Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 09:23:31 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (80) 400 Value Destroyed (2953) 2953 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (768) 768 TOTAL SCORE: 12081 Bonus ------- High Alert Combat Kills 168 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 1189/1300 Matter 178/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Antimatter Reactor Particle Accelerator Medium Reactive Plating Improved Focal Shield Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Antigrav System Improved Antigrav System Experimental Heat Sink Compact Matter Pod Advanced Visual Processing Unit Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Improved Focal Shield Trap Reconfigurator Hypervelocity Gauss Rifle Ripper Fire Trap [Rating: 101] Favorites ----------- Power Cooled Fission Core Engine Ion Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Particle Gun Ballistic Gun Hypervelocity Gauss Rifle Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 10 | . . . . . . . 2 1 2 2 2 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 84 | 6 2 2 9 4 3 . 5 5 26 4 4 . 2 6 3 3 Power 11 | 1 1 . . 1 . . 1 1 3 1 . . . 2 . . Engine 4 | 1 . . . 1 . . 1 1 . . . . . . . . Core 6 | . 1 . . . . . . . 3 1 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 15 | 2 . 2 4 2 1 . . . 2 . . . 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . Leg 10 | 2 . 2 4 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . . 1 . . 1 Flight 2 | . . . . . 1 . . . 1 . . . . . . . Utility 44 | 1 1 . 2 . 1 . 4 3 18 2 3 . . 4 3 2 Device 12 | . . . . . . . 3 . 2 1 . . . 3 2 1 Storage 7 | 1 . . 1 . 1 . . . 3 . . . . . . 1 Processor 11 | . . . 1 . . . . . 6 . 3 . . . 1 . Hackware 6 | . . . . . . . . 3 3 . . . . . . . Protection 8 | . 1 . . . . . 1 . 4 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 . . 3 1 1 . . 1 3 1 1 . 1 . . . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . 2 1 1 . . . 3 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 3 2 . . . 5 1 . Parts Lost 16 | . . 6 . . . . . . . 2 . . 2 . 6 . Power 2 | . . 1 . . . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . 1 . Utility 4 | . . 1 . . . . . . . . . . . . 3 . Weapon 7 | . . 2 . . . . . . . 1 . . 2 . 2 . Highest Loss Streak 6 | . . 6 . . . . . . . 1 . . 1 . 6 . Average Slot Usage (%) 77 | . 88 91 77 99 84 55 55 65 73 71 84 84 79 77 72 47 Engine 2 | . 5 . . 10 11 11 9 7 . . . . . . . . Core 4 | . 9 12 . . . . . . 5 4 5 5 5 5 4 . Leg 10 | . 28 25 44 44 30 . . . . . . . . . . . Flight 3 | . . . . . 3 11 9 7 5 5 5 5 4 . . . Device 2 | . . . . . . . 7 2 1 1 5 5 5 3 1 6 Storage 10 | . 14 14 11 11 11 11 9 7 9 11 10 10 10 10 8 2 Processor 19 | . . . 9 11 11 11 9 2 20 29 42 42 42 42 40 33 Hackware 2 | . . . . . . . . 16 11 . . . . . . . Protection 3 | . 3 12 . . . . 3 7 3 . . . . 1 4 . Ballistic Gun 13 | . 28 25 9 22 17 11 9 7 8 16 15 15 11 10 8 . Slashing Weapon 1 | . . . . . . . . 4 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 15 15 22 27 31 31 44 47 60 64 64 64 64 59 59 16 Greatest Support 72 | 20 20 20 40 40 72 72 72 72 72 72 72 72 72 16 16 17 Greatest Overweight (x) 18 | 1 . 1 . . . . . . 18 . . . 3 3 9 . Average Overweight (x) . | . . . . . . . . . . . . . . 3 1 . Largest Inventory Capacity 16 | 6 6 6 10 10 10 10 10 10 16 16 16 16 16 16 16 10 Average Capacity 11 | 5 6 6 8 10 10 10 10 10 12 16 16 16 16 16 14 7 Most Carried 16 | . 3 6 5 5 6 5 10 10 16 16 15 16 16 14 14 5 Average Carried 9 | . 1 5 2 4 4 5 7 9 12 15 12 15 14 11 11 4 Final Capacity 16 | 6 6 6 10 10 10 10 10 10 16 16 16 16 16 16 4 10 Final Carried 16 | . 3 6 3 5 5 5 10 10 16 15 14 16 10 14 4 5 Class Distribution -------------------- 68% | Mutant 16% | Gunner 10% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2063 | 233 57 106 90 106 . 30 20 80 290 395 110 120 196 . 230 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3764 | . 97 133 . 102 . . 723 221 1030 603 140 287 189 . 239 . Parts 230 | . 5 11 . 10 . . 44 16 65 31 9 14 11 . 14 . Haulers Intercepted 3 | . . . . . . . . . 1 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 13 13 . 14 . Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 55 | . 2 5 . 2 . . 12 3 14 6 1 3 3 . 4 . Melee 2 | . . . . . . . . . 2 . . . . . . . Guns 53 | . 2 5 . 2 . . 12 3 12 6 1 3 3 . 4 . Classes Destroyed 14 | . 1 1 . 2 . . 4 2 2 1 . 1 . . . . Worker 4 | . . . . 1 . . . . 1 2 . . . . . . Builder 2 | . . . . . . . 1 . 1 . . . . . . . Hauler 3 | . . . . . . . . . 1 2 . . . . . . Recycler 2 | . . . . 1 . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 8 | . . . . . . . . 3 4 1 . . . . . . Watcher 4 | . . . . . . . 1 . 2 . 1 . . . . . Swarmer 17 | . . 3 . 2 . . 1 . 4 4 . . 1 . 2 . Grunt 19 | . 2 2 . . . . 5 . 5 2 . 2 . . 1 . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . . . 5 1 1 . 1 . . . 1 . Hunter 6 | . . . . . . . . 2 1 . . 1 2 . . . Programmer 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 2 3 . 3 . . 7 3 6 5 1 3 2 . 2 . Combat Bots Only 5 | . 2 3 . 2 . . 4 2 5 5 1 2 2 . 2 . Max Kills in Single Turn 2 | . 1 1 . 1 . . 2 1 1 2 1 1 1 . 2 . Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 4644 | . 29 695 294 99 . . 207 323 549 932 . 123 513 . 694 186 Core 690 | . . 124 32 41 . . 17 11 96 103 . . 87 . 68 111 Absorbed by Shields 5 | . . . . . . . . . 5 . . . . . . . Core Remaining (%) 85 | 100 . 50 . . . 81 96 98 88 89 . . . . 79 . Volleys Fired 122 | . 5 26 . 11 . . . . 9 18 4 8 27 . 14 . Largest 3 | . 2 2 . 2 . . . . 3 3 3 3 3 . 2 . Hottest 99 | . 40 40 . 46 . . . . 99 99 99 99 99 . 66 . Shots Fired 420 | . 10 51 . 22 . . 40 31 90 54 12 24 62 . 24 . Gun 420 | . 10 51 . 22 . . 40 31 90 54 12 24 62 . 24 . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 420 | . 10 51 . 22 . . 40 31 90 54 12 24 62 . 24 . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 6 12 . 13 . . 19 21 17 15 12 24 13 . 17 . Robot Miss Streak 4 | . 1 4 . 1 . . 1 2 2 2 . 1 2 . 1 . Penetration Max 1 | . . . . . . . . . . 1 . . 1 . 1 . Secondary Targets 7 | . . 1 . 1 . . . . . 4 . . . . 1 . Max Gunslinging Chain 2 | . . 1 . 1 . . . . . 2 . . . . 1 . Autonomous 135 | . . . . . . . 40 31 64 . . . . . . . Shots Hit Robots 348 | . 7 32 . 16 . . 37 30 90 40 10 18 46 . 22 . Core Hits 146 | . 4 10 . 7 . . 17 10 33 22 4 8 17 . 14 . Critical Hits 64 | . . 1 . . . . . . 11 18 4 8 13 . 9 . Critical Kills 24 | . . . . . . . . . 2 10 2 4 3 . 3 . Critical Parts Destroyed 36 | . . 1 . . . . . . 9 8 2 4 7 . 5 . Melee Attacks 29 | . . . . . . . . 9 20 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 9 20 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6493 | . 69 313 . 270 . . 1146 1007 2706 325 65 99 313 . 171 9 Guns 5439 | . 69 313 . 261 . . 1146 693 1984 325 65 99 313 . 171 . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1036 | . . . . . . . . 314 722 . . . . . . . Ramming 18 | . . . . 9 . . . . . . . . . . . 9 Kinetic 5439 | . 69 313 . 261 . . 1146 693 1984 325 65 99 313 . 171 . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1036 | . . . . . . . . 314 722 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 . . . . . 3 . Average Corruption 1 | . . . . . . . . . 1 . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 156 | . . . . . . . . 23 133 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 156 | . . . . . . . . 23 133 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 1 2 . . . . . . . . . . . 1 Kicked 2 | . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 127 | . 9 58 . . . . . . 127 105 . . . . . . Average Temperature 36 | . 9 17 . . . . . . 59 43 . . . . . . Received Heat Transfer 915 | . 18 243 63 . . . 72 36 117 279 . 9 9 . 69 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . 4 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 870 | . 100 192 45 92 . . 388 312 565 870 493 . . . . 60 Initial 426 | . . 39 . 17 . . . 91 152 276 426 . . . . . Average 208 | . 56 65 4 54 . . 192 202 368 573 453 . . . . 10 Maximum Alert Level 3 | . . . . . . . 1 1 2 3 2 . . . . . Low Security (%) 62 | 100 100 100 100 100 . 100 82 41 20 . . . . . . 100 Level 1 19 | . . . . . . . 17 58 43 28 . . . . . . Level 2 15 | . . . . . . . . . 36 39 100 . . . . . Level 3 2 | . . . . . . . . . . 32 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . . . 1 3 7 . . . 1 . . . Investigation 1 | . . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . 1 1 . . . . . . . Reinforcement 6 | . . . 1 . . . 1 2 2 . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 4 | . . . 1 . . . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 6 7 5 3 . . 11 7 27 33 3 3 20 . 12 10 Peak Tracking Total 12 | . 3 3 5 3 . . 4 2 5 12 3 1 12 . 7 11 Tactical Retreats 27 | . 1 . . 1 . . . . 4 11 . 1 6 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . . . 1 . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Reconfigurated 23 | . . . . . . . 2 . 21 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . Triggered 5 | . . . . . . . . . 1 . . 3 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 8 | . . . . . . . . 2 6 . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 26 | . 1 1 1 . 1 . 3 3 8 3 1 . . 4 . . Terminals 17 | . 1 1 1 . . . 3 3 5 2 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 55 | . 3 1 1 . 1 . 5 9 15 3 1 . . 16 . . Successful 37 | . 1 1 1 . 1 . 3 5 8 . 1 . . 16 . . Failed 18 | . 2 . . . . . 2 4 7 3 . . . . . . Catastrophic 4 | . . . . . . . . 1 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . 1 . . 1 . 2 8 4 2 . . . . . . Terminals 34 | . 3 1 1 . . . 5 9 12 2 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Terminal Hacks 27 | . 1 . 1 . 1 . 1 2 4 . 1 . . 16 . . Record 6 | . . . . . . . . . 1 . 1 . . 4 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . . . . . . 1 . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . 1 . . . . . 4 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 2 . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 8 | . . 1 . . . . 2 3 2 . . . . . . . Terminals 7 | . . 1 . . . . 2 3 1 . . . . . . . Track 3 | . . 1 . . . . 1 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . . . 2 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . 1 4 1 . . . . . . Used 5 | . . . . . . . . 1 3 1 . . . . . . Hacking Detections 12 | . 1 . . . . . 1 3 4 3 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . 4 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Matter 212 | . . . . . . . . . 212 . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . 26 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 26 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . . . . . . . . 1 . . . . . 4 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 6217 | 40 146 789 318 493 219 202 532 307 1183 343 137 304 371 370 404 59 Spaces Moved 6970 | 32 92 593 198 350 253 404 333 538 1883 551 228 548 515 148 228 76 Core 186 | 11 . 66 . . . . . . 1 . . . . . 103 5 Treads . | . . . . . . . . . . . . . . . . . Legs 1306 | 21 92 527 198 350 118 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 359 | . . . . . . . . . . . . . 15 148 125 71 Flight 5119 | . . . . . 135 404 333 538 1882 551 228 548 500 . . . Fastest Speed 50 | 50 120 100 120 120 50 50 50 50 50 50 50 50 50 240 50 50 Average Speed 71 | 97 120 117 120 120 82 50 50 50 50 50 50 50 55 240 156 68 Slowest Speed 950 | 150 120 120 120 120 120 50 50 50 950 50 50 50 240 240 500 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . 1 3 . 8 12 1 . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 3 24 99 30 64 61 84 27 12 37 21 8 74 75 60 52 4 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . 2 . . Known Exits Taken 8 | . . . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 2 . 2 . . . . . 2 4 . . . Spaces Dug 6 | . . . . . . . . 2 4 . . . . . . . Terrain Destroyed 58 | . . . . . . . 12 15 31 . . . . . . . Melee 6 | . . . . . . . . 2 4 . . . . . . . Projectile 52 | . . . . . . . 12 13 27 . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 7851 | 37 118 636 276 399 264 402 693 563 2061 566 240 559 540 162 253 82 Wait 551 | . 16 15 66 30 . . 351 5 66 1 . . . . 1 . Move 6895 | 31 91 592 197 349 252 401 326 537 1866 527 225 547 504 147 227 76 Hop 29 | . . . . . . 1 3 . 8 11 1 . 5 . . . Pick Up 58 | . 3 1 1 2 1 . 6 2 28 2 4 3 . 4 1 . Fast Attach 48 | 6 2 . 4 1 2 . 2 4 17 2 . . . 5 1 2 Attach 20 | . . . 4 . . . . 1 4 2 3 . 2 . 3 1 Detach 5 | . . . . . . . . 1 1 1 . . . . . 2 Swap 18 | . . 2 1 3 1 . 3 . 5 . 1 . . 2 . . Drop 64 | . 1 . 2 1 8 . 2 4 30 2 2 1 1 4 6 . Fire 122 | . 5 26 . 11 . . . . 9 18 4 8 27 . 14 . Melee 29 | . . . . . . . . 9 20 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . . . 1 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered Mines 244 | -10/Mines | Discovered new exit (range 9) 308 | -10/Mines | Build established: Mutant 421 | -10/Mines | Learned 2 Materials zone layouts 561 | -10/Mines | Discovered new exit (range 5) 675 | -10/Mines | Learned location of Mines (-8) 938 | -10/Mines | Lost 6 parts (1p2n1u2w) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | Identified exit to Mines 1170 | -9/Materials | Discovered new exit (range 4) 1287 | -9/Materials | Build established: Scavenger-Mutant 1294 | -9/Materials | Entered Mines 1316 | -9/Mines | Met a Derelict bent on vengeance 1450 | -9/Mines | Discovered new exit (range 16) 1546 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1596 | -9/Mines | Build established: Mutant 1704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -9/Mines | Discovered new exit (range 5) 1742 | -9/Mines | Discovered new exit (range 8) 1787 | -9/Mines | Entered Exiles 1816 | -9/Exiles | Met 8R-AWN 1834 | -9/Exiles | Met EX-HEX 1869 | -9/Exiles | Met EX-BIN 1885 | -9/Exiles | Aligned with FarCom system 1886 | -9/Exiles | Given EX-Vault access code 1921 | -9/Exiles | Opened EX-Vault 1932 | -9/Exiles | Found Flying Fortress v7 1935 | -9/Exiles | Found AWS/Gauss 1939 | -9/Exiles | Found Trap Reconfigurator 1952 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1969 | -9/Exiles | Met EX-DEC 2002 | -9/Exiles | Discovered new exit (range 10) 2006 | -9/Exiles | Stole three prototypes: Flying Fortress v7, AWS/Gauss, Trap Reconfigurator 2006 | -9/Exiles | Entered Mines 2043 | -8/Mines | Discovered new exit (range 9) 2195 | -8/Mines | Discovered new exit (range 5) 2208 | -8/Mines | Entered Materials 2208 | -8/Materials | Evolved 2 slots: Utility x2 2704 | -8/Materials | Discovered new exit (range 16) 2740 | -8/Materials | Entered Factory 2740 | -7/Factory | Accompanied by 1 ally 2740 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2741 | -7/Factory | Identified exit to Storage 2742 | -7/Factory | FarCom data flow suspended 2865 | -7/Factory | Discovered new exit (range 9) 3047 | -7/Factory | Entered another Factory area 3047 | -6/Factory | Evolved 2 slots: Utility x2 3144 | -6/Factory | Build established: Hacker-Mutant 3681 | -6/Factory | Found Prototype Processor 3681 | -6/Factory | Identified Exp. Signal Interpreter 3710 | -6/Factory | Found Exp. Signal Interpreter 3760 | -6/Factory | Build established: Mutant 3926 | -6/Factory | Garrison activated, responded to threat 4160 | -6/Factory | Fabricated Imp. Focal Shield (x2) 4183 | -6/Factory | Discovered new exit (range 16) 4207 | -6/Factory | Found Prototype Processor 4207 | -6/Factory | Identified Exp. Terrain Scan Processor 4230 | -6/Factory | Identified exit to Factory 4230 | -6/Factory | Entered another Factory area 4230 | -5/Factory | Evolved 2 slots: Utility x2 4560 | -5/Factory | Discovered new exit (range 16) 4570 | -5/Factory | Identified exit to Factory 4573 | -5/Factory | Entered another Factory area 4573 | -4/Factory | Evolved 2 slots: Utility x2 4657 | -4/Factory | Build established: Gunner 4677 | -4/Factory | Discovered new exit (range 15) 4709 | -4/Factory | Identified exit to Upper Caves 4710 | -4/Factory | Entered Upper Caves 5007 | -4/Upper Caves | Discovered new exit (range 12) 5012 | -4/Upper Caves | Identified exit to Upper Caves 5013 | -4/Upper Caves | Encountered a Warlord checkpoint 5014 | -4/Upper Caves | Entered another Upper Caves area 5040 | -4/Upper Caves | Discovered new exit (range 6) 5042 | -4/Upper Caves | Identified exit to Research 5077 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5129 | -4/Upper Caves | Spotted B-86 Titan 5329 | -4/Upper Caves | Spotted TB-L9D(f) 5329 | -4/Upper Caves | Spotted J1-2UG(f) 5330 | -4/Upper Caves | Encountered a Master Thief 5330 | -4/Upper Caves | Encountered a Master Thief 5330 | -4/Upper Caves | Flying Fortress v7 stolen by Master Thief 5331 | -4/Upper Caves | Spotted II-ISI(f) 5332 | -4/Upper Caves | Encountered a Master Thief 5333 | -4/Upper Caves | Trap Reconfigurator stolen by Master Thief 5335 | -4/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 5340 | -4/Upper Caves | Spotted 6A-YFW(f) 5341 | -4/Upper Caves | Encountered a Master Thief 5342 | -4/Upper Caves | Imp. Antigrav System stolen by Master Thief 5361 | -4/Upper Caves | Discovered new exit (range 10) 5380 | -4/Upper Caves | Identified exit to Zhirov 5385 | -4/Upper Caves | Entered Zhirov 5385 | -4/Zhirov | Discovered new exit (range 3) 5390 | -4/Zhirov | Build established: Mutant 5429 | -4/Zhirov | Met Zhirov 5481 | -4/Zhirov | Learned location of Quarantine (-3) 5481 | -4/Zhirov | Learned location of Testing (-2) 5496 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5537 | -4/Zhirov | Found Alien Artifact 5537 | -4/Zhirov | Identified Integrated Reactor 5537 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5569 | -4/Zhirov | Found Alien Artifact 5752 | -4/Zhirov | Identified exit to Proximity Caves 5755 | -4/Zhirov | Entered Proximity Caves 6068 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6095 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6095 | -3/Proximity Caves | Warped through subspace 6125 | -3/Proximity Caves | Lost 6 parts (1n3u2w) 6151 | -3/Proximity Caves | Discovered exit to Research (range 16) 6159 | -3/Proximity Caves | Entered Research 6159 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6218 | -3/Research | Self-destructed Last Messages --------------- 06094_ Hyp. Gauss Rifle destroyed. 06095_ Identified Transdimensional Reconstructor. 06095_ Warped through subspace. 06096_ Dropped Lrg. Storage Unit. 06101_ Acquired Imp. Focal Shield. 06103_ Dropped Cld. Fission Core. 06104_ Dropped Exp. Heat Sink. 06106_ Dropped Lrg. Storage Unit. 06107_ Dropped Ripper. 06108_ Acquired Particle Accelerator. 06143_ System corrupted: Energy discharge (-27). 06151_ EXIT=FOUND: RESEARCH PARAMETERS=POWER_1,UTILITY_1 LOCATION=RESEARCH GOAL=ESCAPE 06162_ Acquired Imp. Gyrokinetic Inverter. 06179_ Acquired Lrg. Storage Unit. 06202_ W-44 Eye sends out distress signal. 06206_ Slammed into W-44 Eye. 06215_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????######## #???????????????????????????????????? | | ##??# ###########?????????????????????????? | | #??# # ? #??????????????????????? | | #??# # #??????????????????????? | | #??# """ # """ """ #??????????????????????? | | #??? """" # """ """ #??????????????????????? | | #???? """" ?# """ """ #??????????????????????? | | #???? """ ?# #??????????????????????? | | #????? ??# #??????????????????????? | | #?????? ??# """ """ #??????????????????????? | | ########/#??# """ """ #??????????????????????? | | ## #### """ """ #??????????????????????? | | ## / #??????????????????????? | | ??# #### #??????????????????????? | | ??# #??#######/#########???????????????????? | | ### ######## #???????????????????? | | #???????????????????? | | #???????????????????? | | ###+############## =ss #???????????????????? | | ? ???????????####+### #???????????????????? | | # ! ????????????????# #???????????????????? | | # ??????????????#@ #???????????????????? | | # """ #?????????????# #???????????????????? | | # """ #?????????????# #???????????????????? | | # """ #?????????????# #???????????????????? | | # #?????????????# #???????????????????? | | # #?????????????# #???????????????????? | | ###########?????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ###?????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? u#???????????????????? | | ????????????????????????? #???????????????????? | | #??????????????????????? ?????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 60 Targeting Accuracy 32 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 50 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Gravmag Array | -6/Factory | Downloaded Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravityTrapBattery Manual? 0 Play Time 00:58:32 Cumulative 249.8 hours Start 2021.12.10 @ 15:37:43 End 2021.12.11 @ 09:23:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 316 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a807454-2b5d-4590-8d57-165a1ae6c0cb