Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 08:53:30 Player: Dew Result: Destroyed by RX-PJF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (388) 388 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1098 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 240/240 System Corruption 0% Temperature Cool (6) Movement Walking (125) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (10) --- Ion Engine Nuclear Core Light Angular Momentum Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Minigun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Beamcaster Minigun > --- INVENTORY -------- Ion Engine Nuclear Core Light Angular Momentum Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Improved Light Armor Plating [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | . 14 8 2 Power 3 | . 2 1 . Engine 2 | . 2 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | . 5 3 1 Treads 2 | . 2 . . Leg 7 | . 3 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 1 1 Device . | . . . . Storage 2 | . 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 6 | . 3 3 . Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 6 1 . Power 2 | . 2 . . Propulsion 4 | . 4 . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 3 1 . To Critical Strikes . | . . . . Average Backups 7 | 6 7 8 9 Power 1 | 1 . 1 3 Propulsion 2 | 4 2 2 4 Utility 1 | . 1 2 2 Weapon 2 | 1 2 2 . Tool/Special . | . . . . Unused Backups 18 | . 9 4 5 Power 4 | . 1 1 2 Propulsion 7 | . 4 1 2 Utility 3 | . 2 . 1 Weapon 4 | . 2 2 . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 89 98 92 Engine 8 | . 13 6 . Core 4 | . . 7 14 Treads 5 | . 1 8 . Leg 21 | . 24 17 28 Storage 14 | . 14 14 14 Processor 5 | . 5 6 1 Protection 5 | . 2 7 12 Energy Gun 9 | . 4 13 14 Ballistic Gun 17 | . 23 14 7 Peak Build Rating 21 | 6 8 21 21 Average Rating 10 | 6 6 12 18 On Entrance 10 | 6 6 7 21 Naked Turns . | . . . . Heaviest Build 28 | 13 28 25 28 Greatest Support 40 | 20 40 40 27 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 10 Average Capacity 10 | 8 11 10 10 Most Carried 10 | 6 10 10 10 Average Carried 7 | 6 7 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 7 10 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 620 | 196 135 289 . Remotely . | . . . . Salvage Created 571 | . 232 339 . Parts 34 | . 12 22 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 2 8 . Guns 9 | . 2 7 . AOE 1 | . . 1 . Classes Destroyed 4 | . 3 1 . Tunneler 2 | . . 2 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Grunt 10 | . 2 8 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 162 | . 90 71 1 Missed 48 | . 27 21 . Hits 114 | . 63 50 1 Projectile 114 | . 63 50 1 Critical Strikes 4 | . 4 . . Damage Taken 1426 | . 846 557 23 Core 265 | . 112 130 23 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 41 | . 19 22 . Largest 2 | . 2 2 . Hottest 100 | . 40 100 . Shots Fired 80 | . 38 42 . Gun 80 | . 38 42 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 38 22 . Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic 17 | . . 17 . Robot Hit Streak 8 | . 5 8 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | . 25 29 . Core Hits 22 | . 9 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 809 | . 290 519 . Guns 768 | . 290 478 . Cannons . | . . . . Explosions 36 | . . 36 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 542 | . 290 252 . Thermal 80 | . . 80 . Explosive . | . . . . Electromagnetic 182 | . . 182 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles . | . . . . Explosions 26 | . . 26 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 180 | . 39 180 . Average Temperature 52 | . 15 63 . Received Heat Transfer 774 | . 552 216 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | . 30 156 . Initial . | . . . . Average 16 | . 5 26 . Influence Increases 375 | . 116 259 . Destroy 0b10 Robot/C 200 | . 40 160 . Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 22 | . 12 10 . Successful Hack 9 | . 9 . . Destroy Structure 4 | . . 4 . Lose Combat Pursuer 120 | . 45 75 . Influence Decreases 335 | . 116 111 108 Entered New Map 78 | . . . 78 Time Decay 207 | . 76 101 30 Lost Part 50 | . 40 10 . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 10 15 1 Peak Tracking Total 4 | . 4 4 . Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 401 | . 154 245 2 Optics 247 | . . 245 2 T.N.C. 154 | . 154 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1029 | 29 414 520 66 Spaces Moved 577 | 25 222 287 43 Core 4 | . 4 . . Treads 105 | . 12 93 . Legs 468 | 25 206 194 43 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 125 Average Speed 142 | 120 147 140 144 Slowest Speed 250 | 120 250 190 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 48 64 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 724 | 24 278 375 47 Wait 21 | . . 21 . Move 574 | 24 221 286 43 Hop . | . . . . Pick Up 19 | . 7 12 . Fast Attach 12 | . 7 5 . Attach 17 | . 8 8 1 Detach 19 | . 9 8 2 Swap 2 | . 1 . 1 Drop 18 | . 6 12 . Fire 41 | . 19 22 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 3 parts (1p2n) 426 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Entered Mines 516 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 520 | -10/Mines | Excavation squad dispatched 520 | -10/Mines | A large section of the Mines collapsed 671 | -10/Mines | Build established: Mutant 681 | -10/Mines | Met a Derelict shopkeep closing up shop 770 | -10/Mines | Excavation squad dispatched 825 | -10/Mines | Core integrity fell below 50% 924 | -10/Mines | Discovered new exit (range 12) 933 | -10/Mines | Discovered new exit (range 10) 941 | -10/Mines | Core integrity fell below 20% 964 | -10/Mines | Entered Subcaves 965 | -10/Subcaves | Approached by a straggling Scientist 1030 | -10/Subcaves | Ambushed by swarm of Subdwellers 1030 | -10/Subcaves | Destroyed by RX-PJF(R) with Subdweller Laser Last Messages --------------- 00945_ G-34 Mercenary destroyed. 00948_ Acquired 12 matter. 00957_ T-07 Excavator is excavating. 00963_ S-10 Pest destroyed. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00965_ 7J-70N(h): "Hey you don't look like the usual menacing locals. I'm on point searching for advanced tech we've heard is being developed in secret down here, seen anything like that?" 00965_ VZ-LSI(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00966_ 7J-70N(h) drops a Scrap Shield: "Protect yourself with this!" 00966_ Discarded Adv. Visual Processing Unit. 00968_ VZ-LSI(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." VZ-LSI(c): "I think it's somewhere west of here" A mess of Twisted Machinery falls from the cavern ceiling. RX-PJF(R) comes tumbling into view. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##???## | | ??????????????????????????????????????????# #??## | | ??????????????????????????#????????????### ???# | | ?????????????????????? #?# ??????????? ????# | | ?????????????????????? ## ??????????? #?????# | | ?????????????????????? ###?#####?? ####?## | | ?????????????????????? ## ##?# # ### | | ?????????????????????# #?# #?# | | ?????????????????????? ? #?# #?## | | ??????????????????????? 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