Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 13:52:43 Player: lvl5hm Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (164) 820 Value Destroyed (4102) 4102 Prototype IDs (219) 4380 Alien Tech Used (1) 200 Bonus (4610) 4610 TOTAL SCORE: 20212 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 208 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 114/150 System Corruption 38% Temperature Cool (62) Movement Walking (110) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Zionite Weapon Casing Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Cooled VTOL Module Stasis Canceller Advanced System Shield Improved Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power III > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Sword CR-A16's Pointy Stick > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Stasis Canceller Experimental Phase Shifter Advanced Hacking Suite Advanced System Shield Authchip [Propulsion] Authchip [Propulsion] Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . . Utility 7 | . . . 2 1 . . . . . . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 8 18 30 20 . 5 . . 2 . 18 1 7 1 . . . 24 Power 18 | 1 1 3 4 1 . 1 . . 1 . 2 . . . . . . 4 Engine 13 | 1 1 3 4 . . 1 . . . . 1 . . . . . . 2 Core 4 | . . . . 1 . . . . 1 . 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 42 | 2 3 8 9 5 . . . . . . 5 . 1 . . . . 9 Treads 23 | 2 3 7 9 . . . . . . . . . . . . . . 2 Leg 3 | . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 16 | . . 1 . 5 . . . . . . 5 . 1 . . . . 4 Utility 51 | 2 3 3 6 12 . 3 . . . . 11 . 4 . . . . 7 Device 17 | 1 1 . 4 5 . 1 . . . . 1 . 1 . . . . 3 Storage 5 | 1 2 . . 1 . . . . . . . . 1 . . . . . Processor 6 | . . . 1 1 . . . . . . 3 . 1 . . . . . Hackware 17 | . . . . 5 . 2 . . . . 7 . . . . . . 3 Protection 6 | . . 3 1 . . . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 4 11 2 . 1 . . 1 . . 1 2 1 . . . 4 Energy Gun 8 | 1 1 1 2 . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . 3 8 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . 2 . 1 . . . 1 . . . . . . . . . 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 4 System Corruption 25 | . . . . . . . . . . . . . . . . . . 25 Parts Lost 35 | . 3 2 4 . . 1 . 1 . . 2 . 3 . 1 . . 18 Power 6 | . . 1 . . . 1 . . . . 1 . . . 1 . . 2 Propulsion 12 | . 1 . 2 . . . . . . . 1 . . . . . . 8 Utility 8 | . 1 . 1 . . . . . . . . . 2 . . . . 4 Weapon 9 | . 1 1 1 . . . . 1 . . . . 1 . . . . 4 Highest Loss Streak 12 | . 2 2 1 . . 1 . 1 . . 2 . 3 . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 4 16 24 9 10 9 10 9 10 9 9 9 9 10 9 9 9 8 Power . | . . . 1 1 1 . . . . . . 1 . . . . . . Propulsion 3 | . 1 3 7 . . . . . . . . 1 1 1 1 1 1 1 Utility 6 | . 1 6 7 6 9 8 9 9 10 9 7 6 7 7 6 6 6 4 Weapon 3 | . . 5 7 1 . . 1 . . . . 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 13 8 . 2 . . . 1 3 . 3 1 . . . 8 Power 3 | . . . 2 . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . 1 Utility 21 | . . . 2 4 . 1 . . . 1 3 . 3 1 . . . 6 Weapon 11 | . . . 7 3 . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 98 99 90 100 91 92 89 90 91 89 97 95 100 97 92 93 79 Engine 8 | . 14 10 9 . . 3 7 7 7 7 7 12 12 12 10 6 6 6 Core 1 | . . . . 6 7 2 . . 5 7 2 . . . . . . . Treads 21 | . 27 43 35 . . . . . . . . . . . . . . . Flight 13 | . . . . 37 38 38 38 36 35 35 30 31 31 31 31 31 31 21 Device 8 | . 11 . 16 7 7 7 7 7 7 10 8 6 5 6 6 6 6 7 Storage 8 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 Processor 4 | . . . 3 5 7 7 7 7 7 7 12 12 15 18 16 12 12 11 Hackware 5 | . . . . 15 15 15 15 14 14 10 14 18 13 12 12 12 12 13 Protection 4 | . . 10 6 . . . . . . . . . . . 1 6 6 4 Energy Gun 5 | . 18 11 1 . . . . . . . . . . . . . . . Ballistic Gun 7 | . 9 10 16 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 1 . . . . 5 5 6 6 1 Piercing Weapon 1 | . . . . . . . . . 5 6 6 10 7 6 4 5 6 3 Peak Build Rating 83 | 7 7 18 34 43 43 44 40 42 43 43 66 72 73 71 71 67 67 83 Average Rating 31 | 6 6 13 26 39 43 39 40 40 42 42 56 71 67 70 69 66 67 64 On Entrance 43 | . 7 6 17 34 41 43 40 40 40 43 41 65 72 71 70 63 67 67 Avg Prop Armor Cover (%) 4 | . . . . . . 4 3 3 3 . 21 . . . . 1 . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 90 96 108 23 22 22 18 22 23 24 25 24 25 25 26 23 23 30 Greatest Support 80 | 40 40 80 80 25 25 25 20 25 25 25 31 31 31 26 30 30 30 72 Greatest Overweight (x) 7 | . 2 1 1 . . 1 . . . . 2 . . . . . 7 7 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 1 6 25 25 25 10 10 10 10 10 10 10 9 10 10 10 10 9 10 Average Carried 13 | . 4 16 24 9 10 9 10 9 10 9 9 9 9 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 1 5 25 24 10 10 10 10 10 10 9 9 9 10 10 10 9 9 5 Class Distribution -------------------- 43% | Scavenger-Mutant 18% | Hacker-Sprinter 16% | Mutant 12% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 3868 | 387 262 534 1211 171 . 189 75 187 30 10 347 . 94 51 84 . 54 182 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6975 | 243 792 1488 2087 171 . 213 . 180 . 120 738 . 208 . 15 . 50 670 Parts 376 | 22 49 77 116 7 . 14 . 3 . 2 38 . 14 . 1 . 7 26 Haulers Intercepted 10 | . 2 1 5 . . . . . . . 1 . . . . . . 1 Recyclers Shooed 13 | 1 3 2 4 . . . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 1 . 3 . . . . . . 7 . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 93 | . 16 28 36 . . . . 4 . . 3 . . . 3 . 1 2 Melee 6 | . . . . . . . . . . . 3 . . . . . 1 2 Guns 80 | . 16 28 36 . . . . . . . . . . . . . . . AOE 7 | . . . . . . . . 4 . . . . . . 3 . . . Classes Destroyed 18 | 3 5 3 4 . . . . 1 . . 1 . . . . . 1 . Worker 13 | 2 2 1 1 . . 1 . . . . 4 . . . . . . 2 Builder 5 | . . . 1 . . 2 . . . . . . 2 . . . . . Tunneler 10 | 9 . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 1 5 . . . . . . . 1 . . . . . . 1 Recycler 14 | 1 1 2 . 1 . 2 . . . . 3 . 1 . . . . 3 Operator 3 | . . 2 . . . . . . . . 1 . . . . . . . Watcher 16 | . 3 4 3 3 . . . . . . 2 . 1 . . . . . Swarmer 21 | . 6 6 6 . . . . . . . . . . . 3 . . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 40 | . 9 13 18 . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . Sentry 16 | . . 8 7 . . . . . . . . . . . . . . 1 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . 1 Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . Thug 3 | . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 3 5 6 4 2 . 2 . 4 . . 4 . 2 . 3 . 1 4 Combat Bots Only 5 | . 5 5 4 . . . . 4 . . 3 . . . 3 . 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 . 2 . . 1 . 2 . 2 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 749 | . 80 162 188 42 . 26 . 12 . 9 31 . 31 2 9 6 22 129 Missed 265 | . 25 45 51 30 . 10 . 3 . 5 13 . 20 1 5 3 13 41 Hits 484 | . 55 117 137 12 . 16 . 9 . 4 18 . 11 1 4 3 9 88 Melee 15 | . . . . . . . . . . . 15 . . . . . . . Projectile 469 | . 55 117 137 12 . 16 . 9 . 4 3 . 11 1 4 3 9 88 Critical Strikes 26 | . 1 2 6 . . . . . . . 4 . . . . . 1 12 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 8133 | . 589 1391 2084 130 . 260 . 174 . 101 323 . 201 43 67 142 159 2469 Core 2015 | . 53 135 226 76 . 78 . 41 . 22 145 . 34 20 . 94 59 1032 Absorbed by Shields 392 | . . . 380 . . 12 . . . . . . . . . . . . Regen/Repaired (Parts) 832 | . . 326 348 . . . . . . . 158 . . . . . . . Core Remaining (%) 71 | 100 78 66 58 . . . . . . 69 . . . . . . 58 . Volleys Fired 414 | 39 73 127 158 . . . . 10 . . . . 1 1 3 . . 2 Largest 2 | 2 2 2 2 . . . . 1 . . . . 1 1 1 . . 2 Hottest 138 | 70 100 100 79 . . . . 33 . . . . 43 39 39 . . 138 Shots Fired 778 | 78 128 240 315 . . . . 10 . . . . 1 1 2 . . 3 Gun 763 | 78 128 240 314 . . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 . . . . 10 . . . . 1 1 2 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 455 | 39 49 118 249 . . . . . . . . . . . . . . . Thermal 308 | 39 79 122 65 . . . . . . . . . . . . . . 3 Explosive 13 | . . . . . . . . 10 . . . . . 1 2 . . . Electromagnetic 2 | . . . 1 . . . . . . . . . 1 . . . . . Robot Hit Streak 23 | 9 10 23 18 . . . . . . . . . . . . . . 2 Robot Miss Streak 7 | 3 7 4 3 . . . . . . . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 599 | 49 83 161 238 7 . 6 . 1 . 4 22 . 3 . . 2 1 22 Core Hits 258 | 13 37 59 94 3 . 3 . 17 . 2 11 . 4 . 4 . 1 10 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 2 2 . . . . . . . . . . . . . . . Critical Strikes 29 | 3 5 10 7 . . . . . . . 1 . 1 . . . . 2 Burn 19 | 3 4 7 5 . . . . . . . . . . . . . . . Destroy 6 | . 1 3 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Melee Attacks 217 | . . . . 34 . 13 . 3 1 20 63 . 12 . 7 22 10 32 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . 34 . 13 . 3 1 . . . . . 6 4 9 11 Piercing 135 | . . . . . . . . . . 20 63 . 12 . 1 18 1 20 Sneak Attacks 32 | . . . . 1 . 5 . 1 . . 13 . 1 . . 2 . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 13152 | 637 1099 2307 3674 311 . 425 . 972 . 308 1424 . 315 . 339 86 46 1209 Guns 7676 | 637 1099 2295 3574 . . . . . . . . . . . . . . 71 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1287 | . . . . . . . . 892 . . . . 56 . 339 . . . Melee 4076 | . . . . 311 . 425 . 80 . 308 1424 . 259 . . 86 46 1137 Ramming 113 | . . 12 100 . . . . . . . . . . . . . . 1 Kinetic 4740 | 337 401 1168 2834 . . . . . . . . . . . . . . . Thermal 2936 | 300 698 1127 740 . . . . . . . . . . . . . . 71 Explosive 1231 | . . . . . . . . 892 . . . . . . 339 . . . Electromagnetic 56 | . . . . . . . . . . . . . 56 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1294 | . . . . 311 . 425 . 80 . . . . . . . . 46 432 Piercing 2782 | . . . . . . . . . . 308 1424 . 259 . . 86 . 705 Highest Corruption 38 | . . 2 . 1 7 7 7 7 7 . 1 11 12 7 15 15 16 38 Average Corruption 7 | . . 2 . 1 7 7 7 7 7 . 1 1 8 7 9 15 15 8 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 76 | . . 1 . 2 . 14 3 6 . . . . 14 2 14 5 14 1 Message Errors 20 | . . 1 . 1 . 3 . 1 . . . . 3 2 7 1 . 1 Matter Fused 13 | . . . . . . 2 . 3 . . . . 2 . 1 1 4 . Heat Flow Errors 6 | . . . . 1 . 1 . . . . . . . . . 1 3 . Energy Discharges 12 | . . . . . . 4 . 1 . . . . 2 . 1 1 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . 3 1 1 . . . . 5 . 3 1 2 . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 789 | . . . . 56 . 96 . 6 . 93 330 . 77 . 1 . . 130 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . 6 . . . . . . 1 . . . Melee 782 | . . . . 56 . 96 . . . 93 330 . 77 . . . . 130 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . . . . . . . 31 . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . Rammed 8 | . . . 7 . . . . . . . . . . . . . . 1 Targets Rammed 9 | . . 1 7 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 309 | 63 304 270 30 265 3 133 . 2 186 159 21 182 175 . 41 309 224 66 Average Temperature 51 | 19 65 74 19 15 2 12 . 1 70 58 3 119 75 . 6 109 63 22 Received Heat Transfer 1744 | . 156 489 688 33 . . . 72 . 30 18 . 45 . 21 . 27 165 Effects 4 | . 1 2 . 1 . . . . . . . . . . . . . . Interference 4 | . 1 2 . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 8 10 3 . . . . . . . . . . . . . . . Heat Transferred 9361 | 1110 2368 3515 2257 . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 1 2 . . . . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 85 90 100 100 100 . . . . 95 100 100 . . . . 100 Level 1 6 | . . 14 7 . . . . . . . 4 . . . . . . . Level 2 . | . . . 1 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 426 | 10 174 243 426 105 9 172 . . . . 231 43 154 . . . . 136 Initial 53 | . . 31 . 53 9 . . . . . . 43 30 . . . . 46 Average 79 | 1 57 97 108 23 7 87 . . . . 86 43 65 . . . . 20 Influence Increases 5054 | 60 470 935 1107 350 . 440 . . . 129 561 . 271 60 130 . 195 346 Destroy 0b10 Robot/C 1860 | . 300 560 720 . . . . . . . 60 . . . 60 . 20 140 Destroy 0b10 Robot/NC 395 | 60 40 55 50 20 . 25 . . . 20 55 . 20 . . . . 50 Destroy Leader 542 | . 80 160 216 6 . . . . . . 16 . 2 . 10 . 10 42 Allied During Kill 22 | . . . . 1 . . . . . 4 . . . . . . . 17 Successful Hack 237 | . 19 19 25 76 . 36 . . . . 42 . 16 . . . . 4 Select Force Hacks 240 | . 30 60 60 30 . 30 . . . . 30 . . . . . . . Disable Machine 60 | . . . 15 15 . 15 . . . . . . . . . . . 15 Destroy Structure 93 | . 1 6 6 22 . 4 . . . . 28 . 8 . . . . 18 Partial Spotted 390 | . . . . 105 . 75 . . . . 165 . 45 . . . . . Lose Combat Pursuer 1215 | . . 75 15 75 . 255 . . . 105 165 . 180 60 60 . 165 60 Influence Decreases 4992 | 60 394 1011 988 442 27 374 55 11 . 129 436 82 234 70 170 30 120 359 Entered New Map 355 | . . 45 . 66 18 . 25 3 . . . 82 13 30 14 30 . 29 Time Decay 3318 | 60 364 666 655 271 9 214 30 8 . 95 316 . 166 40 156 . 120 148 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . Lost Part 260 | . 30 20 33 . . 10 . . . . 20 . 15 . . . . 132 Lost Ally 124 | . . . . . . . . . . 34 . . 40 . . . . 50 Purge Threat 835 | . . 280 300 105 . 150 . . . . . . . . . . . . Squads Dispatched 64 | . 5 4 11 13 . 6 . . . 1 11 . 5 . . . 1 7 Investigation 32 | . 3 2 6 8 . 3 . . . . 7 . 1 . . . . 2 Extermination 11 | . . . . 4 . 1 . . . . 3 . 1 . . . . 2 Reinforcement 17 | . 2 2 5 1 . 1 . . . . 1 . 3 . . . . 2 Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 15 | . 2 4 3 1 . 1 . . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 22 43 49 21 6 23 . 7 . 19 27 5 26 3 6 4 18 18 Peak Tracking Total 15 | . 5 4 5 9 6 9 . 4 . 10 7 5 15 4 4 4 9 10 Tactical Retreats 48 | . 1 4 1 4 . 4 . 2 . 6 8 . 8 1 1 . 4 4 ECM-based Alert Blocks 32 | . . . . 5 . 9 . . . 12 2 . 4 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 18 | . 2 1 2 2 . 3 . . . . 4 . 3 . . . . 1 Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 1 1 . 1 . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . 1 . . . . . . . . . . . 1 Garrison Access 5 | . . . . 1 . 1 . . . . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 97 | . 8 13 14 24 . 11 . . . . 16 . 3 1 . 4 . 3 Terminals 43 | . 6 8 8 15 . 6 . . . . . . . . . . . . Fabricators 15 | . . . . 5 . 2 . . . . 5 . 1 . . . . 2 Repair Stations 8 | . . 2 2 . . 1 . . . . 3 . . . . . . . Recycling Units 10 | . 2 2 2 1 . 1 . . . . 1 . . . . . . 1 Scanalyzers 10 | . . 1 2 2 . . . . . . 4 . 1 . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . 3 . 1 . . . . . Total Hacks 293 | . 20 39 52 50 . 32 . . . . 48 . 10 1 . 30 . 11 Successful 201 | . 12 25 30 32 . 20 . . . . 36 . 5 1 . 30 . 10 Failed 92 | . 8 14 22 18 . 12 . . . . 12 . 5 . . . . 1 Catastrophic 11 | . . 1 2 6 . 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 211 | . 15 24 22 29 . 12 . . . . 58 . 29 . . . . 22 Terminals 115 | . 16 25 25 31 . 18 . . . . . . . . . . . . Fabricators 58 | . . . . 14 . 9 . . . . 22 . 3 . . . . 10 Repair Stations 36 | . . 10 10 . . 2 . . . . 14 . . . . . . . Recycling Units 12 | . 4 2 2 1 . 1 . . . . 1 . . . . . . 1 Scanalyzers 30 | . . 2 15 2 . . . . . . 7 . 4 . . . . . Garrison Access 11 | . . . . 2 . 2 . . . . 4 . 3 . . . . . Terminal Hacks 55 | . 3 5 4 7 . 5 . . . . . . . 1 . 30 . . Record 11 | . . . . . . . . . . . . . . . . 11 . . Part Schematic 12 | . . . . 2 . . . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . Prototype ID Bank 9 | . 3 2 1 . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 7 | . . 2 2 2 . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 33 | . . . . 8 . 5 . . . . 13 . 1 . . . . 6 Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 22 | . . . . 6 . 3 . . . . 8 . 1 . . . . 4 Build 9 | . . . . 1 . 2 . . . . 4 . . . . . . 2 Repair Station Hacks 26 | . . 8 7 . . 1 . . . . 10 . . . . . . . Scan Component 14 | . . 4 4 . . 1 . . . . 5 . . . . . . . Repair 11 | . . 4 3 . . . . . . . 4 . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer 22 | . . 2 11 1 . . . . . . 6 . 2 . . . . . Insert Component 7 | . . . 4 . . . . . . . 2 . 1 . . . . . Analyze 9 | . . . 6 . . . . . . . 2 . 1 . . . . . Retrieve Study 6 | . . 2 1 1 . . . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . 2 . 1 . . . . . Seal Access 5 | . . . . 1 . 1 . . . . 2 . 1 . . . . . Unauthorized Hacks 59 | . 9 10 8 15 . 8 . . . . 5 . 1 . . . . 3 Terminals 35 | . 8 8 6 9 . 4 . . . . . . . . . . . . Assimilate 2 | . . . . 1 . 1 . . . . . . . . . . . . Botnet 8 | . 2 1 1 2 . 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Skim 24 | . 5 7 5 6 . 1 . . . . . . . . . . . . Fabricators 16 | . . . . 5 . 3 . . . . 4 . 1 . . . . 3 Prioritize 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Recompile 13 | . . . . 5 . 2 . . . . 3 . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 2 2 1 . 1 . . . . 1 . . . . . . . Tunnel 8 | . 1 2 2 1 . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 10 12 19 . 9 . . . . 11 . 3 . . . . 1 Full Trace Events 10 | . 1 1 3 2 . . . . . . 3 . . . . . . . Feedback Events 2 | . . . . 1 . . . . . . 1 . . . . . . . Corruption 2 | . . . . 1 . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . 4 . 7 . . . . 6 . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . 3 2 . . . . 13 . 30 . 13 . . 10 . . Parts Built 9 | . . . . 1 . 2 . . . . 4 . . . . . . 2 Authchips 9 | . . . . 1 . 2 . . . . 4 . . . . . . 2 Time 657 | . . . . 47 . 97 . . . . 312 . . . . . . 201 Total Part Build Rating 39 | . . . . 5 . 10 . . . . 16 . . . . . . 8 Part Studies Acquired 6 | . . 2 1 1 . . . . . . 2 . . . . . . . Parts Repaired 11 | . . 4 3 . . . . . . . 4 . . . . . . . Time 349 | . . 116 78 . . . . . . . 155 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 7 | . . . 4 . . . . . . . 2 . 1 . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . 2 . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 23 | . . . . 13 . . . . 4 . . . 2 . . . . 4 Largest Group 4 | . . . . 4 . . . . 4 4 . . 2 . . . . 2 Highest-Rated Group 170 | . . . . 96 . . . . 154 154 . . 170 . . . . 170 Highest-Rated Ally 85 | . . . . 31 . . . . 40 40 . . 85 . . . . 85 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 . . . . 2 Heavy 2 | . . . . . . . . . . . . . 1 . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 6 . . . . . . . 13 Total Damage 963 | . . . . . . . . . . 207 . . . . . . . 756 Kills 11 | . . . . . . . . . . 2 . . . . . . . 9 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 8016 | 122 1373 . 1204 889 22 396 69 149 443 371 1128 16 389 95 386 121 354 489 Optics 2978 | . . . . . . . . . . . 1128 16 389 95 386 121 354 489 Sensors 4841 | . . . . 836 22 377 69 129 443 371 1038 16 339 95 386 24 354 342 Traps 25 | . . . . . . . . . . . 25 . . . . . . . Seismic 1495 | 122 1373 . . . . . . . . . . . . . . . . . T.N.C. 1213 | . . . 1204 9 . . . . . . . . . . . . . . Jamming 64 | . . . . . . . . . . . . . . . . . . 64 ECM 577 | . . . . 44 . 19 . 20 . 163 292 . 39 . . . . . Robot Analysis Total 140 | . . . . . . . . . . . . . . . . 140 . . Derelict Logs Recovered 11 | . . . . . . . 1 2 . 3 . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . 14 . 6 . . . . 4 Main Access 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Guard Positions 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . 1 . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 3 | . . . . . . . . . . . 2 . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . 3 . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 14037 | 384 1716 2828 3460 1024 22 449 69 151 585 371 1128 16 389 95 386 121 354 489 Spaces Moved 16481 | 165 484 943 1319 2968 86 1110 243 336 1153 783 2826 75 1369 366 481 128 669 977 Core 54 | 7 . . . . . . . . . . . . . . . . 1 46 Treads 2908 | 158 484 943 1319 . . . . . . . . . . . . . . 4 Legs 10 | . . . . . . . . . . . . . . . . . . 10 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13509 | . . . . 2968 86 1110 243 336 1153 783 2826 75 1369 366 481 128 668 917 Fastest Speed 14 | 50 160 200 200 24 24 24 27 24 24 24 14 14 14 24 17 17 17 24 Average Speed 59 | 155 247 238 203 24 24 26 27 26 24 24 23 19 22 24 23 23 24 32 Slowest Speed 400 | 160 320 240 225 27 24 100 27 27 27 24 175 23 24 24 24 24 400 400 Overloaded Moves 144 | . . . . . . . . . . . 3 43 33 . 6 24 35 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 13 4 3 . . . . 17 . 11 . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 8 66 86 93 69 77 25 43 54 88 79 66 82 44 55 64 82 82 27 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 52 | . 1 3 3 1 . 1 . . 1 . 12 . 5 . 1 24 . . Known Exits Taken 13 | . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 3 2 4 . . . . 4 2 . 3 . Spaces Dug 99 | . . . . 22 . 4 . 2 . 16 28 . 8 . 6 . 7 6 Terrain Destroyed 158 | . . . . 22 . 4 . 35 . 16 28 . 8 18 14 . 7 6 Melee 99 | . . . . 22 . 4 . 2 . 16 28 . 8 . 6 . 7 6 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 59 | . . . . . . . . 33 . . . . . 18 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 19548 | 211 874 1278 1817 3223 82 1235 245 378 1448 925 3135 75 1407 371 738 181 844 1081 Wait 2022 | . 297 156 220 157 . 76 2 23 292 118 190 . 11 2 243 35 166 34 Move 16360 | 164 483 942 1318 2942 80 1103 242 335 1152 782 2794 74 1348 365 480 127 668 961 Hop 49 | . . . . 13 1 3 . . . . 15 . 9 . . . . 8 Pick Up 94 | 1 4 17 24 16 . 3 . 1 . 1 12 . 7 1 . . . 7 Fast Attach 55 | 7 3 5 4 2 . 2 . 2 2 1 10 1 2 . . . . 14 Attach 52 | . 2 5 6 18 . 2 . 1 . . 8 . 3 . 1 1 . 5 Detach 27 | . 1 3 1 13 . 1 . . . . 4 . 1 . 2 . . 1 Swap 107 | . 7 15 34 7 1 7 . 2 . 1 15 . 7 1 3 . . 7 Drop 110 | . 4 7 45 21 . 4 . 1 1 2 9 . 6 1 . . . 9 Fire 414 | 39 73 127 158 . . . . 10 . . . . 1 1 3 . . 2 Melee 212 | . . . . 34 . 13 . 3 1 20 63 . 12 . 6 18 10 32 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 7 . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 21 . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 385 | -11/Scrapyard | Entered Materials 386 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 7) 1386 | -10/Materials | Learned location of 1 exit from Storage 1454 | -10/Materials | Discovered new exit (range 10) 1458 | -10/Materials | Identified exit to Materials 1485 | -10/Materials | Derelicts attacked the area 1889 | -10/Materials | Build established: Scavenger-Mutant 2101 | -10/Materials | Entered another Materials area 2101 | -9/Materials | Evolved 2 slots: Propulsion x2 2218 | -9/Materials | Build established: Mutant 2548 | -9/Materials | Discovered new exit (range 16) 2651 | -9/Materials | Build established: Scavenger-Mutant 2989 | -9/Materials | Discovered new exit (range 12) 3558 | -9/Materials | Learned 2 Materials zone layouts 3577 | -9/Materials | Learned 2 Materials zone layouts 3587 | -9/Materials | Learned 4 Recycling zone layouts 3606 | -9/Materials | Identified exit to Materials 3636 | -9/Materials | Learned Storage stockpile data 3642 | -9/Materials | Discovered new exit (range 9) 3818 | -9/Materials | Repaired Lgt. Treads 3845 | -9/Materials | Repaired Lgt. Treads 3879 | -9/Materials | Repaired Hvy. Assault Rifle 4007 | -9/Materials | Repaired Beam Rifle 4868 | -9/Materials | Discovered exit to Materials (range 15) 4929 | -9/Materials | Entered another Materials area 4929 | -8/Materials | Evolved 2 slots: Utility x2 4930 | -8/Materials | Identified exit to Factory 5953 | -8/Materials | Discovered exit to Factory (range 15) 6402 | -8/Materials | Repaired Lgt. Treads+ 6438 | -8/Materials | Repaired Lgt. Treads+ 6470 | -8/Materials | Repaired Lgt. Treads+ 6898 | -8/Materials | Learned location of 1 exit from Extension 6973 | -8/Materials | Learned Factory scanalyzer intel 7039 | -8/Materials | Learned Factory security intel 7095 | -8/Materials | Learned location of 2 exits from Factory 7139 | -8/Materials | Learned 2 Lower Caves zone layouts 7173 | -8/Materials | Learned Factory terminal intel 7227 | -8/Materials | Learned Factory emergency access door positions 7319 | -8/Materials | Learned 4 Factory zone layouts 8389 | -8/Materials | Entered Factory 8389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8390 | -7/Factory | Identified exit to Lower Caves 8391 | -7/Factory | Identified exit to Factory 8395 | -7/Factory | Loaded intel: 26 terminal locations 8396 | -7/Factory | Loaded intel: 4 scanalyzer locations 8704 | -7/Factory | Build established: Hacker-Sprinter 9066 | -7/Factory | Allied Derelicts emerged from ambush trap array 9223 | -7/Factory | Learned location of 1 exit from Extension 9329 | -7/Factory | Fabricated Imp. Hacking Suite? 9391 | -7/Factory | Learned location of 2 exits from Archives 9413 | -7/Factory | Manually triggered Chute Trap 9413 | -7/Factory | Sucked down chute 9413 | -7/Factory | Entered Waste 9420 | -7/Waste | Spotted C-40 Crusher 9422 | -7/Waste | Spotted C-40 Crusher 9426 | -7/Waste | Spotted C-40 Crusher 9427 | -7/Waste | Spotted C-40 Crusher 9428 | -7/Waste | EMP discharged 9428 | -7/Waste | Discovered new exit (range 16) 9428 | -7/Waste | Spotted C-40 Crusher 9430 | -7/Waste | Spotted C-40 Crusher 9435 | -7/Waste | Entered Factory 9489 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 9524 | -7/Factory | Garrison activated, responded to threat 9540 | -7/Factory | Discovered new exit (range 9) 9542 | -7/Factory | Identified exit to Storage 9590 | -7/Factory | Discovered exit to Factory (range 15) 9659 | -7/Factory | Discovered exit to Factory (range 8) 9758 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9884 | -7/Factory | Entered Lower Caves 9885 | -7/Lower Caves | Identified exit to Lower Caves 9887 | -7/Lower Caves | Activated DRS Beacon 9895 | -7/Lower Caves | Learned Factory stockpile data 9911 | -7/Lower Caves | Spotted B-75 Beast 9953 | -7/Lower Caves | Entered another Lower Caves area 10012 | -7/Lower Caves | Discovered exit to Factory (range 3) 10016 | -7/Lower Caves | Encountered a Warlord checkpoint 10021 | -7/Lower Caves | Found Alien Artifact 10021 | -7/Lower Caves | Identified Core Expander 10021 | -7/Lower Caves | Installed Core Expander, added new Power slot 10048 | -7/Lower Caves | Learned 4 Factory zone layouts 10049 | -7/Lower Caves | Learned Factory non-interactive machine intel 10102 | -7/Lower Caves | Discovered new exit (range 8) 10103 | -7/Lower Caves | Identified exit to Zion 10104 | -7/Lower Caves | Entered Zion 10118 | -7/Zion | System corruption cleaned by Quarantine Array 10145 | -7/Zion | Discovered new exit (range 14) 10231 | -7/Zion | Found Unknown Piercing Weapon 10231 | -7/Zion | Identified CR-A16's Pointy Stick 10301 | -7/Zion | Met Imprinter 10366 | -7/Zion | Imprinted 10368 | -7/Zion | Declared Zion's savior 10440 | -7/Zion | Identified exit to Proximity Caves 10689 | -7/Zion | Entered Proximity Caves 10689 | -6/Proximity Caves | Accompanied by 4 allies 10690 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10693 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10707 | -6/Proximity Caves | Learned Factory stockpile data 11060 | -6/Proximity Caves | Entered Factory 11060 | -6/Factory | Evolved 2 slots: Utility x2 11061 | -6/Factory | Identified exit to Lower Caves 11064 | -6/Factory | Loaded intel: 248 non-interactive machine locations 11121 | -6/Factory | Spotted B-75 Beast 11232 | -6/Factory | Fabricated Cld. VTOL Module? 11288 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11328 | -6/Factory | Retrieved Zion intel report: Component Schematics 11392 | -6/Factory | Repaired Imp. VTOL Module 11428 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11465 | -6/Factory | Retrieved Zion intel report: Emergency Access 11478 | -6/Factory | Fabricated Cld. VTOL Module? 11483 | -6/Factory | Retrieved Zion intel report: Guard Positions 11485 | -6/Factory | Discovered new exit (range 10) 11487 | -6/Factory | Identified exit to Factory 11717 | -6/Factory | Discovered exit to Factory (range 10) 11734 | -6/Factory | Repaired Cld. VTOL Module? 11752 | -6/Factory | Fabricated Cld. VTOL Module? 11776 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11861 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11874 | -6/Factory | Retrieved Zion intel report: Active Terminals 11883 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11899 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11904 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11912 | -6/Factory | Discovered exit to Factory (range 11) 11939 | -6/Factory | Repaired Imp. VTOL Module 11970 | -6/Factory | Repaired Imp. VTOL Module 12018 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12038 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12043 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12110 | -6/Factory | Search patrols dispatched 12135 | -6/Factory | Fabricated Cld. VTOL Module? 12139 | -6/Factory | Unchained authorized (GL-D0S) 12188 | -6/Factory | Manually triggered Chute Trap 12188 | -6/Factory | Sucked down chute 12188 | -6/Factory | Entered Waste 12192 | -6/Waste | Spotted C-40 Crusher 12192 | -6/Waste | Spotted C-40 Crusher 12193 | -6/Waste | Spotted C-40 Crusher 12195 | -6/Waste | Spotted C-40 Crusher 12195 | -6/Waste | Spotted C-40 Crusher 12197 | -6/Waste | Spotted C-40 Crusher 12202 | -6/Waste | Discovered new exit (range 12) 12203 | -6/Waste | EMP discharged 12203 | -6/Waste | System corruption reached 10% 12204 | -6/Waste | Identified exit to Factory 12204 | -6/Waste | Entered Factory 12347 | -6/Factory | Discovered exit to Lower Caves (range 12) 12351 | -6/Factory | Discovered exit to Factory (range 6) 12353 | -6/Factory | Lost 3 parts (2u1w) 12359 | -6/Factory | Retrieved Zion intel report: Component Schematics 12368 | -6/Factory | Retrieved Zion intel report: Guard Positions 12370 | -6/Factory | Retrieved Zion intel report: Main Access 12381 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12407 | -6/Factory | Unchained authorized (GL-D0S) 12432 | -6/Factory | Retrieved Zion intel report: Emergency Access 12433 | -6/Factory | Zion Heavy squad teleported in 12454 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12561 | -6/Factory | Discovered exit to Lower Caves (range 17) 12593 | -6/Factory | Entered Lower Caves 12594 | -6/Lower Caves | Encountered a Warlord checkpoint 12614 | -6/Lower Caves | Learned 8 Factory zone layouts 12615 | -6/Lower Caves | Identified exit to Lower Caves 12631 | -6/Lower Caves | Build established: Hacker-Scout 12688 | -6/Lower Caves | Entered another Lower Caves area 12688 | -6/Lower Caves | Discovered exit to Factory (range 16) 13059 | -6/Lower Caves | Learned Factory machine intel 13062 | -6/Lower Caves | Learned location of Extension (-4) 13066 | -6/Lower Caves | Discovered new exit (range 14) 13069 | -6/Lower Caves | Identified exit to Data Miner 13074 | -6/Lower Caves | Entered Data Miner 13074 | -6/Data Miner | Discovered new exit (range 6) 13079 | -6/Data Miner | Met Data Miner 13084 | -6/Data Miner | Learned location of Section 7 (-2) 13084 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13088 | -6/Data Miner | Received God Mode back door access code from Data Miner 13108 | -6/Data Miner | Interfaced with the Data Conduit 13195 | -6/Data Miner | Identified exit to Proximity Caves 13195 | -6/Data Miner | Entered Proximity Caves 13394 | -5/Proximity Caves | Spotted B-75 Beast 13477 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13478 | -5/Proximity Caves | Learned 8 Factory zone layouts 13488 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13546 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13549 | -5/Proximity Caves | Entered Factory 13549 | -5/Factory | Evolved 2 slots: Utility x2 13550 | -5/Factory | Identified exit to Factory 13551 | -5/Factory | Loaded intel: 267 machine locations 13624 | -5/Factory | Fabricated Cld. VTOL Module (x1) 13694 | -5/Factory | Fabricated Cld. VTOL Module (x1) 13764 | -5/Factory | Unchained authorized (GL-D0S) 13776 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13790 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13805 | -5/Factory | Retrieved Zion intel report: Active Terminals 13837 | -5/Factory | Build established: Hacker-Ninja 13839 | -5/Factory | Intercept squad dispatched 13844 | -5/Factory | Discovered exit to Factory (range 14) 13850 | -5/Factory | Retrieved Zion intel report: Guard Positions 13851 | -5/Factory | Zion Hacker squad teleported in 13851 | -5/Factory | Spotted Tracker 13868 | -5/Factory | Destroyed Tracker 13898 | -5/Factory | Found Exp. Phase Shifter 13900 | -5/Factory | Spotted Combat Programmer 13960 | -5/Factory | Core integrity fell below 50% 13975 | -5/Factory | Lost 12 parts (2p5n3u2w) 13990 | -5/Factory | Zion Heavy squad teleported in 13993 | -5/Factory | Core integrity fell below 20% 14015 | -5/Factory | System corruption reached 10% 14023 | -5/Factory | System corruption reached 30% 14026 | -5/Factory | Found Prototype Protection 14026 | -5/Factory | Identified Zio. Weapon Casing 14038 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 14025_ Penetrated by EMDS Slug. 14026_ K-01 Serf collects debris. 14026_ Acquired Prototype Protection. 14026_ Identified Zio. Weapon Casing. 14027_ EMDS Slug penetrates Wall. 14028_ K-01 Serf collects debris. 14030_ Imp. Treads destroyed. 14031_ K-01 Serf destroyed. 14032_ K-01 Serf collects debris. 14032_ Acquired Hvy. Laser. 14033_ Combat Programmer resets P-70 Sage, system corruption cleaned. 14035_ K-01 Serf collects debris. 14035_ Penetrated by EMDS Slug. 14035_ Power Conduit explodes. 14035_ A-15 Conveyor destroyed. 14036_ Penetrated by Slug. 14036_ K-01 Serf collects debris. 14036_ Acquired Hvy. Laser. 14038_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???###????????????????????????? | | ????????????# # ??? #????????????????????????? | | ????????????# # """ #????????????????????????? | | ????????????# # """ #????????????????????????? | | ????????????# # """ #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????# # """ !#????????????????????????? | | ????????????# # """ #????????????????????????? | | ????????????# # """ #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????# # ! #????????????????????????? | | ####????????# # ""#????????????????????????? | | ????????# # #????????????????????????? | | ??????### # #????????????????????????? | | " ??????? # #????????????###########?? | | ????????#k " ""#????????????# #?? | | ????????# ; #????????????# #?? | | #????????# !#=;#+######??????????# #?? | | #??????### =H% !%*=%= ##?????????# #?? | | #??????# ; k*! !p!= ;#?????????# #?? | | #??????### p p=%@;#########?# #?? | | ############+######=! %!% #?# #?? | | # #????## = % " # #?? | | # #?????# ;;; #####?? | | # " " " " " #?????# #???? | | # " " " " " #?????# ^ #???? | | # " " " " " #?????# ^%^! #???? | | ## " " " " " #?????# == #???# | | ## " " " " " #?????######## #??! | | ## " " " " " #????????????# #??* | | ???? " " " " " # """ """ + #? | | ???? " " " " " # """ """ # #? | | ???? " " " " " # """ """ # # | | ???? # # !] # | | ????#####+####### """ """ # ]%] + | | ????????# #?????# """ """ # !] # | | ????????# #?????# """ """ ########+;; # | | ????????# #?????# ???"""????# #? | | ""??????# #?????# ???"""????# #? | | ""??????# #?????# ???"""????# #?? | | ""??????# #?????# ??????????# ##### | | ????????# #?????########+####??????????# # | | ????????# #????????????# #?????######### | | ????##### ############## #?????# " | | ???? #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 45 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 300 Weapon Shielding 100 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 36 Authchip Count 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Great Axe | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Weapon Mount | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Carbide Saw | -6/Factory | Z-intel Pulse Rifle | -6/Factory | Z-intel System Restoration Module | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Weight Redist. System | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Imp. Propulsion Shielding | -6/Factory | Z-intel Nuclear Core | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel X-67 Chaingunner | -5/Factory | Z-intel Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -7/Factory | Preloaded, Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 5% | -9/Materials Lgt. Treads | 19% | -9/Materials Hvy. Assault Rifle | 49% | -9/Materials Beam Rifle | 69% | -9/Materials Lgt. Treads | 11% | -8/Materials Lgt. Treads | 16% | -8/Materials Lgt. Treads | 23% | -8/Materials Imp. VTOL Module | 6% | -6/Factory Cld. VTOL Module | 56% | -6/Factory Imp. VTOL Module | 6% | -6/Factory Imp. VTOL Module | 24% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Surge Thruster | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Coming In Hot Suspicious The Better Part Of Valor Challenges ------------ None Game ------ Seed CannonPlasmaJets Manual? 0 Play Time 03:52:42 Cumulative 171.3 hours Start 2025.10.25 @ 10:01:02 End 2025.10.25 @ 13:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f75ada0-d25c-40ef-9ee7-e9f0573d9cb9