Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 02:04:52 // Halloween2020/ForbiddenLore Player: Shamgod Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (943) 943 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 3287 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 109/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (1600) Ox31 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Treads Improved Treads Improved Treads Improved Heat Shielding Improved Heat Sink Coolant Injector High-capacity Battery (400) Advanced Terrain Scanner Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Arc Projector Pulse Rifle Heavy Laser Makeshift Laser Autogun Flak Gun Light Cannon Light Cannon Light Cannon Rocket Launcher Heavy Rocket Launcher Enhanced Flamer Ripper Self-destruct Interrupter (31) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Makeshift Laser Makeshift Spear > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Compact Wheel Makeshift Flight Unit Improved Heat Shielding Improved Heat Sink Coolant Injector High-capacity Battery Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Medium Laser Heavy Laser Light Cannon Light Cannon Light Cannon Rocket Launcher Heavy Rocket Launcher Power Maul Ripper Great Axe Self-destruct Interrupter [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon EMP Blaster Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 63 | 6 7 9 14 10 15 2 Power 9 | 1 1 3 1 1 1 1 Engine 8 | 1 . 3 1 1 1 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 2 1 1 2 1 Treads 5 | 1 1 2 1 . . . Leg . | . . . . . . . Wheel 4 | 1 . . . 1 1 1 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 22 | 1 3 . 8 4 6 . Device 4 | . . . 2 1 1 . Storage 12 | 1 3 . 4 2 2 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 22 | 2 2 4 4 4 6 . Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 2 . 2 1 . Ballistic Cannon 4 | . 1 1 2 . . . Launcher 4 | . . 1 1 1 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 6 1 1 . 8 Power 7 | . 1 3 . 1 . 2 Propulsion 5 | . . 1 . . . 4 Utility . | . . . . . . . Weapon 5 | . . 2 1 . . 2 Highest Loss Streak 8 | . 1 3 1 1 . 8 Average Slot Usage (%) 99 | . 99 96 99 100 99 77 Engine 9 | . 3 4 11 11 11 7 Core 1 | . 9 7 . . . . Treads 22 | . 14 20 32 27 22 14 Wheel 9 | . 14 7 . 5 10 9 Storage 30 | . 27 28 23 25 32 33 Protection 1 | . . . 5 7 . . Energy Gun 1 | . 7 . 4 . . . Ballistic Gun 9 | . 14 14 1 2 10 7 Ballistic Cannon 4 | . 6 14 11 6 . . Launcher 7 | . . . 5 12 10 5 Naked Turns . | . . . . . . . Heaviest Build 114 | 11 57 58 83 114 110 109 Greatest Support 69 | 20 23 46 69 69 46 46 Greatest Overweight (x) 35 | . 2 2 1 6 6 35 Average Overweight (x) 2 | . 1 1 . 2 3 6 Largest Inventory Capacity 28 | 6 18 18 24 28 28 28 Average Capacity 23 | 5 16 18 20 22 27 28 Most Carried 28 | 6 18 18 20 27 28 28 Average Carried 22 | 3 11 16 18 21 27 27 Final Capacity 28 | 6 18 18 20 28 28 28 Final Carried 28 | 6 18 14 20 26 28 27 Class Distribution -------------------- 76% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1049 | 272 88 206 83 233 93 74 Remotely . | . . . . . . . Salvage Created 1002 | 76 288 134 214 96 . 194 Parts 59 | 2 19 5 21 6 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 4 3 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 7 11 7 5 . 3 Guns 14 | . 7 3 1 1 . 2 Cannons 9 | . . 5 3 1 . . AOE 10 | . . 3 3 3 . 1 Classes Destroyed 10 | 1 1 3 2 1 . 2 Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . 3 4 3 . 1 Grunt 13 | . 7 3 1 1 . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Demolisher 1 | . . 1 . . . . Assembled 4 | . . 4 . . . . Mutant 1 | . . . . . . 1 Best Kill Streak 5 | 1 2 3 5 3 . 3 Combat Bots Only 4 | . 2 3 4 3 . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3200 | . 314 859 272 435 . 1320 Core 630 | . 24 206 9 31 . 360 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 89 | 4 23 34 15 8 . 5 Largest 2 | 2 2 2 2 2 . 2 Hottest 85 | 70 70 68 85 72 . 57 Shots Fired 176 | 8 46 68 30 16 . 8 Gun 102 | 8 46 33 9 1 . 5 Cannon 53 | . . 34 15 4 . . Launcher 21 | . . 1 6 11 . 3 Special . | . . . . . . . Kinetic 122 | 4 23 67 18 5 . 5 Thermal 33 | 4 23 . 6 . . . Explosive 4 | . . 1 . 3 . . Electromagnetic 17 | . . . 6 8 . 3 Robot Hit Streak 13 | 2 12 9 13 4 . 3 Robot Miss Streak 4 | 2 2 3 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 116 | 4 33 44 20 10 . 5 Core Hits 66 | 2 15 20 12 7 . 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2370 | 52 403 750 361 556 . 248 Guns 855 | 52 403 219 79 15 . 87 Cannons 590 | . . 352 188 50 . . Explosions 925 | . . 179 94 491 . 161 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1135 | 15 192 571 205 65 . 87 Thermal 470 | 37 211 . 62 92 . 68 Explosive 383 | . . 179 . 204 . . Electromagnetic 382 | . . . 94 195 . 93 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . 1 1 . Average Corruption 1 | . 1 1 . 1 1 . Corruption Purged . | . . . . . . . Effects 8 | . 3 4 . 1 . . Message Errors 5 | . 3 1 . 1 . . Energy Discharges 1 | . . 1 . . . . Targeting Errors 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . 30 . 7 Projectiles . | . . . . . . . Explosions 37 | . . . . 30 . 7 Melee . | . . . . . . . Knockbacks 5 | . . 4 . 1 . . Impact . | . . . . . . . Kinetic 5 | . . 4 . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 283 | . . 9 23 224 . 27 Shots 13 | . . 1 2 8 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | 36 92 150 78 72 . 63 Average Temperature 31 | 19 30 38 22 28 . 41 Received Heat Transfer 770 | . 180 203 66 6 . 315 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1125 | 111 629 . 185 100 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 260 | 5 260 155 172 116 . . Initial 16 | . 3 . 3 16 . . Average 65 | . 129 37 54 41 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 92 | 100 69 100 100 100 . . Level 1 7 | . 30 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 2 1 . 1 Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 14 12 5 1 6 Peak Tracking Total 6 | . 3 3 4 2 1 6 Tactical Retreats 4 | . 2 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 1 2 . 1 Max in Single Turn 2 | . . . 1 2 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 7 | . 3 . 3 1 . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 8 . 8 1 . . Successful 8 | . 6 . 1 1 . . Failed 9 | . 2 . 7 . . . Catastrophic 4 | . . . 4 . . . Database Lockouts . | . . . . . . . Manual 18 | . 4 . 7 . 7 . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 4 . . 1 . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 147 | . . . . . 147 147 Highest-Rated Ally 38 | . . . . . 38 38 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 4 7 Total Damage 162 | . . . . . 47 115 Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7623 | 110 835 767 858 727 4268 58 Spaces Moved 3648 | 54 371 324 392 375 2117 15 Core 3 | 2 . . . . . 1 Treads 2655 | 49 371 324 392 288 1226 5 Legs . | . . . . . . . Wheels 990 | 3 . . . 87 891 9 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 160 140 160 160 Average Speed 183 | 152 191 189 178 177 183 282 Slowest Speed 1800 | 160 200 200 180 200 200 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 62 58 31 75 92 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 95 | . . 12 7 61 . 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 95 | . . 12 7 61 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4413 | 71 452 414 522 419 2513 22 Wait 503 | . 25 46 81 11 340 . Move 3642 | 53 370 323 391 374 2116 15 Hop . | . . . . . . . Pick Up 69 | 7 17 1 11 10 23 . Fast Attach 29 | 6 2 2 3 3 12 1 Attach 12 | . 1 4 2 3 1 1 Detach 5 | . 1 . . . 4 . Swap 22 | . 4 3 9 4 2 . Drop 41 | 1 9 1 9 6 15 . Fire 89 | 4 23 34 15 8 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 14) 946 | -10/Materials | Entered Mines 954 | -10/Mines | Learned Materials security intel 968 | -10/Mines | Met a Derelict bent on vengeance 1076 | -10/Mines | Discovered new exit (range 10) 1114 | -10/Mines | Discovered new exit (range 13) 1155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1271 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1337 | -10/Mines | Core integrity fell below 50% 1548 | -10/Mines | Lost 3 parts (1p1n1w) 1618 | -10/Mines | Core integrity fell below 20% 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Discovered new exit (range 16) 2236 | -9/Materials | Build established: Hauler-Mutant 2563 | -9/Materials | Discovered new exit (range 5) 2571 | -9/Materials | Entered Mines 2635 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2757 | -9/Mines | Learned location of 1 exit from Materials 2902 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3025 | -9/Mines | Met a Derelict shopkeep closing up shop 3179 | -9/Mines | Discovered new exit (range 8) 3298 | -9/Mines | Entered Zion 3409 | -7/Zion | Received a hallucinogenic algorithm 3485 | -7/Zion | System corruption cleaned by Quarantine Array 3661 | -7/Zion | Given A8's code to call for help 3950 | -7/Zion | Learned location of Recycling (-7) 4107 | -7/Zion | Imprinted 4109 | -7/Zion | Declared Zion's savior 4970 | -7/Zion | Learned Factory terminal intel 5528 | -7/Zion | Visited the Megawrench Repair Shop 5528 | -7/Zion | Megawrench repaired 6 parts 6009 | -7/Zion | Discovered new exit (range 11) 7566 | -7/Zion | Entered Proximity Caves 7566 | -6/Proximity Caves | Accompanied by 4 allies 7568 | -6/Proximity Caves | Spotted B-75 Beast 7579 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7612 | -6/Proximity Caves | Core integrity fell below 50% 7618 | -6/Proximity Caves | Core integrity fell below 20% 7624 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07594_ Imp. Ion Engine destroyed. 07594_ Acquired 15 matter. 07597_ Y-64 Sentinel destroyed. 07598_ G-50 Soldier destroyed. 07599_ Imp. Light Armor Plating fries itself beyond repair. 07600_ Acquired 59 matter. 07602_ Wave Gun fries itself beyond repair. 07603_ Imp. Treads destroyed. 07604_ Acquired Lgt. Angular Momentum Engine. 07605_ Critical hit. 07605_ Imp. Treads destroyed. 07605_ Knocked back. 07607_ Imp. Treads self-destruct mechanism malfunctions. 07608_ Mak. Shrapnel Gun destroyed. 07611_ Com. Wheel destroyed. 07614_ Carbon-fiber Leg fries itself beyond repair. 07614_ Lgt. Angular Momentum Engine destroyed. 07621_ Knocked back. 07624_ Com. Wheel destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? #??????#???????? | | ??????????????????????????# ?? ?? #???????? | | ????????????????????????## #? ? ###?????? | | ???????????????????????## ## ????? | | ???????????????????????# ????? | | ???????????????????????# ? ???? | | ?????????????????####### #? ???? | | ?????????????????? ## ???? | | ?????????????????### ##; #;# ? ??? | | ?????????????????# ; ## ??? | | ?????????????????#" = % ;# ?? | | ?????????????????#" #g% = ; ?? | | ?????????????????#" ;;@=% = $ ?? | | ?????????????????#"g % ;;;; ?? | | ?????????????????#""" ; ; BB ?? | | ?????????????????######## #######BB ???? | | ???????????????# $ ???? | | ??????????????????##### ???? | | ??????????????????????# ##### ???? | | ??????????????????????########??????? ## ????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One This Is Interesting... Challenges ------------ None Game ------ Seed GuidanceSalvageAutocannon Manual? 0 Play Time 01:02:07 Cumulative 38.2 hours Start 2020.11.02 @ 13:02:53 End 2020.11.04 @ 02:04:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27fb889-61ae-4817-bee5-8edd96c74877