Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 16:49:50 Player: Prakos Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (5701) 5701 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 11281 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 37 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 145/190 System Corruption 18% Temperature Critical (695) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (6) --- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Armor Integrity Analyzer Improved Weapon Cycler Improved Focal Shield > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Particle Gun Plasma Rifle > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Huge Storage Unit Improved Sensor Array Armor Integrity Analyzer Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (30) High-powered Tractor Beam High-powered Tractor Beam Shock Rifle Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Improved Focal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Plasma Rifle Phase Cannon Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Huge Storage Unit Improved Sensor Array Armor Integrity Analyzer Weapon Cycler Improved Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Brawler] High-powered Tractor Beam High-powered Tractor Beam Shock Rifle High-powered Shock Rifle Heavy Particle Gun Autogun [Rating: 62] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . Utility 3 | . . . . 1 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 110 | 6 6 9 5 31 3 3 31 16 Power 16 | 1 3 1 1 4 . . 5 1 Engine 8 | 1 1 1 1 1 . . 3 . Core 6 | . 2 . . 3 . . 1 . Reactor 2 | . . . . . . . 1 1 Propulsion 35 | 2 . 2 3 8 . . 14 6 Treads 18 | 2 . 2 2 5 . . 6 1 Leg 9 | . . . . . . . 5 4 Wheel . | . . . . . . . . . Hover 4 | . . . . 3 . . . 1 Flight 4 | . . . 1 . . . 3 . Utility 26 | 1 1 2 . 6 3 2 7 4 Device 14 | . 1 1 . 2 1 1 6 2 Storage 2 | 1 . 1 . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . . 1 . 2 Protection 6 | . . . . 4 1 . 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 2 4 1 13 . 1 5 5 Energy Gun 5 | . 2 . . . . . . 3 Energy Cannon 10 | . . 1 . 5 . 1 2 1 Ballistic Gun 4 | 2 . 1 . . . . 1 . Ballistic Cannon 4 | . . 2 . 2 . . . . Launcher 8 | . . . 1 5 . . 2 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 8 | . . . . . . . 8 . Parts Lost 64 | . 3 1 3 15 . 1 35 6 Power 8 | . 2 1 . 2 . . 3 . Propulsion 26 | . . . 3 6 . . 14 3 Utility 11 | . . . . 3 . . 6 2 Weapon 19 | . 1 . . 4 . 1 12 1 Highest Loss Streak 14 | . 1 1 1 7 . 1 14 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 5 11 19 18 19 20 17 17 Power 3 | . . 1 5 5 3 2 2 1 Propulsion . | . 2 2 1 . . . . . Utility 8 | . 1 4 3 6 8 8 11 14 Weapon 5 | . 1 3 8 7 7 9 4 1 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 3 3 7 . 1 2 11 Power 9 | . . . . 5 . 1 1 2 Propulsion 2 | . . 2 . . . . . . Utility 12 | . . . 1 2 . . 1 8 Weapon 4 | . . 1 2 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 89 92 84 99 84 76 77 Engine 3 | . 5 6 11 1 . . 3 1 Core 4 | . 8 4 . 7 7 6 1 . Treads 20 | . 28 34 35 15 30 26 18 6 Hover 1 | . . . . 1 . . . 11 Flight 2 | . . . 2 4 . . . 10 Device 10 | . 13 11 11 12 13 12 11 . Storage 8 | . 14 11 11 9 7 6 6 6 Processor 3 | . . . . . 7 6 6 6 Hackware 2 | . . . . . . . 5 5 Protection 3 | . . . . 5 8 6 . 5 Energy Gun 1 | . 8 5 . . . . . 6 Energy Cannon 6 | . . . . 8 6 9 11 3 Ballistic Gun 1 | . 19 1 . . . . . 2 Ballistic Cannon 7 | . . 14 22 10 13 7 . . Launcher 2 | . . . . 7 . . 1 . Peak Build Rating 62 | 6 10 19 20 32 41 45 56 62 Average Rating 29 | 4 8 14 19 24 38 42 38 39 On Entrance 21 | . 6 10 19 20 32 41 43 23 Avg Prop Armor Cover (%) 5 | . . . 1 2 . . 8 9 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 13 15 59 59 70 70 75 75 73 Greatest Support 83 | 40 40 80 80 83 83 83 83 60 Greatest Overweight (x) 24 | 1 . . 1 22 . . 21 24 Average Overweight (x) . | . . . . 1 . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 16 20 20 20 20 20 20 Most Carried 20 | 3 8 20 20 20 20 20 20 19 Average Carried 17 | 1 5 11 19 18 19 20 17 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 3 8 20 19 19 20 20 17 16 Class Distribution -------------------- 25% | Gunner 23% | Scavenger-Mutant 22% | Mutant 11% | Scavenger-Gunner 9% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Matter Collected 3339 | 207 216 249 360 983 182 . 920 222 Remotely 731 | . . . . 549 182 . . . Salvage Created 4506 | . 418 404 530 1112 174 . 1608 260 Parts 221 | . 30 36 33 49 8 . 52 13 Haulers Intercepted 5 | . 1 1 2 1 . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Combat Hostiles Destroyed 111 | . 11 11 17 29 3 . 37 3 Melee 3 | . . . . . . . 3 . Guns 16 | . 11 4 . . . . . 1 Cannons 66 | . . 7 15 23 3 . 16 2 AOE 22 | . . . 2 6 . . 14 . Classes Destroyed 15 | . 3 4 1 4 1 . 2 . Worker 2 | . . . . 2 . . . . Builder 6 | . . 1 1 4 . . . . Hauler 5 | . 1 1 2 1 . . . . Recycler 6 | . . . 2 3 1 . . . Operator 2 | . . 1 . 1 . . . . Watcher 2 | . . . . 2 . . . . Swarmer 21 | . 3 3 6 6 . . 3 . Grunt 52 | . 8 3 5 16 2 . 16 2 Brawler 7 | . . . . . . . 7 . Duelist 1 | . . 1 . . . . . . Sentry 20 | . . 4 6 4 . . 6 . Hunter 2 | . . . . 2 . . . . Programmer 6 | . . . . . 1 . 4 1 Heavy 1 | . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 Best Kill Streak 10 | . 5 4 5 10 3 . 6 1 Combat Bots Only 6 | . 5 3 4 6 2 . 6 1 Max Kills in Single Turn 4 | . 1 2 2 4 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 1 . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Hostile Shots Fired 793 | . 70 19 77 194 9 . 390 34 Missed 235 | . 20 6 24 53 6 . 119 7 Hits 558 | . 50 13 53 141 3 . 271 27 Melee 1 | . . 1 . . . . . . Projectile 557 | . 50 12 53 141 3 . 271 27 AOE 4 | . . . . 1 . . . 3 Critical Strikes 21 | . . 1 . 9 . . 9 2 Damage Taken 8634 | . 532 179 668 2235 47 79 4021 873 Core 1310 | . 77 31 115 187 15 . 660 225 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 49 | . . . . . . . . 49 Regen/Repaired (Parts) 214 | . . . . 214 . . . . Core Remaining (%) 79 | 100 69 . 63 66 97 . . . Volleys Fired 339 | . 43 19 49 104 9 . 88 27 Largest 3 | . 2 2 2 3 3 . 3 3 Hottest 225 | . 105 105 74 187 149 . 225 220 Shots Fired 671 | . 81 38 86 197 25 . 200 44 Gun 124 | . 81 8 . . . . . 35 Cannon 504 | . . 30 85 187 25 . 170 7 Launcher 41 | . . . 1 10 . . 30 . Special 2 | . . . . . . . . 2 Kinetic 319 | . 67 30 85 111 16 . 8 2 Thermal 304 | . 14 8 . 76 9 . 162 35 Explosive 39 | . . . 1 10 . . 28 . Electromagnetic 7 | . . . . . . . 2 5 Robot Hit Streak 17 | . 9 7 8 17 6 . 14 8 Robot Miss Streak 10 | . 4 3 3 10 1 . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 439 | . 52 23 51 116 10 . 159 28 Core Hits 225 | . 25 16 25 62 7 . 82 8 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 7 | . 1 . . . . . 6 . Critical Strikes 15 | . 1 . 2 2 . . 9 1 Burn 1 | . . . . . . . . 1 Meltdown 2 | . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . Blast 5 | . . . 2 2 . . 1 . Smash 6 | . . . . . . . 6 . Melee Attacks 48 | . . . . 1 . . 47 . Impact 48 | . . . . 1 . . 47 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13955 | . 521 516 1647 3907 255 . 6451 658 Guns 1091 | . 519 81 . . . . . 491 Cannons 7905 | . . 435 1278 2620 255 . 3150 167 Explosions 3911 | . . . 335 1271 . . 2305 . Melee 996 | . . . . . . . 996 . Ramming 52 | . 2 . 34 16 . . . . Kinetic 3911 | . 392 435 1278 1499 155 . 140 12 Thermal 5149 | . 127 81 . 1121 100 . 3111 609 Explosive 3761 | . . . 335 1271 . . 2155 . Electromagnetic 86 | . . . . . . . 49 37 Impact 996 | . . . . . . . 996 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . . 16 18 Average Corruption 7 | . . . . . . . 3 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . . . . . . 33 34 Message Errors 14 | . . . . . . . 8 6 Matter Fused 10 | . . . . . . . 4 6 Heat Flow Errors 13 | . . . . . . . 5 8 Energy Discharges 9 | . . . . . . . 4 5 Data Loss (minor) 6 | . . . . . . . 5 1 Data Loss (major) 5 | . . . . . . . 3 2 Misfires 4 | . . . . . . . 3 1 Alerts 3 | . . . . . . . 1 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 413 | . . . 58 83 . . 272 . Projectiles 152 | . . . 45 64 . . 43 . Explosions 90 | . . . 13 19 . . 58 . Melee 171 | . . . . . . . 171 . Knockbacks 23 | . . 3 8 7 1 . 4 . Impact 4 | . . . . . . . 4 . Kinetic 19 | . . 3 8 7 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 658 | . . . 61 93 . . 504 . Shots 17 | . . . 1 3 . . 13 . Rammed 9 | . 1 1 5 2 . . . . Targets Rammed 10 | . 1 1 6 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 695 | . 99 126 1 431 112 . 442 695 Average Temperature 111 | . 26 53 1 98 40 . 139 150 Received Heat Transfer 2340 | . 192 69 189 747 18 . 1014 111 Effects 11 | . . . . 1 . . 6 4 Shutdowns 3 | . . . . 1 . . 1 1 Interference 7 | . . . . . . . 5 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 11 | . . . . . . . 11 . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Melted 13 | . . . . 1 . . 10 2 Heat Transferred 7858 | . 287 186 . 1813 148 . 4178 1246 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Maximum Alert Level 4 | . . . 1 1 . . 4 2 Low Security (%) 58 | 100 100 100 69 84 100 100 14 . Level 1 12 | . . . 30 15 . . 4 39 Level 2 14 | . . . . . . . 28 60 Level 3 11 | . . . . . . . 42 . Level 4 2 | . . . . . . . 9 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1147 | . 130 94 339 350 159 . 1147 602 Initial 602 | . . . 39 139 156 . 8 602 Average 304 | . 56 47 134 132 79 . 702 437 Influence Increases 4009 | . 275 327 682 969 119 12 1507 118 Destroy 0b10 Robot/C 2240 | . 220 220 340 580 60 . 740 80 Destroy 0b10 Robot/NC 115 | . 5 15 25 65 5 . . . Destroy Leader 414 | . 42 62 84 146 20 . 40 20 Allied During Kill 4 | . . . . . . . . 4 Successful Hack 79 | . 8 5 5 8 3 12 26 12 Disable Machine 255 | . . . 165 30 30 . 30 . Anti-Garrison Action 450 | . . . . . . . 450 . Destroy Structure 332 | . . 10 63 65 1 . 191 2 Lose Combat Pursuer 120 | . . 15 . 75 . . 30 . Influence Decreases 3719 | . 275 233 445 954 465 . 372 975 Entered New Map 986 | . . . 55 192 190 . 4 545 Time Decay 1832 | . 138 223 234 612 275 . . 350 Lost Part 620 | . 20 10 30 150 . . 350 60 Lost Ally 38 | . . . . . . . 18 20 Purge Threat 243 | . 117 . 126 . . . . . Squads Dispatched 10 | . 1 1 1 3 2 . . 2 Investigation 3 | . 1 . 1 . 1 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 4 | . . 1 . 3 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Distress Signals 9 | . 5 . 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 17 12 18 43 3 . 38 9 Peak Tracking Total 7 | . 6 3 4 7 2 . 6 4 Tactical Retreats 7 | . . 1 . 5 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Traps Triggered 7 | . 1 . . . . 1 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Machines Disabled 21 | . . . 11 2 2 . 6 . Max in Single Turn 2 | . . . 2 1 1 . 1 . Garrison Access 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Machines Accessed 28 | . 4 2 5 7 2 2 2 4 Terminals 17 | . 3 1 5 3 1 . 2 2 Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . 2 . . . 1 Recycling Units 5 | . 1 1 . 2 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 66 | . 11 5 16 16 3 4 3 8 Successful 30 | . 5 3 6 7 2 1 2 4 Failed 36 | . 6 2 10 9 1 3 1 4 Catastrophic 9 | . 3 . 2 1 . 1 1 1 Database Lockouts . | . . . . . . . . . Manual 23 | . 6 2 9 5 . . . 1 Terminals 44 | . 10 3 16 7 1 . 3 4 Fabricators 2 | . . . . . 2 . . . Repair Stations 8 | . . . . 5 . . . 3 Recycling Units 8 | . 1 2 . 4 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 3 . 1 Terminal Hacks 13 | . 3 1 4 2 . . 2 1 Part Schematic 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 2 | . 1 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . . 4 . . . 2 Scan Component 3 | . . . . 2 . . . 1 Repair 2 | . . . . 2 . . . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 1 . 1 . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 4 | . 1 1 2 . . . . . Terminals 4 | . 1 1 2 . . . . . Botnet 4 | . 1 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 3 1 4 5 2 2 2 1 Full Trace Events 3 | . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 73 | . . . . . 73 . . . Total Part Build Rating 6 | . . . . . 6 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 52 | . . . . 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 streamctrl_high 2 | . . . . . . . . 2 Relay Couplers Released 17 | . . . . . . . 17 . Machine Destruction 17 | . . . . . . . 17 . Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 76 | . . . . . . . . 76 Highest-Rated Ally 47 | . . . . . . . . 47 Total Orders 6 | . . . . . . 4 2 . EXPLORE 4 | . . . . . . 2 2 . RETURN 2 | . . . . . . 2 . . Ally Attacks 4 | . . . . . . . . 4 Total Damage 120 | . . . . . . . . 120 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Active Infowar (turns) 439 | . 374 65 . . . . . . Structural 439 | . 374 65 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Turns Passed 7233 | 67 382 508 542 2157 615 168 1997 797 Spaces Moved 2437 | 36 139 207 201 572 273 88 729 192 Core 18 | 4 . . . 10 . . 3 1 Treads 2266 | 32 139 207 201 562 273 88 702 62 Legs 45 | . . . . . . . 24 21 Wheels . | . . . . . . . . . Hover 105 | . . . . . . . . 105 Flight 3 | . . . . . . . . 3 Fastest Speed 50 | 50 160 160 160 162 165 165 160 190 Average Speed 220 | 151 160 160 165 300 165 165 200 341 Slowest Speed 1250 | 160 160 160 240 1150 165 165 1100 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 31 17 52 47 6 4 76 8 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . 13 . . 1 . Terrain Destroyed 357 | . . 9 57 78 . . 211 2 Melee 2 | . . . . 1 . . 1 . Projectile 56 | . . 9 11 31 . . 3 2 AOE 299 | . . . 46 46 . . 207 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Total 3593 | 45 224 345 322 821 418 110 1013 295 Wait 479 | 1 30 81 50 72 120 17 66 42 Move 2430 | 35 138 206 200 571 272 88 728 192 Hop . | . . . . . . . . . Pick Up 66 | 3 4 16 5 16 6 . 13 3 Fast Attach 74 | 6 5 9 3 17 1 2 18 13 Attach 36 | . 1 . 1 12 2 . 15 5 Detach 12 | . 2 1 . 6 . 1 . 2 Swap 37 | . . 2 2 5 4 1 21 2 Drop 53 | . . 10 6 15 4 1 8 9 Fire 339 | . 43 19 49 104 9 . 88 27 Melee 48 | . . . . 1 . . 47 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 1 1 6 2 . . . . Escape Stasis 9 | . . . . . . . 9 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x2 458 | -9/Materials | Identified exit to Materials 529 | -9/Materials | Discovered new exit (range 11) 958 | -9/Materials | Entered Storage 1416 | -9/Storage | Discovered exit to Materials (range 14) 1500 | -9/Storage | Entered Materials 1500 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1738 | -8/Materials | Repaired Lgt. Treads 2155 | -8/Materials | Build established: Gunner 2375 | -8/Materials | Repaired Lgt. Treads 2785 | -8/Materials | Lost 7 parts (1p3n1u2w) 3065 | -8/Materials | Build established: Tank 3575 | -8/Materials | Lost 4 parts (1p1n2u) 3623 | -8/Materials | Discovered new exit (range 13) 3657 | -8/Materials | Entered Factory 3657 | -7/Factory | Evolved 2 slots: Utility x2 3746 | -7/Factory | Fabricated Hpw. Tractor Beam (x2) 4076 | -7/Factory | Build established: Gunner 4252 | -7/Factory | Discovered new exit (range 7) 4272 | -7/Factory | Entered another Factory area 4272 | -6/Factory | Evolved 2 slots: Propulsion x2 4440 | -6/Factory | Identified exit to Garrison 4440 | -6/Factory | Entered Garrison 4462 | -6/Garrison | Triggered checkpoint 4509 | -6/Garrison | Triggered checkpoint 4547 | -6/Garrison | Garrison Relay disabled 4636 | -6/Garrison | Spotted B-75 Beast 4636 | -6/Garrison | Spotted B-75 Beast 4660 | -6/Garrison | Triggered checkpoint 4756 | -6/Garrison | Garrison Relay disabled 4933 | -6/Garrison | Triggered checkpoint 4943 | -6/Garrison | Spotted B-75 Beast 4971 | -6/Garrison | Destroyed B-75 Beast 5006 | -6/Garrison | Lost 9 parts (1p3n1u4w) 5120 | -6/Garrison | Triggered checkpoint 5196 | -6/Garrison | Learned Factory security intel 5399 | -6/Garrison | Garrison Relay disabled 5464 | -6/Garrison | Discovered new exit (range 12) 5516 | -6/Garrison | Triggered checkpoint 5616 | -6/Garrison | Build established: Scavenger-Mutant 5659 | -6/Garrison | Discovered new exit (range 11) 5708 | -6/Garrison | Triggered checkpoint 5727 | -6/Garrison | Installed Relay Interface Framework 5748 | -6/Garrison | Garrison Relay disabled 5904 | -6/Garrison | Triggered checkpoint 6172 | -6/Garrison | Core integrity fell below 50% 6216 | -6/Garrison | System corruption reached 10% 6230 | -6/Garrison | Lost 14 parts (2p4n3u5w) 6437 | -6/Garrison | Entered Factory 6787 | -6/Factory | First assault squad dispatched 6866 | -6/Factory | Core integrity fell below 20% 7200 | -6/Factory | Build established: Scavenger-Gunner 7212 | -6/Factory | Spotted B-75 Beast 7227 | -6/Factory | Destroyed B-75 Beast 7235 | -6/Factory | Core destroyed Last Messages --------------- 07214_ Fusion Modulator explodes. 07215_ Discarded Relay Coupler [Grunt]. 07216_ R-10 Processor collects Lgt. Angular Momentum Engine. 07217_ Carbon-fiber Leg destroyed. 07218_ System corrupted: Phase Cannon failed to cycle. 07220_ R-10 Processor collects VTOL Module. 07221_ Phase Cannon destroyed. 07224_ Relay Coupler [Sentry] destroyed. 07224_ Critical hit (Blast). 07224_ Imp. Light Armor Plating destroyed. 07227_ B-75 Beast destroyed. 07227_ R-10 Processor collects Plasma Rifle. 07234_ System corrupted: Heat flow error (+220). 07234_ R-10 Processor collects Imp. Deuterium Engine. 07235_ Power failure, Lgt. Quantum Reactor shutdown. 07235_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ??????????????"????? #???????????????????????????? | | ??????????????"????? #???????????????????????????? | | ?????????????? ??? #???????????????????????????? | | ?????????????"" ??? #???????????????????????????? | | ?????????????"" ??" #??? ?????????????????????? | | ????????#???""" """ #??? ???????????????????? | | ????????# ####;;;;;;;;????????????????? | | ????????? """ """ ??????????????? | | ?????????? """ """ ; ????????????? | | ????????????""" """ ;;????????????? | | ????????????? ; ???????????? | | ?????????????? ???????????? | | ???????????????# ??????????? | | ???????????????# % ??????????? | | ???????????????# ??????????? | | ???????????????# "?????????? | | ???????????????# u ; "?????????? | | ???????????????#R % ; ????????? | | ???????????????#* % ; "?????????? | | ??????????#########+### %@ ; "?????????? | | ??????????# # #?????????????? | | ??????????# """" # ; ??????????? | | ??????????# """" # ;;###?????????? | | ??????????# """" # ; #???????????? | | ??????????# """" # ]!!#???????????? | | ??????????# "T" # !%!;#??????????? | | ??????????# """ # ! ;#??????????? | | ??????????########+####g ;;;???????????? | | ???????????????# ; #???????????? | | ???????????????# ; ????????????? | | ???????????????# g " " ##????????????? | | #########??????# ""F"" ???????######## | | #??????# """ ? ?????????# | | #?####?# ########???? ???????# """ | | ###T ### #?????????? ######## """ | | # #?????????? # """ | | " """" # #????????? # | | " """" + #?????????? # "" | | " """" # #?????????? # "G | | " """" # #???????????? # "" | | " """" ##### #####??????????????# # | | " """" #???# #??????????????????# #####+## | | ##??# +??????????????????# | | #???#### #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 25 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Tractor Beam | x2 | -7/Factory Repaired ---------- Lgt. Treads | 16% | -8/Materials Lgt. Treads | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed DataMetamassMinigun Manual? 0 Play Time 02:01:13 Cumulative 73.9 hours Start 2026.03.05 @ 13:59:24 End 2026.04.22 @ 16:49:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d352a40-4f7b-4140-ab8c-bbeac235742f