Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 22:51:46 Player: monistgf Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (5130) 5130 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-367) -367 TOTAL SCORE: 11263 Bonus ------- High Alert Combat Kills 11 Friendly Fire -378 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 125/135 System Corruption 26% Temperature Cool (20) Movement Hovering (44) Location -3/Testing Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON (4) ------- Kinetic Spear Kinetic Spear Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Compact Particle Reactor Improved Antigrav System Improved Antigrav System Power Amplifier Experimental Energy Well (600) Long-range Terrain Scanner Advanced Target Analyzer Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON ----------- Kinetic Spear Kinetic Spear Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Compact Particle Reactor Improved Antigrav System Improved Antigrav System Power Amplifier Experimental Energy Well Long-range Terrain Scanner Advanced Target Analyzer Gamma Rifle Gamma Rifle [Rating: 144] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . Utility 8 | . . . 1 1 2 . . 1 2 1 . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 246 | . 5 23 13 18 20 5 27 24 23 49 39 Power 14 | . . 1 1 . 2 . . . 1 4 5 Engine 2 | . . . . . 2 . . . . . . Core 2 | . . 1 1 . . . . . . . . Reactor 10 | . . . . . . . . . 1 4 5 Propulsion 74 | . 1 10 6 4 3 2 4 6 7 19 12 Treads 16 | . . 9 2 . . . . . . 5 . Leg 39 | . 1 1 4 4 3 2 4 5 7 7 1 Wheel 1 | . . . . . . . . 1 . . . Hover 15 | . . . . . . . . . . 4 11 Flight 3 | . . . . . . . . . . 3 . Utility 111 | . 4 9 2 8 11 . 20 12 9 23 13 Device 73 | . 3 5 1 3 6 . 19 11 5 13 7 Storage 8 | . 1 3 1 1 . . . . . 1 1 Processor 15 | . . . . 1 1 . 1 1 3 6 2 Hackware . | . . . . . . . . . . . . Protection 15 | . . 1 . 3 4 . . . 1 3 3 Artifact . | . . . . . . . . . . . . Weapon 47 | . . 3 4 6 4 3 3 6 6 3 9 Energy Gun 3 | . . 1 . . . . . . . . 2 Energy Cannon 3 | . . . . . . . 2 1 . . . Ballistic Gun 15 | . . 2 4 4 1 2 . 2 . . . Ballistic Cannon 2 | . . . . . . . 1 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . 2 2 . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 17 | . . . . . 1 1 . 3 4 2 6 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 2 2 3 Parts Lost 42 | . . 2 . 1 1 . 1 3 7 22 5 Power 3 | . . . . . . . . . . 3 . Propulsion 20 | . . . . . . . . 3 4 9 4 Utility 10 | . . . . 1 1 . . . 3 5 . Weapon 9 | . . 2 . . . . 1 . . 5 1 Highest Loss Streak 11 | . . 1 . 1 1 . 1 3 3 11 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 99 98 98 100 100 99 99 78 86 Engine 3 | . 14 8 . . 5 6 6 5 . . . Core 1 | . . 3 9 7 . . . . . . . Reactor 1 | . . . . . . . . . 4 3 4 Treads 6 | . . 33 24 . . . . . . 1 . Leg 22 | . 28 10 11 37 33 33 33 33 30 2 6 Hover 1 | . . . . . . . . . . 1 15 Device 9 | . 10 7 9 4 12 13 12 11 11 5 2 Storage 6 | . 14 11 9 7 6 6 6 5 5 1 4 Processor 15 | . . . . 7 11 13 13 17 24 32 35 Protection 5 | . . 3 9 9 6 6 6 5 5 3 4 Energy Gun 1 | . 14 7 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 2 5 1 . . Ballistic Gun 8 | . 14 14 26 17 15 14 10 1 . . . Ballistic Cannon 1 | . . . . . . . 2 5 1 . 1 Piercing Weapon 4 | . . . . . . 4 3 3 10 12 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 14 20 57 62 73 81 75 84 85 88 75 58 Greatest Support 112 | 20 20 83 83 77 82 97 97 112 111 88 72 Greatest Overweight (x) 1 | . . 1 1 . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 20 20 20 20 20 20 20 20 20 10 Average Capacity 16 | . 8 15 18 17 20 20 20 20 20 9 10 Most Carried 20 | . 9 15 20 20 20 20 20 20 20 20 10 Average Carried 15 | . 8 12 17 16 19 19 19 19 19 8 7 Final Capacity 20 | 8 10 20 15 20 20 20 20 20 20 10 10 Final Carried 20 | 6 9 15 15 20 20 19 20 20 20 4 10 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Assassin 18% | Scavenger-Assassin 16% | Mutant 5% | Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Matter Collected 3980 | 184 89 465 187 209 664 90 683 289 295 447 378 Remotely . | . . . . . . . . . . . . Salvage Created 6632 | . 129 1012 187 272 564 582 886 262 318 1649 771 Parts 301 | . 9 64 7 12 19 9 29 6 23 71 52 Haulers Intercepted 4 | . . 3 . . 1 . . . . . . Recyclers Shooed 7 | . . 2 . . 1 . 3 . . 1 . Parts Field Recycled 16 | . . . . 6 10 . . . . . . Retrieved Matter 288 | . . . . 107 181 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Combat Hostiles Destroyed 87 | . 2 16 4 5 8 . 13 5 6 17 11 Melee 35 | . . . . . . . . 1 6 17 11 Guns 40 | . 2 14 4 5 8 . 5 2 . . . Cannons 10 | . . . . . . . 8 2 . . . AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 12 | . 2 6 . 1 2 . . . . 1 . Builder 2 | . . 1 . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . Hauler 4 | . . 3 . . 1 . . . . . . Recycler 10 | . . 2 . 1 1 . 2 . . 4 . Operator 2 | . . . . . 1 . . . . 1 . Watcher 6 | . 1 2 . . . . 1 . . 2 . Swarmer 10 | . . 7 . . . . . . 1 2 . Grunt 43 | . 2 4 3 3 6 . 11 3 . 6 5 Duelist 1 | . . . . 1 . . . . . . . Sentry 10 | . . 5 1 1 1 . . . 1 1 . Hunter 2 | . . . . . . . . . . 2 . Programmer 21 | . . . . . 1 . 2 2 4 6 6 Best Kill Streak 9 | . 2 5 4 3 3 . 5 3 2 9 3 Combat Bots Only 5 | . 2 5 4 3 2 . 3 3 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Damage Taken 10110 | . 229 833 142 471 417 . 753 547 1204 3882 1632 Core 1746 | . 46 123 . 64 24 . 57 39 81 1055 257 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 81 69 100 90 . . 90 96 92 . . Volleys Fired 187 | . 11 68 10 19 24 . 40 15 . . . Largest 3 | . 2 2 3 3 3 . 3 3 . . . Hottest 186 | . 60 63 71 71 79 . 163 186 . . . Shots Fired 458 | . 22 136 30 52 67 . 107 43 . . 1 Gun 361 | . 22 136 30 52 67 . 40 13 . . 1 Cannon 97 | . . . . . . . 67 30 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 345 | . 11 80 30 52 67 . 77 28 . . . Thermal 22 | . . . . . . . 6 15 . . 1 Explosive . | . . . . . . . . . . . . Electromagnetic 91 | . 11 56 . . . . 24 . . . . Robot Hit Streak 20 | . 4 14 11 11 20 . 13 11 . . . Robot Miss Streak 13 | . 5 3 3 12 13 . 2 1 . . . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 479 | . 13 90 21 44 61 7 72 31 22 78 40 Core Hits 263 | . 6 37 12 22 81 6 30 9 10 33 17 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . 1 . 1 1 . . . . 3 . Critical Strikes 33 | . . 2 . 1 1 . 5 3 1 13 7 Destroy 4 | . . 1 . 1 1 . 1 . . . . Blast 5 | . . . . . . . 3 2 . . . Corrupt 2 | . . 1 . . . . 1 . . . . Smash 3 | . . . . . . . . . . 3 . Impale 19 | . . . . . . . . 1 1 10 7 Melee Attacks 278 | . . . . 3 12 7 30 10 45 123 48 Impact 26 | . . . . 3 10 . . . 1 12 . Slashing 1 | . . . . . . . . . 1 . . Piercing 251 | . . . . . 2 7 30 10 43 111 48 Sneak Attacks 9 | . . . . 1 1 . . . . 6 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . 9 21 6 Damage Inflicted 14396 | . 190 1357 346 809 1280 440 2301 1023 922 3786 1942 Guns 4830 | . 190 1195 346 689 1200 . 890 320 . . . Cannons 2062 | . . . . . . . 1386 676 . . . Explosions 159 | . . 159 . . . . . . . . . Melee 7301 | . . . . 116 68 440 . 27 922 3786 1942 Ramming 44 | . . 3 . 4 12 . 25 . . . . Kinetic 5218 | . 83 642 346 689 1200 . 1630 628 . . . Thermal 635 | . . 159 . . . . 108 368 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1198 | . 107 553 . . . . 538 . . . . Impact 631 | . . . . 116 68 . . . . 447 . Slashing 34 | . . . . . . . . . 34 . . Piercing 6636 | . . . . . . 440 . 27 888 3339 1942 Highest Corruption 26 | . . . . . . . . 1 3 11 26 Average Corruption 8 | . . . . . . . . 1 2 8 15 Corruption Purged 3 | . . . . . . . . 1 2 . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . . . . . 4 6 11 27 Message Errors 10 | . . . . . . . . 2 1 1 6 Matter Fused 11 | . . . . . . . . 1 . 6 4 Heat Flow Errors 3 | . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . . 2 1 3 Parts Rejected 4 | . . . . . . . . . 2 . 2 Data Loss (minor) 8 | . . . . . . . . 1 . 2 5 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 933 | . . . . . 38 27 70 70 47 517 164 Projectiles 140 | . . . . . . . 70 70 . . . Explosions . | . . . . . . . . . . . . Melee 793 | . . . . . 38 27 . . 47 517 164 Knockbacks 14 | . . . . . 1 . 4 6 . 3 . Impact 4 | . . . . . 1 . . . . 3 . Kinetic 9 | . . . . . . . 4 5 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 57 | . . 57 . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 6 | . . 2 . 1 2 . 1 . . . . Kicked 5 | . . 1 . 1 2 . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 328 | . 126 23 69 51 57 . 286 231 . 249 328 Average Temperature 67 | . 75 6 28 27 19 . 103 97 . 115 95 Received Heat Transfer 1734 | . 126 249 63 111 147 . 228 117 9 472 212 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . 1 . . 4 . 1 . . 5 . Impact Corruptions 8 | . . . . . 2 . . . . 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 898 | . . 250 . . . . 148 500 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Peak Influence 420 | . 72 420 280 147 182 12 354 143 59 255 227 Initial 135 | . . 29 135 . 7 12 . 121 1 30 90 Average 92 | . 38 239 133 42 69 9 66 83 24 89 98 Maximum Alert Level 2 | . . 2 1 . . . 1 . . 1 1 Low Security (%) 86 | . 100 42 81 100 100 100 84 100 100 89 98 Level 1 12 | . . 55 18 . . . 15 . . 10 1 Level 2 . | . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 2 . 2 2 . 4 1 3 5 3 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 11 | . . . . . 1 . 2 1 3 2 2 Reinforcement 9 | . . 2 . 1 1 . 2 . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Distress Signals 7 | . . 2 . . . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 3 33 8 8 11 . 20 6 10 37 23 Peak Tracking Total 7 | . 2 5 3 4 5 . 4 3 5 7 6 Tactical Retreats 13 | . . 2 . 2 . . 2 . . 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Traps Triggered 4 | . . . . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Disabled 5 | . . 3 . . . . 1 1 . . . Max in Single Turn 1 | . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Accessed 20 | . . 5 2 . 1 . 2 2 3 2 3 Terminals 20 | . . 5 2 . 1 . 2 2 3 2 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . . 19 7 . 2 . 5 6 6 5 6 Successful 18 | . . 6 3 . 2 . 1 2 1 3 . Failed 38 | . . 13 4 . . . 4 4 5 2 6 Catastrophic 10 | . . 4 1 . . . 1 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . . 12 6 . 1 . 1 2 5 1 . Terminals 56 | . . 19 7 . 2 . 5 6 6 5 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 3 2 . 1 . . 1 . 3 . Prototype ID Bank 2 | . . 1 . . . . . . . 1 . Branch Access Points 2 | . . 2 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . 3 1 . 1 . 1 1 1 . . Terminals 8 | . . 3 1 . 1 . 1 1 1 . . Botnet 8 | . . 3 1 . 1 . 1 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . Used 2 | . . . . . 1 . . . . 1 . Hacking Detections 20 | . . 5 2 . 1 . 2 2 3 2 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Turns Passed 8891 | . 274 1318 519 494 861 501 1279 923 1042 968 712 Spaces Moved 5363 | 1 179 619 298 270 400 375 761 548 531 730 651 Core . | . . . . . . . . . . . . Treads 623 | . . 437 169 . . . . . . 17 . Legs 3570 | 1 179 182 129 270 400 375 761 548 531 75 119 Wheels . | . . . . . . . . . . . . Hover 594 | . . . . . . . . . . 62 532 Flight 576 | . . . . . . . . . . 576 . Fastest Speed 37 | 120 120 120 122 122 122 122 122 120 120 37 40 Average Speed 111 | 120 120 148 143 122 130 122 122 120 120 61 62 Slowest Speed 193 | 120 120 190 193 122 192 122 122 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 29 59 30 7 10 96 20 12 18 20 63 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 68 | . . . . 1 10 . 24 7 8 17 1 Terrain Destroyed 103 | . . 11 . 1 10 . 37 18 8 17 1 Melee 68 | . . . . 1 10 . 24 7 8 17 1 Projectile 24 | . . . . . . . 13 11 . . . AOE 11 | . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total 7536 | . 218 884 375 384 672 419 987 760 869 1088 880 Wait 1234 | . 12 138 20 62 188 3 108 145 261 175 122 Move 5345 | . 178 618 297 269 400 374 760 547 530 721 651 Hop 4 | . . . . . . . . . . 4 . Pick Up 123 | . 6 16 14 8 8 13 9 9 11 17 12 Fast Attach 69 | . 1 3 4 2 6 . . 4 6 25 18 Attach 42 | . 1 5 1 3 3 . 2 2 6 15 4 Detach 25 | . 1 4 1 . 3 . . . 1 11 4 Swap 135 | . 3 15 8 13 11 5 25 18 11 9 17 Drop 152 | . 5 15 20 4 15 17 12 10 12 27 15 Fire 187 | . 11 68 10 19 24 . 40 15 . . . Melee 214 | . . . . 3 12 7 30 10 31 84 37 Ram . | . . . . . . . . . . . . Kick 5 | . . 1 . 1 2 . 1 . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -4/Factory (discovered 3 exits: *Res x2 / [Upp]) -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 6) 112 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 295 | -9/Materials | Identified exit to Mines 316 | -9/Materials | Build established: Mutant 1042 | -9/Materials | Discovered new exit (range 14) 1213 | -9/Materials | Build established: Scavenger-Mutant 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2012 | -8/Materials | Discovered new exit (range 14) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -7/Factory | Discovered new exit (range 11) 2483 | -7/Factory | Discovered new exit (range 4) 2606 | -7/Factory | Entered another Factory area 2606 | -6/Factory | Evolved 2 slots: Utility x2 3159 | -6/Factory | Build established: Assassin 3467 | -6/Factory | Sucked down chute 3467 | -6/Factory | Entered Waste 3467 | -6/Waste | The area was eerily silent 3569 | -6/Waste | Found Damper Plating 3862 | -6/Waste | Discovered new exit (range 12) 3968 | -6/Waste | Entered Factory 4536 | -6/Factory | Discovered new exit (range 15) 5223 | -6/Factory | Discovered new exit (range 13) 5246 | -6/Factory | Identified exit to Factory 5247 | -6/Factory | Entered another Factory area 5247 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5658 | -5/Factory | Build established: Scavenger-Assassin 5960 | -5/Factory | Lost 3 parts (3n) 6151 | -5/Factory | Discovered new exit (range 5) 6160 | -5/Factory | Identified exit to Factory 6170 | -5/Factory | Entered another Factory area 6170 | -4/Factory | Evolved 2 slots: Utility x2 6506 | -4/Factory | Discovered new exit (range 18) 6775 | -4/Factory | Lost 3 parts (1n2u) 6973 | -4/Factory | Discovered new exit (range 19) 7074 | -4/Factory | Identified exit to Research 7127 | -4/Factory | Discovered exit to Research (range 18) 7180 | -4/Factory | Spotted B-86 Titan 7212 | -4/Factory | Entered Research 7212 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7240 | -3/Research | Lost 3 parts (2n1u) 7453 | -3/Research | Lost 7 parts (2p3u2w) 7460 | -3/Research | Spotted B-86 Titan 7541 | -3/Research | Found Antimissile System 7693 | -3/Research | Found Prototype Device 7693 | -3/Research | Identified Imp. Particle Accelerator 7798 | -3/Research | Build established: Mutant 8025 | -3/Research | Core integrity fell below 50% 8040 | -3/Research | System corruption reached 10% 8109 | -3/Research | Discovered new exit (range 19) 8175 | -3/Research | Core integrity fell below 20% 8179 | -3/Research | Identified exit to Testing 8180 | -3/Research | Entered Testing 8203 | -3/Testing | Lost 11 parts (1p6n1u3w) 8261 | -3/Testing | Build established: Scavenger-Mutant 8515 | -3/Testing | Lost 4 parts (3n1w) 8567 | -3/Testing | Found Enh. Force Lance 8600 | -3/Testing | Found Enh. Force Lance 8853 | -3/Testing | Spotted Alpha 7 8892 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08831_ Identified Com. Particle Reactor. 08833_ Dropped Mic. Antimatter Reactor. 08833_ Acquired Com. Particle Reactor. 08835_ Discarded Core Analyzer. 08836_ System corrupted: Matter fused (-7). 08839_ Acquired Gamma Rifle. 08849_ R-10 Processor collects Sml. Battery. 08849_ Critical hit (Burn: +50). 08852_ R-10 Processor collects Adv. Heat Sink. 08853_ ALERT: Live fire test to commence in T-25. 08853_ Penetrated by Slug. 08853_ Slug penetrates Wall. 08865_ Sneak attack on U-05 Engineer. 08865_ U-05 Engineer destroyed. 08867_ System corrupted: Matter fused (-7). 08869_ Acquired 17 matter. 08881_ Connecting with Terminal... 08883_ C9C83OYA9 GD%FJ>URCPLK 08892_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | = = #?#### | | #################+###????? | | #?????????????? ?????? | | ##########/####### #############? ???? | | #????????????????# # / # ?? | | #????????????????# + #??# """ """ "" | | #????????????????# # #??# """ """ T" | | #????????????????# # #??# """ """ "" | | #????????????????# # #??# "" | | #????????????????# # #??# ## | | ##########???????#+## # #??# #? | | ! #???????# + #??# ""T"" #? | | #???????# # #??# """"" #? | | """"" #????####+## ###""T""###??# ???? | | """"" #????# # #?#"""""#????###########???? | | """"" #????# # #?#######??????????????????? | | #????# # #??????????????????????????? | | """"" #????# # #??????????????????????????? | | """"" #???#####;##k####???????????????????????? | | """"" #???# #???????????????????????? | | #???# #???????????????????????? | | ! #???# #???????????????????????? | | %!#???# #???????????????????????? | | #######/##???# ##################??????? | | #?????#*#????# # #????? | | #?????#[#????# """c "" @ #????? | | #?????# #????# "" "" # o #????? | | #?????# #????# """"l""" # h h w #????? | | #?????# #????# """"""" #?############# #????? | | ####### ####?# #???????????????????????? | | #?# #???????????????????????? | | #?# #???????????????????????? | | #?##+##########???????????????????????? | | """" ! #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | ""#?????????????????????????????????????? | | """" ""#?????????????????????????????????????? | | """" G#?????????????????????????????????????? | | """" ""#?????????????????????????????????????? | | """" ""#?????????????????????????????????????? | | #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ###+###### #?????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 26 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 16 Armor Coverage 375 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed FlightSupersonicConstruct Manual? 0 Play Time 02:20:29 Cumulative 89.2 hours Start 2023.10.07 @ 20:19:27 End 2023.10.07 @ 22:51:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41131c6d-d9e8-4e94-9ffd-7bdb9f01324f