Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 21:03:30 Player: Magi163 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1538) 1538 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6778 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Hacking Drone Bay (1/1) Junk Cannon (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Cooling System High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Tower Shield Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Barrage Gun Assault Cannon Junk Cannon > --- INVENTORY -------- Light Treads Light Treads Scrap Suit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Seismic Detector Power Shielding Subdweller Beam Cannon Magnetic Acceleration Cannon Guided EMP Blaster CPS Tube CPS Tube Multitool Makeshift Axe [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Enhanced Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Improved Arc Projector Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Junk Cannon Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . . 5 . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 50 | . . 11 2 21 2 5 8 1 Power 4 | . . 1 1 1 . . 1 . Engine 4 | . . 1 1 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | . . 6 . 5 1 1 . . Treads 4 | . . 2 . . 1 1 . . Leg . | . . . . . . . . . Wheel 9 | . . 4 . 5 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . . 1 1 9 1 1 5 . Device 10 | . . . 1 3 . 1 5 . Storage 1 | . . 1 . . . . . . Processor 3 | . . . . 3 . . . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . . . 2 1 . . . Artifact . | . . . . . . . . . Weapon 15 | . . 3 . 6 . 3 2 1 Energy Gun 2 | . . . . 1 . 1 . . Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 2 | . . 1 . 1 . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher 2 | . . . . 1 . 1 . . Special Weapon 2 | . . . . 2 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 28 | . . 3 . 2 1 3 18 1 Power 4 | . . 2 . . . 1 1 . Propulsion 7 | . . 1 . . 1 . 5 . Utility 8 | . . . . 1 . . 7 . Weapon 9 | . . . . 1 . 2 5 1 Highest Loss Streak 18 | . . 2 . 2 1 2 18 1 To Critical Strikes 2 | . . . . 1 . . 1 . Average Backups 14 | . 6 12 15 12 17 16 15 3 Power . | . 1 . . . 1 . . 1 Propulsion 1 | . 4 4 . 1 2 2 1 . Utility 5 | . . 2 5 4 7 6 5 1 Weapon 4 | . 1 4 5 3 4 4 4 1 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 6 3 6 . . 2 4 . Power 2 | . 1 1 . . . . . . Propulsion 4 | . 2 2 . . . . . . Utility 6 | . 1 . 1 . . 1 3 . Weapon 6 | . 2 . 4 . . . . . Tool/Special 3 | . . . 1 . . 1 1 . Average Slot Usage (%) 88 | . 85 85 99 75 80 87 82 19 Engine 9 | . 14 14 13 7 6 6 5 . Treads 17 | . . 19 20 5 19 20 17 . Wheel 4 | . . 7 7 11 . . . . Device 10 | . . . 13 12 6 12 11 . Storage 9 | . 14 14 14 4 6 6 5 . Processor 6 | . . . . 10 13 13 13 13 Protection 2 | . . . . 4 5 6 5 . Energy Gun 1 | . 14 2 . 3 . 1 3 . Energy Cannon 7 | . . 7 14 1 6 6 3 . Ballistic Gun 9 | . 14 14 14 4 6 6 5 . Launcher 2 | . . . . 1 6 6 2 . Slashing Weapon 1 | . . 3 . . . . 4 . Peak Build Rating 82 | . 6 15 19 82 56 62 65 12 Average Rating 38 | . 6 11 18 67 55 59 54 11 On Entrance 25 | 6 6 6 13 19 50 56 61 8 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 13 13 57 62 135 88 91 92 3 Greatest Support 74 | 20 20 40 40 74 60 68 68 3 Greatest Overweight (x) 8 | . . 1 3 8 1 1 4 . Average Overweight (x) 1 | . . 1 1 2 1 1 . . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 5 Average Capacity 19 | . 8 20 20 20 20 20 18 5 Most Carried 20 | . 7 20 20 20 20 20 20 4 Average Carried 17 | . 6 14 19 14 19 19 17 4 Final Capacity 20 | 8 8 20 20 20 20 20 5 5 Final Carried 20 | 6 7 17 20 20 20 18 5 4 Class Distribution -------------------- 52% | Mutant 26% | Derelict-Skirmisher 8% | Gunner 4% | Skirmisher 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Executioner | -6/Factory Gunner | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Matter Collected 1424 | 169 31 93 55 499 110 319 70 78 Remotely . | . . . . . . . . . Salvage Created 2594 | . . 181 . 1169 118 802 246 78 Parts 87 | . . 12 . 35 4 27 9 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 1 . . 1 9 . . Prevented 20 | . . . . . 3 17 . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 31 | . . 1 . 9 4 15 2 . Guns 6 | . . 1 . 1 . 4 . . Cannons 5 | . . . . 2 1 1 1 . AOE 11 | . . . . 1 3 7 . . Classes Destroyed 12 | . . 1 . 7 1 1 2 . Worker 3 | . . . . 3 . . . . Tunneler 1 | . . . . 1 . . . . Recycler 4 | . . . . 4 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 10 | . . . . . 4 6 . . Grunt 13 | . . . . 5 . 8 . . Brawler 1 | . . . . . . 1 . . Sentry 2 | . . . . 2 . . . . Hunter 2 | . . . . 2 . . . . Subdweller 1 | . . 1 . . . . . . Zionite 8 | . . . . . . . 8 . Packrat 1 | . . . . . . . . 1 Savage 1 | . . . . . . . 1 . Fireman 1 | . . . . . . . 1 . Best Kill Streak 10 | . . 1 . 5 4 4 10 . Combat Bots Only 5 | . . 1 . 5 4 4 1 . Max Kills in Single Turn 3 | . . 1 . 1 2 2 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Hostile Shots Fired 501 | . . 4 . 69 33 36 343 16 Missed 204 | . . . . 26 14 11 151 2 Hits 297 | . . 4 . 43 19 25 192 14 Melee 6 | . . . . . . . 6 . Projectile 291 | . . 4 . 43 19 25 186 14 AOE 1 | . . . . . . . 1 . Critical Strikes 11 | . . . . 1 1 1 8 . Part Disruptions 6 | . . . . . . . 6 . Damage Taken 4577 | . . 319 . 569 294 471 2640 284 Core 917 | . . 66 . 29 35 . 564 223 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . Core Remaining (%) 86 | 100 . . 73 . . . . . Volleys Fired 105 | . . 14 1 35 9 35 11 . Largest 4 | . . 2 2 4 2 3 2 . Hottest 162 | . . 110 110 125 108 162 134 . Shots Fired 199 | . . 22 2 95 13 50 17 . Gun 94 | . . 8 1 55 4 24 2 . Cannon 60 | . . 14 1 26 5 7 7 . Launcher 30 | . . . . 3 4 19 4 . Special 15 | . . . . 11 . . 4 . Kinetic 87 | . . 8 1 53 4 16 5 . Thermal 23 | . . 14 1 1 5 2 . . Explosive . | . . . . . . . . . Electromagnetic 74 | . . . . 30 4 32 8 . Impact 15 | . . . . 11 . . 4 . Robot Hit Streak 13 | . . 9 11 13 4 7 9 . Robot Miss Streak 3 | . . 1 . 2 3 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 126 | . . 12 2 65 5 24 16 2 Core Hits 78 | . . 5 . 25 6 27 13 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 3 | . . . . 2 . . 1 . Blast 1 | . . . . 1 . . . . Smash 2 | . . . . 1 . . 1 . Melee Attacks 10 | . . 1 . . . . 6 3 Impact . | . . . . . . . . . Slashing 7 | . . 1 . . . . 6 . Piercing 3 | . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 5248 | . . 306 47 2231 335 1322 907 100 Guns 1189 | . . 113 20 769 35 248 4 . Cannons 933 | . . 193 27 374 55 158 126 . Explosions 1957 | . . . . 290 245 916 506 . Melee 147 | . . . . . . . 53 94 Ramming 6 | . . . . . . . . 6 Kinetic 1124 | . . 113 20 683 35 160 113 . Thermal 541 | . . 193 27 156 55 . 110 . Explosive . | . . . . . . . . . Electromagnetic 2414 | . . . . 594 245 1162 413 . Impact 1016 | . . . . 798 . . 218 . Slashing 53 | . . . . . . . 53 . Piercing 94 | . . . . . . . . 94 Highest Corruption 18 | . . . . 2 2 2 15 18 Average Corruption 4 | . . . . 2 2 1 12 15 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . 10 10 1 24 3 Message Errors 4 | . . . . 2 . . 1 1 Matter Fused 9 | . . . . 2 4 . 2 1 Heat Flow Errors 6 | . . . . 1 2 . 3 . Energy Discharges 5 | . . . . 2 1 . 2 . Parts Rejected 2 | . . . . 1 . . 1 . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 6 | . . . . 2 . 1 3 . Data Loss (major) 3 | . . . . . 1 . 1 1 Misfires 1 | . . . . . . . 1 . Misdirections 8 | . . . . . . . 8 . Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 398 | . . . . 291 2 18 87 . Projectiles 378 | . . . . 289 2 . 87 . Explosions 20 | . . . . 2 . 18 . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . 10 . . 2 . Impact 5 | . . . . 4 . . 1 . Kinetic 6 | . . . . 6 . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 63 | . . . . . . 14 46 3 Shots 4 | . . . . . . 1 3 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 244 | . . 20 51 220 157 188 244 . Average Temperature 79 | . . 15 34 95 49 92 90 . Received Heat Transfer 1212 | . . . . 132 . 198 882 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Robots Corrupted 11 | . . . . 5 . 3 3 . Combat Hostiles 9 | . . . . 5 . 3 1 . Parts Fried 14 | . . . . 6 . 3 5 . Impact Corruptions 11 | . . . . 7 . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 595 | . . 259 25 87 74 . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 113 | . . . . 113 . . . . Initial . | . . . . . . . . . Average 28 | . . . . 33 . . . . Influence Increases 893 | . . . . 328 90 475 . . Destroy 0b10 Robot/C 560 | . . . . 180 80 300 . . Destroy 0b10 Robot/NC 45 | . . . . 45 . . . . Destroy Leader 102 | . . . . 52 10 40 . . Successful Hack 15 | . . . . 15 . . . . Disable Machine 30 | . . . . 30 . . . . Destroy Structure 6 | . . . . 6 . . . . Lose Combat Pursuer 135 | . . . . . . 135 . . Influence Decreases 893 | . . . . 273 145 475 . . Entered New Map 21 | . . . . . 21 . . . Time Decay 812 | . . . . 253 114 445 . . Lost Part 60 | . . . . 20 10 30 . . Squads Dispatched 4 | . . . . 4 . . . . Investigation 2 | . . . . 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 1 1 1 12 4 15 57 2 Peak Tracking Total 23 | . 1 1 1 3 4 4 23 2 Tactical Retreats 12 | . . . . . . 4 8 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Traps Triggered 5 | . . 5 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Disabled 3 | . . 1 . 2 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Accessed 18 | . 2 1 9 5 . 1 . . Terminals 5 | . 2 . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 92 | . 4 9 66 12 . 1 . . Successful 84 | . 2 9 66 6 . 1 . . Failed 8 | . 2 . . 6 . . . . Catastrophic 3 | . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 1 . . 5 . . . . Terminals 11 | . 4 . . 7 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 82 | . 2 9 66 4 . 1 . . Record 67 | . 1 8 58 . . . . . Robot Analysis 8 | . . . 8 . . . . . Open Door 1 | . . . . . . 1 . . Open DSF 2 | . . . . 2 . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . 3 . . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 124 | . . . . . . . 124 . Highest-Rated Ally 51 | . . . . . . . 51 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Active Infowar (turns) 6882 | . . . 2950 678 30 1897 1327 . Sensors 3441 | . . . . 187 30 1897 1327 . Seismic 3441 | . . . 2950 491 . . . . Robot Analysis Total 8 | . . . 8 . . . . . Derelict Logs Recovered 11 | . . 1 4 . 1 2 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Turns Passed 9359 | . 165 1141 2971 821 556 2033 1603 69 Spaces Moved 4581 | 1 137 564 1517 432 219 791 816 104 Core 327 | . . . . . . . 223 104 Treads 2845 | . . 327 909 43 219 791 556 . Legs 138 | 1 137 . . . . . . . Wheels 1271 | . . 237 608 389 . . 37 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 108 240 240 50 50 Average Speed 193 | 120 120 189 194 155 240 244 186 50 Slowest Speed 400 | 120 120 240 240 400 240 246 320 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 29 44 86 10 60 90 81 24 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 12 | . . 2 5 . 1 2 2 . Spaces Dug 5 | . . 5 . . . . . . Terrain Destroyed 14 | . . 5 . 7 1 . 1 . Melee . | . . . . . . . . . Projectile 8 | . . 5 . 1 1 . 1 . AOE 6 | . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total 4881 | . 137 617 1549 512 238 844 869 115 Wait 8 | . . . . . . 2 . 6 Move 4573 | . 136 563 1516 431 218 790 815 104 Hop . | . . . . . . . . . Pick Up 66 | . 1 19 15 16 2 6 7 . Fast Attach 12 | . . . 2 6 1 . 3 . Attach 41 | . . 3 2 15 1 6 13 1 Detach 9 | . . . . 4 2 . 3 . Swap 17 | . . 8 . 2 2 1 4 . Drop 40 | . . 9 13 3 3 4 8 . Fire 105 | . . 14 1 35 9 35 11 . Melee 9 | . . 1 . . . . 5 3 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 152 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Discovered new exit (range 10) 166 | -10/Materials | Entered Subcaves 167 | -10/Subcaves | Continued accompanying wandering Federalists (4) 304 | -10/Subcaves | Build established: Mutant 329 | -10/Subcaves | Visited 4L-MR0's lab 403 | -10/Subcaves | Found Tower Shield 662 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 965 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 965 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1144 | -10/Subcaves | Learned location of 1 exit from Materials 1307 | -10/Subcaves | Entered Scraptown 1648 | -8/Scraptown | Discovered new exit (range 7) 1685 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1687 | -8/Scraptown | Learned Research trap positions 1690 | -8/Scraptown | Learned Research non-interactive machine intel 1691 | -8/Scraptown | Learned location of Extension (-6) 1846 | -8/Scraptown | Visited Spacefarers 1913 | -8/Scraptown | Visited Artisan Demo Area 1972 | -8/Scraptown | Visited Cyclists 2560 | -8/Scraptown | Visited Assassins FH 2613 | -8/Scraptown | Visited Shadow of the Wyrm 2737 | -8/Scraptown | Visited Awakened 2817 | -8/Scraptown | Visited CPS Storage 2907 | -8/Scraptown | Visited UFD Registry 2907 | -8/Scraptown | Registered with UFD as "Pipeflow" 3068 | -8/Scraptown | Entered Cyclist Reading Room 3219 | -8/Scraptown | Visited Science Testing Area 3262 | -8/Scraptown | Visited LU-1G1's Boring Crew 3310 | -8/Scraptown | Visited Junk Cannon Lab 3330 | -8/Scraptown | Found Prototype Special Weapon 3509 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3847 | -8/Scraptown | Visited Scrap Suit Storage 3874 | -8/Scraptown | Found Scrap Suit 3878 | -8/Scraptown | Found Scrap Suit 3994 | -8/Scraptown | Met Optimus 3994 | -8/Scraptown | Accepted into 0bPrime 4124 | -8/Scraptown | Visited Analyses Database 4177 | -8/Scraptown | Visited Scrapoid Pod Storage 4270 | -8/Scraptown | Discovered new exit (range 3) 4271 | -8/Scraptown | Civil war broke out across Scraptown 4278 | -8/Scraptown | Entered Factory 4278 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 4280 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4280 | -6/Factory | Identified Junk Cannon 4296 | -6/Factory | Identified exit to DSF 4773 | -6/Factory | Discovered new exit (range 10) 4825 | -6/Factory | Identified exit to Lower Caves 5099 | -6/Factory | Entered Lower Caves 5101 | -6/Lower Caves | UFD Scientist delivered a prototype 5130 | -6/Lower Caves | Found Prototype Protection 5130 | -6/Lower Caves | Identified Enh. Scrap Shield 5235 | -6/Lower Caves | Learned Factory terminal intel 5417 | -6/Lower Caves | Build established: Gunner 5437 | -6/Lower Caves | Encountered a Warlord checkpoint 5626 | -6/Lower Caves | Discovered new exit (range 15) 5653 | -6/Lower Caves | Identified exit to Lower Caves 5655 | -6/Lower Caves | Entered another Lower Caves area 5861 | -6/Lower Caves | Identified exit to Factory 5938 | -6/Lower Caves | Learned Factory terminal intel 6090 | -6/Lower Caves | Build established: Derelict-Skirmisher 6170 | -6/Lower Caves | Encountered a Warlord checkpoint 7673 | -6/Lower Caves | Discovered new exit (range 5) 7686 | -6/Lower Caves | Identified exit to Zion 7688 | -6/Lower Caves | Entered Zion 7807 | -6/Zion | Given A8's code to call for help 7841 | -6/Zion | Discovered new exit (range 11) 7943 | -6/Zion | Found CR-A16's Pointy Stick 8016 | -6/Zion | Given the Hacking Drone Bay 8016 | -6/Zion | Found Prototype Device 8016 | -6/Zion | Identified Hacking Drone Bay 8193 | -6/Zion | Build established: Skirmisher 8329 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8599 | -6/Zion | Build established: Derelict-Skirmisher 8599 | -6/Zion | Gained Derelict followers 8602 | -6/Zion | Identified exit to Deep Caves 8646 | -6/Zion | Learned Factory interactive machine intel 8967 | -6/Zion | Turned away by Imprinter 8993 | -6/Zion | Build established: Mutant 9007 | -6/Zion | Attempted to imprint without authorization 9007 | -6/Zion | Attacked by Zionites 9089 | -6/Zion | System corruption reached 10% 9190 | -6/Zion | Core integrity fell below 50% 9204 | -6/Zion | Lost 18 parts (1p5n7u5w) 9229 | -6/Zion | 99-TNT came to Zion's defense 9231 | -6/Zion | Spotted 2N-6JN(B) 9250 | -6/Zion | Spotted KX-S73(B) 9291 | -6/Zion | Identified exit to Proximity Caves 9291 | -6/Zion | Entered Proximity Caves 9352 | -5/Proximity Caves | Core integrity fell below 20% 9360 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09253_ 3P-OWC(z) pulls a Mak. Sword out of the Twisted Machinery. 09253_ System Quarantine Field Array disabled. 09255_ System corrupted: Component data lost. 09255_ System Quarantine Field Array disabled. 09258_ Slug penetrates System Quarantine Field Array. 09262_ Penetrated by Slug. 09271_ =:E,Y|IFGYNTM|M=5Q0NHDUC0 EZ7JWRQSYM8 09287_ System corrupted: Energy discharge (-32). 09291_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 09292_ Sneak attack on V0-7YI(r). 09292_ V0-7YI(r) destroyed. 09295_ Acquired 78 matter. 09303_ System corrupted: Matter fused (-7). 09338_ JP7,ZHZU34MUDDH%EW0Z#>ZHVGRU 09353_ System corrupted: Substantial component data lost. 09355_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09356_ CR-A16's Pointy Stick destroyed. 09358_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ??###???## #??????????????????????????????????? | | ?## ??## #??????????????????????????????????? | | ## ### ##?????????????????????????????????? | | # # #?????????????????????????????????? | | ## #????????????????????????????????? | | #### #####? #????????????????????????????????? | | ???# #?????# ##??????? ???????????????????????? | | ???# ##?????# #???????? ???????????????????????? | | ??## ##????? #???????? ???????????????????????? | | ### ######?#???????# ???????????????????????? | | ## #???????# ???????????????????????? | | ## ######???????# ???????????????????????? | | ####?# #????????????#$ ???????????????????????? | | ###????? #????????????# #??????????????????????? | | ???????? #??????####??# #????????#?????????????? | | ????????? #?????## #??# #??????? ##????????????? | | ?????? ? #?????# ##?# #????? ?????????????? | | ?????# #?????# ### ###?? ???????????????? | | #??? ??????# #? ## #????????????????? | | #???# ??????# #? #????????????????? | | ##???# ??????# ### ######???????????? | | #????# ??????# ## @ ????????? | | #??????# ?###### ????????? | | #???????# ## ## p #######???????????? | | ###??????# #????????????????? | | #??????# ## p S #??????????????? | | #??????# ### ## #?????????????? | | #??????# ####?# ##?## #????????????? | | #?????## ####????# #????? #???????????? | | #????## ##???????# ?????? ???????????? | | ###??# ##???????? #?????? ???????????? | | #??# #????????? ##??????? ????????????? | | ##### #????????? #?????????????????????? | | """ #????????## #?????????????????????? | | """ ##?????????## ?????????????????????? | | """########???????????? ?????????????????????? | | " #??????????????????? ????????????????????? | | """ #??????????????????? ?????????????????????? | | """ #???????????????????# ???????????????????????? | | "" #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Energy Well | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lance | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordTiamatLeg Manual? 0 Play Time 01:26:15 Cumulative 58.1 hours Start 2025.07.16 @ 19:04:48 End 2025.07.16 @ 21:03:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b512bd-9b86-4fd8-ad3d-a33ddcc8247b