Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 01:44:49 Player: Kite Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (367) 1835 Value Destroyed (20621) 20621 Prototype IDs (389) 7780 Alien Tech Used (0) 0 Bonus (42134) 42134 TOTAL SCORE: 82670 Bonus ------- High Alert Combat Kills 6522 Follower Combat Kills 4148 Entered Garrisons 1000 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1868 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1504 Cogmind --------- Core Integrity 1034/1600 Matter 170/300 Energy 520/520 System Corruption 17% Temperature Cool (60) Movement Treading (158) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Cargo Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Layered Medium Armor Plating Heavy Reflective Plating Experimental Focal Shield Improved Corruption Screen > --- WEAPON (5) ------- Shock Maul Gravity Flail Gravity Flail Vibroblade (fused) Enhanced Force Lance > --- INVENTORY (30) --- Particle Reactor Micro Antimatter Reactor Reinforced Quantum Reactor Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Medium Storage Unit Long-range Tractor Beam Advanced Drone Bay (1/2) Fusion Bomb Launcher Fusion Bomb Launcher Ragnarok Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Plasma Sword Plasma Sword Plasma Sword Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Spectral Analyzer Long-range Terrain Scanner Modified TNC Advanced Melee Analysis Suite Layered Medium Armor Plating Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Gravity Flail Gravity Flail Vibroblade Vibroblade Particle Cleaver > --- INVENTORY -------- Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heavy Siege Treads Transmission Jammer Experimental Focal Shield Advanced Force Field Hacking Suite Advanced Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Improved Corruption Screen Fusion Bomb Launcher Fusion Bomb Launcher Ragnarok Missile Launcher Advanced Remote Datajack Shock Maul Shock Maul Plasma Lance Enhanced Force Lance [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Surge Thruster Utility Huge Storage Unit Device Advanced Force Field Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . . 4 . 2 . . . . . . 2 . 2 . . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . 2 . . . . . . . . . . 2 . . . . . . Utility 7 | . . . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 1 . Weapon 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 281 | 6 4 . . 1 15 11 19 6 20 3 9 4 14 11 3 15 5 . 3 2 1 16 4 22 5 9 21 27 25 Power 43 | 1 1 . . . 1 . 3 1 1 . . . 1 3 . 6 . . . . . 5 1 2 . 1 4 7 5 Engine 10 | 1 1 . . . 1 . 3 1 . . . . 1 1 . . . . . . . . . . . . . 1 . Core 6 | . . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . 3 . . . . . 5 1 2 . 1 4 6 5 Propulsion 77 | 2 1 . . . 3 7 6 4 8 2 1 1 7 . 2 . . . 1 1 . 2 2 6 . 1 2 5 13 Treads 63 | 2 . . . . 1 7 6 4 8 2 1 1 3 . 1 . . . . . . . . 6 . 1 2 5 13 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 1 . . . 2 . . . . . . . 3 . 1 . . . 1 1 . 2 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 106 | 1 2 . . . 3 2 6 1 6 . 6 2 5 5 1 4 2 . 1 1 1 8 1 10 4 6 11 11 6 Device 37 | . . . . . 2 1 2 . 3 . 2 1 1 2 . 3 2 . . 1 . 4 1 2 2 . 3 3 2 Storage 8 | 1 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . 1 . . Processor 16 | . . . . . . . 2 . . . 1 . 1 2 1 . . . . . . 2 . 1 . 1 3 1 1 Hackware 22 | . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . 4 2 5 . 6 1 Protection 23 | . 1 . . . 1 1 1 1 2 . 2 . 2 1 . 1 . . 1 . . 1 . 1 . . 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . . . 1 8 2 4 . 5 1 2 1 1 3 . 5 3 . 1 . . 1 . 4 1 1 4 4 1 Energy Gun 8 | . . . . 1 5 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . 3 2 . . 1 . . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . 1 . 2 . 1 2 . . 1 . . . . . . 1 . . 2 . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Impact Weapon 7 | . . . . . . . 1 . . . . 1 . . . 2 . . . . . 1 . . 1 . . 1 . Slashing Weapon 13 | . . . . . . . 2 . 3 1 . . . . . 2 . . . . . . . 2 . . 1 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 . 3 . . . . . . 1 1 2 . . 1 . . 2 . . . . 7 1 . Corrupted Parts 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . System Corruption 7 | . . . . . 2 . . . . 3 . . . . . . . . . . . 2 . . . . . . . Parts Lost 69 | . 1 . . 1 . 4 5 1 14 . . . 7 2 . 1 . . . . . 5 2 2 . . 1 17 6 Power 9 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 5 . Propulsion 22 | . . . . . . 1 . 1 6 . . . 4 . . . . . . . . 1 2 1 . . . 3 3 Utility 20 | . . . . . . 1 2 . 4 . . . 1 . . . . . . . . 1 . 1 . . . 7 3 Weapon 18 | . . . . 1 . 2 3 . 3 . . . 1 2 . 1 . . . . . 3 . . . . . 2 . Highest Loss Streak 8 | . 1 . . 1 . 2 2 1 2 . . . 7 1 . 1 . . . . . 3 2 2 . . 1 8 2 To Critical Strikes 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 20 | 1 8 10 10 10 22 24 22 22 21 20 24 23 19 17 18 19 20 20 20 19 20 18 21 24 24 24 25 22 20 Power . | . 1 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 1 . . 1 Propulsion 5 | . 4 5 5 5 3 3 6 7 8 10 9 6 3 4 4 3 3 3 2 2 2 3 6 4 5 4 4 3 4 Utility 9 | . 2 3 3 4 14 17 9 9 7 6 9 10 10 9 11 12 12 12 12 11 12 9 9 11 12 12 13 10 6 Weapon 4 | . 1 1 1 . 2 2 5 5 4 3 2 2 1 1 1 2 5 5 5 6 6 4 4 6 5 5 6 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . . . . . 7 6 8 1 3 . 2 2 8 . . 4 . . . . . 6 1 9 . 2 13 . 6 Power 7 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 3 1 . . . . . . Propulsion 10 | . . . . . 2 1 . . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 . 2 Utility 49 | . . . . . 3 4 7 1 1 . . 1 6 . . 2 . . . . . 2 . 7 . 2 11 . 2 Weapon 10 | . . . . . 2 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 100 100 98 99 93 90 88 99 99 98 81 71 68 76 81 82 78 81 73 76 72 73 75 75 75 78 80 Engine 3 | . 13 14 14 14 9 9 9 9 5 . . . 3 7 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 9 9 6 2 2 11 9 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 11 11 11 11 10 10 9 9 9 9 11 10 12 Treads 20 | . 27 28 28 28 18 25 35 36 34 36 36 39 26 . . . . . . . . . . 15 19 18 17 16 18 Wheel 5 | . . . . . 17 10 . . . . . . 5 17 17 17 17 17 17 17 15 15 19 3 . . . . . Device 5 | . . . . . 7 8 6 9 8 9 3 3 2 4 . 2 4 5 2 4 5 3 . 4 11 8 5 4 4 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 9 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . . . . . 2 . . . 5 6 6 12 11 11 11 11 11 11 10 12 9 9 9 12 14 15 8 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . 5 4 5 1 1 . 7 8 Protection 6 | . 10 14 14 14 9 9 8 9 8 9 9 6 3 1 4 3 5 5 5 4 5 3 3 . . . 3 1 3 Energy Gun 1 | . . . . 12 20 14 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 28 28 28 15 6 12 4 . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 6 9 6 8 9 12 8 4 . 3 2 . . . . 4 9 6 10 12 10 5 2 Slashing Weapon 7 | . . . . . . . 6 9 10 17 17 13 13 8 5 10 13 17 15 16 15 9 3 5 3 2 5 11 11 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 3 . . . 1 3 Peak Build Rating 195 | 6 8 8 8 8 38 38 36 35 36 34 39 47 62 76 84 87 87 84 91 87 94 111 113 147 153 157 183 195 192 Average Rating 81 | 5 7 8 8 8 28 34 34 34 33 33 38 46 50 68 78 84 85 84 85 84 86 100 110 133 150 153 168 182 174 On Entrance 69 | . 6 8 8 8 8 34 34 35 34 26 34 39 47 62 74 80 82 84 84 86 85 94 111 108 144 152 154 179 172 Avg Prop Armor Cover (%) 14 | . 11 . . . 11 13 . . . 6 . . . . . . . . . . . . . 21 . . . 9 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 264 | 14 90 88 88 88 106 106 109 109 109 107 107 109 120 125 128 139 130 123 135 127 123 194 206 219 211 216 236 264 254 Greatest Support 300 | 40 40 40 40 40 20 80 80 80 82 80 80 120 120 84 84 84 84 84 84 84 84 84 104 300 300 300 300 290 295 Greatest Overweight (x) 10 | . 2 2 2 2 5 10 1 1 1 1 1 . 3 1 2 1 1 1 1 1 1 2 2 6 . . . 1 3 Average Overweight (x) 1 | . 1 2 2 2 4 5 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 2 . . . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 30 30 30 30 30 30 30 Most Carried 30 | 4 10 10 11 11 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Carried 23 | 1 8 10 10 10 22 24 24 24 22 20 24 23 21 24 24 24 24 25 24 24 24 25 29 29 29 29 29 25 21 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Final Carried 30 | 4 10 10 11 11 25 25 25 25 20 21 25 25 25 25 24 25 25 25 24 25 23 30 30 30 29 30 30 15 25 Class Distribution -------------------- 25% | Gladiator 16% | Mutant 12% | Scavenger-Gladiator 12% | Commander-Gladiator 11% | Hauler-Gladiator 10% | Scavenger-Skirmisher 5% | Bothacker-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gladiator | -8/Garrison Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Gladiator | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Commander-Gladiator | -4/Proximity Caves Commander-Gladiator | -4/Factory Commander-Gladiator | -4/Garrison Hauler-Gladiator | -3/Research Hauler-Gladiator | -3/Garrison Commander-Gladiator | -3/Research Bothacker-Gladiator | -3/Garrison Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Matter Collected 10061 | 102 352 62 . 67 262 459 418 150 491 51 405 . 69 462 524 539 246 52 44 525 . 864 158 931 . 678 595 735 820 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19552 | . 324 . . 170 652 1384 1551 1299 1490 101 . . 243 332 1352 766 156 . 429 225 . 2049 228 2142 . 1737 692 845 1385 Parts 735 | . 24 . . 16 36 75 67 51 65 5 . . 19 9 6 31 10 . 20 13 . 76 11 74 . 42 9 41 35 Haulers Intercepted 12 | . . . . . . . 3 4 . . . . . . . 3 . . . . . . 1 . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . . . . . 21 3 . 8 . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Combat Hostiles Destroyed 307 | . 8 . . 6 10 28 24 20 31 2 . . 10 1 6 7 2 . 21 9 . 28 2 32 . 21 9 20 10 Melee 111 | . . . . . . . 18 19 30 1 . . 1 1 . 1 1 . . 1 . 8 1 10 . 6 . 5 8 Guns 51 | . 8 . . 6 8 26 3 . . . . . . . . . . . . . . . . . . . . . . AOE 102 | . . . . . . 1 . . . . . . 8 . 6 6 . . 21 8 . 14 . 16 . 5 2 13 2 Classes Destroyed 25 | . 6 . . . 3 . 4 . 2 . . . 2 . 2 . 2 . 1 . . 1 . . . . 1 1 . Worker 14 | . 1 . . . 1 . 3 2 . . . . . 1 . 2 . . . . . . 2 . . . . 1 1 Builder 5 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . . . 3 4 . . . . . . . 3 . . . . . . 1 . . . 1 . . Recycler 14 | . 1 . . . 2 . 3 1 . . . . . 2 . 2 . . . . . . . . . . . 1 2 Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Swarmer 82 | . 6 . . 3 3 7 5 . 4 . . . 4 . . 4 1 . 4 8 . 5 1 14 . . . 11 2 Cutter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . Grunt 103 | . 2 . . 3 2 10 8 14 13 . . . . . . . . . 11 . . 11 . 10 . 13 6 . . Brawler 6 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . 1 . 1 . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Protector 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Sentry 39 | . . . . . 3 9 5 4 6 2 . . . 1 . 1 . . . . . 4 . 1 . . . 1 2 Specialist 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hunter 26 | . . . . . 2 2 3 1 . . . . 1 . . 2 . . . 1 . 2 1 2 . 3 2 2 2 Programmer 22 | . . . . . . . . . 6 . . . . . . . . . 1 1 . 1 . 3 . 3 . 4 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 6 . . 3 3 9 4 8 4 1 . . 5 2 4 7 1 . 21 4 . 11 2 7 . 6 3 7 6 Combat Bots Only 21 | . 6 . . 3 3 9 4 7 4 1 . . 5 1 4 5 1 . 21 4 . 11 1 7 . 6 3 7 5 Max Kills in Single Turn 6 | . 2 . . 1 1 2 1 1 2 1 . . 2 1 2 3 1 . 6 3 . 3 1 5 . 2 2 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . . . . . 2 . 2 2 . . 6 3 . 3 . 5 . 1 2 4 1 Melee 2 | . . . . . . . 1 1 1 1 . . 1 1 . 1 1 . . 1 . 1 1 2 . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Hostile Shots Fired 1931 | . 47 . . 21 20 88 131 44 212 . . . 90 34 . 68 27 1 52 28 . 184 45 147 10 142 54 340 146 Missed 529 | . 10 . . 7 5 22 34 9 41 . . . 21 14 . 26 15 . 14 5 . 69 17 48 2 61 18 57 34 Hits 1402 | . 37 . . 14 15 66 97 35 171 . . . 69 20 . 42 12 1 38 23 . 115 28 99 8 81 36 283 112 Melee 30 | . . . . . . . 3 . 2 . . . 11 . . . . . . . . 4 . 4 . 3 3 . . Projectile 1372 | . 37 . . 14 15 66 94 35 169 . . . 58 20 . 42 12 1 38 23 . 111 28 95 8 78 33 283 112 AOE 19 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 15 Critical Strikes 56 | . 1 . . . 1 2 3 1 8 . . . 6 . . 3 . . 5 1 . 4 1 8 . 5 1 5 1 Part Disruptions 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 7 Damage Taken 25125 | . 353 . . 175 206 869 1315 382 2396 39 . 56 1971 282 48 1095 297 19 471 298 . 1577 371 1525 99 1020 629 6205 3427 Core 1778 | . 46 . . 8 22 69 155 55 191 13 . . 106 . 8 78 17 . 30 42 . 177 . 23 . 100 72 360 206 Absorbed by Shields 5622 | . . . . . . 44 179 148 206 . . . . . . 4 . . 450 154 . 666 181 949 102 675 340 834 690 Reduced by Siege Mode 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 . Redirected to Shielding 22 | . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . 12 . . Ignored by Resistances 964 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551 413 Regen/Repaired (Parts) 734 | . . . . . . . . . . . . 33 . . . 379 128 . . . . . . . . . 194 . . Core Remaining (%) 76 | 100 . . . 78 . . . . . . 8 . 87 . . . . . . 82 . 84 . . . 90 95 . 64 Volleys Fired 376 | . 46 . . 10 21 70 19 . 10 . . . 6 1 9 20 8 . 9 5 . 18 4 44 8 28 3 16 21 Largest 3 | . 2 . . 2 3 3 3 . 1 . . . 1 1 1 1 1 . 1 1 . 1 1 2 1 1 1 1 1 Hottest 165 | . 40 . . 60 165 138 133 . 39 . . . 39 5 45 45 46 . 60 45 . 46 46 66 10 46 52 70 70 Shots Fired 634 | . 92 . . 20 63 192 56 . 8 1 . . 6 1 9 20 8 . 9 5 . 18 4 45 8 29 3 16 21 Gun 438 | . 92 . . 20 63 192 56 . 3 . . . . . . 11 . . 1 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 131 | . . . . . . . . . 5 1 . . 6 . 9 9 8 . 8 5 . 18 4 31 . 13 3 6 5 Special 65 | . . . . . . . . . . . . . . 1 . . . . . . . . . 14 8 16 . 10 16 Kinetic 250 | . 92 . . 12 13 83 36 . 3 . . . . . . 11 . . . . . . . . . . . . . Thermal 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 65 | . . . . . . . . . 5 1 . . 5 . 9 9 . . 8 5 . 9 . . . . 3 6 5 Electromagnetic 235 | . . . . 8 40 109 20 . . . . . 1 . . . 8 . . . . 9 4 23 . 13 . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . . Robot Hit Streak 20 | . 7 . . 5 15 20 14 . 14 . . . 2 1 14 15 2 . 7 4 . 4 . 7 15 9 1 5 5 Robot Miss Streak 6 | . 4 . . 2 3 3 2 . . . . . 1 . 2 4 4 . 5 4 . 6 1 3 . 2 1 1 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 10 | . 2 . . 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1015 | . 59 . . 11 42 110 113 47 94 3 . . 26 12 17 26 8 . 8 9 . 66 16 82 8 57 24 117 60 Core Hits 683 | . 19 . . 9 18 52 42 23 35 1 . . 18 5 25 45 3 . 114 21 . 105 6 53 . 29 11 24 25 Critical Kills 5 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 54 | . . . . . . 1 3 2 4 . . . . 1 . . 1 . . . . 5 1 8 . 11 10 4 3 Critical Strikes 118 | . . . . . . 3 13 6 18 . . . 1 2 . . 1 . . . . 11 1 15 . 15 10 12 10 Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 61 | . . . . . . . 3 3 5 . . . 1 1 . . 1 . . . . 7 1 10 . 11 10 5 3 Sever 48 | . . . . . . . 10 3 13 . . . . 1 . . . . . . . 3 . 4 . 4 . 7 3 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 Melee Attacks 975 | . . . . . . . 98 58 156 5 . 4 27 22 8 15 8 . 2 14 . 99 27 109 . 53 40 170 60 Impact 266 | . . . . . . . 27 14 19 1 . 4 9 2 . 2 1 . . . . 35 14 34 . 34 28 31 11 Slashing 656 | . . . . . . . 71 44 137 4 . . 18 20 8 13 5 . 2 13 . 52 13 63 . 19 10 132 32 Piercing 53 | . . . . . . . . . . . . . . . . . 2 . . 1 . 12 . 12 . . 2 7 17 Sneak Attacks 88 | . . . . . . . 20 13 3 3 . . . 3 8 5 2 . . 2 . 1 4 4 . 3 3 6 8 Combat Hostiles 7 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . 1 . 1 1 . . Follow-up Attacks 194 | . . . . . . . 11 7 23 1 . . 9 2 . 3 4 . . 5 . 20 4 25 . 14 6 41 19 Damage Inflicted 63100 | . 777 . . 131 961 2060 5167 2920 4830 238 . . 1729 573 3434 2261 784 . 3095 881 . 6528 1004 8021 . 3972 2097 8017 3620 Guns 4542 | . 777 . . 131 844 2006 619 . 4 . . . . . . 161 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22447 | . . . . . 117 54 106 . 222 . . . 1069 . 2802 1500 448 . 3095 556 . 3127 108 4117 . 1576 491 2224 835 Melee 36111 | . . . . . . . 4442 2920 4604 238 . . 660 573 632 600 336 . . 325 . 3401 896 3904 . 2396 1606 5793 2785 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2016 | . 777 . . 107 37 588 342 . 4 . . . . . . 161 . . . . . . . . . . . . . Thermal 586 | . . . . . 293 54 106 . . . . . . . . . . . . . . 13 . 39 . 81 . . . Explosive 14956 | . . . . . . . . . 222 . . . 1016 . 2802 1500 . . 3095 556 . 2215 . . . . 491 2224 835 Electromagnetic 6371 | . . . . 24 631 1418 277 . . . . . 53 . . . 448 . . . . 899 108 1018 . 1495 . . . Impact 8917 | . . . . . . . 983 583 496 75 . . 254 79 . 161 117 . . . . 702 395 863 . 1508 1090 1188 423 Slashing 25701 | . . . . . . . 3459 2337 4108 163 . . 406 494 632 439 185 . . 325 . 2436 501 2716 . 888 484 4302 1826 Piercing 1493 | . . . . . . . . . . . . . . . . . 34 . . . . 263 . 325 . . 32 303 536 Entropic 3060 | . . . . . . . . . . . . . . . . . . . . . . . . 3060 . . . . . Highest Corruption 22 | . . . . . 2 2 7 7 19 22 . . . . . 3 4 4 4 4 . 3 . 2 2 6 . 17 17 Average Corruption 7 | . . . . . 2 2 4 7 15 20 . . . . . 3 3 4 3 4 . 2 . 1 2 4 . 16 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 8 Effects 402 | . . . . . 1 29 42 33 89 34 . . . . . 1 21 12 2 14 . 12 . 23 2 21 . 6 60 Message Errors 90 | . . . . . . 7 12 7 18 8 . . . . . . 4 1 . 3 . 1 . 5 . 5 . 3 16 Matter Fused 101 | . . . . . . 6 10 10 25 9 . . . . . 1 5 5 . 3 . 1 . 10 . 5 . 1 10 Heat Flow Errors 45 | . . . . . . 6 2 3 8 3 . . . . . . 1 1 1 2 . 2 . 4 . 3 . . 9 Energy Discharges 53 | . . . . . . 5 4 2 12 3 . . . . . . 3 1 . 4 . 3 . 2 1 2 . . 11 Parts Rejected 7 | . . . . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 62 | . . . . . 1 2 8 7 12 5 . . . . . . 7 1 . 2 . 3 . 1 1 4 . . 8 Data Loss (major) 18 | . . . . . . . 3 3 4 2 . . . . . . 1 . . . . 2 . 1 . . . 1 1 Misfires 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Alerts 16 | . . . . . . 1 1 . 5 2 . . . . . . . 3 1 . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6531 | . . . . . 12 . 893 274 512 17 . . 40 46 130 80 155 . . . . 389 242 767 . 1010 690 925 349 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 731 | . . . . . 12 . 38 . . . . . 18 . . 38 . . . . . 12 . 172 . 36 4 327 74 Melee 5800 | . . . . . . . 855 274 512 17 . . 22 46 130 42 155 . . . . 377 242 595 . 974 686 598 275 Knockbacks 27 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 2 . 3 . 5 5 2 7 Impact 25 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 2 . 2 . 5 5 2 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 1080 | . . . . . . . . . 63 40 . . 222 . 48 100 35 . 73 94 . 132 . 228 . 45 . . . Shots 35 | . . . . . . . . . 1 1 . . 5 . 2 5 2 . 4 5 . 5 . 3 . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 8 . . 57 60 231 217 221 277 195 . . 26 . . 9 253 157 236 236 . 212 16 257 . 235 8 246 522 Average Temperature 53 | . 4 . . 35 15 47 109 101 88 77 . . 14 . . 5 139 81 102 103 . 100 9 78 . 95 3 61 66 Received Heat Transfer 3176 | . 93 . . 81 72 343 441 176 669 . . . 9 27 . 57 24 9 91 . . 201 40 389 17 237 79 27 94 Effects 10 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 8 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . Longest Duration 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 47 | . . . . . 3 1 4 1 1 1 . . 1 . . . 1 . . . . 6 1 6 . 12 8 1 . Combat Hostiles 42 | . . . . . 2 1 3 1 1 1 . . 1 . . . 1 . . . . 6 1 6 . 10 7 1 . Parts Fried 71 | . . . . . 3 7 8 3 1 1 . . . . . . . . . 1 . 9 1 6 . 16 10 5 . Impact Corruptions 116 | . . . . . . . 13 4 10 2 . . 2 1 . . 10 . . . . 7 5 15 . 19 16 9 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Heat Transferred 733 | . . . . . 433 50 100 . . . . . . . . . . . . . . 50 . 50 . 50 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 2 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Maximum Alert Level 5 | . . . . . . 4 3 2 5 3 . . . . . 3 . . . . . 5 5 5 5 5 4 3 2 Low Security (%) 23 | 100 100 100 . 100 100 7 . . . . . 100 100 100 100 39 . . . . 100 9 . . . . . . 52 Level 1 6 | . . . . . . 9 . 54 8 . . . . . . 3 . . . . . 3 . . . . . . 37 Level 2 15 | . . . . . . 16 54 45 21 . . . . . . 23 . . . . . . . . . . . 58 9 Level 3 23 | . . . . . . 35 45 . 26 100 . . . . . 34 . . . . . 3 . . . . 95 41 . Level 4 11 | . . . . . . 31 . . 28 . . . . . . . . . . . . 18 53 8 47 35 4 . . Level 5 19 | . . . . . . . . . 15 . . . . . . . . . . . . 63 46 91 52 64 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 3690 | . 125 10 . 100 107 1384 922 513 1985 924 . 16 195 102 88 884 . . . . 63 2394 2001 3690 2075 1986 1119 828 444 Initial 2075 | . . 10 . . 19 51 674 388 239 883 . . 2 102 9 . . . . . 53 44 1346 1493 2075 1185 1116 531 364 Average 928 | . 25 . . 64 35 864 684 410 1047 814 . 1 136 34 24 452 . . . . 53 1604 1572 2645 1767 1676 947 669 180 Influence Increases 17213 | . 212 . . 140 365 1393 959 593 1866 208 . 22 263 111 102 1345 387 71 462 266 10 2480 997 2277 206 891 466 744 377 Destroy 0b10 Robot/C 7920 | . 160 . . 120 200 640 560 400 700 40 . . 200 20 . 400 220 20 400 200 . 980 400 880 40 500 240 400 200 Destroy 0b10 Robot/NC 405 | . 20 . . . 20 10 80 35 . . . . 5 15 . 50 . . 10 . . 30 35 30 10 10 10 20 15 Destroy Leader 1082 | . 30 . . 20 72 30 142 88 50 . . . 20 10 . 110 40 . . 30 . 40 94 60 24 50 42 80 50 Allied During Kill 2213 | . . . . . . 66 27 . 18 . . . . . . 492 97 6 52 36 . 595 310 348 74 53 39 . . Successful Hack 285 | . . . . . 23 . 22 25 26 5 . 4 . 5 . . . . . . 10 34 29 . 58 . . 10 34 Select Force Hacks 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . . . . 30 15 15 30 15 . . 15 . 15 . 45 . . . . . 30 15 45 . 30 . 45 15 Anti-Garrison Action 2250 | . . . . . . 500 . . 700 . . . . . . . . . . . . 450 . 500 . 100 . . . Destroy Structure 1648 | . 2 . . . 5 72 23 . 132 13 . 3 38 16 102 248 . . . . . 201 114 339 . 58 75 144 63 Lose Combat Pursuer 900 | . . . . . 15 60 90 15 225 . . . . 30 . . 30 45 . . . 120 . 75 . 90 60 45 . Influence Decreases 17213 | . 183 29 . 90 336 88 1424 1143 270 1432 741 18 72 280 128 520 738 397 180 611 32 149 1400 578 2315 486 1566 1059 948 Entered New Map 9399 | . . 19 . . 31 28 710 531 130 1082 741 . 2 93 17 . 306 91 148 430 32 19 1048 498 1615 396 870 355 207 Time Decay 5302 | . 173 10 . 80 305 . 624 452 . 350 . 18 . 185 111 250 392 246 32 156 . . 222 . 150 . 586 534 426 Lost Part 652 | . 10 . . 10 . 40 50 10 140 . . . 70 2 . 10 . . . . . 50 20 20 . . 10 170 40 Lost Ally 885 | . . . . . . 20 40 . . . . . . . . 260 40 60 . 25 . 80 110 60 . 90 100 . . Purge Threat 975 | . . . . . . . . 150 . . . . . . . . . . . . . . . . 550 . . . 275 Squads Dispatched 43 | . . . . . 2 . 5 2 . . . 1 2 2 . 4 . . . . . . 7 . 5 . . 7 6 Investigation 8 | . . . . . 2 . 2 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 Extermination 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 3 4 Reinforcement 16 | . . . . . . . 2 1 . . . . 2 1 . 4 . . . . . . 2 . 1 . . 2 1 Assault 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Distress Signals 48 | . 1 . . . . 2 4 2 . . . . . 1 . 1 . . . . . . 6 . . . 10 2 19 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 508 | . 14 . . 5 13 36 40 27 51 . . . 13 5 6 21 10 4 24 9 . 53 17 48 4 43 18 24 23 Peak Tracking Total 13 | . 7 . . 2 3 4 5 5 6 . . . 6 3 3 6 4 4 13 4 . 13 6 10 3 10 4 7 6 Tactical Retreats 40 | . . . . . 1 2 5 1 13 . . . . 1 . . 1 1 . . . 3 . 2 . 4 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Traps Triggered 28 | . . . . . 2 5 1 1 2 . . 1 1 1 . 1 . . . . . 8 . 4 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Machines Disabled 55 | . . . . . 2 10 1 2 8 . . 1 . 1 . 3 . . . . . 7 1 11 . 4 . 3 1 Max in Single Turn 2 | . . . . . 1 2 1 1 1 . . 1 . 1 . 2 . . . . . 1 1 1 . 2 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Garrison Relay 24 | . . . . . . 6 . . 7 . . . . . . . . . . . . 4 . 5 . 2 . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Machines Accessed 70 | . 1 . 2 . 4 2 7 7 3 8 . 3 . 3 . 2 . . 1 1 1 2 4 1 5 1 2 7 3 Terminals 46 | . 1 . . . 3 2 5 6 3 3 . 1 . 2 . 1 . . . 1 . 2 2 1 4 1 . 6 2 Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 2 1 . Total Hacks 165 | . 5 . 5 . 9 4 33 18 8 14 . 6 . 8 . 2 . . 1 1 2 5 13 2 8 1 2 11 7 Successful 83 | . . . 5 . 5 1 18 10 2 8 . 2 . 5 . . . . 1 1 1 4 4 1 5 1 2 4 3 Failed 82 | . 5 . . . 4 3 15 8 6 6 . 4 . 3 . 2 . . . . 1 1 9 1 3 . . 7 4 Catastrophic 16 | . 1 . . . 1 . 3 1 3 . . . . . . 1 . . . . . . 2 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 5 . 1 . 7 . 16 11 2 14 . 1 . 3 . 1 . . . . . 3 2 1 4 . . 2 5 Terminals 114 | . 5 . . . 7 4 18 17 8 7 . 3 . 7 . 1 . . . 1 . 5 6 2 7 1 . 10 5 Fabricators 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 Recycling Units 9 | . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 13 . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 13 | . . . . . 2 . . 1 . . . . . . . . . . . . 2 . 4 . 1 . 2 1 . Terminal Hacks 38 | . . . 5 . 4 1 3 6 1 1 . 1 . 3 . . . . 1 1 . 2 . 1 2 1 . 3 2 Record 6 | . . . 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 6 | . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 2 1 . Unlock Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 22 | . . . . . . . 3 3 1 7 . 1 . 1 . . . . . . . 2 2 . 2 . . . . Terminals 16 | . . . . . . . 3 3 1 2 . . . 1 . . . . . . . 2 2 . 2 . . . . Botnet 14 | . . . . . . . 3 3 1 1 . . . 1 . . . . . . . 1 2 . 2 . . . . Skim 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . 1 1 6 4 3 4 . 2 . 1 . 2 . . . . 1 2 4 1 3 . . 3 2 Full Trace Events 7 | . 1 . . . 1 1 1 . 2 . . . . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 26 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 3 10 . 4 4 Non-combat 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 3 1 Combat 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 10 . 1 3 Robot Hacks Applied 35 | . . . . . . . . . . . . . . 1 . . . . . . . . . 5 8 10 . 5 6 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_walls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . purge_threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 clear_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . reboot_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . formatsys_high 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . Relay Couplers Released 104 | . . . . . . 23 . . 30 . . . . . . . . . . . . 17 . 21 . 10 3 . . Machine Destruction 104 | . . . . . . 23 . . 30 . . . . . . . . . . . . 17 . 21 . 10 3 . . Attached 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 5 . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 3 . . 2 . . . . . . . . . 5 . . 9 . 5 . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Total Allies 60 | . . . . . . 3 . . 2 . . . . . 20 . . . 5 . . 11 . 9 . 10 . . . Largest Group 20 | . . . . . . 3 2 . 2 . . . . . 20 19 6 4 5 4 3 9 9 8 8 5 5 . . Highest-Rated Group 715 | . . . . . . 101 70 . 70 . . . . . 715 658 236 146 282 233 192 626 626 509 489 295 295 . . Highest-Rated Ally 119 | . . . . . . 39 39 . 39 . . . . . 50 46 46 46 64 64 64 119 119 119 89 64 64 . . Initial Warlord ECA Mod 35 | . . . . . . . 11 11 11 22 22 20 20 29 29 29 29 29 29 28 28 28 35 35 . . . . . Total Orders 28 | . . . . . . . . . . . . . . . . 3 8 3 9 3 . . . . . . . . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 19 | . . . . . . . . . . . . . . . . 2 5 2 5 3 . . . . . . . . 2 RETURN 7 | . . . . . . . . . . . . . . . . 1 3 1 2 . . . . . . . . . . Ally Attacks 629 | . . . . . . 17 33 . 60 . . . . . 11 152 53 9 1 4 . 91 61 58 25 32 22 . . Total Damage 16362 | . . . . . . 254 387 . 679 . . . . . 122 2602 1078 258 55 113 . 3216 2703 1770 1108 1068 949 . . Kills 107 | . . . . . . 5 5 . 4 . . . . . . 15 9 1 1 1 . 21 22 12 4 4 3 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Active Infowar (turns) 13724 | . . . . . . . . . . . 2 127 6 466 394 554 922 527 661 471 15 2056 462 2097 300 1158 1829 1358 319 Optics 2646 | . . . . . . . . . . . . . . . . . . . . . . 99 . . . . 1189 1358 . Terrain 632 | . . . . . . . . . . . 2 127 . . . . . . . . . . . . . . . 503 . T.N.C. 13108 | . . . . . . . . . . . . . . 322 394 554 922 527 661 471 15 2056 462 2097 300 1158 1829 1340 . Machine Analysis 227 | . . . . . . . . . . . . . 6 221 . . . . . . . . . . . . . . . Cloaking 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 Jamming 927 | . . . . . . . . . . . . 1 . 77 . . . . . . 3 3 4 . 150 248 58 383 . ECM 126 | . . . . . . . . . . . . . . 125 . . . . . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . 2 5 3 3 3 . . . . . . . . 2 Drone Recoveries 14 | . . . . . . . . . . . . . . . . 2 5 3 3 . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Turns Passed 28597 | 74 1160 535 904 167 761 1759 2134 1133 2130 783 1596 195 319 466 394 586 922 527 661 471 15 2056 462 2097 300 1158 1829 1510 1493 Spaces Moved 13113 | 40 235 168 283 43 323 719 797 386 766 373 733 102 132 318 275 386 481 310 492 157 10 1219 311 1000 166 551 973 623 741 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7720 | 38 232 168 283 43 . 148 797 386 766 373 733 102 77 . . . . . . . . . . 520 166 551 973 623 741 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5391 | . 3 . . . 323 571 . . . . . . 55 318 275 386 481 310 492 157 10 1219 311 480 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 320 320 320 140 140 200 200 200 200 200 161 115 115 115 115 115 115 115 115 115 115 107 130 160 160 160 162 150 Average Speed 168 | 154 282 320 320 320 146 194 201 200 204 200 211 161 146 115 115 115 115 115 115 115 115 122 116 162 160 160 161 164 167 Slowest Speed 385 | 160 320 320 320 320 155 240 240 200 208 200 212 161 215 115 130 115 115 115 115 115 115 130 130 190 160 160 162 243 385 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 21 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 51 | 4 32 34 70 17 31 94 64 72 82 83 53 5 92 12 87 14 93 64 94 89 1 96 10 88 10 50 28 18 49 Regions Visited 29 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . 1 . . . 1 . . . 1 . . . 1 1 . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 . . 1 1 . . . . . 1 1 1 . . . . . . . 1 1 . Scrap Searched 14 | . . 1 . . . . . . . . 7 . . . . . 2 3 . 1 . . . . . . . . . Spaces Dug 92 | . . . . . . . 9 . . 2 . 3 . 8 . . 1 . 2 3 . 2 6 1 . . 9 45 1 Terrain Destroyed 1217 | . . . . . 1 78 14 . 69 20 . 3 51 8 132 165 1 . 137 120 . 58 6 202 . 4 59 68 21 Melee 92 | . . . . . . . 9 . . 2 . 3 . 8 . . 1 . 2 3 . 2 6 1 . . 9 45 1 Projectile 5 | . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . . AOE 1120 | . . . . . 1 76 4 . 69 18 . . 51 . 132 163 . . 135 117 . 56 . 201 . 4 50 23 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Scr Fac DSF Fac Was Fac Upp Upp War Pro Fac Gar Res Gar Res Gar Res Acc Com Total 17875 | 49 640 167 283 54 568 939 1131 647 1116 405 782 126 228 387 323 481 832 480 569 421 13 1626 368 1309 197 750 1190 880 914 Wait 2299 | . 342 . . . 164 51 167 187 151 23 6 . 6 29 18 8 311 171 18 236 1 137 6 54 3 74 56 49 31 Move 13088 | 39 234 167 282 42 323 718 796 386 765 372 732 101 131 318 274 385 480 309 491 156 10 1216 311 999 166 550 972 622 741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 4 6 . 1 1 25 12 13 5 8 1 10 6 18 3 1 13 2 . 4 4 . 21 6 28 3 14 29 5 18 Fast Attach 170 | 6 6 . . . 8 2 11 1 8 . 12 3 8 4 5 10 8 . 2 1 . 7 4 12 2 5 26 9 10 Attach 128 | . . . . 1 3 5 4 1 12 2 . 4 10 1 2 3 1 . 3 2 2 9 4 18 2 5 4 15 15 Detach 26 | . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . 2 8 . 5 . 1 6 Swap 233 | . 1 . . . 6 14 12 6 10 3 3 3 4 6 . 10 7 . 1 5 . 15 4 28 8 19 13 34 21 Drop 339 | . 4 . . . 18 15 27 10 8 . 19 5 26 5 6 21 11 . 7 4 . 27 7 27 5 12 55 6 14 Fire 376 | . 46 . . 10 21 70 19 . 10 . . . 6 1 9 20 8 . 9 5 . 18 4 44 8 28 3 16 21 Melee 734 | . . . . . . . 81 51 127 4 . 4 18 19 8 11 4 . 2 8 . 71 20 78 . 38 32 123 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 28 . . 4 . . . . . . . . . . . . 56 . 8 . . . . . Rewire 125 | . . . . . . 24 . . 13 . . . . . . . . . 32 . . 49 . 5 . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: Arm / Tes x2 / Gar) -3/Garrison -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Entered Mines 1302 | -10/Mines | Met a Derelict bent on vengeance 1632 | -10/Mines | Learned 2 Materials zone layouts 1661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1757 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Entered Exiles 1771 | -10/Exiles | Identified exit to Mines 1847 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 2058 | -10/Exiles | Met EX-DEC 2138 | -10/Exiles | Learned location of Zion (-6) 2190 | -10/Exiles | Met EX-BIN 2238 | -10/Exiles | Aligned with FarCom system 2241 | -10/Exiles | Given EX-Vault access code 2314 | -10/Exiles | Opened EX-Vault 2337 | -10/Exiles | Found Modified TNC 2405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2674 | -10/Exiles | Left Exiles lab with Modified TNC 2674 | -10/Exiles | Entered Mines 2757 | -9/Mines | Discovered new exit (range 12) 2841 | -9/Mines | Entered Materials 2841 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2842 | -8/Materials | Identified exit to Factory 3243 | -8/Materials | Build established: Scavenger-Skirmisher 3602 | -8/Materials | Identified exit to Garrison 3602 | -8/Materials | Entered Garrison 3636 | -8/Garrison | Triggered checkpoint 3666 | -8/Garrison | Garrison Relay disabled 3769 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Triggered checkpoint 3950 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Destroyed 9 combat bots 4028 | -8/Garrison | Garrison Relay disabled 4147 | -8/Garrison | Discovered new exit (range 13) 4183 | -8/Garrison | Phase Generator disabled 4286 | -8/Garrison | Triggered checkpoint 4314 | -8/Garrison | Triggered checkpoint 4356 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Garrison Relay disabled 4502 | -8/Garrison | Discovered new exit (range 11) 4892 | -8/Garrison | Garrison Relay disabled 4994 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Garrison Relay disabled 5231 | -8/Garrison | Garrison Relay disabled 5292 | -8/Garrison | Discovered new exit (range 7) 5361 | -8/Garrison | Entered Materials 5361 | -8/Materials | Accompanied by 2 allies 6357 | -8/Materials | Build established: Scavenger-Gladiator 6561 | -8/Materials | First assault squad dispatched 6697 | -8/Materials | Build established: Gladiator 6726 | -8/Materials | Discovered exit to Factory (range 15) 7018 | -8/Materials | Build established: Mutant 7477 | -8/Materials | Discovered new exit (range 9) 7495 | -8/Materials | Entered Storage 7717 | -8/Storage | Build established: Scavenger-Mutant 7954 | -8/Storage | Core integrity fell below 50% 7987 | -8/Storage | Destroyed 7 combat bots 8376 | -8/Storage | Build established: Mutant 8504 | -8/Storage | Used back door to open Recycling access 8504 | -8/Storage | Discovered new exit (range 5) 8628 | -8/Storage | Identified exit to Garrison 8628 | -8/Storage | Entered Garrison 8682 | -8/Garrison | Triggered checkpoint 8792 | -8/Garrison | Garrison Relay disabled 8805 | -8/Garrison | Discovered new exit (range 73) 8805 | -8/Garrison | Discovered new exit (range 77) 8805 | -8/Garrison | Discovered new exit (range 34) 8822 | -8/Garrison | Build established: Scavenger-Mutant 8956 | -8/Garrison | System corruption reached 10% 9252 | -8/Garrison | Garrison Relay disabled 9255 | -8/Garrison | Garrison Relay disabled 9277 | -8/Garrison | Garrison Relay disabled 9344 | -8/Garrison | Build established: Gladiator 9668 | -8/Garrison | Garrison Relay disabled 9682 | -8/Garrison | Triggered checkpoint 9864 | -8/Garrison | Triggered checkpoint 9873 | -8/Garrison | Triggered checkpoint 10118 | -8/Garrison | Triggered checkpoint 10217 | -8/Garrison | Core integrity fell below 20% 10251 | -8/Garrison | Garrison Relay disabled 10590 | -8/Garrison | Triggered checkpoint 10758 | -8/Garrison | Entered Recycling 11489 | -8/Recycling | Scanned before Scraplab entrance 11519 | -8/Recycling | Entered Scraplab 11537 | -8/Recycling | Discovered new exit (range 3) 11541 | -8/Recycling | Entered Scraptown 11541 | -8/Scraptown | System corruption cleaned by C-Scrubber 11635 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12214 | -8/Scraptown | Discovered new exit (range 11) 12375 | -8/Scraptown | Visited Bundlers 12644 | -8/Scraptown | Visited CPS Storage 12709 | -8/Scraptown | Visited Cave Peace 12953 | -8/Scraptown | Visited Shadow of the Wyrm 12985 | -8/Scraptown | Visited Artisan Demo Area 12998 | -8/Scraptown | Visited Spacefarers 13137 | -8/Scraptown | Entered Factory 13137 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 13332 | -6/Factory | Identified exit to DSF 13332 | -6/Factory | Entered DSF 13396 | -6/DSF | Additional patrols routed to DSF 13513 | -6/DSF | Lost 7 parts (1p4n1u1w) 13528 | -6/DSF | Sterilization system engaged 13548 | -6/DSF | Ambient heat levels rising (+10) 13563 | -6/DSF | Ambient heat levels rising (+10) 13578 | -6/DSF | Ambient heat levels rising (+10) 13593 | -6/DSF | Ambient heat levels rising (+10) 13608 | -6/DSF | Ambient heat levels rising (+10) 13619 | -6/DSF | Discovered new exit (range 16) 13623 | -6/DSF | Ambient heat levels rising (+10) 13638 | -6/DSF | Ambient heat levels rising (+10) 13651 | -6/DSF | Entered Factory 13651 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13795 | -5/Factory | Identified exit to Upper Caves 13795 | -5/Factory | Identified exit to Extension 13853 | -5/Factory | Found Prototype Launcher 13853 | -5/Factory | Identified Rocket Array 13857 | -5/Factory | Found Rocket Array 14117 | -5/Factory | Sucked down chute 14117 | -5/Factory | Entered Waste 14118 | -5/Waste | Met a frightened Derelict 14152 | -5/Waste | Spotted C-40 Crusher 14154 | -5/Waste | Spotted C-40 Crusher 14160 | -5/Waste | Destroyed C-40 Crusher 14160 | -5/Waste | Destroyed C-40 Crusher 14177 | -5/Waste | Spotted C-40 Crusher 14181 | -5/Waste | Spotted C-40 Crusher 14187 | -5/Waste | Destroyed C-40 Crusher 14187 | -5/Waste | Spotted C-40 Crusher 14190 | -5/Waste | Destroyed C-40 Crusher 14193 | -5/Waste | Spotted C-40 Crusher 14193 | -5/Waste | Destroyed C-40 Crusher 14196 | -5/Waste | Destroyed C-40 Crusher 14235 | -5/Waste | Warlord forces began an assault 14335 | -5/Waste | Build established: Mutant 14345 | -5/Waste | Discovered new exit (range 13) 14381 | -5/Waste | Found Prototype Processor 14381 | -5/Waste | Identified Exp. Terrain Scan Processor 14511 | -5/Waste | Entered Factory 14511 | -5/Factory | Accompanied by 19 allies 14585 | -5/Factory | Allied Derelicts emerged from ambush trap array 14782 | -5/Factory | Spotted B-75 Beast 14790 | -5/Factory | Lost 7 allies 14809 | -5/Factory | Allies destroyed B-75 Beast 14873 | -5/Factory | Build established: Gladiator 14977 | -5/Factory | Discovered exit to Upper Caves (range 21) 15072 | -5/Factory | Lost 7 allies 15097 | -5/Factory | Entered Upper Caves 15097 | -5/Upper Caves | Accompanied by 6 allies 15108 | -5/Upper Caves | Learned Factory non-interactive machine intel 15271 | -5/Upper Caves | Met a Warlord Commander 15272 | -5/Upper Caves | Learned location of Warlord (-5) 15273 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15284 | -5/Upper Caves | Found Encrypted Comm Array 15304 | -5/Upper Caves | Encountered a Warlord checkpoint 15469 | -5/Upper Caves | Learned Factory emergency access door positions 15587 | -5/Upper Caves | Spotted B-75 Beast 15602 | -5/Upper Caves | Destroyed B-75 Beast 15773 | -5/Upper Caves | Learned 8 Factory zone layouts 15941 | -5/Upper Caves | Discovered new exit (range 23) 16019 | -5/Upper Caves | Entered another Upper Caves area 16019 | -5/Upper Caves | Accompanied by 4 allies 16041 | -5/Upper Caves | Discovered new exit (range 22) 16241 | -5/Upper Caves | Entered a destroyed Warlord outpost 16352 | -5/Upper Caves | Discovered new exit (range 57) 16503 | -5/Upper Caves | Lost 3 allies 16546 | -5/Upper Caves | Entered Warlord 16589 | -5/Warlord | System corruption cleaned by Quarantine Array 16680 | -5/Warlord | Discovered new exit (range 72) 16895 | -5/Warlord | Visited the Vortex Lab 16909 | -5/Warlord | Found Prototype Launcher 16910 | -5/Warlord | Warlord's base attacked by MAIN.C 16911 | -5/Warlord | Found Prototype Energy Gun 16911 | -5/Warlord | Identified Vortex Shotgun 17004 | -5/Warlord | Build established: Commander-Gladiator 17013 | -5/Warlord | Met Warlord 17116 | -5/Warlord | Warlord forces counterattacked 17161 | -5/Warlord | P-70 Sage assimilated allied IQ-V7H(l) 17179 | -5/Warlord | Destroyed 21 combat bots 17207 | -5/Warlord | Entered Proximity Caves 17207 | -4/Proximity Caves | Accompanied by 4 allies 17474 | -4/Proximity Caves | Identified exit to Factory 17678 | -4/Proximity Caves | Entered Factory 17678 | -4/Factory | Accompanied by 3 allies 17678 | -4/Factory | Evolved 2 slots: Utility x2 17679 | -4/Factory | Identified exit to Research 17679 | -4/Factory | Identified exit to Upper Caves 17681 | -4/Factory | Loaded intel: 203 non-interactive machine locations 17692 | -4/Factory | Identified exit to Garrison 17693 | -4/Factory | Entered Garrison 17693 | -4/Garrison | Accompanied by 3 allies 17761 | -4/Garrison | Triggered checkpoint 17791 | -4/Garrison | Triggered checkpoint 17797 | -4/Garrison | Garrison Relay disabled 17846 | -4/Garrison | Found embedded Infiltrators 17962 | -4/Garrison | Triggered checkpoint 17985 | -4/Garrison | Triggered checkpoint 17996 | -4/Garrison | P-70 Sage assimilated allied YM-IY2(x) 17996 | -4/Garrison | Triggered checkpoint 18024 | -4/Garrison | Destroyed 11 combat bots 18031 | -4/Garrison | Triggered checkpoint 18040 | -4/Garrison | Lost 3 parts (1n1u1w) 18061 | -4/Garrison | Garrison Relay disabled 18299 | -4/Garrison | Discovered exit to Research (range 5) 18321 | -4/Garrison | Triggered checkpoint 18324 | -4/Garrison | Rescued a captive Derelict 18326 | -4/Garrison | Rescued a captive Derelict 18363 | -4/Garrison | Lost 4 allies 18817 | -4/Garrison | Garrison Relay disabled 18901 | -4/Garrison | Discovered exit to Research (range 3) 18919 | -4/Garrison | Spotted Striker 18920 | -4/Garrison | Spotted Executioner 18936 | -4/Garrison | Destroyed Executioner 18954 | -4/Garrison | Allies destroyed Striker 18970 | -4/Garrison | Rewired Executioner 18992 | -4/Garrison | Rewired Executioner 19238 | -4/Garrison | Discovered exit to Research (range 10) 19253 | -4/Garrison | Triggered checkpoint 19283 | -4/Garrison | Garrison Relay disabled 19378 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19588 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19749 | -4/Garrison | Entered Research 19749 | -3/Research | Accompanied by 9 allies 19749 | -3/Research | Evolved 2 slots: Propulsion x2 19877 | -3/Research | Garrison activated, responded to threat 20016 | -3/Research | Identified Vortex Catalyst Activator 20205 | -3/Research | Identified exit to Garrison 20211 | -3/Research | Entered Garrison 20211 | -3/Garrison | Accompanied by 3 allies 20241 | -3/Garrison | Installed Relay Interface Framework 20253 | -3/Garrison | Triggered checkpoint 20263 | -3/Garrison | Garrison Relay disabled 20314 | -3/Garrison | Build established: Hauler-Gladiator 20541 | -3/Garrison | Triggered checkpoint 20542 | -3/Garrison | Spotted B-86 Titan 20543 | -3/Garrison | Triggered checkpoint 20549 | -3/Garrison | Triggered checkpoint 20590 | -3/Garrison | Destroyed B-86 Titan 20611 | -3/Garrison | Destroyed 7 combat bots 20700 | -3/Garrison | Discovered new exit (range 10) 20771 | -3/Garrison | Triggered checkpoint 20844 | -3/Garrison | Garrison Relay disabled 20932 | -3/Garrison | Triggered checkpoint 21149 | -3/Garrison | Build established: Bothacker-Gladiator 21314 | -3/Garrison | Discovered new exit (range 10) 21317 | -3/Garrison | Triggered checkpoint 21357 | -3/Garrison | Triggered checkpoint 21380 | -3/Garrison | Garrison Relay disabled 21545 | -3/Garrison | Build established: Hauler-Gladiator 21765 | -3/Garrison | Triggered checkpoint 21795 | -3/Garrison | Garrison Relay disabled 21900 | -3/Garrison | Phase Generator disabled 21986 | -3/Garrison | Discovered new exit (range 7) 22011 | -3/Garrison | Triggered checkpoint 22051 | -3/Garrison | Garrison Relay disabled 22110 | -3/Garrison | Rewired Striker 22114 | -3/Garrison | Rewired Striker 22308 | -3/Garrison | Entered Research 22308 | -3/Research | Accompanied by 8 allies 22410 | -3/Research | Build established: Commander-Gladiator 22497 | -3/Research | Identified exit to Armory 22497 | -3/Research | Identified exit to Testing 22558 | -3/Research | First assault squad dispatched 22600 | -3/Research | Garrison activated, responded to threat 22608 | -3/Research | Identified exit to Garrison 22608 | -3/Research | Entered Garrison 22608 | -3/Garrison | Accompanied by 1 ally 22628 | -3/Garrison | Triggered checkpoint 22696 | -3/Garrison | Triggered checkpoint 22710 | -3/Garrison | Garrison Relay disabled 22835 | -3/Garrison | Triggered checkpoint 22839 | -3/Garrison | Triggered checkpoint 23445 | -3/Garrison | Garrison Relay disabled 23680 | -3/Garrison | Triggered checkpoint 23751 | -3/Garrison | Discovered new exit (range 3) 23766 | -3/Garrison | Entered Research 23766 | -2/Research | Accompanied by 5 allies 23766 | -2/Research | Warlord forces began assault on 0b10 23766 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23876 | -2/Research | Research machine network offline 23877 | -2/Research | Spotted B-90 Cyclops 23888 | -2/Research | Allies destroyed B-90 Cyclops 23910 | -2/Research | Found Unknown Launcher 23910 | -2/Research | Identified Fusion Bomb Launcher 23924 | -2/Research | Found Fusion Bomb Launcher 24015 | -2/Research | Found Prototype Processor 24018 | -2/Research | Identified Spectral Analyzer 24020 | -2/Research | Found Spectral Analyzer 24109 | -2/Research | Lost 4 allies 24209 | -2/Research | Build established: Scavenger-Gladiator 24329 | -2/Research | Met up with Warlord 24480 | -2/Research | Lost 5 allies 24484 | -2/Research | Discovered new exit (range 6) 24490 | -2/Research | Identified exit to Quarantine 24522 | -2/Research | Spotted Striker 24524 | -2/Research | Discovered new exit (range 12) 24609 | -2/Research | Lost 12 allies 24666 | -2/Research | Found Prototype Launcher 24666 | -2/Research | Identified Ragnarok Missile Launcher 24825 | -2/Research | Borebot progress halted 24971 | -2/Research | Found Prototype Device 24971 | -2/Research | Identified Exp. Focal Shield 25210 | -2/Research | Lost 4 allies 25269 | -2/Research | Given Cave Seal Controls access code 25357 | -2/Research | Found Prototype Processor 25357 | -2/Research | Identified Exp. Targeting Computer 25534 | -2/Research | Spotted Striker 25535 | -2/Research | Spotted Striker 25564 | -2/Research | Destroyed Striker 25583 | -2/Research | Lost 6 allies 25595 | -2/Research | Entered Access 25595 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25675 | -1/Access | Destroyed 7 combat bots 25784 | -1/Access | P-80 Master assimilated allied 6L-OEN(g) 25787 | -1/Access | P-80 Master assimilated allied BN-4N8(g) 25831 | -1/Access | Lost 3 allies 26329 | -1/Access | Spotted B-99 Colossus 26345 | -1/Access | First assault squad dispatched 26456 | -1/Access | Build established: Hauler-Gladiator 26493 | -1/Access | Lost 8 parts (3p2n2u1w) 26527 | -1/Access | Destroyed B-99 Colossus 26882 | -1/Access | Build established: Scavenger-Gladiator 26935 | -1/Access | Crushed by falling debris 26952 | -1/Access | Crushed by falling debris 26953 | -1/Access | Crushed by falling debris 26953 | -1/Access | System corruption reached 10% 26984 | -1/Access | Lost 8 parts (1p1n5u1w) 27095 | -1/Access | Discovered new exit (range 7) 27105 | -1/Access | Entered Command 27679 | -1/Command | Disengaged cave seal 27679 | -1/Command | Derelicts emerged from the dark tunnel 27679 | -1/Command | Welcomed Warlord to Command 27773 | -1/Command | Disengaged cave seal 27973 | -1/Command | Lost 3 allies 28003 | -1/Command | Found Hvy. Reflective Plating 28210 | -1/Command | Spotted B-99 Colossus 28285 | -1/Command | Build established: Hauler-Gladiator 28337 | -1/Command | Spotted Combat Programmer 28395 | -1/Command | Spotted M Guard 28397 | -1/Command | Spotted M Guard 28440 | -1/Command | All MAIN.C guards destroyed 28463 | -1/Command | Lost 16 allies 28485 | -1/Command | Met MAIN.C 28496 | -1/Command | 0b10 Conduit disabled 28520 | -1/Command | Destroyed MAIN.C Shell 28523 | -1/Command | MAIN.C activated Command garrisons 28583 | -1/Command | Discovered new exit (range 46) 28583 | -1/Command | Discovered new exit (range 95) 28583 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28598 | *** | Establishing Free Derelict Territories! Last Messages --------------- 28576_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 28576_ MAIN.C destroyed. 28576_ 3A-YRU(p) resets 5I-IP3(m), system corruption cleaned. 28578_ 3A-YRU(p) resets WC-2JT(K), system corruption cleaned. 28581_ Acquired 36 matter. 28583_ EXIT=FOUND 28583_ Acquired data core, extracted map data and part IDs. 28585_ 96B UJSJZL8KTA1W5R06TA/ 28587_ Acquired 40 matter. 28597_ Acquired 62 matter. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | !!! =#????????????????????????#?#?#????#!!*=# | | !!!**==#????????????????????????#?#?#????#%!%!# | | ########????????????????????????#?#?#????######### | | ????????????????????????????????#?#?#??????#=#??#% | | ????????????????????????????????#?#?#??????# #??#[ | | ????????????????????????????????#?#?#??????# ####| | | ????????????????????????????????#?#?#??????# %%%%% | | ????????????????????????????????#?#?#??????####### | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ?###########################????#?#?#????????????? | | ?#?????????????????????????#????#?#?#????????????? | | ?#?#######################?#????#?#?#????????????? | | ?#?#""""""" """" #####################???? | | ?#?#"" "" #?#???????????????#?#???? | | ?#?#""""" "" #######################?? | | ?#?#""""""""""" phm #?? | | ?#?#" " " %/ #?? | | ?#?#"" """""" m @ g % W w #?? | | ?#?#"" """""" p pg################### #?? | | ?#?# " """"" g Ki #?#???????????????# #?? | | ?#?# " BB %mi ################### ### | | ?#?# " % % BB%BB #?#????#?#?#??????# T# | | ?#?#"""""" " % BB """"#?#????#?#?#??????# ## | | ?#?#"" %%%|% " """#?#????#?#?#??????# | | ?#?# " """"""#?#????#?#?#??????# | | ?#?# " " " #?#????#?#?#??????# | | #### " " " " #?#????#?#?#??????# | | " " " """" " #?#????#?#?#??????# | | """ " " """" #?#????#?#?#??????# ## | | " " " " #?#????#?#?#??????###### | | #### """""""""" " #?#????#?#?#???????????# | | ?#?# " """ " """"""""#?#????#?#?#???????????## | | ?#?# """ " " " #?#????#?#?#????????????? | | ?#?#######################?#????#?#?#????????????? | | ?#?????????????????????????#????#?#?#????????????? | | ?###########################????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | | ????????????????????????????????#?#?#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 69 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 75 Authchip Count 3 Item Schematics ----------------- Power Sword | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Force Field | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Zeroed Repercussions Challenges ------------ None Game ------ Seed StormVortexMantle Manual? 0 Play Time 03:29:44 Cumulative 580.6 hours Start 2026.08.31 @ 21:51:08 End 2026.09.01 @ 01:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type 7 Total 18 Types 10/0/3/1/0/0/0/2/0/2 Lore% 68 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4167af-d14f-4a46-bd3f-b4bce7cbc42c