Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 18:42:04 Player: Bity Result: Destroyed by UQ-VMZ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (558) 558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 1017 Bonus ------- Friendly Fire -56 Cogmind --------- Core Integrity 0/250 Matter 136/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Compact Wheel Subdweller Monowheel Light Humpback Subdweller Optics Transport Network Coupler ECM Suite Light Armor Plating Scrap Shield Subdweller Laser Battle Rifle Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Compact Wheel Compact Wheel Light Humpback Subdweller Optics Transport Network Coupler ECM Suite Light Armor Plating Scrap Shield Subdweller Laser Light Assault Rifle Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 4 8 8 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . . 2 Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 3 | 2 . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 5 | . 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 12 | 6 13 13 Power 1 | 1 1 2 Propulsion 5 | 4 6 4 Utility 3 | . 2 4 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 18 | . 2 16 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 6 | . 2 4 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 1 | . 3 . Core 12 | . 10 14 Treads 4 | . . 10 Wheel 22 | . 28 16 Device 10 | . 14 6 Storage 14 | . 14 14 Protection 3 | . . 6 Ballistic Gun 22 | . 27 16 Ballistic Cannon 4 | . . 10 Peak Build Rating 12 | 7 10 12 Average Rating 9 | 6 9 10 On Entrance 7 | 6 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 14 30 37 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 8 15 15 Average Carried 13 | 6 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 840 | 296 309 235 Remotely 52 | 52 . . Salvage Created 799 | 165 417 217 Parts 43 | 15 14 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 5 7 Guns 6 | . 5 1 Cannons 3 | . . 3 AOE 3 | . . 3 Classes Destroyed 9 | 2 4 3 Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Grunt 5 | . 5 . Artisan 1 | . . 1 Subdweller 7 | . . 7 Scientist 1 | . . 1 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 86 | . 50 36 Missed 26 | . 12 14 Hits 60 | . 38 22 Projectile 60 | . 38 22 Damage Taken 1119 | . 477 642 Core 257 | . 117 140 Absorbed by Shields . | . . . Redirected to Shielding 19 | . . 19 Regen/Repaired (Parts) 96 | . 96 . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 14 39 32 Largest 2 | 2 2 2 Hottest 70 | 40 40 70 Shots Fired 159 | 28 78 53 Gun 126 | 28 78 20 Cannon 25 | . . 25 Launcher 8 | . . 8 Special . | . . . Kinetic 159 | 28 78 53 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 8 13 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 111 | 17 56 38 Core Hits 46 | 9 21 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1893 | 194 730 969 Guns 1092 | 194 730 168 Cannons 259 | . . 259 Explosions 542 | . . 542 Melee . | . . . Ramming . | . . . Kinetic 1893 | 194 730 969 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage 100 | . . 100 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . 10 . Average Temperature 4 | . 4 . Received Heat Transfer 360 | . 264 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 10 67 . Initial . | . . . Average 11 | 1 12 . Influence Increases 198 | 30 168 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 26 | . 26 . Successful Hack 17 | . 17 . Influence Decreases 198 | 30 168 . Time Decay 188 | 30 158 . Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 2 | . 2 . Botnet 5 | . 5 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1146 | 32 799 315 Optics 63 | . . 63 Seismic 1083 | 32 799 252 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1586 | 124 799 663 Spaces Moved 1084 | 54 609 421 Core . | . . . Treads 122 | . . 122 Legs 46 | 46 . . Wheels 916 | 8 609 299 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 95 Average Speed 103 | 114 94 113 Slowest Speed 160 | 120 95 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 76 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 91 | . . 91 Melee . | . . . Projectile . | . . . AOE 91 | . . 91 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1397 | 88 749 560 Wait 175 | 15 82 78 Move 1082 | 53 608 421 Hop . | . . . Pick Up 19 | 2 7 10 Fast Attach 5 | 1 3 1 Attach 3 | . 1 2 Detach . | . . . Swap 15 | 3 6 6 Drop 13 | . 3 10 Fire 85 | 14 39 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Repaired Assault Rifle 580 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Build established: Scavenger-Mutant 795 | -10/Materials | Discovered new exit (range 9) 857 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Discovered new exit (range 12) 924 | -10/Materials | Entered Subcaves 924 | -10/Subcaves | Accompanied by 1 ally 925 | -10/Subcaves | Approached by a straggling Scientist 949 | -10/Subcaves | Learned 4 Materials zone layouts 1173 | -10/Subcaves | Core integrity fell below 50% 1178 | -10/Subcaves | Ambushed by Subdweller buried in earth 1248 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1250 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1473 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1474 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1499 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1561 | -10/Subcaves | Build established: Mutant 1581 | -10/Subcaves | Core integrity fell below 20% 1587 | -10/Subcaves | Destroyed by UQ-VMZ(R) with Subdweller Beam Cannon Last Messages --------------- 01403_ Subatomizers dissect the Wheel. Battle Rifle falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. 01478_ Dropped Assault Rifle. 01478_ Acquired Battle Rifle. 01483_ Dropped Lgt. Ion Engine. 01483_ Acquired Sub. Power Source. 01486_ Acquired 13 matter. 01487_ Acquired 6 matter. 01499_ 5 Matter crushed. A swath of the cavern ceiling suddenly collapses. 01558_ 1A-38G(R) destroyed. 01568_ UQ-VMZ(R) knocked back. 01569_ UQ-VMZ(R) affixes Scrap Shield Fragment to Scrap Shield. 01577_ UQ-VMZ(R) knocked back. 01582_ 49-CLU(R) knocked back. 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