Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 17:52:06 Player: LameThyst Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (1439) 1439 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 5080 Bonus ------- High Alert Combat Kills 6 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 85/150 System Corruption 5% Temperature Cool (2) Movement Flying (275) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle Shock Bomb Launcher Axe > --- INVENTORY (5) ---- Improved Cooling System Experimental Sensor Array Heavy Particle Cannon Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Particle Gun Heavy Mace Axe > --- INVENTORY -------- Light Treads Compact Wheel Armored Wheel Improved Flight Unit Large Battery Medium Matter Pod Experimental Sensor Array Seismic Detector Cloak of Protection Heavy Armor Plating Hacking Suite Hacking Suite Light Assault Rifle Shock Bomb Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 55 | 7 10 1 4 6 3 . 24 Power 7 | 1 2 . 1 . 1 . 2 Engine 5 | 1 2 . 1 . . . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 3 . . 2 . . 8 Treads 7 | 1 2 . . 1 . . 3 Leg . | . . . . . . . . Wheel 3 | 1 1 . . 1 . . . Hover 2 | . . . . . . . 2 Flight 3 | . . . . . . . 3 Utility 12 | 2 1 . 1 1 2 . 5 Device 7 | 1 1 . 1 1 1 . 2 Storage 3 | 1 . . . . 1 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 21 | 2 4 1 2 3 . . 9 Energy Gun 5 | . 1 1 1 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 2 . 1 1 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . . . . . . 4 Special Weapon 1 | . . . . 1 . . . Impact Weapon 3 | . 1 . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Corrupted Parts 2 | . . . . . . . 2 System Corruption 5 | . . . . . . . 5 Parts Lost 23 | . 5 . . 5 . . 13 Power 3 | . 1 . . . . . 2 Propulsion 8 | . 2 . . 3 . . 3 Utility 2 | . 1 . . . . . 1 Weapon 10 | . 1 . . 2 . . 7 Highest Loss Streak 4 | . 4 . . 2 . . 4 To Critical Strikes . | . . . . . . . . Average Backups 8 | 6 7 8 7 7 8 10 9 Power . | . . 1 1 1 1 1 . Propulsion . | 2 2 2 1 . . . . Utility 3 | 1 1 2 2 2 3 5 5 Weapon 3 | 1 2 3 2 3 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 19 | 3 6 . . 2 . . 8 Power 1 | . . . . 1 . . . Propulsion 8 | 2 3 . . . . . 3 Utility 6 | 1 1 . . . . . 4 Weapon 4 | . 2 . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 98 100 98 80 88 88 79 Engine 10 | . 14 14 11 11 11 11 7 Treads 11 | . 13 14 22 12 11 11 8 Wheel 8 | . 12 14 10 1 11 11 7 Device 12 | . 14 14 11 11 11 11 13 Storage 12 | . 14 14 11 11 11 11 13 Protection 1 | . . . . . . . 2 Energy Gun 8 | . 9 14 12 10 11 11 3 Ballistic Gun 12 | . 17 14 16 12 11 11 8 Ballistic Cannon 4 | . . . . 8 11 11 3 Impact Weapon 2 | . . . 3 . . . 5 Peak Build Rating 32 | 8 9 9 15 18 21 14 32 Average Rating 13 | 6 8 8 11 11 14 14 19 On Entrance 9 | . 7 9 8 13 13 14 14 Naked Turns 1 | . . . . . . . 1 Heaviest Build 66 | 14 16 16 21 21 62 55 66 Greatest Support 40 | 20 20 20 40 40 12 12 40 Greatest Overweight (x) 5 | . . . 1 1 5 4 5 Average Overweight (x) 1 | . . . . . 3 4 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 13 | 7 8 8 8 8 17 20 17 Most Carried 18 | 8 8 8 8 8 10 10 18 Average Carried 8 | 6 7 8 7 7 8 10 10 Final Capacity 20 | 8 8 8 8 8 20 20 5 Final Carried 10 | 8 8 8 8 8 10 10 4 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Gunner 18% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1714 | 342 304 51 79 319 10 . 609 Remotely . | . . . . . . . . Salvage Created 1979 | 191 247 51 109 383 . . 998 Parts 138 | 16 18 7 8 32 . . 57 Haulers Intercepted 5 | . 1 . . . . . 4 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 7 3 4 16 . . 23 Melee 2 | . . . . . . . 2 Guns 27 | . 7 3 2 12 . . 3 Cannons 7 | . . . . 4 . . 3 AOE 15 | . . . 2 . . . 13 Classes Destroyed 11 | 3 3 . 2 . . . 3 Worker 5 | 2 . . . . . . 3 Builder 2 | . . . . . . . 2 Tunneler 4 | 3 . . . . . . 1 Hauler 5 | . 1 . . . . . 4 Recycler 2 | 1 . . . . . . 1 Watcher 4 | . . . 1 . . . 3 Swarmer 32 | . 3 3 3 11 . . 12 Grunt 17 | . 4 . . 5 . . 8 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 4 3 3 5 . . 6 Combat Bots Only 5 | . 4 3 3 5 . . 4 Max Kills in Single Turn 5 | 1 1 1 2 2 . . 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 338 | . 106 18 13 67 . . 134 Missed 95 | . 35 8 2 15 . . 35 Hits 243 | . 71 10 11 52 . . 99 Melee 2 | . . . . . . . 2 Projectile 241 | . 71 10 11 52 . . 97 Critical Strikes 4 | . . . . 1 . . 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3374 | . 734 86 134 555 . . 1865 Core 761 | . 119 7 10 39 . . 586 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 22 | . . . . . . . 22 Regen/Repaired (Parts) 18 | . . . 18 . . . . Core Remaining (%) 78 | 100 . 49 . . . 87 . Volleys Fired 152 | 16 37 6 10 23 . 1 59 Largest 3 | 2 2 2 3 3 . 2 3 Hottest 168 | 40 85 60 88 168 . 85 125 Shots Fired 329 | 32 62 12 28 57 . 2 136 Gun 273 | 32 62 12 28 45 . 2 92 Cannon 39 | . . . . 10 . . 29 Launcher 15 | . . . . . . . 15 Special 2 | . . . . 2 . . . Kinetic 234 | 32 54 6 18 40 . 1 83 Thermal 44 | . 8 . 2 7 . 1 26 Explosive 7 | . . . . . . . 7 Electromagnetic 44 | . . 6 8 10 . . 20 Robot Hit Streak 12 | 10 8 4 6 12 . 1 7 Robot Miss Streak 8 | 3 3 3 5 2 . 1 8 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 2 . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 204 | 22 39 6 15 34 . 1 87 Core Hits 108 | 10 14 3 8 21 . . 52 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 6 | . 1 . . . . . 5 Burn 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Smash 4 | . . . . . . . 4 Melee Attacks 22 | . . . . . . . 22 Impact 17 | . . . . . . . 17 Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 4480 | 232 469 65 301 558 . 9 2846 Guns 1957 | 232 469 65 214 462 . 9 506 Cannons 346 | . . . . 96 . . 250 Explosions 1260 | . . . 87 . . . 1173 Melee 917 | . . . . . . . 917 Ramming . | . . . . . . . . Kinetic 1689 | 232 428 27 118 378 . 9 497 Thermal 372 | . 41 . 115 37 . . 179 Explosive 901 | . . . . . . . 901 Electromagnetic 601 | . . 38 68 143 . . 352 Impact 662 | . . . . . . . 662 Slashing 255 | . . . . . . . 255 Piercing . | . . . . . . . . Highest Corruption 5 | . 4 4 . . . . 5 Average Corruption 4 | . 3 4 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . 13 5 . . . . 12 Message Errors 5 | . 1 2 . . . . 2 Matter Fused 6 | . 3 . . . . . 3 Heat Flow Errors 3 | . 2 1 . . . . . Energy Discharges 3 | . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . 4 1 . . . . 2 Data Loss (major) 3 | . 1 . . . . . 2 Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 284 | . . . . . . . 284 Projectiles . | . . . . . . . . Explosions 44 | . . . . . . . 44 Melee 240 | . . . . . . . 240 Knockbacks 4 | . . . . . . . 4 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . . . 27 . . . 72 Shots 5 | . . . 1 . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 266 | . 266 163 96 220 . 40 160 Average Temperature 78 | . 86 58 34 108 . 26 64 Received Heat Transfer 1026 | . 291 . 9 186 . . 540 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 840 | . 111 . 174 74 . . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . 1 . . 2 Low Security (%) 89 | 100 100 100 100 77 . 100 80 Level 1 9 | . . . . 22 . . 18 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 474 | 10 90 70 119 250 . . 474 Initial 30 | . . 9 . 30 . . . Average 73 | 1 14 20 38 145 . . 121 Influence Increases 1854 | 30 250 70 185 400 . . 919 Destroy 0b10 Robot/C 1060 | . 140 60 80 320 . . 460 Destroy 0b10 Robot/NC 110 | 30 5 . 5 . . . 70 Destroy Leader 198 | . 32 10 22 50 . . 84 Successful Hack 56 | . 28 . 28 . . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 75 | . . . 15 15 . . 45 Destroy Structure 55 | . . . 5 . . . 50 Lose Combat Pursuer 270 | . 15 . 30 15 . . 210 Influence Decreases 1390 | 30 226 94 108 351 126 . 455 Entered New Map 188 | . . 15 . 47 126 . . Time Decay 982 | 30 176 79 108 254 . . 335 Lost Part 220 | . 50 . . 50 . . 120 Squads Dispatched 7 | . 2 . 2 . . . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 3 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 18 3 11 17 . . 42 Peak Tracking Total 10 | . 8 3 3 5 . . 10 Tactical Retreats 11 | . 1 . 1 1 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 1 . . 3 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 2 . 2 . 1 Terminals 7 | . 6 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 18 . 4 . 2 . 1 Successful 19 | . 13 . 4 . 2 . . Failed 6 | . 5 . . . . . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 16 . 2 . 1 . . Terminals 19 | . 17 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 . . . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 9 . 2 . . . . Terminals 10 | . 8 . 2 . . . . Botnet 2 | . 1 . 1 . . . . Disrupt 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Skim 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 6 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3866 | 99 890 238 241 544 545 313 996 Sensors 7 | . . . . 7 . . . Seismic 3790 | 99 890 238 241 537 476 313 996 Cloaking 69 | . . . . . 69 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4562 | 205 895 238 267 545 594 313 1505 Spaces Moved 2708 | 132 474 137 147 256 394 193 975 Core 78 | 3 . . . . . . 75 Treads 634 | 5 250 137 26 211 . . 5 Legs . | . . . . . . . . Wheels 1705 | 124 224 . 121 45 394 193 604 Hover 213 | . . . . . . . 213 Flight 78 | . . . . . . . 78 Fastest Speed 32 | 50 100 160 115 105 105 150 32 Average Speed 132 | 101 131 160 122 177 139 150 117 Slowest Speed 400 | 160 160 160 160 240 165 150 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 7 78 32 18 55 79 54 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 3 1 . . 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 66 | . . . 3 . . . 63 Melee 3 | . . . . . . . 3 Projectile . | . . . . . . . . AOE 63 | . . . 3 . . . 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3340 | 172 686 143 213 298 435 215 1178 Wait 303 | 4 146 . 39 . 34 22 58 Move 2701 | 131 473 136 146 255 393 192 975 Hop . | . . . . . . . . Pick Up 48 | 11 10 . 4 6 2 . 15 Fast Attach 23 | 7 1 . 1 2 . . 12 Attach 23 | . 5 . 2 3 . . 13 Detach 6 | . . . . . . . 6 Swap 38 | . 5 1 7 5 5 . 15 Drop 25 | 3 9 . 4 4 1 . 4 Fire 152 | 16 37 6 10 23 . 1 59 Melee 21 | . . . . . . . 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 463 | -10/Materials | Lost 4 parts (1p2n1u) 518 | -10/Materials | Discovered new exit (range 10) 815 | -10/Materials | Learned location of Mines (-8) 819 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Build established: Scavenger-Mutant 917 | -10/Materials | Learned Storage trap positions 951 | -10/Materials | Identified exit to Materials 975 | -10/Materials | Learned location of 2 exits from Subcaves 989 | -10/Materials | Learned Storage stockpile data 1003 | -10/Materials | Identified exit to Subcaves 1061 | -10/Materials | Learned 4 Recycling zone layouts 1101 | -10/Materials | Entered Mines 1130 | -10/Mines | Met a Derelict bent on vengeance 1166 | -10/Mines | Core integrity fell below 50% 1300 | -10/Mines | Learned location of Zion (-7) 1303 | -10/Mines | Discovered exit to Materials (range 5) 1339 | -10/Mines | Entered Materials 1339 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1406 | -9/Materials | Repaired Com. Wheel 1586 | -9/Materials | Discovered new exit (range 15) 1606 | -9/Materials | Entered Mines 1670 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1800 | -9/Mines | Discovered new exit (range 7) 1943 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1948 | -9/Mines | Found Prototype Device 1948 | -9/Mines | Identified Exp. Sensor Array 2136 | -9/Mines | Build established: Scavenger-Gunner 2146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2147 | -9/Mines | Discovered new exit (range 5) 2151 | -9/Mines | Entered Exiles 2170 | -9/Exiles | Discovered new exit (range 15) 2191 | -9/Exiles | Met 8R-AWN 2208 | -9/Exiles | Met EX-HEX 2319 | -9/Exiles | Visited The Gauntlet 2354 | -9/Exiles | Met EX-DEC 2441 | -9/Exiles | Met EX-BIN 2462 | -9/Exiles | Aligned with FarCom system 2463 | -9/Exiles | Given EX-Vault access code 2499 | -9/Exiles | Opened EX-Vault 2508 | -9/Exiles | Found Cloak of Protection 2544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2733 | -9/Exiles | Discovered new exit (range 10) 2745 | -9/Exiles | Left Exiles lab with Cloak of Protection 2745 | -9/Exiles | Entered Mines 3037 | -8/Mines | Discovered new exit (range 10) 3047 | -8/Mines | Build established: Scavenger-Skirmisher 3058 | -8/Mines | Entered Materials 3058 | -8/Materials | Evolved 2 slots: Utility x2 3349 | -8/Materials | Lost 3 parts (1n2w) 3632 | -8/Materials | Build established: Mutant 4305 | -8/Materials | Released all parts (6) 4331 | -8/Materials | Lost 4 parts (1p1u2w) 4341 | -8/Materials | Core integrity fell below 50% 4347 | -8/Materials | Core integrity fell below 20% 4538 | -8/Materials | Discovered new exit (range 13) 4563 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04519_ Destroyed Imp. Heat Sink. 04519_ G-47 Trooper system corrupted by crushing effect. 04520_ G-47 Trooper system terminally corrupted. 04520_ Aluminum Leg fried. 04521_ K-01 Serf cleans the Terminal. 04527_ Acquired Mic. Nuclear Core. 04528_ Dropped Maul. 04529_ Dropped Hvy. Armor Plating. 04529_ Acquired Maul. 04531_ Acquired Imp. Cooling System. 04535_ System corrupted: Matter fused (-6). 04538_ EXIT=FOUND 04545_ Destroyed Flight Unit. 04545_ S-10 Pest destroyed. 04545_ Door malfunctions. 04548_ S-10 Pest destroyed. 04551_ W-25 Informer destroyed. 04555_ L: