Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 21:10:18 Player: Flowthing Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3900) 3900 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 8763 Bonus ------- High Alert Combat Kills 355 Friendly Fire -177 Cogmind --------- Core Integrity 990/1000 Matter 0/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (10) ----- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Sensor Array Cloaking Device Improved Shock Absorption System Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Component Analysis Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Improved Sensor Array Improved Shield Generator Proton Cannon Precision Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 8 | . . 1 . 1 2 2 2 Weapon . | . . . . . . . . Parts Attached 148 | . 13 12 11 23 59 28 2 Power 18 | . 3 2 1 3 7 1 1 Engine 8 | . 1 2 1 2 2 . . Core 10 | . 2 . . 1 5 1 1 Reactor . | . . . . . . . . Propulsion 35 | . 5 1 4 10 15 . . Treads 17 | . 1 1 1 8 6 . . Leg 1 | . 1 . . . . . . Wheel 10 | . 3 . 2 2 3 . . Hover . | . . . . . . . . Flight 7 | . . . 1 . 6 . . Utility 36 | . 3 3 1 4 16 8 1 Device 15 | . 1 . . . 6 7 1 Storage 8 | . 1 1 1 2 3 . . Processor 2 | . . . . 1 . 1 . Hackware 2 | . . 1 . . 1 . . Protection 9 | . 1 1 . 1 6 . . Artifact . | . . . . . . . . Weapon 59 | . 2 6 5 6 21 19 . Energy Gun 24 | . 1 3 2 4 12 2 . Energy Cannon 11 | . 1 2 1 . 3 4 . Ballistic Gun 4 | . . 1 1 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 . 4 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon 12 | . . . . . . 12 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 1 . . Corrupted Parts 3 | . . . . 1 2 . . System Corruption 12 | . . . . 2 10 . . Parts Lost 52 | . 1 3 6 11 29 2 . Power 9 | . 1 . 1 2 4 1 . Propulsion 21 | . . . 3 6 12 . . Utility 9 | . . 1 . . 7 1 . Weapon 13 | . . 2 2 3 6 . . Highest Loss Streak 9 | . 1 1 2 5 9 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 97 94 67 52 Engine 4 | . 1 4 11 7 3 . . Core 4 | . 11 6 . 1 2 6 3 Treads 11 | . 2 11 10 18 21 . . Wheel 13 | . 21 22 21 15 3 . . Flight 2 | . . . . . 2 13 11 Device 5 | . 5 . . . 2 29 19 Storage 16 | . 14 22 22 21 16 . . Processor 3 | . . . . 3 7 10 11 Hackware 6 | . . 6 11 9 7 6 5 Protection 4 | . 8 4 . 2 8 . . Energy Gun 10 | . 14 8 18 14 10 . . Energy Cannon 4 | . 7 11 . 2 1 . . Ballistic Gun 1 | . 6 1 2 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 100 | 11 54 67 75 86 100 13 8 Greatest Support 88 | 20 24 24 24 43 88 10 10 Greatest Overweight (x) 25 | . 16 2 6 6 25 1 . Average Overweight (x) 1 | . 1 2 2 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 5 Average Capacity 17 | 8 17 20 20 20 19 5 5 Most Carried 20 | 7 17 20 20 20 20 8 5 Average Carried 15 | 6 12 18 18 18 17 4 4 Final Capacity 20 | 8 20 20 20 20 10 5 5 Final Carried 20 | 7 17 20 16 20 9 5 5 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Matter Collected 1618 | 233 209 196 175 230 555 20 . Remotely . | . . . . . . . . Salvage Created 4975 | 122 131 1410 761 1353 1178 20 . Parts 244 | 2 10 73 43 46 69 1 . Haulers Intercepted 9 | . 1 4 2 1 1 . . Recyclers Shooed 3 | . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 94 | . 2 24 18 26 24 . . Melee 2 | . . . . . 2 . . Guns 49 | . 2 3 16 22 6 . . Cannons 26 | . . 19 . 1 6 . . AOE 11 | . . 2 2 . 7 . . Classes Destroyed 14 | 2 3 6 1 . 2 . . Worker 1 | . . 1 . . . . . Builder 2 | . 1 . . . 1 . . Tunneler 2 | 1 . . . . 1 . . Hauler 9 | . 1 4 2 1 1 . . Recycler 4 | 1 . 1 . 1 1 . . Operator 7 | . . 4 1 1 . 1 . Watcher 2 | . . 2 . . . . . Swarmer 20 | . . 4 4 3 9 . . Grunt 37 | . 2 11 7 14 3 . . Brawler 2 | . . 1 . 1 . . . Duelist 3 | . . . 1 1 1 . . Sentry 27 | . . 8 6 7 6 . . Hunter 3 | . . . . . 3 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 7 | 2 2 7 4 4 6 1 . Combat Bots Only 6 | . 2 4 4 3 6 . . Max Kills in Single Turn 3 | 1 1 2 1 2 3 1 . Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . 2 1 . 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Damage Taken 8493 | . 260 864 1134 1904 4102 212 17 Core 1482 | . 49 222 120 424 591 66 10 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 103 | . 20 . . . 83 . . Core Remaining (%) 53 | 100 80 . 14 22 15 92 . Volleys Fired 344 | 11 36 82 54 81 77 3 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 138 | 60 108 136 112 126 138 75 . Shots Fired 667 | 22 71 163 108 159 141 3 . Gun 499 | 22 68 66 100 149 94 . . Cannon 163 | . 3 97 6 10 44 3 . Launcher 5 | . . . 2 . 3 . . Special . | . . . . . . . . Kinetic 99 | 11 33 22 24 9 . . . Thermal 436 | 11 35 99 76 140 75 . . Explosive 5 | . . . 2 . 3 . . Electromagnetic 127 | . 3 42 6 10 63 3 . Robot Hit Streak 35 | 13 8 7 9 35 21 3 . Robot Miss Streak 5 | 2 4 5 5 1 3 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 2 4 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 482 | 18 46 89 69 138 120 2 . Core Hits 199 | 3 9 42 29 55 60 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 29 | . . 3 7 13 6 . . Burn 25 | . . . 7 13 5 . . Destroy 1 | . . 1 . . . . . Corrupt 3 | . . 2 . . 1 . . Melee Attacks 37 | . . . . . 23 14 . Impact . | . . . . . . . . Slashing 23 | . . . . . 23 . . Piercing 14 | . . . . . . 14 . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9212 | 211 579 1711 1358 2401 2853 82 17 Guns 5619 | 211 558 502 1048 2204 1096 . . Cannons 2079 | . 21 1130 77 197 572 82 . Explosions 1148 | . . 79 233 . 836 . . Melee 349 | . . . . . 349 . . Ramming 17 | . . . . . . . 17 Kinetic 972 | 109 311 178 296 78 . . . Thermal 5783 | 102 244 1243 752 2126 1316 . . Explosive 621 | . . . 233 . 388 . . Electromagnetic 1470 | . 24 290 77 197 800 82 . Impact . | . . . . . . . . Slashing 349 | . . . . . 349 . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 2 15 . . Average Corruption 8 | . . . . 2 12 . . Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . 12 49 . . Message Errors 16 | . . . . 4 12 . . Matter Fused 15 | . . . . 2 13 . . Heat Flow Errors 3 | . . . . 2 1 . . Energy Discharges 11 | . . . . 2 9 . . Data Loss (minor) 7 | . . . . 1 6 . . Data Loss (major) 2 | . . . . 1 1 . . Alerts 2 | . . . . . 2 . . Misdirections 3 | . . . . . 3 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 208 | . . 14 37 . 153 4 . Projectiles 28 | . . 14 . . 10 4 . Explosions 150 | . . . 37 . 113 . . Melee 30 | . . . . . 30 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 181 | . . . 34 . 140 . 7 Shots 4 | . . . 1 . 3 . . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | . 126 324 270 393 387 18 . Average Temperature 94 | . 28 90 68 125 106 13 . Received Heat Transfer 2382 | . 168 285 366 1008 489 66 . Effects 7 | . . . 1 6 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . 1 1 . . . Interference 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 8 | . . . 1 . 6 1 . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 3 2 . . Combat Hostiles 5 | . . . . 3 2 . . Parts Melted 39 | . . 3 10 20 6 . . Heat Transferred 12892 | 225 537 2109 2146 5294 2581 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Peak Influence 685 | 10 96 374 659 685 467 322 141 Initial 311 | . 6 15 157 278 311 226 126 Average 262 | 2 51 171 405 486 323 230 127 Maximum Alert Level 2 | . . 1 2 2 2 1 . Low Security (%) 38 | 100 100 64 13 . . 32 100 Level 1 41 | . . 35 34 30 82 67 . Level 2 19 | . . . 51 69 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . 3 3 4 10 3 1 Investigation 7 | . . 1 . 2 2 1 1 Extermination 2 | . . . . . 2 . . Reinforcement 9 | . . 2 2 1 3 1 . Assault 1 | . . . . 1 . . . Garrison 5 | . . . 1 . 3 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Distress Signals 8 | . . 3 . 3 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 12 36 26 40 38 8 . Peak Tracking Total 8 | . 2 5 6 7 8 3 1 Tactical Retreats 18 | . 2 2 2 5 5 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Traps Triggered 5 | . . 1 . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Disabled 9 | . . 2 2 . 5 . . Max in Single Turn 5 | . . 1 2 . 5 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Machines Accessed 45 | . 10 10 7 5 5 4 4 Terminals 31 | . 7 8 5 4 2 3 2 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units 6 | . 2 1 1 1 . . 1 Scanalyzers 3 | . . 1 . . 1 1 . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 106 | . 23 23 14 16 10 10 10 Successful 63 | . 17 14 10 9 4 5 4 Failed 43 | . 6 9 4 7 6 5 6 Catastrophic 6 | . 1 . 2 . . 1 2 Database Lockouts . | . . . . . . . . Manual 74 | . 18 19 10 11 5 8 3 Terminals 75 | . 17 18 11 14 4 8 3 Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . 1 . 3 . . Recycling Units 14 | . 4 2 2 2 . . 4 Scanalyzers 6 | . . 3 . . 1 2 . Garrison Access 5 | . . . . . 2 . 3 Terminal Hacks 13 | . 5 3 3 1 . 1 . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Transport Status 3 | . 1 1 . . . 1 . Hauler Manifests 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 9 | . 2 . 2 2 . . 3 Process 1 | . . . . . . . 1 Report Inventory 4 | . 1 . 1 1 . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 3 | . 1 . 1 1 . . . Scanalyzer 5 | . . 2 . . 1 2 . Insert Component 3 | . . 1 . . 1 1 . Analyze 2 | . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 32 | . 8 9 5 6 1 2 1 Terminals 29 | . 7 8 4 6 1 2 1 Assimilate 3 | . 2 1 . . . . . Botnet 20 | . 3 5 4 4 1 2 1 Operators 6 | . 2 2 . 2 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Mechanics 1 | . . . 1 . . . . Recycling Units 2 | . 1 1 . . . . . Mask 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . Used 1 | . . 1 . . . . . Hacking Detections 31 | . 6 6 4 5 3 3 4 Full Trace Events 6 | . . . 1 1 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 1 . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 76 | . 38 . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . 9 . 3 2 . . . Parts Scanalyzed 2 | . . 1 . . . 1 . Part Schematics Acquired 2 | . . 1 . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total Allies 3 | . 2 1 . . . . . Largest Group 2 | . 2 2 . . . . . Highest-Rated Group 20 | . 20 20 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders 5 | . . 2 . . . 3 . STAY 2 | . . 2 . . . . . EXPLORE 3 | . . . . . . 3 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Turns Passed 7541 | 63 1131 1502 741 1094 1905 700 405 Spaces Moved 5507 | 25 741 930 428 507 1022 1133 721 Core 3 | . 1 . . . 2 . . Treads 396 | . 17 . . 7 372 . . Legs 100 | 25 75 . . . . . . Wheels 2750 | . 648 930 428 500 244 . . Hover . | . . . . . . . . Flight 2258 | . . . . . 404 1133 721 Fastest Speed 31 | 120 100 120 120 125 31 37 37 Average Speed 97 | 120 121 120 129 136 136 37 37 Slowest Speed 1300 | 120 850 120 180 410 1300 107 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 94 79 68 46 20 17 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . . . . 9 12 . Terrain Destroyed 85 | . . 4 23 . 46 12 . Melee 21 | . . . . . 9 12 . Projectile 1 | . . 1 . . . . . AOE 63 | . . 3 23 . 37 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Total 6940 | 36 904 1157 506 747 1349 1383 858 Wait 727 | . 79 103 9 116 117 179 124 Move 5492 | 24 740 929 427 506 1021 1128 717 Hop 4 | . . . . . . 2 2 Pick Up 74 | 1 17 16 4 11 16 4 5 Fast Attach 52 | . 8 4 . 12 23 5 . Attach 67 | . 3 5 7 8 20 22 2 Detach 38 | . 6 2 . 3 9 18 . Swap 29 | . 2 3 4 3 16 1 . Drop 67 | . 13 13 1 7 23 7 3 Fire 344 | 11 36 82 54 81 77 3 . Melee 37 | . . . . . 23 14 . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . 4 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 64 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 4) 716 | -10/Materials | Discovered new exit (range 7) 773 | -10/Materials | Repaired Lgt. Nuclear Core 1008 | -10/Materials | Discovered new exit (range 8) 1076 | -10/Materials | Discovered new exit (range 4) 1195 | -10/Materials | Entered another Materials area 1195 | -9/Materials | Accompanied by 2 allies 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -9/Materials | Discovered new exit (range 16) 2101 | -9/Materials | Discovered new exit (range 16) 2251 | -9/Materials | Discovered new exit (range 15) 2370 | -9/Materials | Discovered new exit (range 3) 2482 | -9/Materials | Core integrity fell below 50% 2697 | -9/Materials | Entered Storage 2749 | -9/Storage | Learned location of Armory (-4) 3152 | -9/Storage | Identified exit to Materials 3368 | -9/Storage | Garrison activated, responded to threat 3417 | -9/Storage | Core integrity fell below 20% 3438 | -9/Storage | Entered Materials 3438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3842 | -8/Materials | Discovered new exit (range 7) 4238 | -8/Materials | First assault squad dispatched 4349 | -8/Materials | Core integrity fell below 50% 4418 | -8/Materials | Lost 5 parts (2p2n1w) 4495 | -8/Materials | Discovered new exit (range 16) 4530 | -8/Materials | Identified exit to Factory 4532 | -8/Materials | Entered Factory 4532 | -7/Factory | Evolved 2 slots: Utility x2 5202 | -7/Factory | Lost 4 parts (1n2u1w) 5344 | -7/Factory | System corruption reached 10% 5363 | -7/Factory | Lost 4 parts (2n2w) 5438 | -7/Factory | Build established: Scavenger-Mutant 5595 | -7/Factory | Lost 5 parts (1p1n2u1w) 5917 | -7/Factory | Repaired Imp. Light Armor Plating 6169 | -7/Factory | Garrison activated, responded to threat 6256 | -7/Factory | Core integrity fell below 50% 6283 | -7/Factory | Lost 9 parts (2p4n2u1w) 6429 | -7/Factory | Core integrity fell below 20% 6430 | -7/Factory | Discovered new exit (range 12) 6437 | -7/Factory | Identified exit to Factory 6437 | -7/Factory | Entered another Factory area 6437 | -6/Factory | Evolved 2 slots: Utility x2 6450 | -6/Factory | Lost 3 parts (1p1n1u) 6693 | -6/Factory | Garrison activated, responded to threat 6716 | -6/Factory | Build established: Mutant 6774 | -6/Factory | Discovered new exit (range 14) 7097 | -6/Factory | Build established: Scout 7129 | -6/Factory | Identified exit to Factory 7137 | -6/Factory | Entered another Factory area 7137 | -5/Factory | Evolved 2 slots: Utility x2 7422 | -5/Factory | Build established: Mutant 7542 | -5/Factory | Self-destructed Last Messages --------------- 07314_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... 07314_ Connecting with Recycling Unit... 07327_ Acquired Sml. Storage Unit. 07406_ Connecting with Garrison Access... 07411_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07411_ Connecting with Terminal... 07497_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 07497_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 07505_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ???# " " #????????# | | ???# " " #????????# """ | | ???# " " #????????# """ | | ???# #????????# """ | | ???# ########## | | ???# + """ | | ???# #### """ | | ???# #??# """ | | ???# ####+####### #??# | | ???# ## #???# #??# """ | | ???# ## """ #####+#### """ | | ???# ## """ # # """ | | ???# ## """ # """ # | | ???# gg## # """ # """ | | ???# g ## # """ #! """ | | ???# ## # # """ | | ???# ######## """ # | | ?### ###+######?# """ ######## | | ?# #g #?# """ #??????? | | ?# # != #?# #??????? | | ?# + ! #?#####+########### | | ?# # #??# | | ?# # [ #??# | | ?## ## #??# | | ??# ##########?# | | ??# + @ ! #?# | | ??# # """ #?####+########### | | ??# # """ #?# #?????? | | ??# # """ #?# """#?????? | | ??# # #?# """#?????? | | ??# ^ # #?# """#?????? | | ??#^ # " " #?# = ####### | | ??# # "Y" #?# """## | | ??# # """ #?# """## | | ??# ##########?# !"""## | | ??# #??????????# ] ## | | ??# #??????????########### | | ??# #????????????????????# | | ??# #????????????????????# | | ??# #????????????????????# | | ??# #????????????????????# | | ??# #????????????????????# | | ??# #????????????????????# | | ####+#########?????????????# | | # #?????????????#####+ | | # """ """ #??????????????????? | | # """ """ #??????????????????? | | #] """ """ #??????????????????? | | # #??????????????????? | | ##############??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexThiefClaymores Manual? 0 Play Time 01:40:29 Cumulative 35.2 hours Start 2022.05.10 @ 22:49:48 End 2022.05.12 @ 21:10:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba96c6c-3e0e-45cf-9378-1805523d9027