Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 21:44:10 Player: Bobm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1115) 1115 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3969 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 613/700 Matter 244/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Weight Redist. System Targeting Computer > --- WEAPON (3) ------- Plasma Cannon Gauss Rifle Remote Datajack > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Compact Battery (200) Heavy EM Shotgun Heavy Particle Gun Beam Cannon Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Machine Analyzer Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Targeting Computer Beam Cannon Beam Cannon Advanced Beam Cannon Datajack [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 2 1 Weapon 1 | . . . . . 1 Parts Attached 31 | 4 6 1 10 7 3 Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 1 . Treads . | . . . . . . Leg 5 | 2 . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 10 | 1 2 . 3 4 . Device 2 | . . . 1 1 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 4 | . 1 . 2 1 . Artifact . | . . . . . . Weapon 12 | . 3 1 3 2 3 Energy Gun 3 | . 1 . . 2 . Energy Cannon 4 | . . . 3 . 1 Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 13 | . 1 1 6 4 1 Power 2 | . 1 . . . 1 Propulsion 4 | . . . 2 2 . Utility 5 | . . . 3 2 . Weapon 2 | . . 1 1 . . Highest Loss Streak 4 | . 1 1 2 4 1 To Critical Strikes . | . . . . . . Average Backups 6 | 2 3 4 7 7 10 Power 1 | . . . 1 2 2 Propulsion 1 | . 1 1 2 . 1 Utility . | . . 1 1 . . Weapon 2 | 1 . . 1 3 5 Tool/Special . | . . . . . . Unused Backups 9 | . 1 . . 2 6 Power 3 | . . . . 1 2 Propulsion 2 | . . . . 1 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 84 | . 94 99 86 85 52 Engine 10 | . 13 14 11 9 6 Leg 22 | . 28 28 29 19 . Device 6 | . . . 4 15 7 Storage 10 | . 14 14 11 9 7 Processor 3 | . . . . 8 7 Protection 7 | . 9 14 8 4 . Energy Gun 6 | . 14 . . 12 3 Energy Cannon 6 | . . . 13 5 5 Ballistic Gun 3 | . 2 13 1 . 5 Launcher 5 | . 11 14 6 . . Peak Build Rating 24 | 4 7 8 17 24 21 Average Rating 14 | 2 6 7 12 20 20 On Entrance 8 | . 4 7 8 16 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 42 | 8 31 31 39 40 42 Greatest Support 36 | 20 20 20 36 36 9 Greatest Overweight (x) 4 | . 1 1 2 3 4 Average Overweight (x) 1 | . . 1 . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 11 | 5 5 5 11 11 11 Average Carried 6 | 3 3 4 7 7 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 11 | 4 4 4 9 8 11 Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 607 | 217 67 17 234 72 . Remotely . | . . . . . . Salvage Created 1381 | . 137 34 721 489 . Parts 97 | . 12 7 52 26 . Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 6 5 20 6 . Guns 6 | . 1 1 . 4 . Cannons 14 | . . . 13 1 . AOE 17 | . 5 4 7 1 . Classes Destroyed 10 | . 3 . 6 1 . Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Hauler 3 | . . . 1 2 . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 1 1 . Swarmer 16 | . 3 5 8 . . Grunt 14 | . 3 . 8 3 . Sentry 6 | . . . 4 2 . Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 4 3 9 3 . Combat Bots Only 8 | . 3 3 8 1 . Max Kills in Single Turn 3 | . 2 2 3 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 212 | . 48 7 105 38 14 Missed 65 | . 15 4 34 8 4 Hits 147 | . 33 3 71 30 10 Projectile 147 | . 33 3 71 30 10 Critical Strikes 1 | . . . 1 . . Damage Taken 1994 | . 395 76 866 509 148 Core 533 | . 87 15 269 75 87 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 25 8 18 . . Core Remaining (%) 69 | 100 . 59 32 86 . Volleys Fired 97 | . 9 3 52 26 7 Largest 2 | . 2 2 2 2 1 Hottest 136 | . 80 80 136 118 5 Shots Fired 165 | . 18 6 82 52 7 Gun 58 | . 11 3 . 44 . Cannon 85 | . . . 77 8 . Launcher 15 | . 7 3 5 . . Special 7 | . . . . . 7 Kinetic 3 | . 2 1 . . . Thermal 114 | . 9 2 77 26 . Explosive 15 | . 7 3 5 . . Electromagnetic 26 | . . . . 26 . Robot Hit Streak 12 | . 6 9 10 12 8 Robot Miss Streak 5 | . 5 . 3 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 99 | . 8 3 42 41 5 Core Hits 66 | . 9 4 33 20 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2722 | . 397 221 1208 892 4 Guns 753 | . 47 24 . 682 . Cannons 906 | . . . 784 122 . Explosions 1038 | . 350 197 405 86 . Melee . | . . . . . . Ramming 25 | . . . 19 2 4 Kinetic 8 | . 8 . . . . Thermal 1244 | . 39 24 784 397 . Explosive 952 | . 350 197 405 . . Electromagnetic 493 | . . . . 493 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . 7 36 2 1 . Projectiles 2 | . . . 2 . . Explosions 44 | . 7 36 . 1 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 243 | . 43 49 62 87 2 Shots 9 | . 3 2 2 2 . Rammed 1 | . . . . . 1 Targets Rammed 6 | . . . 4 1 1 Kicked 5 | . . . 4 1 . Crushed . | . . . . . . Highest Temperature 488 | . 54 36 488 156 . Average Temperature 93 | . 23 17 122 32 . Received Heat Transfer 456 | . 123 . 207 126 . Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 2 . Heat Transferred 2431 | . 111 74 1480 766 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 2 . . Low Security (%) 90 | 100 100 100 67 100 100 Level 1 4 | . . . 15 . . Level 2 4 | . . . 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 432 | . 93 94 432 171 7 Initial 171 | . . 19 . 171 7 Average 85 | . 37 30 181 87 . Influence Increases 1286 | . 184 132 733 237 . Destroy 0b10 Robot/C 740 | . 120 100 400 120 . Destroy 0b10 Robot/NC 45 | . 5 . 25 15 . Destroy Leader 150 | . 20 10 84 36 . Successful Hack 9 | . 2 . . 7 . Disable Machine 45 | . . . 15 30 . Destroy Structure 117 | . 37 22 44 14 . Lose Combat Pursuer 180 | . . . 165 15 . Influence Decreases 1286 | . 133 183 326 626 18 Entered New Map 279 | . . 32 . 236 11 Time Decay 894 | . 130 141 266 350 7 Lost Part 113 | . 3 10 60 40 . Squads Dispatched 3 | . 1 . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . 2 . 4 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 9 3 32 11 1 Peak Tracking Total 5 | . 4 2 5 3 2 Tactical Retreats 7 | . . . 6 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 2 . . 2 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 8 | . 3 . . 5 . Successful 6 | . 2 . . 4 . Failed 2 | . 1 . . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 2 . Record 1 | . 1 . . . . Patrol Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 112 | . . . . 112 . Machine Analysis 112 | . . . . 112 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2643 | 56 347 380 734 784 342 Spaces Moved 1136 | 45 167 194 297 304 129 Core 205 | 15 . . . 61 129 Treads . | . . . . . . Legs 926 | 30 167 194 297 238 . Wheels . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . 5 . Fastest Speed 50 | 50 120 190 120 190 200 Average Speed 188 | 96 179 190 173 197 247 Slowest Speed 260 | 120 190 190 260 260 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 30 56 41 27 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 134 | . 40 28 52 14 . Melee . | . . . . . . Projectile . | . . . . . . AOE 134 | . 40 28 52 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1472 | 57 198 201 432 438 146 Wait 151 | 1 8 . 56 84 2 Move 1131 | 44 166 193 296 303 129 Hop . | . . . . . . Pick Up 42 | 8 6 2 13 9 4 Fast Attach . | . . . . . . Attach 24 | 4 5 2 7 5 1 Detach 2 | . 1 . . 1 . Swap 8 | . 1 . 3 2 2 Drop 11 | . 2 1 1 7 . Fire 97 | . 9 3 52 26 7 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 5 | . . . 4 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered Mines 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 716 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | Learned location of Mines (-9) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -9/Materials | Core integrity fell below 50% 1386 | -9/Materials | Destroyed 8 combat bots 1500 | -9/Materials | Discovered new exit (range 15) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x2 1709 | -8/Materials | Build established: Scavenger-Mutant 2092 | -8/Materials | Lost 4 parts (2n2u) 2284 | -8/Materials | Discovered new exit (range 10) 2302 | -8/Materials | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2612 | -7/Factory | Build established: Gunner 2644 | -7/Factory | Self-destructed Last Messages --------------- EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Remote Datajack. Slammed into K-01 Serf. Acquired Gauss Rifle. Acquired Plasma Cannon. Acquired Com. Battery. ALERT: All DSF locations entering lockdown mode. Matter Pump disabled. P-60 Hacker repels hacking attempt. Jacked P-60 Hacker... >>parse_system Reading system data... Hvy. Ion Engine destroyed. P-60 Hacker repels hacking attempt. Jacked P-60 Hacker... Command string: die No effect. 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Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkLatentMonowheel Manual? 0 Play Time 00:25:20 Cumulative 5.8 hours Start 2026.08.16 @ 21:20:27 End 2026.08.16 @ 21:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5738fb2a-0c38-4311-b5e9-120b87960cc0