Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 14:40:08 Player: CrossedViper Result: Destroyed by PO-L7B(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1008) 1008 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-196) -196 TOTAL SCORE: 1882 Bonus ------- Friendly Fire -196 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 244/265 System Corruption 0% Temperature Warning (342) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (5) ---- Authchip [Processor] Autogun Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Medium Storage Unit Seismic Detector Autogun Rocket Launcher Katana [Rating: 16] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Scrap Shield Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 4 8 2 9 Power 3 | 1 . 1 . 1 Engine 2 | 1 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 2 . 3 Treads 5 | 2 . 1 . 2 Leg 1 | . . 1 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 1 2 Device 1 | . . 1 . . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 11 | 2 3 2 1 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 2 . 2 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 6 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . 2 . 1 Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 99 85 84 Engine 7 | . 14 3 . 13 Core 6 | . . 10 14 . Treads 19 | . 28 21 14 17 Leg 8 | . . 6 14 8 Device 1 | . . 4 . . Storage 6 | . 14 14 . 1 Protection 11 | . 7 8 13 12 Energy Gun 4 | . 1 . . 14 Ballistic Gun 22 | . 23 28 27 14 Peak Build Rating 16 | 6 10 12 15 16 Average Rating 12 | 4 8 11 13 14 On Entrance 8 | . 6 10 12 15 Naked Turns . | . . . . . Heaviest Build 95 | 8 19 21 31 95 Greatest Support 40 | 40 40 40 20 40 Greatest Overweight (x) 5 | . . 2 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 6 | 5 8 8 5 6 Most Carried 12 | 4 8 8 8 12 Average Carried 5 | 2 6 6 5 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 3 8 6 5 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1482 | 85 492 609 95 201 Remotely . | . . . . . Salvage Created 1833 | . 409 648 40 736 Parts 118 | . 31 50 2 35 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 37 | . 12 20 1 4 Guns 36 | . 11 20 1 4 Cannons 1 | . 1 . . . Classes Destroyed 10 | . 6 2 1 1 Worker 2 | . 1 1 . . Builder 3 | . 1 1 . 1 Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 8 | . . 1 . 7 Watcher 1 | . 1 . . . Swarmer 19 | . 6 12 1 . Grunt 14 | . 6 8 . . Sentry 4 | . . . . 4 Guerrilla 1 | . . . 1 . Best Kill Streak 7 | . 3 5 1 7 Combat Bots Only 5 | . 3 5 1 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 191 | . 63 94 9 25 Missed 48 | . 19 21 2 6 Damage Taken 1735 | . 404 834 116 381 Core 250 | . 75 109 . 66 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 143 | . 41 69 8 25 Largest 2 | . 2 2 2 2 Hottest 98 | . 55 46 46 98 Shots Fired 284 | . 82 136 16 50 Gun 275 | . 73 136 16 50 Cannon 9 | . 9 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 259 | . 82 136 16 25 Thermal 25 | . . . . 25 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 8 7 6 9 Robot Miss Streak 5 | . 2 5 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 167 | . 49 82 10 26 Core Hits 69 | . 20 31 3 15 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Burn 1 | . . . . 1 Destroy 2 | . 1 . . 1 Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2894 | 2 849 1307 196 540 Guns 2731 | . 775 1298 138 520 Cannons 71 | . 71 . . . Explosions . | . . . . . Melee 58 | . . . 58 . Ramming 34 | 2 3 9 . 20 Kinetic 2446 | . 846 1298 138 164 Thermal 356 | . . . . 356 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 58 | . . . 58 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | 1 1 3 . 3 Targets Rammed 8 | 1 1 3 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 385 | . 43 176 . 385 Average Temperature 65 | . 14 50 . 128 Received Heat Transfer 661 | . 84 345 . 232 Effects 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 655 | . . . . 655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 403 | . 240 403 . 195 Initial 93 | . . 93 . . Average 138 | . 117 239 . 69 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 69 | 100 67 33 . 100 Level 1 29 | . 32 64 . . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 15 21 8 4 Peak Tracking Total 5 | . 5 3 5 3 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 19 | . 4 1 . 14 Terminals 9 | . 3 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 1 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 15 1 . 26 Successful 26 | . 7 1 . 18 Failed 16 | . 8 . . 8 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 41 | . 15 . . 26 Terminals 32 | . 14 . . 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 1 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 1 . 3 Part Schematic 3 | . 2 . . 1 Robot Analysis 3 | . 2 . . 1 Open Door 1 | . . 1 . . Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 3 . . 15 Terminals 9 | . 2 . . 7 Botnet 5 | . 2 . . 3 Skim 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 1 . . 8 Tunnel 9 | . 1 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events 6 | . 3 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5514 | 100 741 1505 1359 1809 Spaces Moved 2414 | 56 379 602 553 824 Core 3 | 3 . . . . Treads 2312 | 53 379 591 553 736 Legs 11 | . . 11 . . Wheels 88 | . . . . 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 195 | 154 160 166 239 206 Slowest Speed 320 | 160 160 260 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 6 44 98 32 97 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 11 | . 1 1 1 8 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2971 | 67 445 999 576 884 Wait 321 | . 6 307 5 3 Move 2411 | 56 378 601 552 824 Hop . | . . . . . Pick Up 36 | 5 9 7 3 12 Fast Attach 9 | 4 3 . . 2 Attach 13 | 2 . 7 1 3 Detach . | . . . . . Swap 7 | . 1 1 1 4 Drop 23 | . 6 4 5 8 Fire 143 | . 41 69 8 25 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 1 3 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 842 | -10/Materials | Entered Mines 843 | -10/Mines | Learned location of Storage (-9) 1092 | -10/Mines | Found a hidden stash of uninstalled traps 1255 | -10/Mines | Met a Derelict shopkeep closing up shop 1313 | -10/Mines | Discovered new exit (range 5) 1336 | -10/Mines | Core integrity fell below 50% 1366 | -10/Mines | Lost 3 parts (1n1u1w) 1846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1851 | -10/Mines | Discovered new exit (range 6) 2343 | -10/Mines | Discovered new exit (range 3) 2347 | -10/Mines | Entered Subcaves 2504 | -10/Subcaves | Discovered new exit (range 11) 2554 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2839 | -10/Subcaves | Learned location of Zion (-7) 2839 | -10/Subcaves | Met a Zionite searching for "candidates" 2881 | -10/Subcaves | Learned 2 Materials zone layouts 3002 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3706 | -10/Subcaves | Entered Recycling 4055 | -9/Recycling | Build established: Scavenger-Mutant 4228 | -9/Recycling | Discovered new exit (range 10) 5427 | -9/Recycling | Scanned before Scraplab entrance 5452 | -9/Recycling | Entered Scraplab 5492 | -9/Recycling | Discovered new exit (range 3) 5503 | -9/Recycling | Angered Scraplab inhabitants 5507 | -9/Recycling | Core integrity fell below 20% 5515 | -9/Recycling | Destroyed by PO-L7B(j) with Overtuned Pulse Rifle Last Messages --------------- Just really don't mess with anything in there. Then it'll be my problem, and yours. 05434_ The floor rises up to form a wall. 05454_ 8O-SUW(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 05484_ 8O-SUW(c) is busy at their terminal. 05486_ Dropped Huge Storage Unit. 05490_ Acquired Lgt. Treads. 05492_ EXIT=FOUND 05494_ Acquired Katana. 05503_ Scraptown access sealed. 05504_ 59-8GI(j): "Defend the Scraplab!" 05505_ Scrap Shield destroyed. 05505_ 59-8GI(j) suffers critical hit (Burn). 05505_ 59-8GI(j) suffers critical hit (Destroy). 05505_ Destroyed Ovr. Titanium Leg. 05508_ Com. Wheel destroyed. 05509_ Critical hit (Burn: +50). 05514_ Supplies damaged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????############?????????????????? | | ???????????????#"""""""#< #?????????????????? | | ???????????????# " X " ##j#?????????????????? | | ?????????####### !!@#?????????????????? | | ????????## + c!!#?????????????????? | | ????????# #####j ! #?????????????????? | | ????????## #???# c""#?????????????????? | | ?????????# #???#"& "& X ""#?????????????????? | | ?????????# #???#"""""""" #?????????????????? | | ??????#####################?????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????####+####?????????????????????????????? | | ?????????# #????????????????????????????????? | | ########## #????????????????????????????????? | | #?????#####??????????????????????? | | ############???#"""#??????????????????????? | | #????# #####"Y"###????????????????????? | | #????# #????????????????????? | | # #????# < #????????????????????? | | # #????# #????????????????????? | | # #????# ####+########??????????????????? | | # #????## ##?# """"" #??????????????????? | | # #?????# #??# ""T"" #??????????????????? | | #+####### #??# #??????????????????? | | !%* !# #??# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Authchip Count 5 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Flight Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatExplosiveSource Manual? 0 Play Time 00:18:26 Cumulative 950.8 hours Start 2025.04.19 @ 14:21:22 End 2025.04.19 @ 14:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 575 Adventurer 0 Explorer 7 Win Type - Total 64 Types 23/6/23/2/0/1/6/1/2 Lore% 88 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b459f6f-d7ba-4113-a754-c5cf2421220f