Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 18:27:36 Player: Sherlockkat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (375) 1875 Value Destroyed (18935) 18935 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (11966) 11966 TOTAL SCORE: 45476 Bonus ------- High Alert Combat Kills 1592 Follower Combat Kills 1636 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2014 Met Warlord at Research 2000 Win 3000 Friendly Fire -1176 Cogmind --------- Core Integrity 1206/1600 Matter 281/300 Energy 181/190 System Corruption 6% Temperature Cool (6) Movement Walking (113) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (13) ----- Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer AEGIS Remote Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (15) --- Zero-point Reactor Biometal Leg Advanced Heat Sink YI-UF0's Bottomless Matter Pit (1319) Experimental Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Proton Burst Cannon Enhanced Nova Cannon KE Penetrator Linear Accelerator Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Huge Storage Unit Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Hardened Light Armor Plating Centrium Light Armor Plating Advanced EM Disruption Field Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Biometal Medium Treads Experimental Biometal Medium Treads Advanced Coolant Injector Advanced Energy Well YI-UF0's Bottomless Matter Pit Experimental Core Analyzer Particle Accelerator AEGIS Remote Shield Assault Drone Bay Transdimensional Reconstructor Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Hypervelocity Railgun Helical Railgun Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Rocket Array Power Sword Vortex Lance [Rating: 196] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Thermic Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 11 | . . . . 2 1 . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 372 | 6 8 8 2 19 22 3 . . . 14 6 9 2 6 7 . 8 2 . 11 . 23 5 5 7 1 30 22 1 24 43 39 39 Power 38 | 1 1 1 . 2 1 . . . . 3 . 3 . . . . . . . 1 . 1 . 1 . . 3 2 . 6 4 3 5 Engine 9 | 1 1 . . 2 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 3 2 . 6 4 3 5 Propulsion 60 | 2 1 2 . 8 5 . . . . 1 3 . . . . . . . . . . 7 . 1 1 . 3 4 . 3 4 9 6 Treads 35 | . . . . 5 . . . . . . 3 . . . . . . . . . . 7 . 1 1 . 3 4 . 3 4 4 . Leg 14 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Wheel 11 | 2 1 2 . 1 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 1 4 3 . 4 6 . . . . 6 . 1 . . 6 . 8 . . 6 . 6 3 1 3 . 13 11 . 11 8 7 14 Device 60 | . 2 2 . 2 1 . . . . 4 . . . . . . 3 . . 4 . 4 1 1 1 . 7 7 . 6 6 2 7 Storage 11 | 1 2 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . 1 1 . Processor 26 | . . . . 1 2 . . . . . . 1 . . 5 . 1 . . . . 1 . . 1 . 1 3 . 3 1 3 3 Hackware 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Protection 21 | . . . . 1 2 . . . . 2 . . . . 1 . 3 . . 1 . . 1 . 1 . 3 1 . 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 2 2 2 5 10 3 . . . 4 3 5 2 6 1 . . 2 . 4 . 9 2 2 3 1 11 5 1 4 27 20 14 Energy Gun 20 | 1 1 . . 2 6 1 . . . 2 2 1 . . . . . . . 1 . . . . . . . 2 . . 1 . . Energy Cannon 29 | . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 1 1 2 10 7 1 Ballistic Gun 22 | 1 1 1 1 1 2 2 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 9 Ballistic Cannon 49 | . . . . 1 . . . . . . 1 3 1 4 1 . . 2 . 2 . 4 2 . . . 5 . . 1 12 10 . Launcher 11 | . . . 1 . 2 . . . . 1 . . 1 2 . . . . . . . . . . . . 2 . . 1 . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 4 1 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . . 3 . . . . 1 . 2 . . 2 . 2 . . 5 . 1 . . 2 . 4 6 . 3 9 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . System Corruption 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 10 8 . Parts Lost 102 | . . 1 2 9 5 2 . . . 5 . . . . . . 1 . . . . 6 4 . . . 16 1 . 3 8 22 17 Power 15 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . 1 4 2 Propulsion 27 | . . 1 1 4 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . 1 3 6 5 Utility 34 | . . . 1 1 2 . . . . 2 . . . . . . 1 . . . . 3 3 . . . 6 1 . 1 4 5 4 Weapon 26 | . . . . 2 1 2 . . . . . . . . . . . . . . . 2 1 . . . 4 . . 1 . 7 6 Highest Loss Streak 13 | . . 1 1 7 4 2 . . . 1 . . . . . . 1 . . . . 3 4 . . . 6 1 . 2 3 13 9 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Average Slot Usage (%) 84 | . 99 97 92 83 92 82 84 84 84 85 86 85 86 86 85 86 86 88 88 71 88 81 79 78 77 78 74 78 85 87 88 71 95 Engine 3 | . 14 1 . 3 7 7 7 7 7 12 6 5 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . Core 2 | . . 12 14 1 . . . . . . 6 6 6 6 6 6 5 5 5 1 . . 5 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 9 10 10 12 13 14 12 12 9 11 Treads 10 | . . . . 23 2 . . . . . 7 13 13 13 13 13 11 11 11 11 11 14 15 15 15 15 13 18 19 17 16 11 . Leg 2 | . . . . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Wheel 3 | . 27 25 23 . 12 15 15 15 15 13 5 . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 13 13 10 9 11 7 7 7 7 12 13 13 13 13 13 13 11 11 11 10 11 13 14 10 10 10 11 11 14 21 19 4 9 Storage 6 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 7 10 5 5 4 4 4 4 4 4 4 Processor 12 | . . . . 8 7 7 7 7 7 6 6 12 13 13 13 13 16 17 17 17 17 15 12 10 14 15 9 12 14 14 14 23 23 Protection 5 | . . . . 2 8 15 15 15 15 13 13 6 6 6 5 6 8 11 11 11 11 4 2 5 4 5 4 3 4 3 7 . 5 Energy Gun 4 | . 13 3 . 6 11 13 15 15 15 12 13 12 6 6 6 6 5 5 5 . 5 2 . . . . . 2 . . . . . Energy Cannon 2 | . . 10 10 1 . . . . . . . . . . . . . . . . . 3 5 4 3 3 3 . . 5 3 3 . Ballistic Gun 2 | . 14 14 14 8 5 7 7 7 7 6 4 . . . . . . . . . . . . . . . . 4 4 1 . . 10 Ballistic Cannon 6 | . . . . . 3 . . . . . 1 6 13 12 13 13 11 11 11 . 11 9 10 10 10 10 8 4 4 4 7 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 11 29 31 31 39 71 73 73 73 73 91 96 99 90 92 93 93 94 93 93 97 97 100 127 134 123 124 188 158 158 191 191 171 116 Greatest Support 210 | 32 32 26 20 80 56 56 56 56 56 56 140 140 140 140 140 140 140 140 140 140 140 210 210 210 210 210 210 200 195 195 210 178 164 Greatest Overweight (x) 10 | 2 1 1 3 8 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 10 . Average Overweight (x) . | . . 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 15 Average Capacity 19 | 7 13 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 22 15 Most Carried 25 | 4 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 25 25 25 25 25 25 15 Average Carried 19 | 2 10 14 14 11 14 19 20 20 19 19 19 19 19 19 19 20 19 20 20 19 20 19 19 19 19 19 21 22 25 24 24 20 14 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 15 15 Final Carried 25 | 4 15 15 15 15 19 20 20 20 20 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 19 16 25 25 24 24 11 12 Class Distribution -------------------- 33% | Scavenger-Gunner 29% | Gunner 10% | Mutant 8% | Scavenger-Mutant 8% | Tank 4% | Scavenger-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Matter Collected 15180 | 220 258 519 379 824 691 261 93 . 18 262 52 180 251 337 26 290 184 107 112 186 330 920 640 193 247 166 1698 1093 . 322 810 1335 2176 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18149 | . 493 528 257 872 876 211 8 . 7 571 . 410 324 166 . 313 198 81 100 455 481 1770 481 151 412 472 1927 330 . 489 1243 1359 3164 Parts 838 | . 34 38 17 38 38 11 1 . 3 23 . 14 10 3 . 14 13 6 3 3 15 75 14 2 17 19 95 20 . 20 73 51 168 Haulers Intercepted 10 | . 1 . . 2 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 2 . Recyclers Shooed 13 | . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . 8 . . 7 . . 3 . . . 13 5 2 14 . 6 3 2 14 . 16 2 . 14 . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . 5 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Combat Hostiles Destroyed 305 | . 10 3 3 12 12 5 . . 1 15 . 3 10 5 . 6 5 4 2 . 8 35 8 4 15 10 38 8 . 9 18 19 37 Guns 102 | . 10 3 1 10 7 5 . . 1 11 . . . . . 2 3 2 . . 3 2 . . . . . 4 . . . 2 36 Cannons 144 | . . . . 2 . . . . . . . 2 7 2 . 4 2 2 2 . 5 29 8 4 3 9 26 4 . 3 15 14 1 AOE 47 | . . . 2 . 3 . . . . 4 . . 3 3 . . . . . . . 4 . . 12 1 11 . . 3 . 1 . Classes Destroyed 28 | . 6 1 1 3 2 2 . . 1 . . . . 1 . 1 2 . . . 1 . . . 3 . 1 1 . 1 . . 1 Worker 18 | . 1 4 . 1 6 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 Builder 6 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Tunneler 5 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 10 | . 1 . . 2 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 2 . Recycler 12 | . 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Drone 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 1 2 Swarmer 68 | . 3 . . 3 3 4 . . . 6 . . 3 . . . 4 4 . . . 4 1 . . 1 8 4 . 3 . . 17 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 98 | . 7 3 . 6 7 . . . . 2 . 2 7 2 . 5 . . 1 . 4 13 2 . 2 6 12 . . 1 3 7 6 Brawler 9 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . 2 . 2 . . . . . . Duelist 5 | . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 23 | . . . . 2 . . . . . 4 . . . 1 . . 1 . 1 . 1 4 1 . . 1 2 . . . . 2 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 24 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . 2 1 . 6 . . 2 2 2 5 Programmer 56 | . . . . . 1 . . . . 2 . 1 . . . . . . . . . 10 1 2 3 . 7 3 . . 12 8 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 5 3 2 5 5 4 . . 1 4 . 2 3 3 . 3 4 4 1 . 4 7 6 2 7 6 11 4 . 4 3 7 7 Combat Bots Only 7 | . 2 2 2 4 3 4 . . 1 4 . 2 3 3 . 3 4 4 1 . 4 6 6 2 7 6 7 4 . 4 3 6 5 Max Kills in Single Turn 5 | . 2 1 1 1 3 1 1 . 1 4 . 1 3 2 . 1 1 1 1 . 2 3 1 1 5 2 3 2 . 3 1 1 3 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 1 . 2 . . . . 4 . . 3 2 . . . . . . . 2 . . 4 1 3 . . 3 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Hostile Shots Fired 2160 | . 22 14 21 95 78 27 . . . 140 . 43 61 36 . 25 34 13 8 . 24 183 58 34 19 36 253 61 . 73 173 250 379 Missed 605 | . 3 4 6 20 16 8 . . . 47 . 11 17 21 . 7 8 5 4 . 9 55 11 6 3 4 72 19 . 37 40 78 94 Damage Taken 26854 | . 209 127 412 1216 962 228 . . . 883 . 750 835 214 . 398 436 117 131 . 259 2078 868 313 350 469 2854 910 . 1291 2618 3966 3960 Core 2693 | . 97 30 102 192 120 . . . . 92 . 114 35 16 . 34 21 . 21 . 33 172 70 14 75 13 129 59 . 101 179 580 394 Absorbed by Shields 4724 | . . . . . . . . . . . . . . . . . . . . . . 319 127 185 126 175 1444 . . . . . 2348 Reduced by Siege Mode 572 | . . . . . . . . . . . . 20 49 . . 24 . 4 4 . 9 108 121 42 . 43 88 23 . . 18 19 . Ignored by Resistances 877 | . . . . . . 49 . . . 125 . . . . . . 15 . 9 . 38 105 . . . . . . . 18 518 . . Regen/Repaired (Parts) 2520 | . . . . . . . . . . . 190 351 524 143 . 325 252 42 88 . 139 425 . . 41 . . . . . . . . Core Remaining (%) 67 | 100 . . 8 65 . . . . 82 . . . . . . 65 . . . . 92 . . . . 70 . . 85 . . 36 75 Volleys Fired 816 | 2 44 45 19 60 41 21 1 . 3 39 . 14 22 12 . 14 16 4 7 . 15 69 17 12 11 13 88 22 . 25 29 55 96 Largest 3 | 2 2 2 2 2 3 3 2 . 3 3 . 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 2 . 3 3 3 3 Hottest 256 | 60 60 80 85 100 166 149 86 . 149 149 . 199 181 181 . 190 190 190 190 . 190 218 202 197 109 190 208 103 . 227 256 255 228 Shots Fired 2018 | 4 82 90 36 120 93 49 4 . 9 113 . 42 65 30 . 41 48 12 21 . 45 194 47 28 24 36 220 42 . 54 70 135 264 Gun 973 | 4 82 60 17 109 89 49 4 . 9 112 . 28 21 9 . 13 16 4 7 . 15 33 . . . . 4 22 . 1 . 11 254 Cannon 1015 | . . 30 17 11 2 . . . . . . 14 43 17 . 28 32 8 14 . 30 159 47 28 16 35 210 20 . 52 70 122 10 Launcher 16 | . . . 2 . 2 . . . . 1 . . 1 4 . . . . . . . . . . . . 3 . . 1 . 2 . Special 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 1 3 . . . . . . Kinetic 1291 | 2 44 45 17 56 26 16 2 . 3 36 . 14 43 17 . 28 32 8 14 . 30 128 37 23 16 24 176 41 . 9 47 96 261 Thermal 543 | 2 38 45 17 64 65 33 2 . 6 76 . 28 21 9 . 13 16 4 7 . 15 64 . . . . . 1 . . 4 10 3 Explosive 30 | . . . 2 . 2 . . . . 1 . . 1 4 . . . . . . . 2 . . 8 1 6 . . 1 . 2 . Electromagnetic 154 | . . . . . . . . . . . . . . . . . . . . . . . 10 5 . 11 38 . . 44 19 27 . Robot Hit Streak 24 | 2 8 8 11 9 6 16 3 . 5 12 . 12 19 24 . 12 5 11 12 . 7 15 24 14 18 21 24 5 . 5 10 17 15 Robot Miss Streak 10 | 2 3 7 2 3 10 5 1 . 4 5 . 1 4 3 . 2 4 . 3 . 4 3 2 1 1 1 5 8 . 5 3 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 1 . . . 1 1 . . . 1 2 Secondary Targets 11 | . 1 . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1294 | 2 50 54 29 81 58 38 3 . 3 78 . 34 47 21 . 28 22 6 15 8 20 121 28 24 14 26 135 19 . 32 49 90 159 Core Hits 762 | . 24 26 12 38 35 16 2 . 1 40 . 13 19 22 . 14 11 4 5 4 12 70 15 7 38 22 105 9 . 17 22 60 99 Critical Kills 72 | . . . . . . . . . . . . . . . . 2 . . 2 . 6 10 . . . . 11 . . . . . 41 Critical Parts Destroyed 58 | . . . . . . 1 . . . . . . . . . 2 2 . 1 . 1 5 . . . . 7 . . . . 2 37 Critical Strikes 270 | . . . . 3 2 6 . . . 5 . 4 7 2 . 9 8 2 6 . 11 37 1 5 9 3 34 5 . 4 10 16 81 Burn 40 | . . . . 3 2 5 . . . 5 . 3 4 1 . 3 3 2 2 . 3 4 . . . . . . . . . . . Destroy 134 | . . . . . . 1 . . . . . . . . . 5 2 . 4 . 7 15 . . . . 18 . . . . 2 80 Blast 75 | . . . . . . . . . . . . 1 3 1 . 1 3 . . . 1 16 1 4 4 2 13 5 . 1 8 10 1 Corrupt 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . 3 2 4 . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . . . . . Melee Attacks 34 | . . . . . . . . . . 1 . . . . . . . . . 8 . 1 . . . . . 3 . . 10 1 10 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 10 1 5 Piercing 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40368 | 22 610 736 552 1247 1389 710 49 . 63 1819 . 753 1308 880 . 636 427 130 286 486 492 4327 1035 823 3244 998 5930 890 . 1415 2566 4327 2218 Guns 10344 | 22 610 422 176 1126 1107 710 49 . 63 1578 . 472 274 108 . 183 144 72 54 . 126 406 . . . . 101 361 . 37 . 263 1880 Cannons 21392 | . . 314 244 121 39 . . . . . . 281 867 220 . 453 219 58 232 . 366 3225 1035 823 333 839 3996 529 . 1123 2226 3610 239 Explosions 7323 | . . . 132 . 243 . . . . 241 . . 167 552 . . 64 . . . . 606 . . 2634 117 1759 . . 255 . 454 99 Melee 826 | . . . . . . . . . . . . . . . . . . . . 486 . . . . . . . . . . 340 . . Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Kinetic 20935 | 11 344 346 176 703 302 220 9 . 27 587 . 281 867 220 . 453 219 58 232 . 366 2571 742 635 333 457 3275 890 . 251 1529 2801 2030 Thermal 7149 | 11 266 390 244 544 844 490 40 . 36 991 . 472 274 108 . 183 144 72 54 . 126 1060 . . . . 271 . . . 145 295 89 Explosive 6988 | . . . 132 . 243 . . . . 241 . . 167 552 . . . . . . . 606 . . 2634 117 1488 . . 255 . 454 99 Electromagnetic 3987 | . . . . . . . . . . . . . . . . . 64 . . . . . 293 188 . 382 822 . . 909 552 777 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 813 | . . . . . . . . . . . . . . . . . . . . . . 80 . . 277 42 74 . . . 340 . . Piercing 486 | . . . . . . . . . . . . . . . . . . . . 486 . . . . . . . . . . . . . Highest Corruption 34 | . . . . 2 2 2 2 2 2 . . . 1 1 5 . . . 1 1 1 8 15 16 16 1 17 34 34 . 10 32 6 Average Corruption 7 | . . . . 2 1 2 2 2 2 . . . 1 1 3 . . . 1 1 1 5 11 15 4 1 7 24 34 . 8 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 73 . 20 . Effects 336 | . . . . 3 4 5 4 . 2 . . . 5 4 2 . . . 2 5 6 30 75 18 4 1 23 55 1 . 22 46 19 Message Errors 90 | . . . . 2 1 1 . . 1 . . . 3 . 1 . . . 1 1 2 7 21 3 1 1 6 11 . . 6 14 7 Matter Fused 83 | . . . . . 1 3 1 . 1 . . . 2 2 . . . . 1 2 3 3 20 5 1 . 3 12 . . 6 13 4 Heat Flow Errors 24 | . . . . . 1 . . . . . . . . . . . . . . . . 5 7 . . . 2 4 . . . 2 3 Energy Discharges 47 | . . . . . . . 1 . . . . . . 1 1 . . . . 1 1 4 9 5 1 . 1 12 . . 5 4 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 35 | . . . . 1 1 . . . . . . . . 1 . . . . . 1 . 6 7 . . . 2 5 1 . 4 4 2 Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . . . . 1 6 2 . . 2 2 . . . 1 . Misfires 12 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 1 . . 1 2 . . . 3 . Alerts 11 | . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . . . 2 2 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 484 | . . . . . . . . . . . . 2 32 . . . 8 . . 82 . 44 6 22 15 . 100 17 . 63 62 31 . Projectiles 320 | . . . . . . . . . . . . 2 32 . . . 7 . . . . 44 6 22 . . 60 17 . 63 40 27 . Explosions 60 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 15 . 40 . . . . 4 . Melee 104 | . . . . . . . . . . . . . . . . . . . . 82 . . . . . . . . . . 22 . . Knockbacks 134 | . . . . . 2 . . . . . . 2 15 3 . 2 . . 1 . 3 22 8 4 . 4 27 3 . . 11 26 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . . . . . 2 . . . . . . 2 15 3 . 2 . . 1 . 3 18 8 4 . 4 25 2 . . 11 24 1 Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 1 . . . 2 . Self-Inflicted Damage 352 | . . . . . . . . . . . . . 8 115 . . 22 . . . . . . . . . 207 . . . . . . Shots 11 | . . . . . . . . . . . . . 1 6 . . 1 . . . . . . . . . 3 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . . . . 256 376 204 . . 102 271 . 198 197 194 . 197 199 184 183 . 199 198 199 198 185 196 276 192 . 201 504 199 327 Average Temperature 93 | . . . . 62 112 62 . . 45 116 . 91 120 88 . 109 115 82 93 . 84 73 95 99 69 97 100 85 . 71 90 103 94 Received Heat Transfer 3655 | . 84 75 9 585 342 . . . . 162 . 319 177 24 . 81 63 . 27 . 90 315 139 . 27 147 165 108 . . 306 297 113 Effects 18 | . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 14 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 38 | . . . . . . . . . . . . 1 3 . . 2 . 1 2 . 4 4 3 2 . 1 7 2 . . 5 1 . Total Turns 593 | . . . . . . . . . . . . 17 48 . . 47 . 9 19 . 26 88 81 32 . 30 107 24 . . 46 19 . Longest Duration 41 | . . . . . . . . . . . . 17 19 . . 34 . 9 10 . 15 41 35 16 . 30 30 20 . . 15 19 . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 2 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 2 . Parts Fried 28 | . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . 3 . . 5 5 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 33 | . . . . 4 4 3 . . . 7 . 4 1 . . 2 1 . 1 . 2 2 . . . . . . . . 2 . . Heat Transferred 17614 | 25 600 841 518 1739 1767 1295 74 . 74 2257 . 1190 1150 400 . 800 700 400 350 . 650 2190 . . . . 150 . . . 111 259 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Peak Influence 1018 | . 295 215 . 271 258 . . . . 660 121 1018 . . . . 234 . . . . 890 . . . . 863 470 . 246 276 340 997 Initial 452 | . . 64 . . 82 . . . . 452 121 84 . . . . 25 . . . . 300 . . . . 150 452 . . 54 85 123 Average 292 | . 164 78 . 133 112 . . . . 406 121 516 . . . . 155 . . . . 659 . . . . 359 342 . 76 150 192 374 Maximum Alert Level 3 | . 1 1 . 1 1 . . . . 2 . 3 . . . . 1 . . . . 3 . . . . 3 2 . 1 1 1 3 Low Security (%) 48 | 100 67 94 . 75 89 . . . . 14 100 23 . . . . 65 . . . . . . . . . 35 12 . 79 77 47 33 Level 1 25 | . 32 5 . 24 10 . . . . 29 . 7 . . . . 34 . . . . 6 . . . . 41 51 . 20 22 52 32 Level 2 17 | . . . . . . . . . . 56 . 40 . . . . . . . . . 57 . . . . 6 36 . . . . 23 Level 3 8 | . . . . . . . . . . . . 28 . . . . . . . . . 35 . . . . 15 . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . 2 3 . . . . 6 . 8 . . . . 2 . . . . 11 . . . . 8 2 . . 4 4 7 Investigation 4 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Extermination 19 | . . . . . 1 . . . . . . 3 . . . . . . . . . 4 . . . . 2 2 . . 3 2 2 Reinforcement 18 | . 1 . . 1 2 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 4 . . . 1 2 1 Assault 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 1 Garrison 12 | . . . . . . . . . . 3 . 2 . . . . . . . . . 4 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Distress Signals 27 | . 4 . . 5 1 . . . . 1 . . . . . . . . . . 1 4 . . 2 . . 3 . 2 2 . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Times Spotted 485 | . 18 7 6 30 15 7 . . 3 20 . 23 14 7 . 7 8 4 2 . 8 48 11 4 28 10 46 18 . 34 24 27 56 Peak Tracking Total 14 | . 4 2 2 7 4 3 . . 2 6 . 5 4 3 . 5 4 4 1 . 4 7 6 2 14 5 5 6 . 8 5 5 7 Tactical Retreats 25 | . 1 1 . 2 . 1 . . . . . . . . . 1 1 . . . 1 . . . 1 . 2 1 . . 2 . 11 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Traps Triggered 9 | . 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 12 . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Disabled 35 | . . . . 1 . . . . . . . 7 . . . . 1 . . . . 3 1 . . . 5 1 . . 6 3 7 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . . 1 2 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Accessed 23 | . . . . 1 2 . . 3 . 1 . . . . . . 1 . 1 4 . 1 1 . 1 . 2 . . . 1 . 4 Terminals 8 | . . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 3 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 80 | . . . . 4 5 . . 24 . 2 . . . . . . 3 . 1 17 . 2 1 . 1 . 6 . . . 5 . 9 Successful 58 | . . . . 2 2 . . 24 . 1 . . . . . . . . 1 17 . 2 1 . 1 . 1 . . . 3 . 3 Failed 22 | . . . . 2 3 . . . . 1 . . . . . . 3 . . . . . . . . . 5 . . . 2 . 6 Catastrophic 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 4 . . . . . . Terminals 20 | . . . . 4 3 . . . . 2 . . . . . . . . 1 . . . . . . . 4 . . . . . 6 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Terminal Hacks 51 | . . . . 2 2 . . 24 . 1 . . . . . . . . 1 17 . . 1 . 1 . . . . . . . 2 Record 17 | . . . . . . . . 11 . . . . . . . . . . 1 5 . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 3 . . . Machine Destruction 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total Allies 33 | . . 3 . . . . . . . . 20 . . . . . . . . . . 3 2 . . . . 4 . . 1 . . Largest Group 20 | . . 3 2 . . . . . . . 20 20 3 3 3 3 2 2 2 2 2 3 2 2 . . . 4 . . 1 . . Highest-Rated Group 724 | . . 40 24 . . . . . . . 724 724 101 100 100 95 49 49 49 49 49 138 96 96 . . . 188 . . 159 . . Highest-Rated Ally 159 | . . 16 16 . . . . . . . 50 50 46 46 46 46 25 25 25 25 25 46 49 49 . . . 47 . . 159 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 302 | . . 10 16 . . . . . . . . 126 23 14 2 7 . . . . . 18 16 2 . . . 23 . . 8 37 . Total Damage 9949 | . . 125 214 . . . . . . . . 5548 671 332 78 224 . . . . . 419 523 43 . . . 561 . . 575 636 . Kills 55 | . . 2 2 . . . . . . . . 34 4 2 . . . . . . . . 7 . . . . 1 . . 2 1 . Allies Corrupted 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . 1 2 . 1 . . . 3 . . 2 . 1 1 . 2 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Turns Passed 24694 | 66 629 868 320 677 988 326 267 95 294 714 334 1225 547 384 1176 578 387 425 618 509 625 1391 2010 400 986 459 1594 1093 17 849 1242 1098 1503 Spaces Moved 13504 | 49 444 698 255 242 653 222 229 83 243 450 230 711 265 189 716 306 190 246 358 286 333 634 890 211 537 252 745 579 10 444 607 402 795 Core 15 | 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Treads 9153 | . . . . 185 . . . . . . 118 711 265 189 716 306 190 246 358 286 333 634 890 211 537 252 745 579 10 444 607 341 . Legs 874 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 795 Wheels 3462 | 39 444 698 255 34 653 222 229 83 243 450 112 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 115 93 115 115 115 115 115 115 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 162 162 146 120 113 Average Speed 146 | 97 100 97 100 176 116 115 115 115 115 115 138 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 161 162 163 165 208 118 Slowest Speed 550 | 150 115 115 125 450 130 115 115 115 115 115 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 162 162 165 250 550 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 77 91 16 30 16 40 46 69 46 17 92 24 60 43 66 43 5 49 59 60 48 18 82 35 61 46 16 44 6 13 60 12 17 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 7 | . . . . . . 1 . 1 . . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . . . . 1 1 1 . 1 . . . . . 1 . . . . . 1 1 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 1 1 . . . . . 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 30 | . . 2 3 . . 1 6 . 1 . . . 1 2 1 1 . 1 2 . 4 . 2 1 . 2 . . . . . . . Spaces Dug 21 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . 2 3 . . 6 1 5 Terrain Destroyed 554 | . . . 12 . 6 . . . . 13 . . 40 64 . 4 17 6 7 . 18 56 18 7 40 19 96 31 . 3 18 45 34 Melee 15 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . . 4 1 5 Projectile 259 | . . . . . . . . . . . . . 13 4 . 4 17 6 7 . 18 41 18 7 7 10 30 28 . 3 14 28 4 AOE 276 | . . . 12 . 6 . . . . 12 . . 27 60 . . . . . . . 14 . . 33 9 66 . . . . 16 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total 16668 | 60 546 800 283 372 802 251 231 82 251 558 250 772 337 242 755 363 237 269 388 327 394 859 1439 249 645 280 960 692 10 517 776 535 1136 Wait 1503 | . 34 36 1 42 52 . . . 2 39 . 18 48 28 4 44 17 16 24 3 43 111 506 15 76 15 79 22 . . 45 25 158 Move 13471 | 48 443 697 254 241 652 221 228 82 242 450 229 710 264 188 715 305 189 245 357 285 332 633 889 210 536 251 744 578 9 443 606 401 794 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 4 12 3 3 8 15 5 1 . 2 7 5 6 1 4 13 . 3 1 . 4 2 8 3 2 4 . 9 14 . 8 11 4 18 Fast Attach 161 | 6 4 5 . 9 10 . . . . 5 3 3 . . 3 . 3 . . 10 . 10 2 2 4 . 9 16 . 9 12 17 19 Attach 88 | . . . . 8 4 3 . . . 5 1 1 . . 2 . 3 . . 1 . 6 2 . 2 . 14 2 . 9 9 10 6 Detach 40 | . . 1 . . 3 . . . . 1 . 2 . . 3 . . . . 2 . . . . 2 . 6 5 . 8 4 2 1 Swap 126 | . 4 3 2 2 8 . . . . 5 2 5 2 6 2 . 2 2 . 1 . 7 1 3 1 1 7 4 1 6 22 13 14 Drop 207 | . 5 10 4 2 17 1 1 . 2 6 10 13 . 4 13 . 4 1 . 13 2 13 2 5 6 . 4 13 . 9 20 7 20 Fire 816 | 2 44 45 19 60 41 21 1 . 3 39 . 14 22 12 . 14 16 4 7 . 15 69 17 12 11 13 88 22 . 25 29 55 96 Melee 34 | . . . . . . . . . . 1 . . . . . . . . . 8 . 1 . . . . . 3 . . 10 1 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . . . . . . . 17 . 3 . . 13 . . 8 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Entered Mines 770 | -10/Mines | Core integrity fell below 50% 858 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 905 | -10/Mines | Learned location of 1 exit from Materials 1029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1126 | -10/Mines | Build established: Scavenger-Mutant 1211 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1259 | -10/Mines | Murdered YI-UF0 1259 | -10/Mines | Destroyed YI-UF0 1268 | -10/Mines | Found Prototype Storage 1268 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1543 | -10/Mines | Discovered new exit (range 7) 1564 | -10/Mines | Entered Subcaves 1564 | -10/Subcaves | Accompanied by 2 allies 1654 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1711 | -10/Subcaves | Disturbed a concealed Subdweller 1862 | -10/Subcaves | Discovered new exit (range 8) 1880 | -10/Subcaves | Disturbed a concealed Subdweller 1881 | -10/Subcaves | Core integrity fell below 20% 1884 | -10/Subcaves | Entered Materials 1884 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1885 | -8/Materials | Identified exit to Storage 2123 | -8/Materials | Build established: Mutant 2328 | -8/Materials | Lost 7 parts (1p4n1u1w) 2538 | -8/Materials | Discovered new exit (range 4) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2706 | -7/Factory | Identified exit to Lower Caves 2912 | -7/Factory | Build established: Scavenger-Tank 3067 | -7/Factory | Found Prototype Launcher 3067 | -7/Factory | Identified Rocket Array 3122 | -7/Factory | Found Rocket Array 3138 | -7/Factory | Lost 4 parts (1n2u1w) 3549 | -7/Factory | Entered Lower Caves 3577 | -7/Lower Caves | Build established: Tank 3858 | -7/Lower Caves | Discovered new exit (range 15) 3875 | -7/Lower Caves | Entered another Lower Caves area 3884 | -7/Lower Caves | Learned Factory interactive machine intel 4011 | -7/Lower Caves | Encountered a Warlord checkpoint 4013 | -7/Lower Caves | Learned 8 Factory zone layouts 4128 | -7/Lower Caves | Discovered new exit (range 13) 4142 | -7/Lower Caves | Entered Data Miner 4142 | -7/Data Miner | Discovered new exit (range 6) 4164 | -7/Data Miner | Met Data Miner 4195 | -7/Data Miner | Learned location of Section 7 (-2) 4195 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4205 | -7/Data Miner | Received God Mode back door access code from Data Miner 4237 | -7/Data Miner | Entered Proximity Caves 4273 | -6/Proximity Caves | Spotted B-75 Beast 4338 | -6/Proximity Caves | Spotter reported a threat 4340 | -6/Proximity Caves | Spotter reported a threat 4399 | -6/Proximity Caves | Spotter reported a threat 4405 | -6/Proximity Caves | Learned Factory garrison access intel 4519 | -6/Proximity Caves | Discovered new exit (range 9) 4531 | -6/Proximity Caves | Entered Factory 4531 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4533 | -6/Factory | Loaded intel: 52 interactive machine locations 4534 | -6/Factory | Loaded intel: 4 garrison access locations 4881 | -6/Factory | Search patrols dispatched 4972 | -6/Factory | Garrison activated, responded to threat 5245 | -6/Factory | Sucked down chute 5245 | -6/Factory | Entered Waste 5246 | -6/Waste | Joined by Warlord forces that had cleared the area 5385 | -6/Waste | Discovered new exit (range 12) 5579 | -6/Waste | Entered Factory 5579 | -6/Factory | Accompanied by 20 allies 5629 | -6/Factory | Spotted B-75 Beast 5661 | -6/Factory | Lost 4 allies 5702 | -6/Factory | Build established: Scavenger-Tank 5711 | -6/Factory | Discovered new exit (range 14) 5739 | -6/Factory | Identified exit to Factory 5893 | -6/Factory | Lost 4 allies 6000 | -6/Factory | Lost 4 allies 6025 | -6/Factory | Build established: Scavenger-Gunner 6290 | -6/Factory | Discovered exit to Factory (range 14) 6549 | -6/Factory | Lost 3 allies 6629 | -6/Factory | First assault squad dispatched 6644 | -6/Factory | Garrison activated, responded to threat 6762 | -6/Factory | Discovered new exit (range 10) 6798 | -6/Factory | Identified exit to Lower Caves 6804 | -6/Factory | Entered Lower Caves 6804 | -6/Lower Caves | Accompanied by 3 allies 6939 | -6/Lower Caves | Identified exit to Lower Caves 7171 | -6/Lower Caves | Attracted the attention of an 0b10 base 7301 | -6/Lower Caves | Learned Factory trap positions 7330 | -6/Lower Caves | Learned Factory garrison access intel 7351 | -6/Lower Caves | Entered another Lower Caves area 7351 | -6/Lower Caves | Accompanied by 3 allies 7402 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7432 | -6/Lower Caves | Discovered exit to Factory (range 15) 7704 | -6/Lower Caves | Discovered new exit (range 16) 7727 | -6/Lower Caves | Identified exit to Zion 7735 | -6/Lower Caves | Entered Zion 7735 | -6/Zion | Accompanied by 3 allies 7801 | -6/Zion | System corruption cleaned by Quarantine Array 7854 | -6/Zion | Discovered new exit (range 16) 7897 | -6/Zion | Found Prototype Processor 7900 | -6/Zion | Found Prototype Processor 7900 | -6/Zion | Identified Exp. Melee Analysis Suite 7902 | -6/Zion | Identified Exp. Target Analyzer 7918 | -6/Zion | Found Faulty Exp. Target Analyzer 7921 | -6/Zion | Found Prototype Hackware 7978 | -6/Zion | System corruption cleaned by Quarantine Array 8061 | -6/Zion | Learned location of Armory (-3) 8082 | -6/Zion | Found Rocket Array 8422 | -6/Zion | Found CR-A16's Pointy Stick 8709 | -6/Zion | Found Prototype Special Weapon 8712 | -6/Zion | Found Prototype Special Weapon 8716 | -6/Zion | Found Prototype Special Weapon 8719 | -6/Zion | Found Prototype Special Weapon 8911 | -6/Zion | Entered Proximity Caves 8911 | -5/Proximity Caves | Accompanied by 3 allies 8915 | -5/Proximity Caves | Learned Factory interactive machine intel 9147 | -5/Proximity Caves | Spotted B-75 Beast 9163 | -5/Proximity Caves | Destroyed B-75 Beast 9445 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9456 | -5/Proximity Caves | Learned location of 1 exit from Factory 9489 | -5/Proximity Caves | Entered Factory 9489 | -5/Factory | Accompanied by 2 allies 9489 | -5/Factory | Evolved 2 slots: Utility x2 9489 | -5/Factory | Identified Exp. Hacking Suite 9490 | -5/Factory | Identified exit to Extension 9491 | -5/Factory | Loaded intel: 99 trap records 9492 | -5/Factory | Loaded intel: 54 interactive machine locations 9493 | -5/Factory | Loaded intel: 4 garrison access locations 9750 | -5/Factory | Discovered new exit (range 9) 9876 | -5/Factory | Entered Upper Caves 9876 | -5/Upper Caves | Accompanied by 2 allies 10119 | -5/Upper Caves | Build established: Gunner 10137 | -5/Upper Caves | Encountered a Warlord checkpoint 10284 | -5/Upper Caves | Discovered new exit (range 7) 10301 | -5/Upper Caves | Entered another Upper Caves area 10301 | -5/Upper Caves | Accompanied by 2 allies 10375 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10468 | -5/Upper Caves | Encountered a Warlord checkpoint 10696 | -5/Upper Caves | Spotted B-75 Beast 10903 | -5/Upper Caves | Discovered new exit (range 7) 10919 | -5/Upper Caves | Entered Zhirov 10919 | -5/Zhirov | Accompanied by 2 allies 10919 | -5/Zhirov | Discovered new exit (range 3) 10959 | -5/Zhirov | Met Zhirov 11013 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 11230 | -5/Zhirov | Learned location of Quarantine (-3) 11230 | -5/Zhirov | Learned location of Testing (-2) 11230 | -5/Zhirov | Learned location of Command (-1) 11238 | -5/Zhirov | Build established: Mutant 11244 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11324 | -5/Zhirov | Found Alien Artifact 11324 | -5/Zhirov | Identified Integrated Reactor 11324 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11348 | -5/Zhirov | Found Alien Artifact 11428 | -5/Zhirov | Entered Proximity Caves 11428 | -4/Proximity Caves | Accompanied by 2 allies 11431 | -4/Proximity Caves | Spotter reported a threat 11684 | -4/Proximity Caves | Spotter reported a threat 11708 | -4/Proximity Caves | Spotted B-86 Titan 11722 | -4/Proximity Caves | Build established: Gunner 11850 | -4/Proximity Caves | Learned Research emergency access door positions 11860 | -4/Proximity Caves | Learned Research trap positions 12020 | -4/Proximity Caves | Discovered new exit (range 15) 12053 | -4/Proximity Caves | Entered Factory 12053 | -4/Factory | Accompanied by 1 ally 12053 | -4/Factory | Evolved 2 slots: Propulsion x2 12054 | -4/Factory | Identified exit to Upper Caves 12147 | -4/Factory | Garrison activated, responded to threat 12261 | -4/Factory | Garrison activated, responded to threat 12495 | -4/Factory | Identified RU-N14's Throwing Claymores (x4) 12528 | -4/Factory | Lost 3 parts (1u2w) 12902 | -4/Factory | Allied Derelicts emerged from ambush trap array 12984 | -4/Factory | Lost 3 allies 13099 | -4/Factory | Fabricated Assault Drone Bay (x1) 13287 | -4/Factory | Discovered new exit (range 8) 13444 | -4/Factory | Entered Upper Caves 14299 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14324 | -4/Upper Caves | System corruption reached 10% 14354 | -4/Upper Caves | Lost 4 parts (3u1w) 14403 | -4/Upper Caves | Learned Research security intel 15299 | -4/Upper Caves | Learned Research terminal intel 15435 | -4/Upper Caves | Discovered new exit (range 12) 15454 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15454 | -4/Upper Caves | Entered another Upper Caves area 15454 | -4/Upper Caves | Accompanied by 2 allies 15830 | -4/Upper Caves | Discovered new exit (range 15) 15854 | -4/Upper Caves | Entered Warlord 15909 | -4/Warlord | System corruption cleaned by Quarantine Array 15996 | -4/Warlord | Met Warlord 16017 | -4/Warlord | Opened Warlord's prototype stash 16021 | -4/Warlord | Warlord's base attacked by MAIN.C 16022 | -4/Warlord | Found Prototype Device 16022 | -4/Warlord | Identified Thermal Barrier 16025 | -4/Warlord | Found Prototype Processor 16025 | -4/Warlord | Identified Exp. Core Analyzer 16219 | -4/Warlord | Found Prototype Piercing Weapon 16371 | -4/Warlord | Warlord forces counterattacked 16390 | -4/Warlord | Found Prototype Hackware 16470 | -4/Warlord | Spotted Striker 16511 | -4/Warlord | Lost 4 allies 16564 | -4/Warlord | Spotted Executioner 16566 | -4/Warlord | Spotted Executioner 16569 | -4/Warlord | Destroyed Executioner 16571 | -4/Warlord | Destroyed Executioner 16592 | -4/Warlord | Destroyed 7 combat bots 16696 | -4/Warlord | Warlord base infiltrated, sounded retreat 16702 | -4/Warlord | Spotted Executioner 16715 | -4/Warlord | Destroyed Executioner 16731 | -4/Warlord | Spotted Executioner 16756 | -4/Warlord | Lost 4 allies 16821 | -4/Warlord | Discovered new exit (range 14) 16821 | -4/Warlord | Spotted Striker 16821 | -4/Warlord | Spotted Executioner 16840 | -4/Warlord | Entered Proximity Caves 16868 | -3/Proximity Caves | Lost 10 allies 17011 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17081 | -3/Proximity Caves | Spotter reported a threat 17285 | -3/Proximity Caves | Discovered new exit (range 9) 17299 | -3/Proximity Caves | Entered Research 17299 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17299 | -3/Research | Identified System Mapper 17300 | -3/Research | Loaded intel: 74 trap records 17303 | -3/Research | Loaded intel: 23 terminal locations 17464 | -3/Research | Discovered new exit (range 13) 17584 | -3/Research | Build established: Hacker-Gunner 17630 | -3/Research | Found Prototype Device 17630 | -3/Research | Identified Adv. EM Disruption Field 17635 | -3/Research | Found Adv. EM Disruption Field 17699 | -3/Research | Found Prototype Slashing Weapon 18486 | -3/Research | System corruption reached 10% 18519 | -3/Research | Lost 3 parts (3u) 18549 | -3/Research | First assault squad dispatched 18679 | -3/Research | Lost 6 parts (2p2n1u1w) 18682 | -3/Research | Destroyed 7 combat bots 18829 | -3/Research | Incoming assault squad redirected 18893 | -3/Research | Entered Armory 18894 | -3/Armory | Met VL-GR5, who suggested a friendly competition 18986 | -3/Armory | Build established: Mutant 19267 | -3/Armory | Found Prototype Device 19267 | -3/Armory | Identified Exp. Thermal Defense Suite 19369 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 19510 | -3/Armory | Found Exp. Target Analyzer 19519 | -3/Armory | Found Prototype Processor 19519 | -3/Armory | Identified Exp. Melee Analysis Suite 19527 | -3/Armory | Found Prototype Device 19527 | -3/Armory | Identified Adv. Kinecellerator 19707 | -3/Armory | System corruption reached 30% 19815 | -3/Armory | Build established: Scavenger-Gunner 19820 | -3/Armory | Lost 4 allies 19923 | -3/Armory | Identified Vortex Lance 19948 | -3/Armory | Discovered new exit (range 4) 19952 | -3/Armory | Identified exit to Lab 19986 | -3/Armory | Entered Lab 19986 | -3/Lab | Discovered new exit (range 9) 19998 | -3/Lab | Identified exit to Research 20003 | -3/Lab | Entered Research 20003 | -2/Research | Warlord forces began assault on 0b10 20003 | -2/Research | Evolved 2 slots: Utility x2 20107 | -2/Research | Found Prototype Processor 20107 | -2/Research | Identified Spectral Analyzer 20113 | -2/Research | Research machine network offline 20260 | -2/Research | Borebot progress halted 20351 | -2/Research | Spotted Striker 20411 | -2/Research | Lost 4 allies 20447 | -2/Research | Spotted Striker 20462 | -2/Research | Destroyed Striker 20462 | -2/Research | Spotted Striker 20480 | -2/Research | Spotted Striker 20539 | -2/Research | Lost 15 allies 20543 | -2/Research | Met up with Warlord 20583 | -2/Research | Spotted Striker 20591 | -2/Research | Destroyed Striker 20605 | -2/Research | Spotted Striker 20612 | -2/Research | Spotted Executioner 20617 | -2/Research | Spotted Executioner 20623 | -2/Research | Spotted Executioner 20631 | -2/Research | Destroyed Executioner 20681 | -2/Research | Found Exp. Core Analyzer 20760 | -2/Research | Spotted Striker 20795 | -2/Research | Borebot progress halted 20834 | -2/Research | Discovered new exit (range 9) 20850 | -2/Research | Identified exit to Testing 20852 | -2/Research | Entered Testing 20936 | -2/Testing | Lost 3 allies 20953 | -2/Testing | Found Prototype Device 20953 | -2/Testing | Identified AEGIS Remote Shield 21097 | -2/Testing | Spotted PY-JXCPMM4XW3 21110 | -2/Testing | Rewired PY-JXCPMM4XW3 21295 | -2/Testing | Spotted Striker 21300 | -2/Testing | Spotted Striker 21406 | -2/Testing | Found Prototype Reactor 21406 | -2/Testing | Identified Zero-point Reactor 21411 | -2/Testing | Found Zero-point Reactor 21416 | -2/Testing | Found Prototype Device 21416 | -2/Testing | Identified Exp. Weapon Cycler 21677 | -2/Testing | Discovered new exit (range 10) 21860 | -2/Testing | Identified Transdimensional Reconstructor 21883 | -2/Testing | System corruption reached 10% 21943 | -2/Testing | Spotted Fortress 21989 | -2/Testing | Lost 3 parts (1p1n1u) 22083 | -2/Testing | Discovered new exit (range 6) 22094 | -2/Testing | Entered Section 7 22434 | -2/Section 7 | Discovered new exit (range 16) 22817 | -2/Section 7 | Lost 3 parts (2n1w) 22843 | -2/Section 7 | Warped through subspace 23051 | -2/Section 7 | Core integrity fell below 50% 23081 | -2/Section 7 | Lost 13 parts (3p2n3u5w) 23109 | -2/Section 7 | System corruption reached 30% 23192 | -2/Section 7 | Entered Access 23192 | -1/Access | Evolved 2 slots: Utility x2 23398 | -1/Access | Build established: Scavenger-Mutant 23408 | -1/Access | Crushed by falling debris 23428 | -1/Access | Found Prototype Device 23428 | -1/Access | Identified Exp. Actuator Array 23685 | -1/Access | Identified exit to Surface 23736 | -1/Access | Build established: Scavenger-Gunner 24400 | -1/Access | Lost 3 parts (1u2w) 24630 | -1/Access | Spotted B-99 Colossus 24661 | -1/Access | Spotted B-99 Colossus 24692 | -1/Access | First assault squad dispatched 24695 | *** | Escaped! Last Messages --------------- 24680_ Acquired 8 matter. 24683_ Slug penetrates Sealed Heavy Doors. 24683_ Penetrated by Slug. 24683_ Biometal Leg destroyed. 24683_ Slug penetrates Sealed Heavy Doors. 24683_ KE Penetrator destroyed. 24683_ Adv. Targeting Computer destroyed. 24683_ Slug penetrates Sealed Heavy Doors. 24683_ Penetrated by Slug. 24683_ Slug penetrates Sealed Heavy Doors. 24683_ Penetrated by Slug. 24686_ Slug penetrates Sealed Heavy Doors. 24686_ Myomer Leg destroyed. 24687_ Slug penetrates Sealed Heavy Doors. 24687_ Penetrated by Slug. 24687_ Slug penetrates Sealed Heavy Doors. 24687_ Penetrated by Slug. 24689_ Main Access Shell breached. 24692_ ALERT: Significant disruption in Zone 3U, assault force dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# #= | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# =%# | | ???????????????????????????????????????????# * # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????"####################### | | ????????????????????" " " * ## | | ????????????????????" " " % ! ## | | ????????????????????" """""" """"% % ## # | | ???????????????????????" "??" % # | | ???????????????????????" "" " "??" ## | | ???????????????????????" @" " "??" | | ???????????????????????" " "??" | | ???????????????????????"""""" "??" ### | | ???????????????????????????? "??" #?# | | ???????????????????????????? "??" #?# | | ????????????????????????????###??#########?# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? % | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? ! ?? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 110 Energy Capacity 910 Matter Stores 300 Matter Capacity 1800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Corruption Containment 12 Corruption Block 20 Armor Coverage 1400 Resistance: KI 20 Resistance: TH 10 Resistance: EX 50 Resistance: EM 50 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed RelayPhasingBoregun Manual? 0 Play Time 03:32:14 Cumulative 429.1 hours Start 2024.06.01 @ 18:16:35 End 2024.06.02 @ 18:27:36 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type 0 Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2715213-bd00-4001-8414-468c0beeb7ad