Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 15:25:35 Player: DoubleWeapon CPC Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (222) 1110 Value Destroyed (7898) 7898 Prototype IDs (89) 1780 Alien Tech Used (7) 1400 Bonus (12310) 12310 TOTAL SCORE: 35298 Bonus ------- High Alert Combat Kills 968 Follower Combat Kills 425 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -703 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 840/840 System Corruption 0% Temperature Cool (0) Movement Treading (151) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Improved Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Improved Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield Improved Hacking Suite Experimental Hacking Suite Spacefold Activator > --- WEAPON (3) ------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Biomechanical Wings Biomechanical Wings Experimental Cooling System Advanced Gravity Neutralizer Precision Matter Filter Nanoactuators Nanoactuators Improved Utility Shielding Experimental Shield Generator System Shield Mobile Refinery Mk. CCLXVII Chronowheel High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Subatomic Replicator Warp Cannon Longsword +1 Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Heavy Regenerative Plating Experimental Shield Generator Improved Hacking Suite Experimental Hacking Suite Quantum Router Spacefold Activator > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Light Antimatter Reactor Biomechanical Wings Biomechanical Wings Experimental Cooling System Advanced Gravity Neutralizer Precision Matter Filter Nanoactuators Nanoactuators Improved Utility Shielding Improved Utility Shielding AEGIS Remote Shield Mobile Refinery Mk. CCLXVII Chronowheel High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Subatomic Replicator Warp Cannon Longsword +1 [Rating: 219] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Nanoactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Longsword +1 Energy Gun Vortex Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . 2 . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 369 | 2 18 3 5 3 29 20 14 2 1 9 6 8 3 8 35 . 7 8 28 3 9 10 2 11 . . 22 1 16 24 6 20 11 25 Power 34 | . 1 . . . 2 1 3 . . 1 1 1 . 1 3 . . 1 1 . . 2 . 2 . . . . 3 2 1 6 . 2 Engine 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core 18 | . . . . . 1 . 3 . . 1 1 1 . 1 1 . . . . . . . . 1 . . . . 3 2 . 2 . 1 Reactor 12 | . . . . . . . . . . . . . . . 2 . . 1 1 . . 2 . 1 . . . . . . 1 3 . 1 Propulsion 80 | . 6 . 2 1 10 1 3 1 . 4 1 . 1 . 7 . 1 3 7 . 3 3 2 5 . . 2 . 2 11 . 3 . 1 Treads 17 | . 4 . 2 1 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . 1 Leg 7 | . 2 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 1 . . . . . . . . . 7 . 1 . 7 . . . 2 . . . . . . . . . . . Flight 38 | . . . . . 4 1 3 1 . 4 1 . 1 . . . . . . . . 3 . 5 . . 2 . 2 11 . . . . Utility 149 | 1 4 . 3 1 7 8 3 . . 1 2 . . 3 13 . 6 4 12 3 4 5 . 3 . . 15 1 10 8 4 8 9 11 Device 63 | 1 . . . . 2 6 1 . . 1 . . . 3 3 . 4 1 4 2 4 3 . . . . 4 . 6 2 3 4 5 4 Storage 14 | . 1 . 1 . 2 . 1 . . . . . . . 1 . . 1 . . . 1 . . . . 1 1 . . . 2 1 1 Processor 18 | . . . . . 1 . . . . . 2 . . . . . 1 . 4 1 . . . 1 . . 4 . 2 . . 1 1 . Hackware 15 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 5 . 1 1 1 Protection 36 | . 3 . 2 1 . 1 1 . . . . . . . 9 . 1 2 3 . . 1 . 1 . . 5 . 1 1 1 . 1 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 106 | 1 7 3 . 1 10 10 5 1 1 3 2 7 2 4 12 . . . 8 . 2 . . 1 . . 5 . 1 3 1 3 2 11 Energy Gun 15 | . . . . . 1 . 3 1 1 1 . 2 . 1 1 . . . . . . . . . . . 4 . . . . . . . Energy Cannon 16 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 1 7 Ballistic Gun 9 | 1 3 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 13 | . 1 1 . . . . . . . . . . . 1 6 . . . 4 . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . 1 1 2 1 . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . 4 10 2 . . 2 . . 1 . 4 . . . 4 . 1 . . . . . . . . 1 . . 1 4 Piercing Weapon 9 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . 1 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 2 . . . . . . . . 2 8 . . . . . . 5 . . . . 12 . 3 . 7 3 2 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Parts Lost 29 | . 1 . . 1 3 2 3 1 . . . 1 2 . 6 . . . . . 1 . . 2 . 1 . . . 3 . . . 2 Power 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 12 | . . . . 1 . 1 1 1 . . . . . . 4 . . . . . 1 . . 1 . . . . . 2 . . . . Utility 12 | . 1 . . . 2 1 . . . . . 1 2 . 2 . . . . . . . . . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . 1 1 2 4 1 . . . 1 2 . 3 . . . . . 1 . . 1 . 1 . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 99 95 83 78 71 69 75 85 89 82 89 84 86 88 82 83 95 99 93 77 94 89 85 98 100 95 93 95 80 82 82 Engine 5 | . 14 14 14 14 7 7 . . . . . . . . . . . . . . . . . 4 . . 8 10 6 . . 1 4 2 Core 1 | . . . . . 1 . 4 2 . 5 6 6 6 6 1 . . . . . . . . . 5 5 . . 1 8 4 3 . 2 Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 4 4 5 5 5 5 4 5 5 . . . . 2 4 8 7 Treads 11 | . 19 28 27 27 25 . . . . . . . . . . . . 10 14 . . . . . . . . . . . . 7 12 12 Leg 1 | . 8 . . . 7 . . . . . . . . . . . . . . . 4 17 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 23 33 35 11 6 35 30 5 5 2 . . . . . . . . . . Flight 10 | . . . . . 1 30 29 26 30 30 30 33 33 33 9 . . . . . . 11 17 27 31 31 30 31 28 27 27 8 . . Device 8 | . . . . . 9 19 18 7 7 7 8 1 . 10 10 6 11 12 16 7 18 17 17 10 10 10 10 10 12 14 19 20 8 6 Storage 3 | . 6 . 7 . 2 7 . 7 7 7 6 6 1 . 1 . . 4 4 . . . . . . . . 1 4 4 4 6 8 6 Processor 6 | . . . . . . 1 . . . . 3 13 13 13 4 . 3 5 3 24 21 17 17 20 21 21 20 13 11 14 13 12 12 12 Hackware 4 | . . . . . 11 13 15 15 15 15 13 6 6 6 . . . . 2 . . . . . . . 4 5 5 4 2 4 8 9 Protection 11 | . 20 28 19 28 10 1 5 7 7 7 6 6 1 . 13 20 12 12 8 3 . 2 5 9 10 6 5 10 9 7 4 4 7 7 Energy Gun 1 | . . . . . 3 . 3 4 . . . . . 1 2 . . . . . . . . 4 . . 9 10 5 . . . . . Energy Cannon 4 | . 7 13 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 11 Ballistic Gun 2 | . 11 . . 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 8 14 14 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 2 6 10 . 6 5 5 5 5 4 3 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 4 3 6 5 5 8 11 10 8 5 5 5 5 5 5 4 3 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 13 32 20 59 20 23 21 26 19 13 18 18 20 19 28 47 42 45 131 150 30 31 37 18 32 32 32 35 37 40 39 74 89 162 177 Greatest Support 261 | 20 40 40 40 43 85 21 19 21 21 21 22 22 22 22 58 56 70 210 210 77 77 36 27 45 34 45 40 46 49 40 55 256 256 261 Greatest Overweight (x) 9 | . . . 1 . . 1 2 . . . . . . 2 1 . . 1 1 . . 4 . . . . 9 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 5 20 5 8 8 8 5 5 5 5 5 5 5 5 5 5 25 25 5 5 5 5 5 5 5 5 5 5 5 5 15 25 25 Average Capacity 8 | 8 7 5 13 5 5 8 5 5 5 5 5 5 5 5 5 5 5 21 21 5 5 5 5 5 5 5 5 5 5 5 5 11 24 25 Most Carried 25 | 7 9 5 9 5 5 8 7 5 4 5 5 5 5 5 5 5 5 21 25 5 5 5 5 5 4 4 5 5 5 5 5 14 19 21 Average Carried 7 | 5 5 4 5 4 4 6 4 3 3 4 4 4 4 4 4 5 4 12 21 4 4 4 5 4 4 4 4 4 4 4 4 8 15 19 Final Capacity 25 | 8 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 15 25 25 Final Carried 21 | 5 5 5 5 5 5 6 5 4 2 5 4 5 5 5 5 5 5 21 5 4 5 5 5 4 4 4 5 4 5 5 5 14 19 18 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Mutant 10% | Hacker-Sprinter 9% | Scavenger-Sprinter 5% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Machinist-Sprinter | -3/Armory Machinist-Sprinter | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 5904 | 234 368 115 50 38 587 32 362 . . 137 . 66 30 129 440 . 70 68 283 66 136 . 136 100 . . 220 . 178 795 78 498 155 533 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11399 | 84 509 279 . 67 1265 68 348 . . 142 . 67 30 56 591 138 418 . 1059 294 437 . 262 321 . . 43 . 483 1561 78 745 967 1087 Parts 521 | 5 37 23 . 2 67 8 6 . . 5 . 4 2 2 40 4 23 . 37 7 14 . 5 23 . . 1 . 17 73 8 37 21 50 Haulers Intercepted 12 | . 1 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . 2 1 . Recyclers Shooed 8 | . 5 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 1 . . 10 . 8 2 3 . 3 . . . 2 3 . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 143 | . 13 7 . . 18 . 4 . . 2 . 3 . . 17 5 . . 13 . 4 . 2 2 . . 1 . . 26 1 . 8 17 Melee 48 | . . 1 . . . . . . . . . . . . 1 1 . . 7 . 3 . 2 2 . . 1 . . 26 1 . . 3 Guns 27 | . 2 . . . 15 . 4 . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Cannons 30 | . . 4 . . 3 . . . . . . . . . 6 1 . . . . . . . . . . . . . . . . 6 10 AOE 31 | . 11 2 . . . . . . . . . . . . 9 3 . . 6 . . . . . . . . . . . . . . . Classes Destroyed 25 | 2 7 . . . 2 . . . . 1 . . 1 . 2 1 . . 3 1 1 . . 1 . . 1 . . 1 . . 1 . Worker 14 | . 2 1 . . 2 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 3 1 . Builder 16 | . 2 1 . . 4 3 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 1 1 Tunneler 4 | 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . 2 1 . Recycler 15 | 1 2 1 . 1 3 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . 3 . . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Watcher 13 | . 2 . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 . 1 . 2 Swarmer 43 | . 6 3 . . 8 . 4 . . . . 3 . . . . . . . . . . . . . . . . . 9 . . . 10 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 46 | . 7 4 . . 6 . . . . 2 . . . . . 4 . . 4 . 2 . . . . . . . . 9 . . 8 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . 2 Hunter 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 5 . . . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 5 3 . 1 6 2 4 . . 2 . 3 1 . 6 4 4 . 6 . 2 . 2 5 . . 1 . 2 8 1 4 4 5 Combat Bots Only 7 | . 5 3 . . 4 . 4 . . 2 . 3 . . 6 4 . . 4 . 2 . 2 1 . . 1 . . 7 1 . 4 5 Max Kills in Single Turn 6 | 1 2 1 . 1 2 1 1 . . 1 . 1 1 . 2 2 2 . 6 1 1 . 1 1 . . 1 . 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . . . . . . . . . . . . 2 2 . . 4 . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 1 . . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Damage Taken 10053 | . 278 261 . 292 989 243 422 95 . 85 . 60 132 . 719 55 141 . 991 . 68 . 91 333 . 189 52 204 245 572 37 . 814 2685 Core 2185 | . 17 12 . 13 57 32 146 26 . 20 . . . . 160 . 18 . 96 . . . 25 59 . 62 . 54 54 129 37 . 55 1113 Absorbed by Shields 1940 | . . . . . . . . . . . . . . . . . 24 . 276 . . . . . . . . . 59 208 14 . 559 800 Reduced by Siege Mode 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 82 Redirected to Shielding 432 | . 3 2 . 3 3 . . . . . . . . . . . . . 36 . . . 19 94 . 26 12 . 10 148 . . 26 50 Regen/Repaired (Parts) 921 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 12 175 698 Core Remaining (%) 84 | 100 . . . 83 89 . . . . 68 . . . . . 81 . . . . . . 86 . . . . 84 . . 83 . . . Volleys Fired 278 | 7 61 32 . 5 94 . . . . . . . . . 19 4 1 . 4 . . . . 1 . . . . . . . . 16 34 Largest 3 | 2 2 1 . 2 2 . . . . . . . . . 1 1 1 . 1 . . . . 1 . . . . . . . . 3 3 Hottest 282 | 40 100 60 . 83 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 282 Shots Fired 515 | 14 85 32 . 7 164 . 13 13 . 7 . 10 . . 46 4 1 . 4 . . . . 1 . . . . . . . . 49 65 Gun 260 | 14 51 . . 2 123 . 13 13 . 7 . 10 . . 27 . . . . . . . . . . . . . . . . . . . Cannon 191 | . 11 20 . 5 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 65 Launcher 30 | . 20 9 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special 34 | . 3 3 . . . . . . . . . . . . 19 4 1 . 4 . . . . . . . . . . . . . . . Kinetic 146 | 14 51 . . 2 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 213 | . 14 23 . 5 85 . 13 13 . 7 . 10 . . 27 . . . . . . . . . . . . . . . . . . 16 Explosive 49 | . 20 . . . . . . . . . . . . . 19 4 1 . 4 . . . . 1 . . . . . . . . . . Electromagnetic 107 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 49 Robot Hit Streak 21 | 6 11 7 . 2 21 . 4 1 . 8 . 11 . . 11 1 . . 3 . . . . 4 . . . . . . . . 13 20 Robot Miss Streak 6 | 1 4 4 . 2 4 . 2 3 . . . 1 . . 1 2 . . . . . . . . . . . . . . . . 6 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 70 | . . . . . . . 13 13 . 7 . 10 . . 27 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 543 | 10 43 17 . 4 108 5 15 5 . 8 . 7 1 1 42 2 9 1 42 8 17 . 8 7 . . 5 . 11 66 9 16 27 49 Core Hits 297 | 5 34 11 . 3 47 2 6 . . 4 . 3 1 1 32 9 6 . 23 2 5 . 3 3 . . 1 . 6 38 3 10 17 22 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . . 4 . . . . . . . . . 2 1 2 . 1 . . . . . . . . . 1 10 2 . 4 5 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . . . . . . 1 7 . . . 2 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Melee Attacks 458 | . . . . . 6 13 6 . . 3 1 18 5 5 14 1 12 1 83 30 25 . 8 16 . 4 8 2 40 83 16 29 3 26 Impact 44 | . . . . . . . . . . . . 1 . 4 2 . 3 . 20 4 10 . . . . . . . . . . . . . Slashing 365 | . . . . . 6 13 6 . . 3 . . . 1 12 1 9 1 63 26 15 . 8 16 . 4 8 2 40 69 4 29 3 26 Piercing 49 | . . . . . . . . . . . 1 17 5 . . . . . . . . . . . . . . . . 14 12 . . . Sneak Attacks 62 | . . . . . 1 4 . . . 1 . . 1 . 5 . 6 . 5 4 1 . . 6 . . 4 . 5 5 . 14 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . 1 . 16 1 3 . . . . . . . . 5 4 . . . Damage Inflicted 27549 | 85 1365 462 . 84 2336 475 798 144 . 321 . 204 81 78 3143 703 947 47 2906 892 1188 . 630 786 . . 436 . 793 3181 653 1492 1237 2082 Guns 3495 | 73 241 . . 12 1630 . 255 144 . 211 . 204 . . 725 . . . . . . . . . . . . . . . . . . . Cannons 3527 | . 140 246 . 53 460 . . . . . . . . . . . . . . . . . . 19 . . . . . . . . 1229 1380 Explosions 4184 | . 967 172 . . . . . . . . . . . . 1314 573 221 . 831 . . . . 28 . . . . . . . . . 78 Melee 15595 | . . . . . 188 475 543 . . 110 . . 81 78 672 54 726 47 2004 892 1188 . 630 739 . . 436 . 793 3181 653 1492 . 613 Ramming 157 | 12 17 32 . 19 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 Kinetic 1436 | 73 241 . . 12 1110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3934 | . 140 258 . 53 980 . 255 144 . 211 . 204 . . 725 . 129 . 301 . . . . . . . . . . . . . . 534 Explosive 3461 | . 967 . . . . . . . . . . . . . 1314 573 92 . 487 . . . . 28 . . . . . . . . . . Electromagnetic 2368 | . . 172 . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . 1229 924 Impact 1034 | . . . . . . . . . . . . . . . . . 84 . 382 116 433 . . 19 . . . . . . . . . . Slashing 14040 | . . . . . 188 475 543 . . 110 . . . 78 1104 130 642 47 1693 776 755 . 630 739 . . 436 . 793 2633 163 1492 . 613 Piercing 1119 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . 548 490 . . . Highest Corruption 27 | . . . . . 2 . . . . . . . . . . . 1 1 9 9 9 9 9 . . . . . . 7 7 1 1 27 Average Corruption 5 | . . . . . 2 . . . . . . . . . . . 1 1 4 9 9 9 9 . . . . . . 4 7 1 1 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 20 . Effects 95 | . . . . . 7 . . . . . . . . . . . . 4 22 11 13 4 1 . . . . . . 7 . 2 2 22 Message Errors 21 | . . . . . 1 . . . . . . . . . . . . 1 4 2 6 1 . . . . . . . 1 . . . 5 Matter Fused 19 | . . . . . 1 . . . . . . . . . . . . 1 3 3 3 1 . . . . . . . 2 . 1 . 4 Heat Flow Errors 14 | . . . . . 2 . . . . . . . . . . . . 1 5 2 3 . . . . . . . . . . . . 1 Energy Discharges 14 | . . . . . 1 . . . . . . . . . . . . 1 3 1 . . . . . . . . . 2 . . 1 5 Data Loss (minor) 15 | . . . . . . . . . . . . . . . . . . . 5 3 . 1 . . . . . . . 1 . 1 . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3445 | . 22 . . . 85 165 259 . . 78 . . . . 117 40 202 . 403 484 458 . 216 334 . . . . . 180 . 261 . 141 Projectiles 96 | . 4 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Explosions 108 | . 18 . . . . . . . . . . . . . 11 . 18 . 38 . . . . . . . . . . . . . . 23 Melee 3241 | . . . . . 77 165 259 . . 78 . . . . 106 40 184 . 365 484 458 . 216 334 . . . . . 180 . 261 . 34 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . 25 . . . . . . . . . . . . . . . 74 . 199 . . . . . . . . . . . . . . . Shots 8 | . 3 . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . Rammed 36 | . 3 8 . 6 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 43 | 1 4 11 . 6 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Kicked 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 494 | . 180 249 . 90 234 . . . . 9 3 3 9 1 10 . . 268 253 162 237 . 15 112 . 285 . 76 36 . . 48 192 494 Average Temperature 69 | . 52 101 . 34 96 . . . . 9 2 2 2 1 10 . . 142 74 67 73 . 8 20 . 82 . 40 18 . . 14 71 132 Received Heat Transfer 1462 | . 81 150 . . 342 30 21 . . 27 . . 12 . 207 27 12 . 206 . 27 . 9 48 . 39 . 9 6 60 . . 107 42 Effects 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Total Turns 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 56 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 29 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Parts Fried 27 | . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . . 12 9 Impact Corruptions 11 | . . . . . . . . . . . . . . . . . 2 . 5 . 4 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 5 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 5397 | . 296 555 . 111 2146 . 333 185 . 259 . 259 . . 533 . 100 . 200 . . . . . . . . . . . . . . 420 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 1172 | 10 316 250 . 5 331 437 . . . . 25 . . . . . 512 179 680 . . . . 376 . . . . 502 1172 . 164 411 776 Initial 263 | . 6 75 . . . 156 . . . . 8 . . . . . 209 179 . . . . . 97 . . . . 40 263 . . 92 157 Average 208 | 7 158 65 . 1 82 279 . . . . 19 . . . . . 312 127 415 . . . . 177 . . . . 226 738 . 130 238 425 Maximum Alert Level 4 | . 1 1 . . 1 2 . . . . . . . . . . 2 . 2 . . . . 1 . . . . 2 4 . . 2 3 Low Security (%) 61 | 100 72 90 . 100 93 9 . . . . 100 . . . . . . 100 12 . . . . 87 . . . . 34 . . 100 34 7 Level 1 21 | . 27 9 . . 6 85 . . . . . . . . . . 79 . 14 . . . . 12 . . . . 55 5 . . 63 34 Level 2 14 | . . . . . . 4 . . . . . . . . . . 20 . 73 . . . . . . . . . 10 45 . . 1 50 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 1 . . 3 7 . . . . 1 . . . . . . . 12 . . . . 3 . . . . 3 11 . 4 3 4 Investigation 30 | . 3 1 . . 2 6 . . . . 1 . . . . . . . 7 . . . . 2 . . . . 1 4 . 3 . . Extermination 8 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 2 Reinforcement 12 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . 2 2 Assault 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 5 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 24 | . 2 . . . 7 . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . 4 . 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 19 7 . 3 38 32 13 16 . 10 . 4 3 . 16 5 12 . 36 . 5 . 11 18 7 19 23 5 24 50 1 3 14 47 Peak Tracking Total 14 | . 3 3 . 1 7 14 5 10 . 4 . 3 4 . 5 4 7 . 14 . 2 . 7 11 6 12 6 4 10 11 1 4 5 12 Tactical Retreats 61 | . 1 . . 2 2 5 5 1 . 2 . 1 1 . . . 3 . 3 . . . 3 2 . 3 . 2 8 7 . 1 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 9 | . 2 . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 10 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 1 2 . . . . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 33 | . 3 . . . 2 . . . . . . . . 2 1 . 5 . 6 . . . . . . . 1 . . 3 1 . 4 5 Max in Single Turn 5 | . 1 . . . 1 . . . . . . . . 1 1 . 5 . 2 . . . . . . . 1 . . 1 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 56 | . 4 1 2 . 7 8 . . 3 . 2 . . . . . 1 . 9 1 . 1 . 5 . . 1 . 3 3 . 3 1 1 Terminals 30 | . 2 . . . 6 6 . . . . 2 . . . . . 1 . 4 . . . . 2 . . . . 3 1 . 2 1 . Fabricators 7 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 5 | . 2 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 159 | . 7 1 2 . 24 26 . . 13 . 7 . . . . . 2 . 18 1 . 1 . 13 . . 1 . 10 20 . 9 2 2 Successful 72 | . 3 1 2 . 10 3 . . 13 . 3 . . . . . 1 . 6 1 . 1 . 7 . . 1 . 3 13 . 3 1 . Failed 87 | . 4 . . . 14 23 . . . . 4 . . . . . 1 . 12 . . . . 6 . . . . 7 7 . 6 1 2 Catastrophic 28 | . 1 . . . 2 9 . . . . 1 . . . . . . . 4 . . . . 2 . . . . 3 4 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 7 . 1 . 8 16 . . . . 3 . . . . . 1 . 15 . . . . 5 . . . . 9 7 . 4 2 1 Terminals 94 | . 5 . . . 23 19 . . . . 7 . . . . . 2 . 10 . . . . 4 . . . . 10 6 . 6 2 . Fabricators 32 | . . . . . . 7 . . . . . . . . . . . . 3 . . . . 8 . . . . . 14 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Recycling Units 6 | . 2 . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Terminal Hacks 40 | . 1 1 2 . 9 2 . . 13 . 3 . . . . . . . 2 1 . 1 . 1 . . 1 . 2 . . 1 . . Record 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 12 . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . Build 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 1 1 . . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 1 . 2 1 . Terminals 8 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 2 1 . Track 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Botnet 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 41 | . 2 . . . 6 8 . . . . 2 . . . . . 1 . 7 . . . . 5 . . . . 3 2 . 3 1 1 Full Trace Events 23 | . 1 . . . 2 6 . . . . 1 . . . . . . . 5 . . . . 2 . . . . 1 2 . 3 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Corruption 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Time 710 | . . . . . . . . . . . . . . . . . . . . . . . . 304 . . . . . 406 . . . . Total Part Build Rating 44 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 34 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total Allies 16 | . . 2 . . . . . . . 1 1 . . 3 . . . . 3 . . . . . . . . . . 6 . . . . Largest Group 4 | . . 2 2 . . . . . . 1 1 1 . 3 3 . . . 3 . . . . . . . . . . 4 . . . . Highest-Rated Group 186 | . . 45 45 . . . . . . 96 41 41 . 71 71 . . . 93 . . . . . . . . . . 186 . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 41 41 . 31 31 . . . 31 . . . . . . . . . . 50 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 88 | . . . . . . . . . . 13 . 6 . . 3 . . . 23 . . . . . . . . . . 43 . . . . Total Damage 2627 | . . . . . . . . . . 372 . 277 . . 64 . . . 399 . . . . . . . . . . 1515 . . . . Kills 16 | . . . . . . . . . . 5 . 2 . . 1 . . . 2 . . . . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 . . 1 . . 1 . . . . . . 1 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . . . . 11 8 44 . . . . . . . . . . . . . . . Items 63 | . . . . . . . . . . . . . . . . . 11 8 44 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 17525 | 51 1342 1236 712 1089 1716 521 459 64 23 442 72 233 89 1180 910 129 240 558 1191 403 364 167 112 254 44 104 993 104 381 553 104 366 586 733 Spaces Moved 18767 | 23 658 674 360 627 627 962 545 207 79 580 207 627 290 1089 1482 233 505 460 828 711 547 156 286 422 220 466 1189 406 868 1083 122 564 287 377 Core 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . . . . . . Treads 4038 | . 495 674 360 627 493 . . . . . . . . . . . . 221 439 . . . . . . . . . . . . 132 287 310 Legs 186 | 23 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3911 | . . . . . . . . . . . . . . . 1233 233 505 239 389 711 547 54 . . . . . . . . . . . . Flight 10459 | . . . . . 134 962 545 207 79 580 207 627 290 1089 249 . . . . . . 102 286 422 220 466 1083 406 868 1083 122 432 . . Fastest Speed 6 | 120 120 160 160 160 29 27 26 26 27 27 24 24 24 24 24 44 40 40 40 40 40 59 20 6 20 6 20 15 15 21 21 18 160 151 Average Speed 66 | 120 150 160 194 160 130 27 30 28 27 27 25 24 24 89 45 44 40 105 103 40 48 89 28 20 20 18 64 19 20 22 48 51 160 151 Slowest Speed 500 | 120 160 160 240 160 160 99 172 29 27 27 27 24 24 192 109 44 40 240 160 40 82 345 59 29 20 20 500 21 21 26 87 160 160 160 Overloaded Moves 724 | . . . . . . . . . . . . . . . . . . . . . . . 43 78 . 65 . 78 40 31 . 389 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 8 1 2 . 5 . . . . . . . . . . . . 3 6 . 2 2 3 3 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Spacefolds 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Exploration Rate (%) 54 | 3 86 96 69 78 45 34 63 54 69 66 6 69 41 86 85 43 16 96 27 79 71 60 50 11 50 74 91 68 28 43 73 13 38 30 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 11 | . 2 1 1 1 1 . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 18 | . . 1 . 2 . . 2 . . . . 2 . 3 . 1 . . . 2 1 . . . 1 2 . 1 . . . . . . Spaces Dug 272 | . 59 . . . 3 8 . . . 2 1 12 3 2 52 7 1 . 37 15 3 . . 10 . 4 1 2 29 7 1 5 3 5 Terrain Destroyed 673 | . 115 . . . 5 8 4 3 . 2 1 14 3 2 233 46 25 . 109 15 3 . . 17 . 4 1 2 29 7 1 5 3 16 Melee 151 | . . . . . 3 8 . . . 2 1 12 3 2 8 . 1 . 28 15 3 . . 10 . 4 1 2 29 7 1 5 3 3 Projectile 33 | . 3 . . . 2 . 4 3 . . . 2 . . 10 2 . . 1 . . . . . . . . . . . . . . 6 AOE 489 | . 112 . . . . . . . . . . . . . 215 44 24 . 80 . . . . 7 . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total 23086 | 35 934 790 375 703 1336 1204 832 211 79 860 222 684 301 1293 1678 254 533 534 1098 814 627 183 305 571 219 481 1416 426 1059 1376 160 639 370 484 Wait 2802 | . 160 68 . 58 537 199 255 3 . 261 3 29 . 180 95 15 5 17 127 77 45 . 10 119 . 14 172 13 117 127 6 1 42 47 Move 18620 | 22 657 673 359 626 626 945 542 202 78 572 206 626 289 1088 1481 232 505 459 827 710 546 155 279 410 219 461 1184 401 861 1075 121 563 286 334 Hop 32 | . . . . . . 8 1 2 . 2 . . . . . . . . . . . . 3 5 . 2 2 1 3 3 . . . . Pick Up 117 | 1 13 1 4 2 5 3 2 . . 3 . 2 2 3 6 1 2 9 15 . 2 3 . 1 . . 4 4 4 5 5 4 7 4 Fast Attach 211 | 1 5 1 2 1 21 6 7 . . 4 5 2 1 7 24 . 3 6 8 2 6 11 2 9 . . 18 . 12 14 7 16 3 7 Attach 94 | . 4 . 3 1 1 11 7 2 1 4 1 6 2 1 6 . 4 . 11 1 2 . . 2 . . 3 . 2 5 1 3 2 8 Detach 75 | . . . . . . 11 5 1 . 5 1 5 . 2 5 . 2 6 2 1 2 . . 1 . . 9 . 3 . 1 9 1 3 Swap 74 | 1 9 2 . 1 7 3 . . . 1 . . . . 5 . . 2 9 . 1 . . . . . 1 1 2 5 . 1 7 16 Drop 248 | 2 21 2 7 3 21 5 7 1 . 5 2 2 3 7 23 1 2 2 34 1 5 14 3 7 . . 15 4 15 8 8 13 1 4 Fire 278 | 7 61 32 . 5 94 . . . . . . . . . 19 4 1 . 4 . . . . 1 . . . . . . . . 16 34 Melee 398 | . . . . . 6 13 6 . . 3 1 12 4 5 14 1 9 1 61 22 18 . 8 16 . 4 8 2 40 75 11 29 3 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 41 | . 3 11 . 6 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 92 | . . . . . . . . . . . 3 . . . . . . 32 . . . . . . . . . . . 57 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 52 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 10) 1394 | -10/Materials | Entered Mines 1395 | -10/Mines | Learned location of Storage (-8) 1428 | -10/Mines | Met a Derelict bent on vengeance 1479 | -10/Mines | Met a Derelict shopkeep closing up shop 1784 | -10/Mines | Discovered new exit (range 10) 1869 | -10/Mines | Discovered new exit (range 15) 2360 | -10/Mines | Found a hidden stash of uninstalled traps 2373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2613 | -10/Mines | Discovered new exit (range 5) 2630 | -10/Mines | Entered Exiles 2630 | -10/Exiles | Accompanied by 2 allies 2656 | -10/Exiles | Discovered new exit (range 15) 2660 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2674 | -10/Exiles | Met 8R-AWN 2696 | -10/Exiles | Met EX-HEX 2782 | -10/Exiles | Met EX-DEC 2810 | -10/Exiles | Learned location of Zion (-6) 2976 | -10/Exiles | Met EX-BIN 3009 | -10/Exiles | Aligned with FarCom system 3012 | -10/Exiles | Given EX-Vault access code 3072 | -10/Exiles | Opened EX-Vault 3084 | -10/Exiles | Found Chronowheel 3087 | -10/Exiles | Found AWS/Thermal 3093 | -10/Exiles | Found Longsword +1 3142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3328 | -10/Exiles | Discovered new exit (range 10) 3342 | -10/Exiles | Stole three prototypes: Chronowheel, AWS/Thermal, Longsword +1 3342 | -10/Exiles | Entered Mines 3805 | -9/Mines | Discovered new exit (range 15) 4431 | -9/Mines | Entered Materials 4431 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4432 | -8/Materials | Identified exit to Storage 5233 | -8/Materials | Build established: Scavenger-Mutant 6141 | -8/Materials | Discovered new exit (range 20) 6147 | -8/Materials | Entered Factory 6147 | -7/Factory | Evolved 2 slots: Utility x2 6149 | -7/Factory | FarCom data flow suspended 6497 | -7/Factory | Build established: Hacker-Sprinter 6531 | -7/Factory | Identified exit to Lower Caves 6646 | -7/Factory | Discovered new exit (range 11) 6668 | -7/Factory | Entered Lower Caves 6707 | -7/Lower Caves | Lost 4 parts (1p2n1u) 6784 | -7/Lower Caves | Identified exit to Lower Caves 6801 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7076 | -7/Lower Caves | Learned Factory machine intel 7127 | -7/Lower Caves | Entered another Lower Caves area 7127 | -7/Lower Caves | Spotted 3O-BES(f) 7127 | -7/Lower Caves | Spotted V4-F7J(f) 7128 | -7/Lower Caves | Encountered a Master Thief 7128 | -7/Lower Caves | Encountered a Master Thief 7132 | -7/Lower Caves | Spotted J9-W6W(f) 7133 | -7/Lower Caves | Encountered a Master Thief 7187 | -7/Lower Caves | Discovered new exit (range 10) 7191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7191 | -7/Lower Caves | Entered Data Miner 7191 | -7/Data Miner | Discovered new exit (range 6) 7197 | -7/Data Miner | Met Data Miner 7202 | -7/Data Miner | Learned location of Section 7 (-2) 7202 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7206 | -7/Data Miner | Received God Mode back door access code from Data Miner 7214 | -7/Data Miner | Entered Proximity Caves 7237 | -6/Proximity Caves | Learned Factory stockpile data 7285 | -6/Proximity Caves | Escorted by Enhanced Grunt 7437 | -6/Proximity Caves | Spotted B-75 Beast 7575 | -6/Proximity Caves | Build established: Scavenger-Sprinter 7608 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7650 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7652 | -6/Proximity Caves | Discovered new exit (range 11) 7656 | -6/Proximity Caves | Entered Factory 7656 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7658 | -6/Factory | Loaded intel: 263 machine locations 7678 | -6/Factory | Identified exit to Lower Caves 7728 | -6/Factory | Entered Lower Caves 7728 | -6/Lower Caves | Accompanied by 1 ally 7876 | -6/Lower Caves | Encountered a Warlord checkpoint 7933 | -6/Lower Caves | Discovered new exit (range 14) 7961 | -6/Lower Caves | Entered another Lower Caves area 7968 | -6/Lower Caves | Learned Factory security intel 7977 | -6/Lower Caves | Spotted B-75 Beast 8011 | -6/Lower Caves | Discovered new exit (range 8) 8050 | -6/Lower Caves | Entered Zion 8059 | -6/Zion | Discovered new exit (range 12) 8077 | -6/Zion | Gained Derelict followers 8116 | -6/Zion | Learned location of Warlord (-4) 8153 | -6/Zion | Discovered new exit (range 5) 8326 | -6/Zion | Found Prototype Device 8326 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8499 | -6/Zion | Build established: Scavenger-Mutant 9036 | -6/Zion | Found Prototype Special Weapon 9036 | -6/Zion | Identified RU-N14's Throwing Claymores 9042 | -6/Zion | Found RU-N14's Throwing Claymores 9045 | -6/Zion | Found RU-N14's Throwing Claymores 9155 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9230 | -6/Zion | Entered Deep Caves 9230 | -6/Deep Caves | Accompanied by 3 allies 9368 | -6/Deep Caves | Found Prototype Protection 9368 | -6/Deep Caves | Identified Zio. Heavy Carapace 9378 | -6/Deep Caves | Attacked by Z-Imprinter 9394 | -6/Deep Caves | Destroyed Z-Imprinter 9408 | -6/Deep Caves | Found Prototype Protection 9408 | -6/Deep Caves | Identified Zio. Weapon Casing 9420 | -6/Deep Caves | Lost 3 parts (2n1u) 9670 | -6/Deep Caves | Found Zio. Weapon Casing 9682 | -6/Deep Caves | Found Zio. Weapon Casing 9688 | -6/Deep Caves | Found Zio. Heavy Carapace 9691 | -6/Deep Caves | Found Zio. Heavy Carapace 9853 | -6/Deep Caves | Found Zio. Weapon Casing 10103 | -6/Deep Caves | Discovered new exit (range 7) 10140 | -6/Deep Caves | Entered Proximity Caves 10143 | -5/Proximity Caves | Spotter reported a threat 10266 | -5/Proximity Caves | Discovered new exit (range 5) 10269 | -5/Proximity Caves | Entered Factory 10269 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10509 | -5/Factory | Manually triggered Chute Trap 10509 | -5/Factory | Sucked down chute 10509 | -5/Factory | Entered Waste 10509 | -5/Waste | The area was eerily silent 10535 | -5/Waste | Discovered new exit (range 16) 11067 | -5/Waste | Entered Factory 11367 | -5/Factory | First assault squad dispatched 11615 | -5/Factory | Spotted B-75 Beast 11619 | -5/Factory | Incoming investigation squad redirected 11687 | -5/Factory | Incoming assault squad redirected 11860 | -5/Factory | Found Hvy. Reactive Plating 11867 | -5/Factory | Found Hvy. Reactive Plating 12086 | -5/Factory | Incoming investigation squad redirected 12092 | -5/Factory | Incoming investigation squad redirected 12134 | -5/Factory | Identified exit to Upper Caves 12258 | -5/Factory | Entered Upper Caves 12279 | -5/Upper Caves | Learned Factory terminal intel 12283 | -5/Upper Caves | Encountered a Warlord checkpoint 12527 | -5/Upper Caves | Build established: Mutant 12620 | -5/Upper Caves | Discovered new exit (range 15) 12661 | -5/Upper Caves | Entered another Upper Caves area 12661 | -5/Upper Caves | Spotted QU-JJD(f) 12662 | -5/Upper Caves | Encountered a Master Thief 12665 | -5/Upper Caves | Longsword +1 stolen by Master Thief 12665 | -5/Upper Caves | Spotted AS-OQX(f) 12666 | -5/Upper Caves | Encountered a Master Thief 12668 | -5/Upper Caves | Destroyed QU-JJD(f) 12669 | -5/Upper Caves | Destroyed AS-OQX(f) 12842 | -5/Upper Caves | Build established: Scavenger-Mutant 12937 | -5/Upper Caves | Learned location of 1 exit from Factory 12967 | -5/Upper Caves | Discovered new exit (range 8) 13025 | -5/Upper Caves | Entered Zhirov 13025 | -5/Zhirov | Discovered new exit (range 3) 13059 | -5/Zhirov | Found Alien Artifact 13059 | -5/Zhirov | Identified Integrated Dissipator 13059 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13150 | -5/Zhirov | Found Alien Artifact 13173 | -5/Zhirov | Learned location of Quarantine (-2) 13192 | -5/Zhirov | Entered Proximity Caves 13271 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13303 | -4/Proximity Caves | Discovered new exit (range 5) 13304 | -4/Proximity Caves | Entered Factory 13304 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13305 | -4/Factory | Identified exit to Upper Caves 13306 | -4/Factory | Loaded intel: 28 terminal locations 13380 | -4/Factory | Discovered new exit (range 6) 13525 | -4/Factory | Fabricated Biomechanical Wings? 13527 | -4/Factory | Fabricated Biomechanical Wings (x1) 13552 | -4/Factory | Build established: Scavenger-Sprinter 13558 | -4/Factory | Entered Upper Caves 13558 | -4/Upper Caves | Spotted H7-2KO(f) 13559 | -4/Upper Caves | Encountered a Master Thief 13570 | -4/Upper Caves | Spotted B-86 Titan 13590 | -4/Upper Caves | Learned Research stockpile data 13599 | -4/Upper Caves | Discovered new exit (range 15) 13602 | -4/Upper Caves | Entered another Upper Caves area 13608 | -4/Upper Caves | Discovered new exit (range 13) 13680 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13705 | -4/Upper Caves | Discovered new exit (range 5) 13706 | -4/Upper Caves | Entered Warlord 13782 | -4/Warlord | Visited the Vortex Lab 13783 | -4/Warlord | Found Prototype Energy Gun 13783 | -4/Warlord | Identified Vortex Shotgun 13785 | -4/Warlord | Found Prototype Energy Cannon 13785 | -4/Warlord | Identified Vortex Cannon 13787 | -4/Warlord | Found Prototype Energy Gun 13787 | -4/Warlord | Identified Vortex Rail 13791 | -4/Warlord | Found Vortex Shotgun 13797 | -4/Warlord | Found Vortex Cannon 13804 | -4/Warlord | Met Warlord 13805 | -4/Warlord | Warlord's base attacked by MAIN.C 13815 | -4/Warlord | Found Prototype Hackware 13815 | -4/Warlord | Identified Ghost Barrier 13817 | -4/Warlord | Found Prototype Processor 13817 | -4/Warlord | Identified Exp. Target Analyzer 13824 | -4/Warlord | Found Prototype Device 13824 | -4/Warlord | Identified Exp. Cloaking Device 14155 | -4/Warlord | Warlord forces counterattacked 14247 | -4/Warlord | Build established: Hacker-Mutant 14480 | -4/Warlord | Warlord base infiltrated, sounded retreat 14543 | -4/Warlord | Found Prototype Processor 14543 | -4/Warlord | Identified Exp. Core Analyzer 14578 | -4/Warlord | Spotted B-90 Cyclops 14578 | -4/Warlord | Spotted Executioner 14600 | -4/Warlord | P-70 Sage assimilated allied MF-MK4(b) 14630 | -4/Warlord | Spotted Striker 14638 | -4/Warlord | Destroyed Striker 14662 | -4/Warlord | Discovered new exit (range 12) 14699 | -4/Warlord | Entered Proximity Caves 14747 | -3/Proximity Caves | Spotted B-86 Titan 14800 | -3/Proximity Caves | Discovered new exit (range 10) 14803 | -3/Proximity Caves | Entered Research 14803 | -3/Research | Evolved 2 slots: Utility x2 14804 | -3/Research | Identified exit to Armory 14812 | -3/Research | Build established: Hacker-Sprinter 14977 | -3/Research | Found Enh. Force Lance 14981 | -3/Research | Found Prototype Processor 14981 | -3/Research | Identified Exp. Signal Interpreter 14999 | -3/Research | Spotted B-86 Titan 15090 | -3/Research | Found Prototype Device 15090 | -3/Research | Identified Exp. Shield Generator 15093 | -3/Research | Found Exp. Shield Generator 15096 | -3/Research | Found Exp. Shield Generator 15184 | -3/Research | Entered Armory 15310 | -3/Armory | Fabricated Biomechanical Wings (x1) 15331 | -3/Armory | Fabricated Biomechanical Wings (x1) 15349 | -3/Armory | Fabricated Force Lance (x1) 15399 | -3/Armory | Fabricated Exp. Weapon Shielding (x1) 15407 | -3/Armory | Fabricated Biomechanical Wings (x1) 15438 | -3/Armory | Fabricated Force Lance (x1) 15476 | -3/Armory | First assault squad dispatched 15492 | -3/Armory | Incoming assault squad redirected 15502 | -3/Armory | Incoming assault squad redirected 15529 | -3/Armory | Found Adv. Force Booster 15642 | -3/Armory | Incoming investigation squad redirected 15698 | -3/Armory | Destroyed 7 combat bots 15705 | -3/Armory | Incoming assault squad redirected 15734 | -3/Armory | Incoming assault squad redirected 15736 | -3/Armory | Discovered new exit (range 4) 15737 | -3/Armory | Identified exit to Lab 15737 | -3/Armory | Entered Lab 15737 | -3/Lab | Discovered new exit (range 9) 15739 | -3/Lab | Identified exit to Research 15744 | -3/Lab | Detected for breach 15746 | -3/Lab | Gained access to the hidden lab's interior 15753 | -3/Lab | Confronted by A5 15762 | -3/Lab | Destroyed A5 15769 | -3/Lab | Found Prototype Protection 15769 | -3/Lab | Identified Med. Regenerative Plating 15773 | -3/Lab | Found Prototype Hackware 15779 | -3/Lab | Found Alien Artifact 15779 | -3/Lab | Identified Integrated Reactor 15779 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15783 | -3/Lab | Found Alien Artifact 15783 | -3/Lab | Identified Core Expander 15783 | -3/Lab | Installed Core Expander, added new Power slot 15789 | -3/Lab | Found Prototype Hackware 15791 | -3/Lab | Found Prototype Device 15791 | -3/Lab | Identified AEGIS Remote Shield 15794 | -3/Lab | Found Prototype Energy Cannon 15794 | -3/Lab | Identified Warp Cannon 15817 | -3/Lab | Found Alien Artifact 15828 | -3/Lab | Found Alien Artifact 15841 | -3/Lab | Entered Research 15841 | -2/Research | Warlord forces began assault on 0b10 15841 | -2/Research | Evolved 2 slots: Utility x2 15861 | -2/Research | Met up with Warlord 15934 | -2/Research | Discovered new exit (range 9) 15951 | -2/Research | Research machine network offline 16200 | -2/Research | Identified exit to Quarantine 16207 | -2/Research | Entered Quarantine 16209 | -2/Quarantine | Identified Exp. Hacking Suite 16299 | -2/Quarantine | Identified Core Reset Matrix 16299 | -2/Quarantine | Used Core Reset Matrix 16303 | -2/Quarantine | Detected hypermatrix surge 16303 | -2/Quarantine | Sensed 16 artifacts in vicinity 16555 | -2/Quarantine | Found Subatomic Replicator 16591 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16599 | -2/Quarantine | Found Transdimensional Reconstructor 16620 | -2/Quarantine | Found Transdimensional Reconstructor 16623 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16676 | -2/Quarantine | Spotted Fortress 16783 | -2/Quarantine | Build established: Scavenger-Gunner 16785 | -2/Quarantine | Discovered new exit (range 6) 16792 | -2/Quarantine | Identified exit to Section 7 16793 | -2/Quarantine | Entered Section 7 16794 | -2/Section 7 | Sensed 18 artifacts in vicinity 16802 | -2/Section 7 | Spotted S7 Guard 16814 | -2/Section 7 | Destroyed S7 Guard 16825 | -2/Section 7 | Found Corrupted Prototype Protection 16825 | -2/Section 7 | Identified Hvy. Regenerative Plating 16831 | -2/Section 7 | System corruption reached 10% 16843 | -2/Section 7 | Found Navigation Efficiency Matrix 16921 | -2/Section 7 | Spotted B-90 Cyclops 16926 | -2/Section 7 | Warped through subspace 16942 | -2/Section 7 | Found Integrated Reactor 16942 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17005 | -2/Section 7 | Identified Quantum Router 17076 | -2/Section 7 | Warped through subspace 17125 | -2/Section 7 | Found Integrated Dissipator 17125 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17189 | -2/Section 7 | Found Spacefold Activator 17235 | -2/Section 7 | Found Core Reset Matrix 17238 | -2/Section 7 | Sensed 13 artifacts in vicinity 17323 | -2/Section 7 | Warped through subspace 17357 | -2/Section 7 | Core integrity fell below 50% 17506 | -2/Section 7 | Core integrity fell below 20% 17526 | -2/Section 7 | Core destroyed Last Messages --------------- 17473_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 17478_ Spacefolded through Aeration Cycler. 17483_ Spacefolded through Wall. 17497_ Spacefolded through K-01 Serf. 17499_ C-30 ARC bursts open, deploying its payload. 17499_ H-88 Terminator unfolds itself. 17499_ Spacefolded through K-01 Serf. 17500_ Penetrated by Slug. 17501_ Slug penetrates Wall. 17501_ Penetrated by Slug. 17505_ Spacefolded through Wall. 17505_ Slug penetrates Wall. 17506_ Penetrated by Slug. 17506_ Spacefolded through Terminal. 17506_ Terminal disabled. 17510_ Slug penetrates Terminal. 17510_ Spacefolded through Wall. 17518_ Spacefolded through Cryopreservation Unit. 17521_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#????????????????????????? | | ??????????????????######Y#???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????# """S""" ???????????????????????? | | ????????????????# """ """ #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????? """ #??????????????????????? | | ????????????????# """ [[ #??????????????????????? | | ????????????????# """ [[ @#??????????????????????? | | ????????????????# [[ #??????????????????????? | | ?????????????? ###+########?????????????????????? | | ????????????? ###################+??????? | | ????????????? ???? | | ?????????????" !! ???? | | ????????????"" ! #########+#########???????? | | ????????????"" #????#????????????????????? | | ????????????T #######???????????????????? | | ????????????"" # #???????????????????? | | ????????????"" # #???????????????????? | | ???????????#"" # """ #???????????????????? | | ???????????# # """ #???????????????????? | | ???????????# # """ #???????????????????? | | ????????????? # #???????????????????? | | ???????????#??""""" # "" #???????????????????? | | ???????????# """""" # """ #???????????????????? | | ???????????# """""" + R" #???????????????????? | | ???????????+ " """ # """ #???????????????????? | | ???????????# # "" #???????????????????? | | ???????????+ # #???????????????????? | | ???????????##############+####???????????????????? | | ????????????# = #?????????????????????? | | ????????????# ] """ / ????????????????? | | ????????????# """" ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 89 Energy Capacity 1025 Matter Stores 464 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 16 Armor Coverage 2800 Resistance: KI 40 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Evasion (%) 75 Melee Accuracy 36 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -3/Armory | Authchip Biomechanical Wings | x1 | -3/Armory | Authchip Force Lance | x1 | -3/Armory | Authchip Exp. Weapon Shielding | x1 | -3/Armory | Authchip Biomechanical Wings | x1 | -3/Armory Force Lance | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Core Expander Core Reset Matrix Transdimensional Reconstructor Spacefold Activator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RiotForceSource Manual? 0 Play Time 02:19:50 Cumulative 2486.4 hours Start 2023.04.26 @ 13:02:54 End 2023.04.26 @ 15:25:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2853 Rogue 2845 Adventurer 0 Explorer 8 Win Type - Total 308 Types 49/32/104/3/3/5/109/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c6b25a8-6924-4807-8091-af1c3cf7cdf0