Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 00:16:24 Player: MAXX-P31 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (472) 2360 Value Destroyed (22329) 22329 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (15155) 15155 TOTAL SCORE: 51224 Bonus ------- High Alert Combat Kills 3840 Follower Combat Kills 2670 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -255 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 95/100 System Corruption 63% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Target Analyzer Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Advanced Sensor Array AEGIS Remote Shield Gamma Bomb Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Shield Leg Biometal Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Advanced Signal Interpreter Long-range IFF Parser Improved Terrain Scanner Experimental Target Analyzer Graphene Brace AEGIS Remote Shield Improved System Shield > --- WEAPON ----------- Improved Matter Neutralizer Helical Railgun Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Shield Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Wheel Experimental Cooling System Experimental Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Force Field Long-range Proton Cannon Compact HERF Cannon Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Improved Plasma Cutter [Rating: 222] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 2 . . 2 . . 2 . . . . 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . Utility 8 | . . . 1 1 . . 2 . . 1 . . . . . . 1 . . . . 1 . . . 1 Weapon 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 330 | 7 3 1 24 23 4 12 16 3 9 23 26 4 4 5 4 7 2 22 3 10 6 12 41 11 5 43 Power 35 | 1 . . 3 3 1 1 1 1 . 2 5 . . . 1 . . 3 1 1 . 1 5 1 . 4 Engine 17 | 1 . . 3 3 1 1 1 1 . 2 4 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reactor 16 | . . . . . . . . . . . 1 . . . . . . 3 1 . . 1 5 1 . 4 Propulsion 88 | 2 . . 9 8 . 4 4 2 2 6 8 . . 2 . . 1 4 1 1 . 6 4 5 2 17 Treads 47 | 2 . . 9 8 . 4 4 2 . 4 3 . . 2 . . 1 4 1 1 . . . . . 2 Leg 30 | . . . . . . . . . . . 5 . . . . . . . . . . 6 4 4 2 9 Wheel 5 | . . . . . . . . . 2 2 . . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 97 | 2 2 . 3 4 1 2 7 . 1 6 4 1 2 1 2 3 1 7 1 5 2 3 20 1 1 15 Device 59 | 1 . . 2 3 . 1 3 . . 4 3 . 1 . 1 2 1 5 1 4 2 2 13 1 . 9 Storage 7 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . . Processor 8 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . . 2 Hackware 14 | . . . . 1 . 1 1 . . . 1 1 1 . 1 1 . 1 . 1 . . 1 . 1 2 Protection 9 | . . . . . . . 2 . . 2 . . . 1 . . . 1 . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 1 1 9 8 2 5 4 . 6 9 9 3 2 2 1 4 . 8 . 3 4 2 12 4 2 7 Energy Gun 26 | . . . 1 2 1 . 1 . 2 1 2 1 . 1 . . . 4 . 2 4 . 3 1 . . Energy Cannon 36 | . . 1 6 1 . 3 1 . 3 4 . 1 . . . 4 . 3 . . . 1 1 2 2 3 Ballistic Gun 26 | 2 . . 1 3 . . 2 . 1 2 3 1 2 1 1 . . . . 1 . 1 3 . . 2 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Launcher 13 | . 1 . 1 2 1 1 . . . 1 2 . . . . . . . . . . . 3 . . 1 Special Weapon 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 . . . 1 . . 3 . . . 4 1 . . . . . 1 . 22 . 2 . Corrupted Parts 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 2 System Corruption 31 | . . . . . . . . . . . 15 . . 1 . . . . . . . . . . 5 10 Parts Lost 100 | . . . 1 . 2 5 5 1 . 5 14 . . 1 . 2 . 5 . 5 3 1 6 1 . 43 Power 12 | . . . . . . 1 1 . . . 3 . . . . . . 1 . . . . . . . 6 Propulsion 34 | . . . . . 1 2 2 . . 3 5 . . . . . . . . 1 . . . . . 20 Utility 31 | . . . 1 . 1 . 1 1 . 2 2 . . . . 2 . 3 . 4 . 1 4 1 . 8 Weapon 23 | . . . . . . 2 1 . . . 4 . . 1 . . . 1 . . 3 . 2 . . 9 Highest Loss Streak 35 | . . . 1 . 1 2 5 1 . 3 7 . . 1 . 2 . 2 . 2 3 1 3 1 . 35 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 18 | 2 7 10 13 19 19 19 19 17 18 18 18 19 19 19 19 19 18 19 20 19 19 18 18 19 19 17 Power 1 | . 1 1 1 1 . . 1 . . 1 1 2 2 2 1 2 2 1 2 1 1 2 2 2 2 1 Propulsion 2 | . 1 2 3 3 2 2 2 1 3 1 1 1 3 4 4 5 4 2 2 3 4 2 1 3 5 5 Utility 6 | . 1 3 2 6 8 8 7 7 6 6 9 11 10 10 9 8 7 8 7 6 7 8 8 6 4 4 Weapon 5 | . 3 4 5 8 7 6 5 7 6 7 4 3 3 1 1 2 3 4 7 6 5 3 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 . 13 12 2 2 2 . 1 2 3 . . . 3 . . 6 1 2 1 2 4 1 . 3 Power 9 | . . . 3 . . . 1 . . 1 . . . . . . . 2 . . . . 1 1 . . Propulsion 10 | . . . 3 1 . 1 . . . . 2 . . . . . . . 1 1 . . . . . 1 Utility 19 | . . . 1 4 1 1 . . 1 . . . . . 3 . . 4 . . 1 1 2 . . . Weapon 20 | . 1 . 6 7 . . 1 . . 1 1 . . . . . . . . . . 1 . . . 2 Tool/Special 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 93 | . 100 100 99 99 97 98 99 77 92 98 93 86 86 80 87 86 88 88 88 87 87 98 98 98 99 78 Engine 5 | . 14 14 11 9 9 9 6 6 7 6 5 6 6 6 5 5 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 6 10 6 5 7 8 8 8 6 Treads 14 | . 28 28 22 26 26 26 22 19 6 22 8 13 13 12 11 11 15 15 15 14 14 . . . . . Leg 6 | . . . . . . . . . . . 6 . . . . . . . . . . 26 28 32 34 24 Device 17 | . 6 . 11 17 12 6 11 8 14 19 19 13 12 13 16 14 20 23 25 28 26 22 19 21 20 18 Storage 6 | . 14 14 11 9 9 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Processor 5 | . 7 14 11 . 5 9 7 7 7 6 6 6 6 6 5 5 5 4 . . . 3 7 8 8 7 Hackware 8 | . . . . 8 9 11 13 15 15 8 10 19 20 13 11 7 5 5 5 5 10 9 8 4 4 3 Energy Gun 5 | . . . . 4 19 12 2 2 14 5 2 8 4 4 9 1 . 1 21 19 20 12 8 2 4 . Energy Cannon 9 | . . 5 32 19 . 8 11 2 3 10 4 4 6 . . 11 21 19 . . . . 1 5 5 5 Ballistic Gun 4 | . 26 22 . 2 4 4 7 2 3 1 3 3 2 8 12 9 . . . . . 4 6 5 5 4 Peak Build Rating 222 | 7 8 8 23 32 31 41 56 50 54 65 82 84 84 102 113 116 122 140 140 141 138 144 172 197 200 222 Average Rating 85 | 5 7 8 20 29 28 37 50 39 51 59 66 82 81 92 110 112 120 133 137 135 130 138 155 187 195 178 On Entrance 84 | . 7 8 8 23 29 31 41 33 31 53 58 80 83 83 102 113 115 121 140 134 134 138 142 172 192 200 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 9 13 13 . . . . . . 4 4 5 6 . 3 1 . 8 Naked Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Heaviest Build 148 | 15 20 20 67 70 63 67 73 68 62 78 79 75 75 81 100 123 125 132 119 114 106 106 123 142 135 148 Greatest Support 230 | 40 40 40 40 63 60 84 76 68 68 99 120 120 120 160 160 160 180 190 178 182 155 150 165 227 230 230 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 . 2 4 4 . . 1 . . . . . 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 3 10 10 20 20 20 20 20 18 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 10 13 19 19 19 19 17 18 19 19 19 19 19 19 19 18 19 20 19 19 19 19 19 19 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 10 20 20 20 20 19 18 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 29% | Scavenger-Tank 21% | Scavenger-Gunner 15% | Scavenger-Skirmisher 5% | Gunner 5% | Mutant 4% | Commander-Tank 3% | Hacker-Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -6/Factory Commander-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Matter Collected 10940 | 296 308 119 326 823 247 242 453 . 350 798 830 159 363 238 119 212 . 393 30 264 94 507 1816 578 544 831 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24075 | 112 563 188 1548 2472 291 915 537 . 350 2326 1076 66 340 . 109 529 . 1422 1040 1562 406 444 2124 1515 1574 2566 Parts 1059 | 2 42 11 93 116 21 44 27 . 10 75 38 2 7 . 3 17 . 58 25 37 12 13 122 80 66 138 Haulers Intercepted 20 | . 1 . 5 6 . . 1 . . 4 . . . . . 1 . . 1 . . . 1 . . . Recyclers Shooed 20 | . 1 1 1 1 . . . . 1 5 . . . . 1 . . . 2 . . . . 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 357 | . 13 5 30 41 15 18 7 . 3 27 24 2 4 . . 7 . 29 12 23 3 5 29 16 16 28 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Guns 137 | . 9 5 1 3 8 4 5 . 1 7 3 1 3 . . 1 . . 11 21 3 5 22 9 12 3 Cannons 121 | . . . 23 26 . 4 1 . 2 15 9 1 1 . . 6 . 23 . . . . 4 1 4 1 AOE 69 | . 4 . 3 9 7 10 . . . 4 8 . . . . . . 1 . . . . 1 4 . 18 Classes Destroyed 21 | 2 5 . 3 3 2 1 . . 1 . 2 . . . . . . . . . . . . . 2 . Worker 19 | . 1 . 1 . . . 1 . . 3 . . . . . . . . 1 . . . 2 4 3 3 Builder 14 | . . . . 1 . 2 1 . . 1 . . . . . . . . . . . . 2 2 3 2 Tunneler 5 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Hauler 20 | . 1 . 5 6 . . 1 . . 4 . . . . . 1 . . 1 . . . 1 . . . Recycler 34 | 1 1 1 1 7 . 1 1 . 3 6 . . 1 . 1 . . . 2 . 1 1 . 1 . 5 Mechanic 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 11 | . 2 . 2 1 . . 1 . . 1 . . . . . . . . . . . 1 1 1 1 . Swarmer 91 | . 3 3 7 10 7 4 3 . . 5 . 1 2 . . 3 . 16 2 . . 3 3 2 2 15 Cutter 7 | . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . Grunt 123 | . 10 2 12 19 2 11 . . . 14 13 . 1 . . . . 2 7 13 . . 4 6 4 3 Brawler 7 | . . . . 2 . . . . . . 1 . . . . . . . 1 1 . . . . 1 1 Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 47 | . . . 10 9 . 4 3 . . 3 2 . 1 . . 1 . 7 . 3 . . 2 2 . . Specialist 7 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . 2 . . Hunter 20 | . . . . . . . . . 2 2 1 . . . . 1 . 1 . 2 2 2 3 . 3 1 Programmer 44 | . . . . . 3 . 1 . 1 3 . 1 . . . . . . 2 3 . . 16 4 4 6 Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Behemoth 5 | . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 2 4 4 4 6 7 13 5 . 2 8 10 1 2 . 1 4 . 4 7 6 2 4 4 6 13 8 Combat Bots Only 10 | . 3 3 4 5 7 8 3 . 2 5 10 1 2 . . 3 . 4 5 6 2 3 4 5 9 7 Max Kills in Single Turn 6 | 1 1 2 2 3 3 4 2 . 1 4 3 1 1 . 1 2 . 2 1 1 1 2 2 2 4 6 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Exploded 5 | . 1 . 2 3 3 1 . . . 3 3 . . . . . . 1 . . . . 1 2 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Hostile Shots Fired 2642 | . 31 29 80 122 59 99 170 1 16 160 182 14 89 53 . 49 . 270 36 111 44 44 172 71 96 644 Missed 824 | . 5 7 19 38 16 25 60 . 5 49 51 5 29 13 . 16 . 62 14 25 15 16 59 37 36 222 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1818 | . 26 22 61 84 43 74 110 1 11 111 131 9 60 40 . 33 . 208 22 86 29 28 113 34 60 422 Melee 6 | . . . . 1 3 . . 1 . . . . . . . . . . . 1 . . . . . . Projectile 1812 | . 26 22 61 83 40 74 110 . 11 111 131 9 60 40 . 33 . 208 22 85 29 28 113 34 60 422 AOE 6 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Critical Strikes 87 | . . 2 2 3 4 4 1 . 2 3 4 . 2 9 . 1 . 4 3 9 2 . 12 2 3 15 Actively Blocked 47 | . . . . . . . . . 2 3 1 . 2 9 . 1 . 4 . . . . 11 2 3 9 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 4 Damage Taken 31247 | . 326 292 707 1299 638 1198 1493 36 178 1573 2608 269 586 904 . 520 . 3123 432 1681 794 520 1810 531 724 9005 Core 3734 | . 26 93 77 167 48 184 181 . 50 65 438 . 27 15 . 55 . 216 18 122 40 87 179 10 35 1601 Absorbed by Shields 3731 | . . . . . . . . . . . . . 182 174 . . . . . . . . 888 421 700 1366 Reduced by Siege Mode 168 | . . . . . . . . . . . . . . 75 . . . . . 93 . . . . . . Regen/Repaired (Parts) 1311 | . 37 . . 313 . . . . 20 . . . . . . . . . . . 473 . . . . 468 Core Remaining (%) 69 | 100 . 52 80 . . 27 . . 67 . . . . 35 . 94 . . . . 65 . 79 . 96 . Volleys Fired 935 | 6 34 20 61 91 29 37 21 . 13 70 123 7 28 13 2 14 . 56 26 57 10 16 92 34 38 37 Largest 4 | 2 2 2 3 3 3 3 3 . 3 3 3 3 3 3 4 4 . 4 4 4 4 4 4 4 4 3 Hottest 436 | 40 50 80 204 180 162 180 200 . 224 250 184 184 195 195 173 392 . 436 352 352 329 270 281 297 322 283 Shots Fired 2564 | 12 68 40 173 265 76 87 63 . 30 195 188 18 58 36 8 53 . 181 103 224 40 64 276 102 140 64 Gun 1393 | 12 62 32 10 20 69 45 36 . 22 83 35 11 28 32 8 34 . . 103 224 40 63 248 65 82 29 Cannon 975 | . . 8 158 236 . 20 27 . 8 107 53 7 14 4 . 19 . 175 . . . 1 26 30 58 24 Launcher 79 | . 6 . 5 9 7 19 . . . 3 11 . . . . . . . . . . . 2 7 . 10 Special 117 | . . . . . . 3 . . . 2 89 . 16 . . . . 6 . . . . . . . 1 Kinetic 618 | 12 62 32 5 7 18 11 28 . 2 47 40 6 14 20 6 33 . . . . 6 16 125 46 49 33 Thermal 1736 | . . 8 158 249 46 39 35 . 22 134 129 12 30 16 2 20 . 175 103 224 29 48 149 32 61 15 Explosive 45 | . 6 . 5 9 3 10 . . . 3 9 . . . . . . . . . . . . . . . Electromagnetic 135 | . . . 5 . 9 24 . . 6 9 5 . . . . . . . . . 5 . 2 24 30 16 Robot Hit Streak 38 | 5 8 8 18 20 11 27 11 . 10 36 17 5 12 38 5 9 . 16 20 27 11 8 19 23 14 6 Robot Miss Streak 9 | 1 3 3 4 3 3 2 4 . 4 4 4 2 2 1 1 2 . 3 2 4 2 2 8 4 9 6 Penetration Max 3 | . . . . . . . . . . 1 . . 1 2 . . . . . . . . . 1 3 2 Secondary Targets 16 | . 1 . . . 4 1 1 . . . . . . . . 1 . . . 4 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . . . . 1 . . . 1 1 . 1 . . . Shots Hit Robots 1674 | 9 42 23 106 171 45 67 43 . 21 132 145 8 46 33 5 24 . 86 73 150 31 36 159 65 81 73 Core Hits 921 | 3 22 9 42 77 23 39 19 . 10 118 70 3 23 18 2 14 . 35 33 59 12 15 74 55 50 96 Critical Kills 55 | . . . 4 . . . . . . 1 . . 1 . . . . 4 4 4 . . 4 11 17 5 Critical Parts Destroyed 82 | . . . . . . . . . . . 3 . . 1 . 2 . 1 9 13 . . 4 12 25 12 Critical Strikes 168 | . . . 4 1 4 4 . . 1 1 3 1 1 2 . 2 . 5 13 20 . . 9 24 45 28 Burn 10 | . . . . 1 4 3 . . 1 . . 1 . . . . . . . . . . . . . . Meltdown 10 | . . . 4 . . . . . . 1 . . . . . . . 4 . . . . 1 . . . Destroy 132 | . . . . . . . . . . . . . 1 2 . 2 . . 13 20 . . 8 23 44 19 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Smash 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 80 | . . . . . . . . . . . 27 . . . . . . 1 . . . . . . . 52 Impact 28 | . . . . . . . . . . . 27 . . . . . . 1 . . . . . . . . Slashing 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57179 | 123 791 336 2632 5098 1235 2560 1014 . 491 4676 5101 248 924 1059 124 848 . 3672 2114 4259 877 1079 5867 3188 2598 6265 Guns 23663 | 121 527 283 105 214 694 514 498 . 371 1472 279 132 585 940 124 379 . . 2082 4259 865 1079 5094 1172 1363 511 Cannons 18367 | . . 53 2188 3847 . 429 506 . 120 2472 1513 106 314 119 . 469 . 3500 . . . . 390 696 1228 417 Explosions 9903 | . 247 . 330 996 541 1617 . . . 676 1711 . . . . . . 136 . . . . 321 1320 . 2008 Melee 4039 | . . . . . . . . . . . 684 . . . . . . 36 . . . . . . . 3319 Ramming 283 | 2 17 . 9 41 . . 10 . . 56 . 10 15 . . . . . 32 . 12 . 62 . 7 10 Kinetic 8643 | 121 527 283 33 95 232 109 366 . . 750 413 42 193 597 88 341 . . . . 114 165 2000 799 751 624 Thermal 33627 | . . 53 2188 3966 416 804 638 . 402 3095 2274 196 716 462 36 507 . 3500 2082 4259 673 914 3484 1191 1086 685 Explosive 5089 | . 247 . 330 996 541 945 . . . 527 1367 . . . . . . 136 . . . . . . . . Electromagnetic 5498 | . . . 72 . 46 702 . . 89 248 363 . . . . . . . . . 78 . 321 1198 754 1627 Impact 720 | . . . . . . . . . . . 684 . . . . . . 36 . . . . . . . . Slashing 3319 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3319 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . 2 2 . 3 5 6 4 15 16 2 17 17 17 18 . . . . 3 3 3 . 16 3 15 63 Average Corruption 8 | . 2 2 . 2 4 5 2 9 15 2 7 17 17 17 . . . . 2 3 3 . 9 2 3 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . 7 4 . 48 15 8 5 5 31 8 34 27 62 34 . . . . 4 25 8 . 47 5 16 66 Message Errors 119 | . 2 . . 12 2 1 1 1 8 1 10 8 14 10 . . . . 2 6 5 . 15 . 5 16 Matter Fused 110 | . 1 1 . 10 3 1 2 1 9 3 9 9 13 8 . . . . . 9 2 . 10 3 4 12 Heat Flow Errors 45 | . . 1 . 7 2 1 1 1 3 3 3 3 8 3 . . . . . . . . 2 1 . 6 Energy Discharges 43 | . 1 . . 5 2 2 . . 1 . 4 3 5 4 . . . . . 3 1 . 5 . . 7 Parts Rejected 5 | . . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . Parts Fused 5 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 Data Loss (minor) 50 | . . 2 . 5 1 2 . 1 4 . 3 2 11 4 . . . . . 2 . . 9 . . 4 Data Loss (major) 18 | . 1 . . 1 . . 1 . 4 . 1 . 1 . . . . . . 1 . . 1 . 2 5 Misfires 22 | . 2 . . 3 4 . . . . . 2 1 2 1 . . . . . 1 . . 2 1 1 2 Alerts 13 | . . . . 1 . . . . 1 . 2 1 4 . . . . . . 1 . . . . 1 2 Misdirections 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 4 Weapon Failures 22 | . . . . 2 1 1 . . 1 . . . . 4 . . . . 1 2 . . 2 . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1556 | . 12 . 41 145 4 93 5 . . 97 191 7 2 . . . . 203 . . . . 60 61 55 580 Projectiles 438 | . . . 37 65 . 4 5 . . 24 3 7 2 . . . . 167 . . . . 44 6 55 19 Explosions 355 | . 12 . 4 80 4 89 . . . 73 26 . . . . . . . . . . . . 55 . 12 Melee 763 | . . . . . . . . . . . 162 . . . . . . 36 . . . . 16 . . 549 Knockbacks 14 | . . . . 1 . . . . . 10 1 . 1 . . . . . . . . . . . . 1 Impact 4 | . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 713 | . 40 . . 24 68 140 . . . 92 129 . . . . . . . . . . . 11 84 . 125 Shots 31 | . 2 . . 1 3 5 . . . 2 5 . . . . . . . . . . . 1 3 . 9 Rammed 23 | 2 1 . 4 3 . . 2 . . 5 . 1 1 . . . . . 3 . 1 . . . . . Targets Rammed 28 | 2 2 . 4 3 . . 2 . . 5 . 1 1 . . . . . 3 . 1 . 2 . 1 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 18 174 477 357 279 255 248 258 327 273 101 169 247 184 48 516 . 547 4 314 132 . 285 563 . 195 Average Temperature 88 | . 9 50 118 44 102 87 89 138 131 52 34 37 45 43 28 156 . 148 2 102 37 . 51 145 . 40 Received Heat Transfer 4510 | . 132 162 234 540 126 558 120 . . 429 831 9 142 89 . 147 . 582 48 219 18 . 55 24 8 37 Effects 24 | . . . 4 1 . 1 . . 4 . . . . . . . . 7 . . . . . 7 . . Shutdowns 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . Energy Bleed 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Interference 9 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . 4 . . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . 2 . . . 1 1 6 . . . . . . Total Turns 159 | . . . . . . . . . . . . . . 33 . . . 2 13 111 . . . . . . Longest Duration 38 | . . . . . . . . . . . . . . 19 . . . 2 13 38 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 2 . . Combat Hostiles 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 2 . . Parts Fried 25 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 4 5 3 9 Impact Corruptions 9 | . . . . . . . . . . . 6 . . . . . . 1 . . . . 2 . . . Robots Melted 19 | . . . 4 3 . . 1 . . 2 1 . . . . . . 4 1 2 . . 1 . . . Combat Hostiles 17 | . . . 3 3 . . 1 . . 1 1 . . . . . . 4 1 2 . . 1 . . . Parts Melted 116 | . . . 13 11 5 5 1 . 3 13 3 4 1 . . 2 . 18 11 11 . 1 8 3 3 . Heat Transferred 49375 | . . 111 3774 6438 1258 1658 1155 . 882 5252 4543 333 1233 796 37 737 . 4503 2738 5624 851 1110 3570 1016 1221 535 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . 2 . 6 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . . . 2 3 3 2 1 . . 2 3 2 2 1 . 1 . 4 3 4 3 2 2 2 2 3 Low Security (%) 30 | 100 100 100 17 31 . . 68 100 100 67 . . 25 22 100 45 100 4 . . . . 67 . . . Level 1 31 | . . . 65 30 42 69 31 . . 9 6 3 54 77 . 54 . 8 . . . 58 22 76 38 65 Level 2 20 | . . . 17 16 52 30 . . . 23 37 96 20 . . . . 12 . 8 . 41 10 23 61 27 Level 3 13 | . . . . 21 5 . . . . . 56 . . . . . . 38 100 43 100 . . . . 6 Level 4 4 | . . . . . . . . . . . . . . . . . . 37 . 48 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 1494 | 10 152 77 442 843 726 681 302 42 52 521 1095 658 447 334 101 371 194 1474 1011 1494 809 449 513 576 682 902 Initial 784 | . . 37 20 148 245 353 302 42 . 25 354 574 190 227 101 . 194 121 773 693 784 396 200 285 323 405 Average 403 | . 72 44 311 399 453 403 190 12 4 200 773 507 283 235 29 197 184 942 880 1065 769 395 220 326 468 407 Influence Increases 15539 | 10 429 125 998 1380 501 692 254 . 129 960 921 409 903 375 19 491 . 1463 398 851 241 209 956 642 700 1483 Destroy 0b10 Robot/C 8400 | . 260 100 600 820 300 440 140 . 60 540 540 160 340 160 . 220 . 720 260 500 120 100 580 320 380 740 Destroy 0b10 Robot/NC 595 | 10 25 5 50 75 . 30 25 . 15 75 10 10 20 10 5 5 . . 25 . 5 15 30 45 40 65 Destroy Leader 1502 | . 66 20 184 214 20 120 44 . 30 120 40 50 34 . . 30 . 20 50 60 50 22 74 72 62 120 Allied During Kill 985 | . . . . . . 15 . . . . 22 57 221 157 5 211 . 78 9 25 21 . . . 2 162 Successful Hack 496 | . 34 . 53 58 . 8 12 . 24 54 12 5 36 16 9 . . . . 14 23 41 . 46 . 51 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . 15 . 75 45 . 15 15 . . 105 . 60 75 30 . 15 . . 15 . . 15 180 . 75 . Anti-Garrison Action 800 | . . . . . 100 . . . . . 200 . . . . . . 400 . 100 . . . . . . Destroy Structure 1276 | . 29 . 36 93 66 64 3 . . 51 97 67 147 2 . 10 . 185 24 17 22 16 92 84 66 105 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . . . . 30 15 . 15 . . 15 . . 30 . . . . 60 15 135 . . . 75 75 240 Influence Decreases 14863 | 10 331 171 698 1355 152 753 799 120 77 505 333 1115 885 600 201 120 197 163 881 348 978 609 806 574 598 1484 Entered New Map 5607 | . . 61 32 204 132 373 363 78 . 27 153 521 199 180 81 . 177 53 701 298 710 361 157 222 252 272 Time Decay 6636 | 10 331 110 656 701 . 230 386 22 77 428 . 294 526 310 120 . 20 . 160 . 198 238 589 342 326 562 Lost Part 990 | . . . 10 . 20 50 50 . . 50 140 . . 10 . 20 . 50 . 50 30 10 60 10 . 430 Lost Ally 880 | . . . . . . 100 . 20 . . 40 . 160 100 . 100 . 60 20 . 40 . . . 20 220 Purge Threat 750 | . . . . 450 . . . . . . . 300 . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 . 1 7 . 5 3 . 1 12 . . . . 1 2 . . 5 . 2 3 5 5 9 5 Investigation 8 | . 2 . . 3 . . . . . 2 . . . . . . . . 1 . . . . . . . Extermination 21 | . . . . . . . 1 . 1 4 . . . . 1 . . . . . . . 5 2 3 4 Reinforcement 26 | . 2 . 1 3 . 2 1 . . 4 . . . . . 2 . . 1 . 1 3 . 2 3 1 Assault 7 | . . . . 1 . 1 . . . 1 . . . . . . . . 2 . 1 . . 1 . . Garrison 8 | . . . . . . 2 1 . . 1 . . . . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Distress Signals 27 | . 1 . 2 3 . 1 2 . . 1 . . 1 2 . . . . 1 . . 4 . 3 2 4 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 1 . 22 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Times Spotted 604 | . 22 4 48 66 17 36 25 6 2 31 32 6 22 10 . 11 . 41 15 27 10 9 34 25 34 71 Peak Tracking Total 17 | . 3 3 5 5 7 7 12 6 1 5 9 2 5 5 . 4 . 8 4 5 4 2 3 6 11 17 Tactical Retreats 31 | . . . . 2 1 . 1 . . 1 . . 2 . . . . 4 1 3 . . . 3 4 9 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Traps Triggered 31 | . 3 . . 3 4 1 2 . . 2 3 1 . . . . . 4 1 . . 1 2 . . 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Machines Disabled 68 | . 1 . 5 3 3 1 1 . . 7 2 4 7 2 . 1 . 7 1 2 . 1 15 . 5 . Max in Single Turn 4 | . 1 . 1 1 1 1 1 . . 4 1 . 1 1 . 1 . 2 . 1 . 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Garrison Relay 10 | . . . . . 1 . . . . . 2 . . . . . . 5 . 2 . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . . . . . . . 7 2 . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Machines Accessed 105 | . 7 . 11 15 . 1 3 . 4 12 2 6 6 3 3 . 1 . 2 2 3 4 5 4 5 6 Terminals 77 | . 5 . 10 10 . 1 3 . 2 7 2 5 6 3 3 . . . 1 2 2 1 3 3 5 3 Fabricators 7 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 2 Repair Stations 5 | . 1 . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 8 | . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . 1 1 . . 1 Total Hacks 287 | . 25 . 36 66 . 6 7 . 18 32 2 18 11 9 10 . 1 . 2 3 5 6 6 7 10 7 Successful 158 | . 18 . 23 48 . 3 3 . 9 10 2 7 4 4 6 . 1 . 1 1 3 3 3 4 2 3 Failed 127 | . 7 . 12 17 . 3 4 . 9 22 . 11 7 5 4 . . . 1 2 2 3 3 3 8 4 Catastrophic 27 | . . . . . . 1 2 . 2 4 . 3 . 1 2 . . . 1 1 1 2 2 . 3 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 21 . 24 20 . 4 1 . 9 20 . 10 . 2 6 . . . . . . 3 . 1 1 3 Terminals 208 | . 21 . 30 31 . 6 7 . 13 21 2 17 11 9 10 . . . 1 3 3 2 3 4 10 4 Fabricators 13 | . . . . . . . . . . 8 . . . . . . . . . . . 3 . . . 2 Repair Stations 18 | . 2 . . 11 . . . . 3 . . . . . . . . . . . 2 . . . . . Recycling Units 8 | . 2 . . 2 . . . . 2 2 . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 6 21 . . . . . . . . . . . . . . . . . . 2 3 . . Garrison Access 8 | . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . 1 1 . . 1 Terminal Hacks 59 | . 4 . 9 11 . 2 2 . 3 4 2 3 4 4 3 . . . . 1 1 . 1 2 2 1 Record 6 | . . . 1 . . . . . . . . . . 4 . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 3 2 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 3 . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 1 2 . 1 . . 1 1 . . . . 1 . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . 10 . . . . 2 . . . . . . . . . . . 2 . . . . . Scan Component 8 | . 1 . . 5 . . . . 1 . . . . . . . . . . . 1 . . . . . Repair 8 | . 1 . . 5 . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 6 19 . . . . . . . . . . . . . . . . . . 1 2 . . Insert Component 10 | . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . . 3 9 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 2 . . Garrison Access Hacks 8 | . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . 1 1 . . 1 Unlock Access 4 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 47 | . 12 . 8 7 . 1 1 . 4 5 . 3 . . 3 . . . . . . 2 . . . 1 Terminals 35 | . 10 . 8 4 . 1 1 . 3 2 . 3 . . 3 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 5 . 3 3 . 1 1 . 1 2 . 2 . . 1 . . . . . . . . . . . Operators 6 | . 1 . 1 1 . . . . 1 . . 1 . . 1 . . . . . . . . . . . Skim 9 | . 3 . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 1 Fabnet 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Haulers 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 . 10 12 . 1 3 . 4 10 1 4 3 3 3 . . . 2 2 2 3 4 3 5 5 Full Trace Events 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 9 . . . . . 1 . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 2 . . Parts Repaired 8 | . 1 . . 5 . . . . 1 . . . . . . . . . . . 1 . . . . . Time 309 | . 26 . . 184 . . . . 25 . . . . . . . . . . . 74 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Used RIF Installer 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 13 | . . . . . . 3 . . . 2 . . 2 . . . . 3 . . . . . 1 1 1 Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 11 | . . . . . . 3 . . . . . . 2 . . . . 3 . . . . . 1 1 1 Robot Hacks Applied 10 | . . . . . . 3 . . . 2 . . 2 . . . . 3 . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . streamctrl_high 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . 5 . . . . . 7 . . . . . . 19 . 12 . . . . . . Machine Destruction 39 | . . . . . 5 . . . . . 7 . . . . . . 19 . 8 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Attached 6 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Robots Rewired 13 | . . . . . 3 . . . . . 2 . 7 . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Total Allies 57 | . . . . . 3 3 . 1 . . 4 . 19 5 . . . 3 . 2 . . . 1 1 15 Largest Group 14 | . . . . . 2 3 . 1 . . 2 2 12 14 10 8 3 3 1 2 2 . . 1 1 14 Highest-Rated Group 857 | . . . . . 10 29 . 31 . . 264 264 685 857 680 493 283 283 85 190 190 . . 82 82 198 Highest-Rated Ally 159 | . . . . . 5 29 . 31 . . 148 148 159 159 159 96 96 96 85 95 95 . . 82 82 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 491 | . . . . . . 24 . 13 . . 10 27 95 74 . 41 . 28 4 11 10 . . . 9 145 Total Damage 11920 | . . . . . . 230 . 228 . . 561 858 2228 1691 . 1164 . 782 98 640 424 . . . 130 2886 Kills 71 | . . . . . . 4 . . . . 3 8 16 10 . 4 . 7 2 2 3 . . . . 12 Allies Corrupted 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Active Infowar (turns) 8373 | 33 423 . . . 328 . 642 35 590 906 250 280 . . 407 26 55 . . . 1 490 1573 665 357 1312 Sensors 6490 | . . . . . . . 642 35 590 906 2 280 . . 407 26 55 . . . . 282 1336 506 357 1066 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terrain 1121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1121 Structural 207 | . . . . . . . . . . . . . . . . . . . . . . 207 . . . . Seismic 1033 | 33 423 . . . 328 . . . . . 248 . . . . . . . . . . . . . . 1 Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 1773 | . . . . . . . . . . . . . . . . . . . . . . 458 669 646 . . Robot Analysis Total 7 | . 3 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Turns Passed 25365 | 106 908 236 2553 3110 785 489 903 149 659 1910 1302 641 1471 697 414 160 57 1367 328 1181 406 511 1852 773 736 1661 Spaces Moved 12489 | 47 465 107 1127 1107 332 206 425 81 441 933 476 340 632 282 233 57 33 648 116 562 192 338 1146 515 445 1203 Core 220 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 216 Treads 7900 | 43 465 107 1127 1107 332 206 425 81 100 733 79 340 632 282 233 57 33 648 116 562 192 . . . . . Legs 3391 | . . . . . . . . . . . 109 . . . . . . . . . . 338 1146 515 445 838 Wheels 855 | . . . . . . . . . 341 200 288 . . . . . . . . . . . . . . 26 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Fastest Speed 37 | 50 160 160 160 163 163 160 163 160 110 130 105 170 170 160 160 160 160 152 152 152 152 120 105 108 110 37 Average Speed 152 | 150 160 160 191 223 193 164 175 161 122 155 142 170 170 161 160 160 160 156 152 152 156 120 108 109 111 98 Slowest Speed 450 | 160 160 160 240 240 225 225 225 163 160 226 450 170 170 250 160 160 160 160 155 225 225 120 120 110 112 197 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 80 20 97 85 57 23 11 85 8 25 59 12 84 82 6 47 2 77 4 65 9 11 92 18 48 31 Regions Visited 26 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 . . 1 . . . . 1 1 . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . 1 . . . . . 1 . 2 . . . . . 3 . . . . 15 . 1 5 Terrain Destroyed 719 | . 27 . 41 90 86 67 . . . 63 42 4 3 . . 1 . 117 . . 6 4 75 32 24 37 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 204 | . . . . 21 . 1 . . . 8 . 4 3 . . 1 . 36 . . 6 4 74 17 19 10 AOE 503 | . 27 . 41 69 86 66 . . . 55 42 . . . . . . 81 . . . . . 14 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Gar Fac Ext Cet Fac DSF Fac Gar Fac Gar Fac Res Tes Res Qua Acc Total 16630 | 66 561 132 1409 1548 420 289 532 99 533 1225 787 386 885 470 274 97 36 895 203 792 282 407 1556 648 589 1509 Wait 1794 | 2 44 2 124 249 22 6 38 8 39 129 85 22 147 145 15 10 . 104 48 131 62 17 142 48 70 85 Move 12465 | 46 464 106 1126 1107 331 205 425 80 440 933 475 339 631 281 232 56 33 647 116 561 191 337 1145 514 444 1200 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 219 | 3 9 1 30 22 3 11 10 . 9 11 11 3 7 . 7 2 . 15 2 7 4 9 15 8 3 17 Fast Attach 224 | 7 . 1 8 15 5 2 6 1 5 15 15 3 1 8 3 5 . 10 3 13 4 4 40 6 10 34 Attach 101 | . . . 2 2 1 8 5 4 8 6 8 . . 2 2 2 2 3 . 4 3 7 7 2 . 23 Detach 39 | . . . . 2 1 . . 3 4 . 3 . . 3 1 1 . 1 . 1 . 3 9 2 1 4 Swap 267 | . 6 . 16 22 6 9 12 3 7 31 21 5 13 . 4 2 1 16 . 4 2 4 35 21 11 16 Drop 361 | . 2 2 38 35 6 11 13 . 8 25 16 5 6 6 8 5 . 24 5 14 5 10 57 13 11 36 Fire 935 | 6 34 20 61 91 29 37 21 . 13 70 123 7 28 13 2 14 . 56 26 57 10 16 92 34 38 37 Melee 80 | . . . . . . . . . . . 27 . . . . . . 1 . . . . . . . 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Crush 24 | 2 2 . 4 3 . . 2 . . 5 . 1 1 . . . . . 3 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . 16 . . . . . 2 . 1 . . . . 18 . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 76 | . . . . . . . . . . . 1 1 50 12 . . . . . . . . 12 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Discovered new exit (range 7) 768 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Repaired Grenade Launcher 1015 | -10/Materials | Entered Mines 1181 | -10/Mines | Discovered new exit (range 10) 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1610 | -9/Materials | Build established: Scavenger-Gunner 1821 | -9/Materials | Identified exit to Mines 1914 | -9/Materials | Discovered new exit (range 16) 2199 | -9/Materials | Central database locked down 2702 | -9/Materials | Discovered new exit (range 11) 2986 | -9/Materials | Build established: Gunner 3358 | -9/Materials | Discovered new exit (range 15) 3804 | -9/Materials | Entered another Materials area 3804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4119 | -8/Materials | Build established: Scavenger-Gunner 4703 | -8/Materials | Central database locked down 5208 | -8/Materials | Repaired Ion Cannon+ 5247 | -8/Materials | Repaired Ion Cannon+ 5287 | -8/Materials | Repaired Ion Cannon+ 5320 | -8/Materials | Repaired Imp. Treads 5341 | -8/Materials | Discovered new exit (range 15) 6125 | -8/Materials | Discovered new exit (range 16) 6204 | -8/Materials | First assault squad dispatched 6254 | -8/Materials | Repaired Arm. Treads 6801 | -8/Materials | Watched by a mysterious "MATRIX" hacker 6914 | -8/Materials | Identified exit to Garrison 6914 | -8/Materials | Entered Garrison 6983 | -8/Garrison | Phase Generator disabled 7168 | -8/Garrison | Triggered checkpoint 7290 | -8/Garrison | Triggered checkpoint 7424 | -8/Garrison | Triggered checkpoint 7445 | -8/Garrison | Triggered checkpoint 7471 | -8/Garrison | Destroyed 7 combat bots 7518 | -8/Garrison | Triggered checkpoint 7546 | -8/Garrison | Installed Relay Interface Framework 7578 | -8/Garrison | Garrison Relay disabled 7611 | -8/Garrison | Discovered new exit (range 8) 7642 | -8/Garrison | Triggered checkpoint 7672 | -8/Garrison | Discovered new exit (range 3) 7699 | -8/Garrison | Entered Materials 7699 | -8/Materials | Accompanied by 3 allies 7830 | -8/Materials | Lost 3 allies 7971 | -8/Materials | Discovered new exit (range 5) 8016 | -8/Materials | Garrison activated, responded to threat 8028 | -8/Materials | Core integrity fell below 50% 8099 | -8/Materials | First assault squad dispatched 8162 | -8/Materials | Destroyed 8 combat bots 8187 | -8/Materials | Build established: Gunner 8188 | -8/Materials | Entered Factory 8188 | -7/Factory | Evolved 2 slots: Utility x2 8675 | -7/Factory | Garrison activated, responded to threat 9059 | -7/Factory | Cargo convoy interrupted 9091 | -7/Factory | Manually triggered Chute Trap 9091 | -7/Factory | Sucked down chute 9091 | -7/Factory | Entered Waste 9092 | -7/Waste | Met a frightened Derelict 9106 | -7/Waste | EMP discharged 9119 | -7/Waste | Lost 5 parts (1p2n1u1w) 9127 | -7/Waste | Build established: Hacker-Skirmisher 9127 | -7/Waste | Spotted C-40 Crusher 9136 | -7/Waste | Spotted C-40 Crusher 9160 | -7/Waste | Spotted C-40 Crusher 9162 | -7/Waste | Spotted C-40 Crusher 9162 | -7/Waste | Spotted C-40 Crusher 9163 | -7/Waste | Spotted C-40 Crusher 9189 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9206 | -7/Waste | EMP discharged 9206 | -7/Waste | System corruption reached 10% 9223 | -7/Waste | Discovered new exit (range 12) 9239 | -7/Waste | Identified exit to Factory 9240 | -7/Waste | Entered Factory 9489 | -7/Factory | Discovered new exit (range 10) 9510 | -7/Factory | Repaired Adv. Sensor Array 9588 | -7/Factory | Identified exit to Lower Caves 9780 | -7/Factory | Discovered new exit (range 5) 9783 | -7/Factory | Identified exit to Factory 9899 | -7/Factory | Entered another Factory area 9899 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10272 | -6/Factory | Build established: Scavenger-Skirmisher 10879 | -6/Factory | Build established: Scavenger-Tank 11209 | -6/Factory | Garrison activated, responded to threat 11295 | -6/Factory | Identified exit to Lower Caves 11295 | -6/Factory | Identified exit to Extension 11465 | -6/Factory | Lost 3 parts (2n1u) 11649 | -6/Factory | First assault squad dispatched 11809 | -6/Factory | Identified exit to Garrison 11809 | -6/Factory | Entered Garrison 11911 | -6/Garrison | Triggered checkpoint 11933 | -6/Garrison | Garrison Relay disabled 12085 | -6/Garrison | Triggered checkpoint 12122 | -6/Garrison | Found embedded Infiltrators 12169 | -6/Garrison | Triggered checkpoint 12187 | -6/Garrison | Garrison Relay disabled 12250 | -6/Garrison | Discovered new exit (range 14) 12266 | -6/Garrison | Identified exit to Factory 12327 | -6/Garrison | Triggered checkpoint 12430 | -6/Garrison | Triggered checkpoint 12487 | -6/Garrison | Destroyed 10 combat bots 12487 | -6/Garrison | Lost 7 parts (1p2n1u3w) 12602 | -6/Garrison | Spotted B-75 Beast 12642 | -6/Garrison | Spotted B-75 Beast 12650 | -6/Garrison | Core integrity fell below 50% 12656 | -6/Garrison | Destroyed B-75 Beast 12667 | -6/Garrison | Destroyed B-75 Beast 12671 | -6/Garrison | System corruption reached 10% 12681 | -6/Garrison | Discovered exit to Factory (range 7) 12695 | -6/Garrison | Rewired B-86 Titan 12698 | -6/Garrison | Rewired B-90 Cyclops 13111 | -6/Garrison | Entered Factory 13111 | -6/Factory | Accompanied by 2 allies 13724 | -6/Factory | Discovered exit to Extension (range 10) 13752 | -6/Factory | Entered Extension 13752 | -6/Extension | Accompanied by 2 allies 13761 | -6/Extension | Build established: Bothacker-Tank 14037 | -6/Extension | Rescued a captive Derelict 14039 | -6/Extension | Rescued a captive Derelict 14089 | -6/Extension | Rescued A7 14158 | -6/Extension | Rescued a captive Derelict 14158 | -6/Extension | Rescued a captive Derelict 14248 | -6/Extension | Rescued a captive Derelict 14299 | -6/Extension | Rescued a captive Derelict 14300 | -6/Extension | Rescued a captive Derelict 14380 | -6/Extension | Spotted B-75 Beast 14388 | -6/Extension | Spotted B-75 Beast 14411 | -6/Extension | Allies destroyed B-75 Beast 14419 | -6/Extension | Allies destroyed B-75 Beast 14440 | -6/Extension | Lost 3 allies 14510 | -6/Extension | Build established: Commander-Tank 14512 | -6/Extension | Discovered new exit (range 3) 14521 | -6/Extension | Identified exit to Factory 14686 | -6/Extension | Rescued a captive Derelict 14687 | -6/Extension | Rescued a captive Derelict 14949 | -6/Extension | Discovered exit to Factory (range 10) 14951 | -6/Extension | Discovered new exit (range 6) 14993 | -6/Extension | Identified exit to Cetus 15223 | -6/Extension | Entered Cetus 15223 | -6/Cetus | Accompanied by 10 allies (A7) 15228 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15245 | -6/Cetus | Spotted Cetus Guard 15245 | -6/Cetus | Spotted Cetus Guard 15248 | -6/Cetus | Spotted Cetus Guard 15248 | -6/Cetus | Spotted Cetus Guard 15252 | -6/Cetus | Allies destroyed Cetus Guard 15266 | -6/Cetus | Allies destroyed Cetus Guard 15270 | -6/Cetus | Allies destroyed Cetus Guard 15274 | -6/Cetus | Allies destroyed Cetus Guard 15415 | -6/Cetus | Started Cetus Manufacturing Module 15440 | -6/Cetus | Manufactured an Enhanced Grunt 15465 | -6/Cetus | Manufactured an Enhanced Grunt 15490 | -6/Cetus | Manufactured an Enhanced Grunt 15515 | -6/Cetus | Manufactured an Enhanced Grunt 15540 | -6/Cetus | Manufactured an Enhanced Grunt 15601 | -6/Cetus | Escorted A7 to Cetus Mainframe 15656 | -6/Cetus | Discovered new exit (range 15) 15687 | -6/Cetus | Spotted Cetus Guard 15687 | -6/Cetus | Spotted Cetus Guard 15690 | -6/Cetus | Spotted Cetus Guard 15690 | -6/Cetus | Spotted Cetus Guard 15700 | -6/Cetus | Allies destroyed Cetus Guard 15712 | -6/Cetus | Allies destroyed Cetus Guard 15713 | -6/Cetus | Allies destroyed Cetus Guard 15719 | -6/Cetus | Allies destroyed Cetus Guard 15724 | -6/Cetus | Discovered exit to Factory (range 15) 15732 | -6/Cetus | Met Revision 17 15748 | -6/Cetus | Lost 4 allies 15799 | -6/Cetus | Identified exit to Archives 15920 | -6/Cetus | Entered Factory 15920 | -5/Factory | Accompanied by 10 allies (A7) 15920 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15925 | -5/Factory | Received a hacking code to weaken MAIN.C 16003 | -5/Factory | Build established: Scavenger-Tank 16309 | -5/Factory | Identified exit to DSF 16334 | -5/Factory | Entered DSF 16334 | -5/DSF | Accompanied by 8 allies 16354 | -5/DSF | Additional patrols routed to DSF 16390 | -5/DSF | Discovered new exit (range 15) 16435 | -5/DSF | Lost 4 allies 16455 | -5/DSF | Sterilization system engaged 16475 | -5/DSF | Ambient heat levels rising (+10) 16483 | -5/DSF | Identified exit to Factory 16490 | -5/DSF | Ambient heat levels rising (+10) 16494 | -5/DSF | Entered Factory 16494 | -4/Factory | Accompanied by 3 allies 16494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16551 | -4/Factory | Identified exit to Garrison 16551 | -4/Factory | Entered Garrison 16551 | -4/Garrison | Accompanied by 3 allies 16589 | -4/Garrison | Triggered checkpoint 16626 | -4/Garrison | Garrison Relay disabled 16750 | -4/Garrison | Garrison Relay disabled 16765 | -4/Garrison | Triggered checkpoint 16886 | -4/Garrison | Phase Generator disabled 16886 | -4/Garrison | Spotted B-86 Titan 17078 | -4/Garrison | Spotted B-86 Titan 17089 | -4/Garrison | Destroyed B-86 Titan 17317 | -4/Garrison | Triggered checkpoint 17351 | -4/Garrison | Discovered new exit (range 14) 17387 | -4/Garrison | Triggered checkpoint 17411 | -4/Garrison | Garrison Relay disabled 17457 | -4/Garrison | Garrison Relay disabled 17525 | -4/Garrison | Spotted B-75 Beast 17529 | -4/Garrison | Destroyed B-75 Beast 17587 | -4/Garrison | Rewired B-75 Beast 17685 | -4/Garrison | Triggered checkpoint 17757 | -4/Garrison | Triggered checkpoint 17795 | -4/Garrison | Garrison Relay disabled 17882 | -4/Garrison | Discovered new exit (range 8) 17918 | -4/Garrison | Entered Factory 17918 | -4/Factory | Accompanied by 1 ally 18166 | -4/Factory | Garrison activated, responded to threat 18168 | -4/Factory | First assault squad dispatched 18246 | -4/Factory | Identified exit to Garrison 18246 | -4/Factory | Entered Garrison 18318 | -4/Garrison | Triggered checkpoint 18341 | -4/Garrison | Garrison Relay disabled 18451 | -4/Garrison | Spotted B-86 Titan 18499 | -4/Garrison | Destroyed B-86 Titan 18598 | -4/Garrison | Triggered checkpoint 18928 | -4/Garrison | Triggered checkpoint 19036 | -4/Garrison | Found embedded Infiltrators 19070 | -4/Garrison | Triggered checkpoint 19117 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 19170 | -4/Garrison | Discovered new exit (range 3) 19240 | -4/Garrison | Triggered checkpoint 19356 | -4/Garrison | Triggered checkpoint 19365 | -4/Garrison | Garrison Relay disabled 19410 | -4/Garrison | Discovered new exit (range 12) 19427 | -4/Garrison | Entered Factory 19427 | -4/Factory | Accompanied by 2 allies 19520 | -4/Factory | Repaired Adv. Heavy Siege Treads 19617 | -4/Factory | Identified exit to Research 19677 | -4/Factory | First assault squad dispatched 19825 | -4/Factory | Lost 3 parts (3w) 19833 | -4/Factory | Entered Research 19833 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20033 | -3/Research | Revision forces began assault on 0b10 20059 | -3/Research | Met up with Revision 17++ 20132 | -3/Research | Build established: Scavenger-Skirmisher 20199 | -3/Research | Found Gamma Bomb Array 20203 | -3/Research | Found Gamma Bomb Array 20207 | -3/Research | Spotted B-86 Titan 20313 | -3/Research | Discovered new exit (range 13) 20333 | -3/Research | Identified exit to Testing 20344 | -3/Research | Entered Testing 20609 | -3/Testing | Found Prototype Device 20609 | -3/Testing | Identified Exp. Hardlight Generator 20654 | -3/Testing | Found Prototype Launcher 20654 | -3/Testing | Identified Tactical Quantum Warhead 20933 | -3/Testing | Spotted PP-QAXPT37497 20949 | -3/Testing | Destroyed PP-QAXPT37497 20966 | -3/Testing | Found Prototype Special Weapon 20966 | -3/Testing | Identified Gui. Remote Datajack 20973 | -3/Testing | Found Prototype Device 20973 | -3/Testing | Identified Exp. Weapon Cycler 20976 | -3/Testing | Found Prototype Processor 20976 | -3/Testing | Identified Exp. Target Analyzer 20992 | -3/Testing | Found Prototype Energy Gun 20992 | -3/Testing | Identified Enh. Gamma Rifle 21580 | -3/Testing | Found Prototype Energy Gun 21580 | -3/Testing | Identified Hyp. EM Gauss Rifle 21608 | -3/Testing | Found Prototype Launcher 21608 | -3/Testing | Identified Z-bomb Delivery System 21762 | -3/Testing | Found Prototype Device 21762 | -3/Testing | Identified AEGIS Remote Shield 21789 | -3/Testing | System corruption reached 10% 22021 | -3/Testing | Discovered new exit (range 10) 22127 | -3/Testing | Lost 3 parts (1u2w) 22155 | -3/Testing | Found Prototype Ballistic Gun 22155 | -3/Testing | Identified Hyp. Multirail 22192 | -3/Testing | Identified exit to Research 22196 | -3/Testing | Entered Research 22196 | -2/Research | Evolved 2 slots: Propulsion x2 22455 | -2/Research | Identified exit to Quarantine 22696 | -2/Research | First assault squad dispatched 22969 | -2/Research | Entered Quarantine 23018 | -2/Quarantine | Found Alien Artifact 23018 | -2/Quarantine | Identified Terrabomb 23018 | -2/Quarantine | Used Terrabomb 23060 | -2/Quarantine | Found Alien Artifact 23060 | -2/Quarantine | Identified Core Reset Matrix 23060 | -2/Quarantine | Used Core Reset Matrix 23064 | -2/Quarantine | Detected hypermatrix surge 23064 | -2/Quarantine | Sensed 15 artifacts in vicinity 23175 | -2/Quarantine | Garrison activated, responded to threat 23186 | -2/Quarantine | Scanned by Researcher 23283 | -2/Quarantine | Destroyed 9 combat bots 23411 | -2/Quarantine | Found Sigix Broadsword 23651 | -2/Quarantine | System corruption reached 10% 23680 | -2/Quarantine | Discovered new exit (range 10) 23689 | -2/Quarantine | Identified exit to Access 23705 | -2/Quarantine | Entered Access 23705 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24552 | -1/Access | Build established: Scavenger-Assassin 24728 | -1/Access | System corruption reached 10% 24909 | -1/Access | Local machine network offline 24939 | -1/Access | Destroyed 7 combat bots 24978 | -1/Access | Spotted B-99 Colossus 25030 | -1/Access | Found Prototype Energy Gun 25083 | -1/Access | System corruption reached 30% 25124 | -1/Access | Released all parts (4) 25139 | -1/Access | Lost 35 parts (6p16n6u7w) 25161 | -1/Access | Core integrity fell below 50% 25187 | -1/Access | Emitted hypermatrix ping 25192 | -1/Access | Assembled emerged from beneath the floor 25204 | -1/Access | Assembled emerged from beneath the floor 25252 | -1/Access | Spotted B-99 Colossus 25284 | -1/Access | Lost 9 allies 25310 | -1/Access | Core integrity fell below 20% 25366 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25317_ Xenon Bombardment Thruster destroyed. 25317_ Adv. Cooling System destroyed. 25319_ System corrupted: Matter fused (-6). 25319_ Xenon Bombardment Thruster destroyed. 25320_ System corrupted: Enh. Nova Cannon failed to cycle. 25323_ Destroyed Unknown Device. 25324_ Enh. Nova Cannon destroyed. 25333_ Acquired Unknown Hover Unit. 25333_ Identified Gyrokinetic Inverter. 25334_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 25334_ System corrupted: Hvy. Machine Gun misfires. 25336_ Acquired Gyrokinetic Inverter. 25337_ Dropped Hvy. Machine Gun. 25339_ Xenon Bombardment Thruster destroyed. 25346_ Detected hypermatrix ping. 25349_ PH48RKZQR28T,< QS|PZILJZXOFIRJISNQHA 25360_ Detected hypermatrix ping. Map ----- +----------------------------------------------------+ | # # ######## | | #####/"# #??????# | | ????# #??????# | | ????# ####??????# | | ????# #?????????# | | ????# #?????????########### | | ????# #????################ # | | ????# #????# # # | | ???## ##???# !== # # | | ???# ##### ![= ] + # | | ???# " / = # # | | ???# ##### # # | | ???##+##???# + # | | ????? ?????###################/#### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ?????????????????##?????# | | ?????????????????# ###### | | ?????????????????#!! # | | ?????????????????#! # | | ?????????????????# # | | ????#??????###+### # | | ????# ????# # "" # | | ????# ### * # "" # | | ????#w @ Y ; "" # | | ????# ### # S #########+# | | ????# ????# # "" ######### # | | ????#??????####### "" + | | ?????????????????# "" # | | ?????????????????# # | | ?????????????????# + | | ?????????????????################## | | ???????????????????????????#??????# | | ????????????????????????#?????????# | | ??????????????????????????#######?# | | ?????????????????????????### ?# | | ???????????????????????????# # | | ????????????????????????? ?#|!! # | | ?????????????????????#?????#|!! + | | ???????????????????????????#|!! # | | ?????????????#????????????## # | | ?????????????????????############## | | ???????????????????### ##?#"""G | | ???????????????????# ###""" | | ???????????????????# = # | | ???????????????????# # | | ??????? ???????????# # | | ???????????????#???# + """ | | ???????????????????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 58 Energy Capacity 1290 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 25 Armor Coverage 600 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 5 Launcher Accuracy 30 Target Analysis 10 Recoil Reduction 5 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 26 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- Stealth Drone Bay | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Exp. Biometal Medium Treads | -2/Quarantine | Archive Exp. Hacking Suite | -2/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 38% | -10/Materials Ion Cannon | 56% | -8/Materials Ion Cannon | 59% | -8/Materials Ion Cannon | 73% | -8/Materials Imp. Treads | 57% | -8/Materials Arm. Treads | 60% | -8/Materials Adv. Sensor Array | 16% | -7/Factory Adv. Heavy Siege Treads | 21% | -4/Factory Studied --------- None Alien Tech Used ----------------- Terrabomb Core Reset Matrix Sigix Broadsword Achievements -------------- Hammer Time Revolutionary Research Challenges ------------ None Game ------ Seed IntegrityOpticalLog Manual? 0 Play Time 04:29:27 Cumulative 316.7 hours Start 2026.08.08 @ 10:38:23 End 2026.08.10 @ 00:16:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4753eab-8f7c-459e-b47e-4058ee31a0c1