Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 13:15:13 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (407) 407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2862 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 533/550 Matter 72/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Modified TNC System Shield > --- WEAPON (2) ------- Heavy EM Pulse Gun Rocket Launcher > --- INVENTORY (8) ---- Heavy EM Pulse Gun Datajack Plasma Cutter Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Modified TNC System Shield > --- WEAPON ----------- Rocket Launcher Makeshift Sword > --- INVENTORY -------- Heavy EM Pulse Gun Heavy EM Pulse Gun Datajack Plasma Cutter Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Modified TNC Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 21 | 6 . 6 3 2 4 Power 3 | 1 . 1 . 1 . Engine 2 | 1 . . . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 2 | . . 2 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . . 1 . 1 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 3 2 1 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 4 | . 2 1 . 1 . Power 2 | . . 1 . 1 . Propulsion 2 | . 2 . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . 2 1 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 58 62 81 92 70 Engine 8 | . 14 10 . 7 9 Core 4 | . . 3 14 5 . Leg 12 | . . 6 28 28 18 Storage 13 | . 14 14 14 14 9 Processor 3 | . . . 7 14 9 Energy Gun 12 | . 28 14 . . 4 Launcher 6 | . . 8 6 8 7 Slashing Weapon 6 | . . 5 11 14 6 Naked Turns . | . . . . . . Heaviest Build 15 | 14 14 15 15 14 14 Greatest Support 26 | 26 26 20 20 20 20 Greatest Overweight (x) 4 | . 4 4 . . . Average Overweight (x) 1 | . 3 2 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 5 8 8 6 6 Average Carried 4 | 1 2 5 6 5 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | . 5 7 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 326 | 185 8 127 . 6 . Remotely . | . . . . . . Salvage Created 373 | . 106 113 . 34 120 Parts 41 | . 7 14 . 7 13 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 5 7 . 4 4 Melee 1 | . . 1 . . . Guns 1 | . 1 . . . . AOE 17 | . 3 6 . 4 4 Classes Destroyed 5 | . 2 . . 1 2 Worker 1 | . . . . 1 . Hauler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 15 | . 3 6 . 4 2 Grunt 5 | . 2 1 . . 2 Best Kill Streak 6 | . 3 3 . 5 6 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 4 | . 3 3 . 4 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . 3 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 669 | . 292 216 . 51 110 Core 189 | . 84 81 . 7 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 22 | . 8 5 . 3 6 Largest 2 | . 2 2 . 1 1 Hottest 100 | . 100 80 . 33 33 Shots Fired 31 | . 16 6 . 3 6 Gun 17 | . 16 1 . . . Cannon . | . . . . . . Launcher 14 | . . 5 . 3 6 Special . | . . . . . . Kinetic . | . . . . . . Thermal 17 | . 16 1 . . . Explosive 14 | . . 5 . 3 6 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . 1 2 Robot Miss Streak 2 | . 2 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | . 10 4 . 1 1 Core Hits 29 | . 6 6 . 6 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 5 | . . 5 . . . Impact . | . . . . . . Slashing 5 | . . 5 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1713 | . 492 574 . 199 448 Guns 137 | . 124 13 . . . Cannons . | . . . . . . Explosions 1400 | . 368 385 . 199 448 Melee 176 | . . 176 . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 137 | . 124 13 . . . Explosive 1400 | . 368 385 . 199 448 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 176 | . . 176 . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 4 1 . . Matter Fused 1 | . . 1 . . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 134 | . 77 39 . 18 . Projectiles . | . . . . . . Explosions 131 | . 77 36 . 18 . Melee 3 | . . 3 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 167 | . 95 . . 39 33 Shots 3 | . 1 . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 219 18 . . . Average Temperature 83 | . 88 12 . . . Received Heat Transfer 123 | . 24 54 . . 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 481 | . 444 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 290 | . 265 134 . 178 290 Initial 68 | . . 46 . . 68 Average 99 | . 152 74 . 108 100 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 93 | 100 77 100 . 100 86 Level 1 6 | . 22 . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 8 7 . 3 10 Peak Tracking Total 13 | . 3 3 . 3 13 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 4 1 . . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 17 1 . . 1 Successful 12 | . 10 1 . . 1 Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 18 | . 17 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 10 1 . . 1 Open Door 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 4 . . . . Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . . . . . 1 Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1823 | 42 383 766 302 270 60 Spaces Moved 1036 | 40 146 359 245 212 34 Core 377 | 12 137 228 . . . Treads . | . . . . . . Legs 622 | . . 131 245 212 34 Wheels 37 | 28 9 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 Average Speed 163 | 78 240 202 120 120 120 Slowest Speed 250 | 90 250 250 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 40 85 60 43 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 25 | . . . . 25 . Terrain Destroyed 137 | . 27 13 . 39 58 Melee . | . . . . . . Projectile . | . . . . . . AOE 137 | . 27 13 . 39 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1124 | 50 163 387 255 224 45 Wait 19 | . 5 8 . 6 . Move 1031 | 39 145 358 244 211 34 Hop . | . . . . . . Pick Up 21 | 5 5 5 3 2 1 Fast Attach 1 | 1 . . . . . Attach 14 | 5 . 3 3 2 1 Detach . | . . . . . . Swap 6 | . . 3 . . 3 Drop 5 | . . . 5 . . Fire 22 | . 8 5 . 3 6 Melee 5 | . . 5 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 5) 426 | -10/Materials | Entered Mines 665 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 831 | -10/Mines | Learned Materials machine intel 866 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1009 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Discovered new exit (range 7) 1058 | -10/Mines | Discovered new exit (range 13) 1185 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1186 | -10/Mines | Discovered new exit (range 5) 1192 | -10/Mines | Entered Exiles 1222 | -10/Exiles | Met 8R-AWN 1243 | -10/Exiles | Met EX-HEX 1275 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1291 | -10/Exiles | Given EX-Vault access code 1318 | -10/Exiles | Opened EX-Vault 1327 | -10/Exiles | Found Prototype Special Weapon 1328 | -10/Exiles | Identified Field Lobotomy Kit 1335 | -10/Exiles | Found Prototype Processor 1340 | -10/Exiles | Identified Modified TNC 1393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1435 | -10/Exiles | Met EX-DEC 1481 | -10/Exiles | Discovered new exit (range 11) 1494 | -10/Exiles | Left Exiles lab with Modified TNC 1494 | -10/Exiles | Entered Mines 1560 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1570 | -9/Mines | Assembled infested the area 1759 | -9/Mines | Discovered new exit (range 4) 1764 | -9/Mines | Entered Materials 1764 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1765 | -8/Materials | Loaded intel: 61 machine locations 1824 | -8/Materials | Self-destructed Last Messages --------------- 01759_ EXIT=FOUND PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01764_ Receiving FarCom transmissions... Loading Materials machine intel (x61)... 01775_ Acquired System Shield. 01801_ Connecting with Terminal... 01801_ Current location identified: Materials >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. 01806_ W-25 Informer sends out distress signal. 01812_ S-10 Pest destroyed. 01814_ G-47 Trooper destroyed. 01814_ A-02 Transporter destroyed. 01816_ Electrolysis Chamber disabled. 01818_ W-25 Informer destroyed. 01819_ The unstable cave ceiling collapses. 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[g # ???"""???????????""" | | ???a????"T"????????? = ## ????????????????""" | | ?????????????????????# ?? ???"""?????????????? | | ??????????????????????? b ??????"""?????????????? | | ?????????????????????T???g???????"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdVortexGun Manual? 0 Play Time 00:09:54 Cumulative 45.6 hours Start 2022.03.30 @ 13:03:38 End 2022.03.30 @ 13:15:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526a3733-32fb-4e68-8378-470975fdfb44