Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 21:00:17 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3172) 3172 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 8989 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 567 Cogmind --------- Core Integrity 695/1000 Matter 173/300 Energy 42/300 System Corruption 8% Temperature Warm (111) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Treads Improved Medium Treads Armored Leg Enhanced Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery Improved Signal Interpreter Advanced Terrain Scan Processor Improved Hardlight Generator > --- WEAPON (3) ------- Wave Gun Heavy Phase Cannon > --- INVENTORY (20) --- Matter Compressor (250) Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Cloaking Device Authchip [Device] Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Cooled Particle Cannon Heavy Phase Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Medium Treads Improved Medium Treads Armored Leg Enhanced Armored Leg Wheel Compact Wheel Improved Heat Sink Coolant Injector Compact Battery Matter Compressor Improved Sensor Array Improved Weapon Cycler Hardened Medium Armor Plating Improved Hardlight Generator Authchip [Device] Plasma Rifle Force Rifle Heavy Phase Cannon Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . 1 . . Utility 6 | . . . 1 2 . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 247 | 6 14 . 19 28 8 8 3 63 32 66 Power 14 | 1 2 . 1 2 . . 1 3 2 2 Engine 5 | 1 2 . 1 . . . . 1 . . Core 9 | . . . . 2 . . 1 2 2 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 . 3 2 3 1 1 13 5 7 Treads 17 | . 1 . 2 1 2 1 . 5 1 4 Leg 8 | . . . . . . . 1 4 1 2 Wheel 13 | 2 . . 1 1 1 . . 4 3 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 139 | 1 4 . 9 12 3 5 . 36 21 48 Device 105 | . 2 . 5 7 3 4 . 29 16 39 Storage 5 | 1 2 . . . . . . 1 . 1 Processor 4 | . . . . . . . . 3 1 . Hackware . | . . . . . . . . . . . Protection 25 | . . . 4 5 . 1 . 3 4 8 Artifact . | . . . . . . . . . . . Weapon 56 | 2 7 . 6 12 2 2 1 11 4 9 Energy Gun 25 | 2 4 . 2 3 1 1 . 6 1 5 Energy Cannon 13 | . . . 1 2 1 . . 4 3 2 Ballistic Gun 5 | . . . 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . 3 . 2 . . 1 1 1 . . Slashing Weapon 3 | . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 5 . . . 2 3 . Parts Lost 35 | . 2 . 2 3 1 1 2 8 . 16 Power 6 | . 2 . . . . . 1 1 . 2 Propulsion 11 | . . . 1 1 . 1 1 3 . 4 Utility 11 | . . . . 2 1 . . 3 . 5 Weapon 7 | . . . 1 . . . . 1 . 5 Highest Loss Streak 13 | . 2 . 1 2 1 1 2 6 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 88 100 98 96 97 100 99 99 97 93 Engine 2 | . 10 14 11 2 . . . . . . Core 4 | . . . . 6 7 7 6 5 5 5 Treads 14 | . 10 14 22 11 23 23 19 14 15 10 Leg 1 | . . . . . . . 3 6 . . Wheel 11 | . 17 14 11 14 7 7 7 11 10 10 Device 17 | . 6 14 14 18 22 23 23 22 17 15 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 Processor 7 | . . . . . . . . 7 17 16 Protection 5 | . . . 7 15 7 7 7 2 4 6 Energy Gun 7 | . 16 . 3 2 9 14 10 8 5 5 Energy Cannon 7 | . . . 3 1 5 7 7 10 10 10 Impact Weapon 2 | . 11 28 8 2 . . 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 14 32 32 47 54 51 47 47 85 88 88 Greatest Support 60 | 32 32 16 40 40 16 16 16 32 44 60 Greatest Overweight (x) 3 | . 1 1 2 2 3 2 2 2 3 2 Average Overweight (x) 1 | . . 1 1 1 2 2 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 9 15 15 15 15 15 15 17 20 20 Most Carried 20 | 8 10 13 15 15 15 15 15 20 20 20 Average Carried 15 | 3 8 11 14 14 13 14 14 17 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 6 9 13 15 13 15 14 14 20 20 7 Class Distribution -------------------- 52% | Mutant 13% | Skirmisher 12% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Commander-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Matter Collected 3489 | 189 291 11 164 138 420 184 24 564 583 921 Remotely . | . . . . . . . . . . . Salvage Created 4658 | . 392 . 123 138 251 145 67 618 642 2282 Parts 180 | . 20 . 8 9 12 9 1 36 22 63 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 9 1 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 60 | . 9 . 2 2 3 3 . 14 7 20 Melee 5 | . 3 . 1 1 . . . . . . Guns 28 | . 5 . 1 . . 2 . 6 2 12 Cannons 22 | . . . . 1 2 1 . 7 5 6 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 11 | . 2 . 1 1 3 . . 2 . 2 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . Recycler 8 | . . . . . 1 . . . 1 6 Operator 2 | . . . . 1 . . . . 1 . Watcher 4 | . 1 . 1 . . . . 1 . 1 Swarmer 6 | . . . . . . . . 6 . . Grunt 34 | . 9 . . . . 3 . 3 4 15 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . . . . . . 1 . . Sentry 12 | . . . 2 2 2 . . 2 1 3 Programmer 5 | . . . . . 1 . . 2 2 . Best Kill Streak 6 | . 3 . 1 1 2 3 . 6 6 5 Combat Bots Only 6 | . 3 . 1 1 2 3 . 6 5 5 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Damage Taken 7597 | . 562 . 230 348 376 50 468 1495 556 3512 Core 888 | . 183 . 39 15 18 . 55 273 59 246 Absorbed by Shields 216 | . . . . . . . . . . 216 Core Remaining (%) 78 | 100 . 26 90 97 . . 89 67 . . Volleys Fired 253 | . 19 . 11 12 8 7 1 63 39 93 Largest 3 | . 2 . 2 2 3 3 3 3 3 3 Hottest 260 | . 105 . 83 85 205 205 205 210 260 251 Shots Fired 526 | . 38 . 22 21 20 21 3 117 75 209 Gun 287 | . 38 . 18 12 13 14 2 53 28 109 Cannon 215 | . . . 4 9 7 7 1 64 47 76 Launcher 24 | . . . . . . . . . . 24 Special . | . . . . . . . . . . . Kinetic 21 | . . . 11 10 . . . . . . Thermal 451 | . 8 . 11 11 20 21 3 117 75 185 Explosive 24 | . . . . . . . . . . 24 Electromagnetic 30 | . 30 . . . . . . . . . Robot Hit Streak 28 | . 7 . 15 11 21 28 3 16 17 18 Robot Miss Streak 5 | . 2 . 4 2 . 5 . 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 348 | . 40 . 18 16 19 12 1 60 46 136 Core Hits 141 | . 14 . 4 5 8 6 1 26 20 57 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 11 | . 3 . 1 . 1 . . 3 . 3 Burn 5 | . . . 1 . 1 . . 3 . . Destroy 3 | . . . . . . . . . . 3 Corrupt 2 | . 2 . . . . . . . . . Smash 1 | . 1 . . . . . . . . . Melee Attacks 31 | . 15 . 4 5 3 1 1 2 . . Impact 23 | . 15 . 4 . . 1 1 2 . . Slashing 8 | . . . . 5 3 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . . Damage Inflicted 8991 | . 991 . 287 278 473 261 20 1439 1306 3936 Guns 4541 | . 379 . 218 136 239 136 20 763 513 2137 Cannons 3316 | . . . 34 105 156 125 . 676 793 1427 Explosions 497 | . 125 . . . . . . . . 372 Melee 637 | . 487 . 35 37 78 . . . . . Ramming . | . . . . . . . . . . . Kinetic 225 | . . . 129 96 . . . . . . Thermal 7451 | . 198 . 123 145 395 261 20 1439 1306 3564 Explosive 372 | . . . . . . . . . . 372 Electromagnetic 306 | . 306 . . . . . . . . . Impact 522 | . 487 . 35 . . . . . . . Slashing 115 | . . . . 37 78 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . 2 4 8 Average Corruption 2 | . 1 1 . . . . . 1 3 3 Corruption Purged 8 | . . . . . . . . 3 5 . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . 3 2 . . . . . . 14 44 Message Errors 11 | . . . . . . . . . 2 9 Matter Fused 15 | . 1 2 . . . . . . 4 8 Heat Flow Errors 9 | . . . . . . . . . 2 7 Energy Discharges 5 | . . . . . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 9 | . 2 . . . . . . . 1 6 Data Loss (major) 7 | . . . . . . . . . 2 5 Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . 1 1 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Overflow Damage 62 | . 52 . . . . . . . 5 5 Projectiles 5 | . . . . . . . . . 5 . Explosions 16 | . 11 . . . . . . . . 5 Melee 41 | . 41 . . . . . . . . . Knockbacks 3 | . 3 . . . . . . . . . Impact 3 | . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 166 | . 119 . . . . . . . . 47 Shots 3 | . 2 . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 206 . 209 435 154 36 51 155 394 318 Average Temperature 87 | . 106 . 80 140 80 15 34 46 99 96 Received Heat Transfer 2551 | . 252 . 93 144 126 27 48 375 99 1387 Effects 8 | . 2 . . 2 . . . . 4 . Shutdowns 1 | . . . . 1 . . . . . . Interference 5 | . 2 . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . . . Impact Corruptions 4 | . 4 . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 1 . 1 Combat Hostiles 3 | . . . . . 1 . . 1 . 1 Parts Melted 41 | . . . 2 1 6 1 . 7 7 17 Heat Transferred 11874 | . 323 . 407 296 740 444 37 2583 1702 5342 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Peak Influence 662 | . 202 2 75 88 154 . . 169 233 662 Initial 58 | . . 2 . . 7 . . 9 1 58 Average 88 | . 30 2 27 28 31 . . 25 71 236 Maximum Alert Level 2 | . 1 . . . . . . . 1 2 Low Security (%) 86 | 100 97 100 100 100 100 . . 100 78 60 Level 1 6 | . 2 . . . . . . . 21 12 Level 2 7 | . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 2 1 . . 7 3 4 Investigation 3 | . . . . . 1 . . 1 1 . Extermination 5 | . . . . . . . . 3 2 . Reinforcement 5 | . 1 . 1 2 . . . . . 1 Assault 3 | . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Distress Signals 5 | . . . . 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 13 . 6 12 7 5 1 18 12 59 Peak Tracking Total 10 | . 5 . 3 4 3 3 1 5 7 10 Tactical Retreats 12 | . . . . 1 1 2 1 . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 9 | . 1 . . . 1 . . 3 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 4 | . 2 . . . . . . . . 2 Max in Single Turn 2 | . 2 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 22 | . 4 . 2 2 . . 1 5 6 2 Terminals 16 | . 4 . 1 2 . . . 3 4 2 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 9 . 8 4 . . 1 8 12 4 Successful 19 | . 4 . 4 1 . . 1 3 6 . Failed 27 | . 5 . 4 3 . . . 5 6 4 Catastrophic 4 | . . . 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 . . 4 . . . 2 2 . Terminals 32 | . 9 . 3 4 . . . 5 7 4 Fabricators 4 | . . . . . . . . 1 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 7 | . . . 5 . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 4 . . 1 . . 1 . 3 . Record 2 | . . . . . . . . . 2 . Open Door 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . Network Status 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer 6 | . . . 4 . . . . 2 . . Insert Component 3 | . . . 2 . . . . 1 . . Analyze 3 | . . . 2 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 2 . . . 4 5 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 17 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Total Allies 17 | . . . . . . . . . . 17 Largest Group 8 | . . . . . . . . . . 8 Highest-Rated Group 229 | . . . . . . . . . . 229 Highest-Rated Ally 39 | . . . . . . . . . . 39 Total Orders 72 | . . . . . . . . . . 72 STAY 38 | . . . . . . . . . . 38 FOLLOW 34 | . . . . . . . . . . 34 Ally Attacks 105 | . . . . . . . . . . 105 Total Damage 2389 | . . . . . . . . . . 2389 Kills 19 | . . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Turns Passed 10998 | 54 1436 112 476 993 537 554 744 2233 1279 2580 Spaces Moved 6183 | 39 780 60 256 459 318 382 507 1216 714 1452 Core 1 | 1 . . . . . . . . . . Treads 25 | . . . 1 24 . . . . . . Legs 45 | . . . . . . . . 45 . . Wheels 6112 | 38 780 60 255 435 318 382 507 1171 714 1452 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 130 130 130 105 115 115 Average Speed 122 | 98 110 115 126 124 140 130 130 128 124 115 Slowest Speed 260 | 100 115 115 240 240 145 130 130 260 145 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 70 13 21 38 8 57 42 31 16 62 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . . . 1 3 . . . Spaces Dug 395 | . . . 2 4 1 1 1 35 13 338 Terrain Destroyed 524 | . 41 . 2 4 1 1 1 37 17 420 Melee 11 | . . . 2 4 1 1 1 2 . . Projectile 77 | . . . . . . . . 35 17 25 AOE 436 | . 41 . . . . . . . . 395 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Total 9048 | 52 1289 103 379 854 390 419 588 1775 1032 2167 Wait 1954 | . 442 40 71 312 34 21 73 369 228 364 Move 6173 | 38 779 59 255 458 317 381 506 1215 713 1452 Hop . | . . . . . . . . . . . Pick Up 114 | 8 11 4 9 19 11 1 3 33 7 8 Fast Attach 37 | 4 4 . 4 3 1 . . 14 6 1 Attach 49 | 2 2 . 3 7 2 2 2 10 3 16 Detach 6 | . 2 . 1 1 . . . 1 1 . Swap 162 | . 8 . 13 18 5 6 1 39 23 49 Drop 95 | . 9 . 9 19 9 . 1 29 12 7 Fire 253 | . 19 . 11 12 8 7 1 63 39 93 Melee 28 | . 13 . 3 5 3 1 1 2 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire 163 | . . . . . . . . . . 163 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 664 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 5) 1350 | -10/Materials | Discovered new exit (range 16) 1467 | -10/Materials | Discovered new exit (range 9) 1491 | -10/Materials | Entered Mines 1598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1599 | -10/Mines | Discovered new exit (range 3) 1603 | -10/Mines | Entered Materials 1603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2030 | -9/Materials | Discovered new exit (range 2) 2079 | -9/Materials | Entered another Materials area 2079 | -8/Materials | Evolved 2 slots: Utility x2 3050 | -8/Materials | Discovered new exit (range 13) 3072 | -8/Materials | Entered Factory 3072 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3348 | -7/Factory | Discovered new exit (range 16) 3609 | -7/Factory | Entered Lower Caves 3744 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4093 | -7/Lower Caves | Discovered new exit (range 13) 4163 | -7/Lower Caves | Entered another Lower Caves area 4200 | -7/Lower Caves | Discovered new exit (range 8) 4377 | -7/Lower Caves | Spotted B-75 Beast 4815 | -7/Lower Caves | Build established: Scavenger-Mutant 4907 | -7/Lower Caves | Entered Factory 4907 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -6/Factory | Garrison activated, responded to threat 5187 | -6/Factory | Lost 6 parts (3n2u1w) 5977 | -6/Factory | Build established: Mutant 5977 | -6/Factory | Discovered new exit (range 16) 6692 | -6/Factory | Discovered new exit (range 20) 6745 | -6/Factory | Identified exit to Factory 7140 | -6/Factory | Entered another Factory area 7140 | -5/Factory | Evolved 2 slots: Utility x2 7602 | -5/Factory | Build established: Skirmisher 7944 | -5/Factory | Discovered new exit (range 12) 7989 | -5/Factory | Fabricated Sensor Array? 7990 | -5/Factory | Discovered new exit (range 18) 8093 | -5/Factory | Identified exit to Extension 8275 | -5/Factory | Identified exit to Factory 8419 | -5/Factory | Entered Extension 8436 | -5/Extension | Disrupted transfer network 8452 | -5/Extension | Build established: Mutant 8668 | -5/Extension | Spotted B-75 Beast 10519 | -5/Extension | First assault squad dispatched 10694 | -5/Extension | Lost 3 parts (1u2w) 10999 | -5/Extension | Self-destructed Last Messages --------------- 10983_ M-28 Smith repairs Carbon-fiber Leg. 10984_ Penetrated by Slug. 10989_ Melted Flexi-carbon Leg. 10990_ Slug penetrates Wall. 10991_ G-67 Veteran heat damages Plasma Rifle. 10992_ Melted Flexi-carbon Leg. 10992_ G-67 Veteran overheating. 10992_ Force Rifle destroyed. 10993_ G-67 Veteran overheating. 10994_ System corrupted: Matter fused (-8). 10994_ G-67 Veteran heat damages Adv. Heat Sink. 10994_ G-67 Veteran overheating. 10995_ Field Laser melted. 10995_ Lgt. Antimatter Reactor melted. 10995_ G-67 Veteran destroyed. 10996_ Critical hit (Burn: +28). 10996_ Penetrated by Slug. 10996_ M-28 Smith repairs Carbon-fiber Leg. 10998_ Penetrated by Slug. 10998_ Neutrino Core destroyed. 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" ? ##?#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSeismicModule Manual? 0 Play Time 04:26:28 Cumulative 61.9 hours Start 2023.02.14 @ 16:40:45 End 2023.02.15 @ 21:00:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9de9fe18-5cc5-4280-9f0b-218cb7d2f1b1