Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 22:56:37 Player: Nori Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (58) 290 Value Destroyed (2114) 2114 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 9428 Bonus ------- High Alert Combat Kills 104 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 44/100 System Corruption 6% Temperature Cool (0) Movement Hovering (70) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Hypervelocity Railgun > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System [Rating: 100] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 1 1 . . . . 1 . . Utility 7 | . . 2 . . . 1 1 1 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 114 | 6 1 1 . . 2 17 11 16 4 25 3 1 . 19 8 Power 19 | 1 1 . . . 1 3 1 2 1 2 . 1 . 2 4 Engine 7 | 1 . . . . 1 3 . 1 . . . 1 . . . Core 10 | . 1 . . . . . 1 1 1 2 . . . 2 2 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 36 | 2 . 1 . . 1 7 2 3 1 8 . . . 10 1 Treads . | . . . . . . . . . . . . . . . . Leg 8 | 2 . 1 . . 1 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 5 1 Flight 22 | . . . . . . 3 2 3 1 8 . . . 5 . Utility 36 | 1 . . . . . 4 2 9 2 13 2 . . 2 1 Device 15 | . . . . . . 3 1 3 1 4 1 . . 1 1 Storage 2 | 1 . . . . . . . . . 1 . . . . . Processor 5 | . . . . . . . . . . 4 1 . . . . Hackware 7 | . . . . . . . 1 3 . 3 . . . . . Protection 7 | . . . . . . 1 . 3 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 . . . . . 3 6 2 . 2 1 . . 5 2 Energy Gun 2 | 1 . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . Ballistic Gun 13 | 1 . . . . . 2 3 2 . 1 . . . 3 1 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . 2 . Launcher 4 | . . . . . . 1 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 3 . 1 . 3 . . . . . Parts Lost 63 | . . 1 . . 1 2 6 2 4 21 3 2 . 5 16 Power 12 | . . 1 . . . . 1 . 1 3 . . . . 6 Propulsion 21 | . . . . . 1 1 1 . 1 8 . 1 . 4 4 Utility 21 | . . . . . . . 2 2 2 9 2 1 . 1 2 Weapon 9 | . . . . . . 1 2 . . 1 1 . . . 4 Highest Loss Streak 8 | . . 1 . . 1 1 6 1 3 8 2 2 . 5 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 69 | . 85 63 55 55 65 72 92 88 85 83 42 34 21 46 72 Engine 2 | . 9 . . . 10 9 2 4 . . . . . . . Core 2 | . 4 11 . . . . 4 1 5 4 . . . 3 4 Leg 10 | . 28 19 22 22 22 17 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 8 29 Flight 11 | . . . . . . 8 30 32 33 26 5 4 . 6 . Device 4 | . . . . . . 8 20 5 6 9 6 . . . 6 Storage 7 | . 14 11 11 11 11 9 7 6 6 5 . . . . . Processor 3 | . . . . . . . . . . 10 10 11 10 10 10 Hackware 6 | . . . . . . . 3 17 13 12 17 16 10 10 10 Protection 2 | . . . . . . 1 7 12 13 3 . . . . . Energy Gun 4 | . 14 11 11 11 11 3 . . . . . . . . 1 Ballistic Gun 7 | . 14 11 11 11 11 11 13 5 6 1 . . . 2 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 34 | 11 13 13 8 8 13 25 20 25 25 30 3 4 . 28 34 Greatest Support 72 | 20 20 20 20 20 20 39 20 26 27 30 7 7 3 60 72 Greatest Overweight (x) 2 | 2 . 1 . . . 2 . . . 1 . 1 . 2 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 7 7 7 7 7 8 8 8 8 8 5 5 5 5 5 Average Carried 5 | 3 4 6 6 7 6 6 7 6 7 5 3 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 6 6 7 7 7 8 4 8 5 3 4 4 5 4 4 Class Distribution -------------------- 46% | Mutant 24% | Hacker-Sprinter 17% | Hacker-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Matter Collected 2292 | 221 58 18 . . 24 264 50 348 1 500 167 15 . 234 392 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2025 | . 130 42 . . 50 527 160 48 . 465 19 . . 62 522 Parts 128 | . 7 8 . . 4 25 6 4 . 30 2 . . 8 34 Haulers Intercepted 4 | . . . . . . 2 1 . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Combat Hostiles Destroyed 45 | . 1 . . . 3 12 5 2 . 9 2 . . 3 8 Guns 24 | . 1 . . . 3 7 . 2 . 3 . . . . 8 Cannons 9 | . . . . . . . . . . 6 . . . 3 . AOE 12 | . . . . . . 5 5 . . . 2 . . . . Classes Destroyed 9 | . 2 1 . . 1 3 . . . 1 . . . 1 . Worker 2 | . . . . . . 1 . . . 1 . . . . . Builder 5 | . . 2 . . . . . . . 3 . . . . . Hauler 4 | . . . . . . 2 1 . . 1 . . . . . Recycler 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 22 | . . . . . 3 3 3 2 . 7 2 . . . 2 Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 12 | . 1 . . . . 6 2 . . . . . . . 3 Sentry 4 | . . . . . . 3 . . . . . . . . 1 Programmer 4 | . . . . . . . . . . 2 . . . . 2 Best Kill Streak 6 | . 1 1 . . 3 5 5 2 . 6 2 . . 2 3 Combat Bots Only 6 | . 1 . . . 3 4 5 2 . 6 2 . . 2 3 Max Kills in Single Turn 3 | . 1 1 . . 1 3 2 1 . 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Damage Taken 7996 | . 62 284 . . 104 536 645 638 392 1759 287 186 . 804 2299 Core 2596 | . . 97 . . 41 86 198 134 38 597 134 105 . 208 958 Absorbed by Shields 101 | . . . . . . . . 48 32 . . . . . 21 Redirected to Shielding 152 | . . . . . . . 41 33 38 40 . . . . . Core Remaining (%) 73 | 100 100 . . . 65 84 71 . 79 . . 16 . . . Volleys Fired 197 | . 9 8 . 4 5 34 7 11 . 68 3 . . 11 37 Largest 2 | . 2 2 . 2 2 2 2 1 . 1 1 . . 2 2 Hottest 105 | . 70 70 . 70 70 70 43 30 . 57 43 . . 80 105 Shots Fired 276 | . 18 16 . 8 10 63 10 11 . 68 3 . . 12 57 Gun 215 | . 18 16 . 8 10 53 7 11 . 32 . . . 3 57 Cannon 45 | . . . . . . . . . . 36 . . . 9 . Launcher 16 | . . . . . . 10 3 . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 219 | . 9 8 . 4 5 40 7 11 . 68 . . . 12 55 Thermal 39 | . 9 8 . 4 5 13 . . . . . . . . . Explosive 16 | . . . . . . 10 3 . . . 3 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . 2 Robot Hit Streak 21 | . 5 5 . . 3 12 2 5 . 20 21 . . 3 6 Robot Miss Streak 5 | . 2 2 . . 2 5 2 3 . 4 1 . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 145 | . 12 9 . . 5 33 5 7 . 36 1 . . 6 31 Core Hits 100 | . 5 3 . . 4 31 11 2 . 22 3 . . 5 14 Critical Kills 8 | . . . . . . . . . . 1 . . . . 7 Critical Parts Destroyed 10 | . . . . . . . . . . 1 . . . . 9 Critical Strikes 24 | . . . . . . 2 . . . 6 . . . . 16 Burn 2 | . . . . . . 2 . . . . . . . . . Destroy 18 | . . . . . . . . . . 2 . . . . 16 Blast 4 | . . . . . . . . . . 4 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3728 | . 128 97 . . 68 1004 463 161 . 974 317 . . 182 334 Guns 1400 | . 128 97 . . 68 384 61 161 . 121 . . . 60 320 Cannons 975 | . . . . . . . . . . 853 . . . 122 . Explosions 1339 | . . . . . . 620 402 . . . 317 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . 14 Kinetic 2005 | . 53 37 . . 6 232 61 161 . 974 . . . 182 299 Thermal 349 | . 75 60 . . 62 152 . . . . . . . . . Explosive 1339 | . . . . . . 620 402 . . . 317 . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 1 1 1 1 . . 6 Average Corruption 2 | . . . . . . . . 2 1 1 1 1 . . 5 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . 6 . 1 1 1 . . 11 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 8 | . . . . . . . . 2 . 1 . 1 . . 4 Heat Flow Errors 3 | . . . . . . . . 1 . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . . 12 26 . . 40 . . . . . Projectiles 40 | . . . . . . . . . . 40 . . . . . Explosions 38 | . . . . . . 12 26 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 7 . . . 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 7 . . . 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . 83 181 . . 25 101 . . . 6 Shots 8 | . . . . . . 2 3 . . 1 2 . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 269 | . 117 84 . 28 14 147 4 227 45 20 233 2 . 16 269 Average Temperature 37 | . 50 33 . 14 10 40 4 36 18 9 109 2 . 12 47 Received Heat Transfer 1455 | . 36 153 . . . 207 27 122 57 234 36 135 . 20 428 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . . Heat Transferred 1184 | . 222 185 . . 185 592 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Peak Influence 908 | . 35 59 18 . 75 397 450 681 313 908 . . 301 342 648 Initial 301 | . . 14 18 . . . 109 198 298 107 . . 301 212 226 Average 280 | . 17 24 18 . 73 165 181 470 186 481 . . 301 280 404 Maximum Alert Level 3 | . . . . . . 1 2 2 1 3 . . 1 1 2 Low Security (%) 40 | 100 100 100 100 . 100 44 77 4 80 7 . . . . . Level 1 30 | . . . . . . 55 7 19 19 27 . . 100 100 73 Level 2 25 | . . . . . . . 14 76 . 48 . . . . 26 Level 3 2 | . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . . . 5 1 6 1 14 . . . 3 . Investigation 4 | . . . . . . 1 . . . 3 . . . . . Extermination 3 | . . . . . . . . 1 . 2 . . . . . Reinforcement 25 | . 1 1 . . . 4 1 5 1 9 . . . 3 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 1 . 2 . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Distress Signals 9 | . . 1 . . . 3 . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 268 | . 5 14 . . 3 26 17 39 17 80 17 6 . 17 27 Peak Tracking Total 17 | . 3 17 . . 2 10 7 7 16 11 10 6 . 10 9 Tactical Retreats 47 | . . . . . . 1 2 12 1 19 4 . . 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Traps Triggered 18 | . . 2 . . . 1 . 2 2 1 . . . 1 9 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Machines Disabled 18 | . . . . . . . 6 . . 9 2 . . . 1 Max in Single Turn 7 | . . . . . . . 2 . . 7 2 . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Machines Accessed 22 | . . 1 . 4 . . . 6 3 6 . . 2 . . Terminals 15 | . . 1 . . . . . 5 3 5 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Total Hacks 94 | . . 2 . 49 . . . 13 11 16 . . 3 . . Successful 74 | . . 1 . 49 . . . 7 9 6 . . 2 . . Failed 20 | . . 1 . . . . . 6 2 10 . . 1 . . Catastrophic 3 | . . . . . . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . . 2 . . . 1 . 4 . . . . . Terminals 42 | . . 2 . . . . . 12 11 15 . . 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . Terminal Hacks 71 | . . 1 . 49 . . . 6 9 5 . . 1 . . Record 50 | . . . . 49 . . . 1 . . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 1 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . Alert Level 4 | . . . . . . . . 1 2 1 . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . . . . . 4 2 5 . . 1 . . Full Trace Events 3 | . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Total Allies 2 | . . . . . . . . . 1 . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . 1 . . . Highest-Rated Group 127 | . . . . . . . . . 31 . . 127 . . . Highest-Rated Ally 127 | . . . . . . . . . 31 . . 127 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Turns Passed 4601 | 73 162 181 51 933 403 480 195 573 84 640 139 118 25 141 403 Spaces Moved 7107 | 44 100 127 42 769 318 492 485 1826 207 1485 270 248 47 166 481 Core 166 | 43 . . . . . . . . . . . 33 47 43 . Treads . | . . . . . . . . . . . . . . . . Legs 1549 | 1 100 127 42 769 318 192 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 546 | . . . . . . . . . . . . . . 65 481 Flight 4846 | . . . . . . 300 485 1826 207 1485 270 215 . 58 . Fastest Speed 21 | 50 120 120 120 120 120 29 26 24 24 25 45 45 50 21 50 Average Speed 50 | 135 120 123 120 120 120 64 26 24 24 27 45 46 50 44 52 Slowest Speed 190 | 150 120 190 120 120 120 172 26 24 25 105 45 100 50 150 70 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 7 6 22 4 24 . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 22 23 14 92 57 41 17 65 41 57 54 30 1 94 76 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 6 | . . . 1 . 1 . . . . . 2 2 . . . Spaces Dug 97 | . . . . . . . . . . 77 20 . . . . Terrain Destroyed 253 | . . . . . . 46 86 . . 80 34 . . 6 1 Melee . | . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . 12 . . . 6 . AOE 233 | . . . . . . 46 86 . . 67 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac DSF Gar Total 7778 | 57 126 136 42 772 330 608 539 1931 236 1625 283 249 47 222 575 Wait 209 | . 11 . . . 4 32 29 53 2 44 2 1 . 4 27 Move 6964 | 43 99 126 41 768 317 477 472 1782 198 1441 269 242 46 165 478 Hop 59 | . . . . . . 7 6 21 4 19 . 2 . . . Pick Up 132 | 8 5 1 1 . 2 24 7 25 1 23 5 1 1 20 8 Fast Attach . | . . . . . . . . . . . . . . . . Attach 90 | 6 . 1 . . 2 10 9 9 4 19 3 1 . 18 8 Detach 2 | . . . . . . . 1 . . . . 1 . . . Swap 24 | . 1 . . . . 7 2 7 . 6 . . . 1 . Drop 48 | . 1 . . . . 17 6 13 . 5 1 1 . 3 1 Fire 197 | . 9 8 . 4 5 34 7 11 . 68 3 . . 11 37 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . 10 27 . . . . . 14 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -4/Garrison (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 3) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 368 | -9/Materials | Discovered new exit (range 16) 417 | -9/Materials | Entered Mines 463 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -9/Mines | Discovered new exit (range 5) 468 | -9/Mines | Entered Exiles 485 | -9/Exiles | Discovered new exit (range 15) 532 | -9/Exiles | Met 8R-AWN 554 | -9/Exiles | Met EX-HEX 601 | -9/Exiles | Met EX-DEC 608 | -9/Exiles | Learned location of Zion (-7) 648 | -9/Exiles | Discovered new exit (range 12) 778 | -9/Exiles | Visited The Gauntlet 975 | -9/Exiles | Met EX-BIN 1401 | -9/Exiles | Entered Mines 1797 | -8/Mines | Discovered new exit (range 5) 1804 | -8/Mines | Entered Materials 1804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -8/Materials | Discovered new exit (range 3) 2284 | -8/Materials | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -7/Factory | Build established: Sprinter 2460 | -7/Factory | Discovered new exit (range 14) 2479 | -7/Factory | Entered another Factory area 2479 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -6/Factory | Lost 6 parts (1p1n2u2w) 2735 | -6/Factory | Build established: Hacker-Sprinter 2742 | -6/Factory | Discovered new exit (range 14) 2763 | -6/Factory | Discovered new exit (range 13) 2764 | -6/Factory | Identified exit to Lower Caves 2764 | -6/Factory | Identified exit to Extension 2829 | -6/Factory | Search patrols dispatched 2902 | -6/Factory | Discovered new exit (range 16) 3052 | -6/Factory | Entered Extension 3123 | -6/Extension | Rescued a captive Derelict 3127 | -6/Extension | Spotted B-75 Beast 3131 | -6/Extension | Spotted B-75 Beast 3136 | -6/Extension | Discovered new exit (range 3) 3136 | -6/Extension | Entered Factory 3136 | -5/Factory | Evolved 2 slots: Utility x2 3163 | -5/Factory | Lost 3 parts (1n2u) 3275 | -5/Factory | Found Prototype Processor 3276 | -5/Factory | Identified Exp. Targeting Computer 3278 | -5/Factory | Found Exp. Targeting Computer 3279 | -5/Factory | Found Exp. Targeting Computer 3280 | -5/Factory | Found Faulty Exp. Targeting Computer 3283 | -5/Factory | Lost 4 parts (1n3u) 3339 | -5/Factory | Discovered new exit (range 15) 3436 | -5/Factory | Search patrols dispatched 3495 | -5/Factory | Discovered new exit (range 9) 3499 | -5/Factory | Discovered new exit (range 13) 3501 | -5/Factory | Identified exit to Upper Caves 3530 | -5/Factory | Lost 3 parts (1p1n1u) 3580 | -5/Factory | Discovered new exit (range 16) 3726 | -5/Factory | Lost 3 parts (1n2u) 3736 | -5/Factory | Search patrols dispatched 3771 | -5/Factory | Core integrity fell below 50% 3776 | -5/Factory | Entered Upper Caves 3803 | -5/Upper Caves | Lost 8 parts (2p3n2u1w) 3832 | -5/Upper Caves | Attracted the attention of an 0b10 base 3909 | -5/Upper Caves | Discovered new exit (range 12) 3914 | -5/Upper Caves | Identified exit to Upper Caves 3915 | -5/Upper Caves | Entered another Upper Caves area 3946 | -5/Upper Caves | Discovered new exit (range 11) 3947 | -5/Upper Caves | Learned Factory terminal intel 3950 | -5/Upper Caves | Identified exit to Factory 3975 | -5/Upper Caves | Encountered a Warlord checkpoint 4026 | -5/Upper Caves | Core integrity fell below 20% 4033 | -5/Upper Caves | Entered Factory 4033 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4034 | -4/Factory | Loaded intel: 26 terminal locations 4058 | -4/Factory | Identified exit to DSF 4058 | -4/Factory | Entered DSF 4077 | -4/DSF | Build established: Hacker-Mutant 4078 | -4/DSF | Additional patrols routed to DSF 4104 | -4/DSF | Wild Derelicts raided the area 4163 | -4/DSF | Discovered new exit (range 13) 4182 | -4/DSF | Lost 5 parts (4n1u) 4198 | -4/DSF | Identified exit to Garrison 4199 | -4/DSF | Entered Garrison 4218 | -4/Garrison | Triggered checkpoint 4296 | -4/Garrison | Triggered checkpoint 4298 | -4/Garrison | Triggered checkpoint 4367 | -4/Garrison | Lost 4 parts (2p2w) 4430 | -4/Garrison | Discovered new exit (range 14) 4436 | -4/Garrison | Identified exit to Research 4440 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4452 | -4/Garrison | Triggered checkpoint 4498 | -4/Garrison | Garrison Relay disabled 4504 | -4/Garrison | Triggered checkpoint 4524 | -4/Garrison | Core integrity fell below 50% 4533 | -4/Garrison | Discovered exit to Research (range 12) 4541 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4553 | -4/Garrison | Lost 5 parts (2p1u2w) 4568 | -4/Garrison | Triggered checkpoint 4590 | -4/Garrison | Triggered checkpoint 4592 | -4/Garrison | Core integrity fell below 20% 4602 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04557_ Field strength at 58. 04558_ Field strength at 16. 04559_ Adv. Heat Sink destroyed. 04559_ Stasis field depleted. 04568_ Beams of light sweep through the air. An alarm sounds. 04568_ Imp. Gyrokinetic Inverter destroyed. 04572_ System corrupted: Heat flow error (+198). 04575_ Mic. Fission Core destroyed. 04582_ Triggered Stasis Trap. 04582_ A bubble of rippling energy engulfs the area. 04582_ Field strength at 88. 04583_ Field strength at 76. 04584_ Field strength at 64. 04585_ Field strength at 52. 04586_ Field strength at 40. 04587_ Field strength at 28. 04588_ Field strength at 12. 04589_ Stasis field depleted. 04590_ Beams of light sweep through the air. An alarm sounds. 04590_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ???######??????????# #???###???????????????????? | | ???# #??????????# #?????????????????????????? | | #### ############ #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ## ## ###########?????????????????????????? | | ## ## #???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | ## ## #???????????????????????????????????? | | ## ## ############????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ## ##++####+#### #????????????????????????? | | ## ## ????????# #????????????????????????? | | #######? ????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# ######?????####??????????? | | #?????????????????# ## #????""""#??????????? | | #?????????????????# ##gg ##### ###?????????? | | #?????????????????# ggs g #?????????? | | #?????????????????# @ #?????????? | | ###?????????????????# ################?????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 74 Targeting Accuracy 36 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Mni. Drone Bay | -6/Factory | Hacked Triangulator | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedImprovedAirjet Manual? 0 Play Time 01:36:41 Cumulative 122.8 hours Start 2022.03.24 @ 21:10:44 End 2022.03.24 @ 22:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/0/2/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da8e3dcb-9d79-4373-9daa-2538cb539bd9