Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.22 @ 16:10:08 Player: JayDee Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1990) 1990 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4971 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Treads Coolant Injector Advanced Weight Redist. System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Gatling Laser Flak Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Advanced Treads Improved Flight Unit Improved Flight Unit Coolant Injector Coolant Injector Advanced Weight Redist. System Advanced Weight Redist. System Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Coolant Injector Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon 2 | . . . . . 2 Parts Attached 90 | 7 5 17 . 35 26 Power 10 | 1 . 1 . 4 4 Engine 7 | 1 . 1 . 3 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 25 | 2 1 3 . 9 10 Treads 8 | . . . . . 8 Leg 8 | 2 1 3 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . . 7 2 Utility 25 | 2 3 5 . 12 3 Device 15 | . 2 2 . 9 2 Storage 4 | 1 1 . . 2 . Processor 6 | 1 . 3 . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 30 | 2 1 8 . 10 9 Energy Gun 8 | 1 . 3 . 1 3 Energy Cannon 5 | . 1 . . 2 2 Ballistic Gun 7 | 1 . 2 . 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . . 3 . 4 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 44 | . 1 14 . 11 18 Power 7 | . . 2 . 2 3 Propulsion 14 | . . 5 . 3 6 Utility 5 | . . 2 . 1 2 Weapon 18 | . 1 5 . 5 7 Highest Loss Streak 14 | . 1 6 . 5 14 Average Slot Usage (%) 71 | . 98 84 . 52 74 Engine 6 | . 14 9 . 4 4 Core 1 | . . . . 1 2 Treads 3 | . . . . . 18 Leg 9 | . 28 17 . 1 . Flight 9 | . . . . 18 8 Device 12 | . 13 17 . 11 10 Storage 8 | . 14 9 . 5 6 Processor 4 | . . 11 . . 7 Energy Gun 3 | . 7 4 . 1 3 Energy Cannon 4 | . 5 3 . 3 5 Ballistic Gun 6 | . 14 8 . 3 1 Launcher 1 | . . 1 . 1 1 Naked Turns 197 | . . 39 22 103 33 Heaviest Build 41 | 13 19 21 . 38 41 Greatest Support 88 | 20 20 20 3 40 88 Greatest Overweight (x) 9 | 2 4 5 . 9 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 8 4 10 10 Average Capacity 7 | 5 6 7 4 7 9 Most Carried 10 | 2 8 7 4 10 10 Average Carried 5 | 1 5 5 4 5 6 Final Capacity 10 | 6 8 4 4 10 4 Final Carried 10 | 2 8 4 4 10 4 Class Distribution -------------------- 68% | Mutant 11% | Scavenger-Mutant 7% | Sprinter 6% | Gunner 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1372 | 242 149 201 . 616 164 Remotely . | . . . . . . Salvage Created 1963 | 44 432 487 . 728 272 Parts 138 | 6 21 43 . 51 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 8 10 . 25 8 Guns 31 | . 8 9 . 10 4 Cannons 3 | . . . . 2 1 AOE 16 | . . 1 . 12 3 Classes Destroyed 13 | 1 3 4 . 3 2 Worker 1 | . . . . 1 . Builder 6 | . . 3 . 3 . Tunneler 3 | 2 . 1 . . . Recycler 2 | . 1 . . 1 . Operator 3 | . . 1 . 1 1 Watcher 2 | . 2 . . . . Swarmer 10 | . . . . 10 . Grunt 25 | . 8 6 . 10 1 Brawler 1 | . . 1 . . . Sentry 9 | . . 3 . 4 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Assembled 3 | . . . . . 3 Best Kill Streak 7 | 2 6 4 . 7 5 Combat Bots Only 7 | . 5 3 . 7 3 Max Kills in Single Turn 3 | 1 1 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5474 | 1 398 1232 13 1207 2623 Core 1609 | 1 110 383 13 398 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 45 | 99 55 . 1 27 . Volleys Fired 160 | 3 25 49 . 62 21 Largest 4 | 2 2 2 . 2 4 Hottest 216 | 60 60 86 . 160 216 Shots Fired 237 | 6 42 66 . 74 49 Gun 172 | 6 42 59 . 38 27 Cannon 31 | . . . . 17 14 Launcher 34 | . . 7 . 19 8 Special . | . . . . . . Kinetic 115 | 3 25 43 . 29 15 Thermal 61 | . 1 16 . 26 18 Explosive 34 | . . 7 . 19 8 Electromagnetic 27 | 3 16 . . . 8 Robot Hit Streak 44 | 4 44 11 . 19 31 Robot Miss Streak 4 | . . 2 . 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 195 | 4 40 48 . 63 40 Core Hits 134 | 2 19 29 . 49 35 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4987 | 56 591 1010 . 2353 977 Guns 2034 | 54 516 647 . 378 439 Cannons 581 | . . . . 385 196 Explosions 2350 | . 72 349 . 1587 342 Melee . | . . . . . . Ramming 22 | 2 3 14 . 3 . Kinetic 1414 | 14 265 510 . 304 321 Thermal 899 | . 86 137 . 459 217 Explosive 2278 | . . 349 . 1587 342 Electromagnetic 374 | 40 237 . . . 97 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 . 4 Average Corruption 5 | . . 8 9 . 3 Corruption Purged . | . . . . . . Effects 6 | . . 1 2 . 3 Message Errors 2 | . . 1 . . 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 136 | . . 1 . 133 2 Projectiles 25 | . . . . 23 2 Explosions 111 | . . 1 . 110 . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 298 | 1 60 28 . 103 106 Shots 14 | . 1 2 . 5 6 Rammed 7 | 1 2 3 . 1 . Targets Rammed 8 | 1 2 3 . 2 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 199 | . 123 84 125 199 194 Average Temperature 70 | . 52 26 111 95 79 Received Heat Transfer 1630 | . 243 534 . 333 520 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . . 3 2 Heat Transferred 1812 | . 137 346 . 845 484 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 513 | 10 289 317 62 513 413 Average Influence 185 | 2 151 154 47 208 243 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 58 | 100 55 61 100 57 49 Level 1 37 | . 44 38 . 35 45 Level 2 3 | . . . . 6 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 4 . 7 3 Investigation 3 | . 1 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 9 | . . 3 . 4 2 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 11 26 2 41 34 Peak Tracking Total 17 | . 6 6 2 7 17 Tactical Retreats 9 | . . 4 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 9 | . 3 1 . 3 2 Max in Single Turn 3 | . 3 1 . 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 13 | . 4 2 1 5 1 Terminals 9 | . 2 2 1 4 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 38 | . 10 4 6 17 1 Successful 21 | . 6 1 2 11 1 Failed 17 | . 4 3 4 6 . Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 17 | . 5 3 4 5 . Terminals 29 | . 6 4 6 13 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 1 2 9 . Prototype ID Bank 4 | . 1 1 . 2 . Level Access Points 4 | . 1 . 1 2 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 10 | . 3 2 1 4 . Full Trace Events 3 | . 1 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2425 | 100 440 419 22 972 472 Spaces Moved 1636 | 65 274 239 43 743 272 Core 476 | 10 1 67 43 290 65 Treads 207 | . . . . . 207 Legs 544 | 55 273 172 . 44 . Wheels . | . . . . . . Hover . | . . . . . . Flight 409 | . . . . 409 . Fastest Speed 27 | 50 120 50 50 27 50 Average Speed 99 | 120 120 106 50 78 130 Slowest Speed 500 | 150 250 300 50 500 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 26 | 5 50 28 16 48 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 263 | . 45 38 . 111 69 Melee . | . . . . . . Projectile 4 | . . . . 2 2 AOE 259 | . 45 38 . 109 67 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2189 | 77 342 337 42 1046 345 Wait 219 | . 24 17 . 178 . Move 1625 | 65 273 238 42 735 272 Hop 3 | . . . . 3 . Pick Up 29 | 2 7 7 . 11 2 Fast Attach 53 | 7 3 5 . 23 15 Attach 30 | . . 10 . 9 11 Detach 26 | . 3 4 . 9 10 Swap 7 | . 2 2 . 3 . Drop 22 | . 3 2 . 11 6 Fire 160 | 3 25 49 . 62 21 Melee . | . . . . . . Ram 3 | . . 3 . . . Kick 4 | . 2 . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 8 | . . . . . 8 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Lost 6 parts (1p1n1u3w) 852 | -9/Materials | Discovered new exit (range 11) 915 | -9/Materials | Core integrity fell below 50% 916 | -9/Materials | Crushed by falling debris 921 | -9/Materials | Released all parts (4) 923 | -9/Materials | Core integrity fell below 20% 950 | -9/Materials | Lost 6 parts (1p2n1u2w) 957 | -9/Materials | Discovered new exit (range 6) 960 | -9/Materials | Entered Mines 961 | -9/Mines | Identified exit to Materials 979 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 982 | -9/Mines | Entered Materials 982 | -8/Materials | Evolved 2 slots: Propulsion x2 1013 | -8/Materials | Identified exit to Factory 1517 | -8/Materials | Lost 3 parts (1p1n1w) 1619 | -8/Materials | Core integrity fell below 50% 1787 | -8/Materials | Garrison activated, responded to threat 1810 | -8/Materials | Destroyed 7 combat bots 1954 | -8/Materials | Entered Factory 1954 | -7/Factory | Evolved 2 slots: Weapon x2 1973 | -7/Factory | Lost 5 parts (1p2n2w) 2195 | -7/Factory | Lost 3 parts (3w) 2314 | -7/Factory | Assembled infested ambush trap array 2377 | -7/Factory | Core integrity fell below 50% 2393 | -7/Factory | Released all parts (3) 2399 | -7/Factory | Core integrity fell below 20% 2424 | -7/Factory | Lost 14 parts (3p5n2u4w) 2426 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02391_ U-05 Engineer lays Concrete. 02393_ Lgt. Ion Engine destroyed. 02393_ Imp. Flight Unit destroyed. 02393_ U-05 Engineer lays Concrete. 02393_ Released Coolant Injector. 02393_ Released Lrg. Storage Unit. 02393_ Released Imp. Flight Unit. 02394_ U-05 Engineer lays Concrete. 02396_ The unstable cave ceiling collapses. 02401_ W=CGJ>ASGX|F9ABTVFQ84P 02418_ Acquired 63 matter. 02420_ Connecting with Fabricator... >>Load(Imp. Flight Unit) Uploading Imp. Flight Unit schematic... Loaded successfully: Imp. Flight Unit Rating: 2p Time: 99 Matter: 186 Initiate build sequence. 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Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Challenges ------------ None Game ------ Seed ColdAccelerationKatana Manual? 0 Play Time 01:00:01 Cumulative 18.0 hours Start 2020.03.13 @ 22:22:35 End 2020.03.22 @ 16:10:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 3 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f14c496-f205-4d5a-b429-d1d69b77b5f8