Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:21:37 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (442) 442 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Power Shielding Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Shotgun Grenade Launcher Rocket Launcher > --- INVENTORY -------- Heat Sink Rocket Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 1 10 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 5 4 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 5 | . 2 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 93 Engine 16 | . 13 19 Leg 23 | . 26 20 Storage 12 | . 14 11 Processor 11 | . 12 10 Energy Gun 2 | . 5 . Ballistic Gun 10 | . 11 10 Launcher 14 | . 9 19 Naked Turns . | . . . Heaviest Build 23 | 5 15 23 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 4 Average Carried 2 | 5 3 2 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 4 2 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 432 | 192 172 68 Remotely . | . . . Salvage Created 454 | . 364 90 Parts 33 | . 29 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 14 3 Guns 6 | . 5 1 AOE 11 | . 9 2 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Sentry 3 | . . 3 Best Kill Streak 10 | . 10 1 Combat Bots Only 8 | . 8 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 145 | . 46 99 Missed 46 | . 17 29 Damage Taken 1289 | . 302 987 Core 350 | . 131 219 Absorbed by Shields . | . . . Regen/Repaired (Parts) 50 | . 50 . Core Remaining (%) 73 | 100 47 . Volleys Fired 57 | . 37 20 Largest 3 | . 2 3 Hottest 86 | . 80 86 Shots Fired 84 | . 54 30 Gun 61 | . 41 20 Cannon . | . . . Launcher 23 | . 13 10 Special . | . . . Kinetic 53 | . 33 20 Thermal 8 | . 8 . Explosive 23 | . 13 10 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | . 19 19 Core Hits 33 | . 24 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1261 | . 890 371 Guns 440 | . 233 207 Cannons . | . . . Explosions 821 | . 657 164 Melee . | . . . Ramming . | . . . Kinetic 440 | . 233 207 Thermal . | . . . Explosive 821 | . 657 164 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 83 | . 71 12 Projectiles . | . . . Explosions 83 | . 71 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 96 | . 24 72 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 30 Average Temperature 13 | . 16 10 Received Heat Transfer 570 | . 90 480 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 375 | . 375 373 Initial 123 | . . 123 Average 164 | . 138 211 Maximum Alert Level 1 | . 1 1 Low Security (%) 56 | 100 61 46 Level 1 43 | . 38 53 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 17 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1008 | 43 530 435 Spaces Moved 583 | 41 328 214 Core 81 | 41 31 9 Treads . | . . . Legs 502 | . 297 205 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 135 | 82 118 172 Slowest Speed 190 | 100 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 57 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . 16 . Terrain Destroyed 221 | . 99 122 Melee . | . . . Projectile . | . . . AOE 221 | . 99 122 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 720 | 49 419 252 Wait 41 | . 33 8 Move 581 | 40 327 214 Hop . | . . . Pick Up 18 | 8 7 3 Fast Attach . | . . . Attach 16 | 1 10 5 Detach 4 | . 3 1 Swap . | . . . Drop 3 | . 2 1 Fire 57 | . 37 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Destroyed 8 combat bots 420 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Repaired Grenade Launcher 526 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 875 | -9/Materials | Build established: Gunner 1006 | -9/Materials | Core integrity fell below 50% 1009 | -9/Materials | Self-destructed Last Messages --------------- 00928_ U-05 Engineer lays Concrete. 00929_ The unstable cave ceiling collapses. 00929_ U-05 Engineer lays Concrete. 00936_ Acquired Power Shielding. 00941_ Ion Engine destroyed. 00950_ Aluminum Leg destroyed. 00971_ U-05 Engineer lays Concrete. 00972_ Rocket Launcher destroyed. 00974_ U-05 Engineer builds a Wall. 00978_ U-05 Engineer lays Concrete. 00981_ U-05 Engineer builds a Wall. 00982_ Rocket Launcher destroyed. 00983_ Lgt. Ion Engine destroyed. 00985_ U-05 Engineer lays Concrete. 00992_ U-05 Engineer builds a Wall. 00996_ Targeting Computer destroyed. 00996_ Aluminum Leg destroyed. 00999_ U-05 Engineer builds a Wall. 01002_ Shotgun destroyed. 01003_ U-05 Engineer lays Concrete. 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