Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 23:21:10

Player: MethodicalFrog

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (33)      165
Value Destroyed (859)      859
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1924

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     75/300
Energy                     89/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (200) Ox3
Location                   -9/Materials

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (3) ------
         Medium Storage Unit
>               --- WEAPON (2) -------
                Katana
>               --- INVENTORY (8) ----
                Heat Sink
  High-capacity Storage Unit
          Large Battery (300)
           Mini Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
                    (None)
>               --- PROPULSION -------
       Improved Treads
>               --- UTILITY ----------
         Medium Storage Unit
       Improved Targeting Computer
   High-powered Tractor Beam
>               --- WEAPON -----------
                Autogun
           Mini Grenade Launcher
>               --- INVENTORY --------
                Heat Sink
  High-capacity Storage Unit
          Large Battery
           Mini Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Improved Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Protection               Medium Armor Plating
Weapon                     Mini Grenade Launcher
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 5   21  9   
  Power                    7    | 1   5   1   
    Engine                 7    | 1   5   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   3   1   
    Treads                 1    | .   .   1   
    Leg                    5    | 2   3   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  12   | .   10  2   
    Device                 3    | .   2   1   
    Storage                6    | .   6   .   
    Processor              2    | .   1   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   3   5   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   2   2   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 17   | .   6   11  
  Power                    4    | .   2   2   
  Propulsion               5    | .   2   3   
  Utility                  2    | .   .   2   
  Weapon                   6    | .   2   4   
  Highest Loss Streak      7    | .   2   7   
Average Slot Usage (%)     78   | .   87  65  
  Engine                   10   | .   12  6   
  Treads                   2    | .   .   4   
  Leg                      18   | .   25  9   
  Device                   3    | .   3   3   
  Storage                  10   | .   9   11  
  Processor                7    | .   5   11  
  Protection               1    | .   2   .   
  Energy Gun               1    | .   2   .   
  Ballistic Gun            4    | .   3   5   
  Launcher                 16   | .   19  11  
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 5   24  16  
  Greatest Support         23   | 20  20  23  
  Greatest Overweight (x)  3    | .   1   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 16   | 4   16  8   
  Average Capacity         6    | 4   5   8   
  Most Carried             8    | 3   8   8   
  Average Carried          5    | 1   4   6   
  Final Capacity           8    | 4   8   8   
  Final Carried            7    | 2   7   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           719  | 254 172 293 
  Remotely                 32   | .   .   32  
Salvage Created            670  | 37  374 259 
  Parts                    43   | 1   27  15  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  18   | 1   10  7   
  Guns                     7    | 1   4   2   
  AOE                      10   | .   6   4   
Classes Destroyed          10   | 1   6   3   
  Worker                   1    | .   1   .   
  Builder                  3    | .   3   .   
  Tunneler                 1    | .   .   1   
  Recycler                 2    | .   2   .   
  Operator                 4    | .   3   1   
  Watcher                  4    | .   3   1   
  Swarmer                  3    | .   3   .   
  Grunt                    12   | 1   7   4   
  Duelist                  2    | .   .   2   
  Sentry                   1    | .   .   1   
Best Kill Streak           7    | 1   7   3   
  Combat Bots Only         3    | 1   3   3   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1911 | 20   804  1087 
  Core                     626  | 20   204  402  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         51   | 92   10   .    
Volleys Fired              93   | 2    55   36   
  Largest                  2    | 2    2    2    
  Hottest                  123  | 40   70   123  
Shots Fired                118  | 4    72   42   
  Gun                      78   | 4    47   27   
  Cannon                   .    | .    .    .    
  Launcher                 36   | .    25   11   
  Special                  4    | .    .    4    
  Kinetic                  66   | 4    35   27   
  Thermal                  16   | .    12   4    
  Explosive                36   | .    25   11   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         6    | 3    5    6    
  Robot Miss Streak        3    | 1    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           58   | 3    29   26   
  Core Hits                64   | 2    48   14   
  Critical Hits            1    | .    .    1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2208 | 30   1428 750  
  Guns                     475  | 30   193  252  
  Cannons                  .    | .    .    .    
  Explosions               1646 | .    1235 411  
  Melee                    .    | .    .    .    
  Ramming                  15   | .    .    15   
  Kinetic                  431  | 30   149  252  
  Thermal                  116  | .    44   72   
  Explosive                1646 | .    1235 411  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
  Effects                  2    | .    .    2    
    Message Errors         1    | .    .    1    
    Energy Discharges      1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            80   | .    59   21   
  Projectiles              2    | .    .    2    
  Explosions               78   | .    59   19   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      227  | .    50   177  
  Shots                    7    | .    2    5    
  Rammed                   6    | .    .    6    
Targets Rammed             8    | .    .    8    
  Kicked                   2    | .    .    2    
  Crushed                  .    | .    .    .    
Highest Temperature        40   | 6    36   40   
  Average Temperature      12   | 6    13   12   
  Received Heat Transfer   714  | 12   306  396  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       1    | .    .    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         250  | .    100  150  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             269  | 20  269 219 
  Initial                  67   | .   13  67  
  Average                  119  | 3   142 111 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         86   | 100 79  94  
  Level 1                  13   | .   20  5   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           5    | .   4   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              40   | 1   19  20  
  Peak Tracking Total      9    | 1   6   9   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          8    | .   3   5   
  Max in Single Turn       2    | .   1   2   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          2    | .   2   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               4    | .   4   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Record                   2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Recycle Component        2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   .   1   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             2    | .   2   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1188 | 99  632 457 
Spaces Moved               713  | 78  384 251 
  Core                     43   | 18  12  13  
  Treads                   82   | .   .   82  
  Legs                     588  | 60  372 156 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  50  120 
  Average Speed            122  | 103 117 136 
  Slowest Speed            200  | 120 150 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       1    | .   .   1   
Exploration Rate (%)       26   | 5   56  18  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          148  | .   98  50  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      148  | .   98  50  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      909  | 93  497 319 
  Wait                     10   | 2   3   5   
  Move                     711  | 77  383 251 
  Hop                      .    | .   .   .   
  Pick Up                  37   | 7   24  6   
  Fast Attach              2    | .   2   .   
  Attach                   22   | 5   9   8   
  Detach                   1    | .   .   1   
  Swap                     11   | .   10  1   
  Drop                     14   | .   11  3   
  Fire                     93   | 2   55  36  
  Melee                    .    | .   .   .   
  Ram                      4    | .   .   4   
  Kick                     2    | .   .   2   
  Crush                    2    | .   .   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   73 | -11/Scrapyard | Discovered new exit (range 8)
  100 | -11/Scrapyard | Entered Materials
  215 | -10/Materials | Core integrity fell below 50%
  380 | -10/Materials | Build established: Mutant
  432 | -10/Materials | Discovered new exit (range 16)
  553 | -10/Materials | Discovered new exit (range 14)
  630 | -10/Materials | Core integrity fell below 20%
  732 | -10/Materials | Entered another Materials area
  732 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
  927 | -9/Materials  | Crushed by falling debris
  958 | -9/Materials  | Core integrity fell below 50%
 1185 | -9/Materials  | Core integrity fell below 20%
 1189 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Slammed into L-31 Rogue. <x2>
[Achievement: Let's See Who's Tougher]
Imp. Treads destroyed.
Destroyed Imp. Treads.
Lgt. Ion Engine destroyed.
Destroyed Lgt. Ion Engine.
G-34 Mercenary destroyed.
Imp. Targeting Computer destroyed.
L-31 Rogue destroyed.
Mni. Grenade Launcher destroyed.
Destroyed Mni. Grenade Launcher.
Y-45 Defender destroyed.
Acquired 31 matter.
Acquired Katana.
Bump into an enemy to attack with the active melee weapon. Even while
  active, melee weapons do not fire together with ranged weapons in the
  same volley.
Acquired 42 matter.
The unstable cave ceiling collapses.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            425
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                50
Targeting Accuracy         6
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Let's See Who's Tougher
One Hack Too Far
Oops
Uninvited Guest
Unlikely Earthworm

 Challenges 
------------
None

 Game 
------
Seed              TargetCoolingPropulsion
  Manual?         0
Play Time         00:48:45
  Cumulative      1.5 hours
  Start           2021.12.06 @ 21:39:51
  End             2021.12.06 @ 23:21:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 014a1f8a-beb0-4694-9454-6fa56237a2f1