Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 09:19:33 Player: StarSirius Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1840) 1840 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 9594 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 328 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 74/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Arc Projector Gamma Rifle Heavy Machine Gun Powered Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Experimental Myomer Leg Cooled Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Field Recycling Unit > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Small Storage Unit Improved Arc Projector Heavy Laser Phase Gun Dispersion Rifle Heavy Machine Gun Powered Hammer [Rating: 118] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 2 . . 1 . . 1 . 1 1 . Utility 11 | . . . . 2 1 . 2 1 2 . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 162 | 6 15 8 . 11 14 32 17 7 5 4 8 35 Power 33 | 1 3 . . 1 2 9 1 2 2 3 2 7 Engine 9 | 1 2 . . 1 2 3 . . . . . . Core 15 | . 1 . . . . 6 1 2 2 2 1 . Reactor 9 | . . . . . . . . . . 1 1 7 Propulsion 48 | 2 7 5 . 3 5 9 5 2 1 1 1 7 Treads 7 | . 3 1 . . 1 2 . . . . . . Leg 6 | 2 . . . . . . . . . . . 4 Wheel 4 | . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 31 | . . 4 . 3 4 7 5 2 1 1 1 3 Utility 49 | 1 3 2 . 4 6 4 8 3 2 . 5 11 Device 19 | . 2 . . 2 . 1 2 3 1 . 1 7 Storage 13 | 1 . 2 . . 3 . . . . . 4 3 Processor 7 | . 1 . . 1 . 1 3 . . . . 1 Hackware 4 | . . . . . 2 . 1 . 1 . . . Protection 6 | . . . . 1 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 2 1 . 3 1 10 3 . . . . 10 Energy Gun 16 | . . . . 1 . 6 2 . . . . 7 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 1 . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . . . 1 Slashing Weapon 6 | . . . . . 1 4 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 4 . 1 . . . 2 Parts Lost 56 | . . . . 1 2 12 . . . . . 41 Power 9 | . . . . . . 2 . . . . . 7 Propulsion 22 | . . . . . 2 6 . . . . . 14 Utility 19 | . . . . 1 . 2 . . . . . 16 Weapon 6 | . . . . . . 2 . . . . . 4 Highest Loss Streak 18 | . . . . 1 1 4 . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 100 92 87 97 99 95 100 98 70 Engine 2 | . 7 11 11 9 4 3 . . . . . . Core 3 | . 6 . . . . 3 6 5 5 8 4 1 Treads 2 | . 12 11 11 . 1 7 1 . . . . . Wheel 1 | . 14 . . . . . . . . . . . Flight 27 | . . 33 33 36 33 24 31 35 31 33 34 18 Device 12 | . 10 . . 9 7 1 8 16 21 19 19 19 Storage 6 | . 14 11 11 9 7 7 6 5 5 4 4 3 Processor 8 | . . 11 11 12 7 7 13 11 10 9 8 6 Hackware 6 | . . . . . 9 14 5 5 6 9 8 4 Protection 3 | . . . . 5 2 3 8 5 5 4 4 1 Energy Gun 3 | . . . . . . 4 5 5 5 4 4 2 Ballistic Gun 4 | . 28 22 22 15 7 1 . . . . . . Impact Weapon 2 | . . . . 2 4 . 4 5 5 4 4 2 Slashing Weapon 1 | . . . . . 2 4 1 . . . . . Naked Turns 29 | . . . . . . . . . . . . 29 Heaviest Build 65 | 10 13 12 12 16 17 22 27 35 35 42 45 65 Greatest Support 84 | 20 32 12 12 16 18 40 29 35 39 51 57 84 Greatest Overweight (x) 3 | . . . . . 3 2 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 8 8 15 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 6 8 8 8 8 8 8 8 8 8 8 8 10 Average Carried 7 | 3 7 7 8 7 7 7 7 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 6 8 8 8 8 8 5 Class Distribution -------------------- 20% | Hacker-Ninja 19% | Scavenger-Mutant 15% | Ninja 8% | Mutant 8% | Hacker-Mutant 8% | Sprinter 4% | Scavenger-Scout 4% | Scout 3% | Infiltrator-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 1804 | 188 175 72 33 . 75 411 196 187 40 60 60 307 Remotely . | . . . . . . . . . . . . . Salvage Created 2028 | . 222 159 . . 75 724 60 30 52 . . 706 Parts 109 | . 22 7 . . 7 37 3 . . . . 33 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 4 | . . 1 . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 32 | . 8 1 . . 1 10 2 . . . . 10 Melee 9 | . . . . . 1 3 . . . . . 5 Guns 22 | . 8 1 . . . 7 2 . . . . 4 Classes Destroyed 8 | . 3 2 . . 1 2 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 3 | . . 1 . . . 1 . . . . . 1 Operator 4 | . . . . . 1 . . 1 1 . . 1 Watcher 6 | . 2 1 . . . 1 . 1 1 . . . Swarmer 12 | . 6 . . . . . 2 . . . . 4 Grunt 8 | . 2 . . . . 4 . . . . . 2 Sentry 6 | . . 1 . . 1 4 . . . . . . Programmer 6 | . . . . . . 2 . . . . . 4 Best Kill Streak 3 | . 3 1 . . 1 3 2 1 1 . . 3 Combat Bots Only 3 | . 3 1 . . 1 3 2 . . . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 845 | . 39 10 . 23 73 328 21 2 5 4 7 333 Missed 360 | . 11 4 . 13 33 164 11 . 5 2 5 112 Damage Taken 7350 | . 262 91 . 158 303 1541 146 53 . 92 48 4656 Core 2140 | . 55 14 . 27 26 389 26 . . . . 1603 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 62 | . 43 . . . . 19 . . . . . . Core Remaining (%) 90 | 100 78 . 96 95 . 40 96 100 100 100 100 . Volleys Fired 133 | . 34 19 . 3 2 50 8 . . . . 17 Largest 2 | . 2 2 . 2 1 2 1 . . . . 2 Hottest 157 | . 40 40 . 43 23 75 55 . . . . 157 Shots Fired 206 | . 57 38 . 6 2 61 8 . . . . 34 Gun 206 | . 57 38 . 6 2 61 8 . . . . 34 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 117 | . 57 38 . 6 2 1 . . . . . 13 Thermal 70 | . . . . . . 49 . . . . . 21 Explosive . | . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . 11 8 . . . . . Robot Hit Streak 17 | . 10 8 . 4 2 17 3 . . . . 9 Robot Miss Streak 3 | . 3 2 . 2 . 2 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 190 | . 38 24 . 2 11 65 7 2 2 . . 39 Core Hits 76 | . 19 9 . . 4 23 3 . . . . 18 Critical Kills 2 | . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 Critical Strikes 10 | . 2 . . . 1 3 . . 1 . . 3 Burn 2 | . . . . . . 2 . . . . . . Destroy 2 | . 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . 1 . . 1 Sever 4 | . . . . . 1 1 . . . . . 2 Melee Attacks 145 | . . . . 2 11 20 20 13 7 16 2 54 Impact 94 | . . . . 2 9 . 15 13 7 16 2 30 Slashing 51 | . . . . . 2 20 5 . . . . 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 4255 | . 308 192 . 19 311 1563 134 98 97 . . 1533 Guns 2316 | . 308 192 . 19 28 1069 101 . . . . 599 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1936 | . . . . . 283 491 33 98 97 . . 934 Ramming 3 | . . . . . . 3 . . . . . . Kinetic 764 | . 308 192 . 19 28 . . . . . . 217 Thermal 1292 | . . . . . . 910 . . . . . 382 Explosive . | . . . . . . . . . . . . . Electromagnetic 260 | . . . . . . 159 101 . . . . . Impact 646 | . . . . . 200 . . 98 97 . . 251 Slashing 1290 | . . . . . 83 491 33 . . . . 683 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 . . . 1 . 13 Average Corruption 2 | . . . . . . 1 . . . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . 4 . . . 4 . 4 Message Errors 5 | . . . . . . 3 . . . 2 . . Matter Fused 2 | . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . 5 . . . . . . Effects 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Overflow Damage 309 | . . . . . . 57 . 33 87 . . 132 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 309 | . . . . . . 57 . 33 87 . . 132 Knockbacks 2 | . . . . . . . . . 1 . . 1 Impact 2 | . . . . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . 18 9 . 8 . 63 253 72 . 310 268 378 Average Temperature 85 | . 9 6 . 4 . 19 72 21 . 70 79 155 Received Heat Transfer 873 | . 66 18 . 54 84 579 18 9 . . . 45 Effects 6 | . . . . . . . . . . 1 . 5 Interference 6 | . . . . . . . . . . 1 . 5 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 1 1 7 3 . . 2 Impact Corruptions 13 | . . . . . . . . 3 4 . . 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 9 . . . . . . Heat Transferred 2198 | . . . . . . 1754 . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 634 | . 222 170 66 212 382 378 404 318 279 229 267 634 Initial 173 | . . 38 66 25 95 173 149 29 155 153 97 160 Average 193 | . 89 97 66 67 190 243 234 83 212 161 159 369 Maximum Alert Level 2 | . 1 . . 1 1 1 2 1 1 1 1 2 Low Security (%) 61 | 100 90 100 100 95 63 23 48 86 46 96 90 14 Level 1 29 | . 9 . . 4 36 76 36 13 53 3 9 37 Level 2 8 | . . . . . . . 15 . . . . 48 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . 3 . 2 1 1 2 . 2 5 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 3 | . . . . . . 1 . . 1 . . 1 Reinforcement 12 | . . 1 . 2 . 1 1 1 1 . 2 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . 1 Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 10 | . . 1 . 1 1 1 . 1 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 182 | . 12 9 . 21 12 16 12 6 10 11 12 61 Peak Tracking Total 18 | . 3 4 . 15 5 6 6 7 5 5 8 18 Tactical Retreats 26 | . . . . 2 3 2 4 2 2 2 1 8 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . 1 . 1 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 11 1 . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 46 | . 3 2 . 6 4 5 6 5 2 6 2 5 Terminals 31 | . 1 1 . 6 2 4 5 2 2 4 1 3 Fabricators 3 | . . . . . 1 . . 1 . . . 1 Repair Stations 7 | . 1 1 . . 1 1 1 1 . . . 1 Recycling Units 3 | . 1 . . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 113 | . 6 6 . 18 9 9 22 12 3 11 7 10 Successful 46 | . 5 2 . 9 4 4 5 5 1 3 5 3 Failed 67 | . 1 4 . 9 5 5 17 7 2 8 2 7 Catastrophic 20 | . . . . . 1 2 5 2 2 4 1 3 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 1 4 . 15 5 2 16 4 3 7 2 2 Terminals 83 | . 2 4 . 18 5 6 18 6 3 9 5 7 Fabricators 5 | . . . . . 3 . . 1 . . . 1 Repair Stations 17 | . 2 2 . . 1 3 4 3 . . . 2 Recycling Units 5 | . 2 . . . . . . 2 . 1 . . Scanalyzers 3 | . . . . . . . . . . 1 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . . 6 . 2 1 1 . 2 2 . Record 1 | . . . . . . . . . . . 1 . Open Door 2 | . . . . . . 2 . . . . . . Level Access Points 2 | . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Zone Layout 4 | . . . . 1 . . 1 1 . 1 . . Fabricator Hacks 3 | . . . . . 2 . . . . . . 1 Network Status 1 | . . . . . 1 . . . . . . . Build 2 | . . . . . 1 . . . . . . 1 Repair Station Hacks 8 | . 2 1 . . . 2 1 1 . . . 1 Scan Component 6 | . 1 1 . . . 1 1 1 . . . 1 Repair 2 | . 1 . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 1 . 3 2 . 3 1 1 1 1 1 Terminals 15 | . 1 1 . 3 2 . 3 1 1 1 1 1 Assimilate 3 | . . . . . . . 1 1 . 1 . . Botnet 12 | . 1 1 . 3 2 . 2 . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 2 2 . 6 4 4 6 4 2 6 2 5 Full Trace Events 2 | . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . 9 Parts Repaired 2 | . 1 . . . . 1 . . . . . . Time 39 | . 26 . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 17 | . . . . . 2 . 1 13 . 1 . . Largest Group 4 | . . . . . 2 . 1 4 1 1 . . Highest-Rated Group 106 | . . . . . 42 . 10 106 10 45 . . Highest-Rated Ally 45 | . . . . . 21 . 10 31 10 45 . . Total Orders 3 | . . . . . 1 . . 2 . . . . GUARD 1 | . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 42 | . . . . . 7 . . 35 . . . . Total Damage 1515 | . . . . . 726 . . 789 . . . . Kills 15 | . . . . . 6 . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 5071 | 89 362 264 49 182 488 684 431 553 349 525 310 785 Spaces Moved 7818 | 72 204 330 91 327 695 568 1020 911 754 1033 685 1128 Core 77 | 16 . . . . . . . . . . . 61 Treads 42 | . . . . . . 42 . . . . . . Legs 203 | 56 10 . . . . . . . . . . 137 Wheels 194 | . 194 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7302 | . . 330 91 327 695 526 1020 911 754 1033 685 930 Fastest Speed 18 | 50 100 54 54 28 26 25 25 23 26 21 18 20 Average Speed 35 | 104 100 54 54 30 31 65 29 25 26 23 22 36 Slowest Speed 280 | 120 120 54 54 31 280 240 48 27 27 24 24 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 73 | . . 11 1 8 4 6 9 6 6 9 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 36 38 28 44 14 61 27 31 24 23 23 25 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 62 | . . . . 2 1 5 18 8 1 15 2 10 Terrain Destroyed 62 | . . . . 2 1 5 18 8 1 15 2 10 Melee 61 | . . . . 2 1 4 18 8 1 15 2 10 Projectile 1 | . . . . . . 1 . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 9643 | 83 317 379 89 390 937 781 1106 1202 884 1278 824 1373 Wait 1305 | . 41 11 . 46 207 92 22 265 123 234 132 132 Move 7664 | 71 203 307 88 312 686 555 1001 898 741 1015 667 1120 Hop 69 | . . 11 1 6 4 6 9 6 6 8 8 4 Pick Up 79 | 6 9 12 . 5 6 9 13 6 2 1 3 7 Fast Attach 59 | 6 6 1 . 1 4 13 5 2 . . 2 19 Attach 41 | . . 5 . 3 6 5 5 2 2 2 1 10 Detach 7 | . . 1 . . 2 1 2 . . . . 1 Swap 62 | . 9 2 . 7 4 14 7 3 3 2 5 6 Drop 82 | . 15 10 . 5 5 15 14 7 . . 4 7 Fire 133 | . 34 19 . 3 2 50 8 . . . . 17 Melee 141 | . . . . 2 11 20 20 13 7 16 2 50 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Repaired Lgt. Treads 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 3) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x2 629 | -9/Materials | Build established: Scavenger-Mutant 699 | -9/Materials | Discovered new exit (range 10) 716 | -9/Materials | Entered Mines 747 | -9/Mines | Discovered new exit (range 14) 764 | -9/Mines | Met a Derelict bent on vengeance 765 | -9/Mines | Entered Materials 765 | -8/Materials | Evolved 2 slots: Utility x2 928 | -8/Materials | Identified exit to Factory 947 | -8/Materials | Entered Factory 947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -7/Factory | Build established: Sprinter 1373 | -7/Factory | Fabricated H-55 Commando? 1428 | -7/Factory | Discovered new exit (range 5) 1435 | -7/Factory | Entered Storage 1611 | -7/Storage | Lost 4 parts (2n1u1w) 1693 | -7/Storage | Repaired Flight Unit 1983 | -7/Storage | Core integrity fell below 50% 2029 | -7/Storage | Lost 3 parts (1p1n1w) 2116 | -7/Storage | Discovered new exit (range 7) 2119 | -7/Storage | Identified exit to Factory 2119 | -7/Storage | Entered Factory 2119 | -6/Factory | Evolved 2 slots: Utility x2 2253 | -6/Factory | Discovered new exit (range 12) 2256 | -6/Factory | Identified exit to Lower Caves 2469 | -6/Factory | Search patrols dispatched 2529 | -6/Factory | Discovered new exit (range 18) 2547 | -6/Factory | Identified exit to Factory 2550 | -6/Factory | Entered another Factory area 2550 | -5/Factory | Accompanied by 1 ally 2550 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2757 | -5/Factory | Discovered new exit (range 44) 3012 | -5/Factory | Identified exit to Upper Caves 3014 | -5/Factory | Lost 4 allies 3078 | -5/Factory | Build established: Ninja 3086 | -5/Factory | Discovered new exit (range 18) 3100 | -5/Factory | Identified exit to Factory 3103 | -5/Factory | Entered another Factory area 3103 | -4/Factory | Accompanied by 1 ally 3103 | -4/Factory | Evolved 2 slots: Utility x2 3448 | -4/Factory | Discovered new exit (range 13) 3452 | -4/Factory | Identified exit to Research 3452 | -4/Factory | Entered Research 3452 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3683 | -3/Research | Build established: Hacker-Ninja 3900 | -3/Research | Identified exit to Research 3977 | -3/Research | Entered another Research area 3977 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -2/Research | Discovered new exit (range 24) 4280 | -2/Research | Spotted B-90 Cyclops 4287 | -2/Research | Identified exit to Access 4287 | -2/Research | Entered Access 4287 | -1/Access | Evolved 2 slots: Utility x2 4386 | -1/Access | Fabricated Biometal Heavy Treads? 4440 | -1/Access | System Shield fried by hacking feedback 4703 | -1/Access | Lost 15 parts (2p6n6u1w) 4790 | -1/Access | Lost 4 parts (1p3n) 4818 | -1/Access | Search patrols dispatched 4954 | -1/Access | Spotted B-99 Colossus 5040 | -1/Access | Core integrity fell below 50% 5043 | -1/Access | Released all parts (3) 5045 | -1/Access | System corruption reached 10% 5056 | -1/Access | Core integrity fell below 20% 5072 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- System. 05043_ Knocked back. 05043_ Dispersion Rifle destroyed. 05043_ Cld. Impulse Thruster destroyed. 05043_ Penetrated by Slug. 05043_ Released Adv. Signal Interpreter. 05043_ Released Med. Storage Unit. 05043_ Released Hvy. Laser. 05043_ Acquired 10 matter. 05045_ R-10 Processor collects Imp. Antigrav System. 05046_ Penetrated by Slug. 05049_ R-10 Processor collects Adv. Target Analyzer. 05065_ Slug penetrates Wall. 05065_ Penetrated by Slug. 05065_ Slug penetrates Wall. 05069_ Penetrated by Slug. 05069_ Slug penetrates Wall. 05071_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ??????????????????????#????????????????#?# | | ????????????????????????????#??#?#???#???# ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ##????????????###########????????#???????# | | #????????????# #????????????????# | | #????????????# #????????????#???# | | #????????????# " #????????????????# ! | | #????????????# """ #????????????????# ! | | #????????????# """ #????????????????# ! | | !#????????????# " #??#???#?????????# ! | | ##????????????# #????????????????# | | ??????????##### #??????????#?????# | | ####??????# ######+#####??????????????#?# | | ?###### ##### #???????????????????# | | # #???????????????????# | | # #????###########????######+## | | = + ##???# """"" #????# ! | | # p ;##### ""Y"" ##???# | | # ### % # #????# !!! | | ?### #?# % # #????# !!! | | ???# #?# ; ##???# !! | | ###????# #######; R# #????# | | ???????# "" #??##BB@# #????# | | ???????# """#???#BB # #????# " " | | ???????# T"#???# ###########????# " " | | ???????+ """#???# #??????????????# ""G"" | | ???????# "" #???# #??????????????# | | ???????# ####???; #??????????????# ! | | ???????# #?????## #??????????????### ##### | | ???????# %!! #?????## #????????????????#?????? | | ??????## !! #?????#; #??????????????????????? | | ####### ! #?????#;% #??????????????????????? | | % #######; #??????????????????????? | | ###### %% % *%= #??????????????????????? | | ###### =% ! % #??????????????????????? | | " # %![% #?????????????????#????? | | """ # ###########??????????????????????? | | "" # ! #????????????????????????????????? | | " # ! ######???????????????????????????? | | + #??????????????????????????? | | # ##### #??????????????????????????? | | # #????????????????????????????????? | | # #######????????????????????????????????? | | ! # #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Biometal Heavy Treads | x1 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingAlphaFragment Manual? 0 Play Time 03:10:11 Cumulative 75.9 hours Start 2024.03.02 @ 13:34:56 End 2024.03.03 @ 09:19:33 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: f9e74a9e-4d4e-48d5-81c7-96b4abf935a5