Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 01:33:23 Player: sercli123 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (1959) 1959 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 7415 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Improved Transmission Jammer Makeshift ECM Suite Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Advanced Assault Cannon Rocket Launcher [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 5 | . . . 1 1 1 . . 1 . 1 Utility 6 | . . . 1 1 1 . . 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 125 | 7 3 4 17 27 2 11 4 21 21 8 Power 16 | 2 . 1 2 1 1 2 . 4 3 . Engine 7 | 2 . 1 2 . 1 1 . . . . Core 7 | . . . . 1 . . . 3 3 . Reactor 2 | . . . . . . 1 . 1 . . Propulsion 39 | 2 2 2 5 13 . 1 1 6 6 1 Treads . | . . . . . . . . . . . Leg 9 | 2 . 2 1 4 . . . . . . Wheel 7 | . 2 . 4 1 . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 22 | . . . . 7 . 1 1 6 6 1 Utility 30 | 1 1 . 1 8 1 2 . 7 7 2 Device 16 | . 1 . 1 3 . 1 . 3 5 2 Storage 2 | 1 . . . 1 . . . . . . Processor 2 | . . . . . . 1 . 1 . . Hackware 1 | . . . . 1 . . . . . . Protection 9 | . . . . 3 1 . . 3 2 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 . 1 9 5 . 6 3 4 5 5 Energy Gun 2 | . . . . 2 . . . . . . Energy Cannon 5 | . . . 3 1 . . 1 . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon 10 | . . . 2 . . 3 1 . 1 3 Launcher 10 | . . 1 2 . . 2 1 1 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . 1 . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon 5 | . . . . . . . . 2 3 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 32 | . . 1 3 7 . 1 . 2 3 15 Power 5 | . . . 2 1 . . . . 1 1 Propulsion 14 | . . 1 1 4 . . . 1 1 6 Utility 10 | . . . . 2 . 1 . 1 1 5 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 15 | . . 1 2 7 . 1 . 2 2 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 82 91 84 80 97 97 87 61 Engine 6 | . 14 14 10 4 7 6 7 . . . Core 2 | . . . . 4 . . . 3 8 4 Leg 3 | . 5 3 9 7 . . . . . . Wheel 12 | . 22 24 19 17 . . . . . . Flight 14 | . . . . 7 30 26 36 39 29 19 Device 13 | . 10 14 11 8 15 13 15 14 21 20 Storage 6 | . 14 14 11 7 . . . . . . Processor 2 | . . . . . . 1 7 6 9 5 Hackware 3 | . . . . 7 7 7 7 5 . . Protection 4 | . . . . 7 7 7 7 9 5 3 Energy Gun 1 | . . . . 7 . . . . . . Energy Cannon 1 | . . . 8 . . . 6 . . . Ballistic Gun 6 | . 28 23 2 . . . . . . . Ballistic Cannon 1 | . . . 6 . . 5 3 1 . . Launcher 1 | . . 4 1 . . 5 3 1 . . Impact Weapon 1 | . . . . 4 7 2 . 2 . . Slashing Weapon 1 | . . . 3 4 7 . . . . . Piercing Weapon 2 | . . . . . . . . 6 8 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 14 15 21 21 33 18 26 28 35 38 39 Greatest Support 80 | 20 32 32 40 80 26 26 30 40 43 43 Greatest Overweight (x) 8 | . . . . 2 . . . . 1 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 5 6 8 8 8 5 5 5 5 5 3 Average Carried 5 | 3 3 7 6 6 4 4 4 4 4 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 6 7 8 3 5 5 4 5 4 . Class Distribution -------------------- 45% | Mutant 25% | Sprinter 12% | Scavenger-Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Matter Collected 1994 | 254 81 168 400 276 30 305 20 216 244 . Remotely . | . . . . . . . . . . . Salvage Created 2074 | . 32 139 471 667 . 220 27 216 302 . Parts 154 | . 4 9 32 48 . 10 4 25 22 . Haulers Intercepted 3 | . . . 1 . . . . . 2 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 6 4 . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 51 | . . 7 15 10 . 9 4 4 2 . Melee 17 | . . . 6 7 . . . 4 . . Guns 2 | . . . 1 1 . . . . . . Cannons 3 | . . . 1 1 . . 1 . . . AOE 28 | . . 7 7 . . 9 3 . 2 . Classes Destroyed 13 | . 1 2 4 4 . . . 2 . . Worker 3 | . . . 1 1 . . . . 1 . Builder 4 | . . . . . . . . 3 1 . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . . . 1 . . . . . 2 . Recycler 2 | . . . . 2 . . . . . . Operator 2 | . . . . 1 . . . 1 . . Watcher 6 | . 2 . . 1 . . . 2 1 . Swarmer 17 | . . 3 3 3 . 4 4 . . . Cutter 4 | . . . . . . . . 4 . . Grunt 18 | . . 4 9 . . 4 . . 1 . Duelist 2 | . . . 1 . . . . . 1 . Sentry 8 | . . . 2 6 . . . . . . Hunter 2 | . . . . 1 . 1 . . . . Best Kill Streak 6 | . 1 3 6 5 . 4 4 4 3 . Combat Bots Only 6 | . . 3 6 4 . 4 4 4 2 . Max Kills in Single Turn 3 | . 1 3 2 1 . 2 3 1 3 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 . . 2 3 . 2 . Melee 1 | . . . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 547 | . . 19 81 75 2 27 12 42 55 234 Missed 211 | . . 6 26 25 1 15 5 17 30 86 Damage Taken 4808 | . . 161 691 616 15 166 102 344 433 2280 Core 1645 | . . 32 164 137 . 31 29 66 28 1158 Absorbed by Shields 50 | . . . . . . . . . 50 . Regen/Repaired (Parts) 50 | . . . . . . . . . 50 . Core Remaining (%) 85 | 100 . 87 59 75 . . 91 92 97 . Volleys Fired 90 | . 7 15 23 18 . 15 4 . 3 5 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 Hottest 126 | . 40 53 107 126 . 81 111 . 81 105 Shots Fired 170 | . 14 29 46 36 . 26 8 . 4 7 Gun 87 | . 14 18 21 34 . . . . . . Cannon 46 | . . . 15 2 . 16 6 . 3 4 Launcher 37 | . . 11 10 . . 10 2 . 1 3 Special . | . . . . . . . . . . . Kinetic 91 | . 14 18 31 1 . 16 4 . 3 4 Thermal 37 | . . . 3 34 . . . . . . Explosive 37 | . . 11 10 . . 10 2 . 1 3 Electromagnetic 5 | . . . 2 1 . . 2 . . . Robot Hit Streak 8 | . 3 6 6 7 . 8 1 . 1 2 Robot Miss Streak 8 | . 4 3 4 2 . 8 3 . 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 147 | . 6 16 40 41 . 9 3 24 5 3 Core Hits 100 | . 2 13 24 18 . 17 6 9 9 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 10 | . . . 2 3 . . . 5 . . Burn 1 | . . . . 1 . . . . . . Smash 1 | . . . . 1 . . . . . . Sever 3 | . . . 2 1 . . . . . . Impale 5 | . . . . . . . . 5 . . Melee Attacks 122 | . . . 21 30 . 1 . 48 17 5 Impact 5 | . . . . 3 . 1 . 1 . . Slashing 48 | . . . 21 27 . . . . . . Piercing 69 | . . . . . . . . 47 17 5 Sneak Attacks 13 | . . . . 5 . . . 5 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . 2 . . . 5 . . Damage Inflicted 6223 | . 76 644 1618 1206 . 657 307 1009 598 108 Guns 648 | . 76 102 168 302 . . . . . . Cannons 357 | . . . 173 22 . 95 20 . . 47 Explosions 2523 | . . 542 736 . . 562 287 . 335 61 Melee 2695 | . . . 541 882 . . . 1009 263 . Ramming . | . . . . . . . . . . . Kinetic 591 | . 76 102 271 . . 95 . . . 47 Thermal 624 | . . . 20 302 . . . . 302 . Explosive 2221 | . . 542 736 . . 562 287 . 33 61 Electromagnetic 92 | . . . 50 22 . . 20 . . . Impact 173 | . . . . 129 . . . 44 . . Slashing 1294 | . . . 541 753 . . . . . . Piercing 1228 | . . . . . . . . 965 263 . Highest Corruption 2 | . . . . . 1 1 1 . . 2 Average Corruption 1 | . . . . . 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 2 1 . . . Matter Fused 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 475 | . . 6 23 194 . . 2 250 . . Projectiles . | . . . . . . . . . . . Explosions 16 | . . 6 8 . . . 2 . . . Melee 459 | . . . 15 194 . . . 250 . . Knockbacks 5 | . . . 1 1 . 2 . . . 1 Impact 1 | . . . . 1 . . . . . . Kinetic 4 | . . . 1 . . 2 . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 54 | . . . 17 . . 37 . . . . Shots 2 | . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 267 | . . 43 153 267 . 45 90 186 185 57 Average Temperature 47 | . . 25 39 67 . 16 37 51 51 18 Received Heat Transfer 780 | . . 81 339 90 . 24 . 18 135 93 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions 4 | . . . . 3 . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . 1 . Heat Transferred 1027 | . . . 37 740 . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Peak Influence 487 | . 52 242 319 345 116 . . 463 487 396 Initial 238 | . . 19 94 92 95 . . 238 226 228 Average 197 | . 34 85 218 165 101 . . 307 346 283 Maximum Alert Level 2 | . . 1 1 1 . . . 2 2 1 Low Security (%) 42 | 100 100 87 27 53 100 . . 6 . . Level 1 53 | . . 12 72 46 . . . 80 87 100 Level 2 3 | . . . . . . . . 13 12 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . 2 4 . . . 2 1 1 Investigation 2 | . . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . 2 . 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Distress Signals 9 | . . . 1 3 . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 4 9 18 24 1 12 7 15 27 27 Peak Tracking Total 15 | . 2 3 7 7 1 4 4 5 11 15 Tactical Retreats 18 | . . 1 1 1 . 1 1 4 5 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 5 | . . 2 1 1 . . . . 1 . Max in Single Turn 2 | . . 2 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 22 | . 2 . 5 3 2 1 . 4 3 2 Terminals 17 | . 2 . 5 2 2 . . 2 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 55 | . 5 . 12 11 4 1 . 8 7 7 Successful 26 | . 1 . 8 5 1 1 . 2 4 4 Failed 29 | . 4 . 4 6 3 . . 6 3 3 Catastrophic 3 | . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 1 . . . . 2 . . Terminals 47 | . 5 . 12 9 4 . . 5 5 7 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . 1 . . Terminal Hacks 22 | . 1 . 8 4 1 1 . 1 2 4 Record 4 | . . . . . . . . . . 4 Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 3 | . . . 1 1 . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 2 . Scan Component 2 | . . . . . . . . 1 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 20 | . 2 . 4 3 2 . . 4 3 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 50 | . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Turns Passed 4345 | 59 265 743 656 816 22 394 89 661 384 256 Spaces Moved 5418 | 48 167 641 443 778 59 898 168 1165 675 376 Core 71 | 17 . . . . . . . . . 54 Treads . | . . . . . . . . . . . Legs 329 | 31 42 70 107 79 . . . . . . Wheels 1397 | . 125 571 336 365 . . . . . . Hover 4 | . . . . 4 . . . . . . Flight 3617 | . . . . 330 59 898 168 1165 675 322 Fastest Speed 22 | 50 100 100 90 29 29 28 25 22 22 22 Average Speed 51 | 95 105 102 99 73 29 29 25 22 25 32 Slowest Speed 450 | 120 120 120 120 180 29 32 28 29 90 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . 2 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 38 100 36 61 2 92 27 25 20 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 27 | . . . . . . 1 . 11 12 3 Terrain Destroyed 322 | . . 71 74 . . 83 17 11 42 24 Melee 27 | . . . . . . 1 . 11 12 3 Projectile 10 | . . . 2 . . 4 2 . 1 1 AOE 285 | . . 71 72 . . 78 15 . 29 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total 6624 | 59 242 699 579 939 62 992 205 1488 862 497 Wait 757 | . 60 35 57 62 . 64 27 244 114 94 Move 5396 | 47 166 640 442 773 58 897 167 1156 674 376 Hop 6 | . . . . 2 . . . 4 . . Pick Up 65 | 5 5 3 12 12 2 1 1 10 11 3 Fast Attach 32 | 4 . 1 . 10 . 4 1 9 3 . Attach 49 | 2 1 1 10 10 . . 1 4 12 8 Detach 5 | . . . . . . . . 1 3 1 Swap 44 | 1 2 2 7 7 2 7 2 8 6 . Drop 60 | . 1 2 7 18 . 3 2 10 12 5 Fire 90 | . 7 15 23 18 . 15 4 . 3 5 Melee 112 | . . . 21 27 . 1 . 42 16 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 371 | -10/Mines | Met a Derelict bent on vengeance 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 413 | -10/Mines | Found Prototype Device 467 | -10/Mines | Discovered new exit (range 15) 525 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Learned Materials terminal intel 550 | -10/Mines | Learned location of Storage (-8) 749 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Loaded intel: 12 terminal locations 1215 | -9/Materials | Identified exit to Mines 1215 | -9/Materials | Identified Exp. Sensor Array 1665 | -9/Materials | Discovered new exit (range 9) 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1955 | -8/Materials | Discovered new exit (range 9) 2201 | -8/Materials | Lost 7 parts (1p4n2u) 2213 | -8/Materials | Garrison activated, responded to threat 2423 | -8/Materials | Identified exit to Storage 2532 | -8/Materials | Discovered new exit (range 9) 2540 | -8/Materials | Entered Factory 2540 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2560 | -7/Factory | Identified exit to Lower Caves 2562 | -7/Factory | Entered Lower Caves 2586 | -7/Lower Caves | Learned 8 Factory zone layouts 2731 | -7/Lower Caves | Identified exit to Lower Caves 2823 | -7/Lower Caves | Learned Factory stockpile data 2883 | -7/Lower Caves | Build established: Sprinter 2956 | -7/Lower Caves | Entered another Lower Caves area 3027 | -7/Lower Caves | Discovered new exit (range 14) 3045 | -7/Lower Caves | Entered Factory 3045 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3602 | -6/Factory | Discovered new exit (range 6) 3682 | -6/Factory | Discovered new exit (range 22) 3706 | -6/Factory | Entered another Factory area 3706 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3850 | -5/Factory | Repaired Lgt. Fission Core? 4084 | -5/Factory | Discovered new exit (range 17) 4090 | -5/Factory | Entered another Factory area 4090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4307 | -4/Factory | Core integrity fell below 50% 4336 | -4/Factory | Lost 15 parts (1p6n5u3w) 4336 | -4/Factory | Core integrity fell below 20% 4346 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04297_ Acquired Mass Driver. 04298_ Wall collapses. 04300_ Slug penetrates Wall. 04300_ H-77 Assassin knocked back. 04303_ Dropped Adv. Assault Cannon. 04304_ Dropped Mass Driver. 04304_ Dropped Imp. Transmission Jammer. 04305_ Slug penetrates P-70 Sage. 04305_ Adv. Sensor Array destroyed. 04305_ Penetrated by Slug. 04311_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 04312_ Slug penetrates Wall. 04332_ Slug penetrates S-27 Virus. 04332_ S-27 Virus destroyed. 04332_ Slug penetrates Wall. 04342_ Penetrated by Slug. 04342_ Slug penetrates Wall. 04345_ Slug penetrates S-27 Virus. 04345_ S-27 Virus destroyed. 04345_ Slug penetrates Wall. 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