Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 17:11:07 Player: mlys Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (233) 233 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 6 2 . 8 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 4 | 2 5 6 4 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 1 Utility 1 | . . 2 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 96 100 74 Engine 12 | . 14 14 10 Treads 23 | . 28 28 15 Leg 1 | . . . 4 Storage 12 | . 14 14 10 Processor 11 | . 10 14 11 Hackware 2 | . . . 7 Energy Gun 11 | . 14 14 8 Ballistic Gun 2 | . 5 . . Launcher 8 | . 8 14 6 Peak Build Rating 11 | 6 7 7 11 Average Rating 7 | 4 6 7 9 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 12 13 13 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 6 | 4 6 6 6 Average Carried 4 | 2 5 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 4 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 320 | 226 54 20 20 Remotely . | . . . . Salvage Created 215 | . 117 38 60 Parts 24 | . 12 5 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . 3 2 3 Guns 6 | . 1 2 3 AOE 2 | . 2 . . Classes Destroyed 4 | . 3 1 . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 5 | . . 2 3 Grunt 3 | . 3 . . Best Kill Streak 3 | . 3 1 3 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 186 | . 8 12 166 Missed 51 | . . 5 46 Hits 135 | . 8 7 120 Projectile 135 | . 8 7 120 Critical Strikes 3 | . . . 3 Damage Taken 1474 | . 99 48 1327 Core 438 | . 37 . 401 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 24 | . 6 6 12 Largest 2 | . 1 1 2 Hottest 80 | . 40 40 80 Shots Fired 29 | . 6 6 17 Gun 27 | . 4 6 17 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic . | . . . . Thermal 9 | . . . 9 Explosive 2 | . 2 . . Electromagnetic 18 | . 4 6 8 Robot Hit Streak 5 | . 2 2 5 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 17 | . 4 3 10 Core Hits 12 | . 5 2 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 429 | . 263 34 132 Guns 186 | . 35 34 117 Cannons . | . . . . Explosions 228 | . 228 . . Melee . | . . . . Ramming 15 | . . . 15 Kinetic . | . . . . Thermal 98 | . 36 . 62 Explosive 192 | . 192 . . Electromagnetic 124 | . 35 34 55 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 10 | . . . 10 Kicked 7 | . . . 7 Crushed . | . . . . Highest Temperature 114 | . 6 . 114 Average Temperature 54 | . 5 . 62 Received Heat Transfer 354 | . 54 . 300 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | . 107 64 77 Initial 14 | . . 14 13 Average 28 | . 48 36 15 Influence Increases 357 | . 137 80 140 Destroy 0b10 Robot/C 160 | . 60 40 60 Destroy 0b10 Robot/NC 15 | . 10 . 5 Destroy Leader 44 | . 22 10 12 Successful Hack 3 | . . . 3 Disable Machine 30 | . 30 . . Destroy Structure 15 | . 15 . . Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 357 | . 100 83 174 Entered New Map 44 | . . 23 21 Time Decay 233 | . 100 60 73 Lost Part 80 | . . . 80 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 4 14 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 1 | . . . 1 Failed 4 | . . . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 813 | 113 306 127 267 Spaces Moved 449 | 63 180 62 144 Core 17 | 6 . . 11 Treads 393 | 57 180 62 94 Legs 39 | . . . 39 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 154 | 149 160 160 147 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 32 10 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . 19 . . Melee . | . . . . Projectile . | . . . . AOE 19 | . 19 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 536 | 79 193 84 180 Wait 25 | 7 1 17 . Move 446 | 62 179 61 144 Hop . | . . . . Pick Up 9 | 4 3 . 2 Fast Attach 8 | 6 1 . 1 Attach 6 | . 1 . 5 Detach 1 | . 1 . . Swap 2 | . . . 2 Drop 5 | . 1 . 4 Fire 24 | . 6 6 12 Melee . | . . . . Ram 3 | . . . 3 Kick 7 | . . . 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Discovered exit to Mines (range 9) 420 | -10/Materials | Entered Mines 482 | -10/Mines | Discovered new exit (range 10) 517 | -10/Mines | Identified exit to Materials 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Utility x2 738 | -9/Materials | Core integrity fell below 50% 774 | -9/Materials | Lost 6 parts (1p2n1u2w) 803 | -9/Materials | Core integrity fell below 20% 814 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00740_ Slammed into Y-45 Defender. 00743_ Hacking Suite destroyed. 00743_ S-10 Pest destroyed. 00743_ K-01 Serf collects debris. 00768_ Acquired Prototype Engine. 00768_ Identified Hvy. Ion Engine. 00768_ Faulty integration triggers energy drain (-74). 00770_ Dropped Faulty Hvy. Ion Engine. 00773_ Acquired Hvy. Ion Engine. 00784_ Connecting with Repair Station... 00784_ ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 00785_ Kicked S-10 Pest. 00790_ Kicked S-10 Pest out of the way. 00791_ Kicked S-10 Pest. 00793_ S-10 Pest destroyed. 00801_ Aluminum Leg destroyed. 00807_ Sml. Storage Unit destroyed. 00811_ Hvy. Ion Engine destroyed. 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"???? ????????????? | | ????? ????????????? | | ?????? ??????????????? | | ??????????????????????? | | ###########+########## ???????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterRocketSlamshotty Manual? 0 Play Time 00:09:20 Cumulative 7.1 hours Start 2026.02.12 @ 20:43:39 End 2026.02.14 @ 17:11:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d35c5f8-1ea4-49e4-b53f-5d8fbd18ff01