Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.25 @ 18:33:53 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (5047) 5047 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2978) 2978 TOTAL SCORE: 12270 Bonus ------- High Alert Combat Kills 1349 Follower Combat Kills 229 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 816/850 Matter 204/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Relay Coupler [NC] (6) Relay Coupler [Swarmer] (41) Relay Coupler [Brawler] (12) Relay Coupler [Duelist] (27) Relay Coupler [Behemoth] (6) > --- WEAPON (2) ------- Remote Datajack Great Axe > --- INVENTORY (20) --- Light Angular Momentum Engine Titanium Leg Titanium Leg Flexi-carbon Leg Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Improved Light Armor Plating Relay Coupler [NC] (30) Relay Coupler [Specialist] (18) Flak Gun Flak Gun Rocket Launcher Remote Datajack Great Maul Axe Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Behemoth] > --- WEAPON ----------- Remote Datajack Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Titanium Leg Titanium Leg Flexi-carbon Leg Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Specialist] Flak Gun Flak Gun Rocket Launcher Remote Datajack Great Maul Axe Axe [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Brawler] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . 2 . . . 4 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . Parts Attached 152 | 8 6 14 5 17 . 54 29 19 Power 7 | 1 1 1 . . . 2 2 . Engine 7 | 1 1 1 . . . 2 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 34 | 4 . 3 2 3 . 14 5 3 Treads 10 | 2 . 3 2 3 . . . . Leg 22 | 2 . . . . . 12 5 3 Wheel 2 | . . . . . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 56 | 1 2 7 3 4 . 18 11 10 Device 12 | . 1 1 2 1 . 2 2 3 Storage 5 | 1 . 3 . 1 . . . . Processor 2 | . 1 . . . . . 1 . Hackware 11 | . . . . . . 4 3 4 Protection 26 | . . 3 1 2 . 12 5 3 Artifact . | . . . . . . . . . Weapon 55 | 2 3 3 . 10 . 20 11 6 Energy Gun 4 | 1 1 . . . . 2 . . Energy Cannon 3 | . . 2 . 1 . . . . Ballistic Gun 16 | 1 2 1 . 5 . 5 2 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 2 . 1 2 . Special Weapon 8 | . . . . . . 4 1 3 Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon 14 | . . . . . . 6 6 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . 2 . 1 . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 27 | . 1 6 . 3 . 9 7 1 Power 3 | . . 1 . . . 1 1 . Propulsion 8 | . . 3 . . . 1 3 1 Utility 10 | . . 1 . 1 . 5 3 . Weapon 6 | . 1 1 . 2 . 2 . . Highest Loss Streak 6 | . 1 4 . 1 . 6 4 1 Average Slot Usage (%) 96 | . 95 98 100 99 100 91 90 96 Engine 9 | . 14 11 11 11 11 7 7 6 Treads 12 | . 28 20 22 22 22 . . . Leg 11 | . . . . . . 23 30 26 Device 5 | . 3 . 11 11 11 3 1 1 Storage 10 | . 14 21 11 11 11 7 7 6 Processor 8 | . 8 11 11 11 11 3 6 6 Hackware 6 | . . . . . . 12 5 30 Protection 10 | . . 11 11 10 11 12 14 3 Energy Cannon 4 | . . . 11 10 11 . . . Ballistic Gun 8 | . 21 21 11 9 11 6 . . Slashing Weapon 3 | . . . . . . 5 14 7 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 10 18 40 43 63 63 82 91 61 Greatest Support 66 | 40 40 40 40 40 40 66 63 64 Greatest Overweight (x) 13 | 1 . 13 1 1 1 2 1 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 8 14 15 17 20 20 20 20 Most Carried 20 | 3 8 15 15 20 20 20 20 20 Average Carried 17 | 2 6 13 14 17 20 19 19 18 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 Final Carried 20 | 3 8 15 15 20 20 20 20 19 Class Distribution -------------------- 49% | Bothacker-Mutant 25% | Scavenger-Mutant 20% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 2995 | 256 211 669 89 290 37 846 446 151 Remotely 111 | . 101 . . . . 10 . . Salvage Created 4940 | 53 211 825 424 490 93 1772 944 128 Parts 247 | 2 13 52 21 26 3 78 42 10 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 6 | . . . . . 2 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 102 | . 6 17 7 17 1 27 23 4 Melee 36 | . . . . . 1 13 18 4 Guns 35 | . 6 17 . . . 12 . . Cannons 18 | . . . 7 11 . . . . AOE 13 | . . . . 6 . 2 5 . Classes Destroyed 15 | 1 2 4 . 2 1 5 . . Worker 1 | . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . Recycler 11 | 1 . 1 2 . 1 6 . . Operator 1 | . . 1 . . . . . . Drone 1 | . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . Swarmer 31 | . 2 3 2 7 . 4 10 3 Grunt 39 | . 4 7 1 6 . 12 9 . Brawler 3 | . . . . . . 2 1 . Duelist 3 | . . 1 . . . 1 1 . Protector 1 | . . . . . . 1 . . Sentry 17 | . . 6 4 1 . 3 2 1 Specialist 1 | . . . . 1 . . . . Hunter 3 | . . . . 2 . 1 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 7 | 1 2 5 3 7 1 6 6 2 Combat Bots Only 7 | . 2 4 2 7 1 4 6 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . 1 2 . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Damage Taken 6257 | . 316 955 192 685 13 2003 1653 440 Core 666 | . 75 134 28 115 . 170 110 34 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 70 . . . 30 . 60 . Volleys Fired 220 | 5 23 64 18 36 4 48 10 12 Largest 2 | 2 2 2 2 2 1 2 1 1 Hottest 96 | 60 80 46 91 96 68 73 33 30 Shots Fired 381 | 10 46 128 30 58 4 83 10 12 Gun 296 | 10 46 128 12 25 . 72 3 . Cannon 51 | . . . 18 29 4 . . . Launcher 12 | . . . . 4 . 2 6 . Special 22 | . . . . . . 9 1 12 Kinetic 267 | 5 30 128 12 25 . 64 3 . Thermal 71 | 5 15 . 18 29 4 . . . Explosive 12 | . . . . 4 . 2 6 . Electromagnetic 9 | . 1 . . . . 8 . . Robot Hit Streak 27 | 4 8 27 9 11 3 15 2 5 Robot Miss Streak 10 | 4 3 6 2 1 1 10 6 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . 2 . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 406 | 6 33 94 22 53 3 120 56 19 Core Hits 189 | 2 11 35 10 26 1 68 31 5 Critical Hits 5 | . . 1 1 1 . 1 . 1 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . 1 Melee Attacks 175 | . . . . 15 . 64 75 21 Impact 7 | . . . . . . 2 . 5 Slashing 151 | . . . . . . 60 75 16 Piercing . | . . . . . . . . . Sneak Attacks 28 | . . . . 15 . 13 . . Combat Hostiles 9 | . . . . . . 9 . . Follow-up Attacks 13 | . . . . . . 5 7 1 Damage Inflicted 10746 | 62 350 1419 450 1000 73 4321 2648 423 Guns 3324 | 62 350 1419 107 181 . 1205 . . Cannons 883 | . . . 326 495 62 . . . Explosions 1206 | . . . . 324 . 316 566 . Melee 5275 | . . . . . . 2773 2082 420 Ramming 58 | . . . 17 . 11 27 . 3 Kinetic 3079 | 30 238 1419 107 181 . 1104 . . Thermal 1092 | 32 100 . 326 495 62 77 . . Explosive 1129 | . . . . 324 . 239 566 . Electromagnetic 113 | . 12 . . . . 101 . . Impact 37 | . . . . . . 37 . . Slashing 5238 | . . . . . . 2736 2082 420 Piercing . | . . . . . . . . . Highest Corruption 15 | . . 2 2 2 3 15 15 . Average Corruption 5 | . . 2 2 2 2 5 15 . Corruption Purged . | . . . . . . . . . Effects 114 | . . 1 4 12 15 20 62 . Message Errors 27 | . . 1 1 6 4 2 13 . Matter Fused 19 | . . . . . 7 1 11 . Heat Flow Errors 19 | . . . 1 3 1 5 9 . Energy Discharges 10 | . . . . 1 3 3 3 . Data Loss (minor) 20 | . . . 1 2 . 6 11 . Data Loss (major) 3 | . . . . . . 1 2 . Alerts 3 | . . . . . . 1 2 . Misdirections 12 | . . . . . . 1 11 . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 631 | . . . . 7 . 548 74 2 Projectiles 7 | . . . . 7 . . . . Explosions 20 | . . . . . . . 20 . Melee 604 | . . . . . . 548 54 2 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . 63 . Shots 2 | . . . . . . . 2 . Rammed 3 | . . . 1 . 2 . . . Targets Rammed 7 | . . . 1 . 3 2 . 1 Kicked 3 | . . . . . . 2 . 1 Crushed 1 | . . . . . 1 . . . Highest Temperature 271 | 40 202 16 93 271 135 235 240 4 Average Temperature 59 | 17 109 6 20 69 36 47 97 2 Received Heat Transfer 1572 | . 156 222 75 165 . 429 441 84 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 . 1 . . Heat Transferred 1991 | 75 225 . 592 888 111 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Peak Influence 1528 | 5 163 350 280 881 765 1229 1528 902 Initial 1124 | . 3 . 35 104 396 1124 729 802 Average 663 | 2 47 131 160 581 626 953 1221 800 Maximum Alert Level 4 | . . 1 1 3 3 4 4 3 Low Security (%) 19 | 100 100 75 73 5 . . . . Level 1 7 | . . 24 26 13 . . . . Level 2 21 | . . . . 46 79 . . 10 Level 3 40 | . . . . 34 19 87 25 89 Level 4 12 | . . . . . . 12 74 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 4 1 . 1 5 . 1 Investigation 2 | . . 1 . . . . . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . . 3 . . 1 1 . . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 4 | . 1 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 8 31 10 27 25 44 32 13 Peak Tracking Total 7 | . 4 6 3 5 3 5 7 4 Tactical Retreats 21 | . . . 5 1 . 3 10 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 10 | . . . . 3 . . 7 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 21 | . 1 . 1 2 13 1 3 . Max in Single Turn 1 | . 1 . 1 1 . 1 1 . Garrison Access 1 | . . . . . . . . 1 Garrison Relay 5 | . . . . 2 . . 3 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . 2 Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 28 | . 1 7 3 . 8 6 . 3 Terminals 17 | . 1 5 2 . 6 3 . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . . 1 . . 2 1 . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Total Hacks 70 | . 2 22 11 . 16 13 . 6 Successful 37 | . . 13 5 . 8 7 . 4 Failed 33 | . 2 9 6 . 8 6 . 2 Catastrophic 8 | . 1 2 . . 4 1 . . Database Lockouts . | . . . . . . . . . Manual 46 | . 2 10 8 . 13 10 . 3 Terminals 54 | . 2 19 10 . 13 10 . . Fabricators 4 | . . . . . . 1 . 3 Repair Stations . | . . . . . . . . . Recycling Units 8 | . . 2 . . 3 1 . 2 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Terminal Hacks 17 | . . 8 2 . 3 4 . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . Branch Access Points 2 | . . 1 . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . Unreport Threat 4 | . . 1 . . 1 2 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 6 | . . 3 1 . 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . 2 . . 1 1 . 2 Report Inventory 4 | . . 1 . . 1 1 . 1 Retrieve Components 2 | . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 Unlock Access 2 | . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 11 | . . 3 2 . 4 1 . 1 Terminals 7 | . . 2 2 . 2 1 . . Track 1 | . . . 1 . . . . . Botnet 6 | . . 2 1 . 2 1 . . Fabricators 1 | . . . . . . . . 1 Overload 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Tunnel 2 | . . . . . 2 . . . Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 3 1 . 6 4 . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 9 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 1 . . . . . 9 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 17 | . . . . . . 9 1 7 Non-combat 8 | . . . . . . 2 . 6 Combat 9 | . . . . . . 7 1 1 Robot Hacks Applied 18 | . . . . . . 9 1 8 no_distress 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 deconstruct_machine 1 | . . . . . . . . 1 map_walls 2 | . . . . . . . . 2 locate_stockpiles 1 | . . . . . . . . 1 deconstruct_bot 1 | . . . . . . 1 . . map_route 1 | . . . . . . 1 . . find_garrison 1 | . . . . . . 1 . . overload_power 1 | . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . 1 reboot_system 4 | . . . . . . 3 . 1 overwrite_iff 2 | . . . . . . 2 . . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 23 | . . . . 10 . . 13 . Machine Destruction 23 | . . . . 10 . . 13 . Attached 10 | . . . . . . 3 3 4 Robots Rewired 6 | . . . . 6 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 9 | . . . . 6 . 2 1 . Largest Group 6 | . . . . 6 4 1 1 . Highest-Rated Group 126 | . . . . 126 84 29 20 . Highest-Rated Ally 29 | . . . . 21 21 29 20 . Total Orders 2 | . . . 2 . . . . . EXPLORE 2 | . . . 2 . . . . . Ally Attacks 158 | . . . . 33 113 6 6 . Total Damage 2158 | . . . . 702 1301 92 63 . Kills 49 | . . . . 11 38 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 9237 | 115 401 1072 499 1948 1184 1915 1203 900 Spaces Moved 4341 | 63 190 450 230 788 450 1121 470 579 Core 20 | 16 . 4 . . . . . . Treads 2151 | 47 190 446 230 788 450 . . . Legs 1902 | . . . . . . 853 470 579 Wheels 268 | . . . . . . 268 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 260 115 120 120 Average Speed 172 | 140 160 165 160 223 260 126 194 127 Slowest Speed 700 | 160 160 700 260 260 260 200 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 26 50 32 71 85 28 63 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 30 | . . . . . . 4 26 . Terrain Destroyed 88 | . . . . 18 . 6 64 . Melee 4 | . . . . . . 4 . . Projectile 2 | . . . . 2 . . . . AOE 82 | . . . . 16 . 2 64 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Total 5511 | 78 246 651 331 908 458 1487 656 696 Wait 395 | . 11 102 66 18 . 119 25 54 Move 4333 | 62 189 449 230 786 449 1121 468 579 Hop . | . . . . . . . . . Pick Up 100 | 1 8 15 3 16 1 37 14 5 Fast Attach 32 | 8 4 4 2 . . 7 4 3 Attach 49 | . 1 6 . 3 . 22 10 7 Detach 21 | 2 3 1 . . . 9 3 3 Swap 71 | . 1 4 3 14 . 25 15 9 Drop 91 | . 6 6 8 12 1 41 12 5 Fire 220 | 5 23 64 18 36 4 48 10 12 Melee 149 | . . . . 15 . 56 60 18 Ram . | . . . . . . . . . Kick 3 | . . . . . . 2 . 1 Crush 4 | . . . 1 . 3 . . . Escape Stasis 43 | . . . . 8 . . 35 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x2 927 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Identified exit to Storage 1099 | -9/Materials | Lost 4 parts (1p2n1w) 1422 | -9/Materials | Discovered new exit (range 15) 1589 | -9/Materials | Entered Storage 1847 | -9/Storage | Build established: Scavenger-Mutant 1909 | -9/Storage | Garrison activated, responded to threat 2088 | -9/Storage | Identified exit to Garrison 2088 | -9/Storage | Entered Garrison 2096 | -9/Garrison | Installed Relay Interface Framework 2175 | -9/Garrison | Core integrity fell below 50% 2221 | -9/Garrison | Destroyed 7 combat bots 2260 | -9/Garrison | Triggered checkpoint 2425 | -9/Garrison | Discovered new exit (range 10) 2473 | -9/Garrison | Build established: Mutant 2908 | -9/Garrison | Triggered checkpoint 3028 | -9/Garrison | Triggered checkpoint 3040 | -9/Garrison | Build established: Commander-Mutant 3086 | -9/Garrison | Garrison Relay disabled 3155 | -9/Garrison | Discovered new exit (range 14) 3360 | -9/Garrison | Triggered checkpoint 3382 | -9/Garrison | Build established: Bothacker-Mutant 3416 | -9/Garrison | Triggered checkpoint 3500 | -9/Garrison | Triggered checkpoint 3543 | -9/Garrison | Garrison Relay disabled 4036 | -9/Garrison | Entered Recycling 4036 | -9/Recycling | Accompanied by 4 allies 4066 | -9/Recycling | Spotter reported a threat 4071 | -9/Recycling | Spotter reported a threat 4086 | -9/Recycling | Spotter reported a threat 4126 | -9/Recycling | Spotter reported a threat 4159 | -9/Recycling | Spotter reported a threat 4159 | -9/Recycling | Spotter reported a threat 4179 | -9/Recycling | Spotter reported a threat 4183 | -9/Recycling | Spotter reported a threat 4237 | -9/Recycling | Spotter reported a threat 4262 | -9/Recycling | Spotter reported a threat 4262 | -9/Recycling | Spotter reported a threat 4290 | -9/Recycling | Spotter reported a threat 4315 | -9/Recycling | Spotter reported a threat 4315 | -9/Recycling | Spotter reported a threat 4315 | -9/Recycling | Spotter reported a threat 4350 | -9/Recycling | Spotter reported a threat 4403 | -9/Recycling | Spotter reported a threat 4418 | -9/Recycling | Spotter reported a threat 4456 | -9/Recycling | Spotter reported a threat 4459 | -9/Recycling | Spotter reported a threat 4471 | -9/Recycling | Spotter reported a threat 4553 | -9/Recycling | Spotter reported a threat 4567 | -9/Recycling | Spotter reported a threat 4568 | -9/Recycling | Spotter reported a threat 4604 | -9/Recycling | Spotter reported a threat 4620 | -9/Recycling | Spotter reported a threat 4652 | -9/Recycling | Spotter reported a threat 4657 | -9/Recycling | Spotter reported a threat 4673 | -9/Recycling | Spotter reported a threat 4710 | -9/Recycling | Spotter reported a threat 4727 | -9/Recycling | Spotter reported a threat 4763 | -9/Recycling | Spotter reported a threat 4826 | -9/Recycling | Spotter reported a threat 4859 | -9/Recycling | Spotter reported a threat 4875 | -9/Recycling | Spotter reported a threat 4879 | -9/Recycling | Spotter reported a threat 4902 | -9/Recycling | Spotter reported a threat 4915 | -9/Recycling | Spotter reported a threat 4932 | -9/Recycling | Spotter reported a threat 4955 | -9/Recycling | Spotter reported a threat 4984 | -9/Recycling | Spotter reported a threat 4993 | -9/Recycling | Spotter reported a threat 4994 | -9/Recycling | Spotter reported a threat 5044 | -9/Recycling | Spotter reported a threat 5049 | -9/Recycling | Spotter reported a threat 5057 | -9/Recycling | Spotter reported a threat 5057 | -9/Recycling | Spotter reported a threat 5101 | -9/Recycling | Spotter reported a threat 5102 | -9/Recycling | Spotter reported a threat 5103 | -9/Recycling | Discovered new exit (range 16) 5110 | -9/Recycling | Spotter reported a threat 5110 | -9/Recycling | Spotter reported a threat 5152 | -9/Recycling | Spotter reported a threat 5163 | -9/Recycling | Spotter reported a threat 5164 | -9/Recycling | Spotter reported a threat 5205 | -9/Recycling | Spotter reported a threat 5212 | -9/Recycling | Spotter reported a threat 5212 | -9/Recycling | Spotter reported a threat 5220 | -9/Recycling | Entered Factory 5220 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5620 | -7/Factory | First assault squad dispatched 6052 | -7/Factory | Build established: Scavenger-Mutant 6688 | -7/Factory | Build established: Bothacker-Mutant 6891 | -7/Factory | System corruption reached 10% 6928 | -7/Factory | Lost 6 parts (1p1n4u) 7135 | -7/Factory | Identified exit to Garrison 7135 | -7/Factory | Entered Garrison 7230 | -7/Garrison | Triggered checkpoint 7273 | -7/Garrison | Garrison Relay disabled 7409 | -7/Garrison | Triggered checkpoint 7416 | -7/Garrison | Triggered checkpoint 7537 | -7/Garrison | Build established: Scavenger-Mutant 7627 | -7/Garrison | Discovered new exit (range 12) 7665 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7786 | -7/Garrison | Triggered checkpoint 7837 | -7/Garrison | Garrison Relay disabled 8139 | -7/Garrison | Build established: Bothacker-Mutant 8171 | -7/Garrison | Discovered new exit (range 9) 8202 | -7/Garrison | Triggered checkpoint 8276 | -7/Garrison | Garrison Relay disabled 8288 | -7/Garrison | Lost 4 parts (3n1u) 8338 | -7/Garrison | Entered Factory 8338 | -6/Factory | Evolved 2 slots: Utility x2 8608 | -6/Factory | Spotted B-75 Beast 9238 | -6/Factory | Self-destructed Last Messages --------------- 09118_ Jacked A-15 Conveyor... >>locate_stockpiles Pinpointed 9 registered component stockpiles. 3PV8XGK6MR: Lrn. Tractor Beam D17STNECMS: Weapon Cycler 8ZIWQ38Y27: Nuclear Core 2HYI76Q85H: Lrn. Tractor Beam AF6F9CS9NM: Med. Storage Unit PZYQU51V6U: Coil Gun Y69QX307CA: Imp. Transmission Jammer U5CDIWCO38: Med. Matter Pod ZDLVY0GOCV: Imp. Medium Treads 09132_ Acquired Unknown Device. 09132_ Identified Force Field. 09134_ Dropped Force Field. 09134_ Acquired Force Field. 09136_ Dropped Force Field. 09164_ Jacked U-05 Engineer... >>map_walls Extracting local structural data... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????l?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????""???? | | ????????????????????????????# #?????#+#?????""""?? | | ????????????????????######### #?????# #???? """??? | | ????????????????????+ ## #?????# #???? ??? | | ????????????????????# ! # ?????# #??? """??? | | ????????????????????# + ???### #### """??? | | ????????????????????# # ???# """"?? | | ????????????????????# ## #???# """""" | | ????????????????????# ## #???# | | ????????????????????# w##k##### | | ????????????????????# @ u | | ????????????????????# ###########/##########? | | ????????????????????# #?# #??????? | | ????????????????????# #?# #??????? | | ????????????????????# #?# """ """ #??????? | | ????????????????????# #?# """ """ #??????? | | ????????????????????########?# """ """ #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# "F" """ #??????? | | ?????????????????????????????# " """ #??????? | | ?????????????????????????????# """ #??????? | | ?????????????????????????????# """ #??????? | | ?????????????????????????????# #??????? | | ?????????????????################+#########??????? | | ?????????????????#?????? ??? #??# #??????????????? | | ?????????????????#?????" "?" #??# #??????????????? | | ?????????????????#?????" "?" #??# #??????????????? | | ???????????#?????#????"" """ #??# #??????????????? | | ???????????#?????#??? #??# #??????????????? | | ???????????#?????# """ """ #??# #?????????????#? | | ???????????#?????# """ """ #??# ###############? | | ???????????#?????# """ """ #??# ? | | ???????????#?????# #??# ? | | ???????????#?????# """ """ #### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 119 Relay Coupler Value 5 Item Schematics ----------------- Structural Scanner | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBoreVibroblade Manual? 0 Play Time 01:54:13 Cumulative 187.2 hours Start 2021.02.24 @ 19:37:03 End 2021.02.25 @ 18:33:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c081211-ca91-4148-a120-e67596845f4c