . 8 12 . . 23 40 15 32 1 20 33 3 Core Hits 90 | . 2 5 . . 9 23 5 22 . 1 22 1 Critical Hits 7 | . . . . . 1 3 1 1 . 1 . . Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10759 | . 137 189 . . 1237 2182 728 3994 21 504 1634 133 Guns 1323 | . 137 160 . . 33 223 79 38 21 134 498 . Cannons 6971 | . . . . . 1204 1959 649 2606 . 370 145 38 Explosions 2365 | . . 29 . . . . . 1350 . . 986 . Melee 93 | . . . . . . . . . . . . 93 Ramming 7 | . . . . . . . . . . . 5 2 Kinetic 8184 | . 137 101 . . 1237 2182 728 2644 21 504 630 . Thermal 1363 | . . . . . . . . 1350 . . 13 . Explosive 1015 | . . 29 . . . . . . . . 986 . Electromagnetic 97 | . . 59 . . . . . . . . . 38 Impact . | . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . . . 93 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 5 1 Average Corruption 1 | . . . . . . . . . . 1 5 1 Corruption Purged . | . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . 4 10 1 Message Errors 5 | . . . . . . . . . . 2 2 1 Matter Fused 1 | . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 . Targeting Errors 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1286 | . . . . . 154 171 118 663 . 103 54 23 Projectiles 967 | . . . . . 154 171 118 421 . 103 . . Explosions 296 | . . . . . . . . 242 . . 54 . Melee 23 | . . . . . . . . . . . . 23 Knockbacks 23 | . . . . . 2 6 2 10 . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . . 2 5 2 7 . 3 . . Secondary 4 | . . . . . . 1 . 3 . . . . Self-Inflicted Damage 379 | . . . . . . . . 158 . . 220 1 Shots 7 | . . . . . . . . 2 . . 5 . Rammed 2 | . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 266 | . . 39 . . . . . . 4 114 266 . Average Temperature 75 | . . 13 . . . . . . 4 52 95 . Received Heat Transfer 360 | . 24 . . . 9 63 18 . . . 171 75 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 837 | . . . . . . . . 800 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 921 | . 45 57 22 . 168 298 259 315 110 892 921 347 Average Influence 201 | . 18 34 22 . 48 128 150 112 102 265 640 319 Maximum Alert Level 3 | . . . . . . 1 1 1 . 3 3 1 Low Security (%) 68 | 100 100 100 100 . 100 74 87 81 100 57 . . Level 1 14 | . . . . . . 25 12 18 . 11 . 100 Level 2 13 | . . . . . . . . . . 19 81 . Level 3 4 | . . . . . . . . . . 11 18 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 1 3 . 9 4 2 Investigation 11 | . 1 . . . . . . 1 . 4 3 2 Extermination 5 | . . . . . . . 1 2 . 2 . . Reinforcement 3 | . 1 . . . . . . . . 2 . . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 4 | . . . . . . 1 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 2 1 . . 8 15 4 14 . 18 24 16 Peak Tracking Total 12 | . 1 1 . . 4 4 3 5 . 4 7 12 Tactical Retreats 11 | . . . . . 1 1 . . . 1 4 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 6 | . 1 . . . . 1 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 20 | . . . . . . 1 1 7 . 5 6 . Max in Single Turn 4 | . . . . . . 1 1 4 . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 33 | . 2 2 . 1 1 4 4 4 . 7 6 2 Terminals 19 | . 2 2 . . 1 2 2 2 . 4 3 1 Fabricators 3 | . . . . . . . . 1 . 1 . 1 Repair Stations 5 | . . . . . . 1 1 . . 2 1 . Recycling Units 3 | . . . . . . . 1 1 . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 70 | . 7 4 . 1 2 11 5 7 . 15 12 6 Successful 32 | . 1 2 . 1 . 7 4 1 . 7 6 3 Failed 38 | . 6 2 . . 2 4 1 6 . 8 6 3 Catastrophic 8 | . 2 2 . . . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 7 3 . 4 . 4 1 2 . 3 5 . Terminals 41 | . 7 4 . . 2 5 3 4 . 7 7 2 Fabricators 6 | . . . . . . . . 1 . 1 . 4 Repair Stations 12 | . . . . . . 3 1 . . 7 1 . Recycling Units 4 | . . . . . . . 1 2 . . 1 . Scanalyzers 6 | . . . . . . 3 . . . . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 1 2 . 1 . 2 3 . . 2 1 1 Record 5 | . . . . 1 . 1 1 . . 1 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Zone Layout 6 | . . 1 . . . 1 2 . . 1 . 1 Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . 2 . . . 5 1 . Scan Component 5 | . . . . . . 1 . . . 4 . . Repair 2 | . . . . . . 1 . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 1 . . . 1 . Report Inventory 2 | . . . . . . . 1 . . . 1 . Scanalyzer 6 | . . . . . . 3 . . . . 3 . Insert Component 4 | . . . . . . 2 . . . . 2 . Analyze 2 | . . . . . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 . . 1 1 2 3 . 6 5 2 Full Trace Events 12 | . 2 . . . . 1 . 1 . 4 3 1 Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 Matter 153 | . . . . . . . . . . . . 153 Time 40 | . . . . . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . Time 57 | . . . . . . 26 . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 21 | . . . . . . . . . 20 . . 1 Largest Group 20 | . . . . . . . . . 20 19 7 1 Highest-Rated Group 764 | . . . . . . . . . 764 714 279 8 Highest-Rated Ally 50 | . . . . . . . . . 50 50 46 8 Total Orders 3 | . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . 1 GOTO 2 | . . . . . . . . . . . . 2 Ally Attacks 179 | . . . . . . . . . . 166 13 . Total Damage 4575 | . . . . . . . . . . 4340 235 . Kills 28 | . . . . . . . . . . 27 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 7374 | 83 182 163 114 1267 757 742 440 941 428 1275 675 307 Spaces Moved 4204 | 48 91 80 68 702 355 303 197 494 226 658 597 385 Core 552 | 4 . . . . . . . . . . 265 283 Treads 3370 | 44 91 80 68 702 355 275 197 494 226 658 180 . Legs . | . . . . . . . . . . . . . Wheels 28 | . . . . . . 28 . . . . . . Hover . | . . . . . . . . . . . . . Flight 254 | . . . . . . . . . . . 152 102 Fastest Speed 40 | 50 160 160 160 160 200 180 200 180 180 180 40 40 Average Speed 159 | 151 160 160 160 179 200 198 200 183 180 180 97 55 Slowest Speed 950 | 160 160 160 160 200 200 200 200 200 180 180 950 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 5 20 12 23 94 79 20 5 15 96 19 17 11 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 194 | . . 7 . . 8 11 . 54 . 6 108 . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . 8 11 . 3 . 6 2 . AOE 164 | . . 7 . . . . . 51 . . 106 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 4753 | 55 112 99 73 712 400 425 237 531 250 740 650 469 Wait 308 | . 11 . 6 . 41 81 29 10 . 51 24 55 Move 4193 | 47 90 79 67 701 354 302 196 494 225 657 596 385 Hop . | . . . . . . . . . . . . . Pick Up 42 | 2 1 5 . 5 1 7 1 5 8 6 . 1 Fast Attach 37 | 6 1 3 . . . 1 1 1 1 4 2 17 Attach 22 | . . 1 . 1 . 2 2 4 1 4 4 3 Detach 6 | . . . . 1 . 1 1 1 . . . 2 Swap 22 | . . 3 . 1 . 2 . 7 3 2 4 . Drop 44 | . 1 2 . 3 1 6 . 7 11 10 1 2 Fire 73 | . 8 6 . . 3 23 7 2 1 6 16 1 Melee 2 | . . . . . . . . . . . . 2 Ram 2 | . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 4) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Weapon x2 355 | -9/Materials | Discovered new exit (range 14) 429 | -9/Materials | Entered Mines 464 | -9/Mines | Met a Derelict bent on vengeance 536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 536 | -9/Mines | Discovered new exit (range 5) 543 | -9/Mines | Entered Exiles 572 | -9/Exiles | Discovered new exit (range 15) 614 | -9/Exiles | Met 8R-AWN 638 | -9/Exiles | Build established: Skirmisher 647 | -9/Exiles | Met EX-HEX 716 | -9/Exiles | Met EX-DEC 877 | -9/Exiles | Visited The Gauntlet 1232 | -9/Exiles | Met EX-BIN 1439 | -9/Exiles | Aligned with FarCom system 1441 | -9/Exiles | Given EX-Vault access code 1504 | -9/Exiles | Opened EX-Vault 1511 | -9/Exiles | Found Prototype Ballistic Cannon 1514 | -9/Exiles | Found Prototype Energy Cannon 1518 | -9/Exiles | Found Prototype Processor 1521 | -9/Exiles | Identified AWS/Autocannon 1572 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1790 | -9/Exiles | Discovered new exit (range 11) 1810 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Modified TNC, Gui. Plasma Cannon 1810 | -9/Exiles | Entered Mines 1898 | -8/Mines | Discovered new exit (range 11) 2044 | -8/Mines | Discovered new exit (range 16) 2567 | -8/Mines | Entered Materials 2567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -8/Materials | Identified Modified TNC 3150 | -8/Materials | Destroyed 7 combat bots 3256 | -8/Materials | Repaired Lrg. Matter Pod 3263 | -8/Materials | Discovered new exit (range 16) 3309 | -8/Materials | Entered Factory 3309 | -7/Factory | Evolved 2 slots: Utility x2 3311 | -7/Factory | FarCom data flow suspended 3501 | -7/Factory | Discovered new exit (range 11) 3694 | -7/Factory | Identified exit to Factory 3749 | -7/Factory | Entered another Factory area 3749 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3752 | -6/Factory | Identified Gui. Plasma Cannon 4057 | -6/Factory | Build established: Scavenger-Skirmisher 4690 | -6/Factory | Sucked down chute 4690 | -6/Factory | Entered Waste 4691 | -6/Waste | Joined by Warlord forces that had cleared the area 5087 | -6/Waste | Discovered new exit (range 12) 5116 | -6/Waste | Identified exit to Factory 5118 | -6/Waste | Entered Factory 5118 | -6/Factory | Accompanied by 19 allies 5711 | -6/Factory | Repaired Hvy. Gauss Cannon 6301 | -6/Factory | Garrison activated, responded to threat 6319 | -6/Factory | Discovered new exit (range 14) 6352 | -6/Factory | Identified exit to Factory 6393 | -6/Factory | Entered another Factory area 6393 | -5/Factory | Accompanied by 7 allies 6393 | -5/Factory | Evolved 2 slots: Utility x2 6693 | -5/Factory | First assault squad dispatched 6762 | -5/Factory | Crushed by falling debris 6838 | -5/Factory | Core integrity fell below 50% 6839 | -5/Factory | Lost 11 parts (2p4n2u3w) 6843 | -5/Factory | Released all parts (6) 7064 | -5/Factory | Discovered new exit (range 10) 7068 | -5/Factory | Entered another Factory area 7068 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7103 | -4/Factory | Build established: Mutant 7146 | -4/Factory | Lost 6 parts (2p1n1u2w) 7162 | -4/Factory | Fabricated R-06 Scavenger (x1) 7254 | -4/Factory | Lost 3 parts (2u1w) 7290 | -4/Factory | Released all parts (11) 7297 | -4/Factory | Core integrity fell below 50% 7302 | -4/Factory | Core integrity fell below 20% 7334 | -4/Factory | Found Prototype Slashing Weapon 7334 | -4/Factory | Identified Vibroblade 7375 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Manufacturing Mainframe. Manufacturing Mainframe disabled. Slug penetrates Wall. Acquired Prototype Slashing Weapon. Identified Vibroblade. Dropped Vibroblade. Dropped Hcp. Storage Unit. Acquired Vibroblade. Slug penetrates Wall. Penetrated by Slug. Destroyed Lgt. Antimatter Reactor. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????+ | | ??????????????????????# ??? ? | | ??????????????????????# [ #######+### | | ???????????????######## # | | ???????????????# """ """ + "" """ | | ???????????????# """ """ ##### "" """ | | ???????????????# """ """ #???# """" """ | | ???????????????# ! #???# """" """ | | ???????????????# #???# | | ???????????????# ^ #### ######+###???#! 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Assault Rifle | -8/Materials | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Perfect Aim We Are Legion Challenges ------------ None Game ------ Seed HardlightArcScanner Manual? 0 Play Time 01:09:33 Cumulative 17.8 hours Start 2020.05.27 @ 20:41:54 End 2020.05.27 @ 21:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d1ad0bd-b654-45d1-b29f-46d0be213b50