Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 15:24:59 Player: star Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1271) 1271 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 3998 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 35 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Particle Charger Improved Light Armor Plating Bomb Drone Bay Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Targeting Computer > --- WEAPON ----------- Medium Laser Improved Medium Laser Improved Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Salvage Targeting Computer Improved Targeting Computer Particle Charger Improved Light Armor Plating Bomb Drone Bay Grenade Launcher GAL Module [Rating: 28] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Makeshift Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 51 | 6 17 4 16 2 4 2 Power 5 | 1 2 . 1 . 1 . Engine 4 | 1 2 . . . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 14 | 2 5 . 5 1 1 . Treads 2 | . 2 . . . . . Leg 9 | . 3 . 4 1 1 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 8 | 1 1 2 3 . 1 . Device 1 | . . 1 . . . . Storage 1 | 1 . . . . . . Processor 3 | . . . 2 . 1 . Hackware . | . . . . . . . Protection 3 | . 1 1 1 . . . Artifact . | . . . . . . . Weapon 24 | 2 9 2 7 1 1 2 Energy Gun 10 | 1 6 1 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 2 . 6 1 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 13 | . 6 . 1 1 . 5 Power 2 | . . . 1 . . 1 Propulsion 3 | . 2 . . . . 1 Utility 1 | . 1 . . . . . Weapon 7 | . 3 . . 1 . 3 Highest Loss Streak 5 | . 5 . 1 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 90 93 99 99 100 96 Engine 8 | . 14 14 3 . 9 11 Core 3 | . . . 6 11 1 . Treads 2 | . 16 . . . . . Leg 18 | . 2 28 22 22 22 21 Wheel 1 | . 6 . . . . . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 8 11 11 11 Protection 2 | . 7 7 2 . . . Energy Gun 20 | . 21 14 21 22 22 15 Ballistic Gun 17 | . 4 5 22 21 22 21 Launcher 1 | . 1 8 . . . 4 Peak Build Rating 28 | 6 7 7 22 23 28 28 Average Rating 19 | 4 6 6 18 22 26 27 On Entrance 13 | . 6 6 7 22 23 28 Naked Turns 1 | . . . . . . 1 Heaviest Build 24 | 11 15 16 24 21 21 20 Greatest Support 40 | 26 40 20 30 30 35 35 Greatest Overweight (x) 3 | . 3 . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 7 | 1 5 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 5 Class Distribution -------------------- 35% | Derelict-Gunner 34% | Gunner 17% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Derelict-Gunner | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1089 | 223 224 31 488 83 40 . Remotely . | . . . . . . . Salvage Created 1546 | . 497 34 907 89 . 19 Parts 98 | . 28 8 59 3 . . Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 48 | . 16 3 23 4 . 2 Guns 39 | . 11 . 23 4 . 1 AOE 9 | . 5 3 . . . 1 Classes Destroyed 8 | . 2 1 4 . . 1 Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Hauler 4 | . . . 4 . . . Operator 1 | . . . 1 . . . Swarmer 18 | . 3 3 9 3 . . Grunt 24 | . 13 . 10 1 . . Sentry 4 | . . . 4 . . . Assembled 2 | . . . . . . 2 Best Kill Streak 11 | . 5 4 11 3 . 2 Combat Bots Only 11 | . 5 3 11 3 . 2 Max Kills in Single Turn 3 | . 3 2 2 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 3 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 224 | . 93 4 71 20 . 36 Missed 53 | . 14 1 24 4 . 10 Damage Taken 2504 | 5 927 26 542 166 . 838 Core 674 | . 235 9 127 36 . 267 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . 51 . . . . . Core Remaining (%) 51 | 100 . 2 . . . . Volleys Fired 117 | . 64 3 37 9 . 4 Largest 4 | . 2 2 4 4 . 4 Hottest 153 | . 90 70 152 152 . 153 Shots Fired 298 | . 103 6 143 36 . 10 Gun 291 | . 100 3 143 36 . 9 Cannon . | . . . . . . . Launcher 7 | . 3 3 . . . 1 Special . | . . . . . . . Kinetic 106 | . 12 . 70 18 . 6 Thermal 185 | . 88 3 73 18 . 3 Explosive 7 | . 3 3 . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 10 1 13 9 . 2 Robot Miss Streak 9 | . 7 6 9 5 . 6 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 5 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 168 | . 56 2 84 23 . 3 Core Hits 96 | . 35 5 46 5 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 6 2 . . Burn 7 | . . . 5 2 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2929 | 10 912 229 1290 342 . 146 Guns 2286 | . 579 12 1278 329 . 88 Cannons . | . . . . . . . Explosions 608 | . 333 217 . . . 58 Melee . | . . . . . . . Ramming 35 | 10 . . 12 13 . . Kinetic 838 | . 38 . 553 175 . 72 Thermal 1448 | . 541 12 725 154 . 16 Explosive 608 | . 333 217 . . . 58 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | 5 . . . . . . Shots . | . . . . . . . Rammed 1 | 1 . . . . . . Targets Rammed 3 | 1 . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 527 | . 368 27 527 324 . 117 Average Temperature 141 | . 170 14 127 150 . 48 Received Heat Transfer 852 | . 444 . 126 48 . 234 Effects 9 | . 3 . 5 1 . . Shutdowns 3 | . 1 . 2 . . . Energy Bleed 2 | . 1 . . 1 . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . 1 . . . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 2 . 8 3 . . Heat Transferred 4106 | . 1343 25 2183 518 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 569 | . 215 169 569 275 . . Initial 165 | . . 79 65 165 . . Average 188 | . 79 129 350 150 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 70 | 100 93 100 30 77 . . Level 1 14 | . 6 . 21 22 . . Level 2 15 | . . . 47 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 3 . . . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 22 3 36 6 . 6 Peak Tracking Total 11 | . 7 3 11 3 . 5 Tactical Retreats 5 | . 2 . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 3 | . 2 . . 1 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 3 . . 1 . . Successful 2 | . 1 . . 1 . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 3 . . . 5 . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Open Door 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 3 Highest-Rated Group 194 | . . . . 40 194 40 Highest-Rated Ally 40 | . . . . 16 40 16 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 4 . 15 Total Damage 111 | . . . . 39 . 72 Kills 3 | . . . . 1 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4245 | 53 722 295 808 639 1462 266 Spaces Moved 2950 | 47 394 234 470 492 1121 192 Core 12 | 2 8 . . . . 2 Treads 199 | . 199 . . . . . Legs 2555 | . 48 234 470 492 1121 190 Wheels 184 | 45 139 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 50 Average Speed 126 | 87 131 120 127 120 128 128 Slowest Speed 200 | 90 200 120 190 120 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 71 68 46 82 88 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . 11 17 . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . 11 17 . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3238 | 55 490 241 589 519 1142 202 Wait 82 | . 11 . 45 10 12 4 Move 2946 | 47 393 233 470 491 1120 192 Hop . | . . . . . . . Pick Up 19 | 2 3 . 9 3 2 . Fast Attach 13 | 6 5 1 1 . . . Attach 4 | . 1 . 2 1 . . Detach . | . . . . . . . Swap 34 | . 11 3 13 1 4 2 Drop 22 | . 2 1 12 3 4 . Fire 117 | . 64 3 37 9 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Core integrity fell below 20% 716 | -10/Materials | Lost 5 parts (2n1u2w) 739 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Discovered new exit (range 14) 776 | -10/Materials | Entered Mines 953 | -10/Mines | Learned Materials security intel 983 | -10/Mines | Build established: Scavenger-Mutant 1055 | -10/Mines | Discovered new exit (range 11) 1071 | -10/Mines | Entered Materials 1071 | -9/Materials | Evolved 2 slots: Weapon x2 1453 | -9/Materials | Destroyed 11 combat bots 1578 | -9/Materials | Build established: Gunner 1642 | -9/Materials | Discovered new exit (range 16) 1792 | -9/Materials | Discovered new exit (range 10) 1873 | -9/Materials | Discovered new exit (range 6) 1879 | -9/Materials | Entered Mines 1883 | -9/Mines | Met a Derelict bent on vengeance 1888 | -9/Mines | Found the Drone Emporium 1894 | -9/Mines | Found Prototype Device 2296 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2337 | -9/Mines | Discovered new exit (range 13) 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2504 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2518 | -9/Mines | Entered Zion 2518 | -7/Zion | Accompanied by 3 allies 2764 | -7/Zion | Learned Factory interactive machine intel 2939 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3007 | -7/Zion | Build established: Derelict-Gunner 3392 | -7/Zion | Found GAL Module 3426 | -7/Zion | Received a visual enhancement algorithm 3809 | -7/Zion | Met Imprinter 3829 | -7/Zion | Imprinted 3831 | -7/Zion | Declared Zion's savior 3943 | -7/Zion | Opened final containment barrier to the Deep Caves 3965 | -7/Zion | Discovered new exit (range 3) 3965 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3980 | -7/Zion | Entered Deep Caves 3980 | -7/Deep Caves | Accompanied by 7 allies 4214 | -7/Deep Caves | Attacked by Z-Imprinter 4224 | -7/Deep Caves | Z-Facility disabled 4225 | -7/Deep Caves | Core integrity fell below 50% 4240 | -7/Deep Caves | Core integrity fell below 20% 4245 | -7/Deep Caves | Released all parts (4) 4246 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04123_ as-95449 destroyed. 04124_ as-56722 destroyed. 04182_ NEW_ZION: Z-Facility proximity alert. 04202_ XI-28O(o) destroyed. 04207_ Trooper 2a destroyed. 04210_ Trooper 2b destroyed. 04214_ C5-CD7(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04216_ Med. Laser destroyed. 04222_ Imp. Medium Laser destroyed. 04224_ Z-Facility disabled. 04231_ Mak. Leg destroyed. 04235_ Mak. Shrapnel Gun destroyed. 04242_ Mak. Power Source destroyed. 04245_ Released Mak. Targeting Computer. 04245_ Released Imp. Assault Rifle. 04245_ Released Sml. Storage Unit. 04245_ Released Carbon-fiber Leg. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????? | | ????????????????????????? | | ???????????????????????? | | ???????????????????????? """""" | | ????????????????????????"""""""" | | ????????????????????????"""""""" | | ???????????????????????""""""""" | | ???????????????????????"""""" 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""""""""" ????? | | ????????????????????? ?????? | | ???????????????????? ???????? | | ??????????????????? ?????????? | | ??????????????????? ???????????? | | ?????????????????? ????????????? | | ?????????????????? ?? ????????????? | | ??????????????????? ? ??????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Signs Are For Wimps Challenges ------------ None Game ------ Seed MomentumTripodBoregun Manual? 0 Play Time 00:25:13 Cumulative 104.6 hours Start 2024.09.28 @ 15:01:54 End 2024.09.28 @ 15:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5da61e-d67a-496e-ac4f-7ea76606b353