Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 01:58:32 Player: Muchitsuji Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (64) 320 Value Destroyed (1665) 1665 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 11883 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 377 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Advanced Weight Redist. System Enhanced Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Small Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer ECM Suite Advanced Force Field > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Centrium Leg Improved Antigrav System Advanced Weight Redist. System Experimental Force Field Enhanced Quantum Rifle KE Penetrator Lance [Rating: 145] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . Propulsion 7 | . . . . . 2 . . 1 . . 1 1 . . 1 . . 1 Utility 9 | . . . . . 2 2 . . . . 1 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 7 1 8 4 3 33 17 9 19 6 . 35 1 12 13 1 3 7 16 Power 21 | 1 . 1 . . 2 2 1 4 1 . 4 . 1 2 . 1 . 1 Engine 8 | 1 . 1 . . 2 1 . 3 . . . . . . . . . . Core 11 | . . . . . . 1 1 1 1 . 4 . 1 . . 1 . 1 Reactor 2 | . . . . . . . . . . . . . . 2 . . . . Propulsion 53 | 2 . 2 2 . 9 5 7 2 . . 6 . 7 3 1 . . 7 Treads 2 | . . 1 . . . . . . . . . . 1 . . . . . Leg 5 | . . . 2 . 2 . . . . . . . . . . . . 1 Wheel 5 | 2 . 1 . . 2 . . . . . . . . . . . . . Hover 7 | . . . . . . 1 . . . . 3 . . . . . . 3 Flight 34 | . . . . . 5 4 7 2 . . 3 . 6 3 1 . . 3 Utility 61 | 1 1 3 . 1 10 6 . 8 3 . 11 1 2 4 . 1 3 6 Device 35 | . . 2 . 1 6 1 . 3 . . 7 1 2 4 . 1 2 5 Storage 4 | 1 . 1 . . 1 . . 1 . . . . . . . . . . Processor 9 | . . . . . 3 1 . 1 2 . . . . . . . 1 1 Hackware 3 | . . . . . . . . 2 . . 1 . . . . . . . Protection 10 | . 1 . . . . 4 . 1 1 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | 3 . 2 2 2 12 4 1 5 2 . 14 . 2 4 . 1 4 2 Energy Gun 21 | 2 . 1 1 . 5 . 1 2 1 . 5 . 2 1 . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . . Ballistic Gun 13 | 1 . 1 . 1 4 1 . . . . 3 . . . . . 1 1 Ballistic Cannon 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Launcher 9 | . . . . . . . . . 1 . 5 . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 6 | . . . 1 1 2 1 . 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . 8 2 1 3 . . 4 . 1 1 . . 1 1 Parts Lost 51 | . . 3 . . 6 . 3 1 2 . 8 . . . . 2 . 26 Power 9 | . . 1 . . 1 . 1 . 1 . 1 . . . . . . 4 Propulsion 22 | . . 1 . . 4 . 1 . . . 5 . . . . . . 11 Utility 15 | . . . . . . . 1 1 1 . 1 . . . . 1 . 10 Weapon 5 | . . 1 . . 1 . . . . . 1 . . . . 1 . 1 Highest Loss Streak 11 | . . 3 . . 4 . 2 1 1 . 4 . . . . 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 91 100 100 99 91 99 100 91 88 86 89 78 89 89 76 77 80 72 Engine 6 | . 14 14 14 14 9 5 2 6 3 . . . . . . . . . Core 3 | . . . . . . 1 4 6 6 6 10 10 10 1 . 4 4 2 Reactor 1 | . . . . . . . . . . . . . . 8 9 9 8 5 Leg 4 | . . . 18 28 11 . . . . . . . . . . . . . Wheel 4 | . 28 26 9 . 3 . . . . . . . . . . . . . Flight 18 | . . . . . 17 29 30 32 33 33 29 15 24 29 23 23 21 20 Device 15 | . . 13 14 13 9 11 7 4 13 13 22 31 31 31 28 26 30 20 Storage 8 | . 14 14 14 14 9 7 7 5 6 6 5 5 5 5 4 4 4 3 Processor 9 | . . . . . 17 18 23 17 17 20 9 5 5 5 4 4 5 11 Protection 1 | . 6 . . . . 7 7 3 . . . . . . . . . . Energy Gun 5 | . 14 17 5 14 5 4 4 . . . 2 . 6 3 . . . . Ballistic Gun 4 | . 14 10 14 11 6 2 . . . . 1 . . . . . 1 . Slashing Weapon 2 | . . . 8 2 4 4 2 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 14 15 20 21 20 25 30 30 26 25 20 34 22 28 44 39 52 52 53 Greatest Support 61 | 20 20 20 20 20 41 31 31 26 26 26 37 24 42 48 53 53 53 61 Greatest Overweight (x) 3 | 1 . . 1 . 2 . . . . . . . 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 8 8 10 10 9 8 8 7 8 8 8 8 8 8 8 8 8 7 Most Carried 10 | 8 7 10 10 10 10 8 8 8 8 6 8 7 8 8 8 8 7 8 Average Carried 7 | 4 6 8 9 9 9 7 7 7 5 6 5 7 7 7 7 7 5 6 Final Capacity 10 | 8 8 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 10 | 6 6 10 10 10 8 8 8 8 6 6 8 7 8 8 8 8 6 3 Class Distribution -------------------- 31% | Mutant 27% | Sprinter 15% | Infiltrator-Sprinter 5% | Scavenger-Skirmisher 5% | Scout 4% | Infiltrator-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/DSF Infiltrator-Sprinter | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Matter Collected 2598 | 170 86 175 33 43 383 219 151 120 264 . 382 . 224 170 . . 25 153 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2626 | . 86 131 . 16 646 682 299 216 . . 285 . . 58 . . 25 182 Parts 148 | . 6 8 . . 41 37 14 13 . . 15 . . 3 . . 3 8 Haulers Intercepted 13 | . 1 . . . 4 4 3 . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 32 | . 1 1 . 1 7 11 2 2 . . 5 . . . . . . 2 Melee 17 | . . . . . 6 7 1 2 . . . . . . . . . 1 Guns 9 | . 1 1 . 1 1 4 . . . . 1 . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . AOE 4 | . . . . . . . . . . . 4 . . . . . . . Classes Destroyed 14 | . 2 2 . 1 4 3 . 1 . . 1 . . . . . . . Worker 4 | . . . . . 1 2 . . . . 1 . . . . . . . Builder 7 | . . 1 . . . . . 1 . . . . . 1 . . 1 3 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 4 4 3 . . . 1 . . . . . . . Recycler 3 | . . . . . . 2 1 . . . . . . . . . . . Operator 3 | . . . . . . . . 2 . . 1 . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . 1 . . . . Swarmer 7 | . . . . . . 7 . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 8 | . 1 . . . 2 2 1 2 . . . . . . . . . . Sentry 6 | . . . . . 4 . 1 . . . . . . . . . . 1 Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 2 . . . . 1 . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 1 . 1 3 7 3 2 . . 3 . . 1 . . 1 2 Combat Bots Only 4 | . 1 1 . 1 3 4 1 2 . . 3 . . . . . . 1 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 1 1 . . 3 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Hostile Shots Fired 699 | . 3 24 . 1 51 54 92 37 11 2 78 . . 6 . 5 . 335 Missed 307 | . 2 7 . . 15 21 36 26 5 2 34 . . 3 . 3 . 153 Damage Taken 8497 | . 10 558 . 11 554 484 730 143 347 . 1335 . . 36 . 174 . 4115 Core 2731 | . . 164 . 11 50 98 238 36 109 . 337 . . . . 76 . 1612 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . 7 Regen/Repaired (Parts) 279 | . . . . . 19 . . 126 . . . . 114 20 . . . . Core Remaining (%) 79 | 100 . . . 30 90 . 52 . . 82 66 . . 100 . 94 100 . Volleys Fired 90 | . 6 11 . 1 15 10 9 3 9 . 23 . . 2 . . . 1 Largest 2 | . 2 2 . 2 2 2 2 1 2 . 2 . . 1 . . . 1 Hottest 118 | . 70 90 . 83 84 89 109 61 118 . 108 . . 43 . . . 33 Shots Fired 159 | . 12 22 . 2 27 19 18 3 17 . 36 . . 2 . . . 1 Gun 122 | . 12 22 . 2 27 17 9 3 3 . 26 . . . . . . 1 Cannon 22 | . . . . . . 2 9 . 9 . 2 . . . . . . . Launcher 15 | . . . . . . . . . 5 . 8 . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 74 | . 6 7 . 1 17 10 9 . 9 . 14 . . . . . . 1 Thermal 70 | . 6 15 . 1 10 9 9 3 3 . 14 . . . . . . . Explosive 14 | . . . . . . . . . 5 . 7 . . 2 . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 16 | . 7 5 . 7 16 4 7 10 3 . 5 . . . . . . . Robot Miss Streak 3 | . 1 1 . . 1 2 1 . 2 . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 182 | . 8 14 . 2 40 44 22 11 9 . 19 . . 2 . . 1 10 Core Hits 81 | . 3 7 . 2 16 16 7 6 1 . 21 . . 1 . . . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 20 | . 1 2 . . 2 7 3 1 . . . . . . . . . 4 Burn 5 | . 1 2 . . . 1 1 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . 4 Sever 10 | . . . . . 2 5 2 1 . . . . . . . . . . Melee Attacks 109 | . . . . . 23 42 9 8 . . . . . 2 . . 2 23 Impact 21 | . . . . . . . . . . . . . . . . . 1 20 Slashing 79 | . . . . . 23 39 9 8 . . . . . . . . . . Piercing 9 | . . . . . . 3 . . . . . . . 2 . . 1 3 Sneak Attacks 20 | . . . . . 5 7 2 1 . . . . . 1 . . 1 3 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 7989 | . 94 169 . 40 1543 2145 897 554 582 . 968 . . 197 . . 97 703 Guns 1424 | . 94 169 . 40 399 171 120 60 52 . 319 . . . . . . . Cannons 426 | . . . . . . 29 246 . 151 . . . . . . . . . Explosions 1028 | . . . . . . . . . 379 . 649 . . . . . . . Melee 5111 | . . . . . 1144 1945 531 494 . . . . . 197 . . 97 703 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1042 | . 31 35 . 28 285 120 246 . 151 . 146 . . . . . . . Thermal 808 | . 63 134 . 12 114 80 120 60 52 . 173 . . . . . . . Explosive 994 | . . . . . . . . . 379 . 615 . . . . . . . Electromagnetic 34 | . . . . . . . . . . . 34 . . . . . . . Impact 661 | . . . . . . . . . . . . . . . . . . 661 Slashing 4084 | . . . . . 1144 1915 531 494 . . . . . . . . . . Piercing 366 | . . . . . . 30 . . . . . . . 197 . . 97 42 Highest Corruption 7 | . . . . . . 5 5 1 2 2 1 . . . . . . 7 Average Corruption 2 | . . . . . . 3 5 1 1 2 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . 7 3 . 3 . . . . . . . . 4 Message Errors 2 | . . . . . . . . . 1 . . . . . . . . 1 Matter Fused 7 | . . . . . . 1 2 . 2 . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1006 | . . . . . 65 233 . 83 41 . 6 . . 104 . . 57 417 Projectiles 41 | . . . . . . . . . 41 . . . . . . . . . Explosions 6 | . . . . . . . . . . . 6 . . . . . . . Melee 959 | . . . . . 65 233 . 83 . . . . . 104 . . 57 417 Knockbacks 8 | . . . . . . . 1 . 3 . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . . . 4 Kinetic 4 | . . . . . . . 1 . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . . . . . . . . . 169 . 292 . . 25 . . . . Shots 12 | . . . . . . . . . 5 . 6 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 60 90 . 21 45 256 510 227 359 . 437 . 3 303 . . . . Average Temperature 100 | . 34 23 . 11 18 85 199 80 139 . 110 . 1 116 . . . . Received Heat Transfer 588 | . 6 . . . 144 27 246 45 9 . 102 . . . . . . 9 Effects 14 | . . . . . . . 9 . 4 . 1 . . . . . . . Shutdowns 3 | . . . . . . . 2 . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . 10 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . . . . 1 . . . . . . . Heat Transferred 2085 | . 259 531 . 37 296 222 296 111 74 . 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Peak Influence 694 | . 63 29 . 22 232 504 353 567 . . 694 339 198 600 278 212 135 205 Initial 339 | . . 24 . . . 105 222 155 . . 170 339 118 110 278 212 108 80 Average 179 | . 11 13 . 1 79 318 278 380 . . 299 339 159 353 278 208 121 159 Maximum Alert Level 2 | . . . . . 1 2 1 2 . . 2 1 . 2 1 1 . 1 Low Security (%) 67 | 100 100 100 . 100 98 13 . 12 . . 43 . 100 26 . 20 100 96 Level 1 20 | . . . . . 1 43 100 50 . . 32 100 . 36 100 80 . 3 Level 2 12 | . . . . . . 43 . 37 . . 24 . . 36 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 4 3 1 . . 2 . . 2 . 1 . 4 Investigation 2 | . . . . . . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Reinforcement 11 | . 1 . . . . 2 2 1 . . 1 . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Distress Signals 10 | . . . . . 2 . 1 1 . . 2 . . 3 . . . 1 Communications Jammed 5 | . . . . . . . . . . . 3 . . . . . . 2 Distress Signals 5 | . . . . . . . . . . . 3 . . . . . . 2 Times Spotted 162 | . 2 1 . 13 9 13 15 17 6 3 30 . 6 9 . 6 1 31 Peak Tracking Total 16 | . 1 1 . 15 3 5 11 6 4 3 12 . 6 5 . 5 1 16 Tactical Retreats 18 | . . . . 2 . . 1 3 . . 5 . . 1 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Traps Triggered 3 | . . . . . . . . 1 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Machines Disabled 6 | . . . . . . . . . . . 4 . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Machines Accessed 50 | . 5 . 1 . 4 6 . 7 . . 10 1 . 11 1 . 1 3 Terminals 35 | . 5 . . . 3 4 . 3 . . 7 1 . 8 1 . . 3 Fabricators 4 | . . . . . . 2 . 1 . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . 1 . . 1 . . 1 . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . 2 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 127 | . 14 . 3 . 12 11 . 12 . . 19 1 . 41 1 . 8 5 Successful 67 | . 6 . 3 . 10 5 . 6 . . 4 . . 25 1 . 6 1 Failed 60 | . 8 . . . 2 6 . 6 . . 15 1 . 16 . . 2 4 Catastrophic 10 | . 1 . . . . . . 1 . . 2 . . 3 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 80 | . 14 . . . 10 8 . 4 . . 14 1 . 23 1 . . 5 Fabricators 7 | . . . . . . 3 . 2 . . 2 . . . . . . . Repair Stations 9 | . . . . . 2 . . 4 . . 2 . . 1 . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 26 | . . . . . . . . 1 . . . . . 17 . . 8 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 6 . 3 . 8 4 . 1 . . 2 . . 13 1 . . 1 Record 10 | . . . 3 . 2 . . . . . 1 . . 4 . . . . Prototype ID Bank 3 | . . . . . 1 1 . . . . . . . 1 . . . . Open DSF 5 | . . . . . . 2 . 1 . . 1 . . . 1 . . . Alert Level 3 | . 1 . . . . . . . . . . . . 2 . . . . Locate Traps 7 | . 2 . . . . . . . . . . . . 4 . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 3 . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Build 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . 3 . . 1 . . . . . . . Scan Component 4 | . . . . . 1 . . 2 . . 1 . . . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer 18 | . . . . . . . . . . . . . . 12 . . 6 . Insert Component 8 | . . . . . . . . . . . . . . 6 . . 2 . Analyze 10 | . . . . . . . . . . . . . . 6 . . 4 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 42 | . 4 . . . 4 4 . 4 . . 9 1 . 11 1 . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 5 . . 2 . Parts Built 4 | . . . . . . 1 . 1 . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 292 | . . . . . . 95 . 58 . . 139 . . . . . . . Total Part Build Rating 30 | . . . . . . 5 . 7 . . 18 . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . . . . . . Time 51 | . . . . . 38 . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . . . 6 . . 2 . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 5 . . 2 . Parts Damaged 4 | . . . . . . . . . . . . . . 3 . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Total Allies 19 | . . . . . . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . . . . . . 19 13 . . . . Highest-Rated Group 702 | . . . . . . . . . . . . . 702 521 . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . 10 1 7 . . . . . . 70 61 . . . . Total Damage 5418 | . . . . 510 62 364 . . . . . . 2888 1594 . . . . Kills 32 | . . . . 5 1 2 . . . . . . 9 15 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 3 | . . . . 1 1 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Turns Passed 4508 | 42 127 439 336 253 785 359 137 278 181 7 589 20 174 265 23 25 74 394 Spaces Moved 7315 | 30 124 414 257 174 584 573 193 778 524 31 1224 61 271 839 64 64 213 897 Core 9 | 7 . . . . . . . . . . . . 1 . . . . 1 Treads 16 | . . 16 . . . . . . . . . . . . . . . . Legs 377 | . . . 119 174 84 . . . . . . . . . . . . . Wheels 753 | 23 124 398 138 . 70 . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . 10 Flight 6150 | . . . . . 430 573 193 778 524 31 1224 61 270 839 64 64 213 886 Fastest Speed 20 | 50 80 80 80 120 29 29 26 23 23 23 20 30 23 20 27 27 27 24 Average Speed 38 | 77 80 83 124 120 53 30 27 23 24 23 24 30 33 25 28 27 27 27 Slowest Speed 260 | 95 80 160 190 120 260 32 29 23 26 23 30 30 150 29 29 29 27 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . 2 3 4 5 8 . . 7 . . 3 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 34 72 62 30 42 14 41 22 84 9 43 2 85 28 3 55 7 22 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 5 | . . 2 . . . . . . 3 . . . . . . . . . Spaces Dug 114 | . . . . . 3 . . . . . 80 . . 26 . . 1 4 Terrain Destroyed 231 | . . . . . 3 1 . . 65 . 131 . . 26 . . 1 4 Melee 8 | . . . . . 3 . . . . . . . . . . . 1 4 Projectile 6 | . . . . . . 1 . . 4 . 1 . . . . . . . AOE 217 | . . . . . . . . . 61 . 130 . . 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Was Fac Res DSF Res Acc Total 8685 | 48 139 485 273 213 1008 699 245 856 558 30 1465 62 353 884 70 69 224 1004 Wait 754 | . 8 40 1 35 299 38 17 36 14 . 145 . 55 9 . 2 . 55 Move 7232 | 29 123 413 256 169 577 564 182 761 523 30 1209 61 270 832 63 63 212 895 Hop 31 | . . . . 2 3 4 5 8 . . 5 . . 3 . . . 1 Pick Up 131 | 12 1 10 6 1 27 10 7 9 2 . 21 . 4 5 2 1 3 10 Fast Attach 45 | . . . . 1 11 6 1 7 . . 6 . 7 5 . . . 1 Attach 82 | 6 1 3 . . 13 2 3 5 5 . 19 1 . 2 1 1 5 15 Detach 33 | . . . . . 4 2 . 3 3 . 11 . 1 4 1 . . 4 Swap 70 | 1 . 5 4 2 10 9 5 7 1 . 11 . 5 6 . 2 2 . Drop 112 | . . 3 6 2 26 15 7 9 1 . 13 . 11 14 3 . . 2 Fire 90 | . 6 11 . 1 15 10 9 3 9 . 23 . . 2 . . . 1 Melee 103 | . . . . . 23 39 9 8 . . . . . 2 . . 2 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 9) 170 | -10/Materials | Entered Mines 171 | -10/Mines | Learned location of Storage (-7) 227 | -10/Mines | Learned location of 2 exits from Materials 308 | -10/Mines | Build established: Mutant 361 | -10/Mines | Core integrity fell below 50% 370 | -10/Mines | Destroyed YI-UF0 391 | -10/Mines | Lost 3 parts (1p1n1w) 475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -10/Mines | Discovered new exit (range 13) 609 | -10/Mines | Entered Exiles 623 | -10/Exiles | Discovered new exit (range 14) 646 | -10/Exiles | Met 8R-AWN 658 | -10/Exiles | Met EX-HEX 682 | -10/Exiles | Met EX-BIN 692 | -10/Exiles | Aligned with FarCom system 693 | -10/Exiles | Given EX-Vault access code 711 | -10/Exiles | Opened EX-Vault 717 | -10/Exiles | Found Prototype Slashing Weapon 718 | -10/Exiles | Identified Longsword +1 721 | -10/Exiles | Found Prototype Processor 729 | -10/Exiles | Found Deploy-a-Sentry 734 | -10/Exiles | Found Deploy-a-Sentry 738 | -10/Exiles | Found Deploy-a-Sentry 781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 851 | -10/Exiles | Met EX-DEC 864 | -10/Exiles | Learned location of Zion (-6) 934 | -10/Exiles | Discovered new exit (range 10) 945 | -10/Exiles | Stole three prototypes: Longsword +1, Deploy-a-Sentry, Modified TNC 945 | -10/Exiles | Entered Mines 1017 | -9/Mines | Assembled infested the area 1026 | -9/Mines | DAS Turret deployed 1180 | -9/Mines | Discovered new exit (range 4) 1198 | -9/Mines | Entered Materials 1198 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1199 | -8/Materials | Identified exit to Factory 1201 | -8/Materials | Identified Modified TNC 1356 | -8/Materials | Lost 4 parts (1p2n1w) 1443 | -8/Materials | Repaired Imp. Terrain Scanner 1741 | -8/Materials | DAS Turret deployed 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Utility x2 1985 | -7/Factory | FarCom data flow suspended 2163 | -7/Factory | DAS Turret deployed 2264 | -7/Factory | Discovered new exit (range 3) 2288 | -7/Factory | Build established: Sprinter 2314 | -7/Factory | Garrison activated, responded to threat 2325 | -7/Factory | Fabricated Drone Bay? 2342 | -7/Factory | Entered Storage 2429 | -7/Storage | Garrison activated, responded to threat 2472 | -7/Storage | Discovered new exit (range 14) 2479 | -7/Storage | Entered Factory 2479 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2547 | -6/Factory | Repaired Sml. Storage Unit 2564 | -6/Factory | Fabricated HERF Cannon? 2750 | -6/Factory | Discovered new exit (range 13) 2757 | -6/Factory | Entered Lower Caves 2757 | -6/Lower Caves | Spotted XQ-4B3(f) 2757 | -6/Lower Caves | Spotted UP-L05(f) 2759 | -6/Lower Caves | Encountered a Master Thief 2761 | -6/Lower Caves | Encountered a Master Thief 2764 | -6/Lower Caves | Longsword +1 stolen by Master Thief 2780 | -6/Lower Caves | Imp. Coolant Injector stolen by Master Thief 2932 | -6/Lower Caves | Discovered new exit (range 20) 2938 | -6/Lower Caves | Entered another Lower Caves area 2938 | -6/Lower Caves | Spotted KZ-C3E(f) 2938 | -6/Lower Caves | Spotted 7P-C73(f) 2938 | -6/Lower Caves | Spotted R2-ZUA(f) 2940 | -6/Lower Caves | Encountered a Master Thief 2940 | -6/Lower Caves | Encountered a Master Thief 2940 | -6/Lower Caves | Encountered a Master Thief 2944 | -6/Lower Caves | Discovered new exit (range 5) 2945 | -6/Lower Caves | Entered Factory 2945 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -5/Factory | Identified exit to Upper Caves 3177 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 3311 | -5/Factory | Lost 4 parts (1p2n1u) 3528 | -5/Factory | Discovered new exit (range 13) 3534 | -5/Factory | Entered another Factory area 3534 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -4/Factory | Sucked down chute 3554 | -4/Factory | Entered Waste 3571 | -4/Waste | Spotted C-40 Crusher 3574 | -4/Waste | Spotted C-40 Crusher 3580 | -4/Waste | Spotted C-40 Crusher 3582 | -4/Waste | Spotted C-40 Crusher 3582 | -4/Waste | Spotted C-40 Crusher 3603 | -4/Waste | Spotted C-40 Crusher 3604 | -4/Waste | Discovered new exit (range 22) 3610 | -4/Waste | Warlord forces began an assault 3611 | -4/Waste | Allies destroyed C-40 Crusher 3637 | -4/Waste | Allies destroyed C-40 Crusher 3642 | -4/Waste | Allies destroyed C-40 Crusher 3644 | -4/Waste | Allies destroyed C-40 Crusher 3644 | -4/Waste | Allies destroyed C-40 Crusher 3652 | -4/Waste | Allies destroyed C-40 Crusher 3682 | -4/Waste | Lost 6 allies 3728 | -4/Waste | Entered Factory 3728 | -4/Factory | Accompanied by 13 allies 3898 | -4/Factory | Spotted B-86 Titan 3946 | -4/Factory | Discovered new exit (range 9) 3993 | -4/Factory | Entered Research 3993 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4016 | -3/Research | Identified exit to DSF 4016 | -3/Research | Entered DSF 4031 | -3/DSF | Discovered new exit (range 19) 4036 | -3/DSF | Additional patrols routed to DSF 4041 | -3/DSF | Entered Research 4041 | -2/Research | Evolved 2 slots: Utility x2 4064 | -2/Research | Build established: Infiltrator-Sprinter 4111 | -2/Research | Discovered new exit (range 7) 4115 | -2/Research | Entered Access 4115 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4168 | -1/Access | Found Prototype Device 4229 | -1/Access | Identified Exp. Force Field 4241 | -1/Access | Lost 4 parts (1p1n2u) 4454 | -1/Access | Lost 10 parts (3p5n2u) 4481 | -1/Access | Spotted B-99 Colossus 4481 | -1/Access | Spotted B-99 Colossus 4498 | -1/Access | Core integrity fell below 50% 4508 | -1/Access | Core integrity fell below 20% 4509 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04504_ Penetrated by Slug. 04504_ Centrium Leg destroyed. 04504_ Slug penetrates P-80 Master. 04504_ P-80 Master destroyed. 04505_ Penetrated by Slug. 04505_ Slug penetrates P-80 Master. 04505_ Slug penetrates Wall. 04506_ B-99 Colossus activates siege mode. 04507_ Penetrated by Slug. 04508_ Imp. Gyrokinetic Inverter destroyed. 04508_ Penetrated by Slug. 04508_ Slug penetrates Wall. 04508_ Knocked back. 04508_ Penetrated by Slug. 04508_ Slug penetrates H-88 Terminator. 04508_ Slug penetrates P-80 Master. 04508_ Penetrated by Slug. 04508_ Slug penetrates P-80 Master. 04508_ P-80 Master destroyed. 04509_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??????????????####?????????????? | | ???????????????# BB#####"""#####BB #?????????????? | | ???????????????# BB !!%%* BB #?????????????? | | ???????????????# %%=!@p%! #?????????????? | | ???????????????# %!hh%=%= % #?????????????? | | ???????????????#########u""##;######?????????????? | | ????##################?#[ #################?????? | | ????# # # ?????? | | ????# # # ??????? | | ????# + # #????? | | ????# # # " " #????? | | ????# # # """ """ #????? | | ????# ?# # """ """ #????? | | ????# ?# # " " #????? | | ????# ??# # #????? | | ????#################### # / ###### | | ??????????############## ###/################### | | ??????????## # """ | | ############ # "Y" | | ############ # " " | | + "" ############### ## | | # "" + ##?????# ## | | # """" # ######## ## | | + """" # ######## ## | | # """" # # ## | | # """" # " " ! ## | | # """" # "" + ## | | ###### # "" # "" ### #######"" ""#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 50 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Core Shielding 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -4/Factory | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Scanalyzed Imp. VTOL Module | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Field Propulsion Array | -2/Research | Scanalyzed Adv. Weight Redist. System | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -7/Factory | Preloaded HERF Cannon | x1 | -6/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Denied? Let's See Who's Tougher Challenges ------------ None Game ------ Seed ImpulseSwarmExtractor Manual? 0 Play Time 03:13:44 Cumulative 27.0 hours Start 2024.04.23 @ 22:30:54 End 2024.04.24 @ 01:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278f770c-f7c6-44f5-ba53-86eb2fbbaf9d