Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 15:47:12 Player: kasaphescent Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (6876) 6876 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 13656 Bonus ------- High Alert Combat Kills 960 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Large Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Spear > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer System Restoration Module > --- WEAPON ----------- Tesla Rifle Greatsword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Antigrav System Antigrav System High-powered Shock Rifle [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . 1 . . . Utility 7 | . . 1 1 2 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 227 | 7 4 34 20 17 38 12 14 . 81 Power 28 | 1 1 3 3 2 3 . 1 . 14 Engine 14 | 1 1 2 3 1 1 . 1 . 4 Core 9 | . . 1 . 1 2 . . . 5 Reactor 5 | . . . . . . . . . 5 Propulsion 58 | 2 1 10 6 3 11 1 3 . 21 Treads 16 | . . 3 6 3 3 . . . 1 Leg 33 | 2 1 7 . . 8 1 3 . 11 Wheel 4 | . . . . . . . . . 4 Hover 5 | . . . . . . . . . 5 Flight . | . . . . . . . . . . Utility 53 | 2 . 7 5 5 9 5 4 . 16 Device 33 | 1 . 4 2 2 8 5 2 . 9 Storage 3 | 1 . 1 . . . . . . 1 Processor 3 | . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 14 | . . 2 2 2 1 . 2 . 5 Artifact . | . . . . . . . . . . Weapon 88 | 2 2 14 6 7 15 6 6 . 30 Energy Gun 20 | 2 . 2 2 2 1 2 . . 9 Energy Cannon 13 | . 1 1 . . 2 1 2 . 6 Ballistic Gun 27 | . 1 7 2 1 7 1 . . 8 Ballistic Cannon 8 | . . . 1 2 . 2 2 . 1 Launcher 10 | . . . 1 1 3 . 2 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 4 | . . 3 . . . . . . 1 Piercing Weapon 5 | . . . . 1 2 . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 3 1 . . . Parts Lost 108 | . 1 11 8 8 8 2 7 . 63 Power 16 | . . 2 2 . 1 . 1 . 10 Propulsion 33 | . . 2 3 3 2 . 3 . 20 Utility 27 | . . 4 1 3 2 1 2 . 14 Weapon 32 | . 1 3 2 2 3 1 1 . 19 Highest Loss Streak 20 | . 1 3 2 4 4 2 5 . 20 Average Slot Usage (%) 95 | . 99 98 95 98 98 99 95 100 80 Engine 5 | . 14 7 8 5 3 5 5 5 1 Core 1 | . . 3 . 1 2 . . . 3 Treads 10 | . . 6 34 29 13 . . . . Leg 16 | . 28 26 . . 12 29 26 29 12 Device 17 | . 14 15 13 12 23 22 21 17 15 Storage 7 | . 14 11 9 7 6 5 5 5 6 Processor 8 | . . . 4 15 13 11 11 11 10 Protection 5 | . . 5 7 8 2 5 4 11 6 Energy Gun 3 | . 14 5 4 5 . 3 1 . 1 Energy Cannon 3 | . 4 7 . . 4 1 5 5 1 Ballistic Gun 5 | . 8 6 8 1 10 10 . . 2 Ballistic Cannon 2 | . . . 3 6 1 . 6 11 3 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 12 13 37 38 41 51 58 59 59 72 Greatest Support 98 | 20 20 64 86 90 98 75 85 85 85 Greatest Overweight (x) 10 | 2 . 1 . 1 . . 1 . 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 10 10 10 10 10 10 10 Most Carried 10 | 6 6 10 10 10 10 10 10 10 10 Average Carried 7 | 5 5 6 8 8 9 8 8 10 6 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 Final Carried 10 | 6 6 8 9 9 10 10 10 10 2 Class Distribution -------------------- 51% | Scavenger-Mutant 22% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 4495 | 270 64 392 424 580 898 205 462 . 1200 Remotely 688 | . . 21 . . 667 . . . . Salvage Created 6937 | 155 249 919 720 659 1533 205 432 . 2065 Parts 370 | 10 22 60 31 27 81 14 13 . 112 Haulers Intercepted 4 | . . 2 . . 2 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 146 | . 7 24 16 18 21 6 11 . 43 Melee 11 | . . 4 . . 1 . . . 6 Guns 65 | . 3 15 9 9 12 5 . . 12 Cannons 44 | . 3 5 3 8 6 1 5 . 13 AOE 25 | . 1 . 4 1 2 . 6 . 11 Classes Destroyed 15 | 2 3 4 1 2 1 . 2 . . Worker 6 | . . . . 1 1 . . . 4 Builder 4 | . . 1 . . 2 . . . 1 Tunneler 4 | 2 . . . . 1 . . . 1 Hauler 4 | . . 2 . . 2 . . . . Recycler 5 | 1 . . . . 1 . . . 3 Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . 1 . 1 1 . . . . Watcher 7 | . 2 1 . 1 . 1 . . 2 Swarmer 48 | . 3 10 . 4 . 4 2 . 25 Grunt 56 | . 4 9 9 8 10 . 6 . 10 Brawler 1 | . . . . . . . 1 . . Sentry 17 | . . 5 6 2 2 . 1 . 1 Hunter 8 | . . . 1 1 5 . . . 1 Programmer 15 | . . . . 3 4 2 . . 6 Behemoth 1 | . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 14 | 2 3 5 4 3 4 3 5 . 14 Combat Bots Only 10 | . 3 5 4 3 4 3 5 . 10 Max Kills in Single Turn 4 | 1 1 1 3 1 3 1 2 . 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 3 1 2 . 2 . 3 Melee 1 | . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 14243 | . 368 1332 1209 1591 1398 471 1055 . 6819 Core 1968 | . 60 188 143 215 36 57 102 . 1167 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 76 53 74 69 95 . . 84 . Volleys Fired 450 | 10 21 76 54 64 68 36 25 . 96 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 249 | 90 90 116 100 107 163 135 249 . 183 Shots Fired 883 | 20 42 145 107 125 146 72 66 . 160 Gun 553 | 20 36 112 89 59 86 68 10 . 73 Cannon 306 | . 6 33 14 63 54 4 52 . 80 Launcher 24 | . . . 4 3 6 . 4 . 7 Special . | . . . . . . . . . . Kinetic 522 | . 8 80 88 84 87 44 25 . 106 Thermal 294 | 10 19 65 15 38 53 28 37 . 29 Explosive 24 | . . . 4 3 6 . 4 . 7 Electromagnetic 43 | 10 15 . . . . . . . 18 Robot Hit Streak 29 | 6 9 16 29 19 24 17 15 . 18 Robot Miss Streak 7 | 4 3 5 7 5 2 5 4 . 5 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 652 | 12 26 108 89 112 117 30 44 . 114 Core Hits 395 | 3 15 41 52 83 52 9 26 . 114 Critical Hits 17 | . . . . 1 4 . 8 . 4 Critical Kills 5 | . . . . . 2 . 1 . 2 Critical Parts Destroyed 9 | . . . . 1 2 . 4 . 2 Melee Attacks 82 | . . 24 . 12 13 . . . 33 Impact 1 | . . 1 . . . . . . . Slashing 38 | . . 23 . . . . . . 15 Piercing 43 | . . . . 12 13 . . . 18 Sneak Attacks 9 | . . 1 . 1 6 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17767 | 203 484 1506 1380 2025 3737 785 1934 . 5713 Guns 6510 | 173 297 856 779 929 1245 721 229 . 1281 Cannons 5087 | . 88 280 144 782 1426 64 986 . 1317 Explosions 4144 | 30 99 . 457 186 471 . 719 . 2182 Melee 2026 | . . 370 . 128 595 . . . 933 Ramming . | . . . . . . . . . . Kinetic 6347 | . 25 451 718 1200 1245 504 348 . 1856 Thermal 4875 | 81 299 685 205 511 1426 281 867 . 520 Explosive 3161 | . . . 457 186 471 . 719 . 1328 Electromagnetic 1358 | 122 160 . . . . . . . 1076 Impact . | . . . . . . . . . . Slashing 1180 | . . 370 . . . . . . 810 Piercing 846 | . . . . 128 595 . . . 123 Highest Corruption 5 | . . . 5 5 4 4 4 . 1 Average Corruption 3 | . . . 5 3 2 3 2 . 1 Corruption Purged 7 | . . . . . 3 . 4 . . Effects 54 | . . . 10 27 4 4 8 . 1 Message Errors 14 | . . . 3 7 2 1 1 . . Matter Fused 9 | . . . 3 4 1 . 1 . . Heat Flow Errors 4 | . . . . 1 1 . 2 . . Energy Discharges 10 | . . . 1 7 . 1 1 . . Data Loss (minor) 9 | . . . 1 4 . 1 2 . 1 Targeting Errors 7 | . . . 2 4 . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 1 | . . . . . 1 . . . . Overflow Damage 595 | . . 60 . 4 157 . 90 . 284 Projectiles 131 | . . . . 2 51 . 38 . 40 Explosions 103 | . . . . 2 . . 52 . 49 Melee 361 | . . 60 . . 106 . . . 195 Knockbacks 37 | . . . 5 21 . . 2 . 9 Impact . | . . . . . . . . . . Kinetic 35 | . . . 5 21 . . 1 . 8 Secondary 2 | . . . . . . . 1 . 1 Self-Inflicted Damage 85 | . . . . 34 . . . . 51 Shots 2 | . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 412 | 90 303 204 9 253 210 . 412 . 378 Average Temperature 73 | 39 105 43 5 28 50 . 136 . 95 Received Heat Transfer 2706 | . 159 357 558 450 204 . 147 . 831 Effects 3 | . . . . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . 3 1 2 2 1 . . 1 Heat Transferred 8808 | 198 668 1480 518 1258 2100 396 1333 . 857 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 1259 | 15 168 253 408 256 402 156 . . 1259 Initial 156 | . 9 29 106 46 121 156 . . 9 Average 251 | 5 93 133 259 162 202 82 . . 709 Maximum Alert Level 4 | . . 1 2 1 2 . . . 4 Low Security (%) 58 | 100 100 78 23 64 49 100 . . 25 Level 1 28 | . . 21 64 35 47 . . . 5 Level 2 1 | . . . 12 . 2 . . . 1 Level 3 6 | . . . . . . . . . 39 Level 4 4 | . . . . . . . . . 28 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . . 4 1 10 9 3 . . 8 Investigation 2 | . . . . 1 1 . . . . Extermination 10 | . . . . 2 4 1 . . 3 Reinforcement 16 | . . 4 1 1 4 2 . . 4 Assault 1 | . . . . . . . . . 1 Garrison 6 | . . . . 6 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 1 . . . 2 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 11 | . 1 4 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 215 | . 11 39 25 28 29 12 10 . 61 Peak Tracking Total 10 | . 3 6 6 4 5 4 5 . 10 Tactical Retreats 16 | . 2 . 1 3 3 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 11 | . . . 1 1 1 1 . . 7 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 3 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 19 | . . . . 1 . . . . 18 Max in Single Turn 4 | . . . . 1 . . . . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 27 | . 2 4 4 3 6 4 1 . 3 Terminals 18 | . 1 3 3 2 4 3 . . 2 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 3 | . . 1 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 67 | . 4 11 12 4 18 9 1 . 8 Successful 31 | . 2 6 10 1 5 4 1 . 2 Failed 36 | . 2 5 2 3 13 5 . . 6 Catastrophic 6 | . . . . 1 2 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 37 | . 3 9 8 1 12 2 . . 2 Terminals 52 | . 3 9 10 2 14 8 . . 6 Fabricators 3 | . . . . . . 1 . . 2 Repair Stations 6 | . . 2 2 . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 15 | . . 3 5 . 1 4 1 . 1 Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . . . 2 . . 2 . . 1 Locate Traps 1 | . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 4 | . . 1 1 . 1 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . 2 . 1 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . Insert Component 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 1 3 3 . 3 . . . . Terminals 10 | . 1 3 3 . 3 . . . . Botnet 8 | . 1 3 2 . 2 . . . . Operators 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 1 4 4 3 6 4 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Matter 256 | . . . . . . . . . 256 Time 64 | . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . 16 Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . . 30 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 129 | . . . . . . . . . 129 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 8891 | 147 501 1493 791 1137 1894 648 973 27 1280 Spaces Moved 4967 | 89 279 807 321 507 1091 443 708 23 699 Core 13 | 12 . . . . . . . . 1 Treads 1425 | . . 184 321 507 410 . . . 3 Legs 3302 | 77 279 623 . . 681 443 708 23 468 Wheels 212 | . . . . . . . . . 212 Hover 15 | . . . . . . . . . 15 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 148 155 120 120 120 120 56 Average Speed 130 | 113 120 133 151 156 133 120 121 120 118 Slowest Speed 550 | 150 120 150 156 180 160 120 150 120 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 50 57 33 12 26 15 91 5 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 27 | . . 3 . 2 7 2 . . 13 Terrain Destroyed 252 | 6 2 3 22 10 47 4 58 . 100 Melee 12 | . . 3 . 2 3 . . . 4 Projectile 44 | . . . . . 10 4 8 . 22 AOE 196 | 6 2 . 22 8 34 . 50 . 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 6515 | 111 407 1045 531 731 1422 515 778 22 953 Wait 584 | . 88 59 112 104 157 18 23 . 23 Move 4958 | 88 278 806 320 506 1090 442 707 22 699 Hop . | . . . . . . . . . . Pick Up 106 | 6 7 19 12 16 22 4 7 . 13 Fast Attach 103 | 7 1 10 10 4 13 5 1 . 52 Attach 70 | . 1 9 9 9 10 4 6 . 22 Detach 19 | . . 4 5 2 4 . . . 4 Swap 54 | . 2 15 1 4 15 3 7 . 7 Drop 88 | . 9 23 8 10 30 3 2 . 3 Fire 450 | 10 21 76 54 64 68 36 25 . 96 Melee 82 | . . 24 . 12 13 . . . 33 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Discovered new exit (range 14) 1639 | -9/Materials | Discovered new exit (range 9) 1711 | -9/Materials | Build established: Scavenger-Mutant 1721 | -9/Materials | Lost 3 parts (1p2w) 1768 | -9/Materials | Lost 3 parts (2n1u) 2142 | -9/Materials | Entered another Materials area 2142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -8/Materials | Repaired Lgt. Treads 2896 | -8/Materials | Discovered new exit (range 8) 2933 | -8/Materials | Entered Factory 2933 | -7/Factory | Evolved 2 slots: Utility x2 3000 | -7/Factory | Garrison activated, responded to threat 3418 | -7/Factory | Garrison activated, responded to threat 3866 | -7/Factory | Lost 4 parts (1n1u2w) 3926 | -7/Factory | Lost 3 parts (2n1u) 4011 | -7/Factory | Discovered new exit (range 14) 4070 | -7/Factory | Entered another Factory area 4070 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4761 | -6/Factory | Build established: Mutant 4933 | -6/Factory | Lost 4 parts (1p1n1u1w) 5023 | -6/Factory | Lost 4 parts (1n1u2w) 5886 | -6/Factory | Discovered new exit (range 4) 5964 | -6/Factory | Entered another Factory area 5964 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6602 | -5/Factory | Discovered new exit (range 5) 6612 | -5/Factory | Entered Upper Caves 6778 | -5/Upper Caves | Learned Factory terminal intel 6802 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6935 | -5/Upper Caves | Spotted B-75 Beast 6994 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 7009 | -5/Upper Caves | Destroyed B-75 Beast 7301 | -5/Upper Caves | Learned location of 1 exit from Factory 7579 | -5/Upper Caves | Discovered new exit (range 5) 7585 | -5/Upper Caves | Entered another Upper Caves area 7608 | -5/Upper Caves | Discovered new exit (range 4) 7612 | -5/Upper Caves | Entered Factory 7612 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7613 | -4/Factory | Identified exit to Upper Caves 7614 | -4/Factory | Loaded intel: 20 terminal locations 7724 | -4/Factory | Build established: Scavenger-Tank 7781 | -4/Factory | Fabricated Lgt. Particle Reactor (x2) 7842 | -4/Factory | Spotted B-86 Titan 8005 | -4/Factory | Local fabrication network quarantined 8044 | -4/Factory | Lost 3 parts (1n1u1w) 8047 | -4/Factory | Build established: Scavenger-Mutant 8095 | -4/Factory | Destroyed 10 combat bots 8212 | -4/Factory | Lost 3 parts (1n1u1w) 8401 | -4/Factory | Destroyed 8 combat bots 8404 | -4/Factory | Lost 7 parts (1p2n2u2w) 8429 | -4/Factory | Spotted B-86 Titan 8499 | -4/Factory | Core integrity fell below 50% 8515 | -4/Factory | Destroyed 8 combat bots 8532 | -4/Factory | Lost 12 parts (2p3n3u4w) 8638 | -4/Factory | First assault squad dispatched 8843 | -4/Factory | Lost 20 parts (3p6n5u6w) 8855 | -4/Factory | Core integrity fell below 20% 8892 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08851_ Acquired Hvy. Disruptor Cannon. 08855_ System corrupted: Component data lost. 08860_ Flexi-carbon Leg destroyed. 08861_ Antigrav System destroyed. 08864_ Flexi-carbon Leg destroyed. 08867_ B-60 Warrior shuts down. 08869_ Attempting to rewire B-60 Warrior. 08869_ B-60 Warrior rewired. 08873_ G-67 Veteran knocked back. 08876_ Hvy. Disruptor Cannon destroyed. 08876_ G-67 Veteran suffers critical hit. 08876_ G-67 Veteran destroyed. 08879_ Flexi-carbon Leg destroyed. 08880_ Acquired Electrolaser. 08881_ R-10 Processor collects Lgt. Nuclear Core. 08883_ Adv. Targeting Computer destroyed. 08883_ Electrolaser destroyed. 08886_ Lgt. Antimatter Reactor destroyed. 08892_ G-67 Veteran suffers critical hit. 08892_ Destroyed Plasma Rifle. 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"" #????? | | ###????????????# # "" #????? | | #######??????????????##############""" """ #????? | | ??????????????????????????????????#"T """ #????? | | ??????????????????????????????????#""" #????? | | ??????????????????????????????????# ! #????? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 300 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysVortexCarapace Manual? 0 Play Time 01:39:25 Cumulative 42.2 hours Start 2021.05.01 @ 11:15:58 End 2021.05.01 @ 15:47:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b25d5dc-772c-444f-b201-5f6baf7abf53