Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 05:42:02 Player: Rq Result: Destroyed by UM-H3S(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (5518) 5518 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 12048 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 100 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Fission Core Coolant Injector Huge Storage Unit High-capacity Matter Pod (24) Advanced Sensor Array Improved Signal Interpreter Advanced Target Analyzer Experimental Target Analyzer Hardlight Generator Advanced Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit (56) Phasing AFG Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer ECM Suite Phasing AFG > --- WEAPON ----------- Heavy Machine Gun Heavy Flak Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Armored Huge Wheel Armored Huge Wheel Coolant Injector Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Hardlight Generator Advanced Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit Flak Gun Magnetic Acceleration Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Arc Projector Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 213 | 4 6 1 1 . 49 47 20 10 4 12 34 1 14 10 Power 19 | . . . . . 6 4 2 . . . 5 . 2 . Engine 6 | . . . . . 3 1 2 . . . . . . . Core 13 | . . . . . 3 3 . . . . 5 . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 3 . . . 11 2 1 3 1 1 3 . 1 2 Treads 23 | 2 3 . . . 10 2 1 2 1 1 1 . . . Leg . | . . . . . . . . . . . . . . . Wheel 7 | . . . . . 1 . . 1 . . 2 . 1 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 96 | 1 2 1 1 . 19 28 10 6 . 4 14 . 4 6 Device 56 | 1 . . . . 7 23 6 2 . 2 12 . 2 1 Storage 5 | . 1 . 1 . 2 1 . . . . . . . . Processor 13 | . 1 1 . . 1 . 1 2 . . 2 . . 5 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 21 | . . . . . 9 4 3 1 . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 1 1 . . . 13 13 7 1 3 7 12 1 7 2 Energy Gun 4 | . . . . . 4 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 40 | 1 1 . . . 8 11 4 1 3 2 6 . 3 . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 . Launcher 9 | . . . . . 1 . 1 . . 2 1 1 3 . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 2 . . 3 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . . . 1 . . 5 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . Parts Lost 38 | . . . . . 6 1 7 1 . 4 2 . 11 6 Power 4 | . . . . . . . 1 . . . . . 2 1 Propulsion 8 | . . . . . 1 . . 1 . 1 . . 1 4 Utility 20 | . . . . . 4 1 6 . . 2 1 . 5 1 Weapon 6 | . . . . . 1 . . . . 1 1 . 3 . Highest Loss Streak 8 | . . . . . 3 1 3 1 . 1 1 . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 96 94 99 99 80 98 84 86 75 69 Engine 5 | . 14 14 14 14 3 1 1 7 7 7 2 . . . Core 3 | . . . . . 5 5 5 . . . 3 6 5 5 Treads 20 | . 27 28 28 28 26 22 23 22 15 23 4 . . . Wheel 2 | . . . . . . . . . 6 . 10 13 12 12 Device 8 | . 3 . . . 8 14 14 8 7 6 11 13 11 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Processor 10 | . 10 14 14 14 6 7 6 10 15 15 17 20 14 12 Hackware 1 | . . . . . . . . 5 7 7 6 6 2 . Protection 6 | . . . . . 9 10 15 11 7 6 . . 2 . Energy Gun 1 | . . . . . 8 2 . . . . . . . . Ballistic Gun 19 | . 27 28 28 28 18 19 19 23 4 16 10 6 9 6 Slashing Weapon 1 | . . . . . . . 2 . . 5 5 6 2 . Peak Build Rating 83 | 7 9 9 8 10 48 52 53 51 49 50 69 65 67 83 Average Rating 40 | 6 8 8 8 9 36 50 50 50 37 48 60 64 58 57 On Entrance 34 | 6 7 9 8 8 10 39 51 50 48 49 45 65 64 51 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 130 | 14 49 49 49 49 113 120 130 130 109 128 114 104 108 126 Greatest Support 88 | 20 40 40 40 40 84 68 70 76 68 68 88 56 56 56 Greatest Overweight (x) 9 | . 1 1 1 1 9 2 1 9 9 1 3 1 3 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 7 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 20 20 20 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 13 15 16 20 25 25 25 25 23 23 25 25 25 24 Average Carried 21 | 5 8 14 15 18 23 24 22 23 23 21 23 25 20 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 13 15 15 20 25 25 23 23 23 20 25 25 17 21 Class Distribution -------------------- 31% | Mutant 24% | Tank 15% | Skirmisher 9% | Assassin 8% | Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 6268 | 243 339 88 10 24 1289 967 950 318 . 588 492 90 860 10 Remotely 372 | . . . . . . . 163 . . . . . 209 . Salvage Created 6032 | 158 339 49 . 132 2051 1040 462 41 . 529 393 230 608 . Parts 309 | 15 29 3 . 4 115 51 13 6 . 18 24 5 26 . Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . Parts Field Recycled 18 | . . . . . . . . . . . 18 . . . Retrieved Matter 234 | . . . . . . . . . . . 234 . . . Parts Self-Destructed 56 | . . . . . . . 9 9 . 16 . 2 20 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 123 | . 9 1 . 3 32 16 17 1 . 9 10 4 21 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 88 | . 9 1 . 3 31 16 11 1 . 4 7 . 5 . Cannons 1 | . . . . . . . . . . . 1 . . . AOE 33 | . . . . . 1 . 6 . . 5 2 4 15 . Classes Destroyed 18 | 2 5 . . 1 5 2 1 . . . . 1 1 . Worker 11 | . 1 . . 1 5 2 . . . . 2 . . . Builder 2 | . . . . . 1 1 . . . . . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . Recycler 5 | 1 . . . . 1 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . Watcher 6 | . 3 . . . 2 . . . . . 1 . . . Swarmer 34 | . 6 . . . 6 1 8 . . 1 4 4 4 . Grunt 40 | . 3 1 . 2 15 6 1 . . 5 1 . 6 . Brawler 7 | . . . . 1 . 1 1 . . 1 . . 3 . Duelist 7 | . . . . . 2 . 1 . . . . . 4 . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 15 | . . . . . 7 2 1 . . 1 3 . 1 . Hunter 3 | . . . . . 2 1 . . . . . . . . Programmer 11 | . . . . . . 5 . 1 . 1 2 . 2 . Behemoth 1 | . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . 2 1 . Thug 1 | . . . . . . . 1 . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 12 | 4 9 1 . 2 7 5 5 1 . 3 5 4 12 . Combat Bots Only 12 | . 8 1 . 2 5 5 5 1 . 3 5 4 12 . Max Kills in Single Turn 3 | 1 2 1 . 1 2 1 3 1 . 2 3 3 2 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . 2 2 3 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 980 | . 36 3 . 3 168 146 98 49 . 88 99 6 145 139 Missed 326 | . 12 1 . 1 51 44 23 13 . 33 32 1 58 57 Damage Taken 10287 | . 204 36 . 26 1765 1258 1718 482 . 684 482 76 2282 1274 Core 1349 | . 25 . . . 274 91 57 . . 50 59 . 355 438 Absorbed by Shields 451 | . . . . . 58 182 59 . . . 152 . . . Redirected to Shielding 9 | . . . . . 9 . . . . . . . . . Ignored by Resistances 235 | . . . . . . . 209 . . 26 . . . . Regen/Repaired (Parts) 219 | . 87 . . . 16 82 . . . . 34 . . . Core Remaining (%) 77 | 100 . . . 90 50 . . . . 71 . . . . Volleys Fired 342 | 11 32 2 . 4 106 37 42 4 . 25 22 5 49 3 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 1 3 1 Hottest 111 | 60 40 40 . 40 110 111 89 89 . 89 89 39 95 5 Shots Fired 803 | 22 64 4 . 8 306 105 99 13 . 52 53 5 68 4 Gun 736 | 22 64 4 . 8 305 105 94 13 . 40 51 . 30 . Cannon 2 | . . . . . . . . . . . 1 . . 1 Launcher 62 | . . . . . 1 . 5 . . 12 1 5 38 . Special 3 | . . . . . . . . . . . . . . 3 Kinetic 642 | 11 64 4 . 8 235 90 94 13 . 40 52 . 30 1 Thermal 13 | 11 . . . . 2 . . . . . . . . . Explosive 62 | . . . . . 1 . 5 . . 12 1 5 38 . Electromagnetic 83 | . . . . . 68 15 . . . . . . . . Robot Hit Streak 21 | 3 4 2 . 5 18 20 21 3 . 6 10 . 9 3 Robot Miss Streak 12 | 2 6 1 . 1 6 4 12 8 . 4 6 . 6 6 Penetration Max 1 | . . . . . 1 1 . . . . 1 . . . Secondary Targets 19 | . 4 . . . 8 3 3 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . . 1 . Shots Hit Robots 570 | 11 33 2 . 6 201 90 88 5 . 35 49 3 43 4 Core Hits 424 | 7 20 2 . 5 85 73 100 2 . 31 34 8 57 . Critical Kills 2 | . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . 1 1 . . . Critical Strikes 7 | . . . . . 3 1 . . . 1 2 . . . Destroy 7 | . . . . . 3 1 . . . 1 2 . . . Melee Attacks 69 | . . . . . . 12 8 . . 4 37 3 4 1 Impact . | . . . . . . . . . . . . . . . Slashing 68 | . . . . . . 12 8 . . 4 37 3 4 . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 14 | . . . . . . 6 1 . . . 3 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16388 | 140 493 25 . 87 3635 2230 2669 97 . 1610 1490 617 3287 8 Guns 9521 | 136 481 25 . 81 3504 1642 1690 97 . 513 975 . 377 . Cannons 39 | . . . . . . . . . . . 31 . . 8 Explosions 5132 | . . . . . 97 101 723 . . 826 239 392 2754 . Melee 1640 | . . . . . . 487 256 . . 271 245 225 156 . Ramming 56 | 4 12 . . 6 34 . . . . . . . . . Kinetic 8783 | 58 481 25 . 81 2883 1564 1690 97 . 513 1006 . 377 8 Thermal 288 | 78 . . . . 109 101 . . . . . . . . Explosive 4934 | . . . . . . . 723 . . 826 239 392 2754 . Electromagnetic 687 | . . . . . 609 78 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1640 | . . . . . . 487 256 . . 271 245 225 156 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 4 6 11 12 12 12 . . 23 23 Average Corruption 8 | . . . . . 4 2 5 11 12 12 . . 17 9 Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 308 | . . . . . . 58 46 69 5 83 . . 40 7 Message Errors 80 | . . . . . . 14 17 20 2 17 . . 8 2 Matter Fused 71 | . . . . . . 14 13 14 1 21 . . 8 . Heat Flow Errors 31 | . . . . . . 3 4 11 2 7 . . 3 1 Energy Discharges 29 | . . . . . . 4 5 5 . 9 . . 5 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 7 | . . . . . . 1 1 . . 4 . . . 1 Data Loss (minor) 35 | . . . . . . 8 4 7 . 10 . . 6 . Data Loss (major) 21 | . . . . . . 4 2 6 . 5 . . 4 . Misfires 18 | . . . . . . 5 . 3 . 7 . . 2 1 Alerts 8 | . . . . . . 2 . 3 . 2 . . 1 . Weapon Failures 6 | . . . . . . 2 . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 609 | . . . . . . 181 31 . . 152 39 69 137 . Projectiles . | . . . . . . . . . . . . . . . Explosions 213 | . . . . . . . 12 . . 50 7 7 137 . Melee 396 | . . . . . . 181 19 . . 102 32 62 . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . 50 40 . . . 75 . . 186 . Shots 11 | . . . . . 1 1 . . . 2 . . 7 . Rammed 14 | 2 5 . . 2 5 . . . . . . . . . Targets Rammed 15 | 2 5 . . 3 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 369 | . . 2 . 20 369 260 320 319 234 269 12 . 223 262 Average Temperature 88 | . . 2 . 13 102 63 79 98 115 80 6 . 76 108 Received Heat Transfer 2696 | . 42 18 . 33 786 336 429 354 . 180 119 . 336 63 Effects 1 | . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 400 | 175 . . . . 125 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 456 | 30 278 56 . 81 456 216 . . . . 168 . . . Initial 98 | . 19 44 . . 31 98 . . . . 56 . . . Average 87 | 17 117 18 . 6 138 84 . . . . 72 . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . Low Security (%) 87 | 100 82 100 . 100 67 94 . . . . 100 . . . Level 1 11 | . 17 . . . 28 5 . . . . . . . . Level 2 . | . . . . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 4 8 . . . . 3 . 1 . Investigation 5 | . 2 . . . 2 1 . . . . . . . . Extermination 6 | . . . . . . 5 . . . . 1 . . . Reinforcement 7 | . 1 . . . 2 2 . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 9 | . . . . . 7 2 . . . . . . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 181 | . 19 2 . 6 51 22 12 5 . 11 15 4 25 9 Peak Tracking Total 8 | . 4 2 . 3 6 5 4 2 . 3 5 4 8 7 Tactical Retreats 11 | . . . . 1 3 2 . 1 . . 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 12 | . 1 . . . 3 5 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 6 | . . . . 1 3 . 2 . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 48 | . 10 . . 1 13 14 1 . 3 . 6 . . . Terminals 28 | . 7 . . . 9 8 . . . . 4 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 5 | . 1 . . . 1 2 . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 . . . Total Hacks 133 | . 25 . . 1 41 27 1 . 26 . 12 . . . Successful 88 | . 14 . . 1 28 12 1 . 26 . 6 . . . Failed 44 | . 10 . . . 13 15 . . . . 6 . . . Catastrophic 8 | . 3 . . . 2 3 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 44 | . 18 . . . 18 8 . . . . . . . . Terminals 70 | . 21 . . . 30 13 . . . . 6 . . . Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 11 | . 2 . . . 2 5 . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access 12 | . . . . . 3 5 . . . . 4 . . . Terminal Hacks 50 | . 4 . . 1 12 3 1 . 26 . 3 . . . Record 5 | . . . . . . . . . 5 . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Robot Analysis 8 | . 4 . . . 3 1 . . . . . . . . Prototype ID Bank 7 | . . . . . 3 1 . . 3 . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 2 . . . . 2 . . . Scan Component 4 | . 1 . . . 1 1 . . . . 1 . . . Repair 4 | . 1 . . . 1 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 3 . . . . 1 . . . Seal Access 5 | . . . . . 1 3 . . . . 1 . . . Unauthorized Hacks 17 | . 8 . . . 7 2 . . . . . . . . Terminals 15 | . 6 . . . 7 2 . . . . . . . . Botnet 15 | . 6 . . . 7 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 8 . . . 9 9 . . . . 5 . . . Full Trace Events 3 | . . . . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . . . 11 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired 4 | . 1 . . . 1 1 . . . . 1 . . . Time 118 | . 26 . . . 26 44 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 6 | . . 3 . . . . 1 . . . . . 2 . Largest Group 3 | . . 3 2 2 . . 1 . . . . . 2 . Highest-Rated Group 61 | . . 40 32 32 . . 16 . . . . . 61 . Highest-Rated Ally 32 | . . 16 16 16 . . 16 . . . . . 32 . Total Orders 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks 37 | . . 9 . 14 7 . 2 . . . . . 5 . Total Damage 437 | . . 110 . 169 . . 31 . . . . . 127 . Kills 4 | . . 1 . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 8 | . 4 . . . 3 1 . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 2 . . 1 2 . 2 . 1 2 . Drone Launches 16 | . . . . . 16 . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 25515 | 111 1860 1458 586 1435 4103 4862 2092 1771 184 2341 2087 801 1378 446 Spaces Moved 10882 | 58 672 595 243 563 1441 1598 776 731 84 886 1328 604 958 345 Core . | . . . . . . . . . . . . . . . Treads 7562 | . 672 595 243 563 1438 1598 776 663 3 886 125 . . . Legs 58 | 58 . . . . . . . . . . . . . . Wheels 3262 | . . . . . 3 . . 68 81 . 1203 604 958 345 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 115 | 120 160 240 240 240 160 246 238 225 210 246 115 115 115 115 Average Speed 204 | 120 207 240 240 240 240 249 243 237 212 246 129 115 115 121 Slowest Speed 570 | 120 240 240 240 240 570 330 246 243 246 246 247 115 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . Exploration Rate (%) 71 | 3 98 98 66 99 98 39 93 86 69 96 32 78 90 27 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 9 | . 2 2 . 2 . . 1 1 . . . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . 3 3 . 2 . . 2 . Spaces Dug 110 | . . . . . . 4 2 . . . 33 . 70 1 Terrain Destroyed 677 | . . . . . 18 18 65 . . 109 51 47 368 1 Melee 40 | . . . . . . 4 2 . . . 33 . . 1 Projectile 5 | . . . . . 1 1 1 . . . . . 2 . AOE 632 | . . . . . 17 13 62 . . 109 18 47 366 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 13455 | 77 1067 622 247 637 1869 2379 877 759 90 998 1607 701 1155 370 Wait 1644 | . 341 21 3 62 185 628 7 7 . 70 123 89 108 . Move 10868 | 58 671 594 242 562 1440 1597 775 730 83 885 1327 603 956 345 Hop . | . . . . . . . . . . . . . . . Pick Up 116 | . 11 3 . 5 40 22 5 4 . . 18 . 4 4 Fast Attach 46 | 1 4 . . . 17 4 . 1 3 1 9 . . 6 Attach 55 | 2 . . . . 12 8 8 3 . 4 4 . 11 3 Detach 13 | . . . . . . 3 . 1 . 1 . . 3 5 Swap 112 | 1 2 1 1 . 20 35 12 6 1 7 21 1 3 1 Drop 122 | 3 1 1 1 1 44 33 4 3 3 1 22 . 3 2 Fire 342 | 11 32 2 . 4 106 37 42 4 . 25 22 5 49 3 Melee 69 | . . . . . . 12 8 . . 4 37 3 4 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | 1 5 . . 3 5 . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 24 . 1 . Rewire 29 | . . . . . . . 16 . . . . . 13 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Destroyed 8 combat bots 1291 | -10/Materials | Discovered new exit (range 10) 1339 | -10/Materials | Repaired Lgt. Treads 1453 | -10/Materials | Central database locked down 1528 | -10/Materials | Discovered new exit (range 5) 1972 | -10/Materials | Entered Mines 1996 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2229 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2229 | -10/Mines | Discovered new exit (range 5) 2787 | -10/Mines | Discovered new exit (range 8) 2797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3120 | -10/Mines | Discovered new exit (range 9) 3134 | -10/Mines | Learned location of Zion (-6) 3430 | -10/Mines | Entered Exiles 3430 | -10/Exiles | Accompanied by 2 allies 3488 | -10/Exiles | Met 8R-AWN 3524 | -10/Exiles | Met EX-HEX 3606 | -10/Exiles | Met EX-BIN 3764 | -10/Exiles | Met EX-DEC 3980 | -10/Exiles | Discovered new exit (range 14) 4016 | -10/Exiles | Entered Mines 4016 | -9/Mines | Accompanied by 2 allies 4046 | -9/Mines | Met a Derelict bent on vengeance 4103 | -9/Mines | Found a hidden stash of uninstalled traps 4215 | -9/Mines | Found the Drone Emporium 4236 | -9/Mines | Found Prototype Device 5212 | -9/Mines | Discovered new exit (range 11) 5416 | -9/Mines | Discovered new exit (range 9) 5451 | -9/Mines | Entered Materials 5451 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5764 | -8/Materials | Build established: Tank 5915 | -8/Materials | Lost 3 parts (1n2u) 6002 | -8/Materials | Repaired Core Shielding 6154 | -8/Materials | Build established: Gunner 6540 | -8/Materials | Discovered new exit (range 16) 7010 | -8/Materials | Identified Bomb Drone Bay 7032 | -8/Materials | Discovered new exit (range 35) 7044 | -8/Materials | Discovered new exit (range 76) 7337 | -8/Materials | Build established: Tank 8054 | -8/Materials | Build established: Gunner 8918 | -8/Materials | Build established: Tank 9554 | -8/Materials | Identified exit to Factory 9554 | -8/Materials | Entered Factory 9554 | -7/Factory | Evolved 2 slots: Utility x2 10055 | -7/Factory | Build established: Skirmisher 10218 | -7/Factory | Discovered new exit (range 3) 10221 | -7/Factory | Identified exit to Lower Caves 10387 | -7/Factory | Repaired Gauss Rifle 11815 | -7/Factory | Discovered new exit (range 4) 11830 | -7/Factory | Identified exit to Factory 12167 | -7/Factory | Fabricated Imp. Sensor Array? 12287 | -7/Factory | Build established: Tank 14169 | -7/Factory | Build established: Mutant 14416 | -7/Factory | Entered Lower Caves 14554 | -7/Lower Caves | Spotted B-75 Beast 14601 | -7/Lower Caves | Destroyed B-75 Beast 14628 | -7/Lower Caves | Lost 3 parts (3u) 14702 | -7/Lower Caves | Build established: Tank 15579 | -7/Lower Caves | Build established: Mutant 15585 | -7/Lower Caves | Discovered new exit (range 12) 15856 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15964 | -7/Lower Caves | Found DCF Scrap (15 items) 16061 | -7/Lower Caves | Ambushed by wild Derelicts 16106 | -7/Lower Caves | System corruption reached 10% 16136 | -7/Lower Caves | Lost 3 parts (1p2u) 16361 | -7/Lower Caves | Build established: Tank 16506 | -7/Lower Caves | Identified exit to Lower Caves 16508 | -7/Lower Caves | Entered another Lower Caves area 16537 | -7/Lower Caves | Discovered exit to Factory (range 11) 17160 | -7/Lower Caves | Learned Factory stockpile data 17814 | -7/Lower Caves | Build established: Derelict-Skirmisher 18069 | -7/Lower Caves | Spotted B-75 Beast 18148 | -7/Lower Caves | Build established: Skirmisher 18266 | -7/Lower Caves | Discovered new exit (range 7) 18277 | -7/Lower Caves | Identified exit to Data Miner 18279 | -7/Lower Caves | Entered Data Miner 18279 | -7/Data Miner | Discovered new exit (range 6) 18322 | -7/Data Miner | Met Data Miner 18397 | -7/Data Miner | Received God Mode back door access code from Data Miner 18460 | -7/Data Miner | Identified exit to Proximity Caves 18463 | -7/Data Miner | Entered Proximity Caves 18613 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19145 | -6/Proximity Caves | Build established: Derelict-Mutant 19363 | -6/Proximity Caves | Learned Factory machine intel 19478 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20032 | -6/Proximity Caves | Learned Factory terminal intel 20795 | -6/Proximity Caves | Discovered exit to Factory (range 2) 20804 | -6/Proximity Caves | Entered Factory 20804 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20806 | -6/Factory | Loaded intel: 302 machine locations 20807 | -6/Factory | Loaded intel: 26 terminal locations 21057 | -6/Factory | Build established: Mutant 21261 | -6/Factory | Repaired Mak. Sword 21759 | -6/Factory | Identified exit to Factory 21812 | -6/Factory | Spotted B-75 Beast 21824 | -6/Factory | Build established: Assassin 21923 | -6/Factory | Identified exit to Lower Caves 22891 | -6/Factory | Entered Lower Caves 23602 | -6/Lower Caves | Discovered new exit (range 11) 23612 | -6/Lower Caves | Identified exit to Lower Caves 23692 | -6/Lower Caves | Entered another Lower Caves area 23763 | -6/Lower Caves | Discovered exit to Factory (range 14) 24180 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24230 | -6/Lower Caves | Crushed by falling debris 24230 | -6/Lower Caves | System corruption reached 10% 24272 | -6/Lower Caves | Destroyed 12 combat bots 24282 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 24467 | -6/Lower Caves | Spotted B-75 Beast 24542 | -6/Lower Caves | Build established: Skirmisher 24615 | -6/Lower Caves | Learned location of 1 exit from Factory 24635 | -6/Lower Caves | Learned Factory trap positions 24766 | -6/Lower Caves | Crushed by falling debris 24905 | -6/Lower Caves | Discovered new exit (range 10) 24914 | -6/Lower Caves | Identified exit to Zion 25070 | -6/Lower Caves | Entered Zion 25148 | -6/Zion | System corruption cleaned by Quarantine Array 25166 | -6/Zion | Found Unknown Piercing Weapon 25166 | -6/Zion | Identified CR-A16's Pointy Stick 25222 | -6/Zion | Discovered new exit (range 12) 25274 | -6/Zion | Found Prototype Device 25274 | -6/Zion | Identified Phasing AFG 25370 | -6/Zion | Found Prototype Processor 25370 | -6/Zion | Identified Exp. Terrain Scan Processor 25373 | -6/Zion | Found Prototype Processor 25373 | -6/Zion | Identified Exp. Armor Integrity Analyzer 25376 | -6/Zion | Found Prototype Processor 25376 | -6/Zion | Identified Exp. Targeting Computer 25379 | -6/Zion | Found Prototype Processor 25379 | -6/Zion | Identified Exp. Target Analyzer 25385 | -6/Zion | Found Exp. Target Analyzer 25451 | -6/Zion | Attacked by Zionites 25459 | -6/Zion | Core integrity fell below 50% 25473 | -6/Zion | Build established: Mutant 25482 | -6/Zion | Spotted UM-H3S(B) 25485 | -6/Zion | Spotted 83-X23(B) 25501 | -6/Zion | Core integrity fell below 20% 25516 | -6/Zion | Destroyed by UM-H3S(B) with Heavy Battle Rifle Last Messages --------------- 25500_ Knocked back. 25501_ S5-DFA(z) overheating. 25502_ Penetrated by Slug. 25502_ Arm. Huge Wheel destroyed. 25502_ Knocked back. 25502_ System Quarantine Field Array disabled. 25502_ T1-E3F(z) destroyed. 25503_ S5-DFA(z) pulls a Mak. Spear out of the Twisted Machinery. 25503_ Knocked back. 25504_ Acquired 3 matter. 25504_ Acquired 7 matter. 25505_ System Quarantine Field Array disabled. 25506_ Knocked back. 25512_ Penetrated by Slug. 25513_ S5-DFA(z) heat spikes uncontrollably. 25514_ S5-DFA(z) overheating. 25515_ S5-DFA(z) heat spikes uncontrollably. 25515_ S5-DFA(z) overheating. 25516_ Arm. Huge Wheel destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????###?? | | ??????????????????????????????????????????### ##? | | ?????????????????????????????????????????## #? | | ?????????????????????????????#####???????? < ## | | ???????????????????????????##" ""#???????? # | | ???????????????????????????# " ""##???????# # | | ???????????????????????????# "#???????# # | | ???????????????????????????#"" ""#???????? #? | | ???????????????????????????## ####????????# #?? | | ???????????????????????????# #????????# #??? | | ?????????????????????????### ##???????# #??? | | ?????????????????????????# #?????### ##?? | | ?????????????????????????## ####### ### | | ?"#""?????????????????????# ## | | ?"#"""#???????????????????###### ## | | """"""#????????????????????????# ###### ## | | #" ""##???????????????????????# #????# ## | | "" ""#??????????????????????## #????# ### | | " "#?????????????????????## ###?## #?## ## | | "" "#?????????????????????# ### #### # | | "" "#?#####???????????????# ## "" | | "#?# "############?#### ### "" | | ""#?# B""""""""""""### ######## "" | | ""###BB """"""## # | | % *%"# ;# l ## | | =""=%= z % @ ######### | | """"=%/ !% z % % #???????## | | """""% # ; ##????????# # | | """""""##" B """"""""""## ##????????# # | | """#### """"""""""""### #????????# # | | ""##??# "############## ##????????## ### | | " ""#???#####??????????#"" ;#??????????##### | | " ""###????????????????#" ################ | | " ""#""#???????????????#"" #### | | " """"##???????????????#### ### ## | | " """""#??????????????????#### ###### | | ""##???????????????????## | | """#??????????????????## | | """##??????????????????# ####### | | "#"#???????????????????# ###?????## | | " ""###???????????????????# #????????######### | | "" ""#?????????????????????## #????????????????? | | "" ""##?????????????????????## ##???????????????? | | "" """#?????????????????????# #???????????????? | | "" "#"#?????????????????????# #???????????????? | | "" ""##?????????????????????## ##???????????????? | | "##?????????????????????## #???????????????? | | """"#??????????????????????# ##???????????????? | | """#"#?????????????????????## #???????????????? | | ""####?????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Armor Coverage 750 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Overachiever Challenges ------------ None Game ------ Seed BehemothFlyingPurifier Manual? 0 Play Time 02:03:22 Cumulative 155.6 hours Start 2024.09.23 @ 03:38:36 End 2024.09.23 @ 05:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5280e656-60d1-4ea0-8958-71edc7627925