Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.02 @ 10:10:22 Player: Voldy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (584) 584 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1282) 1282 TOTAL SCORE: 5056 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 545/745 System Corruption 1% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/DSF Parts ------- > --- POWER (3) -------- Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION (2) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Overtuned Treads Improved Medium Treads Improved Medium Treads Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Makeshift Microdissipator Network High-capacity Storage Unit Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] Recoil Stabilizer Makeshift Thermal Plating > --- WEAPON ----------- Overtuned Pulse Rifle Barrage Gun > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Phase Cannon Datajack CPS Tube [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Overtuned Treads Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Makeshift Thermal Plating Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Slots Evolved 8 | . . . . 8 . Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 6 | . . . . 6 . Weapon . | . . . . . . Parts Attached 34 | 6 3 1 5 8 11 Power 6 | 1 1 . 1 . 3 Engine 3 | 1 1 . 1 . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | 2 . 1 2 . 3 Treads 5 | . . . 2 . 3 Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 2 6 2 Device 4 | . 1 . . 3 . Storage 3 | 1 . . 1 1 . Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 1 . . 2 3 Energy Gun 1 | . . . . 1 . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 5 | . 1 . . . 4 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 7 7 5 10 Power . | . . . . . . Propulsion 1 | . . 1 . . 3 Utility 2 | . 2 2 2 2 4 Weapon 2 | . 2 2 2 . . Tool/Special . | . . . . . . Unused Backups 16 | . 3 . 6 . 7 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 10 | . 3 . 2 . 5 Weapon 3 | . . . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 94 85 70 76 65 Engine 12 | . 14 14 13 6 3 Treads 4 | . . . 5 13 10 Wheel 21 | . 28 28 22 . . Device 11 | . 8 14 10 19 13 Storage 12 | . 14 14 13 5 6 Processor 3 | . . . 3 12 15 Energy Cannon 1 | . 1 6 . . . Ballistic Gun 8 | . 26 6 . 5 3 Peak Build Rating 49 | 6 8 8 19 47 49 Average Rating 12 | 3 6 6 8 46 40 On Entrance 14 | . 6 7 6 19 47 Avg Prop Armor Cover (%) 13 | . . . 15 . 8 Naked Turns . | . . . . . . Heaviest Build 82 | 13 14 14 20 66 82 Greatest Support 60 | 32 32 32 36 36 60 Greatest Overweight (x) 13 | . . . 2 1 13 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 10 20 20 Average Capacity 9 | 5 8 8 8 12 20 Most Carried 15 | 5 8 8 10 8 15 Average Carried 7 | 1 6 7 8 5 10 Final Capacity 20 | 8 8 8 10 20 20 Final Carried 10 | 2 7 8 10 7 8 Scrap Suit Usage (%) 10 | . . . . 100 56 Parts Cannibalized 4 | . . . . . 4 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/DSF Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac DSF Matter Collected 648 | 249 214 20 99 . 66 Remotely . | . . . . . . Salvage Created 691 | . 374 . . . 317 Parts 42 | . 17 . . . 25 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Combat Hostiles Destroyed 13 | . 8 . . . 5 Guns 11 | . 7 . . . 4 Cannons 2 | . 1 . . . 1 Classes Destroyed 6 | . 4 . . . 2 Hauler 1 | . 1 . . . . Swarmer 1 | . 1 . . . . Grunt 8 | . 5 . . . 3 Specialist 1 | . . . . . 1 Heavy 1 | . . . . . 1 Subdweller 2 | . 2 . . . . Best Kill Streak 2 | . 2 . . . 2 Combat Bots Only 2 | . 2 . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Hostile Shots Fired 301 | . 57 . 7 . 237 Missed 74 | . 14 . 3 . 57 Hits 227 | . 43 . 4 . 180 Projectile 227 | . 43 . 4 . 180 Critical Strikes 13 | . 4 . . . 9 Part Disruptions 2 | . . . . . 2 Damage Taken 3442 | . 552 . 52 . 2838 Core 1016 | . 141 . 24 . 851 Absorbed by Shields . | . . . . . . Ignored by Resistances 1014 | . 162 . 15 . 837 Regen/Repaired (Parts) 34 | . . . . . 34 Core Remaining (%) 67 | 100 . . 34 . . Volleys Fired 81 | . 44 . . . 37 Largest 2 | . 2 . . . 2 Hottest 108 | . 80 . . . 108 Shots Fired 137 | . 85 1 . . 51 Gun 124 | . 82 . . . 42 Cannon 11 | . 3 1 . . 7 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 109 | . 82 . . . 27 Thermal 26 | . 3 1 . . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 25 26 . . 33 Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 121 | . 73 1 . . 47 Core Hits 39 | . 23 . . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1841 | . 803 18 . . 1020 Guns 1552 | . 746 . . . 806 Cannons 283 | . 51 18 . . 214 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 1222 | . 746 . . . 476 Thermal 613 | . 51 18 . . 544 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . 1 Average Corruption 1 | . 2 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . 7 11 19 . 1 Message Errors 11 | . 1 4 6 . . Matter Fused 12 | . 3 5 4 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 2 | . 1 . 1 . . Data Loss (minor) 5 | . 1 1 3 . . Data Loss (major) 3 | . 1 . 2 . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . 2 . . . . Shots . | . . . . . . Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . 42 . 194 . 102 Average Temperature 40 | . 16 . 97 . 29 Received Heat Transfer 1435 | . 297 . 24 . 1114 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1357 | . 111 37 . . 1209 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | . 80 . . . 75 Initial . | . . . . . . Average 16 | . 15 . . . 30 Influence Increases 408 | . 253 . . . 155 Destroy 0b10 Robot/C 220 | . 120 . . . 100 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 42 | . 32 . . . 10 Successful Hack 36 | . 36 . . . . Lose Combat Pursuer 105 | . 60 . . . 45 Influence Decreases 373 | . 253 . . . 120 Time Decay 179 | . 179 . . . . Lost Part 124 | . 4 . . . 120 Purge Threat 70 | . 70 . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 18 . 10 . 15 Peak Tracking Total 6 | . 4 . 3 . 6 Tactical Retreats 7 | . 4 . . . 3 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Machines Accessed 15 | . 7 1 6 1 . Terminals 8 | . 7 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 20 3 45 2 . Successful 59 | . 10 3 45 1 . Failed 11 | . 10 . . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 22 | . 20 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 59 | . 10 3 45 1 . Record 49 | . 1 3 45 . . Open DSF 1 | . . . . 1 . Branch Access Points 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 3 | . . . 3 . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac DSF Active Infowar (turns) 2809 | . 498 363 1478 149 321 Optics 130 | . . . . . 130 Structural 1977 | . 498 363 1116 . . Decoding 832 | . . . 362 149 321 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 33 | . . . . 11 22 Items 33 | . . . . 11 22 Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac DSF Turns Passed 3219 | 53 852 363 1481 149 321 Spaces Moved 2596 | 42 656 359 1358 91 90 Core 14 | 9 . . 1 . 4 Treads 355 | . . . 178 91 86 Legs . | . . . . . . Wheels 2227 | 33 656 359 1179 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 140 160 Average Speed 108 | 89 100 100 106 145 216 Slowest Speed 700 | 100 100 100 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 86 28 84 3 71 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac DSF Total 2890 | 57 777 364 1408 109 175 Wait 86 | . 52 . 11 . 23 Move 2591 | 41 655 358 1357 90 90 Hop . | . . . . . . Pick Up 61 | 9 13 2 18 8 11 Fast Attach . | . . . . . . Attach 33 | 6 3 1 5 8 10 Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 30 | 1 6 3 17 3 . Fire 81 | . 44 . . . 37 Melee . | . . . . . . Ram 4 | . 4 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 160 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Derelicts attacked the area 845 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Discovered new exit (range 7) 906 | -10/Materials | Entered Subcaves 907 | -10/Subcaves | Approached by a straggling Scientist 914 | -10/Subcaves | Learned Materials emergency access door positions 923 | -10/Subcaves | Discovered new exit (range 13) 941 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 944 | -10/Subcaves | Identified exit to Materials 1041 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1105 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1175 | -10/Subcaves | Visited Clippyterm 1178 | -10/Subcaves | Learned Research machine intel 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1269 | -10/Subcaves | Entered Scraptown 1474 | -9/Scraptown | Discovered new exit (range 6) 1590 | -9/Scraptown | Visited TADAMA 1612 | -9/Scraptown | Visited Assassins FH 1653 | -9/Scraptown | Visited SPCMW 1682 | -9/Scraptown | Visited UFD Registry 1699 | -9/Scraptown | Visited Fellowship of the Rings 1748 | -9/Scraptown | Learned location of Extension (-4) 1790 | -9/Scraptown | Visited Cave Peace 2177 | -9/Scraptown | Registered with UFD as "Wrenchguard" 2291 | -9/Scraptown | Met Optimus 2291 | -9/Scraptown | Accepted into 0bPrime 2322 | -9/Scraptown | Visited Scrap Suit Storage 2331 | -9/Scraptown | Found Scrap Suit 2377 | -9/Scraptown | Visited Infowarlord's Domain 2413 | -9/Scraptown | Civil war broke out across Scraptown 2488 | -9/Scraptown | Identified exit to Factory 2535 | -9/Scraptown | Visited Scrapoid Research Area 2559 | -9/Scraptown | Visited Supply Room 2581 | -9/Scraptown | Lost 5 allies 2737 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2750 | -9/Scraptown | Entered Factory 2750 | -6/Factory | Evolved 8 slots: Power x2, Utility x6 2899 | -6/Factory | Identified exit to DSF 2899 | -6/Factory | Entered DSF 2956 | -6/DSF | Additional patrols routed to DSF 3028 | -6/DSF | Build established: Scavenger-Scrapper 3136 | -6/DSF | Lost 5 parts (1p2u2w) 3152 | -6/DSF | Attached CPS modules to G-67 Veteran. 3181 | -6/DSF | Core integrity fell below 50% 3198 | -6/DSF | Core integrity fell below 20% 3204 | -6/DSF | Lost 6 parts (2n2u2w) 3220 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03152_ CPS modules attach to G-67 Veteran. 03153_ Mak. Microdissipator Network destroyed. 03155_ >> DECODED: Neutrino Core location. 03158_ Scrap Suit destroyed. 03163_ Critical hit (Burn: +37). 03166_ >> DECODED: Authchip [Processor] location. 03167_ C-30 ARC bursts open, deploying its payload. 03167_ G-67 Veteran unfolds itself. 03167_ G-50 Soldier unfolds itself. 03167_ Acquired 56 matter. 03170_ Phase Cannon destroyed. 03173_ Arm. Treads destroyed. 03173_ Critical hit (Burn: +37). 03176_ Critical hit (Burn: +50). 03180_ Attempting to rewire A-15 Conveyor. 03180_ A-15 Conveyor is unpowered. 03192_ >> DECODED: Adv. Hacking Suite location. 03202_ Acquired Neutrino Core. 03208_ >> DECODED: Hvy. Armor Plating location. 03208_ Acquired Neutrino Core. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????##?????????? | | ?""??????????????????????????#""?????????? | | ?#"#????????????###??????????#"#?????????? | | ##"##???????#####"###???????##"####??????? | | """"#########!! #########"""""#??????? | | """"##!!#!!!#!! %% #!!!#!!##"""""#??????? | | " ""##"#???? | | " """""#???? | | " ##!!#!!!### ###!!!#!!## ""###????? | | # ###!!#!!!### ###!!!#!!### ###??????? | | # ########## ########?# #????????? | | ! #??????# #???????? !#???????? | | ! #??????# #??????? !#???????? | | # ###??????### ###??!!??### ##???????? | | ! !!#??????# ! !!#???????!! ????????? | | ! !!#??????# ! !!#????????! ????????? | | ! !!#??????# !!#???????!! ????????? | | # ############ ############ ##???????? | | ## !#!!!### ### *# ## ????????? | | ## %#!! ##A ! A##g**# ## #??????? | | !% %![^!!! g @ #??????? | | !% *![*=%!!! gg #??????? | | !% %/=%=^^=!*=[! #??????? | | [ ""/!/#!![##%[* ##!!!# % ## #??????? | | [ "#///#!!!###%= ###!!!# #?? #??????? | | #############?#= #?#########????##??????? | | ?????????????!! ||?????????????????????? | | ????????????#!! ||#????????????????????? | | ????????????#!! " ||#??!?????????????????? | | ????????????###"%"###??!?????????????????? | | ?????????????? " ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ?????????????????????? | | ????????????### ##?????????????????????? | | ??????????????# #??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????????=?????????????????????? | | ???????????????????=?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 135 Armor Coverage 100 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed SurgeResetDevice Manual? 0 Play Time 00:41:48 Cumulative 9.2 hours Start 2026.02.02 @ 09:27:25 End 2026.02.02 @ 10:10:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 15 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27f17896-25a6-4b5f-9699-25d16da95b4a